1# 2# CDDL HEADER START 3# 4# The contents of this file are subject to the terms of the 5# Common Development and Distribution License (the "License"). 6# You may not use this file except in compliance with the License. 7# 8# You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9# or http://www.opensolaris.org/os/licensing. 10# See the License for the specific language governing permissions 11# and limitations under the License. 12# 13# When distributing Covered Code, include this CDDL HEADER in each 14# file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15# If applicable, add the following below this CDDL HEADER, with the 16# fields enclosed by brackets "[]" replaced with your own identifying 17# information: Portions Copyright [yyyy] [name of copyright owner] 18# 19# CDDL HEADER END 20# 21# 22# Copyright (c) 2006, 2010, Oracle and/or its affiliates. All rights reserved. 23# Copyright 2020 Joyent, Inc. 24# 25 26LIBRARY = sn1_brand.a 27VERS = .1 28COBJS = sn1_brand.o 29ASOBJS = crt.o handler.o runexe.o brand_util.o 30OBJECTS = $(COBJS) 31 32include ../../Makefile.sn1 33include $(SRC)/lib/Makefile.lib 34 35SRCDIR = ../common 36UTSBASE = $(SRC)/uts 37 38LIBS = $(DYNLIB) 39CSRCS = $(COBJS:%o=../common/%c) 40SHAREDOBJS = $(ASOBJS:%o=$(ISAOBJDIR)/%o) 41SRCS = $(CSRCS) 42 43# 44# Note that the architecture specific makefiles MUST update DYNFLAGS to 45# explicily specify an interpreter for the brand emulation library. 46# Normally this would be the native linker, /.SUNWnative/usr/lib/ld.so.1 47# or /.SUNWnative/usr/lib/64/ld.so.1. 48# 49# Note that we make sure to link our brand emulation library 50# libmapmalloc. This is required because in most cases there will be two 51# copies of libc in the same process and we don't want them to fight over 52# the heap. So for our brand library we link against libmapmalloc so that 53# if we (our or copy of libc) try to allocate any memory it will be done 54# via mmap() instead of brk(). 55# 56# XXX: Note that we also set the runtime path for the emulation library to 57# point into /.SUNWnative/. This ensures that our brand library get's the 58# native versions of any libraries it needs. Unfortunatly this is a total 59# hack since it doesn't work for suid binaries. What we really need to do 60# is enhance the linker so that when it's running on a brand linkmap it 61# looks for all libraries in the brands "native" directory (for both 62# regular and suid binaries). 63# 64NATIVE_DIR = /.SUNWnative 65CPPFLAGS += -D_REENTRANT -U_ASM \ 66 -I. -I$(BRAND_SHARED)/brand/sys -I$(UTSBASE)/common/brand/sn1 67CFLAGS += $(CCVERBOSE) 68DYNFLAGS += $(DYNFLAGS_$(CLASS)) 69DYNFLAGS += $(BLOCAL) $(ZNOVERSION) -Wl,-e_start 70#DYNFLAGS += -R$(NATIVE_DIR)/lib -R$(NATIVE_DIR)/usr/lib 71LDLIBS += -lmapmalloc -lc 72 73ZGUIDANCE = -zguidance=nounused 74$(LIBS):= PICS += $(SHAREDOBJS) 75 76.KEEP_STATE: 77 78all: $(LIBS) 79 80lint: lintcheck 81 82include $(SRC)/lib/Makefile.targ 83