xref: /freebsd/sys/dev/fb/splash_bmp.c (revision bdd1243d)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause
3  *
4  * Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
5  * Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org>
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * $FreeBSD$
30  */
31 
32 #include <sys/param.h>
33 #include <sys/systm.h>
34 #include <sys/kernel.h>
35 #include <sys/module.h>
36 #include <sys/linker.h>
37 #include <sys/fbio.h>
38 
39 #include <dev/fb/fbreg.h>
40 #include <dev/fb/splashreg.h>
41 #include <dev/fb/vgareg.h>
42 
43 #include <isa/isareg.h>
44 
45 #define FADE_TIMEOUT	15	/* sec */
46 #define FADE_LEVELS	10
47 
48 static int splash_mode = -1;
49 static int splash_on = FALSE;
50 
51 static int bmp_start(video_adapter_t *adp);
52 static int bmp_end(video_adapter_t *adp);
53 static int bmp_splash(video_adapter_t *adp, int on);
54 static int bmp_Init(char *data, int swidth, int sheight, int sdepth);
55 static int bmp_Draw(video_adapter_t *adp);
56 
57 static splash_decoder_t bmp_decoder = {
58     "splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE,
59 };
60 
61 SPLASH_DECODER(splash_bmp, bmp_decoder);
62 
63 static int
64 bmp_start(video_adapter_t *adp)
65 {
66     /* currently only 256-color modes are supported XXX */
67     static int		modes[] = {
68 			M_VESA_CG640x480,
69 			M_VESA_CG800x600,
70 			M_VESA_CG1024x768,
71 			M_CG640x480,
72     			/*
73 			 * As 320x200 doesn't generally look great,
74 			 * it's least preferred here.
75 			 */
76 			M_VGA_CG320,
77 			-1,
78     };
79     video_info_t 	info;
80     int			i;
81 
82     if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) {
83 	printf("splash_bmp: No bitmap file found\n");
84 	return ENODEV;
85     }
86     for (i = 0; modes[i] >= 0; ++i) {
87 	if ((vidd_get_info(adp, modes[i], &info) == 0) &&
88 	    (bmp_Init((u_char *)bmp_decoder.data, info.vi_width,
89 		      info.vi_height, info.vi_depth) == 0))
90 	    break;
91     }
92     splash_mode = modes[i];
93     if (splash_mode < 0)
94 	printf("splash_bmp: No appropriate video mode found\n");
95     if (bootverbose)
96 	printf("bmp_start(): splash_mode:%d\n", splash_mode);
97     return ((splash_mode < 0) ? ENODEV : 0);
98 }
99 
100 static int
101 bmp_end(video_adapter_t *adp)
102 {
103     /* nothing to do */
104     return 0;
105 }
106 
107 static int
108 bmp_splash(video_adapter_t *adp, int on)
109 {
110     static u_char	pal[256*3];
111     static long		time_stamp;
112     u_char		tpal[256*3];
113     static int		fading = TRUE, brightness = FADE_LEVELS;
114     struct timeval	tv;
115     int			i;
116 
117     if (on) {
118 	if (!splash_on) {
119 	    /* set up the video mode and draw something */
120 	    if (vidd_set_mode(adp, splash_mode))
121 		return 1;
122 	    if (bmp_Draw(adp))
123 		return 1;
124 	    vidd_save_palette(adp, pal);
125 	    time_stamp = 0;
126 	    splash_on = TRUE;
127 	}
128 	/*
129 	 * This is a kludge to fade the image away.  This section of the
130 	 * code takes effect only after the system is completely up.
131 	 * FADE_TIMEOUT should be configurable.
132 	 */
133 	if (!cold) {
134 	    getmicrotime(&tv);
135 	    if (time_stamp == 0)
136 		time_stamp = tv.tv_sec;
137 	    if (tv.tv_sec > time_stamp + FADE_TIMEOUT) {
138 		if (fading)
139 		    if (brightness == 0) {
140 			fading = FALSE;
141 			brightness++;
142 		    }
143 		    else brightness--;
144 		else
145 		    if (brightness == FADE_LEVELS) {
146 			fading = TRUE;
147 			brightness--;
148 		    }
149 		    else brightness++;
150 		for (i = 0; i < sizeof(pal); ++i) {
151 		    tpal[i] = pal[i] * brightness / FADE_LEVELS;
152 		}
153 		vidd_load_palette(adp, tpal);
154 		time_stamp = tv.tv_sec;
155 	    }
156 	}
157 	return 0;
158     } else {
159 	/* the video mode will be restored by the caller */
160 	splash_on = FALSE;
161 	return 0;
162     }
163 }
164 
165 /*
166 ** Code to handle Microsoft DIB (".BMP") format images.
167 **
168 ** Blame me (msmith@freebsd.org) if this is broken, not Soren.
169 */
170 
171 typedef struct tagBITMAPFILEHEADER {    /* bmfh */
172     u_short	bfType;
173     int		bfSize;
174     u_short	bfReserved1;
175     u_short	bfReserved2;
176     int		bfOffBits;
177 } __packed BITMAPFILEHEADER;
178 
179 typedef struct tagBITMAPINFOHEADER {    /* bmih */
180     int		biSize;
181     int		biWidth;
182     int		biHeight;
183     short	biPlanes;
184     short	biBitCount;
185     int		biCompression;
186     int		biSizeImage;
187     int		biXPelsPerMeter;
188     int		biYPelsPerMeter;
189     int		biClrUsed;
190     int		biClrImportant;
191 } __packed BITMAPINFOHEADER;
192 
193 typedef struct tagRGBQUAD {     /* rgbq */
194     u_char	rgbBlue;
195     u_char	rgbGreen;
196     u_char	rgbRed;
197     u_char	rgbReserved;
198 } __packed RGBQUAD;
199 
200 typedef struct tagBITMAPINFO {  /* bmi */
201     BITMAPINFOHEADER	bmiHeader;
202     RGBQUAD		bmiColors[256];
203 } __packed BITMAPINFO;
204 
205 typedef struct tagBITMAPF
206 {
207     BITMAPFILEHEADER	bmfh;
208     BITMAPINFO		bmfi;
209 } __packed BITMAPF;
210 
211 #define BI_RGB		0
212 #define BI_RLE8		1
213 #define BI_RLE4		2
214 
215 /*
216 ** all we actually care about the image
217 */
218 typedef struct
219 {
220     int		width,height;		/* image dimensions */
221     int		swidth,sheight;		/* screen dimensions for the current mode */
222     u_char	depth;			/* image depth (1, 4, 8, 24 bits) */
223     u_char	sdepth;			/* screen depth (1, 4, 8 bpp) */
224     int		ncols;			/* number of colours */
225     u_char	palette[256][3];	/* raw palette data */
226     u_char	format;			/* one of the BI_* constants above */
227     u_char	*data;			/* pointer to the raw data */
228     u_char	*index;			/* running pointer to the data while drawing */
229     u_char	*vidmem;		/* video memory allocated for drawing */
230     video_adapter_t *adp;
231     int		bank;
232 } BMP_INFO;
233 
234 static BMP_INFO bmp_info;
235 
236 /*
237 ** bmp_SetPix
238 **
239 ** Given (info), set the pixel at (x),(y) to (val)
240 **
241 */
242 static void
243 bmp_SetPix(BMP_INFO *info, int x, int y, u_char val)
244 {
245     int		sofs, bofs;
246     int		newbank;
247 
248     /*
249      * range check to avoid explosions
250      */
251     if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight))
252 	return;
253 
254     /*
255      * calculate offset into video memory;
256      * because 0,0 is bottom-left for DIB, we have to convert.
257      */
258     sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2)
259 		* info->adp->va_line_width);
260     x += (info->swidth - info->width) / 2;
261 
262     switch(info->sdepth) {
263     case 4:
264     case 1:
265 	/* EGA/VGA planar modes */
266 	sofs += (x >> 3);
267 	newbank = sofs/info->adp->va_window_size;
268 	if (info->bank != newbank) {
269 	    vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
270 	    info->bank = newbank;
271 	}
272 	sofs %= info->adp->va_window_size;
273 	bofs = x & 0x7;				/* offset within byte */
274 	outw(GDCIDX, (0x8000 >> bofs) | 0x08);	/* bit mask */
275 	outw(GDCIDX, (val << 8) | 0x00);	/* set/reset */
276 	*(info->vidmem + sofs) ^= 0xff;		/* read-modify-write */
277 	break;
278 
279     case 8:
280 	sofs += x;
281 	newbank = sofs/info->adp->va_window_size;
282 	if (info->bank != newbank) {
283 	    vidd_set_win_org(info->adp, newbank*info->adp->va_window_size);
284 	    info->bank = newbank;
285 	}
286 	sofs %= info->adp->va_window_size;
287 	*(info->vidmem+sofs) = val;
288 	break;
289     }
290 }
291 
292 /*
293 ** bmp_DecodeRLE4
294 **
295 ** Given (data) pointing to a line of RLE4-format data and (line) being the starting
296 ** line onscreen, decode the line.
297 */
298 static void
299 bmp_DecodeRLE4(BMP_INFO *info, int line)
300 {
301     int		count;		/* run count */
302     u_char	val;
303     int		x,y;		/* screen position */
304 
305     x = 0;			/* starting position */
306     y = line;
307 
308     /* loop reading data */
309     for (;;) {
310 	/*
311 	 * encoded mode starts with a run length, and then a byte with
312 	 * two colour indexes to alternate between for the run
313 	 */
314 	if (*info->index) {
315 	    for (count = 0; count < *info->index; count++, x++) {
316 		if (count & 1) {		/* odd count, low nybble */
317 		    bmp_SetPix(info, x, y, *(info->index+1) & 0x0f);
318 		} else {			/* even count, high nybble */
319 		    bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f);
320 		}
321 	    }
322 	    info->index += 2;
323         /*
324 	 * A leading zero is an escape; it may signal the end of the
325 	 * bitmap, a cursor move, or some absolute data.
326 	 */
327 	} else {	/* zero tag may be absolute mode or an escape */
328 	    switch (*(info->index+1)) {
329 	    case 0:				/* end of line */
330 		info->index += 2;
331 		return;
332 	    case 1:				/* end of bitmap */
333 		info->index = NULL;
334 		return;
335 	    case 2:				/* move */
336 		x += *(info->index + 2);	/* new coords */
337 		y += *(info->index + 3);
338 		info->index += 4;
339 		break;
340 	    default:				/* literal bitmap data */
341 		for (count = 0; count < *(info->index + 1); count++, x++) {
342 		    val = *(info->index + 2 + (count / 2));	/* byte with nybbles */
343 		    if (count & 1) {
344 			val &= 0xf;		/* get low nybble */
345 		    } else {
346 			val = (val >> 4);	/* get high nybble */
347 		    }
348 		    bmp_SetPix(info, x, y, val);
349 		}
350 		/* warning, this depends on integer truncation, do not hand-optimise! */
351 		info->index += 2 + ((count + 3) / 4) * 2;
352 		break;
353 	    }
354 	}
355     }
356 }
357 
358 /*
359 ** bmp_DecodeRLE8
360 ** Given (data) pointing to a line of RLE8-format data and (line) being the starting
361 ** line onscreen, decode the line.
362 */
363 static void
364 bmp_DecodeRLE8(BMP_INFO *info, int line)
365 {
366     int		count;		/* run count */
367     int		x,y;		/* screen position */
368 
369     x = 0;			/* starting position */
370     y = line;
371 
372     /* loop reading data */
373     for(;;) {
374 	/*
375 	 * encoded mode starts with a run length, and then a byte with
376 	 * two colour indexes to alternate between for the run
377 	 */
378 	if (*info->index) {
379 	    for (count = 0; count < *info->index; count++, x++)
380 		bmp_SetPix(info, x, y, *(info->index+1));
381 	    info->index += 2;
382         /*
383 	 * A leading zero is an escape; it may signal the end of the
384 	 * bitmap, a cursor move, or some absolute data.
385 	 */
386 	} else {	/* zero tag may be absolute mode or an escape */
387 	    switch(*(info->index+1)) {
388 	    case 0:				/* end of line */
389 		info->index += 2;
390 		return;
391 	    case 1:				/* end of bitmap */
392 		info->index = NULL;
393 		return;
394 	    case 2:				/* move */
395 		x += *(info->index + 2);	/* new coords */
396 		y += *(info->index + 3);
397 		info->index += 4;
398 		break;
399 	    default:				/* literal bitmap data */
400 		for (count = 0; count < *(info->index + 1); count++, x++)
401 		    bmp_SetPix(info, x, y, *(info->index + 2 + count));
402 		/* must be an even count */
403 		info->index += 2 + count + (count & 1);
404 		break;
405 	    }
406 	}
407     }
408 }
409 
410 /*
411 ** bmp_DecodeLine
412 **
413 ** Given (info) pointing to an image being decoded, (line) being the line currently
414 ** being displayed, decode a line of data.
415 */
416 static void
417 bmp_DecodeLine(BMP_INFO *info, int line)
418 {
419     int		x;
420     u_char	val, mask, *p;
421 
422     switch(info->format) {
423     case BI_RGB:
424     	switch(info->depth) {
425 	case 8:
426 	    for (x = 0; x < info->width; x++, info->index++)
427 		bmp_SetPix(info, x, line, *info->index);
428 	    info->index += 3 - (--x % 4);
429 	    break;
430 	case 4:
431 	    p = info->index;
432 	    for (x = 0; x < info->width; x++) {
433 		if (x & 1) {
434 		    val = *p & 0xf;	/* get low nybble */
435 		    p++;
436 		} else {
437 		    val = *p >> 4;	/* get high nybble */
438 		}
439 		bmp_SetPix(info, x, line, val);
440 	    }
441 	    /* warning, this depends on integer truncation, do not hand-optimise! */
442 	    info->index += ((x + 7) / 8) * 4;
443 	    break;
444 	case 1:
445 	    p = info->index;
446 	    mask = 0x80;
447 	    for (x = 0; x < info->width; x++) {
448 		val = (*p & mask) ? 1 : 0;
449 		mask >>= 1;
450 		if (mask == 0) {
451 		    mask = 0x80;
452 		    p++;
453 		}
454 		bmp_SetPix(info, x, line, val);
455 	    }
456 	    /* warning, this depends on integer truncation, do not hand-optimise! */
457 	    info->index += ((x + 31) / 32) * 4;
458 	    break;
459 	}
460 	break;
461     case BI_RLE4:
462 	bmp_DecodeRLE4(info, line);
463 	break;
464     case BI_RLE8:
465 	bmp_DecodeRLE8(info, line);
466 	break;
467     }
468 }
469 
470 /*
471 ** bmp_Init
472 **
473 ** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what
474 ** can be learnt from it.  Return nonzero if the file isn't usable.
475 **
476 ** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we
477 ** can work with these.
478 */
479 static int
480 bmp_Init(char *data, int swidth, int sheight, int sdepth)
481 {
482     BITMAPF	*bmf = (BITMAPF *)data;
483     int		pind;
484 
485     bmp_info.data = NULL;	/* assume setup failed */
486 
487     /* check file ID */
488     if (bmf->bmfh.bfType != 0x4d42) {
489 	printf("splash_bmp: not a BMP file\n");
490 	return(1);		/* XXX check word ordering for big-endian ports? */
491     }
492 
493     /* do we understand this bitmap format? */
494     if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) {
495 	printf("splash_bmp: unsupported BMP format (size=%d)\n",
496 		bmf->bmfi.bmiHeader.biSize);
497 	return(1);
498     }
499 
500     /* save what we know about the screen */
501     bmp_info.swidth = swidth;
502     bmp_info.sheight = sheight;
503     bmp_info.sdepth = sdepth;
504 
505     /* where's the data? */
506     bmp_info.data = (u_char *)data + bmf->bmfh.bfOffBits;
507 
508     /* image parameters */
509     bmp_info.width = bmf->bmfi.bmiHeader.biWidth;
510     bmp_info.height = bmf->bmfi.bmiHeader.biHeight;
511     bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount;
512     bmp_info.format = bmf->bmfi.bmiHeader.biCompression;
513 
514     switch(bmp_info.format) {	/* check compression format */
515     case BI_RGB:
516     case BI_RLE4:
517     case BI_RLE8:
518 	break;
519     default:
520 	printf("splash_bmp: unsupported compression format\n");
521 	return(1);		/* unsupported compression format */
522     }
523 
524     /* palette details */
525     bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed);
526     bzero(bmp_info.palette,sizeof(bmp_info.palette));
527     if (bmp_info.ncols == 0) {	/* uses all of them */
528 	bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount;
529     }
530     if ((bmp_info.height > bmp_info.sheight) ||
531 	(bmp_info.width > bmp_info.swidth) ||
532 	(bmp_info.ncols > (1 << sdepth))) {
533 	if (bootverbose)
534 	    printf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n",
535 		   bmp_info.width, bmp_info.height, bmp_info.ncols);
536 	return(1);
537     }
538 
539     /* read palette */
540     for (pind = 0; pind < bmp_info.ncols; pind++) {
541 	bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed;
542 	bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen;
543 	bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue;
544     }
545     return(0);
546 }
547 
548 /*
549 ** bmp_Draw
550 **
551 ** Render the image.  Return nonzero if that's not possible.
552 **
553 */
554 static int
555 bmp_Draw(video_adapter_t *adp)
556 {
557     int		line;
558 #if 0
559     int		i;
560 #endif
561 
562     if (bmp_info.data == NULL) {	/* init failed, do nothing */
563 	return(1);
564     }
565 
566     /* clear the screen */
567     bmp_info.vidmem = (u_char *)adp->va_window;
568     bmp_info.adp = adp;
569     vidd_clear(adp);
570     vidd_set_win_org(adp, 0);
571     bmp_info.bank = 0;
572 
573     /* initialise the info structure for drawing */
574     bmp_info.index = bmp_info.data;
575 
576     /* set the palette for our image */
577     vidd_load_palette(adp, (u_char *)&bmp_info.palette);
578 
579 #if 0
580     /* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */
581     if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) {
582 	inb(adp->va_crtc_addr + 6);		/* reset flip-flop */
583 	outb(ATC, 0x14);
584 	outb(ATC, 0);
585 	for (i = 0; i < 16; ++i) {
586 	    outb(ATC, i);
587 	    outb(ATC, i);
588 	}
589 	inb(adp->va_crtc_addr + 6);		/* reset flip-flop */
590 	outb(ATC, 0x20);			/* enable palette */
591 
592 	outw(GDCIDX, 0x0f01);			/* set/reset enable */
593 
594 	if (bmp_info.sdepth == 1)
595 	    outw(TSIDX, 0x0102);		/* unmask plane #0 */
596     }
597 #endif
598 
599     for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) {
600 	bmp_DecodeLine(&bmp_info, line);
601     }
602     return(0);
603 }
604