xref: /freebsd/sys/libkern/arc4random.c (revision 4cb1e539)
1 /*-
2  * THE BEER-WARE LICENSE
3  *
4  * <dan@FreeBSD.ORG> wrote this file.  As long as you retain this notice you
5  * can do whatever you want with this stuff.  If we meet some day, and you
6  * think this stuff is worth it, you can buy me a beer in return.
7  *
8  * Dan Moschuk
9  *
10  * $FreeBSD$
11  */
12 
13 #include <sys/types.h>
14 #include <sys/random.h>
15 #include <sys/libkern.h>
16 
17 #define	ARC4_MAXRUNS 64
18 
19 static u_int8_t arc4_i, arc4_j;
20 static int arc4_initialized = 0;
21 static int arc4_numruns = 0;
22 static u_int8_t arc4_sbox[256];
23 
24 static __inline void
25 arc4_swap(u_int8_t *a, u_int8_t *b)
26 {
27 	u_int8_t c;
28 
29 	c = *a;
30 	*a = *b;
31 	*b = c;
32 }
33 
34 /*
35  * Stir our S-box.
36  */
37 static void
38 arc4_randomstir (void)
39 {
40 	u_int8_t key[256];
41 	int r, n;
42 
43 	/* XXX read_random() returns unsafe numbers if the entropy
44 	 * devce is not loaded - MarkM
45 	 */
46 	r = read_random(key, sizeof(key));
47 	/* if r == 0 || -1, just use what was on the stack */
48 	if (r > 0)
49 	{
50 		for (n = r; n < sizeof(key); n++)
51 			key[n] = key[n % r];
52 	}
53 
54 	for (n = 0; n < 256; n++)
55 	{
56 		arc4_j = (arc4_j + arc4_sbox[n] + key[n]) % 256;
57 		arc4_swap(&arc4_sbox[n], &arc4_sbox[arc4_j]);
58 	}
59 }
60 
61 /*
62  * Initialize our S-box to its beginning defaults.
63  */
64 static void
65 arc4_init(void)
66 {
67 	int n;
68 
69 	arc4_i = arc4_j = 0;
70 	for (n = 0; n < 256; n++)
71 		arc4_sbox[n] = (u_int8_t) n;
72 
73 	arc4_randomstir();
74 	arc4_initialized = 1;
75 }
76 
77 /*
78  * Generate a random byte.
79  */
80 static u_int8_t
81 arc4_randbyte(void)
82 {
83 	u_int8_t arc4_t;
84 
85 	arc4_i = (arc4_i + 1) % 256;
86 	arc4_j = (arc4_j + arc4_sbox[arc4_i]) % 256;
87 
88 	arc4_swap(&arc4_sbox[arc4_i], &arc4_sbox[arc4_j]);
89 
90 	arc4_t = (arc4_sbox[arc4_i] + arc4_sbox[arc4_j]) % 256;
91 	return arc4_sbox[arc4_t];
92 }
93 
94 u_int32_t
95 arc4random(void)
96 {
97 	u_int32_t ret;
98 
99 	/* Initialize array if needed. */
100 	if (!arc4_initialized)
101 		arc4_init();
102 	if (++arc4_numruns > ARC4_MAXRUNS)
103 	{
104 		arc4_randomstir();
105 		arc4_numruns = 0;
106 	}
107 
108 	ret = arc4_randbyte();
109 	ret |= arc4_randbyte() << 8;
110 	ret |= arc4_randbyte() << 16;
111 	ret |= arc4_randbyte() << 24;
112 
113 	return ret;
114 }
115