xref: /freebsd/sys/contrib/zstd/lib/common/pool.c (revision 148a8da8)
1 /*
2  * Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under both the BSD-style license (found in the
6  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7  * in the COPYING file in the root directory of this source tree).
8  * You may select, at your option, one of the above-listed licenses.
9  */
10 
11 
12 /* ======   Dependencies   ======= */
13 #include <stddef.h>    /* size_t */
14 #include "debug.h"     /* assert */
15 #include "zstd_internal.h"  /* ZSTD_malloc, ZSTD_free */
16 #include "pool.h"
17 
18 /* ======   Compiler specifics   ====== */
19 #if defined(_MSC_VER)
20 #  pragma warning(disable : 4204)        /* disable: C4204: non-constant aggregate initializer */
21 #endif
22 
23 
24 #ifdef ZSTD_MULTITHREAD
25 
26 #include "threading.h"   /* pthread adaptation */
27 
28 /* A job is a function and an opaque argument */
29 typedef struct POOL_job_s {
30     POOL_function function;
31     void *opaque;
32 } POOL_job;
33 
34 struct POOL_ctx_s {
35     ZSTD_customMem customMem;
36     /* Keep track of the threads */
37     ZSTD_pthread_t* threads;
38     size_t threadCapacity;
39     size_t threadLimit;
40 
41     /* The queue is a circular buffer */
42     POOL_job *queue;
43     size_t queueHead;
44     size_t queueTail;
45     size_t queueSize;
46 
47     /* The number of threads working on jobs */
48     size_t numThreadsBusy;
49     /* Indicates if the queue is empty */
50     int queueEmpty;
51 
52     /* The mutex protects the queue */
53     ZSTD_pthread_mutex_t queueMutex;
54     /* Condition variable for pushers to wait on when the queue is full */
55     ZSTD_pthread_cond_t queuePushCond;
56     /* Condition variables for poppers to wait on when the queue is empty */
57     ZSTD_pthread_cond_t queuePopCond;
58     /* Indicates if the queue is shutting down */
59     int shutdown;
60 };
61 
62 /* POOL_thread() :
63  * Work thread for the thread pool.
64  * Waits for jobs and executes them.
65  * @returns : NULL on failure else non-null.
66  */
67 static void* POOL_thread(void* opaque) {
68     POOL_ctx* const ctx = (POOL_ctx*)opaque;
69     if (!ctx) { return NULL; }
70     for (;;) {
71         /* Lock the mutex and wait for a non-empty queue or until shutdown */
72         ZSTD_pthread_mutex_lock(&ctx->queueMutex);
73 
74         while ( ctx->queueEmpty
75             || (ctx->numThreadsBusy >= ctx->threadLimit) ) {
76             if (ctx->shutdown) {
77                 /* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit),
78                  * a few threads will be shutdown while !queueEmpty,
79                  * but enough threads will remain active to finish the queue */
80                 ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
81                 return opaque;
82             }
83             ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
84         }
85         /* Pop a job off the queue */
86         {   POOL_job const job = ctx->queue[ctx->queueHead];
87             ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
88             ctx->numThreadsBusy++;
89             ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
90             /* Unlock the mutex, signal a pusher, and run the job */
91             ZSTD_pthread_cond_signal(&ctx->queuePushCond);
92             ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
93 
94             job.function(job.opaque);
95 
96             /* If the intended queue size was 0, signal after finishing job */
97             ZSTD_pthread_mutex_lock(&ctx->queueMutex);
98             ctx->numThreadsBusy--;
99             if (ctx->queueSize == 1) {
100                 ZSTD_pthread_cond_signal(&ctx->queuePushCond);
101             }
102             ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
103         }
104     }  /* for (;;) */
105     assert(0);  /* Unreachable */
106 }
107 
108 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
109     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
110 }
111 
112 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
113                                ZSTD_customMem customMem) {
114     POOL_ctx* ctx;
115     /* Check parameters */
116     if (!numThreads) { return NULL; }
117     /* Allocate the context and zero initialize */
118     ctx = (POOL_ctx*)ZSTD_calloc(sizeof(POOL_ctx), customMem);
119     if (!ctx) { return NULL; }
120     /* Initialize the job queue.
121      * It needs one extra space since one space is wasted to differentiate
122      * empty and full queues.
123      */
124     ctx->queueSize = queueSize + 1;
125     ctx->queue = (POOL_job*)ZSTD_malloc(ctx->queueSize * sizeof(POOL_job), customMem);
126     ctx->queueHead = 0;
127     ctx->queueTail = 0;
128     ctx->numThreadsBusy = 0;
129     ctx->queueEmpty = 1;
130     (void)ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL);
131     (void)ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL);
132     (void)ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL);
133     ctx->shutdown = 0;
134     /* Allocate space for the thread handles */
135     ctx->threads = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), customMem);
136     ctx->threadCapacity = 0;
137     ctx->customMem = customMem;
138     /* Check for errors */
139     if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
140     /* Initialize the threads */
141     {   size_t i;
142         for (i = 0; i < numThreads; ++i) {
143             if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
144                 ctx->threadCapacity = i;
145                 POOL_free(ctx);
146                 return NULL;
147         }   }
148         ctx->threadCapacity = numThreads;
149         ctx->threadLimit = numThreads;
150     }
151     return ctx;
152 }
153 
154 /*! POOL_join() :
155     Shutdown the queue, wake any sleeping threads, and join all of the threads.
156 */
157 static void POOL_join(POOL_ctx* ctx) {
158     /* Shut down the queue */
159     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
160     ctx->shutdown = 1;
161     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
162     /* Wake up sleeping threads */
163     ZSTD_pthread_cond_broadcast(&ctx->queuePushCond);
164     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
165     /* Join all of the threads */
166     {   size_t i;
167         for (i = 0; i < ctx->threadCapacity; ++i) {
168             ZSTD_pthread_join(ctx->threads[i], NULL);  /* note : could fail */
169     }   }
170 }
171 
172 void POOL_free(POOL_ctx *ctx) {
173     if (!ctx) { return; }
174     POOL_join(ctx);
175     ZSTD_pthread_mutex_destroy(&ctx->queueMutex);
176     ZSTD_pthread_cond_destroy(&ctx->queuePushCond);
177     ZSTD_pthread_cond_destroy(&ctx->queuePopCond);
178     ZSTD_free(ctx->queue, ctx->customMem);
179     ZSTD_free(ctx->threads, ctx->customMem);
180     ZSTD_free(ctx, ctx->customMem);
181 }
182 
183 
184 
185 size_t POOL_sizeof(POOL_ctx *ctx) {
186     if (ctx==NULL) return 0;  /* supports sizeof NULL */
187     return sizeof(*ctx)
188         + ctx->queueSize * sizeof(POOL_job)
189         + ctx->threadCapacity * sizeof(ZSTD_pthread_t);
190 }
191 
192 
193 /* @return : 0 on success, 1 on error */
194 static int POOL_resize_internal(POOL_ctx* ctx, size_t numThreads)
195 {
196     if (numThreads <= ctx->threadCapacity) {
197         if (!numThreads) return 1;
198         ctx->threadLimit = numThreads;
199         return 0;
200     }
201     /* numThreads > threadCapacity */
202     {   ZSTD_pthread_t* const threadPool = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), ctx->customMem);
203         if (!threadPool) return 1;
204         /* replace existing thread pool */
205         memcpy(threadPool, ctx->threads, ctx->threadCapacity * sizeof(*threadPool));
206         ZSTD_free(ctx->threads, ctx->customMem);
207         ctx->threads = threadPool;
208         /* Initialize additional threads */
209         {   size_t threadId;
210             for (threadId = ctx->threadCapacity; threadId < numThreads; ++threadId) {
211                 if (ZSTD_pthread_create(&threadPool[threadId], NULL, &POOL_thread, ctx)) {
212                     ctx->threadCapacity = threadId;
213                     return 1;
214             }   }
215     }   }
216     /* successfully expanded */
217     ctx->threadCapacity = numThreads;
218     ctx->threadLimit = numThreads;
219     return 0;
220 }
221 
222 /* @return : 0 on success, 1 on error */
223 int POOL_resize(POOL_ctx* ctx, size_t numThreads)
224 {
225     int result;
226     if (ctx==NULL) return 1;
227     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
228     result = POOL_resize_internal(ctx, numThreads);
229     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
230     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
231     return result;
232 }
233 
234 /**
235  * Returns 1 if the queue is full and 0 otherwise.
236  *
237  * When queueSize is 1 (pool was created with an intended queueSize of 0),
238  * then a queue is empty if there is a thread free _and_ no job is waiting.
239  */
240 static int isQueueFull(POOL_ctx const* ctx) {
241     if (ctx->queueSize > 1) {
242         return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
243     } else {
244         return (ctx->numThreadsBusy == ctx->threadLimit) ||
245                !ctx->queueEmpty;
246     }
247 }
248 
249 
250 static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
251 {
252     POOL_job const job = {function, opaque};
253     assert(ctx != NULL);
254     if (ctx->shutdown) return;
255 
256     ctx->queueEmpty = 0;
257     ctx->queue[ctx->queueTail] = job;
258     ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
259     ZSTD_pthread_cond_signal(&ctx->queuePopCond);
260 }
261 
262 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
263 {
264     assert(ctx != NULL);
265     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
266     /* Wait until there is space in the queue for the new job */
267     while (isQueueFull(ctx) && (!ctx->shutdown)) {
268         ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
269     }
270     POOL_add_internal(ctx, function, opaque);
271     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
272 }
273 
274 
275 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
276 {
277     assert(ctx != NULL);
278     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
279     if (isQueueFull(ctx)) {
280         ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
281         return 0;
282     }
283     POOL_add_internal(ctx, function, opaque);
284     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
285     return 1;
286 }
287 
288 
289 #else  /* ZSTD_MULTITHREAD  not defined */
290 
291 /* ========================== */
292 /* No multi-threading support */
293 /* ========================== */
294 
295 
296 /* We don't need any data, but if it is empty, malloc() might return NULL. */
297 struct POOL_ctx_s {
298     int dummy;
299 };
300 static POOL_ctx g_ctx;
301 
302 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
303     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
304 }
305 
306 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) {
307     (void)numThreads;
308     (void)queueSize;
309     (void)customMem;
310     return &g_ctx;
311 }
312 
313 void POOL_free(POOL_ctx* ctx) {
314     assert(!ctx || ctx == &g_ctx);
315     (void)ctx;
316 }
317 
318 int POOL_resize(POOL_ctx* ctx, size_t numThreads) {
319     (void)ctx; (void)numThreads;
320     return 0;
321 }
322 
323 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
324     (void)ctx;
325     function(opaque);
326 }
327 
328 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
329     (void)ctx;
330     function(opaque);
331     return 1;
332 }
333 
334 size_t POOL_sizeof(POOL_ctx* ctx) {
335     if (ctx==NULL) return 0;  /* supports sizeof NULL */
336     assert(ctx == &g_ctx);
337     return sizeof(*ctx);
338 }
339 
340 #endif  /* ZSTD_MULTITHREAD */
341