xref: /linux/include/drm/gpu_scheduler.h (revision 06a2d7cc)
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _DRM_GPU_SCHEDULER_H_
25 #define _DRM_GPU_SCHEDULER_H_
26 
27 #include <drm/spsc_queue.h>
28 #include <linux/dma-fence.h>
29 #include <linux/completion.h>
30 #include <linux/xarray.h>
31 #include <linux/workqueue.h>
32 
33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
34 
35 /**
36  * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
37  *
38  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
39  * on this fence. In other words we always insert a full CPU round trip before
40  * dependen jobs are pushed to the hw queue.
41  */
42 #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
43 
44 struct drm_gem_object;
45 
46 struct drm_gpu_scheduler;
47 struct drm_sched_rq;
48 
49 /* These are often used as an (initial) index
50  * to an array, and as such should start at 0.
51  */
52 enum drm_sched_priority {
53 	DRM_SCHED_PRIORITY_MIN,
54 	DRM_SCHED_PRIORITY_NORMAL,
55 	DRM_SCHED_PRIORITY_HIGH,
56 	DRM_SCHED_PRIORITY_KERNEL,
57 
58 	DRM_SCHED_PRIORITY_COUNT,
59 	DRM_SCHED_PRIORITY_UNSET = -2
60 };
61 
62 /* Used to chose between FIFO and RR jobs scheduling */
63 extern int drm_sched_policy;
64 
65 #define DRM_SCHED_POLICY_RR    0
66 #define DRM_SCHED_POLICY_FIFO  1
67 
68 /**
69  * struct drm_sched_entity - A wrapper around a job queue (typically
70  * attached to the DRM file_priv).
71  *
72  * Entities will emit jobs in order to their corresponding hardware
73  * ring, and the scheduler will alternate between entities based on
74  * scheduling policy.
75  */
76 struct drm_sched_entity {
77 	/**
78 	 * @list:
79 	 *
80 	 * Used to append this struct to the list of entities in the runqueue
81 	 * @rq under &drm_sched_rq.entities.
82 	 *
83 	 * Protected by &drm_sched_rq.lock of @rq.
84 	 */
85 	struct list_head		list;
86 
87 	/**
88 	 * @rq:
89 	 *
90 	 * Runqueue on which this entity is currently scheduled.
91 	 *
92 	 * FIXME: Locking is very unclear for this. Writers are protected by
93 	 * @rq_lock, but readers are generally lockless and seem to just race
94 	 * with not even a READ_ONCE.
95 	 */
96 	struct drm_sched_rq		*rq;
97 
98 	/**
99 	 * @sched_list:
100 	 *
101 	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
102 	 * be scheduled on any scheduler on this list.
103 	 *
104 	 * This can be modified by calling drm_sched_entity_modify_sched().
105 	 * Locking is entirely up to the driver, see the above function for more
106 	 * details.
107 	 *
108 	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
109 	 * set already.
110 	 *
111 	 * FIXME: This means priority changes through
112 	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
113 	 */
114 	struct drm_gpu_scheduler        **sched_list;
115 
116 	/**
117 	 * @num_sched_list:
118 	 *
119 	 * Number of drm_gpu_schedulers in the @sched_list.
120 	 */
121 	unsigned int                    num_sched_list;
122 
123 	/**
124 	 * @priority:
125 	 *
126 	 * Priority of the entity. This can be modified by calling
127 	 * drm_sched_entity_set_priority(). Protected by &rq_lock.
128 	 */
129 	enum drm_sched_priority         priority;
130 
131 	/**
132 	 * @rq_lock:
133 	 *
134 	 * Lock to modify the runqueue to which this entity belongs.
135 	 */
136 	spinlock_t			rq_lock;
137 
138 	/**
139 	 * @job_queue: the list of jobs of this entity.
140 	 */
141 	struct spsc_queue		job_queue;
142 
143 	/**
144 	 * @fence_seq:
145 	 *
146 	 * A linearly increasing seqno incremented with each new
147 	 * &drm_sched_fence which is part of the entity.
148 	 *
149 	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
150 	 * this doesn't need to be atomic.
151 	 */
152 	atomic_t			fence_seq;
153 
154 	/**
155 	 * @fence_context:
156 	 *
157 	 * A unique context for all the fences which belong to this entity.  The
158 	 * &drm_sched_fence.scheduled uses the fence_context but
159 	 * &drm_sched_fence.finished uses fence_context + 1.
160 	 */
161 	uint64_t			fence_context;
162 
163 	/**
164 	 * @dependency:
165 	 *
166 	 * The dependency fence of the job which is on the top of the job queue.
167 	 */
168 	struct dma_fence		*dependency;
169 
170 	/**
171 	 * @cb:
172 	 *
173 	 * Callback for the dependency fence above.
174 	 */
175 	struct dma_fence_cb		cb;
176 
177 	/**
178 	 * @guilty:
179 	 *
180 	 * Points to entities' guilty.
181 	 */
182 	atomic_t			*guilty;
183 
184 	/**
185 	 * @last_scheduled:
186 	 *
187 	 * Points to the finished fence of the last scheduled job. Only written
188 	 * by the scheduler thread, can be accessed locklessly from
189 	 * drm_sched_job_arm() iff the queue is empty.
190 	 */
191 	struct dma_fence                *last_scheduled;
192 
193 	/**
194 	 * @last_user: last group leader pushing a job into the entity.
195 	 */
196 	struct task_struct		*last_user;
197 
198 	/**
199 	 * @stopped:
200 	 *
201 	 * Marks the enity as removed from rq and destined for
202 	 * termination. This is set by calling drm_sched_entity_flush() and by
203 	 * drm_sched_fini().
204 	 */
205 	bool 				stopped;
206 
207 	/**
208 	 * @entity_idle:
209 	 *
210 	 * Signals when entity is not in use, used to sequence entity cleanup in
211 	 * drm_sched_entity_fini().
212 	 */
213 	struct completion		entity_idle;
214 
215 	/**
216 	 * @oldest_job_waiting:
217 	 *
218 	 * Marks earliest job waiting in SW queue
219 	 */
220 	ktime_t				oldest_job_waiting;
221 
222 	/**
223 	 * @rb_tree_node:
224 	 *
225 	 * The node used to insert this entity into time based priority queue
226 	 */
227 	struct rb_node			rb_tree_node;
228 
229 };
230 
231 /**
232  * struct drm_sched_rq - queue of entities to be scheduled.
233  *
234  * @lock: to modify the entities list.
235  * @sched: the scheduler to which this rq belongs to.
236  * @entities: list of the entities to be scheduled.
237  * @current_entity: the entity which is to be scheduled.
238  * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
239  *
240  * Run queue is a set of entities scheduling command submissions for
241  * one specific ring. It implements the scheduling policy that selects
242  * the next entity to emit commands from.
243  */
244 struct drm_sched_rq {
245 	spinlock_t			lock;
246 	struct drm_gpu_scheduler	*sched;
247 	struct list_head		entities;
248 	struct drm_sched_entity		*current_entity;
249 	struct rb_root_cached		rb_tree_root;
250 };
251 
252 /**
253  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
254  */
255 struct drm_sched_fence {
256         /**
257          * @scheduled: this fence is what will be signaled by the scheduler
258          * when the job is scheduled.
259          */
260 	struct dma_fence		scheduled;
261 
262         /**
263          * @finished: this fence is what will be signaled by the scheduler
264          * when the job is completed.
265          *
266          * When setting up an out fence for the job, you should use
267          * this, since it's available immediately upon
268          * drm_sched_job_init(), and the fence returned by the driver
269          * from run_job() won't be created until the dependencies have
270          * resolved.
271          */
272 	struct dma_fence		finished;
273 
274         /**
275          * @parent: the fence returned by &drm_sched_backend_ops.run_job
276          * when scheduling the job on hardware. We signal the
277          * &drm_sched_fence.finished fence once parent is signalled.
278          */
279 	struct dma_fence		*parent;
280         /**
281          * @sched: the scheduler instance to which the job having this struct
282          * belongs to.
283          */
284 	struct drm_gpu_scheduler	*sched;
285         /**
286          * @lock: the lock used by the scheduled and the finished fences.
287          */
288 	spinlock_t			lock;
289         /**
290          * @owner: job owner for debugging
291          */
292 	void				*owner;
293 };
294 
295 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
296 
297 /**
298  * struct drm_sched_job - A job to be run by an entity.
299  *
300  * @queue_node: used to append this struct to the queue of jobs in an entity.
301  * @list: a job participates in a "pending" and "done" lists.
302  * @sched: the scheduler instance on which this job is scheduled.
303  * @s_fence: contains the fences for the scheduling of job.
304  * @finish_cb: the callback for the finished fence.
305  * @work: Helper to reschdeule job kill to different context.
306  * @id: a unique id assigned to each job scheduled on the scheduler.
307  * @karma: increment on every hang caused by this job. If this exceeds the hang
308  *         limit of the scheduler then the job is marked guilty and will not
309  *         be scheduled further.
310  * @s_priority: the priority of the job.
311  * @entity: the entity to which this job belongs.
312  * @cb: the callback for the parent fence in s_fence.
313  *
314  * A job is created by the driver using drm_sched_job_init(), and
315  * should call drm_sched_entity_push_job() once it wants the scheduler
316  * to schedule the job.
317  */
318 struct drm_sched_job {
319 	struct spsc_node		queue_node;
320 	struct list_head		list;
321 	struct drm_gpu_scheduler	*sched;
322 	struct drm_sched_fence		*s_fence;
323 
324 	/*
325 	 * work is used only after finish_cb has been used and will not be
326 	 * accessed anymore.
327 	 */
328 	union {
329 		struct dma_fence_cb		finish_cb;
330 		struct work_struct 		work;
331 	};
332 
333 	uint64_t			id;
334 	atomic_t			karma;
335 	enum drm_sched_priority		s_priority;
336 	struct drm_sched_entity         *entity;
337 	struct dma_fence_cb		cb;
338 	/**
339 	 * @dependencies:
340 	 *
341 	 * Contains the dependencies as struct dma_fence for this job, see
342 	 * drm_sched_job_add_dependency() and
343 	 * drm_sched_job_add_implicit_dependencies().
344 	 */
345 	struct xarray			dependencies;
346 
347 	/** @last_dependency: tracks @dependencies as they signal */
348 	unsigned long			last_dependency;
349 
350 	/**
351 	 * @submit_ts:
352 	 *
353 	 * When the job was pushed into the entity queue.
354 	 */
355 	ktime_t                         submit_ts;
356 };
357 
358 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
359 					    int threshold)
360 {
361 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
362 }
363 
364 enum drm_gpu_sched_stat {
365 	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
366 	DRM_GPU_SCHED_STAT_NOMINAL,
367 	DRM_GPU_SCHED_STAT_ENODEV,
368 };
369 
370 /**
371  * struct drm_sched_backend_ops - Define the backend operations
372  *	called by the scheduler
373  *
374  * These functions should be implemented in the driver side.
375  */
376 struct drm_sched_backend_ops {
377 	/**
378 	 * @dependency:
379 	 *
380 	 * Called when the scheduler is considering scheduling this job next, to
381 	 * get another struct dma_fence for this job to block on.  Once it
382 	 * returns NULL, run_job() may be called.
383 	 *
384 	 * If a driver exclusively uses drm_sched_job_add_dependency() and
385 	 * drm_sched_job_add_implicit_dependencies() this can be ommitted and
386 	 * left as NULL.
387 	 */
388 	struct dma_fence *(*dependency)(struct drm_sched_job *sched_job,
389 					struct drm_sched_entity *s_entity);
390 
391 	/**
392          * @run_job: Called to execute the job once all of the dependencies
393          * have been resolved.  This may be called multiple times, if
394 	 * timedout_job() has happened and drm_sched_job_recovery()
395 	 * decides to try it again.
396 	 */
397 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
398 
399 	/**
400 	 * @timedout_job: Called when a job has taken too long to execute,
401 	 * to trigger GPU recovery.
402 	 *
403 	 * This method is called in a workqueue context.
404 	 *
405 	 * Drivers typically issue a reset to recover from GPU hangs, and this
406 	 * procedure usually follows the following workflow:
407 	 *
408 	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
409 	 *    scheduler thread and cancel the timeout work, guaranteeing that
410 	 *    nothing is queued while we reset the hardware queue
411 	 * 2. Try to gracefully stop non-faulty jobs (optional)
412 	 * 3. Issue a GPU reset (driver-specific)
413 	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
414 	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
415 	 *    jobs can be queued, and the scheduler thread is unblocked
416 	 *
417 	 * Note that some GPUs have distinct hardware queues but need to reset
418 	 * the GPU globally, which requires extra synchronization between the
419 	 * timeout handler of the different &drm_gpu_scheduler. One way to
420 	 * achieve this synchronization is to create an ordered workqueue
421 	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
422 	 * queue to drm_sched_init(), to guarantee that timeout handlers are
423 	 * executed sequentially. The above workflow needs to be slightly
424 	 * adjusted in that case:
425 	 *
426 	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
427 	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
428 	 *    the reset (optional)
429 	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
430 	 * 4. Re-submit jobs on all schedulers impacted by the reset using
431 	 *    drm_sched_resubmit_jobs()
432 	 * 5. Restart all schedulers that were stopped in step #1 using
433 	 *    drm_sched_start()
434 	 *
435 	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
436 	 * and the underlying driver has started or completed recovery.
437 	 *
438 	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
439 	 * available, i.e. has been unplugged.
440 	 */
441 	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
442 
443 	/**
444          * @free_job: Called once the job's finished fence has been signaled
445          * and it's time to clean it up.
446 	 */
447 	void (*free_job)(struct drm_sched_job *sched_job);
448 };
449 
450 /**
451  * struct drm_gpu_scheduler - scheduler instance-specific data
452  *
453  * @ops: backend operations provided by the driver.
454  * @hw_submission_limit: the max size of the hardware queue.
455  * @timeout: the time after which a job is removed from the scheduler.
456  * @name: name of the ring for which this scheduler is being used.
457  * @sched_rq: priority wise array of run queues.
458  * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
459  *                  is ready to be scheduled.
460  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
461  *                 waits on this wait queue until all the scheduled jobs are
462  *                 finished.
463  * @hw_rq_count: the number of jobs currently in the hardware queue.
464  * @job_id_count: used to assign unique id to the each job.
465  * @timeout_wq: workqueue used to queue @work_tdr
466  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
467  *            timeout interval is over.
468  * @thread: the kthread on which the scheduler which run.
469  * @pending_list: the list of jobs which are currently in the job queue.
470  * @job_list_lock: lock to protect the pending_list.
471  * @hang_limit: once the hangs by a job crosses this limit then it is marked
472  *              guilty and it will no longer be considered for scheduling.
473  * @score: score to help loadbalancer pick a idle sched
474  * @_score: score used when the driver doesn't provide one
475  * @ready: marks if the underlying HW is ready to work
476  * @free_guilty: A hit to time out handler to free the guilty job.
477  * @dev: system &struct device
478  *
479  * One scheduler is implemented for each hardware ring.
480  */
481 struct drm_gpu_scheduler {
482 	const struct drm_sched_backend_ops	*ops;
483 	uint32_t			hw_submission_limit;
484 	long				timeout;
485 	const char			*name;
486 	struct drm_sched_rq		sched_rq[DRM_SCHED_PRIORITY_COUNT];
487 	wait_queue_head_t		wake_up_worker;
488 	wait_queue_head_t		job_scheduled;
489 	atomic_t			hw_rq_count;
490 	atomic64_t			job_id_count;
491 	struct workqueue_struct		*timeout_wq;
492 	struct delayed_work		work_tdr;
493 	struct task_struct		*thread;
494 	struct list_head		pending_list;
495 	spinlock_t			job_list_lock;
496 	int				hang_limit;
497 	atomic_t                        *score;
498 	atomic_t                        _score;
499 	bool				ready;
500 	bool				free_guilty;
501 	struct device			*dev;
502 };
503 
504 int drm_sched_init(struct drm_gpu_scheduler *sched,
505 		   const struct drm_sched_backend_ops *ops,
506 		   uint32_t hw_submission, unsigned hang_limit,
507 		   long timeout, struct workqueue_struct *timeout_wq,
508 		   atomic_t *score, const char *name, struct device *dev);
509 
510 void drm_sched_fini(struct drm_gpu_scheduler *sched);
511 int drm_sched_job_init(struct drm_sched_job *job,
512 		       struct drm_sched_entity *entity,
513 		       void *owner);
514 void drm_sched_job_arm(struct drm_sched_job *job);
515 int drm_sched_job_add_dependency(struct drm_sched_job *job,
516 				 struct dma_fence *fence);
517 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
518 					    struct drm_gem_object *obj,
519 					    bool write);
520 
521 
522 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
523 				    struct drm_gpu_scheduler **sched_list,
524                                    unsigned int num_sched_list);
525 
526 void drm_sched_job_cleanup(struct drm_sched_job *job);
527 void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
528 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
529 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
530 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
531 void drm_sched_increase_karma(struct drm_sched_job *bad);
532 bool drm_sched_dependency_optimized(struct dma_fence* fence,
533 				    struct drm_sched_entity *entity);
534 void drm_sched_fault(struct drm_gpu_scheduler *sched);
535 void drm_sched_job_kickout(struct drm_sched_job *s_job);
536 
537 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
538 			     struct drm_sched_entity *entity);
539 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
540 				struct drm_sched_entity *entity);
541 
542 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
543 
544 int drm_sched_entity_init(struct drm_sched_entity *entity,
545 			  enum drm_sched_priority priority,
546 			  struct drm_gpu_scheduler **sched_list,
547 			  unsigned int num_sched_list,
548 			  atomic_t *guilty);
549 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
550 void drm_sched_entity_fini(struct drm_sched_entity *entity);
551 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
552 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
553 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
554 void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
555 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
556 				   enum drm_sched_priority priority);
557 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
558 
559 struct drm_sched_fence *drm_sched_fence_alloc(
560 	struct drm_sched_entity *s_entity, void *owner);
561 void drm_sched_fence_init(struct drm_sched_fence *fence,
562 			  struct drm_sched_entity *entity);
563 void drm_sched_fence_free(struct drm_sched_fence *fence);
564 
565 void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
566 void drm_sched_fence_finished(struct drm_sched_fence *fence);
567 
568 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
569 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
570 		                unsigned long remaining);
571 struct drm_gpu_scheduler *
572 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
573 		     unsigned int num_sched_list);
574 
575 #endif
576