xref: /linux/include/vdso/datapage.h (revision 52338415)
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef __VDSO_DATAPAGE_H
3 #define __VDSO_DATAPAGE_H
4 
5 #ifndef __ASSEMBLY__
6 
7 #include <linux/bits.h>
8 #include <linux/time.h>
9 #include <linux/types.h>
10 
11 #define VDSO_BASES	(CLOCK_TAI + 1)
12 #define VDSO_HRES	(BIT(CLOCK_REALTIME)		| \
13 			 BIT(CLOCK_MONOTONIC)		| \
14 			 BIT(CLOCK_BOOTTIME)		| \
15 			 BIT(CLOCK_TAI))
16 #define VDSO_COARSE	(BIT(CLOCK_REALTIME_COARSE)	| \
17 			 BIT(CLOCK_MONOTONIC_COARSE))
18 #define VDSO_RAW	(BIT(CLOCK_MONOTONIC_RAW))
19 
20 #define CS_HRES_COARSE	0
21 #define CS_RAW		1
22 #define CS_BASES	(CS_RAW + 1)
23 
24 /**
25  * struct vdso_timestamp - basetime per clock_id
26  * @sec:	seconds
27  * @nsec:	nanoseconds
28  *
29  * There is one vdso_timestamp object in vvar for each vDSO-accelerated
30  * clock_id. For high-resolution clocks, this encodes the time
31  * corresponding to vdso_data.cycle_last. For coarse clocks this encodes
32  * the actual time.
33  *
34  * To be noticed that for highres clocks nsec is left-shifted by
35  * vdso_data.cs[x].shift.
36  */
37 struct vdso_timestamp {
38 	u64	sec;
39 	u64	nsec;
40 };
41 
42 /**
43  * struct vdso_data - vdso datapage representation
44  * @seq:		timebase sequence counter
45  * @clock_mode:		clock mode
46  * @cycle_last:		timebase at clocksource init
47  * @mask:		clocksource mask
48  * @mult:		clocksource multiplier
49  * @shift:		clocksource shift
50  * @basetime[clock_id]:	basetime per clock_id
51  * @tz_minuteswest:	minutes west of Greenwich
52  * @tz_dsttime:		type of DST correction
53  * @hrtimer_res:	hrtimer resolution
54  * @__unused:		unused
55  *
56  * vdso_data will be accessed by 64 bit and compat code at the same time
57  * so we should be careful before modifying this structure.
58  */
59 struct vdso_data {
60 	u32			seq;
61 
62 	s32			clock_mode;
63 	u64			cycle_last;
64 	u64			mask;
65 	u32			mult;
66 	u32			shift;
67 
68 	struct vdso_timestamp	basetime[VDSO_BASES];
69 
70 	s32			tz_minuteswest;
71 	s32			tz_dsttime;
72 	u32			hrtimer_res;
73 	u32			__unused;
74 };
75 
76 /*
77  * We use the hidden visibility to prevent the compiler from generating a GOT
78  * relocation. Not only is going through a GOT useless (the entry couldn't and
79  * must not be overridden by another library), it does not even work: the linker
80  * cannot generate an absolute address to the data page.
81  *
82  * With the hidden visibility, the compiler simply generates a PC-relative
83  * relocation, and this is what we need.
84  */
85 extern struct vdso_data _vdso_data[CS_BASES] __attribute__((visibility("hidden")));
86 
87 #endif /* !__ASSEMBLY__ */
88 
89 #endif /* __VDSO_DATAPAGE_H */
90