xref: /freebsd/sys/kern/subr_unit.c (revision 85732ac8)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3  *
4  * Copyright (c) 2004 Poul-Henning Kamp
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  *
28  * $FreeBSD$
29  *
30  *
31  * Unit number allocation functions.
32  *
33  * These functions implement a mixed run-length/bitmap management of unit
34  * number spaces in a very memory efficient manner.
35  *
36  * Allocation policy is always lowest free number first.
37  *
38  * A return value of -1 signals that no more unit numbers are available.
39  *
40  * There is no cost associated with the range of unitnumbers, so unless
41  * the resource really is finite, specify INT_MAX to new_unrhdr() and
42  * forget about checking the return value.
43  *
44  * If a mutex is not provided when the unit number space is created, a
45  * default global mutex is used.  The advantage to passing a mutex in, is
46  * that the alloc_unrl() function can be called with the mutex already
47  * held (it will not be released by alloc_unrl()).
48  *
49  * The allocation function alloc_unr{l}() never sleeps (but it may block on
50  * the mutex of course).
51  *
52  * Freeing a unit number may require allocating memory, and can therefore
53  * sleep so the free_unr() function does not come in a pre-locked variant.
54  *
55  * A userland test program is included.
56  *
57  * Memory usage is a very complex function of the exact allocation
58  * pattern, but always very compact:
59  *    * For the very typical case where a single unbroken run of unit
60  *      numbers are allocated 44 bytes are used on i386.
61  *    * For a unit number space of 1000 units and the random pattern
62  *      in the usermode test program included, the worst case usage
63  *	was 252 bytes on i386 for 500 allocated and 500 free units.
64  *    * For a unit number space of 10000 units and the random pattern
65  *      in the usermode test program included, the worst case usage
66  *	was 798 bytes on i386 for 5000 allocated and 5000 free units.
67  *    * The worst case is where every other unit number is allocated and
68  *	the rest are free.  In that case 44 + N/4 bytes are used where
69  *	N is the number of the highest unit allocated.
70  */
71 
72 #include <sys/param.h>
73 #include <sys/types.h>
74 #include <sys/_unrhdr.h>
75 
76 #ifdef _KERNEL
77 
78 #include <sys/bitstring.h>
79 #include <sys/malloc.h>
80 #include <sys/kernel.h>
81 #include <sys/systm.h>
82 #include <sys/limits.h>
83 #include <sys/lock.h>
84 #include <sys/mutex.h>
85 
86 /*
87  * In theory it would be smarter to allocate the individual blocks
88  * with the zone allocator, but at this time the expectation is that
89  * there will typically not even be enough allocations to fill a single
90  * page, so we stick with malloc for now.
91  */
92 static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
93 
94 #define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
95 #define Free(foo) free(foo, M_UNIT)
96 
97 static struct mtx unitmtx;
98 
99 MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
100 
101 #ifdef UNR64_LOCKED
102 uint64_t
103 alloc_unr64(struct unrhdr64 *unr64)
104 {
105 	uint64_t item;
106 
107 	mtx_lock(&unitmtx);
108 	item = unr64->counter++;
109 	mtx_unlock(&unitmtx);
110 	return (item);
111 }
112 #endif
113 
114 #else /* ...USERLAND */
115 
116 #include <bitstring.h>
117 #include <err.h>
118 #include <errno.h>
119 #include <getopt.h>
120 #include <stdbool.h>
121 #include <stdio.h>
122 #include <stdlib.h>
123 #include <string.h>
124 
125 #define KASSERT(cond, arg) \
126 	do { \
127 		if (!(cond)) { \
128 			printf arg; \
129 			abort(); \
130 		} \
131 	} while (0)
132 
133 static int no_alloc;
134 #define Malloc(foo) _Malloc(foo, __LINE__)
135 static void *
136 _Malloc(size_t foo, int line)
137 {
138 
139 	KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
140 	return (calloc(foo, 1));
141 }
142 #define Free(foo) free(foo)
143 
144 struct unrhdr;
145 
146 
147 struct mtx {
148 	int	state;
149 } unitmtx;
150 
151 static void
152 mtx_lock(struct mtx *mp)
153 {
154 	KASSERT(mp->state == 0, ("mutex already locked"));
155 	mp->state = 1;
156 }
157 
158 static void
159 mtx_unlock(struct mtx *mp)
160 {
161 	KASSERT(mp->state == 1, ("mutex not locked"));
162 	mp->state = 0;
163 }
164 
165 #define MA_OWNED	9
166 
167 static void
168 mtx_assert(struct mtx *mp, int flag)
169 {
170 	if (flag == MA_OWNED) {
171 		KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
172 	}
173 }
174 
175 #define CTASSERT(foo)
176 #define WITNESS_WARN(flags, lock, fmt, ...)	(void)0
177 
178 #endif /* USERLAND */
179 
180 /*
181  * This is our basic building block.
182  *
183  * It can be used in three different ways depending on the value of the ptr
184  * element:
185  *     If ptr is NULL, it represents a run of free items.
186  *     If ptr points to the unrhdr it represents a run of allocated items.
187  *     Otherwise it points to a bitstring of allocated items.
188  *
189  * For runs the len field is the length of the run.
190  * For bitmaps the len field represents the number of allocated items.
191  *
192  * The bitmap is the same size as struct unr to optimize memory management.
193  */
194 struct unr {
195 	TAILQ_ENTRY(unr)	list;
196 	u_int			len;
197 	void			*ptr;
198 };
199 
200 struct unrb {
201 	bitstr_t		map[sizeof(struct unr) / sizeof(bitstr_t)];
202 };
203 
204 CTASSERT((sizeof(struct unr) % sizeof(bitstr_t)) == 0);
205 
206 /* Number of bits we can store in the bitmap */
207 #define NBITS (8 * sizeof(((struct unrb*)NULL)->map))
208 
209 /* Is the unrb empty in at least the first len bits? */
210 static inline bool
211 ub_empty(struct unrb *ub, int len) {
212 	int first_set;
213 
214 	bit_ffs(ub->map, len, &first_set);
215 	return (first_set == -1);
216 }
217 
218 /* Is the unrb full?  That is, is the number of set elements equal to len? */
219 static inline bool
220 ub_full(struct unrb *ub, int len)
221 {
222 	int first_clear;
223 
224 	bit_ffc(ub->map, len, &first_clear);
225 	return (first_clear == -1);
226 }
227 
228 
229 #if defined(DIAGNOSTIC) || !defined(_KERNEL)
230 /*
231  * Consistency check function.
232  *
233  * Checks the internal consistency as well as we can.
234  *
235  * Called at all boundaries of this API.
236  */
237 static void
238 check_unrhdr(struct unrhdr *uh, int line)
239 {
240 	struct unr *up;
241 	struct unrb *ub;
242 	int w;
243 	u_int y, z;
244 
245 	y = uh->first;
246 	z = 0;
247 	TAILQ_FOREACH(up, &uh->head, list) {
248 		z++;
249 		if (up->ptr != uh && up->ptr != NULL) {
250 			ub = up->ptr;
251 			KASSERT (up->len <= NBITS,
252 			    ("UNR inconsistency: len %u max %zd (line %d)\n",
253 			    up->len, NBITS, line));
254 			z++;
255 			w = 0;
256 			bit_count(ub->map, 0, up->len, &w);
257 			y += w;
258 		} else if (up->ptr != NULL)
259 			y += up->len;
260 	}
261 	KASSERT (y == uh->busy,
262 	    ("UNR inconsistency: items %u found %u (line %d)\n",
263 	    uh->busy, y, line));
264 	KASSERT (z == uh->alloc,
265 	    ("UNR inconsistency: chunks %u found %u (line %d)\n",
266 	    uh->alloc, z, line));
267 }
268 
269 #else
270 
271 static __inline void
272 check_unrhdr(struct unrhdr *uh __unused, int line __unused)
273 {
274 
275 }
276 
277 #endif
278 
279 
280 /*
281  * Userland memory management.  Just use calloc and keep track of how
282  * many elements we have allocated for check_unrhdr().
283  */
284 
285 static __inline void *
286 new_unr(struct unrhdr *uh, void **p1, void **p2)
287 {
288 	void *p;
289 
290 	uh->alloc++;
291 	KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
292 	if (*p1 != NULL) {
293 		p = *p1;
294 		*p1 = NULL;
295 		return (p);
296 	} else {
297 		p = *p2;
298 		*p2 = NULL;
299 		return (p);
300 	}
301 }
302 
303 static __inline void
304 delete_unr(struct unrhdr *uh, void *ptr)
305 {
306 	struct unr *up;
307 
308 	uh->alloc--;
309 	up = ptr;
310 	TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
311 }
312 
313 void
314 clean_unrhdrl(struct unrhdr *uh)
315 {
316 	struct unr *up;
317 
318 	mtx_assert(uh->mtx, MA_OWNED);
319 	while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
320 		TAILQ_REMOVE(&uh->ppfree, up, list);
321 		mtx_unlock(uh->mtx);
322 		Free(up);
323 		mtx_lock(uh->mtx);
324 	}
325 
326 }
327 
328 void
329 clean_unrhdr(struct unrhdr *uh)
330 {
331 
332 	mtx_lock(uh->mtx);
333 	clean_unrhdrl(uh);
334 	mtx_unlock(uh->mtx);
335 }
336 
337 void
338 init_unrhdr(struct unrhdr *uh, int low, int high, struct mtx *mutex)
339 {
340 
341 	KASSERT(low >= 0 && low <= high,
342 	    ("UNR: use error: new_unrhdr(%d, %d)", low, high));
343 	if (mutex != NULL)
344 		uh->mtx = mutex;
345 	else
346 		uh->mtx = &unitmtx;
347 	TAILQ_INIT(&uh->head);
348 	TAILQ_INIT(&uh->ppfree);
349 	uh->low = low;
350 	uh->high = high;
351 	uh->first = 0;
352 	uh->last = 1 + (high - low);
353 	check_unrhdr(uh, __LINE__);
354 }
355 
356 /*
357  * Allocate a new unrheader set.
358  *
359  * Highest and lowest valid values given as parameters.
360  */
361 
362 struct unrhdr *
363 new_unrhdr(int low, int high, struct mtx *mutex)
364 {
365 	struct unrhdr *uh;
366 
367 	uh = Malloc(sizeof *uh);
368 	init_unrhdr(uh, low, high, mutex);
369 	return (uh);
370 }
371 
372 void
373 delete_unrhdr(struct unrhdr *uh)
374 {
375 
376 	check_unrhdr(uh, __LINE__);
377 	KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
378 	KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
379 	KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
380 	    ("unrhdr has postponed item for free"));
381 	Free(uh);
382 }
383 
384 void
385 clear_unrhdr(struct unrhdr *uh)
386 {
387 	struct unr *up, *uq;
388 
389 	KASSERT(TAILQ_EMPTY(&uh->ppfree),
390 	    ("unrhdr has postponed item for free"));
391 	TAILQ_FOREACH_SAFE(up, &uh->head, list, uq) {
392 		if (up->ptr != uh) {
393 			Free(up->ptr);
394 		}
395 		Free(up);
396 	}
397 	uh->busy = 0;
398 	uh->alloc = 0;
399 	init_unrhdr(uh, uh->low, uh->high, uh->mtx);
400 
401 	check_unrhdr(uh, __LINE__);
402 }
403 
404 static __inline int
405 is_bitmap(struct unrhdr *uh, struct unr *up)
406 {
407 	return (up->ptr != uh && up->ptr != NULL);
408 }
409 
410 /*
411  * Look for sequence of items which can be combined into a bitmap, if
412  * multiple are present, take the one which saves most memory.
413  *
414  * Return (1) if a sequence was found to indicate that another call
415  * might be able to do more.  Return (0) if we found no suitable sequence.
416  *
417  * NB: called from alloc_unr(), no new memory allocation allowed.
418  */
419 static int
420 optimize_unr(struct unrhdr *uh)
421 {
422 	struct unr *up, *uf, *us;
423 	struct unrb *ub, *ubf;
424 	u_int a, l, ba;
425 
426 	/*
427 	 * Look for the run of items (if any) which when collapsed into
428 	 * a bitmap would save most memory.
429 	 */
430 	us = NULL;
431 	ba = 0;
432 	TAILQ_FOREACH(uf, &uh->head, list) {
433 		if (uf->len >= NBITS)
434 			continue;
435 		a = 1;
436 		if (is_bitmap(uh, uf))
437 			a++;
438 		l = uf->len;
439 		up = uf;
440 		while (1) {
441 			up = TAILQ_NEXT(up, list);
442 			if (up == NULL)
443 				break;
444 			if ((up->len + l) > NBITS)
445 				break;
446 			a++;
447 			if (is_bitmap(uh, up))
448 				a++;
449 			l += up->len;
450 		}
451 		if (a > ba) {
452 			ba = a;
453 			us = uf;
454 		}
455 	}
456 	if (ba < 3)
457 		return (0);
458 
459 	/*
460 	 * If the first element is not a bitmap, make it one.
461 	 * Trying to do so without allocating more memory complicates things
462 	 * a bit
463 	 */
464 	if (!is_bitmap(uh, us)) {
465 		uf = TAILQ_NEXT(us, list);
466 		TAILQ_REMOVE(&uh->head, us, list);
467 		a = us->len;
468 		l = us->ptr == uh ? 1 : 0;
469 		ub = (void *)us;
470 		bit_nclear(ub->map, 0, NBITS - 1);
471 		if (l)
472 			bit_nset(ub->map, 0, a);
473 		if (!is_bitmap(uh, uf)) {
474 			if (uf->ptr == NULL)
475 				bit_nclear(ub->map, a, a + uf->len - 1);
476 			else
477 				bit_nset(ub->map, a, a + uf->len - 1);
478 			uf->ptr = ub;
479 			uf->len += a;
480 			us = uf;
481 		} else {
482 			ubf = uf->ptr;
483 			for (l = 0; l < uf->len; l++, a++) {
484 				if (bit_test(ubf->map, l))
485 					bit_set(ub->map, a);
486 				else
487 					bit_clear(ub->map, a);
488 			}
489 			uf->len = a;
490 			delete_unr(uh, uf->ptr);
491 			uf->ptr = ub;
492 			us = uf;
493 		}
494 	}
495 	ub = us->ptr;
496 	while (1) {
497 		uf = TAILQ_NEXT(us, list);
498 		if (uf == NULL)
499 			return (1);
500 		if (uf->len + us->len > NBITS)
501 			return (1);
502 		if (uf->ptr == NULL) {
503 			bit_nclear(ub->map, us->len, us->len + uf->len - 1);
504 			us->len += uf->len;
505 			TAILQ_REMOVE(&uh->head, uf, list);
506 			delete_unr(uh, uf);
507 		} else if (uf->ptr == uh) {
508 			bit_nset(ub->map, us->len, us->len + uf->len - 1);
509 			us->len += uf->len;
510 			TAILQ_REMOVE(&uh->head, uf, list);
511 			delete_unr(uh, uf);
512 		} else {
513 			ubf = uf->ptr;
514 			for (l = 0; l < uf->len; l++, us->len++) {
515 				if (bit_test(ubf->map, l))
516 					bit_set(ub->map, us->len);
517 				else
518 					bit_clear(ub->map, us->len);
519 			}
520 			TAILQ_REMOVE(&uh->head, uf, list);
521 			delete_unr(uh, ubf);
522 			delete_unr(uh, uf);
523 		}
524 	}
525 }
526 
527 /*
528  * See if a given unr should be collapsed with a neighbor.
529  *
530  * NB: called from alloc_unr(), no new memory allocation allowed.
531  */
532 static void
533 collapse_unr(struct unrhdr *uh, struct unr *up)
534 {
535 	struct unr *upp;
536 	struct unrb *ub;
537 
538 	/* If bitmap is all set or clear, change it to runlength */
539 	if (is_bitmap(uh, up)) {
540 		ub = up->ptr;
541 		if (ub_full(ub, up->len)) {
542 			delete_unr(uh, up->ptr);
543 			up->ptr = uh;
544 		} else if (ub_empty(ub, up->len)) {
545 			delete_unr(uh, up->ptr);
546 			up->ptr = NULL;
547 		}
548 	}
549 
550 	/* If nothing left in runlength, delete it */
551 	if (up->len == 0) {
552 		upp = TAILQ_PREV(up, unrhd, list);
553 		if (upp == NULL)
554 			upp = TAILQ_NEXT(up, list);
555 		TAILQ_REMOVE(&uh->head, up, list);
556 		delete_unr(uh, up);
557 		up = upp;
558 	}
559 
560 	/* If we have "hot-spot" still, merge with neighbor if possible */
561 	if (up != NULL) {
562 		upp = TAILQ_PREV(up, unrhd, list);
563 		if (upp != NULL && up->ptr == upp->ptr) {
564 			up->len += upp->len;
565 			TAILQ_REMOVE(&uh->head, upp, list);
566 			delete_unr(uh, upp);
567 			}
568 		upp = TAILQ_NEXT(up, list);
569 		if (upp != NULL && up->ptr == upp->ptr) {
570 			up->len += upp->len;
571 			TAILQ_REMOVE(&uh->head, upp, list);
572 			delete_unr(uh, upp);
573 		}
574 	}
575 
576 	/* Merge into ->first if possible */
577 	upp = TAILQ_FIRST(&uh->head);
578 	if (upp != NULL && upp->ptr == uh) {
579 		uh->first += upp->len;
580 		TAILQ_REMOVE(&uh->head, upp, list);
581 		delete_unr(uh, upp);
582 		if (up == upp)
583 			up = NULL;
584 	}
585 
586 	/* Merge into ->last if possible */
587 	upp = TAILQ_LAST(&uh->head, unrhd);
588 	if (upp != NULL && upp->ptr == NULL) {
589 		uh->last += upp->len;
590 		TAILQ_REMOVE(&uh->head, upp, list);
591 		delete_unr(uh, upp);
592 		if (up == upp)
593 			up = NULL;
594 	}
595 
596 	/* Try to make bitmaps */
597 	while (optimize_unr(uh))
598 		continue;
599 }
600 
601 /*
602  * Allocate a free unr.
603  */
604 int
605 alloc_unrl(struct unrhdr *uh)
606 {
607 	struct unr *up;
608 	struct unrb *ub;
609 	u_int x;
610 	int y;
611 
612 	mtx_assert(uh->mtx, MA_OWNED);
613 	check_unrhdr(uh, __LINE__);
614 	x = uh->low + uh->first;
615 
616 	up = TAILQ_FIRST(&uh->head);
617 
618 	/*
619 	 * If we have an ideal split, just adjust the first+last
620 	 */
621 	if (up == NULL && uh->last > 0) {
622 		uh->first++;
623 		uh->last--;
624 		uh->busy++;
625 		return (x);
626 	}
627 
628 	/*
629 	 * We can always allocate from the first list element, so if we have
630 	 * nothing on the list, we must have run out of unit numbers.
631 	 */
632 	if (up == NULL)
633 		return (-1);
634 
635 	KASSERT(up->ptr != uh, ("UNR first element is allocated"));
636 
637 	if (up->ptr == NULL) {	/* free run */
638 		uh->first++;
639 		up->len--;
640 	} else {		/* bitmap */
641 		ub = up->ptr;
642 		bit_ffc(ub->map, up->len, &y);
643 		KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
644 		bit_set(ub->map, y);
645 		x += y;
646 	}
647 	uh->busy++;
648 	collapse_unr(uh, up);
649 	return (x);
650 }
651 
652 int
653 alloc_unr(struct unrhdr *uh)
654 {
655 	int i;
656 
657 	mtx_lock(uh->mtx);
658 	i = alloc_unrl(uh);
659 	clean_unrhdrl(uh);
660 	mtx_unlock(uh->mtx);
661 	return (i);
662 }
663 
664 static int
665 alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2)
666 {
667 	struct unr *up, *upn;
668 	struct unrb *ub;
669 	u_int i, last, tl;
670 
671 	mtx_assert(uh->mtx, MA_OWNED);
672 
673 	if (item < uh->low + uh->first || item > uh->high)
674 		return (-1);
675 
676 	up = TAILQ_FIRST(&uh->head);
677 	/* Ideal split. */
678 	if (up == NULL && item - uh->low == uh->first) {
679 		uh->first++;
680 		uh->last--;
681 		uh->busy++;
682 		check_unrhdr(uh, __LINE__);
683 		return (item);
684 	}
685 
686 	i = item - uh->low - uh->first;
687 
688 	if (up == NULL) {
689 		up = new_unr(uh, p1, p2);
690 		up->ptr = NULL;
691 		up->len = i;
692 		TAILQ_INSERT_TAIL(&uh->head, up, list);
693 		up = new_unr(uh, p1, p2);
694 		up->ptr = uh;
695 		up->len = 1;
696 		TAILQ_INSERT_TAIL(&uh->head, up, list);
697 		uh->last = uh->high - uh->low - i;
698 		uh->busy++;
699 		check_unrhdr(uh, __LINE__);
700 		return (item);
701 	} else {
702 		/* Find the item which contains the unit we want to allocate. */
703 		TAILQ_FOREACH(up, &uh->head, list) {
704 			if (up->len > i)
705 				break;
706 			i -= up->len;
707 		}
708 	}
709 
710 	if (up == NULL) {
711 		if (i > 0) {
712 			up = new_unr(uh, p1, p2);
713 			up->ptr = NULL;
714 			up->len = i;
715 			TAILQ_INSERT_TAIL(&uh->head, up, list);
716 		}
717 		up = new_unr(uh, p1, p2);
718 		up->ptr = uh;
719 		up->len = 1;
720 		TAILQ_INSERT_TAIL(&uh->head, up, list);
721 		goto done;
722 	}
723 
724 	if (is_bitmap(uh, up)) {
725 		ub = up->ptr;
726 		if (bit_test(ub->map, i) == 0) {
727 			bit_set(ub->map, i);
728 			goto done;
729 		} else
730 			return (-1);
731 	} else if (up->ptr == uh)
732 		return (-1);
733 
734 	KASSERT(up->ptr == NULL,
735 	    ("alloc_unr_specificl: up->ptr != NULL (up=%p)", up));
736 
737 	/* Split off the tail end, if any. */
738 	tl = up->len - (1 + i);
739 	if (tl > 0) {
740 		upn = new_unr(uh, p1, p2);
741 		upn->ptr = NULL;
742 		upn->len = tl;
743 		TAILQ_INSERT_AFTER(&uh->head, up, upn, list);
744 	}
745 
746 	/* Split off head end, if any */
747 	if (i > 0) {
748 		upn = new_unr(uh, p1, p2);
749 		upn->len = i;
750 		upn->ptr = NULL;
751 		TAILQ_INSERT_BEFORE(up, upn, list);
752 	}
753 	up->len = 1;
754 	up->ptr = uh;
755 
756 done:
757 	last = uh->high - uh->low - (item - uh->low);
758 	if (uh->last > last)
759 		uh->last = last;
760 	uh->busy++;
761 	collapse_unr(uh, up);
762 	check_unrhdr(uh, __LINE__);
763 	return (item);
764 }
765 
766 int
767 alloc_unr_specific(struct unrhdr *uh, u_int item)
768 {
769 	void *p1, *p2;
770 	int i;
771 
772 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "alloc_unr_specific");
773 
774 	p1 = Malloc(sizeof(struct unr));
775 	p2 = Malloc(sizeof(struct unr));
776 
777 	mtx_lock(uh->mtx);
778 	i = alloc_unr_specificl(uh, item, &p1, &p2);
779 	mtx_unlock(uh->mtx);
780 
781 	if (p1 != NULL)
782 		Free(p1);
783 	if (p2 != NULL)
784 		Free(p2);
785 
786 	return (i);
787 }
788 
789 /*
790  * Free a unr.
791  *
792  * If we can save unrs by using a bitmap, do so.
793  */
794 static void
795 free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
796 {
797 	struct unr *up, *upp, *upn;
798 	struct unrb *ub;
799 	u_int pl;
800 
801 	KASSERT(item >= uh->low && item <= uh->high,
802 	    ("UNR: free_unr(%u) out of range [%u...%u]",
803 	     item, uh->low, uh->high));
804 	check_unrhdr(uh, __LINE__);
805 	item -= uh->low;
806 	upp = TAILQ_FIRST(&uh->head);
807 	/*
808 	 * Freeing in the ideal split case
809 	 */
810 	if (item + 1 == uh->first && upp == NULL) {
811 		uh->last++;
812 		uh->first--;
813 		uh->busy--;
814 		check_unrhdr(uh, __LINE__);
815 		return;
816 	}
817 	/*
818  	 * Freeing in the ->first section.  Create a run starting at the
819 	 * freed item.  The code below will subdivide it.
820 	 */
821 	if (item < uh->first) {
822 		up = new_unr(uh, p1, p2);
823 		up->ptr = uh;
824 		up->len = uh->first - item;
825 		TAILQ_INSERT_HEAD(&uh->head, up, list);
826 		uh->first -= up->len;
827 	}
828 
829 	item -= uh->first;
830 
831 	/* Find the item which contains the unit we want to free */
832 	TAILQ_FOREACH(up, &uh->head, list) {
833 		if (up->len > item)
834 			break;
835 		item -= up->len;
836 	}
837 
838 	/* Handle bitmap items */
839 	if (is_bitmap(uh, up)) {
840 		ub = up->ptr;
841 
842 		KASSERT(bit_test(ub->map, item) != 0,
843 		    ("UNR: Freeing free item %d (bitmap)\n", item));
844 		bit_clear(ub->map, item);
845 		uh->busy--;
846 		collapse_unr(uh, up);
847 		return;
848 	}
849 
850 	KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
851 
852 	/* Just this one left, reap it */
853 	if (up->len == 1) {
854 		up->ptr = NULL;
855 		uh->busy--;
856 		collapse_unr(uh, up);
857 		return;
858 	}
859 
860 	/* Check if we can shift the item into the previous 'free' run */
861 	upp = TAILQ_PREV(up, unrhd, list);
862 	if (item == 0 && upp != NULL && upp->ptr == NULL) {
863 		upp->len++;
864 		up->len--;
865 		uh->busy--;
866 		collapse_unr(uh, up);
867 		return;
868 	}
869 
870 	/* Check if we can shift the item to the next 'free' run */
871 	upn = TAILQ_NEXT(up, list);
872 	if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
873 		upn->len++;
874 		up->len--;
875 		uh->busy--;
876 		collapse_unr(uh, up);
877 		return;
878 	}
879 
880 	/* Split off the tail end, if any. */
881 	pl = up->len - (1 + item);
882 	if (pl > 0) {
883 		upp = new_unr(uh, p1, p2);
884 		upp->ptr = uh;
885 		upp->len = pl;
886 		TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
887 	}
888 
889 	/* Split off head end, if any */
890 	if (item > 0) {
891 		upp = new_unr(uh, p1, p2);
892 		upp->len = item;
893 		upp->ptr = uh;
894 		TAILQ_INSERT_BEFORE(up, upp, list);
895 	}
896 	up->len = 1;
897 	up->ptr = NULL;
898 	uh->busy--;
899 	collapse_unr(uh, up);
900 }
901 
902 void
903 free_unr(struct unrhdr *uh, u_int item)
904 {
905 	void *p1, *p2;
906 
907 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
908 	p1 = Malloc(sizeof(struct unr));
909 	p2 = Malloc(sizeof(struct unr));
910 	mtx_lock(uh->mtx);
911 	free_unrl(uh, item, &p1, &p2);
912 	clean_unrhdrl(uh);
913 	mtx_unlock(uh->mtx);
914 	if (p1 != NULL)
915 		Free(p1);
916 	if (p2 != NULL)
917 		Free(p2);
918 }
919 
920 #ifndef _KERNEL	/* USERLAND test driver */
921 
922 /*
923  * Simple stochastic test driver for the above functions.  The code resides
924  * here so that it can access static functions and structures.
925  */
926 
927 static bool verbose;
928 #define VPRINTF(...)	{if (verbose) printf(__VA_ARGS__);}
929 
930 static void
931 print_unr(struct unrhdr *uh, struct unr *up)
932 {
933 	u_int x;
934 	struct unrb *ub;
935 
936 	printf("  %p len = %5u ", up, up->len);
937 	if (up->ptr == NULL)
938 		printf("free\n");
939 	else if (up->ptr == uh)
940 		printf("alloc\n");
941 	else {
942 		ub = up->ptr;
943 		printf("bitmap [");
944 		for (x = 0; x < up->len; x++) {
945 			if (bit_test(ub->map, x))
946 				printf("#");
947 			else
948 				printf(" ");
949 		}
950 		printf("]\n");
951 	}
952 }
953 
954 static void
955 print_unrhdr(struct unrhdr *uh)
956 {
957 	struct unr *up;
958 	u_int x;
959 
960 	printf(
961 	    "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
962 	    uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
963 	x = uh->low + uh->first;
964 	TAILQ_FOREACH(up, &uh->head, list) {
965 		printf("  from = %5u", x);
966 		print_unr(uh, up);
967 		if (up->ptr == NULL || up->ptr == uh)
968 			x += up->len;
969 		else
970 			x += NBITS;
971 	}
972 }
973 
974 static void
975 test_alloc_unr(struct unrhdr *uh, u_int i, char a[])
976 {
977 	int j;
978 
979 	if (a[i]) {
980 		VPRINTF("F %u\n", i);
981 		free_unr(uh, i);
982 		a[i] = 0;
983 	} else {
984 		no_alloc = 1;
985 		j = alloc_unr(uh);
986 		if (j != -1) {
987 			a[j] = 1;
988 			VPRINTF("A %d\n", j);
989 		}
990 		no_alloc = 0;
991 	}
992 }
993 
994 static void
995 test_alloc_unr_specific(struct unrhdr *uh, u_int i, char a[])
996 {
997 	int j;
998 
999 	j = alloc_unr_specific(uh, i);
1000 	if (j == -1) {
1001 		VPRINTF("F %u\n", i);
1002 		a[i] = 0;
1003 		free_unr(uh, i);
1004 	} else {
1005 		a[i] = 1;
1006 		VPRINTF("A %d\n", j);
1007 	}
1008 }
1009 
1010 static void
1011 usage(char** argv)
1012 {
1013 	printf("%s [-h] [-r REPETITIONS] [-v]\n", argv[0]);
1014 }
1015 
1016 int
1017 main(int argc, char **argv)
1018 {
1019 	struct unrhdr *uh;
1020 	char *a;
1021 	long count = 10000;	/* Number of unrs to test */
1022 	long reps = 1, m;
1023 	int ch;
1024 	u_int i, j;
1025 
1026 	verbose = false;
1027 
1028 	while ((ch = getopt(argc, argv, "hr:v")) != -1) {
1029 		switch (ch) {
1030 		case 'r':
1031 			errno = 0;
1032 			reps = strtol(optarg, NULL, 0);
1033 			if (errno == ERANGE || errno == EINVAL) {
1034 				usage(argv);
1035 				exit(2);
1036 			}
1037 
1038 			break;
1039 		case 'v':
1040 			verbose = true;
1041 			break;
1042 		case 'h':
1043 		default:
1044 			usage(argv);
1045 			exit(2);
1046 		}
1047 
1048 
1049 	}
1050 
1051 	setbuf(stdout, NULL);
1052 	uh = new_unrhdr(0, count - 1, NULL);
1053 	print_unrhdr(uh);
1054 
1055 	a = calloc(count, sizeof(char));
1056 	if (a == NULL)
1057 		err(1, "calloc failed");
1058 	srandomdev();
1059 
1060 	printf("sizeof(struct unr) %zu\n", sizeof(struct unr));
1061 	printf("sizeof(struct unrb) %zu\n", sizeof(struct unrb));
1062 	printf("sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
1063 	printf("NBITS %lu\n", (unsigned long)NBITS);
1064 	for (m = 0; m < count * reps; m++) {
1065 		j = random();
1066 		i = (j >> 1) % count;
1067 #if 0
1068 		if (a[i] && (j & 1))
1069 			continue;
1070 #endif
1071 		if ((random() & 1) != 0)
1072 			test_alloc_unr(uh, i, a);
1073 		else
1074 			test_alloc_unr_specific(uh, i, a);
1075 
1076 		if (verbose)
1077 			print_unrhdr(uh);
1078 		check_unrhdr(uh, __LINE__);
1079 	}
1080 	for (i = 0; i < (u_int)count; i++) {
1081 		if (a[i]) {
1082 			if (verbose) {
1083 				printf("C %u\n", i);
1084 				print_unrhdr(uh);
1085 			}
1086 			free_unr(uh, i);
1087 		}
1088 	}
1089 	print_unrhdr(uh);
1090 	delete_unrhdr(uh);
1091 	free(a);
1092 	return (0);
1093 }
1094 #endif
1095