1====================
2Writing an LLVM Pass
3====================
4
5.. contents::
6    :local:
7
8Introduction --- What is a pass?
9================================
10
11The LLVM Pass Framework is an important part of the LLVM system, because LLVM
12passes are where most of the interesting parts of the compiler exist.  Passes
13perform the transformations and optimizations that make up the compiler, they
14build the analysis results that are used by these transformations, and they
15are, above all, a structuring technique for compiler code.
16
17All LLVM passes are subclasses of the `Pass
18<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
19functionality by overriding virtual methods inherited from ``Pass``.  Depending
20on how your pass works, you should inherit from the :ref:`ModulePass
21<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
22<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
23<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
24<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
25<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
26<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
27information about what your pass does, and how it can be combined with other
28passes.  One of the main features of the LLVM Pass Framework is that it
29schedules passes to run in an efficient way based on the constraints that your
30pass meets (which are indicated by which class they derive from).
31
32We start by showing you how to construct a pass, everything from setting up the
33code, to compiling, loading, and executing it.  After the basics are down, more
34advanced features are discussed.
35
36Quick Start --- Writing hello world
37===================================
38
39Here we describe how to write the "hello world" of passes.  The "Hello" pass is
40designed to simply print out the name of non-external functions that exist in
41the program being compiled.  It does not modify the program at all, it just
42inspects it.  The source code and files for this pass are available in the LLVM
43source tree in the ``lib/Transforms/Hello`` directory.
44
45.. _writing-an-llvm-pass-makefile:
46
47Setting up the build environment
48--------------------------------
49
50.. FIXME: Why does this recommend to build in-tree?
51
52First, configure and build LLVM.  This needs to be done directly inside the
53LLVM source tree rather than in a separate objects directory.  Next, you need
54to create a new directory somewhere in the LLVM source base.  For this example,
55we'll assume that you made ``lib/Transforms/Hello``.  Finally, you must set up
56a build script (``Makefile``) that will compile the source code for the new
57pass.  To do this, copy the following into ``Makefile``:
58
59.. code-block:: make
60
61    # Makefile for hello pass
62
63    # Path to top level of LLVM hierarchy
64    LEVEL = ../../..
65
66    # Name of the library to build
67    LIBRARYNAME = Hello
68
69    # Make the shared library become a loadable module so the tools can
70    # dlopen/dlsym on the resulting library.
71    LOADABLE_MODULE = 1
72
73    # Include the makefile implementation stuff
74    include $(LEVEL)/Makefile.common
75
76This makefile specifies that all of the ``.cpp`` files in the current directory
77are to be compiled and linked together into a shared object
78``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
79:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
80If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
81OS X), the appropriate extension will be used.
82
83If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
84
85Now that we have the build scripts set up, we just need to write the code for
86the pass itself.
87
88.. _writing-an-llvm-pass-basiccode:
89
90Basic code required
91-------------------
92
93Now that we have a way to compile our new pass, we just have to write it.
94Start out with:
95
96.. code-block:: c++
97
98  #include "llvm/Pass.h"
99  #include "llvm/IR/Function.h"
100  #include "llvm/Support/raw_ostream.h"
101
102Which are needed because we are writing a `Pass
103<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
104`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
105be doing some printing.
106
107Next we have:
108
109.. code-block:: c++
110
111  using namespace llvm;
112
113... which is required because the functions from the include files live in the
114llvm namespace.
115
116Next we have:
117
118.. code-block:: c++
119
120  namespace {
121
122... which starts out an anonymous namespace.  Anonymous namespaces are to C++
123what the "``static``" keyword is to C (at global scope).  It makes the things
124declared inside of the anonymous namespace visible only to the current file.
125If you're not familiar with them, consult a decent C++ book for more
126information.
127
128Next, we declare our pass itself:
129
130.. code-block:: c++
131
132  struct Hello : public FunctionPass {
133
134This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
135<writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
136are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
137for now, know that ``FunctionPass`` operates on a function at a time.
138
139.. code-block:: c++
140
141    static char ID;
142    Hello() : FunctionPass(ID) {}
143
144This declares pass identifier used by LLVM to identify pass.  This allows LLVM
145to avoid using expensive C++ runtime information.
146
147.. code-block:: c++
148
149      bool runOnFunction(Function &F) override {
150        errs() << "Hello: ";
151        errs().write_escaped(F.getName()) << "\n";
152        return false;
153      }
154    }; // end of struct Hello
155  }  // end of anonymous namespace
156
157We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
158which overrides an abstract virtual method inherited from :ref:`FunctionPass
159<writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
160thing, so we just print out our message with the name of each function.
161
162.. code-block:: c++
163
164  char Hello::ID = 0;
165
166We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
167initialization value is not important.
168
169.. code-block:: c++
170
171  static RegisterPass<Hello> X("hello", "Hello World Pass",
172                               false /* Only looks at CFG */,
173                               false /* Analysis Pass */);
174
175Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
176``Hello``, giving it a command line argument "``hello``", and a name "Hello
177World Pass".  The last two arguments describe its behavior: if a pass walks CFG
178without modifying it then the third argument is set to ``true``; if a pass is
179an analysis pass, for example dominator tree pass, then ``true`` is supplied as
180the fourth argument.
181
182As a whole, the ``.cpp`` file looks like:
183
184.. code-block:: c++
185
186    #include "llvm/Pass.h"
187    #include "llvm/IR/Function.h"
188    #include "llvm/Support/raw_ostream.h"
189
190    using namespace llvm;
191
192    namespace {
193      struct Hello : public FunctionPass {
194        static char ID;
195        Hello() : FunctionPass(ID) {}
196
197        bool runOnFunction(Function &F) override {
198          errs() << "Hello: ";
199          errs().write_escaped(F.getName()) << '\n';
200          return false;
201        }
202      };
203    }
204
205    char Hello::ID = 0;
206    static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
207
208Now that it's all together, compile the file with a simple "``gmake``" command
209in the local directory and you should get a new file
210"``Debug+Asserts/lib/Hello.so``" under the top level directory of the LLVM
211source tree (not in the local directory).  Note that everything in this file is
212contained in an anonymous namespace --- this reflects the fact that passes
213are self contained units that do not need external interfaces (although they
214can have them) to be useful.
215
216Running a pass with ``opt``
217---------------------------
218
219Now that you have a brand new shiny shared object file, we can use the
220:program:`opt` command to run an LLVM program through your pass.  Because you
221registered your pass with ``RegisterPass``, you will be able to use the
222:program:`opt` tool to access it, once loaded.
223
224To test it, follow the example at the end of the :doc:`GettingStarted` to
225compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
226the program through our transformation like this (or course, any bitcode file
227will work):
228
229.. code-block:: console
230
231  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
232  Hello: __main
233  Hello: puts
234  Hello: main
235
236The :option:`-load` option specifies that :program:`opt` should load your pass
237as a shared object, which makes "``-hello``" a valid command line argument
238(which is one reason you need to :ref:`register your pass
239<writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
240the program in any interesting way, we just throw away the result of
241:program:`opt` (sending it to ``/dev/null``).
242
243To see what happened to the other string you registered, try running
244:program:`opt` with the :option:`-help` option:
245
246.. code-block:: console
247
248  $ opt -load ../../../Debug+Asserts/lib/Hello.so -help
249  OVERVIEW: llvm .bc -> .bc modular optimizer
250
251  USAGE: opt [options] <input bitcode>
252
253  OPTIONS:
254    Optimizations available:
255  ...
256      -globalopt                - Global Variable Optimizer
257      -globalsmodref-aa         - Simple mod/ref analysis for globals
258      -gvn                      - Global Value Numbering
259      -hello                    - Hello World Pass
260      -indvars                  - Induction Variable Simplification
261      -inline                   - Function Integration/Inlining
262  ...
263
264The pass name gets added as the information string for your pass, giving some
265documentation to users of :program:`opt`.  Now that you have a working pass,
266you would go ahead and make it do the cool transformations you want.  Once you
267get it all working and tested, it may become useful to find out how fast your
268pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
269nice command line option (:option:`--time-passes`) that allows you to get
270information about the execution time of your pass along with the other passes
271you queue up.  For example:
272
273.. code-block:: console
274
275  $ opt -load ../../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
276  Hello: __main
277  Hello: puts
278  Hello: main
279  ===============================================================================
280                        ... Pass execution timing report ...
281  ===============================================================================
282    Total Execution Time: 0.02 seconds (0.0479059 wall clock)
283
284     ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
285     0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
286     0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
287     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
288     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
289     0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
290
291As you can see, our implementation above is pretty fast.  The additional
292passes listed are automatically inserted by the :program:`opt` tool to verify
293that the LLVM emitted by your pass is still valid and well formed LLVM, which
294hasn't been broken somehow.
295
296Now that you have seen the basics of the mechanics behind passes, we can talk
297about some more details of how they work and how to use them.
298
299.. _writing-an-llvm-pass-pass-classes:
300
301Pass classes and requirements
302=============================
303
304One of the first things that you should do when designing a new pass is to
305decide what class you should subclass for your pass.  The :ref:`Hello World
306<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
307<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
308not discuss why or when this should occur.  Here we talk about the classes
309available, from the most general to the most specific.
310
311When choosing a superclass for your ``Pass``, you should choose the **most
312specific** class possible, while still being able to meet the requirements
313listed.  This gives the LLVM Pass Infrastructure information necessary to
314optimize how passes are run, so that the resultant compiler isn't unnecessarily
315slow.
316
317The ``ImmutablePass`` class
318---------------------------
319
320The most plain and boring type of pass is the "`ImmutablePass
321<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
322type is used for passes that do not have to be run, do not change state, and
323never need to be updated.  This is not a normal type of transformation or
324analysis, but can provide information about the current compiler configuration.
325
326Although this pass class is very infrequently used, it is important for
327providing information about the current target machine being compiled for, and
328other static information that can affect the various transformations.
329
330``ImmutablePass``\ es never invalidate other transformations, are never
331invalidated, and are never "run".
332
333.. _writing-an-llvm-pass-ModulePass:
334
335The ``ModulePass`` class
336------------------------
337
338The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
339is the most general of all superclasses that you can use.  Deriving from
340``ModulePass`` indicates that your pass uses the entire program as a unit,
341referring to function bodies in no predictable order, or adding and removing
342functions.  Because nothing is known about the behavior of ``ModulePass``
343subclasses, no optimization can be done for their execution.
344
345A module pass can use function level passes (e.g. dominators) using the
346``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
347provide the function to retrieve analysis result for, if the function pass does
348not require any module or immutable passes.  Note that this can only be done
349for functions for which the analysis ran, e.g. in the case of dominators you
350should only ask for the ``DominatorTree`` for function definitions, not
351declarations.
352
353To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
354overload the ``runOnModule`` method with the following signature:
355
356The ``runOnModule`` method
357^^^^^^^^^^^^^^^^^^^^^^^^^^
358
359.. code-block:: c++
360
361  virtual bool runOnModule(Module &M) = 0;
362
363The ``runOnModule`` method performs the interesting work of the pass.  It
364should return ``true`` if the module was modified by the transformation and
365``false`` otherwise.
366
367.. _writing-an-llvm-pass-CallGraphSCCPass:
368
369The ``CallGraphSCCPass`` class
370------------------------------
371
372The `CallGraphSCCPass
373<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
374passes that need to traverse the program bottom-up on the call graph (callees
375before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
376for building and traversing the ``CallGraph``, but also allows the system to
377optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
378requirements outlined below, and doesn't meet the requirements of a
379:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
380<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
381``CallGraphSCCPass``.
382
383``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
384
385To be explicit, CallGraphSCCPass subclasses are:
386
387#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
388   in the current SCC and the direct callers and direct callees of the SCC.
389#. ... *required* to preserve the current ``CallGraph`` object, updating it to
390   reflect any changes made to the program.
391#. ... *not allowed* to add or remove SCC's from the current Module, though
392   they may change the contents of an SCC.
393#. ... *allowed* to add or remove global variables from the current Module.
394#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
395   <writing-an-llvm-pass-runOnSCC>` (including global data).
396
397Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
398has to handle SCCs with more than one node in it.  All of the virtual methods
399described below should return ``true`` if they modified the program, or
400``false`` if they didn't.
401
402The ``doInitialization(CallGraph &)`` method
403^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
404
405.. code-block:: c++
406
407  virtual bool doInitialization(CallGraph &CG);
408
409The ``doInitialization`` method is allowed to do most of the things that
410``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
411functions, get pointers to functions, etc.  The ``doInitialization`` method is
412designed to do simple initialization type of stuff that does not depend on the
413SCCs being processed.  The ``doInitialization`` method call is not scheduled to
414overlap with any other pass executions (thus it should be very fast).
415
416.. _writing-an-llvm-pass-runOnSCC:
417
418The ``runOnSCC`` method
419^^^^^^^^^^^^^^^^^^^^^^^
420
421.. code-block:: c++
422
423  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
424
425The ``runOnSCC`` method performs the interesting work of the pass, and should
426return ``true`` if the module was modified by the transformation, ``false``
427otherwise.
428
429The ``doFinalization(CallGraph &)`` method
430^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
431
432.. code-block:: c++
433
434  virtual bool doFinalization(CallGraph &CG);
435
436The ``doFinalization`` method is an infrequently used method that is called
437when the pass framework has finished calling :ref:`runOnSCC
438<writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled.
439
440.. _writing-an-llvm-pass-FunctionPass:
441
442The ``FunctionPass`` class
443--------------------------
444
445In contrast to ``ModulePass`` subclasses, `FunctionPass
446<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
447predictable, local behavior that can be expected by the system.  All
448``FunctionPass`` execute on each function in the program independent of all of
449the other functions in the program.  ``FunctionPass``\ es do not require that
450they are executed in a particular order, and ``FunctionPass``\ es do not modify
451external functions.
452
453To be explicit, ``FunctionPass`` subclasses are not allowed to:
454
455#. Inspect or modify a ``Function`` other than the one currently being processed.
456#. Add or remove ``Function``\ s from the current ``Module``.
457#. Add or remove global variables from the current ``Module``.
458#. Maintain state across invocations of :ref:`runOnFunction
459   <writing-an-llvm-pass-runOnFunction>` (including global data).
460
461Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
462World <writing-an-llvm-pass-basiccode>` pass for example).
463``FunctionPass``\ es may overload three virtual methods to do their work.  All
464of these methods should return ``true`` if they modified the program, or
465``false`` if they didn't.
466
467.. _writing-an-llvm-pass-doInitialization-mod:
468
469The ``doInitialization(Module &)`` method
470^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
471
472.. code-block:: c++
473
474  virtual bool doInitialization(Module &M);
475
476The ``doInitialization`` method is allowed to do most of the things that
477``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
478get pointers to functions, etc.  The ``doInitialization`` method is designed to
479do simple initialization type of stuff that does not depend on the functions
480being processed.  The ``doInitialization`` method call is not scheduled to
481overlap with any other pass executions (thus it should be very fast).
482
483A good example of how this method should be used is the `LowerAllocations
484<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
485converts ``malloc`` and ``free`` instructions into platform dependent
486``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
487method to get a reference to the ``malloc`` and ``free`` functions that it
488needs, adding prototypes to the module if necessary.
489
490.. _writing-an-llvm-pass-runOnFunction:
491
492The ``runOnFunction`` method
493^^^^^^^^^^^^^^^^^^^^^^^^^^^^
494
495.. code-block:: c++
496
497  virtual bool runOnFunction(Function &F) = 0;
498
499The ``runOnFunction`` method must be implemented by your subclass to do the
500transformation or analysis work of your pass.  As usual, a ``true`` value
501should be returned if the function is modified.
502
503.. _writing-an-llvm-pass-doFinalization-mod:
504
505The ``doFinalization(Module &)`` method
506^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
507
508.. code-block:: c++
509
510  virtual bool doFinalization(Module &M);
511
512The ``doFinalization`` method is an infrequently used method that is called
513when the pass framework has finished calling :ref:`runOnFunction
514<writing-an-llvm-pass-runOnFunction>` for every function in the program being
515compiled.
516
517.. _writing-an-llvm-pass-LoopPass:
518
519The ``LoopPass`` class
520----------------------
521
522All ``LoopPass`` execute on each loop in the function independent of all of the
523other loops in the function.  ``LoopPass`` processes loops in loop nest order
524such that outer most loop is processed last.
525
526``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
527interface.  Implementing a loop pass is usually straightforward.
528``LoopPass``\ es may overload three virtual methods to do their work.  All
529these methods should return ``true`` if they modified the program, or ``false``
530if they didn't.
531
532The ``doInitialization(Loop *, LPPassManager &)`` method
533^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
534
535.. code-block:: c++
536
537  virtual bool doInitialization(Loop *, LPPassManager &LPM);
538
539The ``doInitialization`` method is designed to do simple initialization type of
540stuff that does not depend on the functions being processed.  The
541``doInitialization`` method call is not scheduled to overlap with any other
542pass executions (thus it should be very fast).  ``LPPassManager`` interface
543should be used to access ``Function`` or ``Module`` level analysis information.
544
545.. _writing-an-llvm-pass-runOnLoop:
546
547The ``runOnLoop`` method
548^^^^^^^^^^^^^^^^^^^^^^^^
549
550.. code-block:: c++
551
552  virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
553
554The ``runOnLoop`` method must be implemented by your subclass to do the
555transformation or analysis work of your pass.  As usual, a ``true`` value
556should be returned if the function is modified.  ``LPPassManager`` interface
557should be used to update loop nest.
558
559The ``doFinalization()`` method
560^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
561
562.. code-block:: c++
563
564  virtual bool doFinalization();
565
566The ``doFinalization`` method is an infrequently used method that is called
567when the pass framework has finished calling :ref:`runOnLoop
568<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
569
570.. _writing-an-llvm-pass-RegionPass:
571
572The ``RegionPass`` class
573------------------------
574
575``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
576but executes on each single entry single exit region in the function.
577``RegionPass`` processes regions in nested order such that the outer most
578region is processed last.
579
580``RegionPass`` subclasses are allowed to update the region tree by using the
581``RGPassManager`` interface.  You may overload three virtual methods of
582``RegionPass`` to implement your own region pass.  All these methods should
583return ``true`` if they modified the program, or ``false`` if they did not.
584
585The ``doInitialization(Region *, RGPassManager &)`` method
586^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
587
588.. code-block:: c++
589
590  virtual bool doInitialization(Region *, RGPassManager &RGM);
591
592The ``doInitialization`` method is designed to do simple initialization type of
593stuff that does not depend on the functions being processed.  The
594``doInitialization`` method call is not scheduled to overlap with any other
595pass executions (thus it should be very fast).  ``RPPassManager`` interface
596should be used to access ``Function`` or ``Module`` level analysis information.
597
598.. _writing-an-llvm-pass-runOnRegion:
599
600The ``runOnRegion`` method
601^^^^^^^^^^^^^^^^^^^^^^^^^^
602
603.. code-block:: c++
604
605  virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
606
607The ``runOnRegion`` method must be implemented by your subclass to do the
608transformation or analysis work of your pass.  As usual, a true value should be
609returned if the region is modified.  ``RGPassManager`` interface should be used to
610update region tree.
611
612The ``doFinalization()`` method
613^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
614
615.. code-block:: c++
616
617  virtual bool doFinalization();
618
619The ``doFinalization`` method is an infrequently used method that is called
620when the pass framework has finished calling :ref:`runOnRegion
621<writing-an-llvm-pass-runOnRegion>` for every region in the program being
622compiled.
623
624.. _writing-an-llvm-pass-BasicBlockPass:
625
626The ``BasicBlockPass`` class
627----------------------------
628
629``BasicBlockPass``\ es are just like :ref:`FunctionPass's
630<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
631of inspection and modification to a single basic block at a time.  As such,
632they are **not** allowed to do any of the following:
633
634#. Modify or inspect any basic blocks outside of the current one.
635#. Maintain state across invocations of :ref:`runOnBasicBlock
636   <writing-an-llvm-pass-runOnBasicBlock>`.
637#. Modify the control flow graph (by altering terminator instructions)
638#. Any of the things forbidden for :ref:`FunctionPasses
639   <writing-an-llvm-pass-FunctionPass>`.
640
641``BasicBlockPass``\ es are useful for traditional local and "peephole"
642optimizations.  They may override the same :ref:`doInitialization(Module &)
643<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
644<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
645<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
646methods that may also be implemented:
647
648The ``doInitialization(Function &)`` method
649^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
650
651.. code-block:: c++
652
653  virtual bool doInitialization(Function &F);
654
655The ``doInitialization`` method is allowed to do most of the things that
656``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
657can.  The ``doInitialization`` method is designed to do simple initialization
658that does not depend on the ``BasicBlock``\ s being processed.  The
659``doInitialization`` method call is not scheduled to overlap with any other
660pass executions (thus it should be very fast).
661
662.. _writing-an-llvm-pass-runOnBasicBlock:
663
664The ``runOnBasicBlock`` method
665^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
666
667.. code-block:: c++
668
669  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
670
671Override this function to do the work of the ``BasicBlockPass``.  This function
672is not allowed to inspect or modify basic blocks other than the parameter, and
673are not allowed to modify the CFG.  A ``true`` value must be returned if the
674basic block is modified.
675
676The ``doFinalization(Function &)`` method
677^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
678
679.. code-block:: c++
680
681    virtual bool doFinalization(Function &F);
682
683The ``doFinalization`` method is an infrequently used method that is called
684when the pass framework has finished calling :ref:`runOnBasicBlock
685<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
686being compiled.  This can be used to perform per-function finalization.
687
688The ``MachineFunctionPass`` class
689---------------------------------
690
691A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
692the machine-dependent representation of each LLVM function in the program.
693
694Code generator passes are registered and initialized specially by
695``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
696generally be run from the :program:`opt` or :program:`bugpoint` commands.
697
698A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
699that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
700also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
701are not allowed to do any of the following:
702
703#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
704   ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
705   ``GlobalAlias``\ es, or ``Module``\ s.
706#. Modify a ``MachineFunction`` other than the one currently being processed.
707#. Maintain state across invocations of :ref:`runOnMachineFunction
708   <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
709
710.. _writing-an-llvm-pass-runOnMachineFunction:
711
712The ``runOnMachineFunction(MachineFunction &MF)`` method
713^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
714
715.. code-block:: c++
716
717  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
718
719``runOnMachineFunction`` can be considered the main entry point of a
720``MachineFunctionPass``; that is, you should override this method to do the
721work of your ``MachineFunctionPass``.
722
723The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
724``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
725the machine-dependent representation of the function.  If you want to get at
726the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
727``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
728may not modify the LLVM ``Function`` or its contents from a
729``MachineFunctionPass``.
730
731.. _writing-an-llvm-pass-registration:
732
733Pass registration
734-----------------
735
736In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
737illustrated how pass registration works, and discussed some of the reasons that
738it is used and what it does.  Here we discuss how and why passes are
739registered.
740
741As we saw above, passes are registered with the ``RegisterPass`` template.  The
742template parameter is the name of the pass that is to be used on the command
743line to specify that the pass should be added to a program (for example, with
744:program:`opt` or :program:`bugpoint`).  The first argument is the name of the
745pass, which is to be used for the :option:`-help` output of programs, as well
746as for debug output generated by the :option:`--debug-pass` option.
747
748If you want your pass to be easily dumpable, you should implement the virtual
749print method:
750
751The ``print`` method
752^^^^^^^^^^^^^^^^^^^^
753
754.. code-block:: c++
755
756  virtual void print(llvm::raw_ostream &O, const Module *M) const;
757
758The ``print`` method must be implemented by "analyses" in order to print a
759human readable version of the analysis results.  This is useful for debugging
760an analysis itself, as well as for other people to figure out how an analysis
761works.  Use the opt ``-analyze`` argument to invoke this method.
762
763The ``llvm::raw_ostream`` parameter specifies the stream to write the results
764on, and the ``Module`` parameter gives a pointer to the top level module of the
765program that has been analyzed.  Note however that this pointer may be ``NULL``
766in certain circumstances (such as calling the ``Pass::dump()`` from a
767debugger), so it should only be used to enhance debug output, it should not be
768depended on.
769
770.. _writing-an-llvm-pass-interaction:
771
772Specifying interactions between passes
773--------------------------------------
774
775One of the main responsibilities of the ``PassManager`` is to make sure that
776passes interact with each other correctly.  Because ``PassManager`` tries to
777:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
778must know how the passes interact with each other and what dependencies exist
779between the various passes.  To track this, each pass can declare the set of
780passes that are required to be executed before the current pass, and the passes
781which are invalidated by the current pass.
782
783Typically this functionality is used to require that analysis results are
784computed before your pass is run.  Running arbitrary transformation passes can
785invalidate the computed analysis results, which is what the invalidation set
786specifies.  If a pass does not implement the :ref:`getAnalysisUsage
787<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
788prerequisite passes, and invalidating **all** other passes.
789
790.. _writing-an-llvm-pass-getAnalysisUsage:
791
792The ``getAnalysisUsage`` method
793^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
794
795.. code-block:: c++
796
797  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
798
799By implementing the ``getAnalysisUsage`` method, the required and invalidated
800sets may be specified for your transformation.  The implementation should fill
801in the `AnalysisUsage
802<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
803information about which passes are required and not invalidated.  To do this, a
804pass may call any of the following methods on the ``AnalysisUsage`` object:
805
806The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
807^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
808
809If your pass requires a previous pass to be executed (an analysis for example),
810it can use one of these methods to arrange for it to be run before your pass.
811LLVM has many different types of analyses and passes that can be required,
812spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
813``BreakCriticalEdges``, for example, guarantees that there will be no critical
814edges in the CFG when your pass has been run.
815
816Some analyses chain to other analyses to do their job.  For example, an
817`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
818<aliasanalysis-chaining>` to other alias analysis passes.  In cases where
819analyses chain, the ``addRequiredTransitive`` method should be used instead of
820the ``addRequired`` method.  This informs the ``PassManager`` that the
821transitively required pass should be alive as long as the requiring pass is.
822
823The ``AnalysisUsage::addPreserved<>`` method
824^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
825
826One of the jobs of the ``PassManager`` is to optimize how and when analyses are
827run.  In particular, it attempts to avoid recomputing data unless it needs to.
828For this reason, passes are allowed to declare that they preserve (i.e., they
829don't invalidate) an existing analysis if it's available.  For example, a
830simple constant folding pass would not modify the CFG, so it can't possibly
831affect the results of dominator analysis.  By default, all passes are assumed
832to invalidate all others.
833
834The ``AnalysisUsage`` class provides several methods which are useful in
835certain circumstances that are related to ``addPreserved``.  In particular, the
836``setPreservesAll`` method can be called to indicate that the pass does not
837modify the LLVM program at all (which is true for analyses), and the
838``setPreservesCFG`` method can be used by transformations that change
839instructions in the program but do not modify the CFG or terminator
840instructions (note that this property is implicitly set for
841:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
842
843``addPreserved`` is particularly useful for transformations like
844``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
845dominator related analyses if they exist, so it can preserve them, despite the
846fact that it hacks on the CFG.
847
848Example implementations of ``getAnalysisUsage``
849^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
850
851.. code-block:: c++
852
853  // This example modifies the program, but does not modify the CFG
854  void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
855    AU.setPreservesCFG();
856    AU.addRequired<LoopInfo>();
857  }
858
859.. _writing-an-llvm-pass-getAnalysis:
860
861The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
862^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
863
864The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
865providing you with access to the passes that you declared that you required
866with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
867method.  It takes a single template argument that specifies which pass class
868you want, and returns a reference to that pass.  For example:
869
870.. code-block:: c++
871
872  bool LICM::runOnFunction(Function &F) {
873    LoopInfo &LI = getAnalysis<LoopInfo>();
874    //...
875  }
876
877This method call returns a reference to the pass desired.  You may get a
878runtime assertion failure if you attempt to get an analysis that you did not
879declare as required in your :ref:`getAnalysisUsage
880<writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
881called by your ``run*`` method implementation, or by any other local method
882invoked by your ``run*`` method.
883
884A module level pass can use function level analysis info using this interface.
885For example:
886
887.. code-block:: c++
888
889  bool ModuleLevelPass::runOnModule(Module &M) {
890    //...
891    DominatorTree &DT = getAnalysis<DominatorTree>(Func);
892    //...
893  }
894
895In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
896manager before returning a reference to the desired pass.
897
898If your pass is capable of updating analyses if they exist (e.g.,
899``BreakCriticalEdges``, as described above), you can use the
900``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
901it is active.  For example:
902
903.. code-block:: c++
904
905  if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
906    // A DominatorSet is active.  This code will update it.
907  }
908
909Implementing Analysis Groups
910----------------------------
911
912Now that we understand the basics of how passes are defined, how they are used,
913and how they are required from other passes, it's time to get a little bit
914fancier.  All of the pass relationships that we have seen so far are very
915simple: one pass depends on one other specific pass to be run before it can
916run.  For many applications, this is great, for others, more flexibility is
917required.
918
919In particular, some analyses are defined such that there is a single simple
920interface to the analysis results, but multiple ways of calculating them.
921Consider alias analysis for example.  The most trivial alias analysis returns
922"may alias" for any alias query.  The most sophisticated analysis a
923flow-sensitive, context-sensitive interprocedural analysis that can take a
924significant amount of time to execute (and obviously, there is a lot of room
925between these two extremes for other implementations).  To cleanly support
926situations like this, the LLVM Pass Infrastructure supports the notion of
927Analysis Groups.
928
929Analysis Group Concepts
930^^^^^^^^^^^^^^^^^^^^^^^
931
932An Analysis Group is a single simple interface that may be implemented by
933multiple different passes.  Analysis Groups can be given human readable names
934just like passes, but unlike passes, they need not derive from the ``Pass``
935class.  An analysis group may have one or more implementations, one of which is
936the "default" implementation.
937
938Analysis groups are used by client passes just like other passes are: the
939``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
940to resolve this requirement, the :ref:`PassManager
941<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
942implementations of the analysis group are available.  If none is available, the
943default implementation is created for the pass to use.  All standard rules for
944:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
945apply.
946
947Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
948optional for normal passes, all analysis group implementations must be
949registered, and must use the :ref:`INITIALIZE_AG_PASS
950<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
951implementation pool.  Also, a default implementation of the interface **must**
952be registered with :ref:`RegisterAnalysisGroup
953<writing-an-llvm-pass-RegisterAnalysisGroup>`.
954
955As a concrete example of an Analysis Group in action, consider the
956`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
957analysis group.  The default implementation of the alias analysis interface
958(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
959just does a few simple checks that don't require significant analysis to
960compute (such as: two different globals can never alias each other, etc).
961Passes that use the `AliasAnalysis
962<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
963example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
964care which implementation of alias analysis is actually provided, they just use
965the designated interface.
966
967From the user's perspective, commands work just like normal.  Issuing the
968command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
969and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
970...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
971(which doesn't actually exist, it's just a hypothetical example) instead.
972
973.. _writing-an-llvm-pass-RegisterAnalysisGroup:
974
975Using ``RegisterAnalysisGroup``
976^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
977
978The ``RegisterAnalysisGroup`` template is used to register the analysis group
979itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
980the analysis group.  First, an analysis group should be registered, with a
981human readable name provided for it.  Unlike registration of passes, there is
982no command line argument to be specified for the Analysis Group Interface
983itself, because it is "abstract":
984
985.. code-block:: c++
986
987  static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
988
989Once the analysis is registered, passes can declare that they are valid
990implementations of the interface by using the following code:
991
992.. code-block:: c++
993
994  namespace {
995    // Declare that we implement the AliasAnalysis interface
996    INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
997        "A more complex alias analysis implementation",
998        false,  // Is CFG Only?
999        true,   // Is Analysis?
1000        false); // Is default Analysis Group implementation?
1001  }
1002
1003This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
1004both to register and to "join" the `AliasAnalysis
1005<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
1006Every implementation of an analysis group should join using this macro.
1007
1008.. code-block:: c++
1009
1010  namespace {
1011    // Declare that we implement the AliasAnalysis interface
1012    INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
1013        "Basic Alias Analysis (default AA impl)",
1014        false, // Is CFG Only?
1015        true,  // Is Analysis?
1016        true); // Is default Analysis Group implementation?
1017  }
1018
1019Here we show how the default implementation is specified (using the final
1020argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
1021default implementation available at all times for an Analysis Group to be used.
1022Only default implementation can derive from ``ImmutablePass``.  Here we declare
1023that the `BasicAliasAnalysis
1024<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
1025implementation for the interface.
1026
1027Pass Statistics
1028===============
1029
1030The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
1031designed to be an easy way to expose various success metrics from passes.
1032These statistics are printed at the end of a run, when the :option:`-stats`
1033command line option is enabled on the command line.  See the :ref:`Statistics
1034section <Statistic>` in the Programmer's Manual for details.
1035
1036.. _writing-an-llvm-pass-passmanager:
1037
1038What PassManager does
1039---------------------
1040
1041The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
1042<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
1043passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
1044are set up correctly, and then schedules passes to run efficiently.  All of the
1045LLVM tools that run passes use the PassManager for execution of these passes.
1046
1047The PassManager does two main things to try to reduce the execution time of a
1048series of passes:
1049
1050#. **Share analysis results.**  The ``PassManager`` attempts to avoid
1051   recomputing analysis results as much as possible.  This means keeping track
1052   of which analyses are available already, which analyses get invalidated, and
1053   which analyses are needed to be run for a pass.  An important part of work
1054   is that the ``PassManager`` tracks the exact lifetime of all analysis
1055   results, allowing it to :ref:`free memory
1056   <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
1057   as soon as they are no longer needed.
1058
1059#. **Pipeline the execution of passes on the program.**  The ``PassManager``
1060   attempts to get better cache and memory usage behavior out of a series of
1061   passes by pipelining the passes together.  This means that, given a series
1062   of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
1063   will execute all of the :ref:`FunctionPass
1064   <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
1065   :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
1066   function, etc... until the entire program has been run through the passes.
1067
1068   This improves the cache behavior of the compiler, because it is only
1069   touching the LLVM program representation for a single function at a time,
1070   instead of traversing the entire program.  It reduces the memory consumption
1071   of compiler, because, for example, only one `DominatorSet
1072   <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
1073   calculated at a time.  This also makes it possible to implement some
1074   :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
1075
1076The effectiveness of the ``PassManager`` is influenced directly by how much
1077information it has about the behaviors of the passes it is scheduling.  For
1078example, the "preserved" set is intentionally conservative in the face of an
1079unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
1080method.  Not implementing when it should be implemented will have the effect of
1081not allowing any analysis results to live across the execution of your pass.
1082
1083The ``PassManager`` class exposes a ``--debug-pass`` command line options that
1084is useful for debugging pass execution, seeing how things work, and diagnosing
1085when you should be preserving more analyses than you currently are.  (To get
1086information about all of the variants of the ``--debug-pass`` option, just type
1087"``opt -help-hidden``").
1088
1089By using the --debug-pass=Structure option, for example, we can see how our
1090:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
1091passes.  Lets try it out with the gcse and licm passes:
1092
1093.. code-block:: console
1094
1095  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
1096  Module Pass Manager
1097    Function Pass Manager
1098      Dominator Set Construction
1099      Immediate Dominators Construction
1100      Global Common Subexpression Elimination
1101  --  Immediate Dominators Construction
1102  --  Global Common Subexpression Elimination
1103      Natural Loop Construction
1104      Loop Invariant Code Motion
1105  --  Natural Loop Construction
1106  --  Loop Invariant Code Motion
1107      Module Verifier
1108  --  Dominator Set Construction
1109  --  Module Verifier
1110    Bitcode Writer
1111  --Bitcode Writer
1112
1113This output shows us when passes are constructed and when the analysis results
1114are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
1115dominator and immediate dominator information to do its job.  The LICM pass
1116uses natural loop information, which uses dominator sets, but not immediate
1117dominators.  Because immediate dominators are no longer useful after the GCSE
1118pass, it is immediately destroyed.  The dominator sets are then reused to
1119compute natural loop information, which is then used by the LICM pass.
1120
1121After the LICM pass, the module verifier runs (which is automatically added by
1122the :program:`opt` tool), which uses the dominator set to check that the
1123resultant LLVM code is well formed.  After it finishes, the dominator set
1124information is destroyed, after being computed once, and shared by three
1125passes.
1126
1127Lets see how this changes when we run the :ref:`Hello World
1128<writing-an-llvm-pass-basiccode>` pass in between the two passes:
1129
1130.. code-block:: console
1131
1132  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1133  Module Pass Manager
1134    Function Pass Manager
1135      Dominator Set Construction
1136      Immediate Dominators Construction
1137      Global Common Subexpression Elimination
1138  --  Dominator Set Construction
1139  --  Immediate Dominators Construction
1140  --  Global Common Subexpression Elimination
1141      Hello World Pass
1142  --  Hello World Pass
1143      Dominator Set Construction
1144      Natural Loop Construction
1145      Loop Invariant Code Motion
1146  --  Natural Loop Construction
1147  --  Loop Invariant Code Motion
1148      Module Verifier
1149  --  Dominator Set Construction
1150  --  Module Verifier
1151    Bitcode Writer
1152  --Bitcode Writer
1153  Hello: __main
1154  Hello: puts
1155  Hello: main
1156
1157Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
1158has killed the Dominator Set pass, even though it doesn't modify the code at
1159all!  To fix this, we need to add the following :ref:`getAnalysisUsage
1160<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
1161
1162.. code-block:: c++
1163
1164  // We don't modify the program, so we preserve all analyses
1165  void getAnalysisUsage(AnalysisUsage &AU) const override {
1166    AU.setPreservesAll();
1167  }
1168
1169Now when we run our pass, we get this output:
1170
1171.. code-block:: console
1172
1173  $ opt -load ../../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1174  Pass Arguments:  -gcse -hello -licm
1175  Module Pass Manager
1176    Function Pass Manager
1177      Dominator Set Construction
1178      Immediate Dominators Construction
1179      Global Common Subexpression Elimination
1180  --  Immediate Dominators Construction
1181  --  Global Common Subexpression Elimination
1182      Hello World Pass
1183  --  Hello World Pass
1184      Natural Loop Construction
1185      Loop Invariant Code Motion
1186  --  Loop Invariant Code Motion
1187  --  Natural Loop Construction
1188      Module Verifier
1189  --  Dominator Set Construction
1190  --  Module Verifier
1191    Bitcode Writer
1192  --Bitcode Writer
1193  Hello: __main
1194  Hello: puts
1195  Hello: main
1196
1197Which shows that we don't accidentally invalidate dominator information
1198anymore, and therefore do not have to compute it twice.
1199
1200.. _writing-an-llvm-pass-releaseMemory:
1201
1202The ``releaseMemory`` method
1203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1204
1205.. code-block:: c++
1206
1207  virtual void releaseMemory();
1208
1209The ``PassManager`` automatically determines when to compute analysis results,
1210and how long to keep them around for.  Because the lifetime of the pass object
1211itself is effectively the entire duration of the compilation process, we need
1212some way to free analysis results when they are no longer useful.  The
1213``releaseMemory`` virtual method is the way to do this.
1214
1215If you are writing an analysis or any other pass that retains a significant
1216amount of state (for use by another pass which "requires" your pass and uses
1217the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
1218implement ``releaseMemory`` to, well, release the memory allocated to maintain
1219this internal state.  This method is called after the ``run*`` method for the
1220class, before the next call of ``run*`` in your pass.
1221
1222Registering dynamically loaded passes
1223=====================================
1224
1225*Size matters* when constructing production quality tools using LLVM, both for
1226the purposes of distribution, and for regulating the resident code size when
1227running on the target system.  Therefore, it becomes desirable to selectively
1228use some passes, while omitting others and maintain the flexibility to change
1229configurations later on.  You want to be able to do all this, and, provide
1230feedback to the user.  This is where pass registration comes into play.
1231
1232The fundamental mechanisms for pass registration are the
1233``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
1234
1235An instance of ``MachinePassRegistry`` is used to maintain a list of
1236``MachinePassRegistryNode`` objects.  This instance maintains the list and
1237communicates additions and deletions to the command line interface.
1238
1239An instance of ``MachinePassRegistryNode`` subclass is used to maintain
1240information provided about a particular pass.  This information includes the
1241command line name, the command help string and the address of the function used
1242to create an instance of the pass.  A global static constructor of one of these
1243instances *registers* with a corresponding ``MachinePassRegistry``, the static
1244destructor *unregisters*.  Thus a pass that is statically linked in the tool
1245will be registered at start up.  A dynamically loaded pass will register on
1246load and unregister at unload.
1247
1248Using existing registries
1249-------------------------
1250
1251There are predefined registries to track instruction scheduling
1252(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
1253passes.  Here we will describe how to *register* a register allocator machine
1254pass.
1255
1256Implement your register allocator machine pass.  In your register allocator
1257``.cpp`` file add the following include:
1258
1259.. code-block:: c++
1260
1261  #include "llvm/CodeGen/RegAllocRegistry.h"
1262
1263Also in your register allocator ``.cpp`` file, define a creator function in the
1264form:
1265
1266.. code-block:: c++
1267
1268  FunctionPass *createMyRegisterAllocator() {
1269    return new MyRegisterAllocator();
1270  }
1271
1272Note that the signature of this function should match the type of
1273``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
1274declaration, in the form:
1275
1276.. code-block:: c++
1277
1278  static RegisterRegAlloc myRegAlloc("myregalloc",
1279                                     "my register allocator help string",
1280                                     createMyRegisterAllocator);
1281
1282Note the two spaces prior to the help string produces a tidy result on the
1283:option:`-help` query.
1284
1285.. code-block:: console
1286
1287  $ llc -help
1288    ...
1289    -regalloc                    - Register allocator to use (default=linearscan)
1290      =linearscan                -   linear scan register allocator
1291      =local                     -   local register allocator
1292      =simple                    -   simple register allocator
1293      =myregalloc                -   my register allocator help string
1294    ...
1295
1296And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
1297option.  Registering instruction schedulers is similar except use the
1298``RegisterScheduler`` class.  Note that the
1299``RegisterScheduler::FunctionPassCtor`` is significantly different from
1300``RegisterRegAlloc::FunctionPassCtor``.
1301
1302To force the load/linking of your register allocator into the
1303:program:`llc`/:program:`lli` tools, add your creator function's global
1304declaration to ``Passes.h`` and add a "pseudo" call line to
1305``llvm/Codegen/LinkAllCodegenComponents.h``.
1306
1307Creating new registries
1308-----------------------
1309
1310The easiest way to get started is to clone one of the existing registries; we
1311recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
1312the class name and the ``FunctionPassCtor`` type.
1313
1314Then you need to declare the registry.  Example: if your pass registry is
1315``RegisterMyPasses`` then define:
1316
1317.. code-block:: c++
1318
1319  MachinePassRegistry RegisterMyPasses::Registry;
1320
1321And finally, declare the command line option for your passes.  Example:
1322
1323.. code-block:: c++
1324
1325  cl::opt<RegisterMyPasses::FunctionPassCtor, false,
1326          RegisterPassParser<RegisterMyPasses> >
1327  MyPassOpt("mypass",
1328            cl::init(&createDefaultMyPass),
1329            cl::desc("my pass option help"));
1330
1331Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
1332default creator.
1333
1334Using GDB with dynamically loaded passes
1335----------------------------------------
1336
1337Unfortunately, using GDB with dynamically loaded passes is not as easy as it
1338should be.  First of all, you can't set a breakpoint in a shared object that
1339has not been loaded yet, and second of all there are problems with inlined
1340functions in shared objects.  Here are some suggestions to debugging your pass
1341with GDB.
1342
1343For sake of discussion, I'm going to assume that you are debugging a
1344transformation invoked by :program:`opt`, although nothing described here
1345depends on that.
1346
1347Setting a breakpoint in your pass
1348^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1349
1350First thing you do is start gdb on the opt process:
1351
1352.. code-block:: console
1353
1354  $ gdb opt
1355  GNU gdb 5.0
1356  Copyright 2000 Free Software Foundation, Inc.
1357  GDB is free software, covered by the GNU General Public License, and you are
1358  welcome to change it and/or distribute copies of it under certain conditions.
1359  Type "show copying" to see the conditions.
1360  There is absolutely no warranty for GDB.  Type "show warranty" for details.
1361  This GDB was configured as "sparc-sun-solaris2.6"...
1362  (gdb)
1363
1364Note that :program:`opt` has a lot of debugging information in it, so it takes
1365time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
1366(the shared object isn't loaded until runtime), we must execute the process,
1367and have it stop before it invokes our pass, but after it has loaded the shared
1368object.  The most foolproof way of doing this is to set a breakpoint in
1369``PassManager::run`` and then run the process with the arguments you want:
1370
1371.. code-block:: console
1372
1373  $ (gdb) break llvm::PassManager::run
1374  Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
1375  (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1376  Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1377  Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
1378  70      bool PassManager::run(Module &M) { return PM->run(M); }
1379  (gdb)
1380
1381Once the :program:`opt` stops in the ``PassManager::run`` method you are now
1382free to set breakpoints in your pass so that you can trace through execution or
1383do other standard debugging stuff.
1384
1385Miscellaneous Problems
1386^^^^^^^^^^^^^^^^^^^^^^
1387
1388Once you have the basics down, there are a couple of problems that GDB has,
1389some with solutions, some without.
1390
1391* Inline functions have bogus stack information.  In general, GDB does a pretty
1392  good job getting stack traces and stepping through inline functions.  When a
1393  pass is dynamically loaded however, it somehow completely loses this
1394  capability.  The only solution I know of is to de-inline a function (move it
1395  from the body of a class to a ``.cpp`` file).
1396
1397* Restarting the program breaks breakpoints.  After following the information
1398  above, you have succeeded in getting some breakpoints planted in your pass.
1399  Nex thing you know, you restart the program (i.e., you type "``run``" again),
1400  and you start getting errors about breakpoints being unsettable.  The only
1401  way I have found to "fix" this problem is to delete the breakpoints that are
1402  already set in your pass, run the program, and re-set the breakpoints once
1403  execution stops in ``PassManager::run``.
1404
1405Hopefully these tips will help with common case debugging situations.  If you'd
1406like to contribute some tips of your own, just contact `Chris
1407<mailto:sabre@nondot.org>`_.
1408
1409Future extensions planned
1410-------------------------
1411
1412Although the LLVM Pass Infrastructure is very capable as it stands, and does
1413some nifty stuff, there are things we'd like to add in the future.  Here is
1414where we are going:
1415
1416.. _writing-an-llvm-pass-SMP:
1417
1418Multithreaded LLVM
1419^^^^^^^^^^^^^^^^^^
1420
1421Multiple CPU machines are becoming more common and compilation can never be
1422fast enough: obviously we should allow for a multithreaded compiler.  Because
1423of the semantics defined for passes above (specifically they cannot maintain
1424state across invocations of their ``run*`` methods), a nice clean way to
1425implement a multithreaded compiler would be for the ``PassManager`` class to
1426create multiple instances of each pass object, and allow the separate instances
1427to be hacking on different parts of the program at the same time.
1428
1429This implementation would prevent each of the passes from having to implement
1430multithreaded constructs, requiring only the LLVM core to have locking in a few
1431places (for global resources).  Although this is a simple extension, we simply
1432haven't had time (or multiprocessor machines, thus a reason) to implement this.
1433Despite that, we have kept the LLVM passes SMP ready, and you should too.
1434
1435