xref: /linux/drivers/gpu/drm/msm/disp/dpu1/dpu_hw_mdss.h (revision d6fd48ef)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /* Copyright (c) 2015-2018, The Linux Foundation. All rights reserved.
3  */
4 
5 #ifndef _DPU_HW_MDSS_H
6 #define _DPU_HW_MDSS_H
7 
8 #include <linux/kernel.h>
9 #include <linux/err.h>
10 
11 #include "msm_drv.h"
12 
13 #define DPU_DBG_NAME			"dpu"
14 
15 #define DPU_NONE                        0
16 
17 #ifndef DPU_CSC_MATRIX_COEFF_SIZE
18 #define DPU_CSC_MATRIX_COEFF_SIZE	9
19 #endif
20 
21 #ifndef DPU_CSC_CLAMP_SIZE
22 #define DPU_CSC_CLAMP_SIZE		6
23 #endif
24 
25 #ifndef DPU_CSC_BIAS_SIZE
26 #define DPU_CSC_BIAS_SIZE		3
27 #endif
28 
29 #ifndef DPU_MAX_PLANES
30 #define DPU_MAX_PLANES			4
31 #endif
32 
33 #define PIPES_PER_STAGE			2
34 #ifndef DPU_MAX_DE_CURVES
35 #define DPU_MAX_DE_CURVES		3
36 #endif
37 
38 enum dpu_format_flags {
39 	DPU_FORMAT_FLAG_YUV_BIT,
40 	DPU_FORMAT_FLAG_DX_BIT,
41 	DPU_FORMAT_FLAG_COMPRESSED_BIT,
42 	DPU_FORMAT_FLAG_BIT_MAX,
43 };
44 
45 #define DPU_FORMAT_FLAG_YUV		BIT(DPU_FORMAT_FLAG_YUV_BIT)
46 #define DPU_FORMAT_FLAG_DX		BIT(DPU_FORMAT_FLAG_DX_BIT)
47 #define DPU_FORMAT_FLAG_COMPRESSED	BIT(DPU_FORMAT_FLAG_COMPRESSED_BIT)
48 #define DPU_FORMAT_IS_YUV(X)		\
49 	(test_bit(DPU_FORMAT_FLAG_YUV_BIT, (X)->flag))
50 #define DPU_FORMAT_IS_DX(X)		\
51 	(test_bit(DPU_FORMAT_FLAG_DX_BIT, (X)->flag))
52 #define DPU_FORMAT_IS_LINEAR(X)		((X)->fetch_mode == DPU_FETCH_LINEAR)
53 #define DPU_FORMAT_IS_TILE(X) \
54 	(((X)->fetch_mode == DPU_FETCH_UBWC) && \
55 			!test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
56 #define DPU_FORMAT_IS_UBWC(X) \
57 	(((X)->fetch_mode == DPU_FETCH_UBWC) && \
58 			test_bit(DPU_FORMAT_FLAG_COMPRESSED_BIT, (X)->flag))
59 
60 #define DPU_BLEND_FG_ALPHA_FG_CONST	(0 << 0)
61 #define DPU_BLEND_FG_ALPHA_BG_CONST	(1 << 0)
62 #define DPU_BLEND_FG_ALPHA_FG_PIXEL	(2 << 0)
63 #define DPU_BLEND_FG_ALPHA_BG_PIXEL	(3 << 0)
64 #define DPU_BLEND_FG_INV_ALPHA		(1 << 2)
65 #define DPU_BLEND_FG_MOD_ALPHA		(1 << 3)
66 #define DPU_BLEND_FG_INV_MOD_ALPHA	(1 << 4)
67 #define DPU_BLEND_FG_TRANSP_EN		(1 << 5)
68 #define DPU_BLEND_BG_ALPHA_FG_CONST	(0 << 8)
69 #define DPU_BLEND_BG_ALPHA_BG_CONST	(1 << 8)
70 #define DPU_BLEND_BG_ALPHA_FG_PIXEL	(2 << 8)
71 #define DPU_BLEND_BG_ALPHA_BG_PIXEL	(3 << 8)
72 #define DPU_BLEND_BG_INV_ALPHA		(1 << 10)
73 #define DPU_BLEND_BG_MOD_ALPHA		(1 << 11)
74 #define DPU_BLEND_BG_INV_MOD_ALPHA	(1 << 12)
75 #define DPU_BLEND_BG_TRANSP_EN		(1 << 13)
76 
77 #define DPU_VSYNC0_SOURCE_GPIO		0
78 #define DPU_VSYNC1_SOURCE_GPIO		1
79 #define DPU_VSYNC2_SOURCE_GPIO		2
80 #define DPU_VSYNC_SOURCE_INTF_0		3
81 #define DPU_VSYNC_SOURCE_INTF_1		4
82 #define DPU_VSYNC_SOURCE_INTF_2		5
83 #define DPU_VSYNC_SOURCE_INTF_3		6
84 #define DPU_VSYNC_SOURCE_WD_TIMER_4	11
85 #define DPU_VSYNC_SOURCE_WD_TIMER_3	12
86 #define DPU_VSYNC_SOURCE_WD_TIMER_2	13
87 #define DPU_VSYNC_SOURCE_WD_TIMER_1	14
88 #define DPU_VSYNC_SOURCE_WD_TIMER_0	15
89 
90 enum dpu_hw_blk_type {
91 	DPU_HW_BLK_TOP = 0,
92 	DPU_HW_BLK_SSPP,
93 	DPU_HW_BLK_LM,
94 	DPU_HW_BLK_CTL,
95 	DPU_HW_BLK_PINGPONG,
96 	DPU_HW_BLK_INTF,
97 	DPU_HW_BLK_WB,
98 	DPU_HW_BLK_DSPP,
99 	DPU_HW_BLK_MERGE_3D,
100 	DPU_HW_BLK_DSC,
101 	DPU_HW_BLK_MAX,
102 };
103 
104 enum dpu_mdp {
105 	MDP_TOP = 0x1,
106 	MDP_MAX,
107 };
108 
109 enum dpu_sspp {
110 	SSPP_NONE,
111 	SSPP_VIG0,
112 	SSPP_VIG1,
113 	SSPP_VIG2,
114 	SSPP_VIG3,
115 	SSPP_RGB0,
116 	SSPP_RGB1,
117 	SSPP_RGB2,
118 	SSPP_RGB3,
119 	SSPP_DMA0,
120 	SSPP_DMA1,
121 	SSPP_DMA2,
122 	SSPP_DMA3,
123 	SSPP_DMA4,
124 	SSPP_DMA5,
125 	SSPP_CURSOR0,
126 	SSPP_CURSOR1,
127 	SSPP_MAX
128 };
129 
130 enum dpu_sspp_type {
131 	SSPP_TYPE_VIG,
132 	SSPP_TYPE_RGB,
133 	SSPP_TYPE_DMA,
134 	SSPP_TYPE_CURSOR,
135 	SSPP_TYPE_MAX
136 };
137 
138 enum dpu_lm {
139 	LM_0 = 1,
140 	LM_1,
141 	LM_2,
142 	LM_3,
143 	LM_4,
144 	LM_5,
145 	LM_6,
146 	LM_MAX
147 };
148 
149 enum dpu_stage {
150 	DPU_STAGE_BASE = 0,
151 	DPU_STAGE_0,
152 	DPU_STAGE_1,
153 	DPU_STAGE_2,
154 	DPU_STAGE_3,
155 	DPU_STAGE_4,
156 	DPU_STAGE_5,
157 	DPU_STAGE_6,
158 	DPU_STAGE_7,
159 	DPU_STAGE_8,
160 	DPU_STAGE_9,
161 	DPU_STAGE_10,
162 	DPU_STAGE_MAX
163 };
164 enum dpu_dspp {
165 	DSPP_0 = 1,
166 	DSPP_1,
167 	DSPP_2,
168 	DSPP_3,
169 	DSPP_MAX
170 };
171 
172 enum dpu_ctl {
173 	CTL_0 = 1,
174 	CTL_1,
175 	CTL_2,
176 	CTL_3,
177 	CTL_4,
178 	CTL_5,
179 	CTL_MAX
180 };
181 
182 enum dpu_dsc {
183 	DSC_NONE = 0,
184 	DSC_0,
185 	DSC_1,
186 	DSC_2,
187 	DSC_3,
188 	DSC_4,
189 	DSC_5,
190 	DSC_MAX
191 };
192 
193 enum dpu_pingpong {
194 	PINGPONG_0 = 1,
195 	PINGPONG_1,
196 	PINGPONG_2,
197 	PINGPONG_3,
198 	PINGPONG_4,
199 	PINGPONG_5,
200 	PINGPONG_6,
201 	PINGPONG_7,
202 	PINGPONG_S0,
203 	PINGPONG_MAX
204 };
205 
206 enum dpu_merge_3d {
207 	MERGE_3D_0 = 1,
208 	MERGE_3D_1,
209 	MERGE_3D_2,
210 	MERGE_3D_3,
211 	MERGE_3D_MAX
212 };
213 
214 enum dpu_intf {
215 	INTF_0 = 1,
216 	INTF_1,
217 	INTF_2,
218 	INTF_3,
219 	INTF_4,
220 	INTF_5,
221 	INTF_6,
222 	INTF_7,
223 	INTF_8,
224 	INTF_MAX
225 };
226 
227 /*
228  * Historically these values correspond to the values written to the
229  * DISP_INTF_SEL register, which had to programmed manually. On newer MDP
230  * generations this register is NOP, but we keep the values for historical
231  * reasons.
232  */
233 enum dpu_intf_type {
234 	INTF_NONE = 0x0,
235 	INTF_DSI = 0x1,
236 	INTF_HDMI = 0x3,
237 	INTF_LCDC = 0x5,
238 	/* old eDP found on 8x74 and 8x84 */
239 	INTF_EDP = 0x9,
240 	/* both DP and eDP,  handled by the new DP driver */
241 	INTF_DP = 0xa,
242 
243 	/* virtual interfaces */
244 	INTF_WB = 0x100,
245 };
246 
247 enum dpu_intf_mode {
248 	INTF_MODE_NONE = 0,
249 	INTF_MODE_CMD,
250 	INTF_MODE_VIDEO,
251 	INTF_MODE_WB_BLOCK,
252 	INTF_MODE_WB_LINE,
253 	INTF_MODE_MAX
254 };
255 
256 enum dpu_wb {
257 	WB_0 = 1,
258 	WB_1,
259 	WB_2,
260 	WB_3,
261 	WB_MAX
262 };
263 
264 enum dpu_cwb {
265 	CWB_0 = 0x1,
266 	CWB_1,
267 	CWB_2,
268 	CWB_3,
269 	CWB_MAX
270 };
271 
272 enum dpu_wd_timer {
273 	WD_TIMER_0 = 0x1,
274 	WD_TIMER_1,
275 	WD_TIMER_2,
276 	WD_TIMER_3,
277 	WD_TIMER_4,
278 	WD_TIMER_5,
279 	WD_TIMER_MAX
280 };
281 
282 enum dpu_vbif {
283 	VBIF_RT,
284 	VBIF_NRT,
285 	VBIF_MAX,
286 };
287 
288 /**
289  * DPU HW,Component order color map
290  */
291 enum {
292 	C0_G_Y = 0,
293 	C1_B_Cb = 1,
294 	C2_R_Cr = 2,
295 	C3_ALPHA = 3
296 };
297 
298 /**
299  * enum dpu_plane_type - defines how the color component pixel packing
300  * @DPU_PLANE_INTERLEAVED   : Color components in single plane
301  * @DPU_PLANE_PLANAR        : Color component in separate planes
302  * @DPU_PLANE_PSEUDO_PLANAR : Chroma components interleaved in separate plane
303  */
304 enum dpu_plane_type {
305 	DPU_PLANE_INTERLEAVED,
306 	DPU_PLANE_PLANAR,
307 	DPU_PLANE_PSEUDO_PLANAR,
308 };
309 
310 /**
311  * enum dpu_chroma_samp_type - chroma sub-samplng type
312  * @DPU_CHROMA_RGB   : No chroma subsampling
313  * @DPU_CHROMA_H2V1  : Chroma pixels are horizontally subsampled
314  * @DPU_CHROMA_H1V2  : Chroma pixels are vertically subsampled
315  * @DPU_CHROMA_420   : 420 subsampling
316  */
317 enum dpu_chroma_samp_type {
318 	DPU_CHROMA_RGB,
319 	DPU_CHROMA_H2V1,
320 	DPU_CHROMA_H1V2,
321 	DPU_CHROMA_420
322 };
323 
324 /**
325  * dpu_fetch_type - Defines How DPU HW fetches data
326  * @DPU_FETCH_LINEAR   : fetch is line by line
327  * @DPU_FETCH_TILE     : fetches data in Z order from a tile
328  * @DPU_FETCH_UBWC     : fetch and decompress data
329  */
330 enum dpu_fetch_type {
331 	DPU_FETCH_LINEAR,
332 	DPU_FETCH_TILE,
333 	DPU_FETCH_UBWC
334 };
335 
336 /**
337  * Value of enum chosen to fit the number of bits
338  * expected by the HW programming.
339  */
340 enum {
341 	COLOR_ALPHA_1BIT = 0,
342 	COLOR_ALPHA_4BIT = 1,
343 	COLOR_4BIT = 0,
344 	COLOR_5BIT = 1, /* No 5-bit Alpha */
345 	COLOR_6BIT = 2, /* 6-Bit Alpha also = 2 */
346 	COLOR_8BIT = 3, /* 8-Bit Alpha also = 3 */
347 };
348 
349 /**
350  * enum dpu_3d_blend_mode
351  * Desribes how the 3d data is blended
352  * @BLEND_3D_NONE      : 3d blending not enabled
353  * @BLEND_3D_FRAME_INT : Frame interleaving
354  * @BLEND_3D_H_ROW_INT : Horizontal row interleaving
355  * @BLEND_3D_V_ROW_INT : vertical row interleaving
356  * @BLEND_3D_COL_INT   : column interleaving
357  * @BLEND_3D_MAX       :
358  */
359 enum dpu_3d_blend_mode {
360 	BLEND_3D_NONE = 0,
361 	BLEND_3D_FRAME_INT,
362 	BLEND_3D_H_ROW_INT,
363 	BLEND_3D_V_ROW_INT,
364 	BLEND_3D_COL_INT,
365 	BLEND_3D_MAX
366 };
367 
368 /** struct dpu_format - defines the format configuration which
369  * allows DPU HW to correctly fetch and decode the format
370  * @base: base msm_format structure containing fourcc code
371  * @fetch_planes: how the color components are packed in pixel format
372  * @element: element color ordering
373  * @bits: element bit widths
374  * @chroma_sample: chroma sub-samplng type
375  * @unpack_align_msb: unpack aligned, 0 to LSB, 1 to MSB
376  * @unpack_tight: 0 for loose, 1 for tight
377  * @unpack_count: 0 = 1 component, 1 = 2 component
378  * @bpp: bytes per pixel
379  * @alpha_enable: whether the format has an alpha channel
380  * @num_planes: number of planes (including meta data planes)
381  * @fetch_mode: linear, tiled, or ubwc hw fetch behavior
382  * @flag: usage bit flags
383  * @tile_width: format tile width
384  * @tile_height: format tile height
385  */
386 struct dpu_format {
387 	struct msm_format base;
388 	enum dpu_plane_type fetch_planes;
389 	u8 element[DPU_MAX_PLANES];
390 	u8 bits[DPU_MAX_PLANES];
391 	enum dpu_chroma_samp_type chroma_sample;
392 	u8 unpack_align_msb;
393 	u8 unpack_tight;
394 	u8 unpack_count;
395 	u8 bpp;
396 	u8 alpha_enable;
397 	u8 num_planes;
398 	enum dpu_fetch_type fetch_mode;
399 	DECLARE_BITMAP(flag, DPU_FORMAT_FLAG_BIT_MAX);
400 	u16 tile_width;
401 	u16 tile_height;
402 };
403 #define to_dpu_format(x) container_of(x, struct dpu_format, base)
404 
405 /**
406  * struct dpu_hw_fmt_layout - format information of the source pixel data
407  * @format: pixel format parameters
408  * @num_planes: number of planes (including meta data planes)
409  * @width: image width
410  * @height: image height
411  * @total_size: total size in bytes
412  * @plane_addr: address of each plane
413  * @plane_size: length of each plane
414  * @plane_pitch: pitch of each plane
415  */
416 struct dpu_hw_fmt_layout {
417 	const struct dpu_format *format;
418 	uint32_t num_planes;
419 	uint32_t width;
420 	uint32_t height;
421 	uint32_t total_size;
422 	uint32_t plane_addr[DPU_MAX_PLANES];
423 	uint32_t plane_size[DPU_MAX_PLANES];
424 	uint32_t plane_pitch[DPU_MAX_PLANES];
425 };
426 
427 struct dpu_csc_cfg {
428 	/* matrix coefficients in S15.16 format */
429 	uint32_t csc_mv[DPU_CSC_MATRIX_COEFF_SIZE];
430 	uint32_t csc_pre_bv[DPU_CSC_BIAS_SIZE];
431 	uint32_t csc_post_bv[DPU_CSC_BIAS_SIZE];
432 	uint32_t csc_pre_lv[DPU_CSC_CLAMP_SIZE];
433 	uint32_t csc_post_lv[DPU_CSC_CLAMP_SIZE];
434 };
435 
436 /**
437  * struct dpu_mdss_color - mdss color description
438  * color 0 : green
439  * color 1 : blue
440  * color 2 : red
441  * color 3 : alpha
442  */
443 struct dpu_mdss_color {
444 	u32 color_0;
445 	u32 color_1;
446 	u32 color_2;
447 	u32 color_3;
448 };
449 
450 /*
451  * Define bit masks for h/w logging.
452  */
453 #define DPU_DBG_MASK_NONE     (1 << 0)
454 #define DPU_DBG_MASK_INTF     (1 << 1)
455 #define DPU_DBG_MASK_LM       (1 << 2)
456 #define DPU_DBG_MASK_CTL      (1 << 3)
457 #define DPU_DBG_MASK_PINGPONG (1 << 4)
458 #define DPU_DBG_MASK_SSPP     (1 << 5)
459 #define DPU_DBG_MASK_WB       (1 << 6)
460 #define DPU_DBG_MASK_TOP      (1 << 7)
461 #define DPU_DBG_MASK_VBIF     (1 << 8)
462 #define DPU_DBG_MASK_ROT      (1 << 9)
463 #define DPU_DBG_MASK_DSPP     (1 << 10)
464 #define DPU_DBG_MASK_DSC      (1 << 11)
465 
466 #endif  /* _DPU_HW_MDSS_H */
467