1 /* SPDX-License-Identifier: GPL-2.0 */
2 /*
3  * Support for Intel Camera Imaging ISP subsystem.
4  * Copyright (c) 2015, Intel Corporation.
5  *
6  * This program is free software; you can redistribute it and/or modify it
7  * under the terms and conditions of the GNU General Public License,
8  * version 2, as published by the Free Software Foundation.
9  *
10  * This program is distributed in the hope it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
13  * more details.
14  */
15 
16 #ifndef __IA_CSS_BNLM_TYPES_H
17 #define __IA_CSS_BNLM_TYPES_H
18 
19 /* @file
20 * CSS-API header file for Bayer Non-Linear Mean parameters.
21 */
22 
23 #include "type_support.h" /* int32_t */
24 
25 /* Bayer Non-Linear Mean configuration
26  *
27  * \brief BNLM public parameters.
28  * \details Struct with all parameters for the BNLM kernel that can be set
29  * from the CSS API.
30  *
31  * ISP2.6.1: BNLM is used.
32  */
33 struct ia_css_bnlm_config {
34 	bool		rad_enable;	/** Enable a radial dependency in a weight calculation */
35 	s32		rad_x_origin;	/** Initial x coordinate for a radius calculation */
36 	s32		rad_y_origin;	/** Initial x coordinate for a radius calculation */
37 	/* a threshold for average of weights if this < Th, do not denoise pixel */
38 	s32		avg_min_th;
39 	/* minimum weight for denoising if max < th, do not denoise pixel */
40 	s32		max_min_th;
41 
42 	/**@{*/
43 	/* Coefficient for approximation, in the form of (1 + x / N)^N,
44 	 * that fits the first-order exp() to default exp_lut in BNLM sheet
45 	 * */
46 	s32		exp_coeff_a;
47 	u32	exp_coeff_b;
48 	s32		exp_coeff_c;
49 	u32	exp_exponent;
50 	/**@}*/
51 
52 	s32 nl_th[3];	/** Detail thresholds */
53 
54 	/* Index for n-th maximum candidate weight for each detail group */
55 	s32 match_quality_max_idx[4];
56 
57 	/**@{*/
58 	/* A lookup table for 1/sqrt(1+mu) approximation */
59 	s32 mu_root_lut_thr[15];
60 	s32 mu_root_lut_val[16];
61 	/**@}*/
62 	/**@{*/
63 	/* A lookup table for SAD normalization */
64 	s32 sad_norm_lut_thr[15];
65 	s32 sad_norm_lut_val[16];
66 	/**@}*/
67 	/**@{*/
68 	/* A lookup table that models a weight's dependency on textures */
69 	s32 sig_detail_lut_thr[15];
70 	s32 sig_detail_lut_val[16];
71 	/**@}*/
72 	/**@{*/
73 	/* A lookup table that models a weight's dependency on a pixel's radial distance */
74 	s32 sig_rad_lut_thr[15];
75 	s32 sig_rad_lut_val[16];
76 	/**@}*/
77 	/**@{*/
78 	/* A lookup table to control denoise power depending on a pixel's radial distance */
79 	s32 rad_pow_lut_thr[15];
80 	s32 rad_pow_lut_val[16];
81 	/**@}*/
82 	/**@{*/
83 	/* Non linear transfer functions to calculate the blending coefficient depending on detail group */
84 	/* detail group 0 */
85 	/**@{*/
86 	s32 nl_0_lut_thr[15];
87 	s32 nl_0_lut_val[16];
88 	/**@}*/
89 	/**@{*/
90 	/* detail group 1 */
91 	s32 nl_1_lut_thr[15];
92 	s32 nl_1_lut_val[16];
93 	/**@}*/
94 	/**@{*/
95 	/* detail group 2 */
96 	s32 nl_2_lut_thr[15];
97 	s32 nl_2_lut_val[16];
98 	/**@}*/
99 	/**@{*/
100 	/* detail group 3 */
101 	s32 nl_3_lut_thr[15];
102 	s32 nl_3_lut_val[16];
103 	/**@}*/
104 	/**@}*/
105 };
106 
107 #endif /* __IA_CSS_BNLM_TYPES_H */
108