1 /******************************************************************************
2  *
3  * Module Name: dswload - Dispatcher namespace load callbacks
4  *
5  *****************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2017, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include <contrib/dev/acpica/compiler/aslcompiler.h>
153 #include <contrib/dev/acpica/include/amlcode.h>
154 #include <contrib/dev/acpica/include/acdispat.h>
155 #include <contrib/dev/acpica/include/acnamesp.h>
156 
157 #include "aslcompiler.y.h"
158 
159 #define _COMPONENT          ACPI_COMPILER
160         ACPI_MODULE_NAME    ("aslload")
161 
162 /* Local prototypes */
163 
164 static ACPI_STATUS
165 LdLoadFieldElements (
166     ACPI_PARSE_OBJECT       *Op,
167     ACPI_WALK_STATE         *WalkState);
168 
169 static ACPI_STATUS
170 LdLoadResourceElements (
171     ACPI_PARSE_OBJECT       *Op,
172     ACPI_WALK_STATE         *WalkState);
173 
174 static ACPI_STATUS
175 LdNamespace1Begin (
176     ACPI_PARSE_OBJECT       *Op,
177     UINT32                  Level,
178     void                    *Context);
179 
180 static ACPI_STATUS
181 LdNamespace2Begin (
182     ACPI_PARSE_OBJECT       *Op,
183     UINT32                  Level,
184     void                    *Context);
185 
186 static ACPI_STATUS
187 LdCommonNamespaceEnd (
188     ACPI_PARSE_OBJECT       *Op,
189     UINT32                  Level,
190     void                    *Context);
191 
192 
193 /*******************************************************************************
194  *
195  * FUNCTION:    LdLoadNamespace
196  *
197  * PARAMETERS:  RootOp      - Root of the parse tree
198  *
199  * RETURN:      Status
200  *
201  * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
202  *              named ASL/AML objects into the namespace. The namespace is
203  *              constructed in order to resolve named references and references
204  *              to named fields within resource templates/descriptors.
205  *
206  ******************************************************************************/
207 
208 ACPI_STATUS
209 LdLoadNamespace (
210     ACPI_PARSE_OBJECT       *RootOp)
211 {
212     ACPI_WALK_STATE         *WalkState;
213 
214 
215     /* Create a new walk state */
216 
217     WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
218     if (!WalkState)
219     {
220         return (AE_NO_MEMORY);
221     }
222 
223     /* Walk the entire parse tree, first pass */
224 
225     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
226         LdCommonNamespaceEnd, WalkState);
227 
228     /* Second pass to handle forward references */
229 
230     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin,
231         LdCommonNamespaceEnd, WalkState);
232 
233     /* Dump the namespace if debug is enabled */
234 
235     AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
236     ACPI_FREE (WalkState);
237     return (AE_OK);
238 }
239 
240 
241 /*******************************************************************************
242  *
243  * FUNCTION:    LdLoadFieldElements
244  *
245  * PARAMETERS:  Op              - Parent node (Field)
246  *              WalkState       - Current walk state
247  *
248  * RETURN:      Status
249  *
250  * DESCRIPTION: Enter the named elements of the field (children of the parent)
251  *              into the namespace.
252  *
253  ******************************************************************************/
254 
255 static ACPI_STATUS
256 LdLoadFieldElements (
257     ACPI_PARSE_OBJECT       *Op,
258     ACPI_WALK_STATE         *WalkState)
259 {
260     ACPI_PARSE_OBJECT       *Child = NULL;
261     ACPI_NAMESPACE_NODE     *Node;
262     ACPI_STATUS             Status;
263 
264 
265     /* Get the first named field element */
266 
267     switch (Op->Asl.AmlOpcode)
268     {
269     case AML_BANK_FIELD_OP:
270 
271         Child = UtGetArg (Op, 6);
272         break;
273 
274     case AML_INDEX_FIELD_OP:
275 
276         Child = UtGetArg (Op, 5);
277         break;
278 
279     case AML_FIELD_OP:
280 
281         Child = UtGetArg (Op, 4);
282         break;
283 
284     default:
285 
286         /* No other opcodes should arrive here */
287 
288         return (AE_BAD_PARAMETER);
289     }
290 
291     /* Enter all elements into the namespace */
292 
293     while (Child)
294     {
295         switch (Child->Asl.AmlOpcode)
296         {
297         case AML_INT_RESERVEDFIELD_OP:
298         case AML_INT_ACCESSFIELD_OP:
299         case AML_INT_CONNECTION_OP:
300             break;
301 
302         default:
303 
304             Status = AcpiNsLookup (WalkState->ScopeInfo,
305                 Child->Asl.Value.String,
306                 ACPI_TYPE_LOCAL_REGION_FIELD,
307                 ACPI_IMODE_LOAD_PASS1,
308                 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
309                     ACPI_NS_ERROR_IF_FOUND, NULL, &Node);
310             if (ACPI_FAILURE (Status))
311             {
312                 if (Status != AE_ALREADY_EXISTS)
313                 {
314                     AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child,
315                         Child->Asl.Value.String);
316                     return (Status);
317                 }
318                 else if (Status == AE_ALREADY_EXISTS &&
319                     (Node->Flags & ANOBJ_IS_EXTERNAL))
320                 {
321                     Node->Type = (UINT8) ACPI_TYPE_LOCAL_REGION_FIELD;
322                 }
323                 else
324                 {
325                     /*
326                      * The name already exists in this scope
327                      * But continue processing the elements
328                      */
329                     AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child,
330                         Child->Asl.Value.String);
331                 }
332             }
333             else
334             {
335                 Child->Asl.Node = Node;
336                 Node->Op = Child;
337             }
338             break;
339         }
340 
341         Child = Child->Asl.Next;
342     }
343 
344     return (AE_OK);
345 }
346 
347 
348 /*******************************************************************************
349  *
350  * FUNCTION:    LdLoadResourceElements
351  *
352  * PARAMETERS:  Op              - Parent node (Resource Descriptor)
353  *              WalkState       - Current walk state
354  *
355  * RETURN:      Status
356  *
357  * DESCRIPTION: Enter the named elements of the resource descriptor (children
358  *              of the parent) into the namespace.
359  *
360  * NOTE: In the real AML namespace, these named elements never exist. But
361  *       we simply use the namespace here as a symbol table so we can look
362  *       them up as they are referenced.
363  *
364  ******************************************************************************/
365 
366 static ACPI_STATUS
367 LdLoadResourceElements (
368     ACPI_PARSE_OBJECT       *Op,
369     ACPI_WALK_STATE         *WalkState)
370 {
371     ACPI_PARSE_OBJECT       *InitializerOp = NULL;
372     ACPI_NAMESPACE_NODE     *Node;
373     ACPI_STATUS             Status;
374 
375 
376     /*
377      * Enter the resource name into the namespace. Name must not already exist.
378      * This opens a scope, so later field names are guaranteed to be new/unique.
379      */
380     Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
381         ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1,
382         ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND,
383         WalkState, &Node);
384     if (ACPI_FAILURE (Status))
385     {
386         if (Status == AE_ALREADY_EXISTS)
387         {
388             /* Actual node causing the error was saved in ParentMethod */
389 
390             AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS,
391                 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath);
392             return (AE_OK);
393         }
394         return (Status);
395     }
396 
397     Node->Value = (UINT32) Op->Asl.Value.Integer;
398     Node->Op = Op;
399     Op->Asl.Node = Node;
400 
401     /*
402      * Now enter the predefined fields, for easy lookup when referenced
403      * by the source ASL
404      */
405     InitializerOp = ASL_GET_CHILD_NODE (Op);
406     while (InitializerOp)
407     {
408         if (InitializerOp->Asl.ExternalName)
409         {
410             Status = AcpiNsLookup (WalkState->ScopeInfo,
411                 InitializerOp->Asl.ExternalName,
412                 ACPI_TYPE_LOCAL_RESOURCE_FIELD,
413                 ACPI_IMODE_LOAD_PASS1,
414                 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
415                 NULL, &Node);
416             if (ACPI_FAILURE (Status))
417             {
418                 return (Status);
419             }
420 
421             /*
422              * Store the field offset and length in the namespace node
423              * so it can be used when the field is referenced
424              */
425             Node->Value = InitializerOp->Asl.Value.Tag.BitOffset;
426             Node->Length = InitializerOp->Asl.Value.Tag.BitLength;
427             InitializerOp->Asl.Node = Node;
428             Node->Op = InitializerOp;
429         }
430 
431         InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
432     }
433 
434     return (AE_OK);
435 }
436 
437 
438 /*******************************************************************************
439  *
440  * FUNCTION:    LdNamespace1Begin
441  *
442  * PARAMETERS:  ASL_WALK_CALLBACK
443  *
444  * RETURN:      Status
445  *
446  * DESCRIPTION: Descending callback used during the parse tree walk. If this
447  *              is a named AML opcode, enter into the namespace
448  *
449  ******************************************************************************/
450 
451 static ACPI_STATUS
452 LdNamespace1Begin (
453     ACPI_PARSE_OBJECT       *Op,
454     UINT32                  Level,
455     void                    *Context)
456 {
457     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
458     ACPI_NAMESPACE_NODE     *Node;
459     ACPI_PARSE_OBJECT       *MethodOp;
460     ACPI_STATUS             Status;
461     ACPI_OBJECT_TYPE        ObjectType;
462     ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
463     char                    *Path;
464     UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
465     ACPI_PARSE_OBJECT       *Arg;
466     UINT32                  i;
467     BOOLEAN                 ForceNewScope = FALSE;
468     ACPI_OWNER_ID           OwnerId = 0;
469 
470 
471     ACPI_FUNCTION_NAME (LdNamespace1Begin);
472     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
473         Op, Op->Asl.ParseOpName));
474 
475     if (Op->Asl.ParseOpcode == PARSEOP_DEFINITION_BLOCK)
476     {
477         /*
478          * Allocate an OwnerId for this block. This helps identify the owners
479          * of each namespace node. This is used in determining whether if
480          * certain external declarations cause redefinition errors.
481          */
482         Status = AcpiUtAllocateOwnerId (&OwnerId);
483         WalkState->OwnerId = OwnerId;
484         if (ACPI_FAILURE (Status))
485         {
486             AslCoreSubsystemError (Op, Status,
487                 "Failure to allocate owner ID to this definition block.", FALSE);
488             return_ACPI_STATUS (Status);
489         }
490     }
491 
492     /*
493      * We are only interested in opcodes that have an associated name
494      * (or multiple names)
495      */
496     switch (Op->Asl.AmlOpcode)
497     {
498     case AML_BANK_FIELD_OP:
499     case AML_INDEX_FIELD_OP:
500     case AML_FIELD_OP:
501 
502         Status = LdLoadFieldElements (Op, WalkState);
503         return (Status);
504 
505     case AML_INT_CONNECTION_OP:
506 
507 
508         if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP)
509         {
510             break;
511         }
512         Arg = Op->Asl.Child;
513 
514         Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName,
515             ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
516             WalkState, &Node);
517         if (ACPI_FAILURE (Status))
518         {
519             break;
520         }
521 
522         if (Node->Type == ACPI_TYPE_BUFFER)
523         {
524             Arg->Asl.Node = Node;
525 
526             Arg = Node->Op->Asl.Child;  /* Get namepath */
527             Arg = Arg->Asl.Next;        /* Get actual buffer */
528             Arg = Arg->Asl.Child;       /* Buffer length */
529             Arg = Arg->Asl.Next;        /* RAW_DATA buffer */
530         }
531         break;
532 
533     default:
534 
535         /* All other opcodes go below */
536 
537         break;
538     }
539 
540     /* Check if this object has already been installed in the namespace */
541 
542     if (Op->Asl.Node)
543     {
544         return (AE_OK);
545     }
546 
547     Path = Op->Asl.Namepath;
548     if (!Path)
549     {
550         return (AE_OK);
551     }
552 
553     /* Map the raw opcode into an internal object type */
554 
555     switch (Op->Asl.ParseOpcode)
556     {
557     case PARSEOP_NAME:
558 
559         Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
560         Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */
561 
562         /*
563          * If this name refers to a ResourceTemplate, we will need to open
564          * a new scope so that the resource subfield names can be entered into
565          * the namespace underneath this name
566          */
567         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
568         {
569             ForceNewScope = TRUE;
570         }
571 
572         /* Get the data type associated with the named object, not the name itself */
573 
574         /* Log2 loop to convert from Btype (binary) to Etype (encoded) */
575 
576         ObjectType = 1;
577         for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
578         {
579             ObjectType++;
580         }
581         break;
582 
583 
584     case PARSEOP_EXTERNAL:
585         /*
586          * "External" simply enters a name and type into the namespace.
587          * We must be careful to not open a new scope, however, no matter
588          * what type the external name refers to (e.g., a method)
589          *
590          * first child is name, next child is ObjectType
591          */
592         ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
593         ObjectType = ACPI_TYPE_ANY;
594 
595         /*
596          * We will mark every new node along the path as "External". This
597          * allows some or all of the nodes to be created later in the ASL
598          * code. Handles cases like this:
599          *
600          *   External (\_SB_.PCI0.ABCD, IntObj)
601          *   Scope (_SB_)
602          *   {
603          *       Device (PCI0)
604          *       {
605          *       }
606          *   }
607          *   Method (X)
608          *   {
609          *       Store (\_SB_.PCI0.ABCD, Local0)
610          *   }
611          */
612         Flags |= ACPI_NS_EXTERNAL;
613         break;
614 
615     case PARSEOP_DEFAULT_ARG:
616 
617         if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
618         {
619             Status = LdLoadResourceElements (Op, WalkState);
620             return_ACPI_STATUS (Status);
621         }
622 
623         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
624         break;
625 
626     case PARSEOP_SCOPE:
627         /*
628          * The name referenced by Scope(Name) must already exist at this point.
629          * In other words, forward references for Scope() are not supported.
630          * The only real reason for this is that the MS interpreter cannot
631          * handle this case. Perhaps someday this case can go away.
632          */
633         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
634             ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
635             WalkState, &(Node));
636         if (ACPI_FAILURE (Status))
637         {
638             if (Status == AE_NOT_FOUND)
639             {
640                 /* The name was not found, go ahead and create it */
641 
642                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
643                     ACPI_TYPE_LOCAL_SCOPE,
644                     ACPI_IMODE_LOAD_PASS1, Flags,
645                     WalkState, &(Node));
646                 if (ACPI_FAILURE (Status))
647                 {
648                     return_ACPI_STATUS (Status);
649                 }
650 
651                 /*
652                  * However, this is an error -- primarily because the MS
653                  * interpreter can't handle a forward reference from the
654                  * Scope() operator.
655                  */
656                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
657                     Op->Asl.ExternalName);
658                 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
659                     Op->Asl.ExternalName);
660                 goto FinishNode;
661             }
662 
663             AslCoreSubsystemError (Op, Status,
664                 "Failure from namespace lookup", FALSE);
665 
666             return_ACPI_STATUS (Status);
667         }
668         else /* Status AE_OK */
669         {
670             /*
671              * Do not allow references to external scopes from the DSDT.
672              * This is because the DSDT is always loaded first, and the
673              * external reference cannot be resolved -- causing a runtime
674              * error because Scope() must be resolved immediately.
675              * 10/2015.
676              */
677             if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
678                 (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT")))
679             {
680                 /* However, allowed if the reference is within a method */
681 
682                 MethodOp = Op->Asl.Parent;
683                 while (MethodOp &&
684                       (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD))
685                 {
686                     MethodOp = MethodOp->Asl.Parent;
687                 }
688 
689                 if (!MethodOp)
690                 {
691                     /* Not in a control method, error */
692 
693                     AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL);
694                 }
695             }
696         }
697 
698         /* We found a node with this name, now check the type */
699 
700         switch (Node->Type)
701         {
702         case ACPI_TYPE_LOCAL_SCOPE:
703         case ACPI_TYPE_DEVICE:
704         case ACPI_TYPE_POWER:
705         case ACPI_TYPE_PROCESSOR:
706         case ACPI_TYPE_THERMAL:
707 
708             /* These are acceptable types - they all open a new scope */
709             break;
710 
711         case ACPI_TYPE_INTEGER:
712         case ACPI_TYPE_STRING:
713         case ACPI_TYPE_BUFFER:
714             /*
715              * These types we will allow, but we will change the type.
716              * This enables some existing code of the form:
717              *
718              *  Name (DEB, 0)
719              *  Scope (DEB) { ... }
720              *
721              * Which is used to workaround the fact that the MS interpreter
722              * does not allow Scope() forward references.
723              */
724             sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
725                 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
726             AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
727 
728             /* Switch the type to scope, open the new scope */
729 
730             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
731             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
732                 WalkState);
733             if (ACPI_FAILURE (Status))
734             {
735                 return_ACPI_STATUS (Status);
736             }
737             break;
738 
739         default:
740 
741             /* All other types are an error */
742 
743             sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
744                 AcpiUtGetTypeName (Node->Type));
745             AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
746 
747             /*
748              * However, switch the type to be an actual scope so
749              * that compilation can continue without generating a whole
750              * cascade of additional errors. Open the new scope.
751              */
752             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
753             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
754                 WalkState);
755             if (ACPI_FAILURE (Status))
756             {
757                 return_ACPI_STATUS (Status);
758             }
759             break;
760         }
761 
762         Status = AE_OK;
763         goto FinishNode;
764 
765 
766     default:
767 
768         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
769         break;
770     }
771 
772 
773     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
774         Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
775 
776     /* The name must not already exist */
777 
778     Flags |= ACPI_NS_ERROR_IF_FOUND;
779 
780     /*
781      * Enter the named type into the internal namespace. We enter the name
782      * as we go downward in the parse tree. Any necessary subobjects that
783      * involve arguments to the opcode must be created as we go back up the
784      * parse tree later.
785      */
786     Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
787         ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
788     if (ACPI_FAILURE (Status))
789     {
790         if (Status == AE_ALREADY_EXISTS)
791         {
792             /* The name already exists in this scope */
793 
794             if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
795             {
796                 /* Allow multiple references to the same scope */
797 
798                 Node->Type = (UINT8) ObjectType;
799                 Status = AE_OK;
800             }
801             else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
802                      (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
803             {
804                 /*
805                  * Allow one create on an object or segment that was
806                  * previously declared External only if WalkState->OwnerId and
807                  * Node->OwnerId are found in different tables (meaning that
808                  * they have differnt OwnerIds).
809                  */
810                 Node->Flags &= ~ANOBJ_IS_EXTERNAL;
811                 Node->Type = (UINT8) ObjectType;
812 
813                 /* Just retyped a node, probably will need to open a scope */
814 
815                 if (AcpiNsOpensScope (ObjectType))
816                 {
817                     Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
818                     if (ACPI_FAILURE (Status))
819                     {
820                         return_ACPI_STATUS (Status);
821                     }
822                 }
823 
824                 Status = AE_OK;
825 
826                 if (Node->OwnerId == WalkState->OwnerId)
827                 {
828                     AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
829                         Op->Asl.ExternalName);
830                 }
831             }
832             else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) &&
833                      (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL))
834             {
835                 /*
836                  * Allow externals in same scope as the definition of the
837                  * actual object. Similar to C. Allows multiple definition
838                  * blocks that refer to each other in the same file. However,
839                  * do not allow name declaration and an external declaration
840                  * within the same table. This is considered a re-declaration.
841                  */
842                 Status = AE_OK;
843 
844                 if (Node->OwnerId == WalkState->OwnerId)
845                 {
846                     AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
847                         Op->Asl.ExternalName);
848                 }
849             }
850             else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
851                      (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) &&
852                      (ObjectType == ACPI_TYPE_ANY))
853             {
854                 /*
855                  * Allow update of externals of unknown type.
856                  * In the case that multiple definition blocks are being
857                  * parsed, updating the OwnerId allows enables subsequent calls
858                  * of this method to understand which table the most recent
859                  * external declaration was seen. Without this OwnerId update,
860                  * code like the following is allowed to compile:
861                  *
862                  * DefinitionBlock("externtest.aml", "DSDT", 0x02, "Intel", "Many", 0x00000001)
863                  * {
864                  *     External(ERRS,methodobj)
865                  *     Method (MAIN)
866                  *     {
867                  *         Name(NUM2, 0)
868                  *         ERRS(1,2,3)
869                  *     }
870                  * }
871                  *
872                  * DefinitionBlock("externtest.aml", "SSDT", 0x02, "Intel", "Many", 0x00000001)
873                  * {
874                  *     if (0)
875                  *     {
876                  *         External(ERRS,methodobj)
877                  *     }
878                  *     Method (ERRS,3)
879                  *     {}
880                  *
881                  * }
882                  */
883                 Node->OwnerId = WalkState->OwnerId;
884 
885                 if (AcpiNsOpensScope (ActualObjectType))
886                 {
887                     Node->Type = (UINT8) ActualObjectType;
888                     Status = AE_OK;
889                 }
890                 else
891                 {
892                     sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
893                         AcpiUtGetTypeName (Node->Type));
894                     AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
895                     return_ACPI_STATUS (AE_OK);
896                 }
897             }
898             else
899             {
900                 /* Valid error, object already exists */
901 
902                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
903                     Op->Asl.ExternalName);
904                 return_ACPI_STATUS (AE_OK);
905             }
906         }
907         else
908         {
909             AslCoreSubsystemError (Op, Status,
910                 "Failure from namespace lookup", FALSE);
911             return_ACPI_STATUS (Status);
912         }
913     }
914 
915     if (ForceNewScope)
916     {
917         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
918         if (ACPI_FAILURE (Status))
919         {
920             return_ACPI_STATUS (Status);
921         }
922     }
923 
924 FinishNode:
925     /*
926      * Point the parse node to the new namespace node, and point
927      * the Node back to the original Parse node
928      */
929     Op->Asl.Node = Node;
930     Node->Op = Op;
931 
932     /* Set the actual data type if appropriate (EXTERNAL term only) */
933 
934     if (ActualObjectType != ACPI_TYPE_ANY)
935     {
936         Node->Type = (UINT8) ActualObjectType;
937         Node->Value = ASL_EXTERNAL_METHOD;
938     }
939 
940     if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
941     {
942         /*
943          * Get the method argument count from "Extra" and save
944          * it in the namespace node
945          */
946         Node->Value = (UINT32) Op->Asl.Extra;
947     }
948 
949     return_ACPI_STATUS (Status);
950 }
951 
952 
953 /*******************************************************************************
954  *
955  * FUNCTION:    LdNamespace2Begin
956  *
957  * PARAMETERS:  ASL_WALK_CALLBACK
958  *
959  * RETURN:      Status
960  *
961  * DESCRIPTION: Descending callback used during the pass 2 parse tree walk.
962  *              Second pass resolves some forward references.
963  *
964  * Notes:
965  * Currently only needs to handle the Alias operator.
966  * Could be used to allow forward references from the Scope() operator, but
967  * the MS interpreter does not allow this, so this compiler does not either.
968  *
969  ******************************************************************************/
970 
971 static ACPI_STATUS
972 LdNamespace2Begin (
973     ACPI_PARSE_OBJECT       *Op,
974     UINT32                  Level,
975     void                    *Context)
976 {
977     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
978     ACPI_STATUS             Status;
979     ACPI_NAMESPACE_NODE     *Node;
980     ACPI_OBJECT_TYPE        ObjectType;
981     BOOLEAN                 ForceNewScope = FALSE;
982     ACPI_PARSE_OBJECT       *Arg;
983     char                    *Path;
984     ACPI_NAMESPACE_NODE     *TargetNode;
985 
986 
987     ACPI_FUNCTION_NAME (LdNamespace2Begin);
988     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
989         Op, Op->Asl.ParseOpName));
990 
991 
992     /* Ignore Ops with no namespace node */
993 
994     Node = Op->Asl.Node;
995     if (!Node)
996     {
997         return (AE_OK);
998     }
999 
1000     /* Get the type to determine if we should push the scope */
1001 
1002     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
1003         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
1004     {
1005         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
1006     }
1007     else
1008     {
1009         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
1010     }
1011 
1012     /* Push scope for Resource Templates */
1013 
1014     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
1015     {
1016         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
1017         {
1018             ForceNewScope = TRUE;
1019         }
1020     }
1021 
1022     /* Push the scope stack */
1023 
1024     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
1025     {
1026         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
1027         if (ACPI_FAILURE (Status))
1028         {
1029             return_ACPI_STATUS (Status);
1030         }
1031     }
1032 
1033     if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
1034     {
1035         /* Complete the alias node by getting and saving the target node */
1036 
1037         /* First child is the alias target */
1038 
1039         Arg = Op->Asl.Child;
1040 
1041         /* Get the target pathname */
1042 
1043         Path = Arg->Asl.Namepath;
1044         if (!Path)
1045         {
1046             Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
1047             if (ACPI_FAILURE (Status))
1048             {
1049                 return (Status);
1050             }
1051         }
1052 
1053         /* Get the NS node associated with the target. It must exist. */
1054 
1055         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
1056             ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
1057             WalkState, &TargetNode);
1058         if (ACPI_FAILURE (Status))
1059         {
1060             if (Status == AE_NOT_FOUND)
1061             {
1062                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
1063                     Op->Asl.ExternalName);
1064 
1065                 /*
1066                  * The name was not found, go ahead and create it.
1067                  * This prevents more errors later.
1068                  */
1069                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
1070                     ACPI_TYPE_ANY,
1071                     ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
1072                     WalkState, &(Node));
1073                 return (AE_OK);
1074             }
1075 
1076             AslCoreSubsystemError (Op, Status,
1077                 "Failure from namespace lookup", FALSE);
1078             return (AE_OK);
1079         }
1080 
1081         /* Save the target node within the alias node */
1082 
1083         Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
1084     }
1085 
1086     return (AE_OK);
1087 }
1088 
1089 
1090 /*******************************************************************************
1091  *
1092  * FUNCTION:    LdCommonNamespaceEnd
1093  *
1094  * PARAMETERS:  ASL_WALK_CALLBACK
1095  *
1096  * RETURN:      Status
1097  *
1098  * DESCRIPTION: Ascending callback used during the loading of the namespace,
1099  *              We only need to worry about managing the scope stack here.
1100  *
1101  ******************************************************************************/
1102 
1103 static ACPI_STATUS
1104 LdCommonNamespaceEnd (
1105     ACPI_PARSE_OBJECT       *Op,
1106     UINT32                  Level,
1107     void                    *Context)
1108 {
1109     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
1110     ACPI_OBJECT_TYPE        ObjectType;
1111     BOOLEAN                 ForceNewScope = FALSE;
1112 
1113 
1114     ACPI_FUNCTION_NAME (LdCommonNamespaceEnd);
1115 
1116 
1117     /* We are only interested in opcodes that have an associated name */
1118 
1119     if (!Op->Asl.Namepath)
1120     {
1121         return (AE_OK);
1122     }
1123 
1124     /* Get the type to determine if we should pop the scope */
1125 
1126     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
1127         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
1128     {
1129         /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
1130 
1131         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
1132     }
1133     else
1134     {
1135         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
1136     }
1137 
1138     /* Pop scope that was pushed for Resource Templates */
1139 
1140     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
1141     {
1142         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
1143         {
1144             ForceNewScope = TRUE;
1145         }
1146     }
1147 
1148     /* Pop the scope stack */
1149 
1150     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
1151     {
1152         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
1153             "(%s): Popping scope for Op [%s] %p\n",
1154             AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
1155 
1156         (void) AcpiDsScopeStackPop (WalkState);
1157     }
1158 
1159     return (AE_OK);
1160 }
1161