xref: /freebsd/sys/contrib/openzfs/module/lua/ltable.c (revision c03c5b1c)
1 /*
2 ** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $
3 ** Lua tables (hash)
4 ** See Copyright Notice in lua.h
5 */
6 
7 
8 /*
9 ** Implementation of tables (aka arrays, objects, or hash tables).
10 ** Tables keep its elements in two parts: an array part and a hash part.
11 ** Non-negative integer keys are all candidates to be kept in the array
12 ** part. The actual size of the array is the largest `n' such that at
13 ** least half the slots between 0 and n are in use.
14 ** Hash uses a mix of chained scatter table with Brent's variation.
15 ** A main invariant of these tables is that, if an element is not
16 ** in its main position (i.e. the `original' position that its hash gives
17 ** to it), then the colliding element is in its own main position.
18 ** Hence even when the load factor reaches 100%, performance remains good.
19 */
20 
21 
22 #define ltable_c
23 #define LUA_CORE
24 
25 #include <sys/lua/lua.h>
26 
27 #include "ldebug.h"
28 #include "ldo.h"
29 #include "lgc.h"
30 #include "lmem.h"
31 #include "lobject.h"
32 #include "lstate.h"
33 #include "lstring.h"
34 #include "ltable.h"
35 #include "lvm.h"
36 
37 
38 /*
39 ** max size of array part is 2^MAXBITS
40 */
41 #if LUAI_BITSINT >= 32
42 #define MAXBITS		30
43 #else
44 #define MAXBITS		(LUAI_BITSINT-2)
45 #endif
46 
47 #define MAXASIZE	(1 << MAXBITS)
48 
49 
50 #define hashpow2(t,n)		(gnode(t, lmod((n), sizenode(t))))
51 
52 #define hashstr(t,str)		hashpow2(t, (str)->tsv.hash)
53 #define hashboolean(t,p)	hashpow2(t, p)
54 
55 
56 /*
57 ** for some types, it is better to avoid modulus by power of 2, as
58 ** they tend to have many 2 factors.
59 */
60 #define hashmod(t,n)	(gnode(t, ((n) % ((sizenode(t)-1)|1))))
61 
62 
63 #define hashpointer(t,p)	hashmod(t, IntPoint(p))
64 
65 
66 #define dummynode		(&dummynode_)
67 
68 #define isdummy(n)		((n) == dummynode)
69 
70 static const Node dummynode_ = {
71   {NILCONSTANT},  /* value */
72   {{NILCONSTANT, NULL}}  /* key */
73 };
74 
75 
76 /*
77 ** hash for lua_Numbers
78 */
hashnum(const Table * t,lua_Number n)79 static Node *hashnum (const Table *t, lua_Number n) {
80   int i;
81   luai_hashnum(i, n);
82   if (i < 0) {
83     if (cast(unsigned int, i) == 0u - i)  /* use unsigned to avoid overflows */
84       i = 0;  /* handle INT_MIN */
85     i = -i;  /* must be a positive value */
86   }
87   return hashmod(t, i);
88 }
89 
90 
91 
92 /*
93 ** returns the `main' position of an element in a table (that is, the index
94 ** of its hash value)
95 */
mainposition(const Table * t,const TValue * key)96 static Node *mainposition (const Table *t, const TValue *key) {
97   switch (ttype(key)) {
98     case LUA_TNUMBER:
99       return hashnum(t, nvalue(key));
100     case LUA_TLNGSTR: {
101       TString *s = rawtsvalue(key);
102       if (s->tsv.extra == 0) {  /* no hash? */
103         s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
104         s->tsv.extra = 1;  /* now it has its hash */
105       }
106       return hashstr(t, rawtsvalue(key));
107     }
108     case LUA_TSHRSTR:
109       return hashstr(t, rawtsvalue(key));
110     case LUA_TBOOLEAN:
111       return hashboolean(t, bvalue(key));
112     case LUA_TLIGHTUSERDATA:
113       return hashpointer(t, pvalue(key));
114     case LUA_TLCF:
115       return hashpointer(t, fvalue(key));
116     default:
117       return hashpointer(t, gcvalue(key));
118   }
119 }
120 
121 
122 /*
123 ** returns the index for `key' if `key' is an appropriate key to live in
124 ** the array part of the table, -1 otherwise.
125 */
arrayindex(const TValue * key)126 static int arrayindex (const TValue *key) {
127   if (ttisnumber(key)) {
128     lua_Number n = nvalue(key);
129     int k;
130     lua_number2int(k, n);
131     if (luai_numeq(cast_num(k), n))
132       return k;
133   }
134   return -1;  /* `key' did not match some condition */
135 }
136 
137 
138 /*
139 ** returns the index of a `key' for table traversals. First goes all
140 ** elements in the array part, then elements in the hash part. The
141 ** beginning of a traversal is signaled by -1.
142 */
findindex(lua_State * L,Table * t,StkId key)143 static int findindex (lua_State *L, Table *t, StkId key) {
144   int i;
145   if (ttisnil(key)) return -1;  /* first iteration */
146   i = arrayindex(key);
147   if (0 < i && i <= t->sizearray)  /* is `key' inside array part? */
148     return i-1;  /* yes; that's the index (corrected to C) */
149   else {
150     Node *n = mainposition(t, key);
151     for (;;) {  /* check whether `key' is somewhere in the chain */
152       /* key may be dead already, but it is ok to use it in `next' */
153       if (luaV_rawequalobj(gkey(n), key) ||
154             (ttisdeadkey(gkey(n)) && iscollectable(key) &&
155              deadvalue(gkey(n)) == gcvalue(key))) {
156         i = cast_int(n - gnode(t, 0));  /* key index in hash table */
157         /* hash elements are numbered after array ones */
158         return i + t->sizearray;
159       }
160       else n = gnext(n);
161       if (n == NULL)
162         luaG_runerror(L, "invalid key to " LUA_QL("next"));  /* key not found */
163     }
164   }
165 }
166 
167 
luaH_next(lua_State * L,Table * t,StkId key)168 int luaH_next (lua_State *L, Table *t, StkId key) {
169   int i = findindex(L, t, key);  /* find original element */
170   for (i++; i < t->sizearray; i++) {  /* try first array part */
171     if (!ttisnil(&t->array[i])) {  /* a non-nil value? */
172       setnvalue(key, cast_num(i+1));
173       setobj2s(L, key+1, &t->array[i]);
174       return 1;
175     }
176   }
177   for (i -= t->sizearray; i < sizenode(t); i++) {  /* then hash part */
178     if (!ttisnil(gval(gnode(t, i)))) {  /* a non-nil value? */
179       setobj2s(L, key, gkey(gnode(t, i)));
180       setobj2s(L, key+1, gval(gnode(t, i)));
181       return 1;
182     }
183   }
184   return 0;  /* no more elements */
185 }
186 
187 
188 /*
189 ** {=============================================================
190 ** Rehash
191 ** ==============================================================
192 */
193 
194 
computesizes(int nums[],int * narray)195 static int computesizes (int nums[], int *narray) {
196   int i;
197   int twotoi;  /* 2^i */
198   int a = 0;  /* number of elements smaller than 2^i */
199   int na = 0;  /* number of elements to go to array part */
200   int n = 0;  /* optimal size for array part */
201   for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
202     if (nums[i] > 0) {
203       a += nums[i];
204       if (a > twotoi/2) {  /* more than half elements present? */
205         n = twotoi;  /* optimal size (till now) */
206         na = a;  /* all elements smaller than n will go to array part */
207       }
208     }
209     if (a == *narray) break;  /* all elements already counted */
210   }
211   *narray = n;
212   lua_assert(*narray/2 <= na && na <= *narray);
213   return na;
214 }
215 
216 
countint(const TValue * key,int * nums)217 static int countint (const TValue *key, int *nums) {
218   int k = arrayindex(key);
219   if (0 < k && k <= MAXASIZE) {  /* is `key' an appropriate array index? */
220     nums[luaO_ceillog2(k)]++;  /* count as such */
221     return 1;
222   }
223   else
224     return 0;
225 }
226 
227 
numusearray(const Table * t,int * nums)228 static int numusearray (const Table *t, int *nums) {
229   int lg;
230   int ttlg;  /* 2^lg */
231   int ause = 0;  /* summation of `nums' */
232   int i = 1;  /* count to traverse all array keys */
233   for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) {  /* for each slice */
234     int lc = 0;  /* counter */
235     int lim = ttlg;
236     if (lim > t->sizearray) {
237       lim = t->sizearray;  /* adjust upper limit */
238       if (i > lim)
239         break;  /* no more elements to count */
240     }
241     /* count elements in range (2^(lg-1), 2^lg] */
242     for (; i <= lim; i++) {
243       if (!ttisnil(&t->array[i-1]))
244         lc++;
245     }
246     nums[lg] += lc;
247     ause += lc;
248   }
249   return ause;
250 }
251 
252 
numusehash(const Table * t,int * nums,int * pnasize)253 static int numusehash (const Table *t, int *nums, int *pnasize) {
254   int totaluse = 0;  /* total number of elements */
255   int ause = 0;  /* summation of `nums' */
256   int i = sizenode(t);
257   while (i--) {
258     Node *n = &t->node[i];
259     if (!ttisnil(gval(n))) {
260       ause += countint(gkey(n), nums);
261       totaluse++;
262     }
263   }
264   *pnasize += ause;
265   return totaluse;
266 }
267 
268 
setarrayvector(lua_State * L,Table * t,int size)269 static void setarrayvector (lua_State *L, Table *t, int size) {
270   int i;
271   luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
272   for (i=t->sizearray; i<size; i++)
273      setnilvalue(&t->array[i]);
274   t->sizearray = size;
275 }
276 
277 
setnodevector(lua_State * L,Table * t,int size)278 static void setnodevector (lua_State *L, Table *t, int size) {
279   int lsize;
280   if (size == 0) {  /* no elements to hash part? */
281     t->node = cast(Node *, dummynode);  /* use common `dummynode' */
282     lsize = 0;
283   }
284   else {
285     int i;
286     lsize = luaO_ceillog2(size);
287     if (lsize > MAXBITS)
288       luaG_runerror(L, "table overflow");
289     size = twoto(lsize);
290     t->node = luaM_newvector(L, size, Node);
291     for (i=0; i<size; i++) {
292       Node *n = gnode(t, i);
293       gnext(n) = NULL;
294       setnilvalue(gkey(n));
295       setnilvalue(gval(n));
296     }
297   }
298   t->lsizenode = cast_byte(lsize);
299   t->lastfree = gnode(t, size);  /* all positions are free */
300 }
301 
302 
luaH_resize(lua_State * L,Table * t,int nasize,int nhsize)303 void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
304   int i;
305   int oldasize = t->sizearray;
306   int oldhsize = t->lsizenode;
307   Node *nold = t->node;  /* save old hash ... */
308   if (nasize > oldasize)  /* array part must grow? */
309     setarrayvector(L, t, nasize);
310   /* create new hash part with appropriate size */
311   setnodevector(L, t, nhsize);
312   if (nasize < oldasize) {  /* array part must shrink? */
313     t->sizearray = nasize;
314     /* re-insert elements from vanishing slice */
315     for (i=nasize; i<oldasize; i++) {
316       if (!ttisnil(&t->array[i]))
317         luaH_setint(L, t, i + 1, &t->array[i]);
318     }
319     /* shrink array */
320     luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
321   }
322   /* re-insert elements from hash part */
323   for (i = twoto(oldhsize) - 1; i >= 0; i--) {
324     Node *old = nold+i;
325     if (!ttisnil(gval(old))) {
326       /* doesn't need barrier/invalidate cache, as entry was
327          already present in the table */
328       setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
329     }
330   }
331   if (!isdummy(nold))
332     luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
333 }
334 
335 
luaH_resizearray(lua_State * L,Table * t,int nasize)336 void luaH_resizearray (lua_State *L, Table *t, int nasize) {
337   int nsize = isdummy(t->node) ? 0 : sizenode(t);
338   luaH_resize(L, t, nasize, nsize);
339 }
340 
341 
rehash(lua_State * L,Table * t,const TValue * ek)342 static void rehash (lua_State *L, Table *t, const TValue *ek) {
343   int nasize, na;
344   int nums[MAXBITS+1];  /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */
345   int i;
346   int totaluse;
347   for (i=0; i<=MAXBITS; i++) nums[i] = 0;  /* reset counts */
348   nasize = numusearray(t, nums);  /* count keys in array part */
349   totaluse = nasize;  /* all those keys are integer keys */
350   totaluse += numusehash(t, nums, &nasize);  /* count keys in hash part */
351   /* count extra key */
352   nasize += countint(ek, nums);
353   totaluse++;
354   /* compute new size for array part */
355   na = computesizes(nums, &nasize);
356   /* resize the table to new computed sizes */
357   luaH_resize(L, t, nasize, totaluse - na);
358 }
359 
360 
361 
362 /*
363 ** }=============================================================
364 */
365 
366 
luaH_new(lua_State * L)367 Table *luaH_new (lua_State *L) {
368   Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
369   t->metatable = NULL;
370   t->flags = cast_byte(~0);
371   t->array = NULL;
372   t->sizearray = 0;
373   setnodevector(L, t, 0);
374   return t;
375 }
376 
377 
luaH_free(lua_State * L,Table * t)378 void luaH_free (lua_State *L, Table *t) {
379   if (!isdummy(t->node))
380     luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
381   luaM_freearray(L, t->array, t->sizearray);
382   luaM_free(L, t);
383 }
384 
385 
getfreepos(Table * t)386 static Node *getfreepos (Table *t) {
387   while (t->lastfree > t->node) {
388     t->lastfree--;
389     if (ttisnil(gkey(t->lastfree)))
390       return t->lastfree;
391   }
392   return NULL;  /* could not find a free place */
393 }
394 
395 
396 
397 /*
398 ** inserts a new key into a hash table; first, check whether key's main
399 ** position is free. If not, check whether colliding node is in its main
400 ** position or not: if it is not, move colliding node to an empty place and
401 ** put new key in its main position; otherwise (colliding node is in its main
402 ** position), new key goes to an empty position.
403 */
luaH_newkey(lua_State * L,Table * t,const TValue * key)404 TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
405   Node *mp;
406   if (ttisnil(key)) luaG_runerror(L, "table index is nil");
407 #if defined LUA_HAS_FLOAT_NUMBERS
408   else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
409     luaG_runerror(L, "table index is NaN");
410 #endif
411   mp = mainposition(t, key);
412   if (!ttisnil(gval(mp)) || isdummy(mp)) {  /* main position is taken? */
413     Node *othern;
414     Node *n = getfreepos(t);  /* get a free place */
415     if (n == NULL) {  /* cannot find a free place? */
416       rehash(L, t, key);  /* grow table */
417       /* whatever called 'newkey' take care of TM cache and GC barrier */
418       return luaH_set(L, t, key);  /* insert key into grown table */
419     }
420     lua_assert(!isdummy(n));
421     othern = mainposition(t, gkey(mp));
422     if (othern != mp) {  /* is colliding node out of its main position? */
423       /* yes; move colliding node into free position */
424       while (gnext(othern) != mp) othern = gnext(othern);  /* find previous */
425       gnext(othern) = n;  /* redo the chain with `n' in place of `mp' */
426       *n = *mp;  /* copy colliding node into free pos. (mp->next also goes) */
427       gnext(mp) = NULL;  /* now `mp' is free */
428       setnilvalue(gval(mp));
429     }
430     else {  /* colliding node is in its own main position */
431       /* new node will go into free position */
432       gnext(n) = gnext(mp);  /* chain new position */
433       gnext(mp) = n;
434       mp = n;
435     }
436   }
437   setobj2t(L, gkey(mp), key);
438   luaC_barrierback(L, obj2gco(t), key);
439   lua_assert(ttisnil(gval(mp)));
440   return gval(mp);
441 }
442 
443 
444 /*
445 ** search function for integers
446 */
luaH_getint(Table * t,int key)447 const TValue *luaH_getint (Table *t, int key) {
448   /* (1 <= key && key <= t->sizearray) */
449   if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
450     return &t->array[key-1];
451   else {
452     lua_Number nk = cast_num(key);
453     Node *n = hashnum(t, nk);
454     do {  /* check whether `key' is somewhere in the chain */
455       if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
456         return gval(n);  /* that's it */
457       else n = gnext(n);
458     } while (n);
459     return luaO_nilobject;
460   }
461 }
462 
463 
464 /*
465 ** search function for short strings
466 */
luaH_getstr(Table * t,TString * key)467 const TValue *luaH_getstr (Table *t, TString *key) {
468   Node *n = hashstr(t, key);
469   lua_assert(key->tsv.tt == LUA_TSHRSTR);
470   do {  /* check whether `key' is somewhere in the chain */
471     if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))
472       return gval(n);  /* that's it */
473     else n = gnext(n);
474   } while (n);
475   return luaO_nilobject;
476 }
477 
478 
479 /*
480 ** main search function
481 */
luaH_get(Table * t,const TValue * key)482 const TValue *luaH_get (Table *t, const TValue *key) {
483   switch (ttype(key)) {
484     case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));
485     case LUA_TNIL: return luaO_nilobject;
486     case LUA_TNUMBER: {
487       int k;
488       lua_Number n = nvalue(key);
489       lua_number2int(k, n);
490       if (luai_numeq(cast_num(k), n)) /* index is int? */
491         return luaH_getint(t, k);  /* use specialized version */
492       /* else go through */
493     }
494       zfs_fallthrough;
495     default: {
496       Node *n = mainposition(t, key);
497       do {  /* check whether `key' is somewhere in the chain */
498         if (luaV_rawequalobj(gkey(n), key))
499           return gval(n);  /* that's it */
500         else n = gnext(n);
501       } while (n);
502       return luaO_nilobject;
503     }
504   }
505 }
506 
507 
508 /*
509 ** beware: when using this function you probably need to check a GC
510 ** barrier and invalidate the TM cache.
511 */
luaH_set(lua_State * L,Table * t,const TValue * key)512 TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
513   const TValue *p = luaH_get(t, key);
514   if (p != luaO_nilobject)
515     return cast(TValue *, p);
516   else return luaH_newkey(L, t, key);
517 }
518 
519 
luaH_setint(lua_State * L,Table * t,int key,TValue * value)520 void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
521   const TValue *p = luaH_getint(t, key);
522   TValue *cell;
523   if (p != luaO_nilobject)
524     cell = cast(TValue *, p);
525   else {
526     TValue k;
527     setnvalue(&k, cast_num(key));
528     cell = luaH_newkey(L, t, &k);
529   }
530   setobj2t(L, cell, value);
531 }
532 
533 
unbound_search(Table * t,unsigned int j)534 static int unbound_search (Table *t, unsigned int j) {
535   unsigned int i = j;  /* i is zero or a present index */
536   j++;
537   /* find `i' and `j' such that i is present and j is not */
538   while (!ttisnil(luaH_getint(t, j))) {
539     i = j;
540     j *= 2;
541     if (j > cast(unsigned int, MAX_INT)) {  /* overflow? */
542       /* table was built with bad purposes: resort to linear search */
543       i = 1;
544       while (!ttisnil(luaH_getint(t, i))) i++;
545       return i - 1;
546     }
547   }
548   /* now do a binary search between them */
549   while (j - i > 1) {
550     unsigned int m = (i+j)/2;
551     if (ttisnil(luaH_getint(t, m))) j = m;
552     else i = m;
553   }
554   return i;
555 }
556 
557 
558 /*
559 ** Try to find a boundary in table `t'. A `boundary' is an integer index
560 ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
561 */
luaH_getn(Table * t)562 int luaH_getn (Table *t) {
563   unsigned int j = t->sizearray;
564   if (j > 0 && ttisnil(&t->array[j - 1])) {
565     /* there is a boundary in the array part: (binary) search for it */
566     unsigned int i = 0;
567     while (j - i > 1) {
568       unsigned int m = (i+j)/2;
569       if (ttisnil(&t->array[m - 1])) j = m;
570       else i = m;
571     }
572     return i;
573   }
574   /* else must find a boundary in hash part */
575   else if (isdummy(t->node))  /* hash part is empty? */
576     return j;  /* that is easy... */
577   else return unbound_search(t, j);
578 }
579 
580 
581 
582 #if defined(LUA_DEBUG)
583 
luaH_mainposition(const Table * t,const TValue * key)584 Node *luaH_mainposition (const Table *t, const TValue *key) {
585   return mainposition(t, key);
586 }
587 
luaH_isdummy(Node * n)588 int luaH_isdummy (Node *n) { return isdummy(n); }
589 
590 #endif
591