xref: /linux/arch/powerpc/boot/dts/wii.dts (revision 44f57d78)
1// SPDX-License-Identifier: GPL-2.0-or-later
2/*
3 * arch/powerpc/boot/dts/wii.dts
4 *
5 * Nintendo Wii platform device tree source
6 * Copyright (C) 2008-2009 The GameCube Linux Team
7 * Copyright (C) 2008,2009 Albert Herranz
8 */
9
10/dts-v1/;
11#include <dt-bindings/gpio/gpio.h>
12#include <dt-bindings/input/input.h>
13
14/*
15 * This is commented-out for now.
16 * Until a later patch is merged, the kernel can use only the first
17 * contiguous RAM range and will BUG() if the memreserve is outside
18 * that range.
19 */
20/*/memreserve/ 0x10000000 0x0004000;*/	/* DSP RAM */
21
22/ {
23	model = "nintendo,wii";
24	compatible = "nintendo,wii";
25	#address-cells = <1>;
26	#size-cells = <1>;
27
28	chosen {
29		bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
30	};
31
32	memory {
33		device_type = "memory";
34		reg = <0x00000000 0x01800000	/* MEM1 24MB 1T-SRAM */
35		       0x10000000 0x04000000>;	/* MEM2 64MB GDDR3 */
36	};
37
38	cpus {
39		#address-cells = <1>;
40		#size-cells = <0>;
41
42		PowerPC,broadway@0 {
43			device_type = "cpu";
44			reg = <0>;
45			clock-frequency = <729000000>; /* 729MHz */
46			bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
47			timebase-frequency = <60750000>; /* 243MHz / 4 */
48			i-cache-line-size = <32>;
49			d-cache-line-size = <32>;
50			i-cache-size = <32768>;
51			d-cache-size = <32768>;
52		};
53	};
54
55	/* devices contained in the hollywood chipset */
56	hollywood {
57		#address-cells = <1>;
58		#size-cells = <1>;
59		compatible = "nintendo,hollywood";
60                ranges = <0x0c000000 0x0c000000 0x01000000
61			  0x0d000000 0x0d000000 0x00800000
62			  0x0d800000 0x0d800000 0x00800000>;
63		interrupt-parent = <&PIC0>;
64
65		video@c002000 {
66			compatible = "nintendo,hollywood-vi",
67					"nintendo,flipper-vi";
68			reg = <0x0c002000 0x100>;
69			interrupts = <8>;
70		};
71
72		processor-interface@c003000 {
73			compatible = "nintendo,hollywood-pi",
74					"nintendo,flipper-pi";
75			reg = <0x0c003000 0x100>;
76
77			PIC0: pic0 {
78				#interrupt-cells = <1>;
79				compatible = "nintendo,flipper-pic";
80				interrupt-controller;
81			};
82		};
83
84		dsp@c005000 {
85			#address-cells = <1>;
86			#size-cells = <1>;
87			compatible = "nintendo,hollywood-dsp",
88					"nintendo,flipper-dsp";
89			reg = <0x0c005000 0x200>;
90			interrupts = <6>;
91		};
92
93		gamepad-controller@d006400 {
94			compatible = "nintendo,hollywood-si",
95					"nintendo,flipper-si";
96			reg = <0x0d006400 0x100>;
97			interrupts = <3>;
98		};
99
100		audio@c006c00 {
101			compatible = "nintendo,hollywood-ai",
102					"nintendo,flipper-ai";
103			reg = <0x0d006c00 0x20>;
104			interrupts = <6>;
105		};
106
107		/* External Interface bus */
108		exi@d006800 {
109			compatible = "nintendo,hollywood-exi",
110					"nintendo,flipper-exi";
111			reg = <0x0d006800 0x40>;
112			virtual-reg = <0x0d006800>;
113			interrupts = <4>;
114		};
115
116		usb@d040000 {
117			compatible = "nintendo,hollywood-usb-ehci",
118					"usb-ehci";
119			reg = <0x0d040000 0x100>;
120			interrupts = <4>;
121			interrupt-parent = <&PIC1>;
122		};
123
124		usb@d050000 {
125			compatible = "nintendo,hollywood-usb-ohci",
126					"usb-ohci";
127			reg = <0x0d050000 0x100>;
128			interrupts = <5>;
129			interrupt-parent = <&PIC1>;
130		};
131
132		usb@d060000 {
133			compatible = "nintendo,hollywood-usb-ohci",
134					"usb-ohci";
135			reg = <0x0d060000 0x100>;
136			interrupts = <6>;
137			interrupt-parent = <&PIC1>;
138		};
139
140		sd@d070000 {
141			compatible = "nintendo,hollywood-sdhci",
142					"sdhci";
143			reg = <0x0d070000 0x200>;
144			interrupts = <7>;
145			interrupt-parent = <&PIC1>;
146		};
147
148		sdio@d080000 {
149			compatible = "nintendo,hollywood-sdhci",
150					"sdhci";
151			reg = <0x0d080000 0x200>;
152			interrupts = <8>;
153			interrupt-parent = <&PIC1>;
154		};
155
156		ipc@d000000 {
157			compatible = "nintendo,hollywood-ipc";
158			reg = <0x0d000000 0x10>;
159			interrupts = <30>;
160			interrupt-parent = <&PIC1>;
161		};
162
163		PIC1: pic1@d800030 {
164			#interrupt-cells = <1>;
165			compatible = "nintendo,hollywood-pic";
166			reg = <0x0d800030 0x10>;
167			interrupt-controller;
168			interrupts = <14>;
169		};
170
171		GPIO: gpio@d8000c0 {
172			#gpio-cells = <2>;
173			compatible = "nintendo,hollywood-gpio";
174			reg = <0x0d8000c0 0x40>;
175			gpio-controller;
176			ngpios = <24>;
177
178			gpio-line-names =
179				"POWER", "SHUTDOWN", "FAN", "DC_DC",
180				"DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
181				"SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
182				"EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
183				"DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
184				"DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
185
186			interrupt-controller;
187			#interrupt-cells = <2>;
188			interrupts = <10>;
189			interrupt-parent = <&PIC1>;
190
191			/*
192			 * This is commented out while a standard binding
193			 * for i2c over gpio is defined.
194			 */
195			/*
196			i2c-video {
197				#address-cells = <1>;
198				#size-cells = <0>;
199			        compatible = "i2c-gpio";
200
201			        gpios = <&GPIO 15 0
202			                 &GPIO 14 0>;
203			        clock-frequency = <250000>;
204				no-clock-stretching;
205			        scl-is-open-drain;
206			        sda-is-open-drain;
207			        sda-enforce-dir;
208
209			        AVE: audio-video-encoder@70 {
210			                compatible = "nintendo,wii-audio-video-encoder";
211			                reg = <0x70>;
212			        };
213			};
214			*/
215		};
216
217		control@d800100 {
218			compatible = "nintendo,hollywood-control";
219			reg = <0x0d800100 0x300>;
220		};
221
222		disk@d806000 {
223			compatible = "nintendo,hollywood-di";
224			reg = <0x0d806000 0x40>;
225			interrupts = <2>;
226		};
227	};
228
229	gpio-leds {
230		compatible = "gpio-leds";
231
232		/* This is the blue LED in the disk drive slot */
233		drive-slot {
234			label = "wii:blue:drive_slot";
235			gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
236			panic-indicator;
237		};
238	};
239
240	gpio-keys {
241		compatible = "gpio-keys";
242
243		power {
244			label = "Power Button";
245			gpios = <&GPIO 0 GPIO_ACTIVE_HIGH>;
246			linux,code = <KEY_POWER>;
247		};
248
249		eject {
250			label = "Eject Button";
251			gpios = <&GPIO 6 GPIO_ACTIVE_HIGH>;
252			linux,code = <KEY_EJECTCD>;
253		};
254	};
255};
256
257