xref: /freebsd/share/doc/psd/20.ipctut/ustreamread.c (revision 3494f7c0)
1 .\" Copyright (c) 1986, 1993
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28 #include <sys/types.h>
29 #include <sys/socket.h>
30 #include <sys/un.h>
31 #include <stdio.h>
32 
33 #define NAME "socket"
34 
35 /*
36  * This program creates a socket in the UNIX domain and binds a name to it.
37  * After printing the socket's name it begins a loop. Each time through the
38  * loop it accepts a connection and prints out messages from it.  When the
39  * connection breaks, or a termination message comes through, the program
40  * accepts a new connection.
41  */
42 main()
43 {
44 	int sock, msgsock, rval;
45 	struct sockaddr_un server;
46 	char buf[1024];
47 
48 	/* Create socket */
49 	sock = socket(AF_UNIX, SOCK_STREAM, 0);
50 	if (sock < 0) {
51 		perror("opening stream socket");
52 		exit(1);
53 	}
54 	/* Name socket using file system name */
55 	server.sun_family = AF_UNIX;
56 	strcpy(server.sun_path, NAME);
57 	if (bind(sock, &server, sizeof(struct sockaddr_un))) {
58 		perror("binding stream socket");
59 		exit(1);
60 	}
61 	printf("Socket has name %s\en", server.sun_path);
62 	/* Start accepting connections */
63 	listen(sock, 5);
64 	for (;;) {
65 		msgsock = accept(sock, 0, 0);
66 		if (msgsock == -1)
67 			perror("accept");
68 		else do {
69 			bzero(buf, sizeof(buf));
70 			if ((rval = read(msgsock, buf, 1024)) < 0)
71 				perror("reading stream message");
72 			else if (rval == 0)
73 				printf("Ending connection\en");
74 			else
75 				printf("-->%s\en", buf);
76 		} while (rval > 0);
77 		close(msgsock);
78 	}
79 	/*
80 	 * The following statements are not executed, because they follow an
81 	 * infinite loop.  However, most ordinary programs will not run
82 	 * forever.  In the UNIX domain it is necessary to tell the file
83 	 * system that one is through using NAME.  In most programs one uses
84 	 * the call unlink() as below. Since the user will have to kill this
85 	 * program, it will be necessary to remove the name by a command from
86 	 * the shell.
87 	 */
88 	close(sock);
89 	unlink(NAME);
90 }
91