xref: /linux/sound/ppc/snd_ps3.h (revision 0be3ff0c)
1 /* SPDX-License-Identifier: GPL-2.0-only */
2 /*
3  * Audio support for PS3
4  * Copyright (C) 2007 Sony Computer Entertainment Inc.
5  * All rights reserved.
6  * Copyright 2006, 2007 Sony Corporation
7  */
8 
9 #if !defined(_SND_PS3_H_)
10 #define _SND_PS3_H_
11 
12 #include <linux/irqreturn.h>
13 
14 #define SND_PS3_DRIVER_NAME "snd_ps3"
15 
16 enum snd_ps3_out_channel {
17 	SND_PS3_OUT_SPDIF_0,
18 	SND_PS3_OUT_SPDIF_1,
19 	SND_PS3_OUT_SERIAL_0,
20 	SND_PS3_OUT_DEVS
21 };
22 
23 enum snd_ps3_dma_filltype {
24 	SND_PS3_DMA_FILLTYPE_FIRSTFILL,
25 	SND_PS3_DMA_FILLTYPE_RUNNING,
26 	SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
27 	SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
28 };
29 
30 enum snd_ps3_ch {
31 	SND_PS3_CH_L = 0,
32 	SND_PS3_CH_R = 1,
33 	SND_PS3_CH_MAX = 2
34 };
35 
36 struct snd_ps3_avsetting_info {
37 	uint32_t avs_audio_ch;     /* fixed */
38 	uint32_t avs_audio_rate;
39 	uint32_t avs_audio_width;
40 	uint32_t avs_audio_format; /* fixed */
41 	uint32_t avs_audio_source; /* fixed */
42 	unsigned char avs_cs_info[8];
43 };
44 /*
45  * PS3 audio 'card' instance
46  * there should be only ONE hardware.
47  */
48 struct snd_ps3_card_info {
49 	struct ps3_system_bus_device *ps3_dev;
50 	struct snd_card *card;
51 
52 	struct snd_pcm *pcm;
53 	struct snd_pcm_substream *substream;
54 
55 	/* hvc info */
56 	u64 audio_lpar_addr;
57 	u64 audio_lpar_size;
58 
59 	/* registers */
60 	void __iomem *mapped_mmio_vaddr;
61 
62 	/* irq */
63 	u64 audio_irq_outlet;
64 	unsigned int irq_no;
65 
66 	/* remember avsetting */
67 	struct snd_ps3_avsetting_info avs;
68 
69 	/* dma buffer management */
70 	spinlock_t dma_lock;
71 		/* dma_lock start */
72 		void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
73 		dma_addr_t dma_start_bus_addr[2];
74 		size_t dma_buffer_size;
75 		void * dma_last_transfer_vaddr[2];
76 		void * dma_next_transfer_vaddr[2];
77 		int    silent;
78 		/* dma_lock end */
79 
80 	int running;
81 
82 	/* null buffer */
83 	void *null_buffer_start_vaddr;
84 	dma_addr_t null_buffer_start_dma_addr;
85 
86 	/* start delay */
87 	unsigned int start_delay;
88 
89 };
90 
91 
92 /* PS3 audio DMAC block size in bytes */
93 #define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
94 /* one stage (stereo)  of audio FIFO in bytes */
95 #define PS3_AUDIO_FIFO_STAGE_SIZE (256)
96 /* how many stages the fifo have */
97 #define PS3_AUDIO_FIFO_STAGE_COUNT (8)
98 /* fifo size 128 bytes * 8 stages * stereo (2ch) */
99 #define PS3_AUDIO_FIFO_SIZE \
100 	(PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
101 
102 /* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
103 #define PS3_AUDIO_DMAC_MAX_BLOCKS  (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
104 
105 #define PS3_AUDIO_NORMAL_DMA_START_CH (0)
106 #define PS3_AUDIO_NORMAL_DMA_COUNT    (8)
107 #define PS3_AUDIO_NULL_DMA_START_CH \
108 	(PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
109 #define PS3_AUDIO_NULL_DMA_COUNT      (2)
110 
111 #define SND_PS3_MAX_VOL (0x0F)
112 #define SND_PS3_MIN_VOL (0x00)
113 #define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
114 #define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
115 
116 #define SND_PS3_PCM_PREALLOC_SIZE \
117 	(PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
118 
119 #define SND_PS3_DMA_REGION_SIZE \
120 	(SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
121 
122 #define PS3_AUDIO_IOID       (1UL)
123 
124 #endif /* _SND_PS3_H_ */
125