1=================================================
2Kaleidoscope: Tutorial Introduction and the Lexer
3=================================================
4
5.. contents::
6   :local:
7
8Tutorial Introduction
9=====================
10
11Welcome to the "Implementing a language with LLVM" tutorial. This
12tutorial runs through the implementation of a simple language, showing
13how fun and easy it can be. This tutorial will get you up and started as
14well as help to build a framework you can extend to other languages. The
15code in this tutorial can also be used as a playground to hack on other
16LLVM specific things.
17
18The goal of this tutorial is to progressively unveil our language,
19describing how it is built up over time. This will let us cover a fairly
20broad range of language design and LLVM-specific usage issues, showing
21and explaining the code for it all along the way, without overwhelming
22you with tons of details up front.
23
24It is useful to point out ahead of time that this tutorial is really
25about teaching compiler techniques and LLVM specifically, *not* about
26teaching modern and sane software engineering principles. In practice,
27this means that we'll take a number of shortcuts to simplify the
28exposition. For example, the code leaks memory, uses global variables
29all over the place, doesn't use nice design patterns like
30`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
31it is very simple. If you dig in and use the code as a basis for future
32projects, fixing these deficiencies shouldn't be hard.
33
34I've tried to put this tutorial together in a way that makes chapters
35easy to skip over if you are already familiar with or are uninterested
36in the various pieces. The structure of the tutorial is:
37
38-  `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
39   language, and the definition of its Lexer - This shows where we are
40   going and the basic functionality that we want it to do. In order to
41   make this tutorial maximally understandable and hackable, we choose
42   to implement everything in C++ instead of using lexer and parser
43   generators. LLVM obviously works just fine with such tools, feel free
44   to use one if you prefer.
45-  `Chapter #2 <LangImpl2.html>`_: Implementing a Parser and AST -
46   With the lexer in place, we can talk about parsing techniques and
47   basic AST construction. This tutorial describes recursive descent
48   parsing and operator precedence parsing. Nothing in Chapters 1 or 2
49   is LLVM-specific, the code doesn't even link in LLVM at this point.
50   :)
51-  `Chapter #3 <LangImpl3.html>`_: Code generation to LLVM IR - With
52   the AST ready, we can show off how easy generation of LLVM IR really
53   is.
54-  `Chapter #4 <LangImpl4.html>`_: Adding JIT and Optimizer Support
55   - Because a lot of people are interested in using LLVM as a JIT,
56   we'll dive right into it and show you the 3 lines it takes to add JIT
57   support. LLVM is also useful in many other ways, but this is one
58   simple and "sexy" way to show off its power. :)
59-  `Chapter #5 <LangImpl5.html>`_: Extending the Language: Control
60   Flow - With the language up and running, we show how to extend it
61   with control flow operations (if/then/else and a 'for' loop). This
62   gives us a chance to talk about simple SSA construction and control
63   flow.
64-  `Chapter #6 <LangImpl6.html>`_: Extending the Language:
65   User-defined Operators - This is a silly but fun chapter that talks
66   about extending the language to let the user program define their own
67   arbitrary unary and binary operators (with assignable precedence!).
68   This lets us build a significant piece of the "language" as library
69   routines.
70-  `Chapter #7 <LangImpl7.html>`_: Extending the Language: Mutable
71   Variables - This chapter talks about adding user-defined local
72   variables along with an assignment operator. The interesting part
73   about this is how easy and trivial it is to construct SSA form in
74   LLVM: no, LLVM does *not* require your front-end to construct SSA
75   form!
76-  `Chapter #8 <LangImpl8.html>`_: Conclusion and other useful LLVM
77   tidbits - This chapter wraps up the series by talking about
78   potential ways to extend the language, but also includes a bunch of
79   pointers to info about "special topics" like adding garbage
80   collection support, exceptions, debugging, support for "spaghetti
81   stacks", and a bunch of other tips and tricks.
82
83By the end of the tutorial, we'll have written a bit less than 700 lines
84of non-comment, non-blank, lines of code. With this small amount of
85code, we'll have built up a very reasonable compiler for a non-trivial
86language including a hand-written lexer, parser, AST, as well as code
87generation support with a JIT compiler. While other systems may have
88interesting "hello world" tutorials, I think the breadth of this
89tutorial is a great testament to the strengths of LLVM and why you
90should consider it if you're interested in language or compiler design.
91
92A note about this tutorial: we expect you to extend the language and
93play with it on your own. Take the code and go crazy hacking away at it,
94compilers don't need to be scary creatures - it can be a lot of fun to
95play with languages!
96
97The Basic Language
98==================
99
100This tutorial will be illustrated with a toy language that we'll call
101"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
102from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
103language that allows you to define functions, use conditionals, math,
104etc. Over the course of the tutorial, we'll extend Kaleidoscope to
105support the if/then/else construct, a for loop, user defined operators,
106JIT compilation with a simple command line interface, etc.
107
108Because we want to keep things simple, the only datatype in Kaleidoscope
109is a 64-bit floating point type (aka 'double' in C parlance). As such,
110all values are implicitly double precision and the language doesn't
111require type declarations. This gives the language a very nice and
112simple syntax. For example, the following simple example computes
113`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
114
115::
116
117    # Compute the x'th fibonacci number.
118    def fib(x)
119      if x < 3 then
120        1
121      else
122        fib(x-1)+fib(x-2)
123
124    # This expression will compute the 40th number.
125    fib(40)
126
127We also allow Kaleidoscope to call into standard library functions (the
128LLVM JIT makes this completely trivial). This means that you can use the
129'extern' keyword to define a function before you use it (this is also
130useful for mutually recursive functions). For example:
131
132::
133
134    extern sin(arg);
135    extern cos(arg);
136    extern atan2(arg1 arg2);
137
138    atan2(sin(.4), cos(42))
139
140A more interesting example is included in Chapter 6 where we write a
141little Kaleidoscope application that `displays a Mandelbrot
142Set <LangImpl6.html#example>`_ at various levels of magnification.
143
144Lets dive into the implementation of this language!
145
146The Lexer
147=========
148
149When it comes to implementing a language, the first thing needed is the
150ability to process a text file and recognize what it says. The
151traditional way to do this is to use a
152"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
153'scanner') to break the input up into "tokens". Each token returned by
154the lexer includes a token code and potentially some metadata (e.g. the
155numeric value of a number). First, we define the possibilities:
156
157.. code-block:: c++
158
159    // The lexer returns tokens [0-255] if it is an unknown character, otherwise one
160    // of these for known things.
161    enum Token {
162      tok_eof = -1,
163
164      // commands
165      tok_def = -2, tok_extern = -3,
166
167      // primary
168      tok_identifier = -4, tok_number = -5,
169    };
170
171    static std::string IdentifierStr;  // Filled in if tok_identifier
172    static double NumVal;              // Filled in if tok_number
173
174Each token returned by our lexer will either be one of the Token enum
175values or it will be an 'unknown' character like '+', which is returned
176as its ASCII value. If the current token is an identifier, the
177``IdentifierStr`` global variable holds the name of the identifier. If
178the current token is a numeric literal (like 1.0), ``NumVal`` holds its
179value. Note that we use global variables for simplicity, this is not the
180best choice for a real language implementation :).
181
182The actual implementation of the lexer is a single function named
183``gettok``. The ``gettok`` function is called to return the next token
184from standard input. Its definition starts as:
185
186.. code-block:: c++
187
188    /// gettok - Return the next token from standard input.
189    static int gettok() {
190      static int LastChar = ' ';
191
192      // Skip any whitespace.
193      while (isspace(LastChar))
194        LastChar = getchar();
195
196``gettok`` works by calling the C ``getchar()`` function to read
197characters one at a time from standard input. It eats them as it
198recognizes them and stores the last character read, but not processed,
199in LastChar. The first thing that it has to do is ignore whitespace
200between tokens. This is accomplished with the loop above.
201
202The next thing ``gettok`` needs to do is recognize identifiers and
203specific keywords like "def". Kaleidoscope does this with this simple
204loop:
205
206.. code-block:: c++
207
208      if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]*
209        IdentifierStr = LastChar;
210        while (isalnum((LastChar = getchar())))
211          IdentifierStr += LastChar;
212
213        if (IdentifierStr == "def") return tok_def;
214        if (IdentifierStr == "extern") return tok_extern;
215        return tok_identifier;
216      }
217
218Note that this code sets the '``IdentifierStr``' global whenever it
219lexes an identifier. Also, since language keywords are matched by the
220same loop, we handle them here inline. Numeric values are similar:
221
222.. code-block:: c++
223
224      if (isdigit(LastChar) || LastChar == '.') {   // Number: [0-9.]+
225        std::string NumStr;
226        do {
227          NumStr += LastChar;
228          LastChar = getchar();
229        } while (isdigit(LastChar) || LastChar == '.');
230
231        NumVal = strtod(NumStr.c_str(), 0);
232        return tok_number;
233      }
234
235This is all pretty straight-forward code for processing input. When
236reading a numeric value from input, we use the C ``strtod`` function to
237convert it to a numeric value that we store in ``NumVal``. Note that
238this isn't doing sufficient error checking: it will incorrectly read
239"1.23.45.67" and handle it as if you typed in "1.23". Feel free to
240extend it :). Next we handle comments:
241
242.. code-block:: c++
243
244      if (LastChar == '#') {
245        // Comment until end of line.
246        do LastChar = getchar();
247        while (LastChar != EOF && LastChar != '\n' && LastChar != '\r');
248
249        if (LastChar != EOF)
250          return gettok();
251      }
252
253We handle comments by skipping to the end of the line and then return
254the next token. Finally, if the input doesn't match one of the above
255cases, it is either an operator character like '+' or the end of the
256file. These are handled with this code:
257
258.. code-block:: c++
259
260      // Check for end of file.  Don't eat the EOF.
261      if (LastChar == EOF)
262        return tok_eof;
263
264      // Otherwise, just return the character as its ascii value.
265      int ThisChar = LastChar;
266      LastChar = getchar();
267      return ThisChar;
268    }
269
270With this, we have the complete lexer for the basic Kaleidoscope
271language (the `full code listing <LangImpl2.html#code>`_ for the Lexer
272is available in the `next chapter <LangImpl2.html>`_ of the tutorial).
273Next we'll `build a simple parser that uses this to build an Abstract
274Syntax Tree <LangImpl2.html>`_. When we have that, we'll include a
275driver so that you can use the lexer and parser together.
276
277`Next: Implementing a Parser and AST <LangImpl2.html>`_
278
279