xref: /freebsd/lib/msun/src/s_cbrtf.c (revision 06c3fb27)
1 /* s_cbrtf.c -- float version of s_cbrt.c.
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  * Debugged and optimized by Bruce D. Evans.
4  */
5 
6 /*
7  * ====================================================
8  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
9  *
10  * Developed at SunPro, a Sun Microsystems, Inc. business.
11  * Permission to use, copy, modify, and distribute this
12  * software is freely granted, provided that this notice
13  * is preserved.
14  * ====================================================
15  */
16 
17 #include <sys/cdefs.h>
18 #include "math.h"
19 #include "math_private.h"
20 
21 /* cbrtf(x)
22  * Return cube root of x
23  */
24 static const unsigned
25 	B1 = 709958130, /* B1 = (127-127.0/3-0.03306235651)*2**23 */
26 	B2 = 642849266; /* B2 = (127-127.0/3-24/3-0.03306235651)*2**23 */
27 
28 float
29 cbrtf(float x)
30 {
31 	double r,T;
32 	float t;
33 	int32_t hx;
34 	u_int32_t sign;
35 	u_int32_t high;
36 
37 	GET_FLOAT_WORD(hx,x);
38 	sign=hx&0x80000000; 		/* sign= sign(x) */
39 	hx  ^=sign;
40 	if(hx>=0x7f800000) return(x+x); /* cbrt(NaN,INF) is itself */
41 
42     /* rough cbrt to 5 bits */
43 	if(hx<0x00800000) { 		/* zero or subnormal? */
44 	    if(hx==0)
45 		return(x);		/* cbrt(+-0) is itself */
46 	    SET_FLOAT_WORD(t,0x4b800000); /* set t= 2**24 */
47 	    t*=x;
48 	    GET_FLOAT_WORD(high,t);
49 	    SET_FLOAT_WORD(t,sign|((high&0x7fffffff)/3+B2));
50 	} else
51 	    SET_FLOAT_WORD(t,sign|(hx/3+B1));
52 
53     /*
54      * First step Newton iteration (solving t*t-x/t == 0) to 16 bits.  In
55      * double precision so that its terms can be arranged for efficiency
56      * without causing overflow or underflow.
57      */
58 	T=t;
59 	r=T*T*T;
60 	T=T*((double)x+x+r)/(x+r+r);
61 
62     /*
63      * Second step Newton iteration to 47 bits.  In double precision for
64      * efficiency and accuracy.
65      */
66 	r=T*T*T;
67 	T=T*((double)x+x+r)/(x+r+r);
68 
69     /* rounding to 24 bits is perfect in round-to-nearest mode */
70 	return(T);
71 }
72