1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) 2016-present Yann Collet, Facebook, Inc.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.3.5 (13/11/19)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](http://www.zstandard.org).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](http://www.xxhash.org),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84  - [Zstandard frames](#zstandard-frames)
85    - [Blocks](#blocks)
86      - [Literals Section](#literals-section)
87      - [Sequences Section](#sequences-section)
88      - [Sequence Execution](#sequence-execution)
89  - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91  - [FSE](#fse)
92  - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103  Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112|  4 bytes       |  2-14 bytes    |  n bytes   |                    |     0-4 bytes        |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](http://www.xxhash.org)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte                    | 0-1 byte              | 0-4 bytes         | 0-8 bytes              |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name                |
158| ---------- | ----------                |
159| 7-6        | `Frame_Content_Size_flag` |
160| 5          | `Single_Segment_flag`     |
161| 4          | `Unused_bit`              |
162| 3          | `Reserved_bit`            |
163| 2          | `Content_Checksum_flag`   |
164| 1-0        | `Dictionary_ID_flag`      |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177|  `Flag_Value`  |    0   |  1  |  2  |  3  |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 |  2  |  4  |  8  |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value`    |  0  |  1  |  2  |  3  |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`|  0  |  1  |  2  |  4  |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers |     7-3    |     2-0    |
246| ----------- | ---------- | ---------- |
247| Field name  | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294_Reserved ranges :_
295Within private environments, any `Dictionary_ID` can be used.
296
297However, for frames and dictionaries distributed in public space,
298`Dictionary_ID` must be attributed carefully.
299Rules for public environment are not yet decided,
300but the following ranges are reserved for some future registrar :
301- low range  : `<= 32767`
302- high range : `>= (1 << 31)`
303
304Outside of these ranges, any value of `Dictionary_ID`
305which is both `>= 32768` and `< (1<<31)` can be used freely,
306even in public environment.
307
308
309
310#### `Frame_Content_Size`
311
312This is the original (uncompressed) size. This information is optional.
313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
316
317| `FCS_Field_Size` |    Range   |
318| ---------------- | ---------- |
319|        0         |   unknown  |
320|        1         |   0 - 255  |
321|        2         | 256 - 65791|
322|        4         | 0 - 2^32-1 |
323|        8         | 0 - 2^64-1 |
324
325`Frame_Content_Size` format is __little-endian__.
326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
327When `FCS_Field_Size` is 2, _the offset of 256 is added_.
328It's allowed to represent a small size (for example `18`) using any compatible variant.
329
330
331Blocks
332-------
333
334After `Magic_Number` and `Frame_Header`, there are some number of blocks.
335Each frame must have at least one block,
336but there is no upper limit on the number of blocks per frame.
337
338The structure of a block is as follows:
339
340| `Block_Header` | `Block_Content` |
341|:--------------:|:---------------:|
342|    3 bytes     |     n bytes     |
343
344__`Block_Header`__
345
346`Block_Header` uses 3 bytes, written using __little-endian__ convention.
347It contains 3 fields :
348
349| `Last_Block` | `Block_Type` | `Block_Size` |
350|:------------:|:------------:|:------------:|
351|    bit 0     |  bits 1-2    |  bits 3-23   |
352
353__`Last_Block`__
354
355The lowest bit signals if this block is the last one.
356The frame will end after this last block.
357It may be followed by an optional `Content_Checksum`
358(see [Zstandard Frames](#zstandard-frames)).
359
360__`Block_Type`__
361
362The next 2 bits represent the `Block_Type`.
363`Block_Type` influences the meaning of `Block_Size`.
364There are 4 block types :
365
366|    Value     |      0      |      1      |         2          |     3     |
367| ------------ | ----------- | ----------- | ------------------ | --------- |
368| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
369
370- `Raw_Block` - this is an uncompressed block.
371  `Block_Content` contains `Block_Size` bytes.
372
373- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
374  `Block_Content` consists of a single byte.
375  On the decompression side, this byte must be repeated `Block_Size` times.
376
377- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
378  explained later on.
379  `Block_Size` is the length of `Block_Content`, the compressed data.
380  The decompressed size is not known,
381  but its maximum possible value is guaranteed (see below)
382
383- `Reserved` - this is not a block.
384  This value cannot be used with current version of this specification.
385  If such a value is present, it is considered corrupted data.
386
387__`Block_Size`__
388
389The upper 21 bits of `Block_Header` represent the `Block_Size`.
390
391When `Block_Type` is `Compressed_Block` or `Raw_Block`,
392`Block_Size` is the size of `Block_Content` (hence excluding `Block_Header`).
393
394When `Block_Type` is `RLE_Block`, since `Block_Content`’s size is always 1,
395`Block_Size` represents the number of times this byte must be repeated.
396
397`Block_Size` is limited by `Block_Maximum_Size` (see below).
398
399__`Block_Content`__ and __`Block_Maximum_Size`__
400
401The size of `Block_Content` is limited by `Block_Maximum_Size`,
402which is the smallest of:
403-  `Window_Size`
404-  128 KB
405
406`Block_Maximum_Size` is constant for a given frame.
407This maximum is applicable to both the decompressed size
408and the compressed size of any block in the frame.
409
410The reasoning for this limit is that a decoder can read this information
411at the beginning of a frame and use it to allocate buffers.
412The guarantees on the size of blocks ensure that
413the buffers will be large enough for any following block of the valid frame.
414
415
416Compressed Blocks
417-----------------
418To decompress a compressed block, the compressed size must be provided
419from `Block_Size` field within `Block_Header`.
420
421A compressed block consists of 2 sections :
422- [Literals Section](#literals-section)
423- [Sequences Section](#sequences-section)
424
425The results of the two sections are then combined to produce the decompressed
426data in [Sequence Execution](#sequence-execution)
427
428#### Prerequisites
429To decode a compressed block, the following elements are necessary :
430- Previous decoded data, up to a distance of `Window_Size`,
431  or beginning of the Frame, whichever is smaller.
432- List of "recent offsets" from previous `Compressed_Block`.
433- The previous Huffman tree, required by `Treeless_Literals_Block` type
434- Previous FSE decoding tables, required by `Repeat_Mode`
435  for each symbol type (literals lengths, match lengths, offsets)
436
437Note that decoding tables aren't always from the previous `Compressed_Block`.
438
439- Every decoding table can come from a dictionary.
440- The Huffman tree comes from the previous `Compressed_Literals_Block`.
441
442Literals Section
443----------------
444All literals are regrouped in the first part of the block.
445They can be decoded first, and then copied during [Sequence Execution],
446or they can be decoded on the flow during [Sequence Execution].
447
448Literals can be stored uncompressed or compressed using Huffman prefix codes.
449When compressed, an optional tree description can be present,
450followed by 1 or 4 streams.
451
452| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
453| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
454
455
456### `Literals_Section_Header`
457
458Header is in charge of describing how literals are packed.
459It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
460using __little-endian__ convention.
461
462| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
463| --------------------- | ------------- | ------------------ | ------------------- |
464|       2 bits          |  1 - 2 bits   |    5 - 20 bits     |     0 - 18 bits     |
465
466In this representation, bits on the left are the lowest bits.
467
468__`Literals_Block_Type`__
469
470This field uses 2 lowest bits of first byte, describing 4 different block types :
471
472| `Literals_Block_Type`       | Value |
473| --------------------------- | ----- |
474| `Raw_Literals_Block`        |   0   |
475| `RLE_Literals_Block`        |   1   |
476| `Compressed_Literals_Block` |   2   |
477| `Treeless_Literals_Block`   |   3   |
478
479- `Raw_Literals_Block` - Literals are stored uncompressed.
480- `RLE_Literals_Block` - Literals consist of a single byte value
481        repeated `Regenerated_Size` times.
482- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
483        starting with a Huffman tree description.
484        See details below.
485- `Treeless_Literals_Block` - This is a Huffman-compressed block,
486        using Huffman tree _from previous Huffman-compressed literals block_.
487        `Huffman_Tree_Description` will be skipped.
488        Note: If this mode is triggered without any previous Huffman-table in the frame
489        (or [dictionary](#dictionary-format)), this should be treated as data corruption.
490
491__`Size_Format`__
492
493`Size_Format` is divided into 2 families :
494
495- For `Raw_Literals_Block` and `RLE_Literals_Block`,
496  it's only necessary to decode `Regenerated_Size`.
497  There is no `Compressed_Size` field.
498- For `Compressed_Block` and `Treeless_Literals_Block`,
499  it's required to decode both `Compressed_Size`
500  and `Regenerated_Size` (the decompressed size).
501  It's also necessary to decode the number of streams (1 or 4).
502
503For values spanning several bytes, convention is __little-endian__.
504
505__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
506
507`Size_Format` uses 1 _or_ 2 bits.
508Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
509
510- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
511               `Regenerated_Size` uses 5 bits (0-31).
512               `Literals_Section_Header` uses 1 byte.
513               `Regenerated_Size = Literals_Section_Header[0]>>3`
514- `Size_Format` == 01 : `Size_Format` uses 2 bits.
515               `Regenerated_Size` uses 12 bits (0-4095).
516               `Literals_Section_Header` uses 2 bytes.
517               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
518- `Size_Format` == 11 : `Size_Format` uses 2 bits.
519               `Regenerated_Size` uses 20 bits (0-1048575).
520               `Literals_Section_Header` uses 3 bytes.
521               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
522
523Only Stream1 is present for these cases.
524Note : it's allowed to represent a short value (for example `13`)
525using a long format, even if it's less efficient.
526
527__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
528
529`Size_Format` always uses 2 bits.
530
531- `Size_Format` == 00 : _A single stream_.
532               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
533               `Literals_Section_Header` uses 3 bytes.
534- `Size_Format` == 01 : 4 streams.
535               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
536               `Literals_Section_Header` uses 3 bytes.
537- `Size_Format` == 10 : 4 streams.
538               Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383).
539               `Literals_Section_Header` uses 4 bytes.
540- `Size_Format` == 11 : 4 streams.
541               Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143).
542               `Literals_Section_Header` uses 5 bytes.
543
544Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
545Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
546_when_ it is present.
547
548#### Raw Literals Block
549The data in Stream1 is `Regenerated_Size` bytes long,
550it contains the raw literals data to be used during [Sequence Execution].
551
552#### RLE Literals Block
553Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
554to generate the decoded literals.
555
556#### Compressed Literals Block and Treeless Literals Block
557Both of these modes contain Huffman encoded data.
558
559For `Treeless_Literals_Block`,
560the Huffman table comes from previously compressed literals block,
561or from a dictionary.
562
563
564### `Huffman_Tree_Description`
565This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
566The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
567The size of `Huffman_Tree_Description` is determined during decoding process,
568it must be used to determine where streams begin.
569`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
570
571
572### Jump Table
573The Jump Table is only present when there are 4 Huffman-coded streams.
574
575Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams.
576
577If only one stream is present, it is a single bitstream occupying the entire
578remaining portion of the literals block, encoded as described within
579[Huffman-Coded Streams](#huffman-coded-streams).
580
581If there are four streams, `Literals_Section_Header` only provided
582enough information to know the decompressed and compressed sizes
583of all four streams _combined_.
584The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
585except for the last stream which may be up to 3 bytes smaller,
586to reach a total decompressed size as specified in `Regenerated_Size`.
587
588The compressed size of each stream is provided explicitly in the Jump Table.
589Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields,
590describing the compressed sizes of the first three streams.
591`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams.
592
593`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
594
595Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`,
596data is considered corrupted.
597
598Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
599as described at [Huffman-Coded Streams](#huffman-coded-streams)
600
601
602Sequences Section
603-----------------
604A compressed block is a succession of _sequences_ .
605A sequence is a literal copy command, followed by a match copy command.
606A literal copy command specifies a length.
607It is the number of bytes to be copied (or extracted) from the Literals Section.
608A match copy command specifies an offset and a length.
609
610When all _sequences_ are decoded,
611if there are literals left in the _literals section_,
612these bytes are added at the end of the block.
613
614This is described in more detail in [Sequence Execution](#sequence-execution).
615
616The `Sequences_Section` regroup all symbols required to decode commands.
617There are 3 symbol types : literals lengths, offsets and match lengths.
618They are encoded together, interleaved, in a single _bitstream_.
619
620The `Sequences_Section` starts by a header,
621followed by optional probability tables for each symbol type,
622followed by the bitstream.
623
624| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
625| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
626
627To decode the `Sequences_Section`, it's required to know its size.
628Its size is deduced from the size of `Literals_Section`:
629`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
630
631
632#### `Sequences_Section_Header`
633
634Consists of 2 items:
635- `Number_of_Sequences`
636- Symbol compression modes
637
638__`Number_of_Sequences`__
639
640This is a variable size field using between 1 and 3 bytes.
641Let's call its first byte `byte0`.
642- `if (byte0 == 0)` : there are no sequences.
643            The sequence section stops there.
644            Decompressed content is defined entirely as Literals Section content.
645            The FSE tables used in `Repeat_Mode` aren't updated.
646- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
647- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
648- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
649
650__Symbol compression modes__
651
652This is a single byte, defining the compression mode of each symbol type.
653
654|Bit number|          7-6            |      5-4       |        3-2           |     1-0    |
655| -------- | ----------------------- | -------------- | -------------------- | ---------- |
656|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
657
658The last field, `Reserved`, must be all-zeroes.
659
660`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
661literals lengths, offsets, and match lengths symbols respectively.
662
663They follow the same enumeration :
664
665|        Value       |         0         |      1     |           2           |       3       |
666| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
667| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
668
669- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
670          [default distributions](#default-distributions).
671          No distribution table will be present.
672- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
673          This symbol will be used for all sequences.
674- `FSE_Compressed_Mode` : standard FSE compression.
675          A distribution table will be present.
676          The format of this distribution table is described in [FSE Table Description](#fse-table-description).
677          Note that the maximum allowed accuracy log for literals length and match length tables is 9,
678          and the maximum accuracy log for the offsets table is 8.
679          `FSE_Compressed_Mode` must not be used when only one symbol is present,
680          `RLE_Mode` should be used instead (although any other mode will work).
681- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
682          or if this is the first block, table in the dictionary will be used.
683          Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
684          It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
685          No distribution table will be present.
686          If this mode is used without any previous sequence table in the frame
687          (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
688
689#### The codes for literals lengths, match lengths, and offsets.
690
691Each symbol is a _code_ in its own context,
692which specifies `Baseline` and `Number_of_Bits` to add.
693_Codes_ are FSE compressed,
694and interleaved with raw additional bits in the same bitstream.
695
696##### Literals length codes
697
698Literals length codes are values ranging from `0` to `35` included.
699They define lengths from 0 to 131071 bytes.
700The literals length is equal to the decoded `Baseline` plus
701the result of reading `Number_of_Bits` bits from the bitstream,
702as a __little-endian__ value.
703
704| `Literals_Length_Code` |         0-15           |
705| ---------------------- | ---------------------- |
706| length                 | `Literals_Length_Code` |
707| `Number_of_Bits`       |          0             |
708
709| `Literals_Length_Code` |  16  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |
710| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
711| `Baseline`             |  16  |  18  |  20  |  22  |  24  |  28  |  32  |  40  |
712| `Number_of_Bits`       |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
713
714| `Literals_Length_Code` |  24  |  25  |  26  |  27  |  28  |  29  |  30  |  31  |
715| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
716| `Baseline`             |  48  |  64  |  128 |  256 |  512 | 1024 | 2048 | 4096 |
717| `Number_of_Bits`       |   4  |   6  |   7  |   8  |   9  |  10  |  11  |  12  |
718
719| `Literals_Length_Code` |  32  |  33  |  34  |  35  |
720| ---------------------- | ---- | ---- | ---- | ---- |
721| `Baseline`             | 8192 |16384 |32768 |65536 |
722| `Number_of_Bits`       |  13  |  14  |  15  |  16  |
723
724
725##### Match length codes
726
727Match length codes are values ranging from `0` to `52` included.
728They define lengths from 3 to 131074 bytes.
729The match length is equal to the decoded `Baseline` plus
730the result of reading `Number_of_Bits` bits from the bitstream,
731as a __little-endian__ value.
732
733| `Match_Length_Code` |         0-31            |
734| ------------------- | ----------------------- |
735| value               | `Match_Length_Code` + 3 |
736| `Number_of_Bits`    |          0              |
737
738| `Match_Length_Code` |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |
739| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
740| `Baseline`          |  35  |  37  |  39  |  41  |  43  |  47  |  51  |  59  |
741| `Number_of_Bits`    |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
742
743| `Match_Length_Code` |  40  |  41  |  42  |  43  |  44  |  45  |  46  |  47  |
744| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
745| `Baseline`          |  67  |  83  |  99  |  131 |  259 |  515 | 1027 | 2051 |
746| `Number_of_Bits`    |   4  |   4  |   5  |   7  |   8  |   9  |  10  |  11  |
747
748| `Match_Length_Code` |  48  |  49  |  50  |  51  |  52  |
749| ------------------- | ---- | ---- | ---- | ---- | ---- |
750| `Baseline`          | 4099 | 8195 |16387 |32771 |65539 |
751| `Number_of_Bits`    |  12  |  13  |  14  |  15  |  16  |
752
753##### Offset codes
754
755Offset codes are values ranging from `0` to `N`.
756
757A decoder is free to limit its maximum `N` supported.
758Recommendation is to support at least up to `22`.
759For information, at the time of this writing.
760the reference decoder supports a maximum `N` value of `31`.
761
762An offset code is also the number of additional bits to read in __little-endian__ fashion,
763and can be translated into an `Offset_Value` using the following formulas :
764
765```
766Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
767if (Offset_Value > 3) offset = Offset_Value - 3;
768```
769It means that maximum `Offset_Value` is `(2^(N+1))-1`
770supporting back-reference distances up to `(2^(N+1))-4`,
771but is limited by [maximum back-reference distance](#window_descriptor).
772
773`Offset_Value` from 1 to 3 are special : they define "repeat codes".
774This is described in more detail in [Repeat Offsets](#repeat-offsets).
775
776#### Decoding Sequences
777FSE bitstreams are read in reverse direction than written. In zstd,
778the compressor writes bits forward into a block and the decompressor
779must read the bitstream _backwards_.
780
781To find the start of the bitstream it is therefore necessary to
782know the offset of the last byte of the block which can be found
783by counting `Block_Size` bytes after the block header.
784
785After writing the last bit containing information, the compressor
786writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
787padding. The last byte of the compressed bitstream cannot be `0` for
788that reason.
789
790When decompressing, the last byte containing the padding is the first
791byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
792the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
793begins.
794
795FSE decoding requires a 'state' to be carried from symbol to symbol.
796For more explanation on FSE decoding, see the [FSE section](#fse).
797
798For sequence decoding, a separate state keeps track of each
799literal lengths, offsets, and match lengths symbols.
800Some FSE primitives are also used.
801For more details on the operation of these primitives, see the [FSE section](#fse).
802
803##### Starting states
804The bitstream starts with initial FSE state values,
805each using the required number of bits in their respective _accuracy_,
806decoded previously from their normalized distribution.
807
808It starts by `Literals_Length_State`,
809followed by `Offset_State`,
810and finally `Match_Length_State`.
811
812Reminder : always keep in mind that all values are read _backward_,
813so the 'start' of the bitstream is at the highest position in memory,
814immediately before the last `1`-bit for padding.
815
816After decoding the starting states, a single sequence is decoded
817`Number_Of_Sequences` times.
818These sequences are decoded in order from first to last.
819Since the compressor writes the bitstream in the forward direction,
820this means the compressor must encode the sequences starting with the last
821one and ending with the first.
822
823##### Decoding a sequence
824For each of the symbol types, the FSE state can be used to determine the appropriate code.
825The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
826See the [description of the codes] for how to determine these values.
827
828[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
829
830Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
831It then does the same for `Match_Length`, and then for `Literals_Length`.
832This sequence is then used for [sequence execution](#sequence-execution).
833
834If it is not the last sequence in the block,
835the next operation is to update states.
836Using the rules pre-calculated in the decoding tables,
837`Literals_Length_State` is updated,
838followed by `Match_Length_State`,
839and then `Offset_State`.
840See the [FSE section](#fse) for details on how to update states from the bitstream.
841
842This operation will be repeated `Number_of_Sequences` times.
843At the end, the bitstream shall be entirely consumed,
844otherwise the bitstream is considered corrupted.
845
846#### Default Distributions
847If `Predefined_Mode` is selected for a symbol type,
848its FSE decoding table is generated from a predefined distribution table defined here.
849For details on how to convert this distribution into a decoding table, see the [FSE section].
850
851[FSE section]: #from-normalized-distribution-to-decoding-tables
852
853##### Literals Length
854The decoding table uses an accuracy log of 6 bits (64 states).
855```
856short literalsLength_defaultDistribution[36] =
857        { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
858          2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
859         -1,-1,-1,-1 };
860```
861
862##### Match Length
863The decoding table uses an accuracy log of 6 bits (64 states).
864```
865short matchLengths_defaultDistribution[53] =
866        { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
867          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
868          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
869         -1,-1,-1,-1,-1 };
870```
871
872##### Offset Codes
873The decoding table uses an accuracy log of 5 bits (32 states),
874and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
875
876If any sequence in the compressed block requires a larger offset than this,
877it's not possible to use the default distribution to represent it.
878```
879short offsetCodes_defaultDistribution[29] =
880        { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
881          1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
882```
883
884
885Sequence Execution
886------------------
887Once literals and sequences have been decoded,
888they are combined to produce the decoded content of a block.
889
890Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
891decoded as described in the [Sequences Section](#sequences-section).
892To execute a sequence, first copy `literals_length` bytes
893from the decoded literals to the output.
894
895Then `match_length` bytes are copied from previous decoded data.
896The offset to copy from is determined by `offset_value`:
897if `offset_value > 3`, then the offset is `offset_value - 3`.
898If `offset_value` is from 1-3, the offset is a special repeat offset value.
899See the [repeat offset](#repeat-offsets) section for how the offset is determined
900in this case.
901
902The offset is defined as from the current position, so an offset of 6
903and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
904Note that all offsets leading to previously decoded data
905must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
906
907#### Repeat offsets
908As seen in [Sequence Execution](#sequence-execution),
909the first 3 values define a repeated offset and we will call them
910`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
911They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
912
913If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
914
915There is an exception though, when current sequence's `literals_length = 0`.
916In this case, repeated offsets are shifted by one,
917so an `offset_value` of 1 means `Repeated_Offset2`,
918an `offset_value` of 2 means `Repeated_Offset3`,
919and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
920
921For the first block, the starting offset history is populated with following values :
922`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
923unless a dictionary is used, in which case they come from the dictionary.
924
925Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
926Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
927
928[Offset Codes]: #offset-codes
929
930###### Offset updates rules
931
932The newest offset takes the lead in offset history,
933shifting others back by one rank,
934up to the previous rank of the new offset _if it was present in history_.
935
936__Examples__ :
937
938In the common case, when new offset is not part of history :
939`Repeated_Offset3` = `Repeated_Offset2`
940`Repeated_Offset2` = `Repeated_Offset1`
941`Repeated_Offset1` = `NewOffset`
942
943When the new offset _is_ part of history, there may be specific adjustments.
944
945When `NewOffset` == `Repeated_Offset1`, offset history remains actually unmodified.
946
947When `NewOffset` == `Repeated_Offset2`,
948`Repeated_Offset1` and `Repeated_Offset2` ranks are swapped.
949`Repeated_Offset3` is unmodified.
950
951When `NewOffset` == `Repeated_Offset3`,
952there is actually no difference with the common case :
953all offsets are shifted by one rank,
954`NewOffset` (== `Repeated_Offset3`) becomes the new `Repeated_Offset1`.
955
956Also worth mentioning, the specific corner case when `offset_value` == 3,
957and the literal length of the current sequence is zero.
958In which case , `NewOffset` = `Repeated_Offset1` - 1_byte.
959Here also, from an offset history update perspective, it's just a common case :
960`Repeated_Offset3` = `Repeated_Offset2`
961`Repeated_Offset2` = `Repeated_Offset1`
962`Repeated_Offset1` = `NewOffset` ( == `Repeated_Offset1` - 1_byte )
963
964
965
966Skippable Frames
967----------------
968
969| `Magic_Number` | `Frame_Size` | `User_Data` |
970|:--------------:|:------------:|:-----------:|
971|   4 bytes      |  4 bytes     |   n bytes   |
972
973Skippable frames allow the insertion of user-defined metadata
974into a flow of concatenated frames.
975
976Skippable frames defined in this specification are compatible with [LZ4] ones.
977
978[LZ4]:http://www.lz4.org
979
980From a compliant decoder perspective, skippable frames need just be skipped,
981and their content ignored, resuming decoding after the skippable frame.
982
983It can be noted that a skippable frame
984can be used to watermark a stream of concatenated frames
985embedding any kind of tracking information (even just an UUID).
986Users wary of such possibility should scan the stream of concatenated frames
987in an attempt to detect such frame for analysis or removal.
988
989__`Magic_Number`__
990
9914 Bytes, __little-endian__ format.
992Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
993All 16 values are valid to identify a skippable frame.
994This specification doesn't detail any specific tagging for skippable frames.
995
996__`Frame_Size`__
997
998This is the size, in bytes, of the following `User_Data`
999(without including the magic number nor the size field itself).
1000This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
1001This means `User_Data` can’t be bigger than (2^32-1) bytes.
1002
1003__`User_Data`__
1004
1005The `User_Data` can be anything. Data will just be skipped by the decoder.
1006
1007
1008
1009Entropy Encoding
1010----------------
1011Two types of entropy encoding are used by the Zstandard format:
1012FSE, and Huffman coding.
1013Huffman is used to compress literals,
1014while FSE is used for all other symbols
1015(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
1016and to compress Huffman headers.
1017
1018
1019FSE
1020---
1021FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
1022FSE encoding/decoding involves a state that is carried over between symbols,
1023so decoding must be done in the opposite direction as encoding.
1024Therefore, all FSE bitstreams are read from end to beginning.
1025Note that the order of the bits in the stream is not reversed,
1026we just read the elements in the reverse order they are written.
1027
1028For additional details on FSE, see [Finite State Entropy].
1029
1030[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
1031
1032FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
1033`Symbol`, `Num_Bits`, and `Baseline`.
1034The `log2` of the table size is its `Accuracy_Log`.
1035An FSE state value represents an index in this table.
1036
1037To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
1038The next symbol in the stream is the `Symbol` indicated in the table for that state.
1039To obtain the next state value,
1040the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
1041
1042[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1043
1044### FSE Table Description
1045To decode FSE streams, it is necessary to construct the decoding table.
1046The Zstandard format encodes FSE table descriptions as follows:
1047
1048An FSE distribution table describes the probabilities of all symbols
1049from `0` to the last present one (included)
1050on a normalized scale of `1 << Accuracy_Log` .
1051Note that there must be two or more symbols with nonzero probability.
1052
1053It's a bitstream which is read forward, in __little-endian__ fashion.
1054It's not necessary to know bitstream exact size,
1055it will be discovered and reported by the decoding process.
1056
1057The bitstream starts by reporting on which scale it operates.
1058Let's `low4Bits` designate the lowest 4 bits of the first byte :
1059`Accuracy_Log = low4bits + 5`.
1060
1061Then follows each symbol value, from `0` to last present one.
1062The number of bits used by each field is variable.
1063It depends on :
1064
1065- Remaining probabilities + 1 :
1066  __example__ :
1067  Presuming an `Accuracy_Log` of 8,
1068  and presuming 100 probabilities points have already been distributed,
1069  the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1070  Therefore, it must read `log2sup(157) == 8` bits.
1071
1072- Value decoded : small values use 1 less bit :
1073  __example__ :
1074  Presuming values from 0 to 157 (inclusive) are possible,
1075  255-157 = 98 values are remaining in an 8-bits field.
1076  They are used this way :
1077  first 98 values (hence from 0 to 97) use only 7 bits,
1078  values from 98 to 157 use 8 bits.
1079  This is achieved through this scheme :
1080
1081  | Value read | Value decoded | Number of bits used |
1082  | ---------- | ------------- | ------------------- |
1083  |   0 -  97  |   0 -  97     |  7                  |
1084  |  98 - 127  |  98 - 127     |  8                  |
1085  | 128 - 225  |   0 -  97     |  7                  |
1086  | 226 - 255  | 128 - 157     |  8                  |
1087
1088Symbols probabilities are read one by one, in order.
1089
1090Probability is obtained from Value decoded by following formula :
1091`Proba = value - 1`
1092
1093It means value `0` becomes negative probability `-1`.
1094`-1` is a special probability, which means "less than 1".
1095Its effect on distribution table is described in the [next section].
1096For the purpose of calculating total allocated probability points, it counts as one.
1097
1098[next section]:#from-normalized-distribution-to-decoding-tables
1099
1100When a symbol has a __probability__ of `zero`,
1101it is followed by a 2-bits repeat flag.
1102This repeat flag tells how many probabilities of zeroes follow the current one.
1103It provides a number ranging from 0 to 3.
1104If it is a 3, another 2-bits repeat flag follows, and so on.
1105
1106When last symbol reaches cumulated total of `1 << Accuracy_Log`,
1107decoding is complete.
1108If the last symbol makes cumulated total go above `1 << Accuracy_Log`,
1109distribution is considered corrupted.
1110
1111Then the decoder can tell how many bytes were used in this process,
1112and how many symbols are present.
1113The bitstream consumes a round number of bytes.
1114Any remaining bit within the last byte is just unused.
1115
1116#### From normalized distribution to decoding tables
1117
1118The distribution of normalized probabilities is enough
1119to create a unique decoding table.
1120
1121It follows the following build rule :
1122
1123The table has a size of `Table_Size = 1 << Accuracy_Log`.
1124Each cell describes the symbol decoded,
1125and instructions to get the next state (`Number_of_Bits` and `Baseline`).
1126
1127Symbols are scanned in their natural order for "less than 1" probabilities.
1128Symbols with this probability are being attributed a single cell,
1129starting from the end of the table and retreating.
1130These symbols define a full state reset, reading `Accuracy_Log` bits.
1131
1132Then, all remaining symbols, sorted in natural order, are allocated cells.
1133Starting from symbol `0` (if it exists), and table position `0`,
1134each symbol gets allocated as many cells as its probability.
1135Cell allocation is spreaded, not linear :
1136each successor position follows this rule :
1137
1138```
1139position += (tableSize>>1) + (tableSize>>3) + 3;
1140position &= tableSize-1;
1141```
1142
1143A position is skipped if already occupied by a "less than 1" probability symbol.
1144`position` does not reset between symbols, it simply iterates through
1145each position in the table, switching to the next symbol when enough
1146states have been allocated to the current one.
1147
1148The process guarantees that the table is entirely filled.
1149Each cell corresponds to a state value, which contains the symbol being decoded.
1150
1151To add the `Number_of_Bits` and `Baseline` required to retrieve next state,
1152it's first necessary to sort all occurrences of each symbol in state order.
1153Lower states will need 1 more bit than higher ones.
1154The process is repeated for each symbol.
1155
1156__Example__ :
1157Presuming a symbol has a probability of 5,
1158it receives 5 cells, corresponding to 5 state values.
1159These state values are then sorted in natural order.
1160
1161Next power of 2 after 5 is 8.
1162Space of probabilities must be divided into 8 equal parts.
1163Presuming the `Accuracy_Log` is 7, it defines a space of 128 states.
1164Divided by 8, each share is 16 large.
1165
1166In order to reach 8 shares, 8-5=3 lowest states will count "double",
1167doubling their shares (32 in width), hence requiring one more bit.
1168
1169Baseline is assigned starting from the higher states using fewer bits,
1170increasing at each state, then resuming at the first state,
1171each state takes its allocated width from Baseline.
1172
1173| state value      |   1   |  39   |   77   |  84  |  122   |
1174| state order      |   0   |   1   |    2   |   3  |    4   |
1175| ---------------- | ----- | ----- | ------ | ---- | ------ |
1176| width            |  32   |  32   |   32   |  16  |   16   |
1177| `Number_of_Bits` |   5   |   5   |    5   |   4  |    4   |
1178| range number     |   2   |   4   |    6   |   0  |    1   |
1179| `Baseline`       |  32   |  64   |   96   |   0  |   16   |
1180| range            | 32-63 | 64-95 | 96-127 | 0-15 | 16-31  |
1181
1182During decoding, the next state value is determined from current state value,
1183by reading the required `Number_of_Bits`, and adding the specified `Baseline`.
1184
1185See [Appendix A] for the results of this process applied to the default distributions.
1186
1187[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1188
1189
1190Huffman Coding
1191--------------
1192Zstandard Huffman-coded streams are read backwards,
1193similar to the FSE bitstreams.
1194Therefore, to find the start of the bitstream, it is therefore to
1195know the offset of the last byte of the Huffman-coded stream.
1196
1197After writing the last bit containing information, the compressor
1198writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1199padding. The last byte of the compressed bitstream cannot be `0` for
1200that reason.
1201
1202When decompressing, the last byte containing the padding is the first
1203byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1204the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1205begins.
1206
1207The bitstream contains Huffman-coded symbols in __little-endian__ order,
1208with the codes defined by the method below.
1209
1210### Huffman Tree Description
1211
1212Prefix coding represents symbols from an a priori known alphabet
1213by bit sequences (codewords), one codeword for each symbol,
1214in a manner such that different symbols may be represented
1215by bit sequences of different lengths,
1216but a parser can always parse an encoded string
1217unambiguously symbol-by-symbol.
1218
1219Given an alphabet with known symbol frequencies,
1220the Huffman algorithm allows the construction of an optimal prefix code
1221using the fewest bits of any possible prefix codes for that alphabet.
1222
1223Prefix code must not exceed a maximum code length.
1224More bits improve accuracy but cost more header size,
1225and require more memory or more complex decoding operations.
1226This specification limits maximum code length to 11 bits.
1227
1228#### Representation
1229
1230All literal values from zero (included) to last present one (excluded)
1231are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1232Transformation from `Weight` to `Number_of_Bits` follows this formula :
1233```
1234Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1235```
1236The last symbol's `Weight` is deduced from previously decoded ones,
1237by completing to the nearest power of 2.
1238This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1239`Max_Number_of_Bits` must be <= 11,
1240otherwise the representation is considered corrupted.
1241
1242__Example__ :
1243Let's presume the following Huffman tree must be described :
1244
1245|  literal value   |  0  |  1  |  2  |  3  |  4  |  5  |
1246| ---------------- | --- | --- | --- | --- | --- | --- |
1247| `Number_of_Bits` |  1  |  2  |  3  |  0  |  4  |  4  |
1248
1249The tree depth is 4, since its longest elements uses 4 bits
1250(longest elements are the one with smallest frequency).
1251Value `5` will not be listed, as it can be determined from values for 0-4,
1252nor will values above `5` as they are all 0.
1253Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`.
1254Weight formula is :
1255```
1256Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1257```
1258It gives the following series of weights :
1259
1260| literal value |  0  |  1  |  2  |  3  |  4  |
1261| ------------- | --- | --- | --- | --- | --- |
1262|   `Weight`    |  4  |  3  |  2  |  0  |  1  |
1263
1264The decoder will do the inverse operation :
1265having collected weights of literal symbols from `0` to `4`,
1266it knows the last literal, `5`, is present with a non-zero `Weight`.
1267The `Weight` of `5` can be determined by advancing to the next power of 2.
1268The sum of `2^(Weight-1)` (excluding 0's) is :
1269`8 + 4 + 2 + 0 + 1 = 15`.
1270Nearest larger power of 2 value is 16.
1271Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`.
1272
1273#### Huffman Tree header
1274
1275This is a single byte value (0-255),
1276which describes how the series of weights is encoded.
1277
1278- if `headerByte` < 128 :
1279  the series of weights is compressed using FSE (see below).
1280  The length of the FSE-compressed series is equal to `headerByte` (0-127).
1281
1282- if `headerByte` >= 128 :
1283  + the series of weights uses a direct representation,
1284    where each `Weight` is encoded directly as a 4 bits field (0-15).
1285  + They are encoded forward, 2 weights to a byte,
1286    first weight taking the top four bits and second one taking the bottom four.
1287    * e.g. the following operations could be used to read the weights:
1288      `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1289  + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1290    meaning it uses only full bytes even if `Number_of_Weights` is odd.
1291  + `Number_of_Weights = headerByte - 127`.
1292    * Note that maximum `Number_of_Weights` is 255-127 = 128,
1293      therefore, only up to 128 `Weight` can be encoded using direct representation.
1294    * Since the last non-zero `Weight` is _not_ encoded,
1295      this scheme is compatible with alphabet sizes of up to 129 symbols,
1296      hence including literal symbol 128.
1297    * If any literal symbol > 128 has a non-zero `Weight`,
1298      direct representation is not possible.
1299      In such case, it's necessary to use FSE compression.
1300
1301
1302#### Finite State Entropy (FSE) compression of Huffman weights
1303
1304In this case, the series of Huffman weights is compressed using FSE compression.
1305It's a single bitstream with 2 interleaved states,
1306sharing a single distribution table.
1307
1308To decode an FSE bitstream, it is necessary to know its compressed size.
1309Compressed size is provided by `headerByte`.
1310It's also necessary to know its _maximum possible_ decompressed size,
1311which is `255`, since literal values span from `0` to `255`,
1312and last symbol's `Weight` is not represented.
1313
1314An FSE bitstream starts by a header, describing probabilities distribution.
1315It will create a Decoding Table.
1316For a list of Huffman weights, the maximum accuracy log is 6 bits.
1317For more description see the [FSE header description](#fse-table-description)
1318
1319The Huffman header compression uses 2 states,
1320which share the same FSE distribution table.
1321The first state (`State1`) encodes the even indexed symbols,
1322and the second (`State2`) encodes the odd indexed symbols.
1323`State1` is initialized first, and then `State2`, and they take turns
1324decoding a single symbol and updating their state.
1325For more details on these FSE operations, see the [FSE section](#fse).
1326
1327The number of symbols to decode is determined
1328by tracking bitStream overflow condition:
1329If updating state after decoding a symbol would require more bits than
1330remain in the stream, it is assumed that extra bits are 0.  Then,
1331symbols for each of the final states are decoded and the process is complete.
1332
1333#### Conversion from weights to Huffman prefix codes
1334
1335All present symbols shall now have a `Weight` value.
1336It is possible to transform weights into `Number_of_Bits`, using this formula:
1337```
1338Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1339```
1340Symbols are sorted by `Weight`.
1341Within same `Weight`, symbols keep natural sequential order.
1342Symbols with a `Weight` of zero are removed.
1343Then, starting from lowest `Weight`, prefix codes are distributed in sequential order.
1344
1345__Example__ :
1346Let's presume the following list of weights has been decoded :
1347
1348| Literal  |  0  |  1  |  2  |  3  |  4  |  5  |
1349| -------- | --- | --- | --- | --- | --- | --- |
1350| `Weight` |  4  |  3  |  2  |  0  |  1  |  1  |
1351
1352Sorted by weight and then natural sequential order,
1353it gives the following distribution :
1354
1355| Literal          |  3  |  4  |  5  |  2  |  1  |   0  |
1356| ---------------- | --- | --- | --- | --- | --- | ---- |
1357| `Weight`         |  0  |  1  |  1  |  2  |  3  |   4  |
1358| `Number_of_Bits` |  0  |  4  |  4  |  3  |  2  |   1  |
1359| prefix codes     | N/A | 0000| 0001| 001 | 01  |   1  |
1360
1361### Huffman-coded Streams
1362
1363Given a Huffman decoding table,
1364it's possible to decode a Huffman-coded stream.
1365
1366Each bitstream must be read _backward_,
1367that is starting from the end down to the beginning.
1368Therefore it's necessary to know the size of each bitstream.
1369
1370It's also necessary to know exactly which _bit_ is the last one.
1371This is detected by a final bit flag :
1372the highest bit of latest byte is a final-bit-flag.
1373Consequently, a last byte of `0` is not possible.
1374And the final-bit-flag itself is not part of the useful bitstream.
1375Hence, the last byte contains between 0 and 7 useful bits.
1376
1377Starting from the end,
1378it's possible to read the bitstream in a __little-endian__ fashion,
1379keeping track of already used bits. Since the bitstream is encoded in reverse
1380order, starting from the end read symbols in forward order.
1381
1382For example, if the literal sequence "0145" was encoded using above prefix code,
1383it would be encoded (in reverse order) as:
1384
1385|Symbol  |   5  |   4  |  1 | 0 | Padding |
1386|--------|------|------|----|---|---------|
1387|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1388
1389Resulting in following 2-bytes bitstream :
1390```
139100010000 00001101
1392```
1393
1394Here is an alternative representation with the symbol codes separated by underscore:
1395```
13960001_0000 00001_1_01
1397```
1398
1399Reading highest `Max_Number_of_Bits` bits,
1400it's possible to compare extracted value to decoding table,
1401determining the symbol to decode and number of bits to discard.
1402
1403The process continues up to reading the required number of symbols per stream.
1404If a bitstream is not entirely and exactly consumed,
1405hence reaching exactly its beginning position with _all_ bits consumed,
1406the decoding process is considered faulty.
1407
1408
1409Dictionary Format
1410-----------------
1411
1412Zstandard is compatible with "raw content" dictionaries,
1413free of any format restriction, except that they must be at least 8 bytes.
1414These dictionaries function as if they were just the `Content` part
1415of a formatted dictionary.
1416
1417But dictionaries created by `zstd --train` follow a format, described here.
1418
1419__Pre-requisites__ : a dictionary has a size,
1420                     defined either by a buffer limit, or a file size.
1421
1422| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1423| -------------- | --------------- | ---------------- | --------- |
1424
1425__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1426
1427__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1428              `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1429              It's used by decoders to check if they use the correct dictionary.
1430
1431_Reserved ranges :_
1432              If the frame is going to be distributed in a private environment,
1433              any `Dictionary_ID` can be used.
1434              However, for public distribution of compressed frames,
1435              the following ranges are reserved and shall not be used :
1436
1437              - low range  : <= 32767
1438              - high range : >= (2^31)
1439
1440__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1441              See the relevant [FSE](#fse-table-description)
1442              and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1443              They are stored in following order :
1444              Huffman tables for literals, FSE table for offsets,
1445              FSE table for match lengths, and FSE table for literals lengths.
1446              These tables populate the Repeat Stats literals mode and
1447              Repeat distribution mode for sequence decoding.
1448              It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1449              stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1450              Each recent offset must have a value < dictionary size.
1451
1452__`Content`__ : The rest of the dictionary is its content.
1453              The content act as a "past" in front of data to compress or decompress,
1454              so it can be referenced in sequence commands.
1455              As long as the amount of data decoded from this frame is less than or
1456              equal to `Window_Size`, sequence commands may specify offsets longer
1457              than the total length of decoded output so far to reference back to the
1458              dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1459              After the total output has surpassed `Window_Size` however,
1460              this is no longer allowed and the dictionary is no longer accessible.
1461
1462[compressed blocks]: #the-format-of-compressed_block
1463
1464If a dictionary is provided by an external source,
1465it should be loaded with great care, its content considered untrusted.
1466
1467
1468
1469Appendix A - Decoding tables for predefined codes
1470-------------------------------------------------
1471
1472This appendix contains FSE decoding tables
1473for the predefined literal length, match length, and offset codes.
1474The tables have been constructed using the algorithm as given above in chapter
1475"from normalized distribution to decoding tables".
1476The tables here can be used as examples
1477to crosscheck that an implementation build its decoding tables correctly.
1478
1479#### Literal Length Code:
1480
1481| State | Symbol | Number_Of_Bits | Base |
1482| ----- | ------ | -------------- | ---- |
1483|     0 |      0 |              4 |    0 |
1484|     1 |      0 |              4 |   16 |
1485|     2 |      1 |              5 |   32 |
1486|     3 |      3 |              5 |    0 |
1487|     4 |      4 |              5 |    0 |
1488|     5 |      6 |              5 |    0 |
1489|     6 |      7 |              5 |    0 |
1490|     7 |      9 |              5 |    0 |
1491|     8 |     10 |              5 |    0 |
1492|     9 |     12 |              5 |    0 |
1493|    10 |     14 |              6 |    0 |
1494|    11 |     16 |              5 |    0 |
1495|    12 |     18 |              5 |    0 |
1496|    13 |     19 |              5 |    0 |
1497|    14 |     21 |              5 |    0 |
1498|    15 |     22 |              5 |    0 |
1499|    16 |     24 |              5 |    0 |
1500|    17 |     25 |              5 |   32 |
1501|    18 |     26 |              5 |    0 |
1502|    19 |     27 |              6 |    0 |
1503|    20 |     29 |              6 |    0 |
1504|    21 |     31 |              6 |    0 |
1505|    22 |      0 |              4 |   32 |
1506|    23 |      1 |              4 |    0 |
1507|    24 |      2 |              5 |    0 |
1508|    25 |      4 |              5 |   32 |
1509|    26 |      5 |              5 |    0 |
1510|    27 |      7 |              5 |   32 |
1511|    28 |      8 |              5 |    0 |
1512|    29 |     10 |              5 |   32 |
1513|    30 |     11 |              5 |    0 |
1514|    31 |     13 |              6 |    0 |
1515|    32 |     16 |              5 |   32 |
1516|    33 |     17 |              5 |    0 |
1517|    34 |     19 |              5 |   32 |
1518|    35 |     20 |              5 |    0 |
1519|    36 |     22 |              5 |   32 |
1520|    37 |     23 |              5 |    0 |
1521|    38 |     25 |              4 |    0 |
1522|    39 |     25 |              4 |   16 |
1523|    40 |     26 |              5 |   32 |
1524|    41 |     28 |              6 |    0 |
1525|    42 |     30 |              6 |    0 |
1526|    43 |      0 |              4 |   48 |
1527|    44 |      1 |              4 |   16 |
1528|    45 |      2 |              5 |   32 |
1529|    46 |      3 |              5 |   32 |
1530|    47 |      5 |              5 |   32 |
1531|    48 |      6 |              5 |   32 |
1532|    49 |      8 |              5 |   32 |
1533|    50 |      9 |              5 |   32 |
1534|    51 |     11 |              5 |   32 |
1535|    52 |     12 |              5 |   32 |
1536|    53 |     15 |              6 |    0 |
1537|    54 |     17 |              5 |   32 |
1538|    55 |     18 |              5 |   32 |
1539|    56 |     20 |              5 |   32 |
1540|    57 |     21 |              5 |   32 |
1541|    58 |     23 |              5 |   32 |
1542|    59 |     24 |              5 |   32 |
1543|    60 |     35 |              6 |    0 |
1544|    61 |     34 |              6 |    0 |
1545|    62 |     33 |              6 |    0 |
1546|    63 |     32 |              6 |    0 |
1547
1548#### Match Length Code:
1549
1550| State | Symbol | Number_Of_Bits | Base |
1551| ----- | ------ | -------------- | ---- |
1552|     0 |      0 |              6 |    0 |
1553|     1 |      1 |              4 |    0 |
1554|     2 |      2 |              5 |   32 |
1555|     3 |      3 |              5 |    0 |
1556|     4 |      5 |              5 |    0 |
1557|     5 |      6 |              5 |    0 |
1558|     6 |      8 |              5 |    0 |
1559|     7 |     10 |              6 |    0 |
1560|     8 |     13 |              6 |    0 |
1561|     9 |     16 |              6 |    0 |
1562|    10 |     19 |              6 |    0 |
1563|    11 |     22 |              6 |    0 |
1564|    12 |     25 |              6 |    0 |
1565|    13 |     28 |              6 |    0 |
1566|    14 |     31 |              6 |    0 |
1567|    15 |     33 |              6 |    0 |
1568|    16 |     35 |              6 |    0 |
1569|    17 |     37 |              6 |    0 |
1570|    18 |     39 |              6 |    0 |
1571|    19 |     41 |              6 |    0 |
1572|    20 |     43 |              6 |    0 |
1573|    21 |     45 |              6 |    0 |
1574|    22 |      1 |              4 |   16 |
1575|    23 |      2 |              4 |    0 |
1576|    24 |      3 |              5 |   32 |
1577|    25 |      4 |              5 |    0 |
1578|    26 |      6 |              5 |   32 |
1579|    27 |      7 |              5 |    0 |
1580|    28 |      9 |              6 |    0 |
1581|    29 |     12 |              6 |    0 |
1582|    30 |     15 |              6 |    0 |
1583|    31 |     18 |              6 |    0 |
1584|    32 |     21 |              6 |    0 |
1585|    33 |     24 |              6 |    0 |
1586|    34 |     27 |              6 |    0 |
1587|    35 |     30 |              6 |    0 |
1588|    36 |     32 |              6 |    0 |
1589|    37 |     34 |              6 |    0 |
1590|    38 |     36 |              6 |    0 |
1591|    39 |     38 |              6 |    0 |
1592|    40 |     40 |              6 |    0 |
1593|    41 |     42 |              6 |    0 |
1594|    42 |     44 |              6 |    0 |
1595|    43 |      1 |              4 |   32 |
1596|    44 |      1 |              4 |   48 |
1597|    45 |      2 |              4 |   16 |
1598|    46 |      4 |              5 |   32 |
1599|    47 |      5 |              5 |   32 |
1600|    48 |      7 |              5 |   32 |
1601|    49 |      8 |              5 |   32 |
1602|    50 |     11 |              6 |    0 |
1603|    51 |     14 |              6 |    0 |
1604|    52 |     17 |              6 |    0 |
1605|    53 |     20 |              6 |    0 |
1606|    54 |     23 |              6 |    0 |
1607|    55 |     26 |              6 |    0 |
1608|    56 |     29 |              6 |    0 |
1609|    57 |     52 |              6 |    0 |
1610|    58 |     51 |              6 |    0 |
1611|    59 |     50 |              6 |    0 |
1612|    60 |     49 |              6 |    0 |
1613|    61 |     48 |              6 |    0 |
1614|    62 |     47 |              6 |    0 |
1615|    63 |     46 |              6 |    0 |
1616
1617#### Offset Code:
1618
1619| State | Symbol | Number_Of_Bits | Base |
1620| ----- | ------ | -------------- | ---- |
1621|     0 |      0 |              5 |    0 |
1622|     1 |      6 |              4 |    0 |
1623|     2 |      9 |              5 |    0 |
1624|     3 |     15 |              5 |    0 |
1625|     4 |     21 |              5 |    0 |
1626|     5 |      3 |              5 |    0 |
1627|     6 |      7 |              4 |    0 |
1628|     7 |     12 |              5 |    0 |
1629|     8 |     18 |              5 |    0 |
1630|     9 |     23 |              5 |    0 |
1631|    10 |      5 |              5 |    0 |
1632|    11 |      8 |              4 |    0 |
1633|    12 |     14 |              5 |    0 |
1634|    13 |     20 |              5 |    0 |
1635|    14 |      2 |              5 |    0 |
1636|    15 |      7 |              4 |   16 |
1637|    16 |     11 |              5 |    0 |
1638|    17 |     17 |              5 |    0 |
1639|    18 |     22 |              5 |    0 |
1640|    19 |      4 |              5 |    0 |
1641|    20 |      8 |              4 |   16 |
1642|    21 |     13 |              5 |    0 |
1643|    22 |     19 |              5 |    0 |
1644|    23 |      1 |              5 |    0 |
1645|    24 |      6 |              4 |   16 |
1646|    25 |     10 |              5 |    0 |
1647|    26 |     16 |              5 |    0 |
1648|    27 |     28 |              5 |    0 |
1649|    28 |     27 |              5 |    0 |
1650|    29 |     26 |              5 |    0 |
1651|    30 |     25 |              5 |    0 |
1652|    31 |     24 |              5 |    0 |
1653
1654
1655
1656Appendix B - Resources for implementers
1657-------------------------------------------------
1658
1659An open source reference implementation is available on :
1660https://github.com/facebook/zstd
1661
1662The project contains a frame generator, called [decodeCorpus],
1663which can be used by any 3rd-party implementation
1664to verify that a tested decoder is compliant with the specification.
1665
1666[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1667
1668`decodeCorpus` generates random valid frames.
1669A compliant decoder should be able to decode them all,
1670or at least provide a meaningful error code explaining for which reason it cannot
1671(memory limit restrictions for example).
1672
1673
1674Version changes
1675---------------
1676- 0.3.5 : clarifications for Block_Maximum_Size
1677- 0.3.4 : clarifications for FSE decoding table
1678- 0.3.3 : clarifications for field Block_Size
1679- 0.3.2 : remove additional block size restriction on compressed blocks
1680- 0.3.1 : minor clarification regarding offset history update rules
1681- 0.3.0 : minor edits to match RFC8478
1682- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1683- 0.2.8 : clarifications for IETF RFC discuss
1684- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1685- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1686- 0.2.5 : minor typos and clarifications
1687- 0.2.4 : section restructuring, by Sean Purcell
1688- 0.2.3 : clarified several details, by Sean Purcell
1689- 0.2.2 : added predefined codes, by Johannes Rudolph
1690- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1691- 0.2.0 : numerous format adjustments for zstd v0.8+
1692- 0.1.2 : limit Huffman tree depth to 11 bits
1693- 0.1.1 : reserved dictID ranges
1694- 0.1.0 : initial release
1695