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14Lua 5.3 Reference Manual
15</H1>
16
17<P>
18by Roberto Ierusalimschy, Luiz Henrique de Figueiredo, Waldemar Celes
19
20<P>
21<SMALL>
22Copyright &copy; 2015 Lua.org, PUC-Rio.
23Freely available under the terms of the
24<a href="http://www.lua.org/license.html">Lua license</a>.
25</SMALL>
26
27<DIV CLASS="menubar">
28<A HREF="contents.html#contents">contents</A>
29&middot;
30<A HREF="contents.html#index">index</A>
31&middot;
32<A HREF="http://www.lua.org/manual/">other versions</A>
33</DIV>
34
35<!-- ====================================================================== -->
36<p>
37
38<!-- Id: manual.of,v 1.151 2015/06/10 21:08:57 roberto Exp  -->
39
40
41
42
43<h1>1 &ndash; <a name="1">Introduction</a></h1>
44
45<p>
46Lua is an extension programming language designed to support
47general procedural programming with data description
48facilities.
49Lua also offers good support for object-oriented programming,
50functional programming, and data-driven programming.
51Lua is intended to be used as a powerful, lightweight,
52embeddable scripting language for any program that needs one.
53Lua is implemented as a library, written in <em>clean C</em>,
54the common subset of Standard&nbsp;C and C++.
55
56
57<p>
58As an extension language, Lua has no notion of a "main" program:
59it only works <em>embedded</em> in a host client,
60called the <em>embedding program</em> or simply the <em>host</em>.
61The host program can invoke functions to execute a piece of Lua code,
62can write and read Lua variables,
63and can register C&nbsp;functions to be called by Lua code.
64Through the use of C&nbsp;functions, Lua can be augmented to cope with
65a wide range of different domains,
66thus creating customized programming languages sharing a syntactical framework.
67The Lua distribution includes a sample host program called <code>lua</code>,
68which uses the Lua library to offer a complete, standalone Lua interpreter,
69for interactive or batch use.
70
71
72<p>
73Lua is free software,
74and is provided as usual with no guarantees,
75as stated in its license.
76The implementation described in this manual is available
77at Lua's official web site, <code>www.lua.org</code>.
78
79
80<p>
81Like any other reference manual,
82this document is dry in places.
83For a discussion of the decisions behind the design of Lua,
84see the technical papers available at Lua's web site.
85For a detailed introduction to programming in Lua,
86see Roberto's book, <em>Programming in Lua</em>.
87
88
89
90<h1>2 &ndash; <a name="2">Basic Concepts</a></h1>
91
92<p>
93This section describes the basic concepts of the language.
94
95
96
97<h2>2.1 &ndash; <a name="2.1">Values and Types</a></h2>
98
99<p>
100Lua is a <em>dynamically typed language</em>.
101This means that
102variables do not have types; only values do.
103There are no type definitions in the language.
104All values carry their own type.
105
106
107<p>
108All values in Lua are <em>first-class values</em>.
109This means that all values can be stored in variables,
110passed as arguments to other functions, and returned as results.
111
112
113<p>
114There are eight basic types in Lua:
115<em>nil</em>, <em>boolean</em>, <em>number</em>,
116<em>string</em>, <em>function</em>, <em>userdata</em>,
117<em>thread</em>, and <em>table</em>.
118The type <em>nil</em> has one single value, <b>nil</b>,
119whose main property is to be different from any other value;
120it usually represents the absence of a useful value.
121The type <em>boolean</em> has two values, <b>false</b> and <b>true</b>.
122Both <b>nil</b> and <b>false</b> make a condition false;
123any other value makes it true.
124The type <em>number</em> represents both
125integer numbers and real (floating-point) numbers.
126The type <em>string</em> represents immutable sequences of bytes.
127
128Lua is 8-bit clean:
129strings can contain any 8-bit value,
130including embedded zeros ('<code>\0</code>').
131Lua is also encoding-agnostic;
132it makes no assumptions about the contents of a string.
133
134
135<p>
136The type <em>number</em> uses two internal representations,
137or two subtypes,
138one called <em>integer</em> and the other called <em>float</em>.
139Lua has explicit rules about when each representation is used,
140but it also converts between them automatically as needed (see <a href="#3.4.3">&sect;3.4.3</a>).
141Therefore,
142the programmer may choose to mostly ignore the difference
143between integers and floats
144or to assume complete control over the representation of each number.
145Standard Lua uses 64-bit integers and double-precision (64-bit) floats,
146but you can also compile Lua so that it
147uses 32-bit integers and/or single-precision (32-bit) floats.
148The option with 32 bits for both integers and floats
149is particularly attractive
150for small machines and embedded systems.
151(See macro <code>LUA_32BITS</code> in file <code>luaconf.h</code>.)
152
153
154<p>
155Lua can call (and manipulate) functions written in Lua and
156functions written in C (see <a href="#3.4.10">&sect;3.4.10</a>).
157Both are represented by the type <em>function</em>.
158
159
160<p>
161The type <em>userdata</em> is provided to allow arbitrary C&nbsp;data to
162be stored in Lua variables.
163A userdata value represents a block of raw memory.
164There are two kinds of userdata:
165<em>full userdata</em>,
166which is an object with a block of memory managed by Lua,
167and <em>light userdata</em>,
168which is simply a C&nbsp;pointer value.
169Userdata has no predefined operations in Lua,
170except assignment and identity test.
171By using <em>metatables</em>,
172the programmer can define operations for full userdata values
173(see <a href="#2.4">&sect;2.4</a>).
174Userdata values cannot be created or modified in Lua,
175only through the C&nbsp;API.
176This guarantees the integrity of data owned by the host program.
177
178
179<p>
180The type <em>thread</em> represents independent threads of execution
181and it is used to implement coroutines (see <a href="#2.6">&sect;2.6</a>).
182Lua threads are not related to operating-system threads.
183Lua supports coroutines on all systems,
184even those that do not support threads natively.
185
186
187<p>
188The type <em>table</em> implements associative arrays,
189that is, arrays that can be indexed not only with numbers,
190but with any Lua value except <b>nil</b> and NaN.
191(<em>Not a Number</em> is a special value used to represent
192undefined or unrepresentable numerical results, such as <code>0/0</code>.)
193Tables can be <em>heterogeneous</em>;
194that is, they can contain values of all types (except <b>nil</b>).
195Any key with value <b>nil</b> is not considered part of the table.
196Conversely, any key that is not part of a table has
197an associated value <b>nil</b>.
198
199
200<p>
201Tables are the sole data-structuring mechanism in Lua;
202they can be used to represent ordinary arrays, sequences,
203symbol tables, sets, records, graphs, trees, etc.
204To represent records, Lua uses the field name as an index.
205The language supports this representation by
206providing <code>a.name</code> as syntactic sugar for <code>a["name"]</code>.
207There are several convenient ways to create tables in Lua
208(see <a href="#3.4.9">&sect;3.4.9</a>).
209
210
211<p>
212We use the term <em>sequence</em> to denote a table where
213the set of all positive numeric keys is equal to {1..<em>n</em>}
214for some non-negative integer <em>n</em>,
215which is called the length of the sequence (see <a href="#3.4.7">&sect;3.4.7</a>).
216
217
218<p>
219Like indices,
220the values of table fields can be of any type.
221In particular,
222because functions are first-class values,
223table fields can contain functions.
224Thus tables can also carry <em>methods</em> (see <a href="#3.4.11">&sect;3.4.11</a>).
225
226
227<p>
228The indexing of tables follows
229the definition of raw equality in the language.
230The expressions <code>a[i]</code> and <code>a[j]</code>
231denote the same table element
232if and only if <code>i</code> and <code>j</code> are raw equal
233(that is, equal without metamethods).
234In particular, floats with integral values
235are equal to their respective integers
236(e.g., <code>1.0 == 1</code>).
237To avoid ambiguities,
238any float with integral value used as a key
239is converted to its respective integer.
240For instance, if you write <code>a[2.0] = true</code>,
241the actual key inserted into the table will be the
242integer <code>2</code>.
243(On the other hand,
2442 and "<code>2</code>" are different Lua values and therefore
245denote different table entries.)
246
247
248<p>
249Tables, functions, threads, and (full) userdata values are <em>objects</em>:
250variables do not actually <em>contain</em> these values,
251only <em>references</em> to them.
252Assignment, parameter passing, and function returns
253always manipulate references to such values;
254these operations do not imply any kind of copy.
255
256
257<p>
258The library function <a href="#pdf-type"><code>type</code></a> returns a string describing the type
259of a given value (see <a href="#6.1">&sect;6.1</a>).
260
261
262
263
264
265<h2>2.2 &ndash; <a name="2.2">Environments and the Global Environment</a></h2>
266
267<p>
268As will be discussed in <a href="#3.2">&sect;3.2</a> and <a href="#3.3.3">&sect;3.3.3</a>,
269any reference to a free name
270(that is, a name not bound to any declaration) <code>var</code>
271is syntactically translated to <code>_ENV.var</code>.
272Moreover, every chunk is compiled in the scope of
273an external local variable named <code>_ENV</code> (see <a href="#3.3.2">&sect;3.3.2</a>),
274so <code>_ENV</code> itself is never a free name in a chunk.
275
276
277<p>
278Despite the existence of this external <code>_ENV</code> variable and
279the translation of free names,
280<code>_ENV</code> is a completely regular name.
281In particular,
282you can define new variables and parameters with that name.
283Each reference to a free name uses the <code>_ENV</code> that is
284visible at that point in the program,
285following the usual visibility rules of Lua (see <a href="#3.5">&sect;3.5</a>).
286
287
288<p>
289Any table used as the value of <code>_ENV</code> is called an <em>environment</em>.
290
291
292<p>
293Lua keeps a distinguished environment called the <em>global environment</em>.
294This value is kept at a special index in the C registry (see <a href="#4.5">&sect;4.5</a>).
295In Lua, the global variable <a href="#pdf-_G"><code>_G</code></a> is initialized with this same value.
296(<a href="#pdf-_G"><code>_G</code></a> is never used internally.)
297
298
299<p>
300When Lua loads a chunk,
301the default value for its <code>_ENV</code> upvalue
302is the global environment (see <a href="#pdf-load"><code>load</code></a>).
303Therefore, by default,
304free names in Lua code refer to entries in the global environment
305(and, therefore, they are also called <em>global variables</em>).
306Moreover, all standard libraries are loaded in the global environment
307and some functions there operate on that environment.
308You can use <a href="#pdf-load"><code>load</code></a> (or <a href="#pdf-loadfile"><code>loadfile</code></a>)
309to load a chunk with a different environment.
310(In C, you have to load the chunk and then change the value
311of its first upvalue.)
312
313
314
315
316
317<h2>2.3 &ndash; <a name="2.3">Error Handling</a></h2>
318
319<p>
320Because Lua is an embedded extension language,
321all Lua actions start from C&nbsp;code in the host program
322calling a function from the Lua library.
323(When you use Lua standalone,
324the <code>lua</code> application is the host program.)
325Whenever an error occurs during
326the compilation or execution of a Lua chunk,
327control returns to the host,
328which can take appropriate measures
329(such as printing an error message).
330
331
332<p>
333Lua code can explicitly generate an error by calling the
334<a href="#pdf-error"><code>error</code></a> function.
335If you need to catch errors in Lua,
336you can use <a href="#pdf-pcall"><code>pcall</code></a> or <a href="#pdf-xpcall"><code>xpcall</code></a>
337to call a given function in <em>protected mode</em>.
338
339
340<p>
341Whenever there is an error,
342an <em>error object</em> (also called an <em>error message</em>)
343is propagated with information about the error.
344Lua itself only generates errors whose error object is a string,
345but programs may generate errors with
346any value as the error object.
347It is up to the Lua program or its host to handle such error objects.
348
349
350<p>
351When you use <a href="#pdf-xpcall"><code>xpcall</code></a> or <a href="#lua_pcall"><code>lua_pcall</code></a>,
352you may give a <em>message handler</em>
353to be called in case of errors.
354This function is called with the original error message
355and returns a new error message.
356It is called before the error unwinds the stack,
357so that it can gather more information about the error,
358for instance by inspecting the stack and creating a stack traceback.
359This message handler is still protected by the protected call;
360so, an error inside the message handler
361will call the message handler again.
362If this loop goes on for too long,
363Lua breaks it and returns an appropriate message.
364
365
366
367
368
369<h2>2.4 &ndash; <a name="2.4">Metatables and Metamethods</a></h2>
370
371<p>
372Every value in Lua can have a <em>metatable</em>.
373This <em>metatable</em> is an ordinary Lua table
374that defines the behavior of the original value
375under certain special operations.
376You can change several aspects of the behavior
377of operations over a value by setting specific fields in its metatable.
378For instance, when a non-numeric value is the operand of an addition,
379Lua checks for a function in the field "<code>__add</code>" of the value's metatable.
380If it finds one,
381Lua calls this function to perform the addition.
382
383
384<p>
385The keys in a metatable are derived from the <em>event</em> names;
386the corresponding values are called <em>metamethods</em>.
387In the previous example, the event is <code>"add"</code>
388and the metamethod is the function that performs the addition.
389
390
391<p>
392You can query the metatable of any value
393using the <a href="#pdf-getmetatable"><code>getmetatable</code></a> function.
394
395
396<p>
397You can replace the metatable of tables
398using the <a href="#pdf-setmetatable"><code>setmetatable</code></a> function.
399You cannot change the metatable of other types from Lua code
400(except by using the debug library (<a href="#6.10">&sect;6.10</a>));
401you must use the C&nbsp;API for that.
402
403
404<p>
405Tables and full userdata have individual metatables
406(although multiple tables and userdata can share their metatables).
407Values of all other types share one single metatable per type;
408that is, there is one single metatable for all numbers,
409one for all strings, etc.
410By default, a value has no metatable,
411but the string library sets a metatable for the string type (see <a href="#6.4">&sect;6.4</a>).
412
413
414<p>
415A metatable controls how an object behaves in
416arithmetic operations, bitwise operations,
417order comparisons, concatenation, length operation, calls, and indexing.
418A metatable also can define a function to be called
419when a userdata or a table is garbage collected (<a href="#2.5">&sect;2.5</a>).
420
421
422<p>
423A detailed list of events controlled by metatables is given next.
424Each operation is identified by its corresponding event name.
425The key for each event is a string with its name prefixed by
426two underscores, '<code>__</code>';
427for instance, the key for operation "add" is the
428string "<code>__add</code>".
429Note that queries for metamethods are always raw;
430the access to a metamethod does not invoke other metamethods.
431
432
433<p>
434For the unary operators (negation, length, and bitwise not),
435the metamethod is computed and called with a dummy second operand,
436equal to the first one.
437This extra operand is only to simplify Lua's internals
438(by making these operators behave like a binary operation)
439and may be removed in future versions.
440(For most uses this extra operand is irrelevant.)
441
442
443
444<ul>
445
446<li><b>"add": </b>
447the <code>+</code> operation.
448
449If any operand for an addition is not a number
450(nor a string coercible to a number),
451Lua will try to call a metamethod.
452First, Lua will check the first operand (even if it is valid).
453If that operand does not define a metamethod for the "<code>__add</code>" event,
454then Lua will check the second operand.
455If Lua can find a metamethod,
456it calls the metamethod with the two operands as arguments,
457and the result of the call
458(adjusted to one value)
459is the result of the operation.
460Otherwise,
461it raises an error.
462</li>
463
464<li><b>"sub": </b>
465the <code>-</code> operation.
466
467Behavior similar to the "add" operation.
468</li>
469
470<li><b>"mul": </b>
471the <code>*</code> operation.
472
473Behavior similar to the "add" operation.
474</li>
475
476<li><b>"div": </b>
477the <code>/</code> operation.
478
479Behavior similar to the "add" operation.
480</li>
481
482<li><b>"mod": </b>
483the <code>%</code> operation.
484
485Behavior similar to the "add" operation.
486</li>
487
488<li><b>"pow": </b>
489the <code>^</code> (exponentiation) operation.
490
491Behavior similar to the "add" operation.
492</li>
493
494<li><b>"unm": </b>
495the <code>-</code> (unary minus) operation.
496
497Behavior similar to the "add" operation.
498</li>
499
500<li><b>"idiv": </b>
501the <code>//</code> (floor division) operation.
502
503Behavior similar to the "add" operation.
504</li>
505
506<li><b>"band": </b>
507the <code>&amp;</code> (bitwise and) operation.
508
509Behavior similar to the "add" operation,
510except that Lua will try a metamethod
511if any operand is neither an integer
512nor a value coercible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>).
513</li>
514
515<li><b>"bor": </b>
516the <code>|</code> (bitwise or) operation.
517
518Behavior similar to the "band" operation.
519</li>
520
521<li><b>"bxor": </b>
522the <code>~</code> (bitwise exclusive or) operation.
523
524Behavior similar to the "band" operation.
525</li>
526
527<li><b>"bnot": </b>
528the <code>~</code> (bitwise unary not) operation.
529
530Behavior similar to the "band" operation.
531</li>
532
533<li><b>"shl": </b>
534the <code>&lt;&lt;</code> (bitwise left shift) operation.
535
536Behavior similar to the "band" operation.
537</li>
538
539<li><b>"shr": </b>
540the <code>&gt;&gt;</code> (bitwise right shift) operation.
541
542Behavior similar to the "band" operation.
543</li>
544
545<li><b>"concat": </b>
546the <code>..</code> (concatenation) operation.
547
548Behavior similar to the "add" operation,
549except that Lua will try a metamethod
550if any operand is neither a string nor a number
551(which is always coercible to a string).
552</li>
553
554<li><b>"len": </b>
555the <code>#</code> (length) operation.
556
557If the object is not a string,
558Lua will try its metamethod.
559If there is a metamethod,
560Lua calls it with the object as argument,
561and the result of the call
562(always adjusted to one value)
563is the result of the operation.
564If there is no metamethod but the object is a table,
565then Lua uses the table length operation (see <a href="#3.4.7">&sect;3.4.7</a>).
566Otherwise, Lua raises an error.
567</li>
568
569<li><b>"eq": </b>
570the <code>==</code> (equal) operation.
571
572Behavior similar to the "add" operation,
573except that Lua will try a metamethod only when the values
574being compared are either both tables or both full userdata
575and they are not primitively equal.
576The result of the call is always converted to a boolean.
577</li>
578
579<li><b>"lt": </b>
580the <code>&lt;</code> (less than) operation.
581
582Behavior similar to the "add" operation,
583except that Lua will try a metamethod only when the values
584being compared are neither both numbers nor both strings.
585The result of the call is always converted to a boolean.
586</li>
587
588<li><b>"le": </b>
589the <code>&lt;=</code> (less equal) operation.
590
591Unlike other operations,
592The less-equal operation can use two different events.
593First, Lua looks for the "<code>__le</code>" metamethod in both operands,
594like in the "lt" operation.
595If it cannot find such a metamethod,
596then it will try the "<code>__lt</code>" event,
597assuming that <code>a &lt;= b</code> is equivalent to <code>not (b &lt; a)</code>.
598As with the other comparison operators,
599the result is always a boolean.
600(This use of the "<code>__lt</code>" event can be removed in future versions;
601it is also slower than a real "<code>__le</code>" metamethod.)
602</li>
603
604<li><b>"index": </b>
605The indexing access <code>table[key]</code>.
606
607This event happens when <code>table</code> is not a table or
608when <code>key</code> is not present in <code>table</code>.
609The metamethod is looked up in <code>table</code>.
610
611
612<p>
613Despite the name,
614the metamethod for this event can be either a function or a table.
615If it is a function,
616it is called with <code>table</code> and <code>key</code> as arguments.
617If it is a table,
618the final result is the result of indexing this table with <code>key</code>.
619(This indexing is regular, not raw,
620and therefore can trigger another metamethod.)
621</li>
622
623<li><b>"newindex": </b>
624The indexing assignment <code>table[key] = value</code>.
625
626Like the index event,
627this event happens when <code>table</code> is not a table or
628when <code>key</code> is not present in <code>table</code>.
629The metamethod is looked up in <code>table</code>.
630
631
632<p>
633Like with indexing,
634the metamethod for this event can be either a function or a table.
635If it is a function,
636it is called with <code>table</code>, <code>key</code>, and <code>value</code> as arguments.
637If it is a table,
638Lua does an indexing assignment to this table with the same key and value.
639(This assignment is regular, not raw,
640and therefore can trigger another metamethod.)
641
642
643<p>
644Whenever there is a "newindex" metamethod,
645Lua does not perform the primitive assignment.
646(If necessary,
647the metamethod itself can call <a href="#pdf-rawset"><code>rawset</code></a>
648to do the assignment.)
649</li>
650
651<li><b>"call": </b>
652The call operation <code>func(args)</code>.
653
654This event happens when Lua tries to call a non-function value
655(that is, <code>func</code> is not a function).
656The metamethod is looked up in <code>func</code>.
657If present,
658the metamethod is called with <code>func</code> as its first argument,
659followed by the arguments of the original call (<code>args</code>).
660</li>
661
662</ul>
663
664<p>
665It is a good practice to add all needed metamethods to a table
666before setting it as a metatable of some object.
667In particular, the "<code>__gc</code>" metamethod works only when this order
668is followed (see <a href="#2.5.1">&sect;2.5.1</a>).
669
670
671
672
673
674<h2>2.5 &ndash; <a name="2.5">Garbage Collection</a></h2>
675
676<p>
677Lua performs automatic memory management.
678This means that
679you do not have to worry about allocating memory for new objects
680or freeing it when the objects are no longer needed.
681Lua manages memory automatically by running
682a <em>garbage collector</em> to collect all <em>dead objects</em>
683(that is, objects that are no longer accessible from Lua).
684All memory used by Lua is subject to automatic management:
685strings, tables, userdata, functions, threads, internal structures, etc.
686
687
688<p>
689Lua implements an incremental mark-and-sweep collector.
690It uses two numbers to control its garbage-collection cycles:
691the <em>garbage-collector pause</em> and
692the <em>garbage-collector step multiplier</em>.
693Both use percentage points as units
694(e.g., a value of 100 means an internal value of 1).
695
696
697<p>
698The garbage-collector pause
699controls how long the collector waits before starting a new cycle.
700Larger values make the collector less aggressive.
701Values smaller than 100 mean the collector will not wait to
702start a new cycle.
703A value of 200 means that the collector waits for the total memory in use
704to double before starting a new cycle.
705
706
707<p>
708The garbage-collector step multiplier
709controls the relative speed of the collector relative to
710memory allocation.
711Larger values make the collector more aggressive but also increase
712the size of each incremental step.
713You should not use values smaller than 100,
714because they make the collector too slow and
715can result in the collector never finishing a cycle.
716The default is 200,
717which means that the collector runs at "twice"
718the speed of memory allocation.
719
720
721<p>
722If you set the step multiplier to a very large number
723(larger than 10% of the maximum number of
724bytes that the program may use),
725the collector behaves like a stop-the-world collector.
726If you then set the pause to 200,
727the collector behaves as in old Lua versions,
728doing a complete collection every time Lua doubles its
729memory usage.
730
731
732<p>
733You can change these numbers by calling <a href="#lua_gc"><code>lua_gc</code></a> in C
734or <a href="#pdf-collectgarbage"><code>collectgarbage</code></a> in Lua.
735You can also use these functions to control
736the collector directly (e.g., stop and restart it).
737
738
739
740<h3>2.5.1 &ndash; <a name="2.5.1">Garbage-Collection Metamethods</a></h3>
741
742<p>
743You can set garbage-collector metamethods for tables
744and, using the C&nbsp;API,
745for full userdata (see <a href="#2.4">&sect;2.4</a>).
746These metamethods are also called <em>finalizers</em>.
747Finalizers allow you to coordinate Lua's garbage collection
748with external resource management
749(such as closing files, network or database connections,
750or freeing your own memory).
751
752
753<p>
754For an object (table or userdata) to be finalized when collected,
755you must <em>mark</em> it for finalization.
756
757You mark an object for finalization when you set its metatable
758and the metatable has a field indexed by the string "<code>__gc</code>".
759Note that if you set a metatable without a <code>__gc</code> field
760and later create that field in the metatable,
761the object will not be marked for finalization.
762
763
764<p>
765When a marked object becomes garbage,
766it is not collected immediately by the garbage collector.
767Instead, Lua puts it in a list.
768After the collection,
769Lua goes through that list.
770For each object in the list,
771it checks the object's <code>__gc</code> metamethod:
772If it is a function,
773Lua calls it with the object as its single argument;
774if the metamethod is not a function,
775Lua simply ignores it.
776
777
778<p>
779At the end of each garbage-collection cycle,
780the finalizers for objects are called in
781the reverse order that the objects were marked for finalization,
782among those collected in that cycle;
783that is, the first finalizer to be called is the one associated
784with the object marked last in the program.
785The execution of each finalizer may occur at any point during
786the execution of the regular code.
787
788
789<p>
790Because the object being collected must still be used by the finalizer,
791that object (and other objects accessible only through it)
792must be <em>resurrected</em> by Lua.
793Usually, this resurrection is transient,
794and the object memory is freed in the next garbage-collection cycle.
795However, if the finalizer stores the object in some global place
796(e.g., a global variable),
797then the resurrection is permanent.
798Moreover, if the finalizer marks a finalizing object for finalization again,
799its finalizer will be called again in the next cycle where the
800object is unreachable.
801In any case,
802the object memory is freed only in a GC cycle where
803the object is unreachable and not marked for finalization.
804
805
806<p>
807When you close a state (see <a href="#lua_close"><code>lua_close</code></a>),
808Lua calls the finalizers of all objects marked for finalization,
809following the reverse order that they were marked.
810If any finalizer marks objects for collection during that phase,
811these marks have no effect.
812
813
814
815
816
817<h3>2.5.2 &ndash; <a name="2.5.2">Weak Tables</a></h3>
818
819<p>
820A <em>weak table</em> is a table whose elements are
821<em>weak references</em>.
822A weak reference is ignored by the garbage collector.
823In other words,
824if the only references to an object are weak references,
825then the garbage collector will collect that object.
826
827
828<p>
829A weak table can have weak keys, weak values, or both.
830A table with weak values allows the collection of its values,
831but prevents the collection of its keys.
832A table with both weak keys and weak values allows the collection of
833both keys and values.
834In any case, if either the key or the value is collected,
835the whole pair is removed from the table.
836The weakness of a table is controlled by the
837<code>__mode</code> field of its metatable.
838If the <code>__mode</code> field is a string containing the character&nbsp;'<code>k</code>',
839the keys in the table are weak.
840If <code>__mode</code> contains '<code>v</code>',
841the values in the table are weak.
842
843
844<p>
845A table with weak keys and strong values
846is also called an <em>ephemeron table</em>.
847In an ephemeron table,
848a value is considered reachable only if its key is reachable.
849In particular,
850if the only reference to a key comes through its value,
851the pair is removed.
852
853
854<p>
855Any change in the weakness of a table may take effect only
856at the next collect cycle.
857In particular, if you change the weakness to a stronger mode,
858Lua may still collect some items from that table
859before the change takes effect.
860
861
862<p>
863Only objects that have an explicit construction
864are removed from weak tables.
865Values, such as numbers and light C functions,
866are not subject to garbage collection,
867and therefore are not removed from weak tables
868(unless their associated values are collected).
869Although strings are subject to garbage collection,
870they do not have an explicit construction,
871and therefore are not removed from weak tables.
872
873
874<p>
875Resurrected objects
876(that is, objects being finalized
877and objects accessible only through objects being finalized)
878have a special behavior in weak tables.
879They are removed from weak values before running their finalizers,
880but are removed from weak keys only in the next collection
881after running their finalizers, when such objects are actually freed.
882This behavior allows the finalizer to access properties
883associated with the object through weak tables.
884
885
886<p>
887If a weak table is among the resurrected objects in a collection cycle,
888it may not be properly cleared until the next cycle.
889
890
891
892
893
894
895
896<h2>2.6 &ndash; <a name="2.6">Coroutines</a></h2>
897
898<p>
899Lua supports coroutines,
900also called <em>collaborative multithreading</em>.
901A coroutine in Lua represents an independent thread of execution.
902Unlike threads in multithread systems, however,
903a coroutine only suspends its execution by explicitly calling
904a yield function.
905
906
907<p>
908You create a coroutine by calling <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>.
909Its sole argument is a function
910that is the main function of the coroutine.
911The <code>create</code> function only creates a new coroutine and
912returns a handle to it (an object of type <em>thread</em>);
913it does not start the coroutine.
914
915
916<p>
917You execute a coroutine by calling <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
918When you first call <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
919passing as its first argument
920a thread returned by <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
921the coroutine starts its execution by
922calling its main function.
923Extra arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> are passed
924as arguments to that function.
925After the coroutine starts running,
926it runs until it terminates or <em>yields</em>.
927
928
929<p>
930A coroutine can terminate its execution in two ways:
931normally, when its main function returns
932(explicitly or implicitly, after the last instruction);
933and abnormally, if there is an unprotected error.
934In case of normal termination,
935<a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>true</b>,
936plus any values returned by the coroutine main function.
937In case of errors, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns <b>false</b>
938plus an error message.
939
940
941<p>
942A coroutine yields by calling <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
943When a coroutine yields,
944the corresponding <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> returns immediately,
945even if the yield happens inside nested function calls
946(that is, not in the main function,
947but in a function directly or indirectly called by the main function).
948In the case of a yield, <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a> also returns <b>true</b>,
949plus any values passed to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a>.
950The next time you resume the same coroutine,
951it continues its execution from the point where it yielded,
952with the call to <a href="#pdf-coroutine.yield"><code>coroutine.yield</code></a> returning any extra
953arguments passed to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
954
955
956<p>
957Like <a href="#pdf-coroutine.create"><code>coroutine.create</code></a>,
958the <a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> function also creates a coroutine,
959but instead of returning the coroutine itself,
960it returns a function that, when called, resumes the coroutine.
961Any arguments passed to this function
962go as extra arguments to <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>.
963<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> returns all the values returned by <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
964except the first one (the boolean error code).
965Unlike <a href="#pdf-coroutine.resume"><code>coroutine.resume</code></a>,
966<a href="#pdf-coroutine.wrap"><code>coroutine.wrap</code></a> does not catch errors;
967any error is propagated to the caller.
968
969
970<p>
971As an example of how coroutines work,
972consider the following code:
973
974<pre>
975     function foo (a)
976       print("foo", a)
977       return coroutine.yield(2*a)
978     end
979
980     co = coroutine.create(function (a,b)
981           print("co-body", a, b)
982           local r = foo(a+1)
983           print("co-body", r)
984           local r, s = coroutine.yield(a+b, a-b)
985           print("co-body", r, s)
986           return b, "end"
987     end)
988
989     print("main", coroutine.resume(co, 1, 10))
990     print("main", coroutine.resume(co, "r"))
991     print("main", coroutine.resume(co, "x", "y"))
992     print("main", coroutine.resume(co, "x", "y"))
993</pre><p>
994When you run it, it produces the following output:
995
996<pre>
997     co-body 1       10
998     foo     2
999     main    true    4
1000     co-body r
1001     main    true    11      -9
1002     co-body x       y
1003     main    true    10      end
1004     main    false   cannot resume dead coroutine
1005</pre>
1006
1007<p>
1008You can also create and manipulate coroutines through the C API:
1009see functions <a href="#lua_newthread"><code>lua_newthread</code></a>, <a href="#lua_resume"><code>lua_resume</code></a>,
1010and <a href="#lua_yield"><code>lua_yield</code></a>.
1011
1012
1013
1014
1015
1016<h1>3 &ndash; <a name="3">The Language</a></h1>
1017
1018<p>
1019This section describes the lexis, the syntax, and the semantics of Lua.
1020In other words,
1021this section describes
1022which tokens are valid,
1023how they can be combined,
1024and what their combinations mean.
1025
1026
1027<p>
1028Language constructs will be explained using the usual extended BNF notation,
1029in which
1030{<em>a</em>}&nbsp;means&nbsp;0 or more <em>a</em>'s, and
1031[<em>a</em>]&nbsp;means an optional <em>a</em>.
1032Non-terminals are shown like non-terminal,
1033keywords are shown like <b>kword</b>,
1034and other terminal symbols are shown like &lsquo;<b>=</b>&rsquo;.
1035The complete syntax of Lua can be found in <a href="#9">&sect;9</a>
1036at the end of this manual.
1037
1038
1039
1040<h2>3.1 &ndash; <a name="3.1">Lexical Conventions</a></h2>
1041
1042<p>
1043Lua is a free-form language.
1044It ignores spaces (including new lines) and comments
1045between lexical elements (tokens),
1046except as delimiters between names and keywords.
1047
1048
1049<p>
1050<em>Names</em>
1051(also called <em>identifiers</em>)
1052in Lua can be any string of letters,
1053digits, and underscores,
1054not beginning with a digit.
1055Identifiers are used to name variables, table fields, and labels.
1056
1057
1058<p>
1059The following <em>keywords</em> are reserved
1060and cannot be used as names:
1061
1062
1063<pre>
1064     and       break     do        else      elseif    end
1065     false     for       function  goto      if        in
1066     local     nil       not       or        repeat    return
1067     then      true      until     while
1068</pre>
1069
1070<p>
1071Lua is a case-sensitive language:
1072<code>and</code> is a reserved word, but <code>And</code> and <code>AND</code>
1073are two different, valid names.
1074As a convention,
1075programs should avoid creating
1076names that start with an underscore followed by
1077one or more uppercase letters (such as <a href="#pdf-_VERSION"><code>_VERSION</code></a>).
1078
1079
1080<p>
1081The following strings denote other tokens:
1082
1083<pre>
1084     +     -     *     /     %     ^     #
1085     &amp;     ~     |     &lt;&lt;    &gt;&gt;    //
1086     ==    ~=    &lt;=    &gt;=    &lt;     &gt;     =
1087     (     )     {     }     [     ]     ::
1088     ;     :     ,     .     ..    ...
1089</pre>
1090
1091<p>
1092<em>Literal strings</em>
1093can be delimited by matching single or double quotes,
1094and can contain the following C-like escape sequences:
1095'<code>\a</code>' (bell),
1096'<code>\b</code>' (backspace),
1097'<code>\f</code>' (form feed),
1098'<code>\n</code>' (newline),
1099'<code>\r</code>' (carriage return),
1100'<code>\t</code>' (horizontal tab),
1101'<code>\v</code>' (vertical tab),
1102'<code>\\</code>' (backslash),
1103'<code>\"</code>' (quotation mark [double quote]),
1104and '<code>\'</code>' (apostrophe [single quote]).
1105A backslash followed by a real newline
1106results in a newline in the string.
1107The escape sequence '<code>\z</code>' skips the following span
1108of white-space characters,
1109including line breaks;
1110it is particularly useful to break and indent a long literal string
1111into multiple lines without adding the newlines and spaces
1112into the string contents.
1113
1114
1115<p>
1116Strings in Lua can contain any 8-bit value, including embedded zeros,
1117which can be specified as '<code>\0</code>'.
1118More generally,
1119we can specify any byte in a literal string by its numeric value.
1120This can be done
1121with the escape sequence <code>\x<em>XX</em></code>,
1122where <em>XX</em> is a sequence of exactly two hexadecimal digits,
1123or with the escape sequence <code>\<em>ddd</em></code>,
1124where <em>ddd</em> is a sequence of up to three decimal digits.
1125(Note that if a decimal escape sequence is to be followed by a digit,
1126it must be expressed using exactly three digits.)
1127
1128
1129<p>
1130The UTF-8 encoding of a Unicode character
1131can be inserted in a literal string with
1132the escape sequence <code>\u{<em>XXX</em>}</code>
1133(note the mandatory enclosing brackets),
1134where <em>XXX</em> is a sequence of one or more hexadecimal digits
1135representing the character code point.
1136
1137
1138<p>
1139Literal strings can also be defined using a long format
1140enclosed by <em>long brackets</em>.
1141We define an <em>opening long bracket of level <em>n</em></em> as an opening
1142square bracket followed by <em>n</em> equal signs followed by another
1143opening square bracket.
1144So, an opening long bracket of level&nbsp;0 is written as <code>[[</code>,
1145an opening long bracket of level&nbsp;1 is written as <code>[=[</code>,
1146and so on.
1147A <em>closing long bracket</em> is defined similarly;
1148for instance,
1149a closing long bracket of level&nbsp;4 is written as  <code>]====]</code>.
1150A <em>long literal</em> starts with an opening long bracket of any level and
1151ends at the first closing long bracket of the same level.
1152It can contain any text except a closing bracket of the same level.
1153Literals in this bracketed form can run for several lines,
1154do not interpret any escape sequences,
1155and ignore long brackets of any other level.
1156Any kind of end-of-line sequence
1157(carriage return, newline, carriage return followed by newline,
1158or newline followed by carriage return)
1159is converted to a simple newline.
1160
1161
1162<p>
1163Any byte in a literal string not
1164explicitly affected by the previous rules represents itself.
1165However, Lua opens files for parsing in text mode,
1166and the system file functions may have problems with
1167some control characters.
1168So, it is safer to represent
1169non-text data as a quoted literal with
1170explicit escape sequences for non-text characters.
1171
1172
1173<p>
1174For convenience,
1175when the opening long bracket is immediately followed by a newline,
1176the newline is not included in the string.
1177As an example, in a system using ASCII
1178(in which '<code>a</code>' is coded as&nbsp;97,
1179newline is coded as&nbsp;10, and '<code>1</code>' is coded as&nbsp;49),
1180the five literal strings below denote the same string:
1181
1182<pre>
1183     a = 'alo\n123"'
1184     a = "alo\n123\""
1185     a = '\97lo\10\04923"'
1186     a = [[alo
1187     123"]]
1188     a = [==[
1189     alo
1190     123"]==]
1191</pre>
1192
1193<p>
1194A <em>numeric constant</em> (or <em>numeral</em>)
1195can be written with an optional fractional part
1196and an optional decimal exponent,
1197marked by a letter '<code>e</code>' or '<code>E</code>'.
1198Lua also accepts hexadecimal constants,
1199which start with <code>0x</code> or <code>0X</code>.
1200Hexadecimal constants also accept an optional fractional part
1201plus an optional binary exponent,
1202marked by a letter '<code>p</code>' or '<code>P</code>'.
1203A numeric constant with a fractional dot or an exponent
1204denotes a float;
1205otherwise it denotes an integer.
1206Examples of valid integer constants are
1207
1208<pre>
1209     3   345   0xff   0xBEBADA
1210</pre><p>
1211Examples of valid float constants are
1212
1213<pre>
1214     3.0     3.1416     314.16e-2     0.31416E1     34e1
1215     0x0.1E  0xA23p-4   0X1.921FB54442D18P+1
1216</pre>
1217
1218<p>
1219A <em>comment</em> starts with a double hyphen (<code>--</code>)
1220anywhere outside a string.
1221If the text immediately after <code>--</code> is not an opening long bracket,
1222the comment is a <em>short comment</em>,
1223which runs until the end of the line.
1224Otherwise, it is a <em>long comment</em>,
1225which runs until the corresponding closing long bracket.
1226Long comments are frequently used to disable code temporarily.
1227
1228
1229
1230
1231
1232<h2>3.2 &ndash; <a name="3.2">Variables</a></h2>
1233
1234<p>
1235Variables are places that store values.
1236There are three kinds of variables in Lua:
1237global variables, local variables, and table fields.
1238
1239
1240<p>
1241A single name can denote a global variable or a local variable
1242(or a function's formal parameter,
1243which is a particular kind of local variable):
1244
1245<pre>
1246	var ::= Name
1247</pre><p>
1248Name denotes identifiers, as defined in <a href="#3.1">&sect;3.1</a>.
1249
1250
1251<p>
1252Any variable name is assumed to be global unless explicitly declared
1253as a local (see <a href="#3.3.7">&sect;3.3.7</a>).
1254Local variables are <em>lexically scoped</em>:
1255local variables can be freely accessed by functions
1256defined inside their scope (see <a href="#3.5">&sect;3.5</a>).
1257
1258
1259<p>
1260Before the first assignment to a variable, its value is <b>nil</b>.
1261
1262
1263<p>
1264Square brackets are used to index a table:
1265
1266<pre>
1267	var ::= prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo;
1268</pre><p>
1269The meaning of accesses to table fields can be changed via metatables.
1270An access to an indexed variable <code>t[i]</code> is equivalent to
1271a call <code>gettable_event(t,i)</code>.
1272(See <a href="#2.4">&sect;2.4</a> for a complete description of the
1273<code>gettable_event</code> function.
1274This function is not defined or callable in Lua.
1275We use it here only for explanatory purposes.)
1276
1277
1278<p>
1279The syntax <code>var.Name</code> is just syntactic sugar for
1280<code>var["Name"]</code>:
1281
1282<pre>
1283	var ::= prefixexp &lsquo;<b>.</b>&rsquo; Name
1284</pre>
1285
1286<p>
1287An access to a global variable <code>x</code>
1288is equivalent to <code>_ENV.x</code>.
1289Due to the way that chunks are compiled,
1290<code>_ENV</code> is never a global name (see <a href="#2.2">&sect;2.2</a>).
1291
1292
1293
1294
1295
1296<h2>3.3 &ndash; <a name="3.3">Statements</a></h2>
1297
1298<p>
1299Lua supports an almost conventional set of statements,
1300similar to those in Pascal or C.
1301This set includes
1302assignments, control structures, function calls,
1303and variable declarations.
1304
1305
1306
1307<h3>3.3.1 &ndash; <a name="3.3.1">Blocks</a></h3>
1308
1309<p>
1310A block is a list of statements,
1311which are executed sequentially:
1312
1313<pre>
1314	block ::= {stat}
1315</pre><p>
1316Lua has <em>empty statements</em>
1317that allow you to separate statements with semicolons,
1318start a block with a semicolon
1319or write two semicolons in sequence:
1320
1321<pre>
1322	stat ::= &lsquo;<b>;</b>&rsquo;
1323</pre>
1324
1325<p>
1326Function calls and assignments
1327can start with an open parenthesis.
1328This possibility leads to an ambiguity in Lua's grammar.
1329Consider the following fragment:
1330
1331<pre>
1332     a = b + c
1333     (print or io.write)('done')
1334</pre><p>
1335The grammar could see it in two ways:
1336
1337<pre>
1338     a = b + c(print or io.write)('done')
1339
1340     a = b + c; (print or io.write)('done')
1341</pre><p>
1342The current parser always sees such constructions
1343in the first way,
1344interpreting the open parenthesis
1345as the start of the arguments to a call.
1346To avoid this ambiguity,
1347it is a good practice to always precede with a semicolon
1348statements that start with a parenthesis:
1349
1350<pre>
1351     ;(print or io.write)('done')
1352</pre>
1353
1354<p>
1355A block can be explicitly delimited to produce a single statement:
1356
1357<pre>
1358	stat ::= <b>do</b> block <b>end</b>
1359</pre><p>
1360Explicit blocks are useful
1361to control the scope of variable declarations.
1362Explicit blocks are also sometimes used to
1363add a <b>return</b> statement in the middle
1364of another block (see <a href="#3.3.4">&sect;3.3.4</a>).
1365
1366
1367
1368
1369
1370<h3>3.3.2 &ndash; <a name="3.3.2">Chunks</a></h3>
1371
1372<p>
1373The unit of compilation of Lua is called a <em>chunk</em>.
1374Syntactically,
1375a chunk is simply a block:
1376
1377<pre>
1378	chunk ::= block
1379</pre>
1380
1381<p>
1382Lua handles a chunk as the body of an anonymous function
1383with a variable number of arguments
1384(see <a href="#3.4.11">&sect;3.4.11</a>).
1385As such, chunks can define local variables,
1386receive arguments, and return values.
1387Moreover, such anonymous function is compiled as in the
1388scope of an external local variable called <code>_ENV</code> (see <a href="#2.2">&sect;2.2</a>).
1389The resulting function always has <code>_ENV</code> as its only upvalue,
1390even if it does not use that variable.
1391
1392
1393<p>
1394A chunk can be stored in a file or in a string inside the host program.
1395To execute a chunk,
1396Lua first <em>loads</em> it,
1397precompiling the chunk's code into instructions for a virtual machine,
1398and then Lua executes the compiled code
1399with an interpreter for the virtual machine.
1400
1401
1402<p>
1403Chunks can also be precompiled into binary form;
1404see program <code>luac</code> and function <a href="#pdf-string.dump"><code>string.dump</code></a> for details.
1405Programs in source and compiled forms are interchangeable;
1406Lua automatically detects the file type and acts accordingly (see <a href="#pdf-load"><code>load</code></a>).
1407
1408
1409
1410
1411
1412<h3>3.3.3 &ndash; <a name="3.3.3">Assignment</a></h3>
1413
1414<p>
1415Lua allows multiple assignments.
1416Therefore, the syntax for assignment
1417defines a list of variables on the left side
1418and a list of expressions on the right side.
1419The elements in both lists are separated by commas:
1420
1421<pre>
1422	stat ::= varlist &lsquo;<b>=</b>&rsquo; explist
1423	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
1424	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
1425</pre><p>
1426Expressions are discussed in <a href="#3.4">&sect;3.4</a>.
1427
1428
1429<p>
1430Before the assignment,
1431the list of values is <em>adjusted</em> to the length of
1432the list of variables.
1433If there are more values than needed,
1434the excess values are thrown away.
1435If there are fewer values than needed,
1436the list is extended with as many  <b>nil</b>'s as needed.
1437If the list of expressions ends with a function call,
1438then all values returned by that call enter the list of values,
1439before the adjustment
1440(except when the call is enclosed in parentheses; see <a href="#3.4">&sect;3.4</a>).
1441
1442
1443<p>
1444The assignment statement first evaluates all its expressions
1445and only then the assignments are performed.
1446Thus the code
1447
1448<pre>
1449     i = 3
1450     i, a[i] = i+1, 20
1451</pre><p>
1452sets <code>a[3]</code> to 20, without affecting <code>a[4]</code>
1453because the <code>i</code> in <code>a[i]</code> is evaluated (to 3)
1454before it is assigned&nbsp;4.
1455Similarly, the line
1456
1457<pre>
1458     x, y = y, x
1459</pre><p>
1460exchanges the values of <code>x</code> and <code>y</code>,
1461and
1462
1463<pre>
1464     x, y, z = y, z, x
1465</pre><p>
1466cyclically permutes the values of <code>x</code>, <code>y</code>, and <code>z</code>.
1467
1468
1469<p>
1470The meaning of assignments to global variables
1471and table fields can be changed via metatables.
1472An assignment to an indexed variable <code>t[i] = val</code> is equivalent to
1473<code>settable_event(t,i,val)</code>.
1474(See <a href="#2.4">&sect;2.4</a> for a complete description of the
1475<code>settable_event</code> function.
1476This function is not defined or callable in Lua.
1477We use it here only for explanatory purposes.)
1478
1479
1480<p>
1481An assignment to a global name <code>x = val</code>
1482is equivalent to the assignment
1483<code>_ENV.x = val</code> (see <a href="#2.2">&sect;2.2</a>).
1484
1485
1486
1487
1488
1489<h3>3.3.4 &ndash; <a name="3.3.4">Control Structures</a></h3><p>
1490The control structures
1491<b>if</b>, <b>while</b>, and <b>repeat</b> have the usual meaning and
1492familiar syntax:
1493
1494
1495
1496
1497<pre>
1498	stat ::= <b>while</b> exp <b>do</b> block <b>end</b>
1499	stat ::= <b>repeat</b> block <b>until</b> exp
1500	stat ::= <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b>
1501</pre><p>
1502Lua also has a <b>for</b> statement, in two flavors (see <a href="#3.3.5">&sect;3.3.5</a>).
1503
1504
1505<p>
1506The condition expression of a
1507control structure can return any value.
1508Both <b>false</b> and <b>nil</b> are considered false.
1509All values different from <b>nil</b> and <b>false</b> are considered true
1510(in particular, the number 0 and the empty string are also true).
1511
1512
1513<p>
1514In the <b>repeat</b>&ndash;<b>until</b> loop,
1515the inner block does not end at the <b>until</b> keyword,
1516but only after the condition.
1517So, the condition can refer to local variables
1518declared inside the loop block.
1519
1520
1521<p>
1522The <b>goto</b> statement transfers the program control to a label.
1523For syntactical reasons,
1524labels in Lua are considered statements too:
1525
1526
1527
1528<pre>
1529	stat ::= <b>goto</b> Name
1530	stat ::= label
1531	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
1532</pre>
1533
1534<p>
1535A label is visible in the entire block where it is defined,
1536except
1537inside nested blocks where a label with the same name is defined and
1538inside nested functions.
1539A goto may jump to any visible label as long as it does not
1540enter into the scope of a local variable.
1541
1542
1543<p>
1544Labels and empty statements are called <em>void statements</em>,
1545as they perform no actions.
1546
1547
1548<p>
1549The <b>break</b> statement terminates the execution of a
1550<b>while</b>, <b>repeat</b>, or <b>for</b> loop,
1551skipping to the next statement after the loop:
1552
1553
1554<pre>
1555	stat ::= <b>break</b>
1556</pre><p>
1557A <b>break</b> ends the innermost enclosing loop.
1558
1559
1560<p>
1561The <b>return</b> statement is used to return values
1562from a function or a chunk
1563(which is an anonymous function).
1564
1565Functions can return more than one value,
1566so the syntax for the <b>return</b> statement is
1567
1568<pre>
1569	stat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
1570</pre>
1571
1572<p>
1573The <b>return</b> statement can only be written
1574as the last statement of a block.
1575If it is really necessary to <b>return</b> in the middle of a block,
1576then an explicit inner block can be used,
1577as in the idiom <code>do return end</code>,
1578because now <b>return</b> is the last statement in its (inner) block.
1579
1580
1581
1582
1583
1584<h3>3.3.5 &ndash; <a name="3.3.5">For Statement</a></h3>
1585
1586<p>
1587
1588The <b>for</b> statement has two forms:
1589one numerical and one generic.
1590
1591
1592<p>
1593The numerical <b>for</b> loop repeats a block of code while a
1594control variable runs through an arithmetic progression.
1595It has the following syntax:
1596
1597<pre>
1598	stat ::= <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b>
1599</pre><p>
1600The <em>block</em> is repeated for <em>name</em> starting at the value of
1601the first <em>exp</em>, until it passes the second <em>exp</em> by steps of the
1602third <em>exp</em>.
1603More precisely, a <b>for</b> statement like
1604
1605<pre>
1606     for v = <em>e1</em>, <em>e2</em>, <em>e3</em> do <em>block</em> end
1607</pre><p>
1608is equivalent to the code:
1609
1610<pre>
1611     do
1612       local <em>var</em>, <em>limit</em>, <em>step</em> = tonumber(<em>e1</em>), tonumber(<em>e2</em>), tonumber(<em>e3</em>)
1613       if not (<em>var</em> and <em>limit</em> and <em>step</em>) then error() end
1614       <em>var</em> = <em>var</em> - <em>step</em>
1615       while true do
1616         <em>var</em> = <em>var</em> + <em>step</em>
1617         if (<em>step</em> &gt;= 0 and <em>var</em> &gt; <em>limit</em>) or (<em>step</em> &lt; 0 and <em>var</em> &lt; <em>limit</em>) then
1618           break
1619         end
1620         local v = <em>var</em>
1621         <em>block</em>
1622       end
1623     end
1624</pre>
1625
1626<p>
1627Note the following:
1628
1629<ul>
1630
1631<li>
1632All three control expressions are evaluated only once,
1633before the loop starts.
1634They must all result in numbers.
1635</li>
1636
1637<li>
1638<code><em>var</em></code>, <code><em>limit</em></code>, and <code><em>step</em></code> are invisible variables.
1639The names shown here are for explanatory purposes only.
1640</li>
1641
1642<li>
1643If the third expression (the step) is absent,
1644then a step of&nbsp;1 is used.
1645</li>
1646
1647<li>
1648You can use <b>break</b> and <b>goto</b> to exit a <b>for</b> loop.
1649</li>
1650
1651<li>
1652The loop variable <code>v</code> is local to the loop body.
1653If you need its value after the loop,
1654assign it to another variable before exiting the loop.
1655</li>
1656
1657</ul>
1658
1659<p>
1660The generic <b>for</b> statement works over functions,
1661called <em>iterators</em>.
1662On each iteration, the iterator function is called to produce a new value,
1663stopping when this new value is <b>nil</b>.
1664The generic <b>for</b> loop has the following syntax:
1665
1666<pre>
1667	stat ::= <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b>
1668	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
1669</pre><p>
1670A <b>for</b> statement like
1671
1672<pre>
1673     for <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> in <em>explist</em> do <em>block</em> end
1674</pre><p>
1675is equivalent to the code:
1676
1677<pre>
1678     do
1679       local <em>f</em>, <em>s</em>, <em>var</em> = <em>explist</em>
1680       while true do
1681         local <em>var_1</em>, &middot;&middot;&middot;, <em>var_n</em> = <em>f</em>(<em>s</em>, <em>var</em>)
1682         if <em>var_1</em> == nil then break end
1683         <em>var</em> = <em>var_1</em>
1684         <em>block</em>
1685       end
1686     end
1687</pre><p>
1688Note the following:
1689
1690<ul>
1691
1692<li>
1693<code><em>explist</em></code> is evaluated only once.
1694Its results are an <em>iterator</em> function,
1695a <em>state</em>,
1696and an initial value for the first <em>iterator variable</em>.
1697</li>
1698
1699<li>
1700<code><em>f</em></code>, <code><em>s</em></code>, and <code><em>var</em></code> are invisible variables.
1701The names are here for explanatory purposes only.
1702</li>
1703
1704<li>
1705You can use <b>break</b> to exit a <b>for</b> loop.
1706</li>
1707
1708<li>
1709The loop variables <code><em>var_i</em></code> are local to the loop;
1710you cannot use their values after the <b>for</b> ends.
1711If you need these values,
1712then assign them to other variables before breaking or exiting the loop.
1713</li>
1714
1715</ul>
1716
1717
1718
1719
1720<h3>3.3.6 &ndash; <a name="3.3.6">Function Calls as Statements</a></h3><p>
1721To allow possible side-effects,
1722function calls can be executed as statements:
1723
1724<pre>
1725	stat ::= functioncall
1726</pre><p>
1727In this case, all returned values are thrown away.
1728Function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>.
1729
1730
1731
1732
1733
1734<h3>3.3.7 &ndash; <a name="3.3.7">Local Declarations</a></h3><p>
1735Local variables can be declared anywhere inside a block.
1736The declaration can include an initial assignment:
1737
1738<pre>
1739	stat ::= <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
1740</pre><p>
1741If present, an initial assignment has the same semantics
1742of a multiple assignment (see <a href="#3.3.3">&sect;3.3.3</a>).
1743Otherwise, all variables are initialized with <b>nil</b>.
1744
1745
1746<p>
1747A chunk is also a block (see <a href="#3.3.2">&sect;3.3.2</a>),
1748and so local variables can be declared in a chunk outside any explicit block.
1749
1750
1751<p>
1752The visibility rules for local variables are explained in <a href="#3.5">&sect;3.5</a>.
1753
1754
1755
1756
1757
1758
1759
1760<h2>3.4 &ndash; <a name="3.4">Expressions</a></h2>
1761
1762<p>
1763The basic expressions in Lua are the following:
1764
1765<pre>
1766	exp ::= prefixexp
1767	exp ::= <b>nil</b> | <b>false</b> | <b>true</b>
1768	exp ::= Numeral
1769	exp ::= LiteralString
1770	exp ::= functiondef
1771	exp ::= tableconstructor
1772	exp ::= &lsquo;<b>...</b>&rsquo;
1773	exp ::= exp binop exp
1774	exp ::= unop exp
1775	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
1776</pre>
1777
1778<p>
1779Numerals and literal strings are explained in <a href="#3.1">&sect;3.1</a>;
1780variables are explained in <a href="#3.2">&sect;3.2</a>;
1781function definitions are explained in <a href="#3.4.11">&sect;3.4.11</a>;
1782function calls are explained in <a href="#3.4.10">&sect;3.4.10</a>;
1783table constructors are explained in <a href="#3.4.9">&sect;3.4.9</a>.
1784Vararg expressions,
1785denoted by three dots ('<code>...</code>'), can only be used when
1786directly inside a vararg function;
1787they are explained in <a href="#3.4.11">&sect;3.4.11</a>.
1788
1789
1790<p>
1791Binary operators comprise arithmetic operators (see <a href="#3.4.1">&sect;3.4.1</a>),
1792bitwise operators (see <a href="#3.4.2">&sect;3.4.2</a>),
1793relational operators (see <a href="#3.4.4">&sect;3.4.4</a>), logical operators (see <a href="#3.4.5">&sect;3.4.5</a>),
1794and the concatenation operator (see <a href="#3.4.6">&sect;3.4.6</a>).
1795Unary operators comprise the unary minus (see <a href="#3.4.1">&sect;3.4.1</a>),
1796the unary bitwise not (see <a href="#3.4.2">&sect;3.4.2</a>),
1797the unary logical <b>not</b> (see <a href="#3.4.5">&sect;3.4.5</a>),
1798and the unary <em>length operator</em> (see <a href="#3.4.7">&sect;3.4.7</a>).
1799
1800
1801<p>
1802Both function calls and vararg expressions can result in multiple values.
1803If a function call is used as a statement (see <a href="#3.3.6">&sect;3.3.6</a>),
1804then its return list is adjusted to zero elements,
1805thus discarding all returned values.
1806If an expression is used as the last (or the only) element
1807of a list of expressions,
1808then no adjustment is made
1809(unless the expression is enclosed in parentheses).
1810In all other contexts,
1811Lua adjusts the result list to one element,
1812either discarding all values except the first one
1813or adding a single <b>nil</b> if there are no values.
1814
1815
1816<p>
1817Here are some examples:
1818
1819<pre>
1820     f()                -- adjusted to 0 results
1821     g(f(), x)          -- f() is adjusted to 1 result
1822     g(x, f())          -- g gets x plus all results from f()
1823     a,b,c = f(), x     -- f() is adjusted to 1 result (c gets nil)
1824     a,b = ...          -- a gets the first vararg parameter, b gets
1825                        -- the second (both a and b can get nil if there
1826                        -- is no corresponding vararg parameter)
1827
1828     a,b,c = x, f()     -- f() is adjusted to 2 results
1829     a,b,c = f()        -- f() is adjusted to 3 results
1830     return f()         -- returns all results from f()
1831     return ...         -- returns all received vararg parameters
1832     return x,y,f()     -- returns x, y, and all results from f()
1833     {f()}              -- creates a list with all results from f()
1834     {...}              -- creates a list with all vararg parameters
1835     {f(), nil}         -- f() is adjusted to 1 result
1836</pre>
1837
1838<p>
1839Any expression enclosed in parentheses always results in only one value.
1840Thus,
1841<code>(f(x,y,z))</code> is always a single value,
1842even if <code>f</code> returns several values.
1843(The value of <code>(f(x,y,z))</code> is the first value returned by <code>f</code>
1844or <b>nil</b> if <code>f</code> does not return any values.)
1845
1846
1847
1848<h3>3.4.1 &ndash; <a name="3.4.1">Arithmetic Operators</a></h3><p>
1849Lua supports the following arithmetic operators:
1850
1851<ul>
1852<li><b><code>+</code>: </b>addition</li>
1853<li><b><code>-</code>: </b>subtraction</li>
1854<li><b><code>*</code>: </b>multiplication</li>
1855<li><b><code>/</code>: </b>float division</li>
1856<li><b><code>//</code>: </b>floor division</li>
1857<li><b><code>%</code>: </b>modulo</li>
1858<li><b><code>^</code>: </b>exponentiation</li>
1859<li><b><code>-</code>: </b>unary minus</li>
1860</ul>
1861
1862<p>
1863With the exception of exponentiation and float division,
1864the arithmetic operators work as follows:
1865If both operands are integers,
1866the operation is performed over integers and the result is an integer.
1867Otherwise, if both operands are numbers
1868or strings that can be converted to
1869numbers (see <a href="#3.4.3">&sect;3.4.3</a>),
1870then they are converted to floats,
1871the operation is performed following the usual rules
1872for floating-point arithmetic
1873(usually the IEEE 754 standard),
1874and the result is a float.
1875
1876
1877<p>
1878Exponentiation and float division (<code>/</code>)
1879always convert their operands to floats
1880and the result is always a float.
1881Exponentiation uses the ISO&nbsp;C function <code>pow</code>,
1882so that it works for non-integer exponents too.
1883
1884
1885<p>
1886Floor division (<code>//</code>) is a division
1887that rounds the quotient towards minus infinity,
1888that is, the floor of the division of its operands.
1889
1890
1891<p>
1892Modulo is defined as the remainder of a division
1893that rounds the quotient towards minus infinity (floor division).
1894
1895
1896<p>
1897In case of overflows in integer arithmetic,
1898all operations <em>wrap around</em>,
1899according to the usual rules of two-complement arithmetic.
1900(In other words,
1901they return the unique representable integer
1902that is equal modulo <em>2<sup>64</sup></em> to the mathematical result.)
1903
1904
1905
1906<h3>3.4.2 &ndash; <a name="3.4.2">Bitwise Operators</a></h3><p>
1907Lua supports the following bitwise operators:
1908
1909<ul>
1910<li><b><code>&amp;</code>: </b>bitwise and</li>
1911<li><b><code>&#124;</code>: </b>bitwise or</li>
1912<li><b><code>~</code>: </b>bitwise exclusive or</li>
1913<li><b><code>&gt;&gt;</code>: </b>right shift</li>
1914<li><b><code>&lt;&lt;</code>: </b>left shift</li>
1915<li><b><code>~</code>: </b>unary bitwise not</li>
1916</ul>
1917
1918<p>
1919All bitwise operations convert its operands to integers
1920(see <a href="#3.4.3">&sect;3.4.3</a>),
1921operate on all bits of those integers,
1922and result in an integer.
1923
1924
1925<p>
1926Both right and left shifts fill the vacant bits with zeros.
1927Negative displacements shift to the other direction;
1928displacements with absolute values equal to or higher than
1929the number of bits in an integer
1930result in zero (as all bits are shifted out).
1931
1932
1933
1934
1935
1936<h3>3.4.3 &ndash; <a name="3.4.3">Coercions and Conversions</a></h3><p>
1937Lua provides some automatic conversions between some
1938types and representations at run time.
1939Bitwise operators always convert float operands to integers.
1940Exponentiation and float division
1941always convert integer operands to floats.
1942All other arithmetic operations applied to mixed numbers
1943(integers and floats) convert the integer operand to a float;
1944this is called the <em>usual rule</em>.
1945The C API also converts both integers to floats and
1946floats to integers, as needed.
1947Moreover, string concatenation accepts numbers as arguments,
1948besides strings.
1949
1950
1951<p>
1952Lua also converts strings to numbers,
1953whenever a number is expected.
1954
1955
1956<p>
1957In a conversion from integer to float,
1958if the integer value has an exact representation as a float,
1959that is the result.
1960Otherwise,
1961the conversion gets the nearest higher or
1962the nearest lower representable value.
1963This kind of conversion never fails.
1964
1965
1966<p>
1967The conversion from float to integer
1968checks whether the float has an exact representation as an integer
1969(that is, the float has an integral value and
1970it is in the range of integer representation).
1971If it does, that representation is the result.
1972Otherwise, the conversion fails.
1973
1974
1975<p>
1976The conversion from strings to numbers goes as follows:
1977First, the string is converted to an integer or a float,
1978following its syntax and the rules of the Lua lexer.
1979(The string may have also leading and trailing spaces and a sign.)
1980Then, the resulting number (float or integer)
1981is converted to the type (float or integer) required by the context
1982(e.g., the operation that forced the conversion).
1983
1984
1985<p>
1986The conversion from numbers to strings uses a
1987non-specified human-readable format.
1988For complete control over how numbers are converted to strings,
1989use the <code>format</code> function from the string library
1990(see <a href="#pdf-string.format"><code>string.format</code></a>).
1991
1992
1993
1994
1995
1996<h3>3.4.4 &ndash; <a name="3.4.4">Relational Operators</a></h3><p>
1997Lua supports the following relational operators:
1998
1999<ul>
2000<li><b><code>==</code>: </b>equality</li>
2001<li><b><code>~=</code>: </b>inequality</li>
2002<li><b><code>&lt;</code>: </b>less than</li>
2003<li><b><code>&gt;</code>: </b>greater than</li>
2004<li><b><code>&lt;=</code>: </b>less or equal</li>
2005<li><b><code>&gt;=</code>: </b>greater or equal</li>
2006</ul><p>
2007These operators always result in <b>false</b> or <b>true</b>.
2008
2009
2010<p>
2011Equality (<code>==</code>) first compares the type of its operands.
2012If the types are different, then the result is <b>false</b>.
2013Otherwise, the values of the operands are compared.
2014Strings are compared in the obvious way.
2015Numbers are equal if they denote the same mathematical value.
2016
2017
2018<p>
2019Tables, userdata, and threads
2020are compared by reference:
2021two objects are considered equal only if they are the same object.
2022Every time you create a new object
2023(a table, userdata, or thread),
2024this new object is different from any previously existing object.
2025Closures with the same reference are always equal.
2026Closures with any detectable difference
2027(different behavior, different definition) are always different.
2028
2029
2030<p>
2031You can change the way that Lua compares tables and userdata
2032by using the "eq" metamethod (see <a href="#2.4">&sect;2.4</a>).
2033
2034
2035<p>
2036Equality comparisons do not convert strings to numbers
2037or vice versa.
2038Thus, <code>"0"==0</code> evaluates to <b>false</b>,
2039and <code>t[0]</code> and <code>t["0"]</code> denote different
2040entries in a table.
2041
2042
2043<p>
2044The operator <code>~=</code> is exactly the negation of equality (<code>==</code>).
2045
2046
2047<p>
2048The order operators work as follows.
2049If both arguments are numbers,
2050then they are compared according to their mathematical values
2051(regardless of their subtypes).
2052Otherwise, if both arguments are strings,
2053then their values are compared according to the current locale.
2054Otherwise, Lua tries to call the "lt" or the "le"
2055metamethod (see <a href="#2.4">&sect;2.4</a>).
2056A comparison <code>a &gt; b</code> is translated to <code>b &lt; a</code>
2057and <code>a &gt;= b</code> is translated to <code>b &lt;= a</code>.
2058
2059
2060<p>
2061Following the IEEE 754 standard,
2062NaN is considered neither smaller than,
2063nor equal to, nor greater than any value (including itself).
2064
2065
2066
2067
2068
2069<h3>3.4.5 &ndash; <a name="3.4.5">Logical Operators</a></h3><p>
2070The logical operators in Lua are
2071<b>and</b>, <b>or</b>, and <b>not</b>.
2072Like the control structures (see <a href="#3.3.4">&sect;3.3.4</a>),
2073all logical operators consider both <b>false</b> and <b>nil</b> as false
2074and anything else as true.
2075
2076
2077<p>
2078The negation operator <b>not</b> always returns <b>false</b> or <b>true</b>.
2079The conjunction operator <b>and</b> returns its first argument
2080if this value is <b>false</b> or <b>nil</b>;
2081otherwise, <b>and</b> returns its second argument.
2082The disjunction operator <b>or</b> returns its first argument
2083if this value is different from <b>nil</b> and <b>false</b>;
2084otherwise, <b>or</b> returns its second argument.
2085Both <b>and</b> and <b>or</b> use short-circuit evaluation;
2086that is,
2087the second operand is evaluated only if necessary.
2088Here are some examples:
2089
2090<pre>
2091     10 or 20            --&gt; 10
2092     10 or error()       --&gt; 10
2093     nil or "a"          --&gt; "a"
2094     nil and 10          --&gt; nil
2095     false and error()   --&gt; false
2096     false and nil       --&gt; false
2097     false or nil        --&gt; nil
2098     10 and 20           --&gt; 20
2099</pre><p>
2100(In this manual,
2101<code>--&gt;</code> indicates the result of the preceding expression.)
2102
2103
2104
2105
2106
2107<h3>3.4.6 &ndash; <a name="3.4.6">Concatenation</a></h3><p>
2108The string concatenation operator in Lua is
2109denoted by two dots ('<code>..</code>').
2110If both operands are strings or numbers, then they are converted to
2111strings according to the rules described in <a href="#3.4.3">&sect;3.4.3</a>.
2112Otherwise, the <code>__concat</code> metamethod is called (see <a href="#2.4">&sect;2.4</a>).
2113
2114
2115
2116
2117
2118<h3>3.4.7 &ndash; <a name="3.4.7">The Length Operator</a></h3>
2119
2120<p>
2121The length operator is denoted by the unary prefix operator <code>#</code>.
2122The length of a string is its number of bytes
2123(that is, the usual meaning of string length when each
2124character is one byte).
2125
2126
2127<p>
2128A program can modify the behavior of the length operator for
2129any value but strings through the <code>__len</code> metamethod (see <a href="#2.4">&sect;2.4</a>).
2130
2131
2132<p>
2133Unless a <code>__len</code> metamethod is given,
2134the length of a table <code>t</code> is only defined if the
2135table is a <em>sequence</em>,
2136that is,
2137the set of its positive numeric keys is equal to <em>{1..n}</em>
2138for some non-negative integer <em>n</em>.
2139In that case, <em>n</em> is its length.
2140Note that a table like
2141
2142<pre>
2143     {10, 20, nil, 40}
2144</pre><p>
2145is not a sequence, because it has the key <code>4</code>
2146but does not have the key <code>3</code>.
2147(So, there is no <em>n</em> such that the set <em>{1..n}</em> is equal
2148to the set of positive numeric keys of that table.)
2149Note, however, that non-numeric keys do not interfere
2150with whether a table is a sequence.
2151
2152
2153
2154
2155
2156<h3>3.4.8 &ndash; <a name="3.4.8">Precedence</a></h3><p>
2157Operator precedence in Lua follows the table below,
2158from lower to higher priority:
2159
2160<pre>
2161     or
2162     and
2163     &lt;     &gt;     &lt;=    &gt;=    ~=    ==
2164     |
2165     ~
2166     &amp;
2167     &lt;&lt;    &gt;&gt;
2168     ..
2169     +     -
2170     *     /     //    %
2171     unary operators (not   #     -     ~)
2172     ^
2173</pre><p>
2174As usual,
2175you can use parentheses to change the precedences of an expression.
2176The concatenation ('<code>..</code>') and exponentiation ('<code>^</code>')
2177operators are right associative.
2178All other binary operators are left associative.
2179
2180
2181
2182
2183
2184<h3>3.4.9 &ndash; <a name="3.4.9">Table Constructors</a></h3><p>
2185Table constructors are expressions that create tables.
2186Every time a constructor is evaluated, a new table is created.
2187A constructor can be used to create an empty table
2188or to create a table and initialize some of its fields.
2189The general syntax for constructors is
2190
2191<pre>
2192	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
2193	fieldlist ::= field {fieldsep field} [fieldsep]
2194	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
2195	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
2196</pre>
2197
2198<p>
2199Each field of the form <code>[exp1] = exp2</code> adds to the new table an entry
2200with key <code>exp1</code> and value <code>exp2</code>.
2201A field of the form <code>name = exp</code> is equivalent to
2202<code>["name"] = exp</code>.
2203Finally, fields of the form <code>exp</code> are equivalent to
2204<code>[i] = exp</code>, where <code>i</code> are consecutive integers
2205starting with 1.
2206Fields in the other formats do not affect this counting.
2207For example,
2208
2209<pre>
2210     a = { [f(1)] = g; "x", "y"; x = 1, f(x), [30] = 23; 45 }
2211</pre><p>
2212is equivalent to
2213
2214<pre>
2215     do
2216       local t = {}
2217       t[f(1)] = g
2218       t[1] = "x"         -- 1st exp
2219       t[2] = "y"         -- 2nd exp
2220       t.x = 1            -- t["x"] = 1
2221       t[3] = f(x)        -- 3rd exp
2222       t[30] = 23
2223       t[4] = 45          -- 4th exp
2224       a = t
2225     end
2226</pre>
2227
2228<p>
2229The order of the assignments in a constructor is undefined.
2230(This order would be relevant only when there are repeated keys.)
2231
2232
2233<p>
2234If the last field in the list has the form <code>exp</code>
2235and the expression is a function call or a vararg expression,
2236then all values returned by this expression enter the list consecutively
2237(see <a href="#3.4.10">&sect;3.4.10</a>).
2238
2239
2240<p>
2241The field list can have an optional trailing separator,
2242as a convenience for machine-generated code.
2243
2244
2245
2246
2247
2248<h3>3.4.10 &ndash; <a name="3.4.10">Function Calls</a></h3><p>
2249A function call in Lua has the following syntax:
2250
2251<pre>
2252	functioncall ::= prefixexp args
2253</pre><p>
2254In a function call,
2255first prefixexp and args are evaluated.
2256If the value of prefixexp has type <em>function</em>,
2257then this function is called
2258with the given arguments.
2259Otherwise, the prefixexp "call" metamethod is called,
2260having as first parameter the value of prefixexp,
2261followed by the original call arguments
2262(see <a href="#2.4">&sect;2.4</a>).
2263
2264
2265<p>
2266The form
2267
2268<pre>
2269	functioncall ::= prefixexp &lsquo;<b>:</b>&rsquo; Name args
2270</pre><p>
2271can be used to call "methods".
2272A call <code>v:name(<em>args</em>)</code>
2273is syntactic sugar for <code>v.name(v,<em>args</em>)</code>,
2274except that <code>v</code> is evaluated only once.
2275
2276
2277<p>
2278Arguments have the following syntax:
2279
2280<pre>
2281	args ::= &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo;
2282	args ::= tableconstructor
2283	args ::= LiteralString
2284</pre><p>
2285All argument expressions are evaluated before the call.
2286A call of the form <code>f{<em>fields</em>}</code> is
2287syntactic sugar for <code>f({<em>fields</em>})</code>;
2288that is, the argument list is a single new table.
2289A call of the form <code>f'<em>string</em>'</code>
2290(or <code>f"<em>string</em>"</code> or <code>f[[<em>string</em>]]</code>)
2291is syntactic sugar for <code>f('<em>string</em>')</code>;
2292that is, the argument list is a single literal string.
2293
2294
2295<p>
2296A call of the form <code>return <em>functioncall</em></code> is called
2297a <em>tail call</em>.
2298Lua implements <em>proper tail calls</em>
2299(or <em>proper tail recursion</em>):
2300in a tail call,
2301the called function reuses the stack entry of the calling function.
2302Therefore, there is no limit on the number of nested tail calls that
2303a program can execute.
2304However, a tail call erases any debug information about the
2305calling function.
2306Note that a tail call only happens with a particular syntax,
2307where the <b>return</b> has one single function call as argument;
2308this syntax makes the calling function return exactly
2309the returns of the called function.
2310So, none of the following examples are tail calls:
2311
2312<pre>
2313     return (f(x))        -- results adjusted to 1
2314     return 2 * f(x)
2315     return x, f(x)       -- additional results
2316     f(x); return         -- results discarded
2317     return x or f(x)     -- results adjusted to 1
2318</pre>
2319
2320
2321
2322
2323<h3>3.4.11 &ndash; <a name="3.4.11">Function Definitions</a></h3>
2324
2325<p>
2326The syntax for function definition is
2327
2328<pre>
2329	functiondef ::= <b>function</b> funcbody
2330	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
2331</pre>
2332
2333<p>
2334The following syntactic sugar simplifies function definitions:
2335
2336<pre>
2337	stat ::= <b>function</b> funcname funcbody
2338	stat ::= <b>local</b> <b>function</b> Name funcbody
2339	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
2340</pre><p>
2341The statement
2342
2343<pre>
2344     function f () <em>body</em> end
2345</pre><p>
2346translates to
2347
2348<pre>
2349     f = function () <em>body</em> end
2350</pre><p>
2351The statement
2352
2353<pre>
2354     function t.a.b.c.f () <em>body</em> end
2355</pre><p>
2356translates to
2357
2358<pre>
2359     t.a.b.c.f = function () <em>body</em> end
2360</pre><p>
2361The statement
2362
2363<pre>
2364     local function f () <em>body</em> end
2365</pre><p>
2366translates to
2367
2368<pre>
2369     local f; f = function () <em>body</em> end
2370</pre><p>
2371not to
2372
2373<pre>
2374     local f = function () <em>body</em> end
2375</pre><p>
2376(This only makes a difference when the body of the function
2377contains references to <code>f</code>.)
2378
2379
2380<p>
2381A function definition is an executable expression,
2382whose value has type <em>function</em>.
2383When Lua precompiles a chunk,
2384all its function bodies are precompiled too.
2385Then, whenever Lua executes the function definition,
2386the function is <em>instantiated</em> (or <em>closed</em>).
2387This function instance (or <em>closure</em>)
2388is the final value of the expression.
2389
2390
2391<p>
2392Parameters act as local variables that are
2393initialized with the argument values:
2394
2395<pre>
2396	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
2397</pre><p>
2398When a function is called,
2399the list of arguments is adjusted to
2400the length of the list of parameters,
2401unless the function is a <em>vararg function</em>,
2402which is indicated by three dots ('<code>...</code>')
2403at the end of its parameter list.
2404A vararg function does not adjust its argument list;
2405instead, it collects all extra arguments and supplies them
2406to the function through a <em>vararg expression</em>,
2407which is also written as three dots.
2408The value of this expression is a list of all actual extra arguments,
2409similar to a function with multiple results.
2410If a vararg expression is used inside another expression
2411or in the middle of a list of expressions,
2412then its return list is adjusted to one element.
2413If the expression is used as the last element of a list of expressions,
2414then no adjustment is made
2415(unless that last expression is enclosed in parentheses).
2416
2417
2418<p>
2419As an example, consider the following definitions:
2420
2421<pre>
2422     function f(a, b) end
2423     function g(a, b, ...) end
2424     function r() return 1,2,3 end
2425</pre><p>
2426Then, we have the following mapping from arguments to parameters and
2427to the vararg expression:
2428
2429<pre>
2430     CALL            PARAMETERS
2431
2432     f(3)             a=3, b=nil
2433     f(3, 4)          a=3, b=4
2434     f(3, 4, 5)       a=3, b=4
2435     f(r(), 10)       a=1, b=10
2436     f(r())           a=1, b=2
2437
2438     g(3)             a=3, b=nil, ... --&gt;  (nothing)
2439     g(3, 4)          a=3, b=4,   ... --&gt;  (nothing)
2440     g(3, 4, 5, 8)    a=3, b=4,   ... --&gt;  5  8
2441     g(5, r())        a=5, b=1,   ... --&gt;  2  3
2442</pre>
2443
2444<p>
2445Results are returned using the <b>return</b> statement (see <a href="#3.3.4">&sect;3.3.4</a>).
2446If control reaches the end of a function
2447without encountering a <b>return</b> statement,
2448then the function returns with no results.
2449
2450
2451<p>
2452
2453There is a system-dependent limit on the number of values
2454that a function may return.
2455This limit is guaranteed to be larger than 1000.
2456
2457
2458<p>
2459The <em>colon</em> syntax
2460is used for defining <em>methods</em>,
2461that is, functions that have an implicit extra parameter <code>self</code>.
2462Thus, the statement
2463
2464<pre>
2465     function t.a.b.c:f (<em>params</em>) <em>body</em> end
2466</pre><p>
2467is syntactic sugar for
2468
2469<pre>
2470     t.a.b.c.f = function (self, <em>params</em>) <em>body</em> end
2471</pre>
2472
2473
2474
2475
2476
2477
2478<h2>3.5 &ndash; <a name="3.5">Visibility Rules</a></h2>
2479
2480<p>
2481
2482Lua is a lexically scoped language.
2483The scope of a local variable begins at the first statement after
2484its declaration and lasts until the last non-void statement
2485of the innermost block that includes the declaration.
2486Consider the following example:
2487
2488<pre>
2489     x = 10                -- global variable
2490     do                    -- new block
2491       local x = x         -- new 'x', with value 10
2492       print(x)            --&gt; 10
2493       x = x+1
2494       do                  -- another block
2495         local x = x+1     -- another 'x'
2496         print(x)          --&gt; 12
2497       end
2498       print(x)            --&gt; 11
2499     end
2500     print(x)              --&gt; 10  (the global one)
2501</pre>
2502
2503<p>
2504Notice that, in a declaration like <code>local x = x</code>,
2505the new <code>x</code> being declared is not in scope yet,
2506and so the second <code>x</code> refers to the outside variable.
2507
2508
2509<p>
2510Because of the lexical scoping rules,
2511local variables can be freely accessed by functions
2512defined inside their scope.
2513A local variable used by an inner function is called
2514an <em>upvalue</em>, or <em>external local variable</em>,
2515inside the inner function.
2516
2517
2518<p>
2519Notice that each execution of a <b>local</b> statement
2520defines new local variables.
2521Consider the following example:
2522
2523<pre>
2524     a = {}
2525     local x = 20
2526     for i=1,10 do
2527       local y = 0
2528       a[i] = function () y=y+1; return x+y end
2529     end
2530</pre><p>
2531The loop creates ten closures
2532(that is, ten instances of the anonymous function).
2533Each of these closures uses a different <code>y</code> variable,
2534while all of them share the same <code>x</code>.
2535
2536
2537
2538
2539
2540<h1>4 &ndash; <a name="4">The Application Program Interface</a></h1>
2541
2542<p>
2543
2544This section describes the C&nbsp;API for Lua, that is,
2545the set of C&nbsp;functions available to the host program to communicate
2546with Lua.
2547All API functions and related types and constants
2548are declared in the header file <a name="pdf-lua.h"><code>lua.h</code></a>.
2549
2550
2551<p>
2552Even when we use the term "function",
2553any facility in the API may be provided as a macro instead.
2554Except where stated otherwise,
2555all such macros use each of their arguments exactly once
2556(except for the first argument, which is always a Lua state),
2557and so do not generate any hidden side-effects.
2558
2559
2560<p>
2561As in most C&nbsp;libraries,
2562the Lua API functions do not check their arguments for validity or consistency.
2563However, you can change this behavior by compiling Lua
2564with the macro <a name="pdf-LUA_USE_APICHECK"><code>LUA_USE_APICHECK</code></a> defined.
2565
2566
2567
2568<h2>4.1 &ndash; <a name="4.1">The Stack</a></h2>
2569
2570<p>
2571Lua uses a <em>virtual stack</em> to pass values to and from C.
2572Each element in this stack represents a Lua value
2573(<b>nil</b>, number, string, etc.).
2574
2575
2576<p>
2577Whenever Lua calls C, the called function gets a new stack,
2578which is independent of previous stacks and of stacks of
2579C&nbsp;functions that are still active.
2580This stack initially contains any arguments to the C&nbsp;function
2581and it is where the C&nbsp;function pushes its results
2582to be returned to the caller (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
2583
2584
2585<p>
2586For convenience,
2587most query operations in the API do not follow a strict stack discipline.
2588Instead, they can refer to any element in the stack
2589by using an <em>index</em>:
2590A positive index represents an absolute stack position
2591(starting at&nbsp;1);
2592a negative index represents an offset relative to the top of the stack.
2593More specifically, if the stack has <em>n</em> elements,
2594then index&nbsp;1 represents the first element
2595(that is, the element that was pushed onto the stack first)
2596and
2597index&nbsp;<em>n</em> represents the last element;
2598index&nbsp;-1 also represents the last element
2599(that is, the element at the&nbsp;top)
2600and index <em>-n</em> represents the first element.
2601
2602
2603
2604
2605
2606<h2>4.2 &ndash; <a name="4.2">Stack Size</a></h2>
2607
2608<p>
2609When you interact with the Lua API,
2610you are responsible for ensuring consistency.
2611In particular,
2612<em>you are responsible for controlling stack overflow</em>.
2613You can use the function <a href="#lua_checkstack"><code>lua_checkstack</code></a>
2614to ensure that the stack has enough space for pushing new elements.
2615
2616
2617<p>
2618Whenever Lua calls C,
2619it ensures that the stack has space for
2620at least <a name="pdf-LUA_MINSTACK"><code>LUA_MINSTACK</code></a> extra slots.
2621<code>LUA_MINSTACK</code> is defined as 20,
2622so that usually you do not have to worry about stack space
2623unless your code has loops pushing elements onto the stack.
2624
2625
2626<p>
2627When you call a Lua function
2628without a fixed number of results (see <a href="#lua_call"><code>lua_call</code></a>),
2629Lua ensures that the stack has enough space for all results,
2630but it does not ensure any extra space.
2631So, before pushing anything in the stack after such a call
2632you should use <a href="#lua_checkstack"><code>lua_checkstack</code></a>.
2633
2634
2635
2636
2637
2638<h2>4.3 &ndash; <a name="4.3">Valid and Acceptable Indices</a></h2>
2639
2640<p>
2641Any function in the API that receives stack indices
2642works only with <em>valid indices</em> or <em>acceptable indices</em>.
2643
2644
2645<p>
2646A <em>valid index</em> is an index that refers to a
2647position that stores a modifiable Lua value.
2648It comprises stack indices between&nbsp;1 and the stack top
2649(<code>1 &le; abs(index) &le; top</code>)
2650
2651plus <em>pseudo-indices</em>,
2652which represent some positions that are accessible to C&nbsp;code
2653but that are not in the stack.
2654Pseudo-indices are used to access the registry (see <a href="#4.5">&sect;4.5</a>)
2655and the upvalues of a C&nbsp;function (see <a href="#4.4">&sect;4.4</a>).
2656
2657
2658<p>
2659Functions that do not need a specific mutable position,
2660but only a value (e.g., query functions),
2661can be called with acceptable indices.
2662An <em>acceptable index</em> can be any valid index,
2663but it also can be any positive index after the stack top
2664within the space allocated for the stack,
2665that is, indices up to the stack size.
2666(Note that 0 is never an acceptable index.)
2667Except when noted otherwise,
2668functions in the API work with acceptable indices.
2669
2670
2671<p>
2672Acceptable indices serve to avoid extra tests
2673against the stack top when querying the stack.
2674For instance, a C&nbsp;function can query its third argument
2675without the need to first check whether there is a third argument,
2676that is, without the need to check whether 3 is a valid index.
2677
2678
2679<p>
2680For functions that can be called with acceptable indices,
2681any non-valid index is treated as if it
2682contains a value of a virtual type <a name="pdf-LUA_TNONE"><code>LUA_TNONE</code></a>,
2683which behaves like a nil value.
2684
2685
2686
2687
2688
2689<h2>4.4 &ndash; <a name="4.4">C Closures</a></h2>
2690
2691<p>
2692When a C&nbsp;function is created,
2693it is possible to associate some values with it,
2694thus creating a <em>C&nbsp;closure</em>
2695(see <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>);
2696these values are called <em>upvalues</em> and are
2697accessible to the function whenever it is called.
2698
2699
2700<p>
2701Whenever a C&nbsp;function is called,
2702its upvalues are located at specific pseudo-indices.
2703These pseudo-indices are produced by the macro
2704<a href="#lua_upvalueindex"><code>lua_upvalueindex</code></a>.
2705The first upvalue associated with a function is at index
2706<code>lua_upvalueindex(1)</code>, and so on.
2707Any access to <code>lua_upvalueindex(<em>n</em>)</code>,
2708where <em>n</em> is greater than the number of upvalues of the
2709current function (but not greater than 256),
2710produces an acceptable but invalid index.
2711
2712
2713
2714
2715
2716<h2>4.5 &ndash; <a name="4.5">Registry</a></h2>
2717
2718<p>
2719Lua provides a <em>registry</em>,
2720a predefined table that can be used by any C&nbsp;code to
2721store whatever Lua values it needs to store.
2722The registry table is always located at pseudo-index
2723<a name="pdf-LUA_REGISTRYINDEX"><code>LUA_REGISTRYINDEX</code></a>.
2724Any C&nbsp;library can store data into this table,
2725but it must take care to choose keys
2726that are different from those used
2727by other libraries, to avoid collisions.
2728Typically, you should use as key a string containing your library name,
2729or a light userdata with the address of a C&nbsp;object in your code,
2730or any Lua object created by your code.
2731As with variable names,
2732string keys starting with an underscore followed by
2733uppercase letters are reserved for Lua.
2734
2735
2736<p>
2737The integer keys in the registry are used
2738by the reference mechanism (see <a href="#luaL_ref"><code>luaL_ref</code></a>)
2739and by some predefined values.
2740Therefore, integer keys must not be used for other purposes.
2741
2742
2743<p>
2744When you create a new Lua state,
2745its registry comes with some predefined values.
2746These predefined values are indexed with integer keys
2747defined as constants in <code>lua.h</code>.
2748The following constants are defined:
2749
2750<ul>
2751<li><b><a name="pdf-LUA_RIDX_MAINTHREAD"><code>LUA_RIDX_MAINTHREAD</code></a>: </b> At this index the registry has
2752the main thread of the state.
2753(The main thread is the one created together with the state.)
2754</li>
2755
2756<li><b><a name="pdf-LUA_RIDX_GLOBALS"><code>LUA_RIDX_GLOBALS</code></a>: </b> At this index the registry has
2757the global environment.
2758</li>
2759</ul>
2760
2761
2762
2763
2764<h2>4.6 &ndash; <a name="4.6">Error Handling in C</a></h2>
2765
2766<p>
2767Internally, Lua uses the C <code>longjmp</code> facility to handle errors.
2768(Lua will use exceptions if you compile it as C++;
2769search for <code>LUAI_THROW</code> in the source code for details.)
2770When Lua faces any error
2771(such as a memory allocation error, type errors, syntax errors,
2772and runtime errors)
2773it <em>raises</em> an error;
2774that is, it does a long jump.
2775A <em>protected environment</em> uses <code>setjmp</code>
2776to set a recovery point;
2777any error jumps to the most recent active recovery point.
2778
2779
2780<p>
2781If an error happens outside any protected environment,
2782Lua calls a <em>panic function</em> (see <a href="#lua_atpanic"><code>lua_atpanic</code></a>)
2783and then calls <code>abort</code>,
2784thus exiting the host application.
2785Your panic function can avoid this exit by
2786never returning
2787(e.g., doing a long jump to your own recovery point outside Lua).
2788
2789
2790<p>
2791The panic function runs as if it were a message handler (see <a href="#2.3">&sect;2.3</a>);
2792in particular, the error message is at the top of the stack.
2793However, there is no guarantee about stack space.
2794To push anything on the stack,
2795the panic function must first check the available space (see <a href="#4.2">&sect;4.2</a>).
2796
2797
2798<p>
2799Most functions in the API can raise an error,
2800for instance due to a memory allocation error.
2801The documentation for each function indicates whether
2802it can raise errors.
2803
2804
2805<p>
2806Inside a C&nbsp;function you can raise an error by calling <a href="#lua_error"><code>lua_error</code></a>.
2807
2808
2809
2810
2811
2812<h2>4.7 &ndash; <a name="4.7">Handling Yields in C</a></h2>
2813
2814<p>
2815Internally, Lua uses the C <code>longjmp</code> facility to yield a coroutine.
2816Therefore, if a C function <code>foo</code> calls an API function
2817and this API function yields
2818(directly or indirectly by calling another function that yields),
2819Lua cannot return to <code>foo</code> any more,
2820because the <code>longjmp</code> removes its frame from the C stack.
2821
2822
2823<p>
2824To avoid this kind of problem,
2825Lua raises an error whenever it tries to yield across an API call,
2826except for three functions:
2827<a href="#lua_yieldk"><code>lua_yieldk</code></a>, <a href="#lua_callk"><code>lua_callk</code></a>, and <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
2828All those functions receive a <em>continuation function</em>
2829(as a parameter named <code>k</code>) to continue execution after a yield.
2830
2831
2832<p>
2833We need to set some terminology to explain continuations.
2834We have a C function called from Lua which we will call
2835the <em>original function</em>.
2836This original function then calls one of those three functions in the C API,
2837which we will call the <em>callee function</em>,
2838that then yields the current thread.
2839(This can happen when the callee function is <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
2840or when the callee function is either <a href="#lua_callk"><code>lua_callk</code></a> or <a href="#lua_pcallk"><code>lua_pcallk</code></a>
2841and the function called by them yields.)
2842
2843
2844<p>
2845Suppose the running thread yields while executing the callee function.
2846After the thread resumes,
2847it eventually will finish running the callee function.
2848However,
2849the callee function cannot return to the original function,
2850because its frame in the C stack was destroyed by the yield.
2851Instead, Lua calls a <em>continuation function</em>,
2852which was given as an argument to the callee function.
2853As the name implies,
2854the continuation function should continue the task
2855of the original function.
2856
2857
2858<p>
2859As an illustration, consider the following function:
2860
2861<pre>
2862     int original_function (lua_State *L) {
2863       ...     /* code 1 */
2864       status = lua_pcall(L, n, m, h);  /* calls Lua */
2865       ...     /* code 2 */
2866     }
2867</pre><p>
2868Now we want to allow
2869the Lua code being run by <a href="#lua_pcall"><code>lua_pcall</code></a> to yield.
2870First, we can rewrite our function like here:
2871
2872<pre>
2873     int k (lua_State *L, int status, lua_KContext ctx) {
2874       ...  /* code 2 */
2875     }
2876
2877     int original_function (lua_State *L) {
2878       ...     /* code 1 */
2879       return k(L, lua_pcall(L, n, m, h), ctx);
2880     }
2881</pre><p>
2882In the above code,
2883the new function <code>k</code> is a
2884<em>continuation function</em> (with type <a href="#lua_KFunction"><code>lua_KFunction</code></a>),
2885which should do all the work that the original function
2886was doing after calling <a href="#lua_pcall"><code>lua_pcall</code></a>.
2887Now, we must inform Lua that it must call <code>k</code> if the Lua code
2888being executed by <a href="#lua_pcall"><code>lua_pcall</code></a> gets interrupted in some way
2889(errors or yielding),
2890so we rewrite the code as here,
2891replacing <a href="#lua_pcall"><code>lua_pcall</code></a> by <a href="#lua_pcallk"><code>lua_pcallk</code></a>:
2892
2893<pre>
2894     int original_function (lua_State *L) {
2895       ...     /* code 1 */
2896       return k(L, lua_pcallk(L, n, m, h, ctx2, k), ctx1);
2897     }
2898</pre><p>
2899Note the external, explicit call to the continuation:
2900Lua will call the continuation only if needed, that is,
2901in case of errors or resuming after a yield.
2902If the called function returns normally without ever yielding,
2903<a href="#lua_pcallk"><code>lua_pcallk</code></a> (and <a href="#lua_callk"><code>lua_callk</code></a>) will also return normally.
2904(Of course, instead of calling the continuation in that case,
2905you can do the equivalent work directly inside the original function.)
2906
2907
2908<p>
2909Besides the Lua state,
2910the continuation function has two other parameters:
2911the final status of the call plus the context value (<code>ctx</code>) that
2912was passed originally to <a href="#lua_pcallk"><code>lua_pcallk</code></a>.
2913(Lua does not use this context value;
2914it only passes this value from the original function to the
2915continuation function.)
2916For <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
2917the status is the same value that would be returned by <a href="#lua_pcallk"><code>lua_pcallk</code></a>,
2918except that it is <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when being executed after a yield
2919(instead of <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>).
2920For <a href="#lua_yieldk"><code>lua_yieldk</code></a> and <a href="#lua_callk"><code>lua_callk</code></a>,
2921the status is always <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> when Lua calls the continuation.
2922(For these two functions,
2923Lua will not call the continuation in case of errors,
2924because they do not handle errors.)
2925Similarly, when using <a href="#lua_callk"><code>lua_callk</code></a>,
2926you should call the continuation function
2927with <a href="#pdf-LUA_OK"><code>LUA_OK</code></a> as the status.
2928(For <a href="#lua_yieldk"><code>lua_yieldk</code></a>, there is not much point in calling
2929directly the continuation function,
2930because <a href="#lua_yieldk"><code>lua_yieldk</code></a> usually does not return.)
2931
2932
2933<p>
2934Lua treats the continuation function as if it were the original function.
2935The continuation function receives the same Lua stack
2936from the original function,
2937in the same state it would be if the callee function had returned.
2938(For instance,
2939after a <a href="#lua_callk"><code>lua_callk</code></a> the function and its arguments are
2940removed from the stack and replaced by the results from the call.)
2941It also has the same upvalues.
2942Whatever it returns is handled by Lua as if it were the return
2943of the original function.
2944
2945
2946
2947
2948
2949<h2>4.8 &ndash; <a name="4.8">Functions and Types</a></h2>
2950
2951<p>
2952Here we list all functions and types from the C&nbsp;API in
2953alphabetical order.
2954Each function has an indicator like this:
2955<span class="apii">[-o, +p, <em>x</em>]</span>
2956
2957
2958<p>
2959The first field, <code>o</code>,
2960is how many elements the function pops from the stack.
2961The second field, <code>p</code>,
2962is how many elements the function pushes onto the stack.
2963(Any function always pushes its results after popping its arguments.)
2964A field in the form <code>x|y</code> means the function can push (or pop)
2965<code>x</code> or <code>y</code> elements,
2966depending on the situation;
2967an interrogation mark '<code>?</code>' means that
2968we cannot know how many elements the function pops/pushes
2969by looking only at its arguments
2970(e.g., they may depend on what is on the stack).
2971The third field, <code>x</code>,
2972tells whether the function may raise errors:
2973'<code>-</code>' means the function never raises any error;
2974'<code>e</code>' means the function may raise errors;
2975'<code>v</code>' means the function may raise an error on purpose.
2976
2977
2978
2979<hr><h3><a name="lua_absindex"><code>lua_absindex</code></a></h3><p>
2980<span class="apii">[-0, +0, &ndash;]</span>
2981<pre>int lua_absindex (lua_State *L, int idx);</pre>
2982
2983<p>
2984Converts the acceptable index <code>idx</code>
2985into an equivalent absolute index
2986(that is, one that does not depend on the stack top).
2987
2988
2989
2990
2991
2992<hr><h3><a name="lua_Alloc"><code>lua_Alloc</code></a></h3>
2993<pre>typedef void * (*lua_Alloc) (void *ud,
2994                             void *ptr,
2995                             size_t osize,
2996                             size_t nsize);</pre>
2997
2998<p>
2999The type of the memory-allocation function used by Lua states.
3000The allocator function must provide a
3001functionality similar to <code>realloc</code>,
3002but not exactly the same.
3003Its arguments are
3004<code>ud</code>, an opaque pointer passed to <a href="#lua_newstate"><code>lua_newstate</code></a>;
3005<code>ptr</code>, a pointer to the block being allocated/reallocated/freed;
3006<code>osize</code>, the original size of the block or some code about what
3007is being allocated;
3008and <code>nsize</code>, the new size of the block.
3009
3010
3011<p>
3012When <code>ptr</code> is not <code>NULL</code>,
3013<code>osize</code> is the size of the block pointed by <code>ptr</code>,
3014that is, the size given when it was allocated or reallocated.
3015
3016
3017<p>
3018When <code>ptr</code> is <code>NULL</code>,
3019<code>osize</code> encodes the kind of object that Lua is allocating.
3020<code>osize</code> is any of
3021<a href="#pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>, <a href="#pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>, <a href="#pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
3022<a href="#pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>, or <a href="#pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a> when (and only when)
3023Lua is creating a new object of that type.
3024When <code>osize</code> is some other value,
3025Lua is allocating memory for something else.
3026
3027
3028<p>
3029Lua assumes the following behavior from the allocator function:
3030
3031
3032<p>
3033When <code>nsize</code> is zero,
3034the allocator must behave like <code>free</code>
3035and return <code>NULL</code>.
3036
3037
3038<p>
3039When <code>nsize</code> is not zero,
3040the allocator must behave like <code>realloc</code>.
3041The allocator returns <code>NULL</code>
3042if and only if it cannot fulfill the request.
3043Lua assumes that the allocator never fails when
3044<code>osize &gt;= nsize</code>.
3045
3046
3047<p>
3048Here is a simple implementation for the allocator function.
3049It is used in the auxiliary library by <a href="#luaL_newstate"><code>luaL_newstate</code></a>.
3050
3051<pre>
3052     static void *l_alloc (void *ud, void *ptr, size_t osize,
3053                                                size_t nsize) {
3054       (void)ud;  (void)osize;  /* not used */
3055       if (nsize == 0) {
3056         free(ptr);
3057         return NULL;
3058       }
3059       else
3060         return realloc(ptr, nsize);
3061     }
3062</pre><p>
3063Note that Standard&nbsp;C ensures
3064that <code>free(NULL)</code> has no effect and that
3065<code>realloc(NULL,size)</code> is equivalent to <code>malloc(size)</code>.
3066This code assumes that <code>realloc</code> does not fail when shrinking a block.
3067(Although Standard&nbsp;C does not ensure this behavior,
3068it seems to be a safe assumption.)
3069
3070
3071
3072
3073
3074<hr><h3><a name="lua_arith"><code>lua_arith</code></a></h3><p>
3075<span class="apii">[-(2|1), +1, <em>e</em>]</span>
3076<pre>void lua_arith (lua_State *L, int op);</pre>
3077
3078<p>
3079Performs an arithmetic or bitwise operation over the two values
3080(or one, in the case of negations)
3081at the top of the stack,
3082with the value at the top being the second operand,
3083pops these values, and pushes the result of the operation.
3084The function follows the semantics of the corresponding Lua operator
3085(that is, it may call metamethods).
3086
3087
3088<p>
3089The value of <code>op</code> must be one of the following constants:
3090
3091<ul>
3092
3093<li><b><a name="pdf-LUA_OPADD"><code>LUA_OPADD</code></a>: </b> performs addition (<code>+</code>)</li>
3094<li><b><a name="pdf-LUA_OPSUB"><code>LUA_OPSUB</code></a>: </b> performs subtraction (<code>-</code>)</li>
3095<li><b><a name="pdf-LUA_OPMUL"><code>LUA_OPMUL</code></a>: </b> performs multiplication (<code>*</code>)</li>
3096<li><b><a name="pdf-LUA_OPDIV"><code>LUA_OPDIV</code></a>: </b> performs float division (<code>/</code>)</li>
3097<li><b><a name="pdf-LUA_OPIDIV"><code>LUA_OPIDIV</code></a>: </b> performs floor division (<code>//</code>)</li>
3098<li><b><a name="pdf-LUA_OPMOD"><code>LUA_OPMOD</code></a>: </b> performs modulo (<code>%</code>)</li>
3099<li><b><a name="pdf-LUA_OPPOW"><code>LUA_OPPOW</code></a>: </b> performs exponentiation (<code>^</code>)</li>
3100<li><b><a name="pdf-LUA_OPUNM"><code>LUA_OPUNM</code></a>: </b> performs mathematical negation (unary <code>-</code>)</li>
3101<li><b><a name="pdf-LUA_OPBNOT"><code>LUA_OPBNOT</code></a>: </b> performs bitwise negation (<code>~</code>)</li>
3102<li><b><a name="pdf-LUA_OPBAND"><code>LUA_OPBAND</code></a>: </b> performs bitwise and (<code>&amp;</code>)</li>
3103<li><b><a name="pdf-LUA_OPBOR"><code>LUA_OPBOR</code></a>: </b> performs bitwise or (<code>|</code>)</li>
3104<li><b><a name="pdf-LUA_OPBXOR"><code>LUA_OPBXOR</code></a>: </b> performs bitwise exclusive or (<code>~</code>)</li>
3105<li><b><a name="pdf-LUA_OPSHL"><code>LUA_OPSHL</code></a>: </b> performs left shift (<code>&lt;&lt;</code>)</li>
3106<li><b><a name="pdf-LUA_OPSHR"><code>LUA_OPSHR</code></a>: </b> performs right shift (<code>&gt;&gt;</code>)</li>
3107
3108</ul>
3109
3110
3111
3112
3113<hr><h3><a name="lua_atpanic"><code>lua_atpanic</code></a></h3><p>
3114<span class="apii">[-0, +0, &ndash;]</span>
3115<pre>lua_CFunction lua_atpanic (lua_State *L, lua_CFunction panicf);</pre>
3116
3117<p>
3118Sets a new panic function and returns the old one (see <a href="#4.6">&sect;4.6</a>).
3119
3120
3121
3122
3123
3124<hr><h3><a name="lua_call"><code>lua_call</code></a></h3><p>
3125<span class="apii">[-(nargs+1), +nresults, <em>e</em>]</span>
3126<pre>void lua_call (lua_State *L, int nargs, int nresults);</pre>
3127
3128<p>
3129Calls a function.
3130
3131
3132<p>
3133To call a function you must use the following protocol:
3134first, the function to be called is pushed onto the stack;
3135then, the arguments to the function are pushed
3136in direct order;
3137that is, the first argument is pushed first.
3138Finally you call <a href="#lua_call"><code>lua_call</code></a>;
3139<code>nargs</code> is the number of arguments that you pushed onto the stack.
3140All arguments and the function value are popped from the stack
3141when the function is called.
3142The function results are pushed onto the stack when the function returns.
3143The number of results is adjusted to <code>nresults</code>,
3144unless <code>nresults</code> is <a name="pdf-LUA_MULTRET"><code>LUA_MULTRET</code></a>.
3145In this case, all results from the function are pushed.
3146Lua takes care that the returned values fit into the stack space.
3147The function results are pushed onto the stack in direct order
3148(the first result is pushed first),
3149so that after the call the last result is on the top of the stack.
3150
3151
3152<p>
3153Any error inside the called function is propagated upwards
3154(with a <code>longjmp</code>).
3155
3156
3157<p>
3158The following example shows how the host program can do the
3159equivalent to this Lua code:
3160
3161<pre>
3162     a = f("how", t.x, 14)
3163</pre><p>
3164Here it is in&nbsp;C:
3165
3166<pre>
3167     lua_getglobal(L, "f");                  /* function to be called */
3168     lua_pushliteral(L, "how");                       /* 1st argument */
3169     lua_getglobal(L, "t");                    /* table to be indexed */
3170     lua_getfield(L, -1, "x");        /* push result of t.x (2nd arg) */
3171     lua_remove(L, -2);                  /* remove 't' from the stack */
3172     lua_pushinteger(L, 14);                          /* 3rd argument */
3173     lua_call(L, 3, 1);     /* call 'f' with 3 arguments and 1 result */
3174     lua_setglobal(L, "a");                         /* set global 'a' */
3175</pre><p>
3176Note that the code above is <em>balanced</em>:
3177at its end, the stack is back to its original configuration.
3178This is considered good programming practice.
3179
3180
3181
3182
3183
3184<hr><h3><a name="lua_callk"><code>lua_callk</code></a></h3><p>
3185<span class="apii">[-(nargs + 1), +nresults, <em>e</em>]</span>
3186<pre>void lua_callk (lua_State *L,
3187                int nargs,
3188                int nresults,
3189                lua_KContext ctx,
3190                lua_KFunction k);</pre>
3191
3192<p>
3193This function behaves exactly like <a href="#lua_call"><code>lua_call</code></a>,
3194but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
3195
3196
3197
3198
3199
3200<hr><h3><a name="lua_CFunction"><code>lua_CFunction</code></a></h3>
3201<pre>typedef int (*lua_CFunction) (lua_State *L);</pre>
3202
3203<p>
3204Type for C&nbsp;functions.
3205
3206
3207<p>
3208In order to communicate properly with Lua,
3209a C&nbsp;function must use the following protocol,
3210which defines the way parameters and results are passed:
3211a C&nbsp;function receives its arguments from Lua in its stack
3212in direct order (the first argument is pushed first).
3213So, when the function starts,
3214<code>lua_gettop(L)</code> returns the number of arguments received by the function.
3215The first argument (if any) is at index 1
3216and its last argument is at index <code>lua_gettop(L)</code>.
3217To return values to Lua, a C&nbsp;function just pushes them onto the stack,
3218in direct order (the first result is pushed first),
3219and returns the number of results.
3220Any other value in the stack below the results will be properly
3221discarded by Lua.
3222Like a Lua function, a C&nbsp;function called by Lua can also return
3223many results.
3224
3225
3226<p>
3227As an example, the following function receives a variable number
3228of numeric arguments and returns their average and their sum:
3229
3230<pre>
3231     static int foo (lua_State *L) {
3232       int n = lua_gettop(L);    /* number of arguments */
3233       lua_Number sum = 0.0;
3234       int i;
3235       for (i = 1; i &lt;= n; i++) {
3236         if (!lua_isnumber(L, i)) {
3237           lua_pushliteral(L, "incorrect argument");
3238           lua_error(L);
3239         }
3240         sum += lua_tonumber(L, i);
3241       }
3242       lua_pushnumber(L, sum/n);        /* first result */
3243       lua_pushnumber(L, sum);         /* second result */
3244       return 2;                   /* number of results */
3245     }
3246</pre>
3247
3248
3249
3250
3251<hr><h3><a name="lua_checkstack"><code>lua_checkstack</code></a></h3><p>
3252<span class="apii">[-0, +0, &ndash;]</span>
3253<pre>int lua_checkstack (lua_State *L, int n);</pre>
3254
3255<p>
3256Ensures that the stack has space for at least <code>n</code> extra slots.
3257It returns false if it cannot fulfill the request,
3258either because it would cause the stack
3259to be larger than a fixed maximum size
3260(typically at least several thousand elements) or
3261because it cannot allocate memory for the extra space.
3262This function never shrinks the stack;
3263if the stack is already larger than the new size,
3264it is left unchanged.
3265
3266
3267
3268
3269
3270<hr><h3><a name="lua_close"><code>lua_close</code></a></h3><p>
3271<span class="apii">[-0, +0, &ndash;]</span>
3272<pre>void lua_close (lua_State *L);</pre>
3273
3274<p>
3275Destroys all objects in the given Lua state
3276(calling the corresponding garbage-collection metamethods, if any)
3277and frees all dynamic memory used by this state.
3278On several platforms, you may not need to call this function,
3279because all resources are naturally released when the host program ends.
3280On the other hand, long-running programs that create multiple states,
3281such as daemons or web servers,
3282will probably need to close states as soon as they are not needed.
3283
3284
3285
3286
3287
3288<hr><h3><a name="lua_compare"><code>lua_compare</code></a></h3><p>
3289<span class="apii">[-0, +0, <em>e</em>]</span>
3290<pre>int lua_compare (lua_State *L, int index1, int index2, int op);</pre>
3291
3292<p>
3293Compares two Lua values.
3294Returns 1 if the value at index <code>index1</code> satisfies <code>op</code>
3295when compared with the value at index <code>index2</code>,
3296following the semantics of the corresponding Lua operator
3297(that is, it may call metamethods).
3298Otherwise returns&nbsp;0.
3299Also returns&nbsp;0 if any of the indices is not valid.
3300
3301
3302<p>
3303The value of <code>op</code> must be one of the following constants:
3304
3305<ul>
3306
3307<li><b><a name="pdf-LUA_OPEQ"><code>LUA_OPEQ</code></a>: </b> compares for equality (<code>==</code>)</li>
3308<li><b><a name="pdf-LUA_OPLT"><code>LUA_OPLT</code></a>: </b> compares for less than (<code>&lt;</code>)</li>
3309<li><b><a name="pdf-LUA_OPLE"><code>LUA_OPLE</code></a>: </b> compares for less or equal (<code>&lt;=</code>)</li>
3310
3311</ul>
3312
3313
3314
3315
3316<hr><h3><a name="lua_concat"><code>lua_concat</code></a></h3><p>
3317<span class="apii">[-n, +1, <em>e</em>]</span>
3318<pre>void lua_concat (lua_State *L, int n);</pre>
3319
3320<p>
3321Concatenates the <code>n</code> values at the top of the stack,
3322pops them, and leaves the result at the top.
3323If <code>n</code>&nbsp;is&nbsp;1, the result is the single value on the stack
3324(that is, the function does nothing);
3325if <code>n</code> is 0, the result is the empty string.
3326Concatenation is performed following the usual semantics of Lua
3327(see <a href="#3.4.6">&sect;3.4.6</a>).
3328
3329
3330
3331
3332
3333<hr><h3><a name="lua_copy"><code>lua_copy</code></a></h3><p>
3334<span class="apii">[-0, +0, &ndash;]</span>
3335<pre>void lua_copy (lua_State *L, int fromidx, int toidx);</pre>
3336
3337<p>
3338Copies the element at index <code>fromidx</code>
3339into the valid index <code>toidx</code>,
3340replacing the value at that position.
3341Values at other positions are not affected.
3342
3343
3344
3345
3346
3347<hr><h3><a name="lua_createtable"><code>lua_createtable</code></a></h3><p>
3348<span class="apii">[-0, +1, <em>e</em>]</span>
3349<pre>void lua_createtable (lua_State *L, int narr, int nrec);</pre>
3350
3351<p>
3352Creates a new empty table and pushes it onto the stack.
3353Parameter <code>narr</code> is a hint for how many elements the table
3354will have as a sequence;
3355parameter <code>nrec</code> is a hint for how many other elements
3356the table will have.
3357Lua may use these hints to preallocate memory for the new table.
3358This pre-allocation is useful for performance when you know in advance
3359how many elements the table will have.
3360Otherwise you can use the function <a href="#lua_newtable"><code>lua_newtable</code></a>.
3361
3362
3363
3364
3365
3366<hr><h3><a name="lua_dump"><code>lua_dump</code></a></h3><p>
3367<span class="apii">[-0, +0, <em>e</em>]</span>
3368<pre>int lua_dump (lua_State *L,
3369                        lua_Writer writer,
3370                        void *data,
3371                        int strip);</pre>
3372
3373<p>
3374Dumps a function as a binary chunk.
3375Receives a Lua function on the top of the stack
3376and produces a binary chunk that,
3377if loaded again,
3378results in a function equivalent to the one dumped.
3379As it produces parts of the chunk,
3380<a href="#lua_dump"><code>lua_dump</code></a> calls function <code>writer</code> (see <a href="#lua_Writer"><code>lua_Writer</code></a>)
3381with the given <code>data</code>
3382to write them.
3383
3384
3385<p>
3386If <code>strip</code> is true,
3387the binary representation may not include all debug information
3388about the function,
3389to save space.
3390
3391
3392<p>
3393The value returned is the error code returned by the last
3394call to the writer;
33950&nbsp;means no errors.
3396
3397
3398<p>
3399This function does not pop the Lua function from the stack.
3400
3401
3402
3403
3404
3405<hr><h3><a name="lua_error"><code>lua_error</code></a></h3><p>
3406<span class="apii">[-1, +0, <em>v</em>]</span>
3407<pre>int lua_error (lua_State *L);</pre>
3408
3409<p>
3410Generates a Lua error,
3411using the value at the top of the stack as the error object.
3412This function does a long jump,
3413and therefore never returns
3414(see <a href="#luaL_error"><code>luaL_error</code></a>).
3415
3416
3417
3418
3419
3420<hr><h3><a name="lua_gc"><code>lua_gc</code></a></h3><p>
3421<span class="apii">[-0, +0, <em>e</em>]</span>
3422<pre>int lua_gc (lua_State *L, int what, int data);</pre>
3423
3424<p>
3425Controls the garbage collector.
3426
3427
3428<p>
3429This function performs several tasks,
3430according to the value of the parameter <code>what</code>:
3431
3432<ul>
3433
3434<li><b><code>LUA_GCSTOP</code>: </b>
3435stops the garbage collector.
3436</li>
3437
3438<li><b><code>LUA_GCRESTART</code>: </b>
3439restarts the garbage collector.
3440</li>
3441
3442<li><b><code>LUA_GCCOLLECT</code>: </b>
3443performs a full garbage-collection cycle.
3444</li>
3445
3446<li><b><code>LUA_GCCOUNT</code>: </b>
3447returns the current amount of memory (in Kbytes) in use by Lua.
3448</li>
3449
3450<li><b><code>LUA_GCCOUNTB</code>: </b>
3451returns the remainder of dividing the current amount of bytes of
3452memory in use by Lua by 1024.
3453</li>
3454
3455<li><b><code>LUA_GCSTEP</code>: </b>
3456performs an incremental step of garbage collection.
3457</li>
3458
3459<li><b><code>LUA_GCSETPAUSE</code>: </b>
3460sets <code>data</code> as the new value
3461for the <em>pause</em> of the collector (see <a href="#2.5">&sect;2.5</a>)
3462and returns the previous value of the pause.
3463</li>
3464
3465<li><b><code>LUA_GCSETSTEPMUL</code>: </b>
3466sets <code>data</code> as the new value for the <em>step multiplier</em> of
3467the collector (see <a href="#2.5">&sect;2.5</a>)
3468and returns the previous value of the step multiplier.
3469</li>
3470
3471<li><b><code>LUA_GCISRUNNING</code>: </b>
3472returns a boolean that tells whether the collector is running
3473(i.e., not stopped).
3474</li>
3475
3476</ul>
3477
3478<p>
3479For more details about these options,
3480see <a href="#pdf-collectgarbage"><code>collectgarbage</code></a>.
3481
3482
3483
3484
3485
3486<hr><h3><a name="lua_getallocf"><code>lua_getallocf</code></a></h3><p>
3487<span class="apii">[-0, +0, &ndash;]</span>
3488<pre>lua_Alloc lua_getallocf (lua_State *L, void **ud);</pre>
3489
3490<p>
3491Returns the memory-allocation function of a given state.
3492If <code>ud</code> is not <code>NULL</code>, Lua stores in <code>*ud</code> the
3493opaque pointer given when the memory-allocator function was set.
3494
3495
3496
3497
3498
3499<hr><h3><a name="lua_getfield"><code>lua_getfield</code></a></h3><p>
3500<span class="apii">[-0, +1, <em>e</em>]</span>
3501<pre>int lua_getfield (lua_State *L, int index, const char *k);</pre>
3502
3503<p>
3504Pushes onto the stack the value <code>t[k]</code>,
3505where <code>t</code> is the value at the given index.
3506As in Lua, this function may trigger a metamethod
3507for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3508
3509
3510<p>
3511Returns the type of the pushed value.
3512
3513
3514
3515
3516
3517<hr><h3><a name="lua_getextraspace"><code>lua_getextraspace</code></a></h3><p>
3518<span class="apii">[-0, +0, &ndash;]</span>
3519<pre>void *lua_getextraspace (lua_State *L);</pre>
3520
3521<p>
3522Returns a pointer to a raw memory area associated with the
3523given Lua state.
3524The application can use this area for any purpose;
3525Lua does not use it for anything.
3526
3527
3528<p>
3529Each new thread has this area initialized with a copy
3530of the area of the main thread.
3531
3532
3533<p>
3534By default, this area has the size of a pointer to void,
3535but you can recompile Lua with a different size for this area.
3536(See <code>LUA_EXTRASPACE</code> in <code>luaconf.h</code>.)
3537
3538
3539
3540
3541
3542<hr><h3><a name="lua_getglobal"><code>lua_getglobal</code></a></h3><p>
3543<span class="apii">[-0, +1, <em>e</em>]</span>
3544<pre>int lua_getglobal (lua_State *L, const char *name);</pre>
3545
3546<p>
3547Pushes onto the stack the value of the global <code>name</code>.
3548Returns the type of that value.
3549
3550
3551
3552
3553
3554<hr><h3><a name="lua_geti"><code>lua_geti</code></a></h3><p>
3555<span class="apii">[-0, +1, <em>e</em>]</span>
3556<pre>int lua_geti (lua_State *L, int index, lua_Integer i);</pre>
3557
3558<p>
3559Pushes onto the stack the value <code>t[i]</code>,
3560where <code>t</code> is the value at the given index.
3561As in Lua, this function may trigger a metamethod
3562for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3563
3564
3565<p>
3566Returns the type of the pushed value.
3567
3568
3569
3570
3571
3572<hr><h3><a name="lua_getmetatable"><code>lua_getmetatable</code></a></h3><p>
3573<span class="apii">[-0, +(0|1), &ndash;]</span>
3574<pre>int lua_getmetatable (lua_State *L, int index);</pre>
3575
3576<p>
3577If the value at the given index has a metatable,
3578the function pushes that metatable onto the stack and returns&nbsp;1.
3579Otherwise,
3580the function returns&nbsp;0 and pushes nothing on the stack.
3581
3582
3583
3584
3585
3586<hr><h3><a name="lua_gettable"><code>lua_gettable</code></a></h3><p>
3587<span class="apii">[-1, +1, <em>e</em>]</span>
3588<pre>int lua_gettable (lua_State *L, int index);</pre>
3589
3590<p>
3591Pushes onto the stack the value <code>t[k]</code>,
3592where <code>t</code> is the value at the given index
3593and <code>k</code> is the value at the top of the stack.
3594
3595
3596<p>
3597This function pops the key from the stack,
3598pushing the resulting value in its place.
3599As in Lua, this function may trigger a metamethod
3600for the "index" event (see <a href="#2.4">&sect;2.4</a>).
3601
3602
3603<p>
3604Returns the type of the pushed value.
3605
3606
3607
3608
3609
3610<hr><h3><a name="lua_gettop"><code>lua_gettop</code></a></h3><p>
3611<span class="apii">[-0, +0, &ndash;]</span>
3612<pre>int lua_gettop (lua_State *L);</pre>
3613
3614<p>
3615Returns the index of the top element in the stack.
3616Because indices start at&nbsp;1,
3617this result is equal to the number of elements in the stack;
3618in particular, 0&nbsp;means an empty stack.
3619
3620
3621
3622
3623
3624<hr><h3><a name="lua_getuservalue"><code>lua_getuservalue</code></a></h3><p>
3625<span class="apii">[-0, +1, &ndash;]</span>
3626<pre>int lua_getuservalue (lua_State *L, int index);</pre>
3627
3628<p>
3629Pushes onto the stack the Lua value associated with the userdata
3630at the given index.
3631
3632
3633<p>
3634Returns the type of the pushed value.
3635
3636
3637
3638
3639
3640<hr><h3><a name="lua_insert"><code>lua_insert</code></a></h3><p>
3641<span class="apii">[-1, +1, &ndash;]</span>
3642<pre>void lua_insert (lua_State *L, int index);</pre>
3643
3644<p>
3645Moves the top element into the given valid index,
3646shifting up the elements above this index to open space.
3647This function cannot be called with a pseudo-index,
3648because a pseudo-index is not an actual stack position.
3649
3650
3651
3652
3653
3654<hr><h3><a name="lua_Integer"><code>lua_Integer</code></a></h3>
3655<pre>typedef ... lua_Integer;</pre>
3656
3657<p>
3658The type of integers in Lua.
3659
3660
3661<p>
3662By default this type is <code>long long</code>,
3663(usually a 64-bit two-complement integer),
3664but that can be changed to <code>long</code> or <code>int</code>
3665(usually a 32-bit two-complement integer).
3666(See <code>LUA_INT_TYPE</code> in <code>luaconf.h</code>.)
3667
3668
3669<p>
3670Lua also defines the constants
3671<a name="pdf-LUA_MININTEGER"><code>LUA_MININTEGER</code></a> and <a name="pdf-LUA_MAXINTEGER"><code>LUA_MAXINTEGER</code></a>,
3672with the minimum and the maximum values that fit in this type.
3673
3674
3675
3676
3677
3678<hr><h3><a name="lua_isboolean"><code>lua_isboolean</code></a></h3><p>
3679<span class="apii">[-0, +0, &ndash;]</span>
3680<pre>int lua_isboolean (lua_State *L, int index);</pre>
3681
3682<p>
3683Returns 1 if the value at the given index is a boolean,
3684and 0&nbsp;otherwise.
3685
3686
3687
3688
3689
3690<hr><h3><a name="lua_iscfunction"><code>lua_iscfunction</code></a></h3><p>
3691<span class="apii">[-0, +0, &ndash;]</span>
3692<pre>int lua_iscfunction (lua_State *L, int index);</pre>
3693
3694<p>
3695Returns 1 if the value at the given index is a C&nbsp;function,
3696and 0&nbsp;otherwise.
3697
3698
3699
3700
3701
3702<hr><h3><a name="lua_isfunction"><code>lua_isfunction</code></a></h3><p>
3703<span class="apii">[-0, +0, &ndash;]</span>
3704<pre>int lua_isfunction (lua_State *L, int index);</pre>
3705
3706<p>
3707Returns 1 if the value at the given index is a function
3708(either C or Lua), and 0&nbsp;otherwise.
3709
3710
3711
3712
3713
3714<hr><h3><a name="lua_isinteger"><code>lua_isinteger</code></a></h3><p>
3715<span class="apii">[-0, +0, &ndash;]</span>
3716<pre>int lua_isinteger (lua_State *L, int index);</pre>
3717
3718<p>
3719Returns 1 if the value at the given index is an integer
3720(that is, the value is a number and is represented as an integer),
3721and 0&nbsp;otherwise.
3722
3723
3724
3725
3726
3727<hr><h3><a name="lua_islightuserdata"><code>lua_islightuserdata</code></a></h3><p>
3728<span class="apii">[-0, +0, &ndash;]</span>
3729<pre>int lua_islightuserdata (lua_State *L, int index);</pre>
3730
3731<p>
3732Returns 1 if the value at the given index is a light userdata,
3733and 0&nbsp;otherwise.
3734
3735
3736
3737
3738
3739<hr><h3><a name="lua_isnil"><code>lua_isnil</code></a></h3><p>
3740<span class="apii">[-0, +0, &ndash;]</span>
3741<pre>int lua_isnil (lua_State *L, int index);</pre>
3742
3743<p>
3744Returns 1 if the value at the given index is <b>nil</b>,
3745and 0&nbsp;otherwise.
3746
3747
3748
3749
3750
3751<hr><h3><a name="lua_isnone"><code>lua_isnone</code></a></h3><p>
3752<span class="apii">[-0, +0, &ndash;]</span>
3753<pre>int lua_isnone (lua_State *L, int index);</pre>
3754
3755<p>
3756Returns 1 if the given index is not valid,
3757and 0&nbsp;otherwise.
3758
3759
3760
3761
3762
3763<hr><h3><a name="lua_isnoneornil"><code>lua_isnoneornil</code></a></h3><p>
3764<span class="apii">[-0, +0, &ndash;]</span>
3765<pre>int lua_isnoneornil (lua_State *L, int index);</pre>
3766
3767<p>
3768Returns 1 if the given index is not valid
3769or if the value at this index is <b>nil</b>,
3770and 0&nbsp;otherwise.
3771
3772
3773
3774
3775
3776<hr><h3><a name="lua_isnumber"><code>lua_isnumber</code></a></h3><p>
3777<span class="apii">[-0, +0, &ndash;]</span>
3778<pre>int lua_isnumber (lua_State *L, int index);</pre>
3779
3780<p>
3781Returns 1 if the value at the given index is a number
3782or a string convertible to a number,
3783and 0&nbsp;otherwise.
3784
3785
3786
3787
3788
3789<hr><h3><a name="lua_isstring"><code>lua_isstring</code></a></h3><p>
3790<span class="apii">[-0, +0, &ndash;]</span>
3791<pre>int lua_isstring (lua_State *L, int index);</pre>
3792
3793<p>
3794Returns 1 if the value at the given index is a string
3795or a number (which is always convertible to a string),
3796and 0&nbsp;otherwise.
3797
3798
3799
3800
3801
3802<hr><h3><a name="lua_istable"><code>lua_istable</code></a></h3><p>
3803<span class="apii">[-0, +0, &ndash;]</span>
3804<pre>int lua_istable (lua_State *L, int index);</pre>
3805
3806<p>
3807Returns 1 if the value at the given index is a table,
3808and 0&nbsp;otherwise.
3809
3810
3811
3812
3813
3814<hr><h3><a name="lua_isthread"><code>lua_isthread</code></a></h3><p>
3815<span class="apii">[-0, +0, &ndash;]</span>
3816<pre>int lua_isthread (lua_State *L, int index);</pre>
3817
3818<p>
3819Returns 1 if the value at the given index is a thread,
3820and 0&nbsp;otherwise.
3821
3822
3823
3824
3825
3826<hr><h3><a name="lua_isuserdata"><code>lua_isuserdata</code></a></h3><p>
3827<span class="apii">[-0, +0, &ndash;]</span>
3828<pre>int lua_isuserdata (lua_State *L, int index);</pre>
3829
3830<p>
3831Returns 1 if the value at the given index is a userdata
3832(either full or light), and 0&nbsp;otherwise.
3833
3834
3835
3836
3837
3838<hr><h3><a name="lua_isyieldable"><code>lua_isyieldable</code></a></h3><p>
3839<span class="apii">[-0, +0, &ndash;]</span>
3840<pre>int lua_isyieldable (lua_State *L);</pre>
3841
3842<p>
3843Returns 1 if the given coroutine can yield,
3844and 0&nbsp;otherwise.
3845
3846
3847
3848
3849
3850<hr><h3><a name="lua_KContext"><code>lua_KContext</code></a></h3>
3851<pre>typedef ... lua_KContext;</pre>
3852
3853<p>
3854The type for continuation-function contexts.
3855It must be a numeric type.
3856This type is defined as <code>intptr_t</code>
3857when <code>intptr_t</code> is available,
3858so that it can store pointers too.
3859Otherwise, it is defined as <code>ptrdiff_t</code>.
3860
3861
3862
3863
3864
3865<hr><h3><a name="lua_KFunction"><code>lua_KFunction</code></a></h3>
3866<pre>typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);</pre>
3867
3868<p>
3869Type for continuation functions (see <a href="#4.7">&sect;4.7</a>).
3870
3871
3872
3873
3874
3875<hr><h3><a name="lua_len"><code>lua_len</code></a></h3><p>
3876<span class="apii">[-0, +1, <em>e</em>]</span>
3877<pre>void lua_len (lua_State *L, int index);</pre>
3878
3879<p>
3880Returns the length of the value at the given index.
3881It is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>) and
3882may trigger a metamethod for the "length" event (see <a href="#2.4">&sect;2.4</a>).
3883The result is pushed on the stack.
3884
3885
3886
3887
3888
3889<hr><h3><a name="lua_load"><code>lua_load</code></a></h3><p>
3890<span class="apii">[-0, +1, &ndash;]</span>
3891<pre>int lua_load (lua_State *L,
3892              lua_Reader reader,
3893              void *data,
3894              const char *chunkname,
3895              const char *mode);</pre>
3896
3897<p>
3898Loads a Lua chunk without running it.
3899If there are no errors,
3900<code>lua_load</code> pushes the compiled chunk as a Lua
3901function on top of the stack.
3902Otherwise, it pushes an error message.
3903
3904
3905<p>
3906The return values of <code>lua_load</code> are:
3907
3908<ul>
3909
3910<li><b><a href="#pdf-LUA_OK"><code>LUA_OK</code></a>: </b> no errors;</li>
3911
3912<li><b><a name="pdf-LUA_ERRSYNTAX"><code>LUA_ERRSYNTAX</code></a>: </b>
3913syntax error during precompilation;</li>
3914
3915<li><b><a href="#pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
3916memory allocation error;</li>
3917
3918<li><b><a href="#pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
3919error while running a <code>__gc</code> metamethod.
3920(This error has no relation with the chunk being loaded.
3921It is generated by the garbage collector.)
3922</li>
3923
3924</ul>
3925
3926<p>
3927The <code>lua_load</code> function uses a user-supplied <code>reader</code> function
3928to read the chunk (see <a href="#lua_Reader"><code>lua_Reader</code></a>).
3929The <code>data</code> argument is an opaque value passed to the reader function.
3930
3931
3932<p>
3933The <code>chunkname</code> argument gives a name to the chunk,
3934which is used for error messages and in debug information (see <a href="#4.9">&sect;4.9</a>).
3935
3936
3937<p>
3938<code>lua_load</code> automatically detects whether the chunk is text or binary
3939and loads it accordingly (see program <code>luac</code>).
3940The string <code>mode</code> works as in function <a href="#pdf-load"><code>load</code></a>,
3941with the addition that
3942a <code>NULL</code> value is equivalent to the string "<code>bt</code>".
3943
3944
3945<p>
3946<code>lua_load</code> uses the stack internally,
3947so the reader function must always leave the stack
3948unmodified when returning.
3949
3950
3951<p>
3952If the resulting function has upvalues,
3953its first upvalue is set to the value of the global environment
3954stored at index <code>LUA_RIDX_GLOBALS</code> in the registry (see <a href="#4.5">&sect;4.5</a>).
3955When loading main chunks,
3956this upvalue will be the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
3957Other upvalues are initialized with <b>nil</b>.
3958
3959
3960
3961
3962
3963<hr><h3><a name="lua_newstate"><code>lua_newstate</code></a></h3><p>
3964<span class="apii">[-0, +0, &ndash;]</span>
3965<pre>lua_State *lua_newstate (lua_Alloc f, void *ud);</pre>
3966
3967<p>
3968Creates a new thread running in a new, independent state.
3969Returns <code>NULL</code> if it cannot create the thread or the state
3970(due to lack of memory).
3971The argument <code>f</code> is the allocator function;
3972Lua does all memory allocation for this state through this function.
3973The second argument, <code>ud</code>, is an opaque pointer that Lua
3974passes to the allocator in every call.
3975
3976
3977
3978
3979
3980<hr><h3><a name="lua_newtable"><code>lua_newtable</code></a></h3><p>
3981<span class="apii">[-0, +1, <em>e</em>]</span>
3982<pre>void lua_newtable (lua_State *L);</pre>
3983
3984<p>
3985Creates a new empty table and pushes it onto the stack.
3986It is equivalent to <code>lua_createtable(L, 0, 0)</code>.
3987
3988
3989
3990
3991
3992<hr><h3><a name="lua_newthread"><code>lua_newthread</code></a></h3><p>
3993<span class="apii">[-0, +1, <em>e</em>]</span>
3994<pre>lua_State *lua_newthread (lua_State *L);</pre>
3995
3996<p>
3997Creates a new thread, pushes it on the stack,
3998and returns a pointer to a <a href="#lua_State"><code>lua_State</code></a> that represents this new thread.
3999The new thread returned by this function shares with the original thread
4000its global environment,
4001but has an independent execution stack.
4002
4003
4004<p>
4005There is no explicit function to close or to destroy a thread.
4006Threads are subject to garbage collection,
4007like any Lua object.
4008
4009
4010
4011
4012
4013<hr><h3><a name="lua_newuserdata"><code>lua_newuserdata</code></a></h3><p>
4014<span class="apii">[-0, +1, <em>e</em>]</span>
4015<pre>void *lua_newuserdata (lua_State *L, size_t size);</pre>
4016
4017<p>
4018This function allocates a new block of memory with the given size,
4019pushes onto the stack a new full userdata with the block address,
4020and returns this address.
4021The host program can freely use this memory.
4022
4023
4024
4025
4026
4027<hr><h3><a name="lua_next"><code>lua_next</code></a></h3><p>
4028<span class="apii">[-1, +(2|0), <em>e</em>]</span>
4029<pre>int lua_next (lua_State *L, int index);</pre>
4030
4031<p>
4032Pops a key from the stack,
4033and pushes a key&ndash;value pair from the table at the given index
4034(the "next" pair after the given key).
4035If there are no more elements in the table,
4036then <a href="#lua_next"><code>lua_next</code></a> returns 0 (and pushes nothing).
4037
4038
4039<p>
4040A typical traversal looks like this:
4041
4042<pre>
4043     /* table is in the stack at index 't' */
4044     lua_pushnil(L);  /* first key */
4045     while (lua_next(L, t) != 0) {
4046       /* uses 'key' (at index -2) and 'value' (at index -1) */
4047       printf("%s - %s\n",
4048              lua_typename(L, lua_type(L, -2)),
4049              lua_typename(L, lua_type(L, -1)));
4050       /* removes 'value'; keeps 'key' for next iteration */
4051       lua_pop(L, 1);
4052     }
4053</pre>
4054
4055<p>
4056While traversing a table,
4057do not call <a href="#lua_tolstring"><code>lua_tolstring</code></a> directly on a key,
4058unless you know that the key is actually a string.
4059Recall that <a href="#lua_tolstring"><code>lua_tolstring</code></a> may change
4060the value at the given index;
4061this confuses the next call to <a href="#lua_next"><code>lua_next</code></a>.
4062
4063
4064<p>
4065See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
4066the table during its traversal.
4067
4068
4069
4070
4071
4072<hr><h3><a name="lua_Number"><code>lua_Number</code></a></h3>
4073<pre>typedef ... lua_Number;</pre>
4074
4075<p>
4076The type of floats in Lua.
4077
4078
4079<p>
4080By default this type is double,
4081but that can be changed to a single float or a long double.
4082(See <code>LUA_FLOAT_TYPE</code> in <code>luaconf.h</code>.)
4083
4084
4085
4086
4087
4088<hr><h3><a name="lua_numbertointeger"><code>lua_numbertointeger</code></a></h3>
4089<pre>int lua_numbertointeger (lua_Number n, lua_Integer *p);</pre>
4090
4091<p>
4092Converts a Lua float to a Lua integer.
4093This macro assumes that <code>n</code> has an integral value.
4094If that value is within the range of Lua integers,
4095it is converted to an integer and assigned to <code>*p</code>.
4096The macro results in a boolean indicating whether the
4097conversion was successful.
4098(Note that this range test can be tricky to do
4099correctly without this macro,
4100due to roundings.)
4101
4102
4103<p>
4104This macro may evaluate its arguments more than once.
4105
4106
4107
4108
4109
4110<hr><h3><a name="lua_pcall"><code>lua_pcall</code></a></h3><p>
4111<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
4112<pre>int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);</pre>
4113
4114<p>
4115Calls a function in protected mode.
4116
4117
4118<p>
4119Both <code>nargs</code> and <code>nresults</code> have the same meaning as
4120in <a href="#lua_call"><code>lua_call</code></a>.
4121If there are no errors during the call,
4122<a href="#lua_pcall"><code>lua_pcall</code></a> behaves exactly like <a href="#lua_call"><code>lua_call</code></a>.
4123However, if there is any error,
4124<a href="#lua_pcall"><code>lua_pcall</code></a> catches it,
4125pushes a single value on the stack (the error message),
4126and returns an error code.
4127Like <a href="#lua_call"><code>lua_call</code></a>,
4128<a href="#lua_pcall"><code>lua_pcall</code></a> always removes the function
4129and its arguments from the stack.
4130
4131
4132<p>
4133If <code>msgh</code> is 0,
4134then the error message returned on the stack
4135is exactly the original error message.
4136Otherwise, <code>msgh</code> is the stack index of a
4137<em>message handler</em>.
4138(This index cannot be a pseudo-index.)
4139In case of runtime errors,
4140this function will be called with the error message
4141and its return value will be the message
4142returned on the stack by <a href="#lua_pcall"><code>lua_pcall</code></a>.
4143
4144
4145<p>
4146Typically, the message handler is used to add more debug
4147information to the error message, such as a stack traceback.
4148Such information cannot be gathered after the return of <a href="#lua_pcall"><code>lua_pcall</code></a>,
4149since by then the stack has unwound.
4150
4151
4152<p>
4153The <a href="#lua_pcall"><code>lua_pcall</code></a> function returns one of the following constants
4154(defined in <code>lua.h</code>):
4155
4156<ul>
4157
4158<li><b><a name="pdf-LUA_OK"><code>LUA_OK</code></a> (0): </b>
4159success.</li>
4160
4161<li><b><a name="pdf-LUA_ERRRUN"><code>LUA_ERRRUN</code></a>: </b>
4162a runtime error.
4163</li>
4164
4165<li><b><a name="pdf-LUA_ERRMEM"><code>LUA_ERRMEM</code></a>: </b>
4166memory allocation error.
4167For such errors, Lua does not call the message handler.
4168</li>
4169
4170<li><b><a name="pdf-LUA_ERRERR"><code>LUA_ERRERR</code></a>: </b>
4171error while running the message handler.
4172</li>
4173
4174<li><b><a name="pdf-LUA_ERRGCMM"><code>LUA_ERRGCMM</code></a>: </b>
4175error while running a <code>__gc</code> metamethod.
4176(This error typically has no relation with the function being called.)
4177</li>
4178
4179</ul>
4180
4181
4182
4183
4184<hr><h3><a name="lua_pcallk"><code>lua_pcallk</code></a></h3><p>
4185<span class="apii">[-(nargs + 1), +(nresults|1), &ndash;]</span>
4186<pre>int lua_pcallk (lua_State *L,
4187                int nargs,
4188                int nresults,
4189                int msgh,
4190                lua_KContext ctx,
4191                lua_KFunction k);</pre>
4192
4193<p>
4194This function behaves exactly like <a href="#lua_pcall"><code>lua_pcall</code></a>,
4195but allows the called function to yield (see <a href="#4.7">&sect;4.7</a>).
4196
4197
4198
4199
4200
4201<hr><h3><a name="lua_pop"><code>lua_pop</code></a></h3><p>
4202<span class="apii">[-n, +0, &ndash;]</span>
4203<pre>void lua_pop (lua_State *L, int n);</pre>
4204
4205<p>
4206Pops <code>n</code> elements from the stack.
4207
4208
4209
4210
4211
4212<hr><h3><a name="lua_pushboolean"><code>lua_pushboolean</code></a></h3><p>
4213<span class="apii">[-0, +1, &ndash;]</span>
4214<pre>void lua_pushboolean (lua_State *L, int b);</pre>
4215
4216<p>
4217Pushes a boolean value with value <code>b</code> onto the stack.
4218
4219
4220
4221
4222
4223<hr><h3><a name="lua_pushcclosure"><code>lua_pushcclosure</code></a></h3><p>
4224<span class="apii">[-n, +1, <em>e</em>]</span>
4225<pre>void lua_pushcclosure (lua_State *L, lua_CFunction fn, int n);</pre>
4226
4227<p>
4228Pushes a new C&nbsp;closure onto the stack.
4229
4230
4231<p>
4232When a C&nbsp;function is created,
4233it is possible to associate some values with it,
4234thus creating a C&nbsp;closure (see <a href="#4.4">&sect;4.4</a>);
4235these values are then accessible to the function whenever it is called.
4236To associate values with a C&nbsp;function,
4237first these values must be pushed onto the stack
4238(when there are multiple values, the first value is pushed first).
4239Then <a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a>
4240is called to create and push the C&nbsp;function onto the stack,
4241with the argument <code>n</code> telling how many values will be
4242associated with the function.
4243<a href="#lua_pushcclosure"><code>lua_pushcclosure</code></a> also pops these values from the stack.
4244
4245
4246<p>
4247The maximum value for <code>n</code> is 255.
4248
4249
4250<p>
4251When <code>n</code> is zero,
4252this function creates a <em>light C function</em>,
4253which is just a pointer to the C&nbsp;function.
4254In that case, it never raises a memory error.
4255
4256
4257
4258
4259
4260<hr><h3><a name="lua_pushcfunction"><code>lua_pushcfunction</code></a></h3><p>
4261<span class="apii">[-0, +1, &ndash;]</span>
4262<pre>void lua_pushcfunction (lua_State *L, lua_CFunction f);</pre>
4263
4264<p>
4265Pushes a C&nbsp;function onto the stack.
4266This function receives a pointer to a C function
4267and pushes onto the stack a Lua value of type <code>function</code> that,
4268when called, invokes the corresponding C&nbsp;function.
4269
4270
4271<p>
4272Any function to be callable by Lua must
4273follow the correct protocol to receive its parameters
4274and return its results (see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
4275
4276
4277
4278
4279
4280<hr><h3><a name="lua_pushfstring"><code>lua_pushfstring</code></a></h3><p>
4281<span class="apii">[-0, +1, <em>e</em>]</span>
4282<pre>const char *lua_pushfstring (lua_State *L, const char *fmt, ...);</pre>
4283
4284<p>
4285Pushes onto the stack a formatted string
4286and returns a pointer to this string.
4287It is similar to the ISO&nbsp;C function <code>sprintf</code>,
4288but has some important differences:
4289
4290<ul>
4291
4292<li>
4293You do not have to allocate space for the result:
4294the result is a Lua string and Lua takes care of memory allocation
4295(and deallocation, through garbage collection).
4296</li>
4297
4298<li>
4299The conversion specifiers are quite restricted.
4300There are no flags, widths, or precisions.
4301The conversion specifiers can only be
4302'<code>%%</code>' (inserts the character '<code>%</code>'),
4303'<code>%s</code>' (inserts a zero-terminated string, with no size restrictions),
4304'<code>%f</code>' (inserts a <a href="#lua_Number"><code>lua_Number</code></a>),
4305'<code>%I</code>' (inserts a <a href="#lua_Integer"><code>lua_Integer</code></a>),
4306'<code>%p</code>' (inserts a pointer as a hexadecimal numeral),
4307'<code>%d</code>' (inserts an <code>int</code>),
4308'<code>%c</code>' (inserts an <code>int</code> as a one-byte character), and
4309'<code>%U</code>' (inserts a <code>long int</code> as a UTF-8 byte sequence).
4310</li>
4311
4312</ul>
4313
4314
4315
4316
4317<hr><h3><a name="lua_pushglobaltable"><code>lua_pushglobaltable</code></a></h3><p>
4318<span class="apii">[-0, +1, &ndash;]</span>
4319<pre>void lua_pushglobaltable (lua_State *L);</pre>
4320
4321<p>
4322Pushes the global environment onto the stack.
4323
4324
4325
4326
4327
4328<hr><h3><a name="lua_pushinteger"><code>lua_pushinteger</code></a></h3><p>
4329<span class="apii">[-0, +1, &ndash;]</span>
4330<pre>void lua_pushinteger (lua_State *L, lua_Integer n);</pre>
4331
4332<p>
4333Pushes an integer with value <code>n</code> onto the stack.
4334
4335
4336
4337
4338
4339<hr><h3><a name="lua_pushlightuserdata"><code>lua_pushlightuserdata</code></a></h3><p>
4340<span class="apii">[-0, +1, &ndash;]</span>
4341<pre>void lua_pushlightuserdata (lua_State *L, void *p);</pre>
4342
4343<p>
4344Pushes a light userdata onto the stack.
4345
4346
4347<p>
4348Userdata represent C&nbsp;values in Lua.
4349A <em>light userdata</em> represents a pointer, a <code>void*</code>.
4350It is a value (like a number):
4351you do not create it, it has no individual metatable,
4352and it is not collected (as it was never created).
4353A light userdata is equal to "any"
4354light userdata with the same C&nbsp;address.
4355
4356
4357
4358
4359
4360<hr><h3><a name="lua_pushliteral"><code>lua_pushliteral</code></a></h3><p>
4361<span class="apii">[-0, +1, <em>e</em>]</span>
4362<pre>const char *lua_pushliteral (lua_State *L, const char *s);</pre>
4363
4364<p>
4365This macro is equivalent to <a href="#lua_pushstring"><code>lua_pushstring</code></a>,
4366but should be used only when <code>s</code> is a literal string.
4367
4368
4369
4370
4371
4372<hr><h3><a name="lua_pushlstring"><code>lua_pushlstring</code></a></h3><p>
4373<span class="apii">[-0, +1, <em>e</em>]</span>
4374<pre>const char *lua_pushlstring (lua_State *L, const char *s, size_t len);</pre>
4375
4376<p>
4377Pushes the string pointed to by <code>s</code> with size <code>len</code>
4378onto the stack.
4379Lua makes (or reuses) an internal copy of the given string,
4380so the memory at <code>s</code> can be freed or reused immediately after
4381the function returns.
4382The string can contain any binary data,
4383including embedded zeros.
4384
4385
4386<p>
4387Returns a pointer to the internal copy of the string.
4388
4389
4390
4391
4392
4393<hr><h3><a name="lua_pushnil"><code>lua_pushnil</code></a></h3><p>
4394<span class="apii">[-0, +1, &ndash;]</span>
4395<pre>void lua_pushnil (lua_State *L);</pre>
4396
4397<p>
4398Pushes a nil value onto the stack.
4399
4400
4401
4402
4403
4404<hr><h3><a name="lua_pushnumber"><code>lua_pushnumber</code></a></h3><p>
4405<span class="apii">[-0, +1, &ndash;]</span>
4406<pre>void lua_pushnumber (lua_State *L, lua_Number n);</pre>
4407
4408<p>
4409Pushes a float with value <code>n</code> onto the stack.
4410
4411
4412
4413
4414
4415<hr><h3><a name="lua_pushstring"><code>lua_pushstring</code></a></h3><p>
4416<span class="apii">[-0, +1, <em>e</em>]</span>
4417<pre>const char *lua_pushstring (lua_State *L, const char *s);</pre>
4418
4419<p>
4420Pushes the zero-terminated string pointed to by <code>s</code>
4421onto the stack.
4422Lua makes (or reuses) an internal copy of the given string,
4423so the memory at <code>s</code> can be freed or reused immediately after
4424the function returns.
4425
4426
4427<p>
4428Returns a pointer to the internal copy of the string.
4429
4430
4431<p>
4432If <code>s</code> is <code>NULL</code>, pushes <b>nil</b> and returns <code>NULL</code>.
4433
4434
4435
4436
4437
4438<hr><h3><a name="lua_pushthread"><code>lua_pushthread</code></a></h3><p>
4439<span class="apii">[-0, +1, &ndash;]</span>
4440<pre>int lua_pushthread (lua_State *L);</pre>
4441
4442<p>
4443Pushes the thread represented by <code>L</code> onto the stack.
4444Returns 1 if this thread is the main thread of its state.
4445
4446
4447
4448
4449
4450<hr><h3><a name="lua_pushvalue"><code>lua_pushvalue</code></a></h3><p>
4451<span class="apii">[-0, +1, &ndash;]</span>
4452<pre>void lua_pushvalue (lua_State *L, int index);</pre>
4453
4454<p>
4455Pushes a copy of the element at the given index
4456onto the stack.
4457
4458
4459
4460
4461
4462<hr><h3><a name="lua_pushvfstring"><code>lua_pushvfstring</code></a></h3><p>
4463<span class="apii">[-0, +1, <em>e</em>]</span>
4464<pre>const char *lua_pushvfstring (lua_State *L,
4465                              const char *fmt,
4466                              va_list argp);</pre>
4467
4468<p>
4469Equivalent to <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>, except that it receives a <code>va_list</code>
4470instead of a variable number of arguments.
4471
4472
4473
4474
4475
4476<hr><h3><a name="lua_rawequal"><code>lua_rawequal</code></a></h3><p>
4477<span class="apii">[-0, +0, &ndash;]</span>
4478<pre>int lua_rawequal (lua_State *L, int index1, int index2);</pre>
4479
4480<p>
4481Returns 1 if the two values in indices <code>index1</code> and
4482<code>index2</code> are primitively equal
4483(that is, without calling metamethods).
4484Otherwise returns&nbsp;0.
4485Also returns&nbsp;0 if any of the indices are not valid.
4486
4487
4488
4489
4490
4491<hr><h3><a name="lua_rawget"><code>lua_rawget</code></a></h3><p>
4492<span class="apii">[-1, +1, &ndash;]</span>
4493<pre>int lua_rawget (lua_State *L, int index);</pre>
4494
4495<p>
4496Similar to <a href="#lua_gettable"><code>lua_gettable</code></a>, but does a raw access
4497(i.e., without metamethods).
4498
4499
4500
4501
4502
4503<hr><h3><a name="lua_rawgeti"><code>lua_rawgeti</code></a></h3><p>
4504<span class="apii">[-0, +1, &ndash;]</span>
4505<pre>int lua_rawgeti (lua_State *L, int index, lua_Integer n);</pre>
4506
4507<p>
4508Pushes onto the stack the value <code>t[n]</code>,
4509where <code>t</code> is the table at the given index.
4510The access is raw;
4511that is, it does not invoke metamethods.
4512
4513
4514<p>
4515Returns the type of the pushed value.
4516
4517
4518
4519
4520
4521<hr><h3><a name="lua_rawgetp"><code>lua_rawgetp</code></a></h3><p>
4522<span class="apii">[-0, +1, &ndash;]</span>
4523<pre>int lua_rawgetp (lua_State *L, int index, const void *p);</pre>
4524
4525<p>
4526Pushes onto the stack the value <code>t[k]</code>,
4527where <code>t</code> is the table at the given index and
4528<code>k</code> is the pointer <code>p</code> represented as a light userdata.
4529The access is raw;
4530that is, it does not invoke metamethods.
4531
4532
4533<p>
4534Returns the type of the pushed value.
4535
4536
4537
4538
4539
4540<hr><h3><a name="lua_rawlen"><code>lua_rawlen</code></a></h3><p>
4541<span class="apii">[-0, +0, &ndash;]</span>
4542<pre>size_t lua_rawlen (lua_State *L, int index);</pre>
4543
4544<p>
4545Returns the raw "length" of the value at the given index:
4546for strings, this is the string length;
4547for tables, this is the result of the length operator ('<code>#</code>')
4548with no metamethods;
4549for userdata, this is the size of the block of memory allocated
4550for the userdata;
4551for other values, it is&nbsp;0.
4552
4553
4554
4555
4556
4557<hr><h3><a name="lua_rawset"><code>lua_rawset</code></a></h3><p>
4558<span class="apii">[-2, +0, <em>e</em>]</span>
4559<pre>void lua_rawset (lua_State *L, int index);</pre>
4560
4561<p>
4562Similar to <a href="#lua_settable"><code>lua_settable</code></a>, but does a raw assignment
4563(i.e., without metamethods).
4564
4565
4566
4567
4568
4569<hr><h3><a name="lua_rawseti"><code>lua_rawseti</code></a></h3><p>
4570<span class="apii">[-1, +0, <em>e</em>]</span>
4571<pre>void lua_rawseti (lua_State *L, int index, lua_Integer i);</pre>
4572
4573<p>
4574Does the equivalent of <code>t[i] = v</code>,
4575where <code>t</code> is the table at the given index
4576and <code>v</code> is the value at the top of the stack.
4577
4578
4579<p>
4580This function pops the value from the stack.
4581The assignment is raw;
4582that is, it does not invoke metamethods.
4583
4584
4585
4586
4587
4588<hr><h3><a name="lua_rawsetp"><code>lua_rawsetp</code></a></h3><p>
4589<span class="apii">[-1, +0, <em>e</em>]</span>
4590<pre>void lua_rawsetp (lua_State *L, int index, const void *p);</pre>
4591
4592<p>
4593Does the equivalent of <code>t[p] = v</code>,
4594where <code>t</code> is the table at the given index,
4595<code>p</code> is encoded as a light userdata,
4596and <code>v</code> is the value at the top of the stack.
4597
4598
4599<p>
4600This function pops the value from the stack.
4601The assignment is raw;
4602that is, it does not invoke metamethods.
4603
4604
4605
4606
4607
4608<hr><h3><a name="lua_Reader"><code>lua_Reader</code></a></h3>
4609<pre>typedef const char * (*lua_Reader) (lua_State *L,
4610                                    void *data,
4611                                    size_t *size);</pre>
4612
4613<p>
4614The reader function used by <a href="#lua_load"><code>lua_load</code></a>.
4615Every time it needs another piece of the chunk,
4616<a href="#lua_load"><code>lua_load</code></a> calls the reader,
4617passing along its <code>data</code> parameter.
4618The reader must return a pointer to a block of memory
4619with a new piece of the chunk
4620and set <code>size</code> to the block size.
4621The block must exist until the reader function is called again.
4622To signal the end of the chunk,
4623the reader must return <code>NULL</code> or set <code>size</code> to zero.
4624The reader function may return pieces of any size greater than zero.
4625
4626
4627
4628
4629
4630<hr><h3><a name="lua_register"><code>lua_register</code></a></h3><p>
4631<span class="apii">[-0, +0, <em>e</em>]</span>
4632<pre>void lua_register (lua_State *L, const char *name, lua_CFunction f);</pre>
4633
4634<p>
4635Sets the C function <code>f</code> as the new value of global <code>name</code>.
4636It is defined as a macro:
4637
4638<pre>
4639     #define lua_register(L,n,f) \
4640            (lua_pushcfunction(L, f), lua_setglobal(L, n))
4641</pre>
4642
4643
4644
4645
4646<hr><h3><a name="lua_remove"><code>lua_remove</code></a></h3><p>
4647<span class="apii">[-1, +0, &ndash;]</span>
4648<pre>void lua_remove (lua_State *L, int index);</pre>
4649
4650<p>
4651Removes the element at the given valid index,
4652shifting down the elements above this index to fill the gap.
4653This function cannot be called with a pseudo-index,
4654because a pseudo-index is not an actual stack position.
4655
4656
4657
4658
4659
4660<hr><h3><a name="lua_replace"><code>lua_replace</code></a></h3><p>
4661<span class="apii">[-1, +0, &ndash;]</span>
4662<pre>void lua_replace (lua_State *L, int index);</pre>
4663
4664<p>
4665Moves the top element into the given valid index
4666without shifting any element
4667(therefore replacing the value at that given index),
4668and then pops the top element.
4669
4670
4671
4672
4673
4674<hr><h3><a name="lua_resume"><code>lua_resume</code></a></h3><p>
4675<span class="apii">[-?, +?, &ndash;]</span>
4676<pre>int lua_resume (lua_State *L, lua_State *from, int nargs);</pre>
4677
4678<p>
4679Starts and resumes a coroutine in the given thread <code>L</code>.
4680
4681
4682<p>
4683To start a coroutine,
4684you push onto the thread stack the main function plus any arguments;
4685then you call <a href="#lua_resume"><code>lua_resume</code></a>,
4686with <code>nargs</code> being the number of arguments.
4687This call returns when the coroutine suspends or finishes its execution.
4688When it returns, the stack contains all values passed to <a href="#lua_yield"><code>lua_yield</code></a>,
4689or all values returned by the body function.
4690<a href="#lua_resume"><code>lua_resume</code></a> returns
4691<a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the coroutine yields,
4692<a href="#pdf-LUA_OK"><code>LUA_OK</code></a> if the coroutine finishes its execution
4693without errors,
4694or an error code in case of errors (see <a href="#lua_pcall"><code>lua_pcall</code></a>).
4695
4696
4697<p>
4698In case of errors,
4699the stack is not unwound,
4700so you can use the debug API over it.
4701The error message is on the top of the stack.
4702
4703
4704<p>
4705To resume a coroutine,
4706you remove any results from the last <a href="#lua_yield"><code>lua_yield</code></a>,
4707put on its stack only the values to
4708be passed as results from <code>yield</code>,
4709and then call <a href="#lua_resume"><code>lua_resume</code></a>.
4710
4711
4712<p>
4713The parameter <code>from</code> represents the coroutine that is resuming <code>L</code>.
4714If there is no such coroutine,
4715this parameter can be <code>NULL</code>.
4716
4717
4718
4719
4720
4721<hr><h3><a name="lua_rotate"><code>lua_rotate</code></a></h3><p>
4722<span class="apii">[-0, +0, &ndash;]</span>
4723<pre>void lua_rotate (lua_State *L, int idx, int n);</pre>
4724
4725<p>
4726Rotates the stack elements between the valid index <code>idx</code>
4727and the top of the stack.
4728The elements are rotated <code>n</code> positions in the direction of the top,
4729for a positive <code>n</code>,
4730or <code>-n</code> positions in the direction of the bottom,
4731for a negative <code>n</code>.
4732The absolute value of <code>n</code> must not be greater than the size
4733of the slice being rotated.
4734This function cannot be called with a pseudo-index,
4735because a pseudo-index is not an actual stack position.
4736
4737
4738
4739
4740
4741<hr><h3><a name="lua_setallocf"><code>lua_setallocf</code></a></h3><p>
4742<span class="apii">[-0, +0, &ndash;]</span>
4743<pre>void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);</pre>
4744
4745<p>
4746Changes the allocator function of a given state to <code>f</code>
4747with user data <code>ud</code>.
4748
4749
4750
4751
4752
4753<hr><h3><a name="lua_setfield"><code>lua_setfield</code></a></h3><p>
4754<span class="apii">[-1, +0, <em>e</em>]</span>
4755<pre>void lua_setfield (lua_State *L, int index, const char *k);</pre>
4756
4757<p>
4758Does the equivalent to <code>t[k] = v</code>,
4759where <code>t</code> is the value at the given index
4760and <code>v</code> is the value at the top of the stack.
4761
4762
4763<p>
4764This function pops the value from the stack.
4765As in Lua, this function may trigger a metamethod
4766for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4767
4768
4769
4770
4771
4772<hr><h3><a name="lua_setglobal"><code>lua_setglobal</code></a></h3><p>
4773<span class="apii">[-1, +0, <em>e</em>]</span>
4774<pre>void lua_setglobal (lua_State *L, const char *name);</pre>
4775
4776<p>
4777Pops a value from the stack and
4778sets it as the new value of global <code>name</code>.
4779
4780
4781
4782
4783
4784<hr><h3><a name="lua_seti"><code>lua_seti</code></a></h3><p>
4785<span class="apii">[-1, +0, <em>e</em>]</span>
4786<pre>void lua_seti (lua_State *L, int index, lua_Integer n);</pre>
4787
4788<p>
4789Does the equivalent to <code>t[n] = v</code>,
4790where <code>t</code> is the value at the given index
4791and <code>v</code> is the value at the top of the stack.
4792
4793
4794<p>
4795This function pops the value from the stack.
4796As in Lua, this function may trigger a metamethod
4797for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4798
4799
4800
4801
4802
4803<hr><h3><a name="lua_setmetatable"><code>lua_setmetatable</code></a></h3><p>
4804<span class="apii">[-1, +0, &ndash;]</span>
4805<pre>void lua_setmetatable (lua_State *L, int index);</pre>
4806
4807<p>
4808Pops a table from the stack and
4809sets it as the new metatable for the value at the given index.
4810
4811
4812
4813
4814
4815<hr><h3><a name="lua_settable"><code>lua_settable</code></a></h3><p>
4816<span class="apii">[-2, +0, <em>e</em>]</span>
4817<pre>void lua_settable (lua_State *L, int index);</pre>
4818
4819<p>
4820Does the equivalent to <code>t[k] = v</code>,
4821where <code>t</code> is the value at the given index,
4822<code>v</code> is the value at the top of the stack,
4823and <code>k</code> is the value just below the top.
4824
4825
4826<p>
4827This function pops both the key and the value from the stack.
4828As in Lua, this function may trigger a metamethod
4829for the "newindex" event (see <a href="#2.4">&sect;2.4</a>).
4830
4831
4832
4833
4834
4835<hr><h3><a name="lua_settop"><code>lua_settop</code></a></h3><p>
4836<span class="apii">[-?, +?, &ndash;]</span>
4837<pre>void lua_settop (lua_State *L, int index);</pre>
4838
4839<p>
4840Accepts any index, or&nbsp;0,
4841and sets the stack top to this index.
4842If the new top is larger than the old one,
4843then the new elements are filled with <b>nil</b>.
4844If <code>index</code> is&nbsp;0, then all stack elements are removed.
4845
4846
4847
4848
4849
4850<hr><h3><a name="lua_setuservalue"><code>lua_setuservalue</code></a></h3><p>
4851<span class="apii">[-1, +0, &ndash;]</span>
4852<pre>void lua_setuservalue (lua_State *L, int index);</pre>
4853
4854<p>
4855Pops a value from the stack and sets it as
4856the new value associated to the userdata at the given index.
4857
4858
4859
4860
4861
4862<hr><h3><a name="lua_State"><code>lua_State</code></a></h3>
4863<pre>typedef struct lua_State lua_State;</pre>
4864
4865<p>
4866An opaque structure that points to a thread and indirectly
4867(through the thread) to the whole state of a Lua interpreter.
4868The Lua library is fully reentrant:
4869it has no global variables.
4870All information about a state is accessible through this structure.
4871
4872
4873<p>
4874A pointer to this structure must be passed as the first argument to
4875every function in the library, except to <a href="#lua_newstate"><code>lua_newstate</code></a>,
4876which creates a Lua state from scratch.
4877
4878
4879
4880
4881
4882<hr><h3><a name="lua_status"><code>lua_status</code></a></h3><p>
4883<span class="apii">[-0, +0, &ndash;]</span>
4884<pre>int lua_status (lua_State *L);</pre>
4885
4886<p>
4887Returns the status of the thread <code>L</code>.
4888
4889
4890<p>
4891The status can be 0 (<a href="#pdf-LUA_OK"><code>LUA_OK</code></a>) for a normal thread,
4892an error code if the thread finished the execution
4893of a <a href="#lua_resume"><code>lua_resume</code></a> with an error,
4894or <a name="pdf-LUA_YIELD"><code>LUA_YIELD</code></a> if the thread is suspended.
4895
4896
4897<p>
4898You can only call functions in threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>.
4899You can resume threads with status <a href="#pdf-LUA_OK"><code>LUA_OK</code></a>
4900(to start a new coroutine) or <a href="#pdf-LUA_YIELD"><code>LUA_YIELD</code></a>
4901(to resume a coroutine).
4902
4903
4904
4905
4906
4907<hr><h3><a name="lua_stringtonumber"><code>lua_stringtonumber</code></a></h3><p>
4908<span class="apii">[-0, +1, &ndash;]</span>
4909<pre>size_t lua_stringtonumber (lua_State *L, const char *s);</pre>
4910
4911<p>
4912Converts the zero-terminated string <code>s</code> to a number,
4913pushes that number into the stack,
4914and returns the total size of the string,
4915that is, its length plus one.
4916The conversion can result in an integer or a float,
4917according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
4918The string may have leading and trailing spaces and a sign.
4919If the string is not a valid numeral,
4920returns 0 and pushes nothing.
4921(Note that the result can be used as a boolean,
4922true if the conversion succeeds.)
4923
4924
4925
4926
4927
4928<hr><h3><a name="lua_toboolean"><code>lua_toboolean</code></a></h3><p>
4929<span class="apii">[-0, +0, &ndash;]</span>
4930<pre>int lua_toboolean (lua_State *L, int index);</pre>
4931
4932<p>
4933Converts the Lua value at the given index to a C&nbsp;boolean
4934value (0&nbsp;or&nbsp;1).
4935Like all tests in Lua,
4936<a href="#lua_toboolean"><code>lua_toboolean</code></a> returns true for any Lua value
4937different from <b>false</b> and <b>nil</b>;
4938otherwise it returns false.
4939(If you want to accept only actual boolean values,
4940use <a href="#lua_isboolean"><code>lua_isboolean</code></a> to test the value's type.)
4941
4942
4943
4944
4945
4946<hr><h3><a name="lua_tocfunction"><code>lua_tocfunction</code></a></h3><p>
4947<span class="apii">[-0, +0, &ndash;]</span>
4948<pre>lua_CFunction lua_tocfunction (lua_State *L, int index);</pre>
4949
4950<p>
4951Converts a value at the given index to a C&nbsp;function.
4952That value must be a C&nbsp;function;
4953otherwise, returns <code>NULL</code>.
4954
4955
4956
4957
4958
4959<hr><h3><a name="lua_tointeger"><code>lua_tointeger</code></a></h3><p>
4960<span class="apii">[-0, +0, &ndash;]</span>
4961<pre>lua_Integer lua_tointeger (lua_State *L, int index);</pre>
4962
4963<p>
4964Equivalent to <a href="#lua_tointegerx"><code>lua_tointegerx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
4965
4966
4967
4968
4969
4970<hr><h3><a name="lua_tointegerx"><code>lua_tointegerx</code></a></h3><p>
4971<span class="apii">[-0, +0, &ndash;]</span>
4972<pre>lua_Integer lua_tointegerx (lua_State *L, int index, int *isnum);</pre>
4973
4974<p>
4975Converts the Lua value at the given index
4976to the signed integral type <a href="#lua_Integer"><code>lua_Integer</code></a>.
4977The Lua value must be an integer,
4978or a number or string convertible to an integer (see <a href="#3.4.3">&sect;3.4.3</a>);
4979otherwise, <code>lua_tointegerx</code> returns&nbsp;0.
4980
4981
4982<p>
4983If <code>isnum</code> is not <code>NULL</code>,
4984its referent is assigned a boolean value that
4985indicates whether the operation succeeded.
4986
4987
4988
4989
4990
4991<hr><h3><a name="lua_tolstring"><code>lua_tolstring</code></a></h3><p>
4992<span class="apii">[-0, +0, <em>e</em>]</span>
4993<pre>const char *lua_tolstring (lua_State *L, int index, size_t *len);</pre>
4994
4995<p>
4996Converts the Lua value at the given index to a C&nbsp;string.
4997If <code>len</code> is not <code>NULL</code>,
4998it also sets <code>*len</code> with the string length.
4999The Lua value must be a string or a number;
5000otherwise, the function returns <code>NULL</code>.
5001If the value is a number,
5002then <code>lua_tolstring</code> also
5003<em>changes the actual value in the stack to a string</em>.
5004(This change confuses <a href="#lua_next"><code>lua_next</code></a>
5005when <code>lua_tolstring</code> is applied to keys during a table traversal.)
5006
5007
5008<p>
5009<code>lua_tolstring</code> returns a fully aligned pointer
5010to a string inside the Lua state.
5011This string always has a zero ('<code>\0</code>')
5012after its last character (as in&nbsp;C),
5013but can contain other zeros in its body.
5014
5015
5016<p>
5017Because Lua has garbage collection,
5018there is no guarantee that the pointer returned by <code>lua_tolstring</code>
5019will be valid after the corresponding Lua value is removed from the stack.
5020
5021
5022
5023
5024
5025<hr><h3><a name="lua_tonumber"><code>lua_tonumber</code></a></h3><p>
5026<span class="apii">[-0, +0, &ndash;]</span>
5027<pre>lua_Number lua_tonumber (lua_State *L, int index);</pre>
5028
5029<p>
5030Equivalent to <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> with <code>isnum</code> equal to <code>NULL</code>.
5031
5032
5033
5034
5035
5036<hr><h3><a name="lua_tonumberx"><code>lua_tonumberx</code></a></h3><p>
5037<span class="apii">[-0, +0, &ndash;]</span>
5038<pre>lua_Number lua_tonumberx (lua_State *L, int index, int *isnum);</pre>
5039
5040<p>
5041Converts the Lua value at the given index
5042to the C&nbsp;type <a href="#lua_Number"><code>lua_Number</code></a> (see <a href="#lua_Number"><code>lua_Number</code></a>).
5043The Lua value must be a number or a string convertible to a number
5044(see <a href="#3.4.3">&sect;3.4.3</a>);
5045otherwise, <a href="#lua_tonumberx"><code>lua_tonumberx</code></a> returns&nbsp;0.
5046
5047
5048<p>
5049If <code>isnum</code> is not <code>NULL</code>,
5050its referent is assigned a boolean value that
5051indicates whether the operation succeeded.
5052
5053
5054
5055
5056
5057<hr><h3><a name="lua_topointer"><code>lua_topointer</code></a></h3><p>
5058<span class="apii">[-0, +0, &ndash;]</span>
5059<pre>const void *lua_topointer (lua_State *L, int index);</pre>
5060
5061<p>
5062Converts the value at the given index to a generic
5063C&nbsp;pointer (<code>void*</code>).
5064The value can be a userdata, a table, a thread, or a function;
5065otherwise, <code>lua_topointer</code> returns <code>NULL</code>.
5066Different objects will give different pointers.
5067There is no way to convert the pointer back to its original value.
5068
5069
5070<p>
5071Typically this function is used only for hashing and debug information.
5072
5073
5074
5075
5076
5077<hr><h3><a name="lua_tostring"><code>lua_tostring</code></a></h3><p>
5078<span class="apii">[-0, +0, <em>e</em>]</span>
5079<pre>const char *lua_tostring (lua_State *L, int index);</pre>
5080
5081<p>
5082Equivalent to <a href="#lua_tolstring"><code>lua_tolstring</code></a> with <code>len</code> equal to <code>NULL</code>.
5083
5084
5085
5086
5087
5088<hr><h3><a name="lua_tothread"><code>lua_tothread</code></a></h3><p>
5089<span class="apii">[-0, +0, &ndash;]</span>
5090<pre>lua_State *lua_tothread (lua_State *L, int index);</pre>
5091
5092<p>
5093Converts the value at the given index to a Lua thread
5094(represented as <code>lua_State*</code>).
5095This value must be a thread;
5096otherwise, the function returns <code>NULL</code>.
5097
5098
5099
5100
5101
5102<hr><h3><a name="lua_touserdata"><code>lua_touserdata</code></a></h3><p>
5103<span class="apii">[-0, +0, &ndash;]</span>
5104<pre>void *lua_touserdata (lua_State *L, int index);</pre>
5105
5106<p>
5107If the value at the given index is a full userdata,
5108returns its block address.
5109If the value is a light userdata,
5110returns its pointer.
5111Otherwise, returns <code>NULL</code>.
5112
5113
5114
5115
5116
5117<hr><h3><a name="lua_type"><code>lua_type</code></a></h3><p>
5118<span class="apii">[-0, +0, &ndash;]</span>
5119<pre>int lua_type (lua_State *L, int index);</pre>
5120
5121<p>
5122Returns the type of the value in the given valid index,
5123or <code>LUA_TNONE</code> for a non-valid (but acceptable) index.
5124The types returned by <a href="#lua_type"><code>lua_type</code></a> are coded by the following constants
5125defined in <code>lua.h</code>:
5126<a name="pdf-LUA_TNIL"><code>LUA_TNIL</code></a> (0),
5127<a name="pdf-LUA_TNUMBER"><code>LUA_TNUMBER</code></a>,
5128<a name="pdf-LUA_TBOOLEAN"><code>LUA_TBOOLEAN</code></a>,
5129<a name="pdf-LUA_TSTRING"><code>LUA_TSTRING</code></a>,
5130<a name="pdf-LUA_TTABLE"><code>LUA_TTABLE</code></a>,
5131<a name="pdf-LUA_TFUNCTION"><code>LUA_TFUNCTION</code></a>,
5132<a name="pdf-LUA_TUSERDATA"><code>LUA_TUSERDATA</code></a>,
5133<a name="pdf-LUA_TTHREAD"><code>LUA_TTHREAD</code></a>,
5134and
5135<a name="pdf-LUA_TLIGHTUSERDATA"><code>LUA_TLIGHTUSERDATA</code></a>.
5136
5137
5138
5139
5140
5141<hr><h3><a name="lua_typename"><code>lua_typename</code></a></h3><p>
5142<span class="apii">[-0, +0, &ndash;]</span>
5143<pre>const char *lua_typename (lua_State *L, int tp);</pre>
5144
5145<p>
5146Returns the name of the type encoded by the value <code>tp</code>,
5147which must be one the values returned by <a href="#lua_type"><code>lua_type</code></a>.
5148
5149
5150
5151
5152
5153<hr><h3><a name="lua_Unsigned"><code>lua_Unsigned</code></a></h3>
5154<pre>typedef ... lua_Unsigned;</pre>
5155
5156<p>
5157The unsigned version of <a href="#lua_Integer"><code>lua_Integer</code></a>.
5158
5159
5160
5161
5162
5163<hr><h3><a name="lua_upvalueindex"><code>lua_upvalueindex</code></a></h3><p>
5164<span class="apii">[-0, +0, &ndash;]</span>
5165<pre>int lua_upvalueindex (int i);</pre>
5166
5167<p>
5168Returns the pseudo-index that represents the <code>i</code>-th upvalue of
5169the running function (see <a href="#4.4">&sect;4.4</a>).
5170
5171
5172
5173
5174
5175<hr><h3><a name="lua_version"><code>lua_version</code></a></h3><p>
5176<span class="apii">[-0, +0, <em>v</em>]</span>
5177<pre>const lua_Number *lua_version (lua_State *L);</pre>
5178
5179<p>
5180Returns the address of the version number stored in the Lua core.
5181When called with a valid <a href="#lua_State"><code>lua_State</code></a>,
5182returns the address of the version used to create that state.
5183When called with <code>NULL</code>,
5184returns the address of the version running the call.
5185
5186
5187
5188
5189
5190<hr><h3><a name="lua_Writer"><code>lua_Writer</code></a></h3>
5191<pre>typedef int (*lua_Writer) (lua_State *L,
5192                           const void* p,
5193                           size_t sz,
5194                           void* ud);</pre>
5195
5196<p>
5197The type of the writer function used by <a href="#lua_dump"><code>lua_dump</code></a>.
5198Every time it produces another piece of chunk,
5199<a href="#lua_dump"><code>lua_dump</code></a> calls the writer,
5200passing along the buffer to be written (<code>p</code>),
5201its size (<code>sz</code>),
5202and the <code>data</code> parameter supplied to <a href="#lua_dump"><code>lua_dump</code></a>.
5203
5204
5205<p>
5206The writer returns an error code:
52070&nbsp;means no errors;
5208any other value means an error and stops <a href="#lua_dump"><code>lua_dump</code></a> from
5209calling the writer again.
5210
5211
5212
5213
5214
5215<hr><h3><a name="lua_xmove"><code>lua_xmove</code></a></h3><p>
5216<span class="apii">[-?, +?, &ndash;]</span>
5217<pre>void lua_xmove (lua_State *from, lua_State *to, int n);</pre>
5218
5219<p>
5220Exchange values between different threads of the same state.
5221
5222
5223<p>
5224This function pops <code>n</code> values from the stack <code>from</code>,
5225and pushes them onto the stack <code>to</code>.
5226
5227
5228
5229
5230
5231<hr><h3><a name="lua_yield"><code>lua_yield</code></a></h3><p>
5232<span class="apii">[-?, +?, <em>e</em>]</span>
5233<pre>int lua_yield (lua_State *L, int nresults);</pre>
5234
5235<p>
5236This function is equivalent to <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5237but it has no continuation (see <a href="#4.7">&sect;4.7</a>).
5238Therefore, when the thread resumes,
5239it continues the function that called
5240the function calling <code>lua_yield</code>.
5241
5242
5243
5244
5245
5246<hr><h3><a name="lua_yieldk"><code>lua_yieldk</code></a></h3><p>
5247<span class="apii">[-?, +?, <em>e</em>]</span>
5248<pre>int lua_yieldk (lua_State *L,
5249                int nresults,
5250                lua_KContext ctx,
5251                lua_KFunction k);</pre>
5252
5253<p>
5254Yields a coroutine (thread).
5255
5256
5257<p>
5258When a C&nbsp;function calls <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5259the running coroutine suspends its execution,
5260and the call to <a href="#lua_resume"><code>lua_resume</code></a> that started this coroutine returns.
5261The parameter <code>nresults</code> is the number of values from the stack
5262that will be passed as results to <a href="#lua_resume"><code>lua_resume</code></a>.
5263
5264
5265<p>
5266When the coroutine is resumed again,
5267Lua calls the given continuation function <code>k</code> to continue
5268the execution of the C function that yielded (see <a href="#4.7">&sect;4.7</a>).
5269This continuation function receives the same stack
5270from the previous function,
5271with the <code>n</code> results removed and
5272replaced by the arguments passed to <a href="#lua_resume"><code>lua_resume</code></a>.
5273Moreover,
5274the continuation function receives the value <code>ctx</code>
5275that was passed to <a href="#lua_yieldk"><code>lua_yieldk</code></a>.
5276
5277
5278<p>
5279Usually, this function does not return;
5280when the coroutine eventually resumes,
5281it continues executing the continuation function.
5282However, there is one special case,
5283which is when this function is called
5284from inside a line hook (see <a href="#4.9">&sect;4.9</a>).
5285In that case, <code>lua_yieldk</code> should be called with no continuation
5286(probably in the form of <a href="#lua_yield"><code>lua_yield</code></a>),
5287and the hook should return immediately after the call.
5288Lua will yield and,
5289when the coroutine resumes again,
5290it will continue the normal execution
5291of the (Lua) function that triggered the hook.
5292
5293
5294<p>
5295This function can raise an error if it is called from a thread
5296with a pending C call with no continuation function,
5297or it is called from a thread that is not running inside a resume
5298(e.g., the main thread).
5299
5300
5301
5302
5303
5304
5305
5306<h2>4.9 &ndash; <a name="4.9">The Debug Interface</a></h2>
5307
5308<p>
5309Lua has no built-in debugging facilities.
5310Instead, it offers a special interface
5311by means of functions and <em>hooks</em>.
5312This interface allows the construction of different
5313kinds of debuggers, profilers, and other tools
5314that need "inside information" from the interpreter.
5315
5316
5317
5318<hr><h3><a name="lua_Debug"><code>lua_Debug</code></a></h3>
5319<pre>typedef struct lua_Debug {
5320  int event;
5321  const char *name;           /* (n) */
5322  const char *namewhat;       /* (n) */
5323  const char *what;           /* (S) */
5324  const char *source;         /* (S) */
5325  int currentline;            /* (l) */
5326  int linedefined;            /* (S) */
5327  int lastlinedefined;        /* (S) */
5328  unsigned char nups;         /* (u) number of upvalues */
5329  unsigned char nparams;      /* (u) number of parameters */
5330  char isvararg;              /* (u) */
5331  char istailcall;            /* (t) */
5332  char short_src[LUA_IDSIZE]; /* (S) */
5333  /* private part */
5334  <em>other fields</em>
5335} lua_Debug;</pre>
5336
5337<p>
5338A structure used to carry different pieces of
5339information about a function or an activation record.
5340<a href="#lua_getstack"><code>lua_getstack</code></a> fills only the private part
5341of this structure, for later use.
5342To fill the other fields of <a href="#lua_Debug"><code>lua_Debug</code></a> with useful information,
5343call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
5344
5345
5346<p>
5347The fields of <a href="#lua_Debug"><code>lua_Debug</code></a> have the following meaning:
5348
5349<ul>
5350
5351<li><b><code>source</code>: </b>
5352the name of the chunk that created the function.
5353If <code>source</code> starts with a '<code>@</code>',
5354it means that the function was defined in a file where
5355the file name follows the '<code>@</code>'.
5356If <code>source</code> starts with a '<code>=</code>',
5357the remainder of its contents describe the source in a user-dependent manner.
5358Otherwise,
5359the function was defined in a string where
5360<code>source</code> is that string.
5361</li>
5362
5363<li><b><code>short_src</code>: </b>
5364a "printable" version of <code>source</code>, to be used in error messages.
5365</li>
5366
5367<li><b><code>linedefined</code>: </b>
5368the line number where the definition of the function starts.
5369</li>
5370
5371<li><b><code>lastlinedefined</code>: </b>
5372the line number where the definition of the function ends.
5373</li>
5374
5375<li><b><code>what</code>: </b>
5376the string <code>"Lua"</code> if the function is a Lua function,
5377<code>"C"</code> if it is a C&nbsp;function,
5378<code>"main"</code> if it is the main part of a chunk.
5379</li>
5380
5381<li><b><code>currentline</code>: </b>
5382the current line where the given function is executing.
5383When no line information is available,
5384<code>currentline</code> is set to -1.
5385</li>
5386
5387<li><b><code>name</code>: </b>
5388a reasonable name for the given function.
5389Because functions in Lua are first-class values,
5390they do not have a fixed name:
5391some functions can be the value of multiple global variables,
5392while others can be stored only in a table field.
5393The <code>lua_getinfo</code> function checks how the function was
5394called to find a suitable name.
5395If it cannot find a name,
5396then <code>name</code> is set to <code>NULL</code>.
5397</li>
5398
5399<li><b><code>namewhat</code>: </b>
5400explains the <code>name</code> field.
5401The value of <code>namewhat</code> can be
5402<code>"global"</code>, <code>"local"</code>, <code>"method"</code>,
5403<code>"field"</code>, <code>"upvalue"</code>, or <code>""</code> (the empty string),
5404according to how the function was called.
5405(Lua uses the empty string when no other option seems to apply.)
5406</li>
5407
5408<li><b><code>istailcall</code>: </b>
5409true if this function invocation was called by a tail call.
5410In this case, the caller of this level is not in the stack.
5411</li>
5412
5413<li><b><code>nups</code>: </b>
5414the number of upvalues of the function.
5415</li>
5416
5417<li><b><code>nparams</code>: </b>
5418the number of fixed parameters of the function
5419(always 0&nbsp;for C&nbsp;functions).
5420</li>
5421
5422<li><b><code>isvararg</code>: </b>
5423true if the function is a vararg function
5424(always true for C&nbsp;functions).
5425</li>
5426
5427</ul>
5428
5429
5430
5431
5432<hr><h3><a name="lua_gethook"><code>lua_gethook</code></a></h3><p>
5433<span class="apii">[-0, +0, &ndash;]</span>
5434<pre>lua_Hook lua_gethook (lua_State *L);</pre>
5435
5436<p>
5437Returns the current hook function.
5438
5439
5440
5441
5442
5443<hr><h3><a name="lua_gethookcount"><code>lua_gethookcount</code></a></h3><p>
5444<span class="apii">[-0, +0, &ndash;]</span>
5445<pre>int lua_gethookcount (lua_State *L);</pre>
5446
5447<p>
5448Returns the current hook count.
5449
5450
5451
5452
5453
5454<hr><h3><a name="lua_gethookmask"><code>lua_gethookmask</code></a></h3><p>
5455<span class="apii">[-0, +0, &ndash;]</span>
5456<pre>int lua_gethookmask (lua_State *L);</pre>
5457
5458<p>
5459Returns the current hook mask.
5460
5461
5462
5463
5464
5465<hr><h3><a name="lua_getinfo"><code>lua_getinfo</code></a></h3><p>
5466<span class="apii">[-(0|1), +(0|1|2), <em>e</em>]</span>
5467<pre>int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);</pre>
5468
5469<p>
5470Gets information about a specific function or function invocation.
5471
5472
5473<p>
5474To get information about a function invocation,
5475the parameter <code>ar</code> must be a valid activation record that was
5476filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
5477given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
5478
5479
5480<p>
5481To get information about a function you push it onto the stack
5482and start the <code>what</code> string with the character '<code>&gt;</code>'.
5483(In that case,
5484<code>lua_getinfo</code> pops the function from the top of the stack.)
5485For instance, to know in which line a function <code>f</code> was defined,
5486you can write the following code:
5487
5488<pre>
5489     lua_Debug ar;
5490     lua_getglobal(L, "f");  /* get global 'f' */
5491     lua_getinfo(L, "&gt;S", &amp;ar);
5492     printf("%d\n", ar.linedefined);
5493</pre>
5494
5495<p>
5496Each character in the string <code>what</code>
5497selects some fields of the structure <code>ar</code> to be filled or
5498a value to be pushed on the stack:
5499
5500<ul>
5501
5502<li><b>'<code>n</code>': </b> fills in the field <code>name</code> and <code>namewhat</code>;
5503</li>
5504
5505<li><b>'<code>S</code>': </b>
5506fills in the fields <code>source</code>, <code>short_src</code>,
5507<code>linedefined</code>, <code>lastlinedefined</code>, and <code>what</code>;
5508</li>
5509
5510<li><b>'<code>l</code>': </b> fills in the field <code>currentline</code>;
5511</li>
5512
5513<li><b>'<code>t</code>': </b> fills in the field <code>istailcall</code>;
5514</li>
5515
5516<li><b>'<code>u</code>': </b> fills in the fields
5517<code>nups</code>, <code>nparams</code>, and <code>isvararg</code>;
5518</li>
5519
5520<li><b>'<code>f</code>': </b>
5521pushes onto the stack the function that is
5522running at the given level;
5523</li>
5524
5525<li><b>'<code>L</code>': </b>
5526pushes onto the stack a table whose indices are the
5527numbers of the lines that are valid on the function.
5528(A <em>valid line</em> is a line with some associated code,
5529that is, a line where you can put a break point.
5530Non-valid lines include empty lines and comments.)
5531
5532
5533<p>
5534If this option is given together with option '<code>f</code>',
5535its table is pushed after the function.
5536</li>
5537
5538</ul>
5539
5540<p>
5541This function returns 0 on error
5542(for instance, an invalid option in <code>what</code>).
5543
5544
5545
5546
5547
5548<hr><h3><a name="lua_getlocal"><code>lua_getlocal</code></a></h3><p>
5549<span class="apii">[-0, +(0|1), &ndash;]</span>
5550<pre>const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
5551
5552<p>
5553Gets information about a local variable of
5554a given activation record or a given function.
5555
5556
5557<p>
5558In the first case,
5559the parameter <code>ar</code> must be a valid activation record that was
5560filled by a previous call to <a href="#lua_getstack"><code>lua_getstack</code></a> or
5561given as argument to a hook (see <a href="#lua_Hook"><code>lua_Hook</code></a>).
5562The index <code>n</code> selects which local variable to inspect;
5563see <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for details about variable indices
5564and names.
5565
5566
5567<p>
5568<a href="#lua_getlocal"><code>lua_getlocal</code></a> pushes the variable's value onto the stack
5569and returns its name.
5570
5571
5572<p>
5573In the second case, <code>ar</code> must be <code>NULL</code> and the function
5574to be inspected must be at the top of the stack.
5575In this case, only parameters of Lua functions are visible
5576(as there is no information about what variables are active)
5577and no values are pushed onto the stack.
5578
5579
5580<p>
5581Returns <code>NULL</code> (and pushes nothing)
5582when the index is greater than
5583the number of active local variables.
5584
5585
5586
5587
5588
5589<hr><h3><a name="lua_getstack"><code>lua_getstack</code></a></h3><p>
5590<span class="apii">[-0, +0, &ndash;]</span>
5591<pre>int lua_getstack (lua_State *L, int level, lua_Debug *ar);</pre>
5592
5593<p>
5594Gets information about the interpreter runtime stack.
5595
5596
5597<p>
5598This function fills parts of a <a href="#lua_Debug"><code>lua_Debug</code></a> structure with
5599an identification of the <em>activation record</em>
5600of the function executing at a given level.
5601Level&nbsp;0 is the current running function,
5602whereas level <em>n+1</em> is the function that has called level <em>n</em>
5603(except for tail calls, which do not count on the stack).
5604When there are no errors, <a href="#lua_getstack"><code>lua_getstack</code></a> returns 1;
5605when called with a level greater than the stack depth,
5606it returns 0.
5607
5608
5609
5610
5611
5612<hr><h3><a name="lua_getupvalue"><code>lua_getupvalue</code></a></h3><p>
5613<span class="apii">[-0, +(0|1), &ndash;]</span>
5614<pre>const char *lua_getupvalue (lua_State *L, int funcindex, int n);</pre>
5615
5616<p>
5617Gets information about the <code>n</code>-th upvalue
5618of the closure at index <code>funcindex</code>.
5619It pushes the upvalue's value onto the stack
5620and returns its name.
5621Returns <code>NULL</code> (and pushes nothing)
5622when the index <code>n</code> is greater than the number of upvalues.
5623
5624
5625<p>
5626For C&nbsp;functions, this function uses the empty string <code>""</code>
5627as a name for all upvalues.
5628(For Lua functions,
5629upvalues are the external local variables that the function uses,
5630and that are consequently included in its closure.)
5631
5632
5633<p>
5634Upvalues have no particular order,
5635as they are active through the whole function.
5636They are numbered in an arbitrary order.
5637
5638
5639
5640
5641
5642<hr><h3><a name="lua_Hook"><code>lua_Hook</code></a></h3>
5643<pre>typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);</pre>
5644
5645<p>
5646Type for debugging hook functions.
5647
5648
5649<p>
5650Whenever a hook is called, its <code>ar</code> argument has its field
5651<code>event</code> set to the specific event that triggered the hook.
5652Lua identifies these events with the following constants:
5653<a name="pdf-LUA_HOOKCALL"><code>LUA_HOOKCALL</code></a>, <a name="pdf-LUA_HOOKRET"><code>LUA_HOOKRET</code></a>,
5654<a name="pdf-LUA_HOOKTAILCALL"><code>LUA_HOOKTAILCALL</code></a>, <a name="pdf-LUA_HOOKLINE"><code>LUA_HOOKLINE</code></a>,
5655and <a name="pdf-LUA_HOOKCOUNT"><code>LUA_HOOKCOUNT</code></a>.
5656Moreover, for line events, the field <code>currentline</code> is also set.
5657To get the value of any other field in <code>ar</code>,
5658the hook must call <a href="#lua_getinfo"><code>lua_getinfo</code></a>.
5659
5660
5661<p>
5662For call events, <code>event</code> can be <code>LUA_HOOKCALL</code>,
5663the normal value, or <code>LUA_HOOKTAILCALL</code>, for a tail call;
5664in this case, there will be no corresponding return event.
5665
5666
5667<p>
5668While Lua is running a hook, it disables other calls to hooks.
5669Therefore, if a hook calls back Lua to execute a function or a chunk,
5670this execution occurs without any calls to hooks.
5671
5672
5673<p>
5674Hook functions cannot have continuations,
5675that is, they cannot call <a href="#lua_yieldk"><code>lua_yieldk</code></a>,
5676<a href="#lua_pcallk"><code>lua_pcallk</code></a>, or <a href="#lua_callk"><code>lua_callk</code></a> with a non-null <code>k</code>.
5677
5678
5679<p>
5680Hook functions can yield under the following conditions:
5681Only count and line events can yield;
5682to yield, a hook function must finish its execution
5683calling <a href="#lua_yield"><code>lua_yield</code></a> with <code>nresults</code> equal to zero
5684(that is, with no values).
5685
5686
5687
5688
5689
5690<hr><h3><a name="lua_sethook"><code>lua_sethook</code></a></h3><p>
5691<span class="apii">[-0, +0, &ndash;]</span>
5692<pre>void lua_sethook (lua_State *L, lua_Hook f, int mask, int count);</pre>
5693
5694<p>
5695Sets the debugging hook function.
5696
5697
5698<p>
5699Argument <code>f</code> is the hook function.
5700<code>mask</code> specifies on which events the hook will be called:
5701it is formed by a bitwise or of the constants
5702<a name="pdf-LUA_MASKCALL"><code>LUA_MASKCALL</code></a>,
5703<a name="pdf-LUA_MASKRET"><code>LUA_MASKRET</code></a>,
5704<a name="pdf-LUA_MASKLINE"><code>LUA_MASKLINE</code></a>,
5705and <a name="pdf-LUA_MASKCOUNT"><code>LUA_MASKCOUNT</code></a>.
5706The <code>count</code> argument is only meaningful when the mask
5707includes <code>LUA_MASKCOUNT</code>.
5708For each event, the hook is called as explained below:
5709
5710<ul>
5711
5712<li><b>The call hook: </b> is called when the interpreter calls a function.
5713The hook is called just after Lua enters the new function,
5714before the function gets its arguments.
5715</li>
5716
5717<li><b>The return hook: </b> is called when the interpreter returns from a function.
5718The hook is called just before Lua leaves the function.
5719There is no standard way to access the values
5720to be returned by the function.
5721</li>
5722
5723<li><b>The line hook: </b> is called when the interpreter is about to
5724start the execution of a new line of code,
5725or when it jumps back in the code (even to the same line).
5726(This event only happens while Lua is executing a Lua function.)
5727</li>
5728
5729<li><b>The count hook: </b> is called after the interpreter executes every
5730<code>count</code> instructions.
5731(This event only happens while Lua is executing a Lua function.)
5732</li>
5733
5734</ul>
5735
5736<p>
5737A hook is disabled by setting <code>mask</code> to zero.
5738
5739
5740
5741
5742
5743<hr><h3><a name="lua_setlocal"><code>lua_setlocal</code></a></h3><p>
5744<span class="apii">[-(0|1), +0, &ndash;]</span>
5745<pre>const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);</pre>
5746
5747<p>
5748Sets the value of a local variable of a given activation record.
5749It assigns the value at the top of the stack
5750to the variable and returns its name.
5751It also pops the value from the stack.
5752
5753
5754<p>
5755Returns <code>NULL</code> (and pops nothing)
5756when the index is greater than
5757the number of active local variables.
5758
5759
5760<p>
5761Parameters <code>ar</code> and <code>n</code> are as in function <a href="#lua_getlocal"><code>lua_getlocal</code></a>.
5762
5763
5764
5765
5766
5767<hr><h3><a name="lua_setupvalue"><code>lua_setupvalue</code></a></h3><p>
5768<span class="apii">[-(0|1), +0, &ndash;]</span>
5769<pre>const char *lua_setupvalue (lua_State *L, int funcindex, int n);</pre>
5770
5771<p>
5772Sets the value of a closure's upvalue.
5773It assigns the value at the top of the stack
5774to the upvalue and returns its name.
5775It also pops the value from the stack.
5776
5777
5778<p>
5779Returns <code>NULL</code> (and pops nothing)
5780when the index <code>n</code> is greater than the number of upvalues.
5781
5782
5783<p>
5784Parameters <code>funcindex</code> and <code>n</code> are as in function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>.
5785
5786
5787
5788
5789
5790<hr><h3><a name="lua_upvalueid"><code>lua_upvalueid</code></a></h3><p>
5791<span class="apii">[-0, +0, &ndash;]</span>
5792<pre>void *lua_upvalueid (lua_State *L, int funcindex, int n);</pre>
5793
5794<p>
5795Returns a unique identifier for the upvalue numbered <code>n</code>
5796from the closure at index <code>funcindex</code>.
5797
5798
5799<p>
5800These unique identifiers allow a program to check whether different
5801closures share upvalues.
5802Lua closures that share an upvalue
5803(that is, that access a same external local variable)
5804will return identical ids for those upvalue indices.
5805
5806
5807<p>
5808Parameters <code>funcindex</code> and <code>n</code> are as in function <a href="#lua_getupvalue"><code>lua_getupvalue</code></a>,
5809but <code>n</code> cannot be greater than the number of upvalues.
5810
5811
5812
5813
5814
5815<hr><h3><a name="lua_upvaluejoin"><code>lua_upvaluejoin</code></a></h3><p>
5816<span class="apii">[-0, +0, &ndash;]</span>
5817<pre>void lua_upvaluejoin (lua_State *L, int funcindex1, int n1,
5818                                    int funcindex2, int n2);</pre>
5819
5820<p>
5821Make the <code>n1</code>-th upvalue of the Lua closure at index <code>funcindex1</code>
5822refer to the <code>n2</code>-th upvalue of the Lua closure at index <code>funcindex2</code>.
5823
5824
5825
5826
5827
5828
5829
5830<h1>5 &ndash; <a name="5">The Auxiliary Library</a></h1>
5831
5832<p>
5833
5834The <em>auxiliary library</em> provides several convenient functions
5835to interface C with Lua.
5836While the basic API provides the primitive functions for all
5837interactions between C and Lua,
5838the auxiliary library provides higher-level functions for some
5839common tasks.
5840
5841
5842<p>
5843All functions and types from the auxiliary library
5844are defined in header file <code>lauxlib.h</code> and
5845have a prefix <code>luaL_</code>.
5846
5847
5848<p>
5849All functions in the auxiliary library are built on
5850top of the basic API,
5851and so they provide nothing that cannot be done with that API.
5852Nevertheless, the use of the auxiliary library ensures
5853more consistency to your code.
5854
5855
5856<p>
5857Several functions in the auxiliary library use internally some
5858extra stack slots.
5859When a function in the auxiliary library uses less than five slots,
5860it does not check the stack size;
5861it simply assumes that there are enough slots.
5862
5863
5864<p>
5865Several functions in the auxiliary library are used to
5866check C&nbsp;function arguments.
5867Because the error message is formatted for arguments
5868(e.g., "<code>bad argument #1</code>"),
5869you should not use these functions for other stack values.
5870
5871
5872<p>
5873Functions called <code>luaL_check*</code>
5874always raise an error if the check is not satisfied.
5875
5876
5877
5878<h2>5.1 &ndash; <a name="5.1">Functions and Types</a></h2>
5879
5880<p>
5881Here we list all functions and types from the auxiliary library
5882in alphabetical order.
5883
5884
5885
5886<hr><h3><a name="luaL_addchar"><code>luaL_addchar</code></a></h3><p>
5887<span class="apii">[-?, +?, <em>e</em>]</span>
5888<pre>void luaL_addchar (luaL_Buffer *B, char c);</pre>
5889
5890<p>
5891Adds the byte <code>c</code> to the buffer <code>B</code>
5892(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5893
5894
5895
5896
5897
5898<hr><h3><a name="luaL_addlstring"><code>luaL_addlstring</code></a></h3><p>
5899<span class="apii">[-?, +?, <em>e</em>]</span>
5900<pre>void luaL_addlstring (luaL_Buffer *B, const char *s, size_t l);</pre>
5901
5902<p>
5903Adds the string pointed to by <code>s</code> with length <code>l</code> to
5904the buffer <code>B</code>
5905(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5906The string can contain embedded zeros.
5907
5908
5909
5910
5911
5912<hr><h3><a name="luaL_addsize"><code>luaL_addsize</code></a></h3><p>
5913<span class="apii">[-?, +?, <em>e</em>]</span>
5914<pre>void luaL_addsize (luaL_Buffer *B, size_t n);</pre>
5915
5916<p>
5917Adds to the buffer <code>B</code> (see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>)
5918a string of length <code>n</code> previously copied to the
5919buffer area (see <a href="#luaL_prepbuffer"><code>luaL_prepbuffer</code></a>).
5920
5921
5922
5923
5924
5925<hr><h3><a name="luaL_addstring"><code>luaL_addstring</code></a></h3><p>
5926<span class="apii">[-?, +?, <em>e</em>]</span>
5927<pre>void luaL_addstring (luaL_Buffer *B, const char *s);</pre>
5928
5929<p>
5930Adds the zero-terminated string pointed to by <code>s</code>
5931to the buffer <code>B</code>
5932(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5933
5934
5935
5936
5937
5938<hr><h3><a name="luaL_addvalue"><code>luaL_addvalue</code></a></h3><p>
5939<span class="apii">[-1, +?, <em>e</em>]</span>
5940<pre>void luaL_addvalue (luaL_Buffer *B);</pre>
5941
5942<p>
5943Adds the value at the top of the stack
5944to the buffer <code>B</code>
5945(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
5946Pops the value.
5947
5948
5949<p>
5950This is the only function on string buffers that can (and must)
5951be called with an extra element on the stack,
5952which is the value to be added to the buffer.
5953
5954
5955
5956
5957
5958<hr><h3><a name="luaL_argcheck"><code>luaL_argcheck</code></a></h3><p>
5959<span class="apii">[-0, +0, <em>v</em>]</span>
5960<pre>void luaL_argcheck (lua_State *L,
5961                    int cond,
5962                    int arg,
5963                    const char *extramsg);</pre>
5964
5965<p>
5966Checks whether <code>cond</code> is true.
5967If it is not, raises an error with a standard message (see <a href="#luaL_argerror"><code>luaL_argerror</code></a>).
5968
5969
5970
5971
5972
5973<hr><h3><a name="luaL_argerror"><code>luaL_argerror</code></a></h3><p>
5974<span class="apii">[-0, +0, <em>v</em>]</span>
5975<pre>int luaL_argerror (lua_State *L, int arg, const char *extramsg);</pre>
5976
5977<p>
5978Raises an error reporting a problem with argument <code>arg</code>
5979of the C function that called it,
5980using a standard message
5981that includes <code>extramsg</code> as a comment:
5982
5983<pre>
5984     bad argument #<em>arg</em> to '<em>funcname</em>' (<em>extramsg</em>)
5985</pre><p>
5986This function never returns.
5987
5988
5989
5990
5991
5992<hr><h3><a name="luaL_Buffer"><code>luaL_Buffer</code></a></h3>
5993<pre>typedef struct luaL_Buffer luaL_Buffer;</pre>
5994
5995<p>
5996Type for a <em>string buffer</em>.
5997
5998
5999<p>
6000A string buffer allows C&nbsp;code to build Lua strings piecemeal.
6001Its pattern of use is as follows:
6002
6003<ul>
6004
6005<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6006
6007<li>Then initialize it with a call <code>luaL_buffinit(L, &amp;b)</code>.</li>
6008
6009<li>
6010Then add string pieces to the buffer calling any of
6011the <code>luaL_add*</code> functions.
6012</li>
6013
6014<li>
6015Finish by calling <code>luaL_pushresult(&amp;b)</code>.
6016This call leaves the final string on the top of the stack.
6017</li>
6018
6019</ul>
6020
6021<p>
6022If you know beforehand the total size of the resulting string,
6023you can use the buffer like this:
6024
6025<ul>
6026
6027<li>First declare a variable <code>b</code> of type <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>.</li>
6028
6029<li>Then initialize it and preallocate a space of
6030size <code>sz</code> with a call <code>luaL_buffinitsize(L, &amp;b, sz)</code>.</li>
6031
6032<li>Then copy the string into that space.</li>
6033
6034<li>
6035Finish by calling <code>luaL_pushresultsize(&amp;b, sz)</code>,
6036where <code>sz</code> is the total size of the resulting string
6037copied into that space.
6038</li>
6039
6040</ul>
6041
6042<p>
6043During its normal operation,
6044a string buffer uses a variable number of stack slots.
6045So, while using a buffer, you cannot assume that you know where
6046the top of the stack is.
6047You can use the stack between successive calls to buffer operations
6048as long as that use is balanced;
6049that is,
6050when you call a buffer operation,
6051the stack is at the same level
6052it was immediately after the previous buffer operation.
6053(The only exception to this rule is <a href="#luaL_addvalue"><code>luaL_addvalue</code></a>.)
6054After calling <a href="#luaL_pushresult"><code>luaL_pushresult</code></a> the stack is back to its
6055level when the buffer was initialized,
6056plus the final string on its top.
6057
6058
6059
6060
6061
6062<hr><h3><a name="luaL_buffinit"><code>luaL_buffinit</code></a></h3><p>
6063<span class="apii">[-0, +0, &ndash;]</span>
6064<pre>void luaL_buffinit (lua_State *L, luaL_Buffer *B);</pre>
6065
6066<p>
6067Initializes a buffer <code>B</code>.
6068This function does not allocate any space;
6069the buffer must be declared as a variable
6070(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6071
6072
6073
6074
6075
6076<hr><h3><a name="luaL_buffinitsize"><code>luaL_buffinitsize</code></a></h3><p>
6077<span class="apii">[-?, +?, <em>e</em>]</span>
6078<pre>char *luaL_buffinitsize (lua_State *L, luaL_Buffer *B, size_t sz);</pre>
6079
6080<p>
6081Equivalent to the sequence
6082<a href="#luaL_buffinit"><code>luaL_buffinit</code></a>, <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>.
6083
6084
6085
6086
6087
6088<hr><h3><a name="luaL_callmeta"><code>luaL_callmeta</code></a></h3><p>
6089<span class="apii">[-0, +(0|1), <em>e</em>]</span>
6090<pre>int luaL_callmeta (lua_State *L, int obj, const char *e);</pre>
6091
6092<p>
6093Calls a metamethod.
6094
6095
6096<p>
6097If the object at index <code>obj</code> has a metatable and this
6098metatable has a field <code>e</code>,
6099this function calls this field passing the object as its only argument.
6100In this case this function returns true and pushes onto the
6101stack the value returned by the call.
6102If there is no metatable or no metamethod,
6103this function returns false (without pushing any value on the stack).
6104
6105
6106
6107
6108
6109<hr><h3><a name="luaL_checkany"><code>luaL_checkany</code></a></h3><p>
6110<span class="apii">[-0, +0, <em>v</em>]</span>
6111<pre>void luaL_checkany (lua_State *L, int arg);</pre>
6112
6113<p>
6114Checks whether the function has an argument
6115of any type (including <b>nil</b>) at position <code>arg</code>.
6116
6117
6118
6119
6120
6121<hr><h3><a name="luaL_checkinteger"><code>luaL_checkinteger</code></a></h3><p>
6122<span class="apii">[-0, +0, <em>v</em>]</span>
6123<pre>lua_Integer luaL_checkinteger (lua_State *L, int arg);</pre>
6124
6125<p>
6126Checks whether the function argument <code>arg</code> is an integer
6127(or can be converted to an integer)
6128and returns this integer cast to a <a href="#lua_Integer"><code>lua_Integer</code></a>.
6129
6130
6131
6132
6133
6134<hr><h3><a name="luaL_checklstring"><code>luaL_checklstring</code></a></h3><p>
6135<span class="apii">[-0, +0, <em>v</em>]</span>
6136<pre>const char *luaL_checklstring (lua_State *L, int arg, size_t *l);</pre>
6137
6138<p>
6139Checks whether the function argument <code>arg</code> is a string
6140and returns this string;
6141if <code>l</code> is not <code>NULL</code> fills <code>*l</code>
6142with the string's length.
6143
6144
6145<p>
6146This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6147so all conversions and caveats of that function apply here.
6148
6149
6150
6151
6152
6153<hr><h3><a name="luaL_checknumber"><code>luaL_checknumber</code></a></h3><p>
6154<span class="apii">[-0, +0, <em>v</em>]</span>
6155<pre>lua_Number luaL_checknumber (lua_State *L, int arg);</pre>
6156
6157<p>
6158Checks whether the function argument <code>arg</code> is a number
6159and returns this number.
6160
6161
6162
6163
6164
6165<hr><h3><a name="luaL_checkoption"><code>luaL_checkoption</code></a></h3><p>
6166<span class="apii">[-0, +0, <em>v</em>]</span>
6167<pre>int luaL_checkoption (lua_State *L,
6168                      int arg,
6169                      const char *def,
6170                      const char *const lst[]);</pre>
6171
6172<p>
6173Checks whether the function argument <code>arg</code> is a string and
6174searches for this string in the array <code>lst</code>
6175(which must be NULL-terminated).
6176Returns the index in the array where the string was found.
6177Raises an error if the argument is not a string or
6178if the string cannot be found.
6179
6180
6181<p>
6182If <code>def</code> is not <code>NULL</code>,
6183the function uses <code>def</code> as a default value when
6184there is no argument <code>arg</code> or when this argument is <b>nil</b>.
6185
6186
6187<p>
6188This is a useful function for mapping strings to C&nbsp;enums.
6189(The usual convention in Lua libraries is
6190to use strings instead of numbers to select options.)
6191
6192
6193
6194
6195
6196<hr><h3><a name="luaL_checkstack"><code>luaL_checkstack</code></a></h3><p>
6197<span class="apii">[-0, +0, <em>v</em>]</span>
6198<pre>void luaL_checkstack (lua_State *L, int sz, const char *msg);</pre>
6199
6200<p>
6201Grows the stack size to <code>top + sz</code> elements,
6202raising an error if the stack cannot grow to that size.
6203<code>msg</code> is an additional text to go into the error message
6204(or <code>NULL</code> for no additional text).
6205
6206
6207
6208
6209
6210<hr><h3><a name="luaL_checkstring"><code>luaL_checkstring</code></a></h3><p>
6211<span class="apii">[-0, +0, <em>v</em>]</span>
6212<pre>const char *luaL_checkstring (lua_State *L, int arg);</pre>
6213
6214<p>
6215Checks whether the function argument <code>arg</code> is a string
6216and returns this string.
6217
6218
6219<p>
6220This function uses <a href="#lua_tolstring"><code>lua_tolstring</code></a> to get its result,
6221so all conversions and caveats of that function apply here.
6222
6223
6224
6225
6226
6227<hr><h3><a name="luaL_checktype"><code>luaL_checktype</code></a></h3><p>
6228<span class="apii">[-0, +0, <em>v</em>]</span>
6229<pre>void luaL_checktype (lua_State *L, int arg, int t);</pre>
6230
6231<p>
6232Checks whether the function argument <code>arg</code> has type <code>t</code>.
6233See <a href="#lua_type"><code>lua_type</code></a> for the encoding of types for <code>t</code>.
6234
6235
6236
6237
6238
6239<hr><h3><a name="luaL_checkudata"><code>luaL_checkudata</code></a></h3><p>
6240<span class="apii">[-0, +0, <em>v</em>]</span>
6241<pre>void *luaL_checkudata (lua_State *L, int arg, const char *tname);</pre>
6242
6243<p>
6244Checks whether the function argument <code>arg</code> is a userdata
6245of the type <code>tname</code> (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>) and
6246returns the userdata address (see <a href="#lua_touserdata"><code>lua_touserdata</code></a>).
6247
6248
6249
6250
6251
6252<hr><h3><a name="luaL_checkversion"><code>luaL_checkversion</code></a></h3><p>
6253<span class="apii">[-0, +0, &ndash;]</span>
6254<pre>void luaL_checkversion (lua_State *L);</pre>
6255
6256<p>
6257Checks whether the core running the call,
6258the core that created the Lua state,
6259and the code making the call are all using the same version of Lua.
6260Also checks whether the core running the call
6261and the core that created the Lua state
6262are using the same address space.
6263
6264
6265
6266
6267
6268<hr><h3><a name="luaL_dofile"><code>luaL_dofile</code></a></h3><p>
6269<span class="apii">[-0, +?, <em>e</em>]</span>
6270<pre>int luaL_dofile (lua_State *L, const char *filename);</pre>
6271
6272<p>
6273Loads and runs the given file.
6274It is defined as the following macro:
6275
6276<pre>
6277     (luaL_loadfile(L, filename) || lua_pcall(L, 0, LUA_MULTRET, 0))
6278</pre><p>
6279It returns false if there are no errors
6280or true in case of errors.
6281
6282
6283
6284
6285
6286<hr><h3><a name="luaL_dostring"><code>luaL_dostring</code></a></h3><p>
6287<span class="apii">[-0, +?, &ndash;]</span>
6288<pre>int luaL_dostring (lua_State *L, const char *str);</pre>
6289
6290<p>
6291Loads and runs the given string.
6292It is defined as the following macro:
6293
6294<pre>
6295     (luaL_loadstring(L, str) || lua_pcall(L, 0, LUA_MULTRET, 0))
6296</pre><p>
6297It returns false if there are no errors
6298or true in case of errors.
6299
6300
6301
6302
6303
6304<hr><h3><a name="luaL_error"><code>luaL_error</code></a></h3><p>
6305<span class="apii">[-0, +0, <em>v</em>]</span>
6306<pre>int luaL_error (lua_State *L, const char *fmt, ...);</pre>
6307
6308<p>
6309Raises an error.
6310The error message format is given by <code>fmt</code>
6311plus any extra arguments,
6312following the same rules of <a href="#lua_pushfstring"><code>lua_pushfstring</code></a>.
6313It also adds at the beginning of the message the file name and
6314the line number where the error occurred,
6315if this information is available.
6316
6317
6318<p>
6319This function never returns,
6320but it is an idiom to use it in C&nbsp;functions
6321as <code>return luaL_error(<em>args</em>)</code>.
6322
6323
6324
6325
6326
6327<hr><h3><a name="luaL_execresult"><code>luaL_execresult</code></a></h3><p>
6328<span class="apii">[-0, +3, <em>e</em>]</span>
6329<pre>int luaL_execresult (lua_State *L, int stat);</pre>
6330
6331<p>
6332This function produces the return values for
6333process-related functions in the standard library
6334(<a href="#pdf-os.execute"><code>os.execute</code></a> and <a href="#pdf-io.close"><code>io.close</code></a>).
6335
6336
6337
6338
6339
6340<hr><h3><a name="luaL_fileresult"><code>luaL_fileresult</code></a></h3><p>
6341<span class="apii">[-0, +(1|3), <em>e</em>]</span>
6342<pre>int luaL_fileresult (lua_State *L, int stat, const char *fname);</pre>
6343
6344<p>
6345This function produces the return values for
6346file-related functions in the standard library
6347(<a href="#pdf-io.open"><code>io.open</code></a>, <a href="#pdf-os.rename"><code>os.rename</code></a>, <a href="#pdf-file:seek"><code>file:seek</code></a>, etc.).
6348
6349
6350
6351
6352
6353<hr><h3><a name="luaL_getmetafield"><code>luaL_getmetafield</code></a></h3><p>
6354<span class="apii">[-0, +(0|1), <em>e</em>]</span>
6355<pre>int luaL_getmetafield (lua_State *L, int obj, const char *e);</pre>
6356
6357<p>
6358Pushes onto the stack the field <code>e</code> from the metatable
6359of the object at index <code>obj</code> and returns the type of pushed value.
6360If the object does not have a metatable,
6361or if the metatable does not have this field,
6362pushes nothing and returns <code>LUA_TNIL</code>.
6363
6364
6365
6366
6367
6368<hr><h3><a name="luaL_getmetatable"><code>luaL_getmetatable</code></a></h3><p>
6369<span class="apii">[-0, +1, &ndash;]</span>
6370<pre>int luaL_getmetatable (lua_State *L, const char *tname);</pre>
6371
6372<p>
6373Pushes onto the stack the metatable associated with name <code>tname</code>
6374in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>)
6375(<b>nil</b> if there is no metatable associated with that name).
6376Returns the type of the pushed value.
6377
6378
6379
6380
6381
6382<hr><h3><a name="luaL_getsubtable"><code>luaL_getsubtable</code></a></h3><p>
6383<span class="apii">[-0, +1, <em>e</em>]</span>
6384<pre>int luaL_getsubtable (lua_State *L, int idx, const char *fname);</pre>
6385
6386<p>
6387Ensures that the value <code>t[fname]</code>,
6388where <code>t</code> is the value at index <code>idx</code>,
6389is a table,
6390and pushes that table onto the stack.
6391Returns true if it finds a previous table there
6392and false if it creates a new table.
6393
6394
6395
6396
6397
6398<hr><h3><a name="luaL_gsub"><code>luaL_gsub</code></a></h3><p>
6399<span class="apii">[-0, +1, <em>e</em>]</span>
6400<pre>const char *luaL_gsub (lua_State *L,
6401                       const char *s,
6402                       const char *p,
6403                       const char *r);</pre>
6404
6405<p>
6406Creates a copy of string <code>s</code> by replacing
6407any occurrence of the string <code>p</code>
6408with the string <code>r</code>.
6409Pushes the resulting string on the stack and returns it.
6410
6411
6412
6413
6414
6415<hr><h3><a name="luaL_len"><code>luaL_len</code></a></h3><p>
6416<span class="apii">[-0, +0, <em>e</em>]</span>
6417<pre>lua_Integer luaL_len (lua_State *L, int index);</pre>
6418
6419<p>
6420Returns the "length" of the value at the given index
6421as a number;
6422it is equivalent to the '<code>#</code>' operator in Lua (see <a href="#3.4.7">&sect;3.4.7</a>).
6423Raises an error if the result of the operation is not an integer.
6424(This case only can happen through metamethods.)
6425
6426
6427
6428
6429
6430<hr><h3><a name="luaL_loadbuffer"><code>luaL_loadbuffer</code></a></h3><p>
6431<span class="apii">[-0, +1, &ndash;]</span>
6432<pre>int luaL_loadbuffer (lua_State *L,
6433                     const char *buff,
6434                     size_t sz,
6435                     const char *name);</pre>
6436
6437<p>
6438Equivalent to <a href="#luaL_loadbufferx"><code>luaL_loadbufferx</code></a> with <code>mode</code> equal to <code>NULL</code>.
6439
6440
6441
6442
6443
6444<hr><h3><a name="luaL_loadbufferx"><code>luaL_loadbufferx</code></a></h3><p>
6445<span class="apii">[-0, +1, &ndash;]</span>
6446<pre>int luaL_loadbufferx (lua_State *L,
6447                      const char *buff,
6448                      size_t sz,
6449                      const char *name,
6450                      const char *mode);</pre>
6451
6452<p>
6453Loads a buffer as a Lua chunk.
6454This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the
6455buffer pointed to by <code>buff</code> with size <code>sz</code>.
6456
6457
6458<p>
6459This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
6460<code>name</code> is the chunk name,
6461used for debug information and error messages.
6462The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
6463
6464
6465
6466
6467
6468<hr><h3><a name="luaL_loadfile"><code>luaL_loadfile</code></a></h3><p>
6469<span class="apii">[-0, +1, <em>e</em>]</span>
6470<pre>int luaL_loadfile (lua_State *L, const char *filename);</pre>
6471
6472<p>
6473Equivalent to <a href="#luaL_loadfilex"><code>luaL_loadfilex</code></a> with <code>mode</code> equal to <code>NULL</code>.
6474
6475
6476
6477
6478
6479<hr><h3><a name="luaL_loadfilex"><code>luaL_loadfilex</code></a></h3><p>
6480<span class="apii">[-0, +1, <em>e</em>]</span>
6481<pre>int luaL_loadfilex (lua_State *L, const char *filename,
6482                                            const char *mode);</pre>
6483
6484<p>
6485Loads a file as a Lua chunk.
6486This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in the file
6487named <code>filename</code>.
6488If <code>filename</code> is <code>NULL</code>,
6489then it loads from the standard input.
6490The first line in the file is ignored if it starts with a <code>#</code>.
6491
6492
6493<p>
6494The string <code>mode</code> works as in function <a href="#lua_load"><code>lua_load</code></a>.
6495
6496
6497<p>
6498This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>,
6499but it has an extra error code <a name="pdf-LUA_ERRFILE"><code>LUA_ERRFILE</code></a>
6500if it cannot open/read the file or the file has a wrong mode.
6501
6502
6503<p>
6504As <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
6505it does not run it.
6506
6507
6508
6509
6510
6511<hr><h3><a name="luaL_loadstring"><code>luaL_loadstring</code></a></h3><p>
6512<span class="apii">[-0, +1, &ndash;]</span>
6513<pre>int luaL_loadstring (lua_State *L, const char *s);</pre>
6514
6515<p>
6516Loads a string as a Lua chunk.
6517This function uses <a href="#lua_load"><code>lua_load</code></a> to load the chunk in
6518the zero-terminated string <code>s</code>.
6519
6520
6521<p>
6522This function returns the same results as <a href="#lua_load"><code>lua_load</code></a>.
6523
6524
6525<p>
6526Also as <a href="#lua_load"><code>lua_load</code></a>, this function only loads the chunk;
6527it does not run it.
6528
6529
6530
6531
6532
6533<hr><h3><a name="luaL_newlib"><code>luaL_newlib</code></a></h3><p>
6534<span class="apii">[-0, +1, <em>e</em>]</span>
6535<pre>void luaL_newlib (lua_State *L, const luaL_Reg l[]);</pre>
6536
6537<p>
6538Creates a new table and registers there
6539the functions in list <code>l</code>.
6540
6541
6542<p>
6543It is implemented as the following macro:
6544
6545<pre>
6546     (luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
6547</pre><p>
6548The array <code>l</code> must be the actual array,
6549not a pointer to it.
6550
6551
6552
6553
6554
6555<hr><h3><a name="luaL_newlibtable"><code>luaL_newlibtable</code></a></h3><p>
6556<span class="apii">[-0, +1, <em>e</em>]</span>
6557<pre>void luaL_newlibtable (lua_State *L, const luaL_Reg l[]);</pre>
6558
6559<p>
6560Creates a new table with a size optimized
6561to store all entries in the array <code>l</code>
6562(but does not actually store them).
6563It is intended to be used in conjunction with <a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>
6564(see <a href="#luaL_newlib"><code>luaL_newlib</code></a>).
6565
6566
6567<p>
6568It is implemented as a macro.
6569The array <code>l</code> must be the actual array,
6570not a pointer to it.
6571
6572
6573
6574
6575
6576<hr><h3><a name="luaL_newmetatable"><code>luaL_newmetatable</code></a></h3><p>
6577<span class="apii">[-0, +1, <em>e</em>]</span>
6578<pre>int luaL_newmetatable (lua_State *L, const char *tname);</pre>
6579
6580<p>
6581If the registry already has the key <code>tname</code>,
6582returns 0.
6583Otherwise,
6584creates a new table to be used as a metatable for userdata,
6585adds to this new table the pair <code>__name = tname</code>,
6586adds to the registry the pair <code>[tname] = new table</code>,
6587and returns 1.
6588(The entry <code>__name</code> is used by some error-reporting functions.)
6589
6590
6591<p>
6592In both cases pushes onto the stack the final value associated
6593with <code>tname</code> in the registry.
6594
6595
6596
6597
6598
6599<hr><h3><a name="luaL_newstate"><code>luaL_newstate</code></a></h3><p>
6600<span class="apii">[-0, +0, &ndash;]</span>
6601<pre>lua_State *luaL_newstate (void);</pre>
6602
6603<p>
6604Creates a new Lua state.
6605It calls <a href="#lua_newstate"><code>lua_newstate</code></a> with an
6606allocator based on the standard&nbsp;C <code>realloc</code> function
6607and then sets a panic function (see <a href="#4.6">&sect;4.6</a>) that prints
6608an error message to the standard error output in case of fatal
6609errors.
6610
6611
6612<p>
6613Returns the new state,
6614or <code>NULL</code> if there is a memory allocation error.
6615
6616
6617
6618
6619
6620<hr><h3><a name="luaL_openlibs"><code>luaL_openlibs</code></a></h3><p>
6621<span class="apii">[-0, +0, <em>e</em>]</span>
6622<pre>void luaL_openlibs (lua_State *L);</pre>
6623
6624<p>
6625Opens all standard Lua libraries into the given state.
6626
6627
6628
6629
6630
6631<hr><h3><a name="luaL_optinteger"><code>luaL_optinteger</code></a></h3><p>
6632<span class="apii">[-0, +0, <em>v</em>]</span>
6633<pre>lua_Integer luaL_optinteger (lua_State *L,
6634                             int arg,
6635                             lua_Integer d);</pre>
6636
6637<p>
6638If the function argument <code>arg</code> is an integer
6639(or convertible to an integer),
6640returns this integer.
6641If this argument is absent or is <b>nil</b>,
6642returns <code>d</code>.
6643Otherwise, raises an error.
6644
6645
6646
6647
6648
6649<hr><h3><a name="luaL_optlstring"><code>luaL_optlstring</code></a></h3><p>
6650<span class="apii">[-0, +0, <em>v</em>]</span>
6651<pre>const char *luaL_optlstring (lua_State *L,
6652                             int arg,
6653                             const char *d,
6654                             size_t *l);</pre>
6655
6656<p>
6657If the function argument <code>arg</code> is a string,
6658returns this string.
6659If this argument is absent or is <b>nil</b>,
6660returns <code>d</code>.
6661Otherwise, raises an error.
6662
6663
6664<p>
6665If <code>l</code> is not <code>NULL</code>,
6666fills the position <code>*l</code> with the result's length.
6667
6668
6669
6670
6671
6672<hr><h3><a name="luaL_optnumber"><code>luaL_optnumber</code></a></h3><p>
6673<span class="apii">[-0, +0, <em>v</em>]</span>
6674<pre>lua_Number luaL_optnumber (lua_State *L, int arg, lua_Number d);</pre>
6675
6676<p>
6677If the function argument <code>arg</code> is a number,
6678returns this number.
6679If this argument is absent or is <b>nil</b>,
6680returns <code>d</code>.
6681Otherwise, raises an error.
6682
6683
6684
6685
6686
6687<hr><h3><a name="luaL_optstring"><code>luaL_optstring</code></a></h3><p>
6688<span class="apii">[-0, +0, <em>v</em>]</span>
6689<pre>const char *luaL_optstring (lua_State *L,
6690                            int arg,
6691                            const char *d);</pre>
6692
6693<p>
6694If the function argument <code>arg</code> is a string,
6695returns this string.
6696If this argument is absent or is <b>nil</b>,
6697returns <code>d</code>.
6698Otherwise, raises an error.
6699
6700
6701
6702
6703
6704<hr><h3><a name="luaL_prepbuffer"><code>luaL_prepbuffer</code></a></h3><p>
6705<span class="apii">[-?, +?, <em>e</em>]</span>
6706<pre>char *luaL_prepbuffer (luaL_Buffer *B);</pre>
6707
6708<p>
6709Equivalent to <a href="#luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a>
6710with the predefined size <a name="pdf-LUAL_BUFFERSIZE"><code>LUAL_BUFFERSIZE</code></a>.
6711
6712
6713
6714
6715
6716<hr><h3><a name="luaL_prepbuffsize"><code>luaL_prepbuffsize</code></a></h3><p>
6717<span class="apii">[-?, +?, <em>e</em>]</span>
6718<pre>char *luaL_prepbuffsize (luaL_Buffer *B, size_t sz);</pre>
6719
6720<p>
6721Returns an address to a space of size <code>sz</code>
6722where you can copy a string to be added to buffer <code>B</code>
6723(see <a href="#luaL_Buffer"><code>luaL_Buffer</code></a>).
6724After copying the string into this space you must call
6725<a href="#luaL_addsize"><code>luaL_addsize</code></a> with the size of the string to actually add
6726it to the buffer.
6727
6728
6729
6730
6731
6732<hr><h3><a name="luaL_pushresult"><code>luaL_pushresult</code></a></h3><p>
6733<span class="apii">[-?, +1, <em>e</em>]</span>
6734<pre>void luaL_pushresult (luaL_Buffer *B);</pre>
6735
6736<p>
6737Finishes the use of buffer <code>B</code> leaving the final string on
6738the top of the stack.
6739
6740
6741
6742
6743
6744<hr><h3><a name="luaL_pushresultsize"><code>luaL_pushresultsize</code></a></h3><p>
6745<span class="apii">[-?, +1, <em>e</em>]</span>
6746<pre>void luaL_pushresultsize (luaL_Buffer *B, size_t sz);</pre>
6747
6748<p>
6749Equivalent to the sequence <a href="#luaL_addsize"><code>luaL_addsize</code></a>, <a href="#luaL_pushresult"><code>luaL_pushresult</code></a>.
6750
6751
6752
6753
6754
6755<hr><h3><a name="luaL_ref"><code>luaL_ref</code></a></h3><p>
6756<span class="apii">[-1, +0, <em>e</em>]</span>
6757<pre>int luaL_ref (lua_State *L, int t);</pre>
6758
6759<p>
6760Creates and returns a <em>reference</em>,
6761in the table at index <code>t</code>,
6762for the object at the top of the stack (and pops the object).
6763
6764
6765<p>
6766A reference is a unique integer key.
6767As long as you do not manually add integer keys into table <code>t</code>,
6768<a href="#luaL_ref"><code>luaL_ref</code></a> ensures the uniqueness of the key it returns.
6769You can retrieve an object referred by reference <code>r</code>
6770by calling <code>lua_rawgeti(L, t, r)</code>.
6771Function <a href="#luaL_unref"><code>luaL_unref</code></a> frees a reference and its associated object.
6772
6773
6774<p>
6775If the object at the top of the stack is <b>nil</b>,
6776<a href="#luaL_ref"><code>luaL_ref</code></a> returns the constant <a name="pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>.
6777The constant <a name="pdf-LUA_NOREF"><code>LUA_NOREF</code></a> is guaranteed to be different
6778from any reference returned by <a href="#luaL_ref"><code>luaL_ref</code></a>.
6779
6780
6781
6782
6783
6784<hr><h3><a name="luaL_Reg"><code>luaL_Reg</code></a></h3>
6785<pre>typedef struct luaL_Reg {
6786  const char *name;
6787  lua_CFunction func;
6788} luaL_Reg;</pre>
6789
6790<p>
6791Type for arrays of functions to be registered by
6792<a href="#luaL_setfuncs"><code>luaL_setfuncs</code></a>.
6793<code>name</code> is the function name and <code>func</code> is a pointer to
6794the function.
6795Any array of <a href="#luaL_Reg"><code>luaL_Reg</code></a> must end with a sentinel entry
6796in which both <code>name</code> and <code>func</code> are <code>NULL</code>.
6797
6798
6799
6800
6801
6802<hr><h3><a name="luaL_requiref"><code>luaL_requiref</code></a></h3><p>
6803<span class="apii">[-0, +1, <em>e</em>]</span>
6804<pre>void luaL_requiref (lua_State *L, const char *modname,
6805                    lua_CFunction openf, int glb);</pre>
6806
6807<p>
6808If <code>modname</code> is not already present in <a href="#pdf-package.loaded"><code>package.loaded</code></a>,
6809calls function <code>openf</code> with string <code>modname</code> as an argument
6810and sets the call result in <code>package.loaded[modname]</code>,
6811as if that function has been called through <a href="#pdf-require"><code>require</code></a>.
6812
6813
6814<p>
6815If <code>glb</code> is true,
6816also stores the module into global <code>modname</code>.
6817
6818
6819<p>
6820Leaves a copy of the module on the stack.
6821
6822
6823
6824
6825
6826<hr><h3><a name="luaL_setfuncs"><code>luaL_setfuncs</code></a></h3><p>
6827<span class="apii">[-nup, +0, <em>e</em>]</span>
6828<pre>void luaL_setfuncs (lua_State *L, const luaL_Reg *l, int nup);</pre>
6829
6830<p>
6831Registers all functions in the array <code>l</code>
6832(see <a href="#luaL_Reg"><code>luaL_Reg</code></a>) into the table on the top of the stack
6833(below optional upvalues, see next).
6834
6835
6836<p>
6837When <code>nup</code> is not zero,
6838all functions are created sharing <code>nup</code> upvalues,
6839which must be previously pushed on the stack
6840on top of the library table.
6841These values are popped from the stack after the registration.
6842
6843
6844
6845
6846
6847<hr><h3><a name="luaL_setmetatable"><code>luaL_setmetatable</code></a></h3><p>
6848<span class="apii">[-0, +0, &ndash;]</span>
6849<pre>void luaL_setmetatable (lua_State *L, const char *tname);</pre>
6850
6851<p>
6852Sets the metatable of the object at the top of the stack
6853as the metatable associated with name <code>tname</code>
6854in the registry (see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
6855
6856
6857
6858
6859
6860<hr><h3><a name="luaL_Stream"><code>luaL_Stream</code></a></h3>
6861<pre>typedef struct luaL_Stream {
6862  FILE *f;
6863  lua_CFunction closef;
6864} luaL_Stream;</pre>
6865
6866<p>
6867The standard representation for file handles,
6868which is used by the standard I/O library.
6869
6870
6871<p>
6872A file handle is implemented as a full userdata,
6873with a metatable called <code>LUA_FILEHANDLE</code>
6874(where <code>LUA_FILEHANDLE</code> is a macro with the actual metatable's name).
6875The metatable is created by the I/O library
6876(see <a href="#luaL_newmetatable"><code>luaL_newmetatable</code></a>).
6877
6878
6879<p>
6880This userdata must start with the structure <code>luaL_Stream</code>;
6881it can contain other data after this initial structure.
6882Field <code>f</code> points to the corresponding C stream
6883(or it can be <code>NULL</code> to indicate an incompletely created handle).
6884Field <code>closef</code> points to a Lua function
6885that will be called to close the stream
6886when the handle is closed or collected;
6887this function receives the file handle as its sole argument and
6888must return either <b>true</b> (in case of success)
6889or <b>nil</b> plus an error message (in case of error).
6890Once Lua calls this field,
6891the field value is changed to <code>NULL</code>
6892to signal that the handle is closed.
6893
6894
6895
6896
6897
6898<hr><h3><a name="luaL_testudata"><code>luaL_testudata</code></a></h3><p>
6899<span class="apii">[-0, +0, <em>e</em>]</span>
6900<pre>void *luaL_testudata (lua_State *L, int arg, const char *tname);</pre>
6901
6902<p>
6903This function works like <a href="#luaL_checkudata"><code>luaL_checkudata</code></a>,
6904except that, when the test fails,
6905it returns <code>NULL</code> instead of raising an error.
6906
6907
6908
6909
6910
6911<hr><h3><a name="luaL_tolstring"><code>luaL_tolstring</code></a></h3><p>
6912<span class="apii">[-0, +1, <em>e</em>]</span>
6913<pre>const char *luaL_tolstring (lua_State *L, int idx, size_t *len);</pre>
6914
6915<p>
6916Converts any Lua value at the given index to a C&nbsp;string
6917in a reasonable format.
6918The resulting string is pushed onto the stack and also
6919returned by the function.
6920If <code>len</code> is not <code>NULL</code>,
6921the function also sets <code>*len</code> with the string length.
6922
6923
6924<p>
6925If the value has a metatable with a <code>"__tostring"</code> field,
6926then <code>luaL_tolstring</code> calls the corresponding metamethod
6927with the value as argument,
6928and uses the result of the call as its result.
6929
6930
6931
6932
6933
6934<hr><h3><a name="luaL_traceback"><code>luaL_traceback</code></a></h3><p>
6935<span class="apii">[-0, +1, <em>e</em>]</span>
6936<pre>void luaL_traceback (lua_State *L, lua_State *L1, const char *msg,
6937                     int level);</pre>
6938
6939<p>
6940Creates and pushes a traceback of the stack <code>L1</code>.
6941If <code>msg</code> is not <code>NULL</code> it is appended
6942at the beginning of the traceback.
6943The <code>level</code> parameter tells at which level
6944to start the traceback.
6945
6946
6947
6948
6949
6950<hr><h3><a name="luaL_typename"><code>luaL_typename</code></a></h3><p>
6951<span class="apii">[-0, +0, &ndash;]</span>
6952<pre>const char *luaL_typename (lua_State *L, int index);</pre>
6953
6954<p>
6955Returns the name of the type of the value at the given index.
6956
6957
6958
6959
6960
6961<hr><h3><a name="luaL_unref"><code>luaL_unref</code></a></h3><p>
6962<span class="apii">[-0, +0, &ndash;]</span>
6963<pre>void luaL_unref (lua_State *L, int t, int ref);</pre>
6964
6965<p>
6966Releases reference <code>ref</code> from the table at index <code>t</code>
6967(see <a href="#luaL_ref"><code>luaL_ref</code></a>).
6968The entry is removed from the table,
6969so that the referred object can be collected.
6970The reference <code>ref</code> is also freed to be used again.
6971
6972
6973<p>
6974If <code>ref</code> is <a href="#pdf-LUA_NOREF"><code>LUA_NOREF</code></a> or <a href="#pdf-LUA_REFNIL"><code>LUA_REFNIL</code></a>,
6975<a href="#luaL_unref"><code>luaL_unref</code></a> does nothing.
6976
6977
6978
6979
6980
6981<hr><h3><a name="luaL_where"><code>luaL_where</code></a></h3><p>
6982<span class="apii">[-0, +1, <em>e</em>]</span>
6983<pre>void luaL_where (lua_State *L, int lvl);</pre>
6984
6985<p>
6986Pushes onto the stack a string identifying the current position
6987of the control at level <code>lvl</code> in the call stack.
6988Typically this string has the following format:
6989
6990<pre>
6991     <em>chunkname</em>:<em>currentline</em>:
6992</pre><p>
6993Level&nbsp;0 is the running function,
6994level&nbsp;1 is the function that called the running function,
6995etc.
6996
6997
6998<p>
6999This function is used to build a prefix for error messages.
7000
7001
7002
7003
7004
7005
7006
7007<h1>6 &ndash; <a name="6">Standard Libraries</a></h1>
7008
7009<p>
7010The standard Lua libraries provide useful functions
7011that are implemented directly through the C&nbsp;API.
7012Some of these functions provide essential services to the language
7013(e.g., <a href="#pdf-type"><code>type</code></a> and <a href="#pdf-getmetatable"><code>getmetatable</code></a>);
7014others provide access to "outside" services (e.g., I/O);
7015and others could be implemented in Lua itself,
7016but are quite useful or have critical performance requirements that
7017deserve an implementation in C (e.g., <a href="#pdf-table.sort"><code>table.sort</code></a>).
7018
7019
7020<p>
7021All libraries are implemented through the official C&nbsp;API
7022and are provided as separate C&nbsp;modules.
7023Currently, Lua has the following standard libraries:
7024
7025<ul>
7026
7027<li>basic library (<a href="#6.1">&sect;6.1</a>);</li>
7028
7029<li>coroutine library (<a href="#6.2">&sect;6.2</a>);</li>
7030
7031<li>package library (<a href="#6.3">&sect;6.3</a>);</li>
7032
7033<li>string manipulation (<a href="#6.4">&sect;6.4</a>);</li>
7034
7035<li>basic UTF-8 support (<a href="#6.5">&sect;6.5</a>);</li>
7036
7037<li>table manipulation (<a href="#6.6">&sect;6.6</a>);</li>
7038
7039<li>mathematical functions (<a href="#6.7">&sect;6.7</a>) (sin, log, etc.);</li>
7040
7041<li>input and output (<a href="#6.8">&sect;6.8</a>);</li>
7042
7043<li>operating system facilities (<a href="#6.9">&sect;6.9</a>);</li>
7044
7045<li>debug facilities (<a href="#6.10">&sect;6.10</a>).</li>
7046
7047</ul><p>
7048Except for the basic and the package libraries,
7049each library provides all its functions as fields of a global table
7050or as methods of its objects.
7051
7052
7053<p>
7054To have access to these libraries,
7055the C&nbsp;host program should call the <a href="#luaL_openlibs"><code>luaL_openlibs</code></a> function,
7056which opens all standard libraries.
7057Alternatively,
7058the host program can open them individually by using
7059<a href="#luaL_requiref"><code>luaL_requiref</code></a> to call
7060<a name="pdf-luaopen_base"><code>luaopen_base</code></a> (for the basic library),
7061<a name="pdf-luaopen_package"><code>luaopen_package</code></a> (for the package library),
7062<a name="pdf-luaopen_coroutine"><code>luaopen_coroutine</code></a> (for the coroutine library),
7063<a name="pdf-luaopen_string"><code>luaopen_string</code></a> (for the string library),
7064<a name="pdf-luaopen_utf8"><code>luaopen_utf8</code></a> (for the UTF8 library),
7065<a name="pdf-luaopen_table"><code>luaopen_table</code></a> (for the table library),
7066<a name="pdf-luaopen_math"><code>luaopen_math</code></a> (for the mathematical library),
7067<a name="pdf-luaopen_io"><code>luaopen_io</code></a> (for the I/O library),
7068<a name="pdf-luaopen_os"><code>luaopen_os</code></a> (for the operating system library),
7069and <a name="pdf-luaopen_debug"><code>luaopen_debug</code></a> (for the debug library).
7070These functions are declared in <a name="pdf-lualib.h"><code>lualib.h</code></a>.
7071
7072
7073
7074<h2>6.1 &ndash; <a name="6.1">Basic Functions</a></h2>
7075
7076<p>
7077The basic library provides core functions to Lua.
7078If you do not include this library in your application,
7079you should check carefully whether you need to provide
7080implementations for some of its facilities.
7081
7082
7083<p>
7084<hr><h3><a name="pdf-assert"><code>assert (v [, message])</code></a></h3>
7085
7086
7087<p>
7088Calls <a href="#pdf-error"><code>error</code></a> if
7089the value of its argument <code>v</code> is false (i.e., <b>nil</b> or <b>false</b>);
7090otherwise, returns all its arguments.
7091In case of error,
7092<code>message</code> is the error object;
7093when absent, it defaults to "<code>assertion failed!</code>"
7094
7095
7096
7097
7098<p>
7099<hr><h3><a name="pdf-collectgarbage"><code>collectgarbage ([opt [, arg]])</code></a></h3>
7100
7101
7102<p>
7103This function is a generic interface to the garbage collector.
7104It performs different functions according to its first argument, <code>opt</code>:
7105
7106<ul>
7107
7108<li><b>"<code>collect</code>": </b>
7109performs a full garbage-collection cycle.
7110This is the default option.
7111</li>
7112
7113<li><b>"<code>stop</code>": </b>
7114stops automatic execution of the garbage collector.
7115The collector will run only when explicitly invoked,
7116until a call to restart it.
7117</li>
7118
7119<li><b>"<code>restart</code>": </b>
7120restarts automatic execution of the garbage collector.
7121</li>
7122
7123<li><b>"<code>count</code>": </b>
7124returns the total memory in use by Lua in Kbytes.
7125The value has a fractional part,
7126so that it multiplied by 1024
7127gives the exact number of bytes in use by Lua
7128(except for overflows).
7129</li>
7130
7131<li><b>"<code>step</code>": </b>
7132performs a garbage-collection step.
7133The step "size" is controlled by <code>arg</code>.
7134With a zero value,
7135the collector will perform one basic (indivisible) step.
7136For non-zero values,
7137the collector will perform as if that amount of memory
7138(in KBytes) had been allocated by Lua.
7139Returns <b>true</b> if the step finished a collection cycle.
7140</li>
7141
7142<li><b>"<code>setpause</code>": </b>
7143sets <code>arg</code> as the new value for the <em>pause</em> of
7144the collector (see <a href="#2.5">&sect;2.5</a>).
7145Returns the previous value for <em>pause</em>.
7146</li>
7147
7148<li><b>"<code>setstepmul</code>": </b>
7149sets <code>arg</code> as the new value for the <em>step multiplier</em> of
7150the collector (see <a href="#2.5">&sect;2.5</a>).
7151Returns the previous value for <em>step</em>.
7152</li>
7153
7154<li><b>"<code>isrunning</code>": </b>
7155returns a boolean that tells whether the collector is running
7156(i.e., not stopped).
7157</li>
7158
7159</ul>
7160
7161
7162
7163<p>
7164<hr><h3><a name="pdf-dofile"><code>dofile ([filename])</code></a></h3>
7165Opens the named file and executes its contents as a Lua chunk.
7166When called without arguments,
7167<code>dofile</code> executes the contents of the standard input (<code>stdin</code>).
7168Returns all values returned by the chunk.
7169In case of errors, <code>dofile</code> propagates the error
7170to its caller (that is, <code>dofile</code> does not run in protected mode).
7171
7172
7173
7174
7175<p>
7176<hr><h3><a name="pdf-error"><code>error (message [, level])</code></a></h3>
7177Terminates the last protected function called
7178and returns <code>message</code> as the error object.
7179Function <code>error</code> never returns.
7180
7181
7182<p>
7183Usually, <code>error</code> adds some information about the error position
7184at the beginning of the message, if the message is a string.
7185The <code>level</code> argument specifies how to get the error position.
7186With level&nbsp;1 (the default), the error position is where the
7187<code>error</code> function was called.
7188Level&nbsp;2 points the error to where the function
7189that called <code>error</code> was called; and so on.
7190Passing a level&nbsp;0 avoids the addition of error position information
7191to the message.
7192
7193
7194
7195
7196<p>
7197<hr><h3><a name="pdf-_G"><code>_G</code></a></h3>
7198A global variable (not a function) that
7199holds the global environment (see <a href="#2.2">&sect;2.2</a>).
7200Lua itself does not use this variable;
7201changing its value does not affect any environment,
7202nor vice versa.
7203
7204
7205
7206
7207<p>
7208<hr><h3><a name="pdf-getmetatable"><code>getmetatable (object)</code></a></h3>
7209
7210
7211<p>
7212If <code>object</code> does not have a metatable, returns <b>nil</b>.
7213Otherwise,
7214if the object's metatable has a <code>"__metatable"</code> field,
7215returns the associated value.
7216Otherwise, returns the metatable of the given object.
7217
7218
7219
7220
7221<p>
7222<hr><h3><a name="pdf-ipairs"><code>ipairs (t)</code></a></h3>
7223
7224
7225<p>
7226Returns three values (an iterator function, the table <code>t</code>, and 0)
7227so that the construction
7228
7229<pre>
7230     for i,v in ipairs(t) do <em>body</em> end
7231</pre><p>
7232will iterate over the key&ndash;value pairs
7233(<code>1,t[1]</code>), (<code>2,t[2]</code>), ...,
7234up to the first nil value.
7235
7236
7237
7238
7239<p>
7240<hr><h3><a name="pdf-load"><code>load (chunk [, chunkname [, mode [, env]]])</code></a></h3>
7241
7242
7243<p>
7244Loads a chunk.
7245
7246
7247<p>
7248If <code>chunk</code> is a string, the chunk is this string.
7249If <code>chunk</code> is a function,
7250<code>load</code> calls it repeatedly to get the chunk pieces.
7251Each call to <code>chunk</code> must return a string that concatenates
7252with previous results.
7253A return of an empty string, <b>nil</b>, or no value signals the end of the chunk.
7254
7255
7256<p>
7257If there are no syntactic errors,
7258returns the compiled chunk as a function;
7259otherwise, returns <b>nil</b> plus the error message.
7260
7261
7262<p>
7263If the resulting function has upvalues,
7264the first upvalue is set to the value of <code>env</code>,
7265if that parameter is given,
7266or to the value of the global environment.
7267Other upvalues are initialized with <b>nil</b>.
7268(When you load a main chunk,
7269the resulting function will always have exactly one upvalue,
7270the <code>_ENV</code> variable (see <a href="#2.2">&sect;2.2</a>).
7271However,
7272when you load a binary chunk created from a function (see <a href="#pdf-string.dump"><code>string.dump</code></a>),
7273the resulting function can have an arbitrary number of upvalues.)
7274All upvalues are fresh, that is,
7275they are not shared with any other function.
7276
7277
7278<p>
7279<code>chunkname</code> is used as the name of the chunk for error messages
7280and debug information (see <a href="#4.9">&sect;4.9</a>).
7281When absent,
7282it defaults to <code>chunk</code>, if <code>chunk</code> is a string,
7283or to "<code>=(load)</code>" otherwise.
7284
7285
7286<p>
7287The string <code>mode</code> controls whether the chunk can be text or binary
7288(that is, a precompiled chunk).
7289It may be the string "<code>b</code>" (only binary chunks),
7290"<code>t</code>" (only text chunks),
7291or "<code>bt</code>" (both binary and text).
7292The default is "<code>bt</code>".
7293
7294
7295<p>
7296Lua does not check the consistency of binary chunks.
7297Maliciously crafted binary chunks can crash
7298the interpreter.
7299
7300
7301
7302
7303<p>
7304<hr><h3><a name="pdf-loadfile"><code>loadfile ([filename [, mode [, env]]])</code></a></h3>
7305
7306
7307<p>
7308Similar to <a href="#pdf-load"><code>load</code></a>,
7309but gets the chunk from file <code>filename</code>
7310or from the standard input,
7311if no file name is given.
7312
7313
7314
7315
7316<p>
7317<hr><h3><a name="pdf-next"><code>next (table [, index])</code></a></h3>
7318
7319
7320<p>
7321Allows a program to traverse all fields of a table.
7322Its first argument is a table and its second argument
7323is an index in this table.
7324<code>next</code> returns the next index of the table
7325and its associated value.
7326When called with <b>nil</b> as its second argument,
7327<code>next</code> returns an initial index
7328and its associated value.
7329When called with the last index,
7330or with <b>nil</b> in an empty table,
7331<code>next</code> returns <b>nil</b>.
7332If the second argument is absent, then it is interpreted as <b>nil</b>.
7333In particular,
7334you can use <code>next(t)</code> to check whether a table is empty.
7335
7336
7337<p>
7338The order in which the indices are enumerated is not specified,
7339<em>even for numeric indices</em>.
7340(To traverse a table in numerical order,
7341use a numerical <b>for</b>.)
7342
7343
7344<p>
7345The behavior of <code>next</code> is undefined if,
7346during the traversal,
7347you assign any value to a non-existent field in the table.
7348You may however modify existing fields.
7349In particular, you may clear existing fields.
7350
7351
7352
7353
7354<p>
7355<hr><h3><a name="pdf-pairs"><code>pairs (t)</code></a></h3>
7356
7357
7358<p>
7359If <code>t</code> has a metamethod <code>__pairs</code>,
7360calls it with <code>t</code> as argument and returns the first three
7361results from the call.
7362
7363
7364<p>
7365Otherwise,
7366returns three values: the <a href="#pdf-next"><code>next</code></a> function, the table <code>t</code>, and <b>nil</b>,
7367so that the construction
7368
7369<pre>
7370     for k,v in pairs(t) do <em>body</em> end
7371</pre><p>
7372will iterate over all key&ndash;value pairs of table <code>t</code>.
7373
7374
7375<p>
7376See function <a href="#pdf-next"><code>next</code></a> for the caveats of modifying
7377the table during its traversal.
7378
7379
7380
7381
7382<p>
7383<hr><h3><a name="pdf-pcall"><code>pcall (f [, arg1, &middot;&middot;&middot;])</code></a></h3>
7384
7385
7386<p>
7387Calls function <code>f</code> with
7388the given arguments in <em>protected mode</em>.
7389This means that any error inside&nbsp;<code>f</code> is not propagated;
7390instead, <code>pcall</code> catches the error
7391and returns a status code.
7392Its first result is the status code (a boolean),
7393which is true if the call succeeds without errors.
7394In such case, <code>pcall</code> also returns all results from the call,
7395after this first result.
7396In case of any error, <code>pcall</code> returns <b>false</b> plus the error message.
7397
7398
7399
7400
7401<p>
7402<hr><h3><a name="pdf-print"><code>print (&middot;&middot;&middot;)</code></a></h3>
7403Receives any number of arguments
7404and prints their values to <code>stdout</code>,
7405using the <a href="#pdf-tostring"><code>tostring</code></a> function to convert each argument to a string.
7406<code>print</code> is not intended for formatted output,
7407but only as a quick way to show a value,
7408for instance for debugging.
7409For complete control over the output,
7410use <a href="#pdf-string.format"><code>string.format</code></a> and <a href="#pdf-io.write"><code>io.write</code></a>.
7411
7412
7413
7414
7415<p>
7416<hr><h3><a name="pdf-rawequal"><code>rawequal (v1, v2)</code></a></h3>
7417Checks whether <code>v1</code> is equal to <code>v2</code>,
7418without invoking any metamethod.
7419Returns a boolean.
7420
7421
7422
7423
7424<p>
7425<hr><h3><a name="pdf-rawget"><code>rawget (table, index)</code></a></h3>
7426Gets the real value of <code>table[index]</code>,
7427without invoking any metamethod.
7428<code>table</code> must be a table;
7429<code>index</code> may be any value.
7430
7431
7432
7433
7434<p>
7435<hr><h3><a name="pdf-rawlen"><code>rawlen (v)</code></a></h3>
7436Returns the length of the object <code>v</code>,
7437which must be a table or a string,
7438without invoking any metamethod.
7439Returns an integer.
7440
7441
7442
7443
7444<p>
7445<hr><h3><a name="pdf-rawset"><code>rawset (table, index, value)</code></a></h3>
7446Sets the real value of <code>table[index]</code> to <code>value</code>,
7447without invoking any metamethod.
7448<code>table</code> must be a table,
7449<code>index</code> any value different from <b>nil</b> and NaN,
7450and <code>value</code> any Lua value.
7451
7452
7453<p>
7454This function returns <code>table</code>.
7455
7456
7457
7458
7459<p>
7460<hr><h3><a name="pdf-select"><code>select (index, &middot;&middot;&middot;)</code></a></h3>
7461
7462
7463<p>
7464If <code>index</code> is a number,
7465returns all arguments after argument number <code>index</code>;
7466a negative number indexes from the end (-1 is the last argument).
7467Otherwise, <code>index</code> must be the string <code>"#"</code>,
7468and <code>select</code> returns the total number of extra arguments it received.
7469
7470
7471
7472
7473<p>
7474<hr><h3><a name="pdf-setmetatable"><code>setmetatable (table, metatable)</code></a></h3>
7475
7476
7477<p>
7478Sets the metatable for the given table.
7479(You cannot change the metatable of other types from Lua, only from&nbsp;C.)
7480If <code>metatable</code> is <b>nil</b>,
7481removes the metatable of the given table.
7482If the original metatable has a <code>"__metatable"</code> field,
7483raises an error.
7484
7485
7486<p>
7487This function returns <code>table</code>.
7488
7489
7490
7491
7492<p>
7493<hr><h3><a name="pdf-tonumber"><code>tonumber (e [, base])</code></a></h3>
7494
7495
7496<p>
7497When called with no <code>base</code>,
7498<code>tonumber</code> tries to convert its argument to a number.
7499If the argument is already a number or
7500a string convertible to a number,
7501then <code>tonumber</code> returns this number;
7502otherwise, it returns <b>nil</b>.
7503
7504
7505<p>
7506The conversion of strings can result in integers or floats,
7507according to the lexical conventions of Lua (see <a href="#3.1">&sect;3.1</a>).
7508(The string may have leading and trailing spaces and a sign.)
7509
7510
7511<p>
7512When called with <code>base</code>,
7513then <code>e</code> must be a string to be interpreted as
7514an integer numeral in that base.
7515The base may be any integer between 2 and 36, inclusive.
7516In bases above&nbsp;10, the letter '<code>A</code>' (in either upper or lower case)
7517represents&nbsp;10, '<code>B</code>' represents&nbsp;11, and so forth,
7518with '<code>Z</code>' representing 35.
7519If the string <code>e</code> is not a valid numeral in the given base,
7520the function returns <b>nil</b>.
7521
7522
7523
7524
7525<p>
7526<hr><h3><a name="pdf-tostring"><code>tostring (v)</code></a></h3>
7527Receives a value of any type and
7528converts it to a string in a human-readable format.
7529(For complete control of how numbers are converted,
7530use <a href="#pdf-string.format"><code>string.format</code></a>.)
7531
7532
7533<p>
7534If the metatable of <code>v</code> has a <code>"__tostring"</code> field,
7535then <code>tostring</code> calls the corresponding value
7536with <code>v</code> as argument,
7537and uses the result of the call as its result.
7538
7539
7540
7541
7542<p>
7543<hr><h3><a name="pdf-type"><code>type (v)</code></a></h3>
7544Returns the type of its only argument, coded as a string.
7545The possible results of this function are
7546"<code>nil</code>" (a string, not the value <b>nil</b>),
7547"<code>number</code>",
7548"<code>string</code>",
7549"<code>boolean</code>",
7550"<code>table</code>",
7551"<code>function</code>",
7552"<code>thread</code>",
7553and "<code>userdata</code>".
7554
7555
7556
7557
7558<p>
7559<hr><h3><a name="pdf-_VERSION"><code>_VERSION</code></a></h3>
7560A global variable (not a function) that
7561holds a string containing the current interpreter version.
7562The current value of this variable is "<code>Lua 5.3</code>".
7563
7564
7565
7566
7567<p>
7568<hr><h3><a name="pdf-xpcall"><code>xpcall (f, msgh [, arg1, &middot;&middot;&middot;])</code></a></h3>
7569
7570
7571<p>
7572This function is similar to <a href="#pdf-pcall"><code>pcall</code></a>,
7573except that it sets a new message handler <code>msgh</code>.
7574
7575
7576
7577
7578
7579
7580
7581<h2>6.2 &ndash; <a name="6.2">Coroutine Manipulation</a></h2>
7582
7583<p>
7584This library comprises the operations to manipulate coroutines,
7585which come inside the table <a name="pdf-coroutine"><code>coroutine</code></a>.
7586See <a href="#2.6">&sect;2.6</a> for a general description of coroutines.
7587
7588
7589<p>
7590<hr><h3><a name="pdf-coroutine.create"><code>coroutine.create (f)</code></a></h3>
7591
7592
7593<p>
7594Creates a new coroutine, with body <code>f</code>.
7595<code>f</code> must be a function.
7596Returns this new coroutine,
7597an object with type <code>"thread"</code>.
7598
7599
7600
7601
7602<p>
7603<hr><h3><a name="pdf-coroutine.isyieldable"><code>coroutine.isyieldable ()</code></a></h3>
7604
7605
7606<p>
7607Returns true when the running coroutine can yield.
7608
7609
7610<p>
7611A running coroutine is yieldable if it is not the main thread and
7612it is not inside a non-yieldable C function.
7613
7614
7615
7616
7617<p>
7618<hr><h3><a name="pdf-coroutine.resume"><code>coroutine.resume (co [, val1, &middot;&middot;&middot;])</code></a></h3>
7619
7620
7621<p>
7622Starts or continues the execution of coroutine <code>co</code>.
7623The first time you resume a coroutine,
7624it starts running its body.
7625The values <code>val1</code>, ... are passed
7626as the arguments to the body function.
7627If the coroutine has yielded,
7628<code>resume</code> restarts it;
7629the values <code>val1</code>, ... are passed
7630as the results from the yield.
7631
7632
7633<p>
7634If the coroutine runs without any errors,
7635<code>resume</code> returns <b>true</b> plus any values passed to <code>yield</code>
7636(when the coroutine yields) or any values returned by the body function
7637(when the coroutine terminates).
7638If there is any error,
7639<code>resume</code> returns <b>false</b> plus the error message.
7640
7641
7642
7643
7644<p>
7645<hr><h3><a name="pdf-coroutine.running"><code>coroutine.running ()</code></a></h3>
7646
7647
7648<p>
7649Returns the running coroutine plus a boolean,
7650true when the running coroutine is the main one.
7651
7652
7653
7654
7655<p>
7656<hr><h3><a name="pdf-coroutine.status"><code>coroutine.status (co)</code></a></h3>
7657
7658
7659<p>
7660Returns the status of coroutine <code>co</code>, as a string:
7661<code>"running"</code>,
7662if the coroutine is running (that is, it called <code>status</code>);
7663<code>"suspended"</code>, if the coroutine is suspended in a call to <code>yield</code>,
7664or if it has not started running yet;
7665<code>"normal"</code> if the coroutine is active but not running
7666(that is, it has resumed another coroutine);
7667and <code>"dead"</code> if the coroutine has finished its body function,
7668or if it has stopped with an error.
7669
7670
7671
7672
7673<p>
7674<hr><h3><a name="pdf-coroutine.wrap"><code>coroutine.wrap (f)</code></a></h3>
7675
7676
7677<p>
7678Creates a new coroutine, with body <code>f</code>.
7679<code>f</code> must be a function.
7680Returns a function that resumes the coroutine each time it is called.
7681Any arguments passed to the function behave as the
7682extra arguments to <code>resume</code>.
7683Returns the same values returned by <code>resume</code>,
7684except the first boolean.
7685In case of error, propagates the error.
7686
7687
7688
7689
7690<p>
7691<hr><h3><a name="pdf-coroutine.yield"><code>coroutine.yield (&middot;&middot;&middot;)</code></a></h3>
7692
7693
7694<p>
7695Suspends the execution of the calling coroutine.
7696Any arguments to <code>yield</code> are passed as extra results to <code>resume</code>.
7697
7698
7699
7700
7701
7702
7703
7704<h2>6.3 &ndash; <a name="6.3">Modules</a></h2>
7705
7706<p>
7707The package library provides basic
7708facilities for loading modules in Lua.
7709It exports one function directly in the global environment:
7710<a href="#pdf-require"><code>require</code></a>.
7711Everything else is exported in a table <a name="pdf-package"><code>package</code></a>.
7712
7713
7714<p>
7715<hr><h3><a name="pdf-require"><code>require (modname)</code></a></h3>
7716
7717
7718<p>
7719Loads the given module.
7720The function starts by looking into the <a href="#pdf-package.loaded"><code>package.loaded</code></a> table
7721to determine whether <code>modname</code> is already loaded.
7722If it is, then <code>require</code> returns the value stored
7723at <code>package.loaded[modname]</code>.
7724Otherwise, it tries to find a <em>loader</em> for the module.
7725
7726
7727<p>
7728To find a loader,
7729<code>require</code> is guided by the <a href="#pdf-package.searchers"><code>package.searchers</code></a> sequence.
7730By changing this sequence,
7731we can change how <code>require</code> looks for a module.
7732The following explanation is based on the default configuration
7733for <a href="#pdf-package.searchers"><code>package.searchers</code></a>.
7734
7735
7736<p>
7737First <code>require</code> queries <code>package.preload[modname]</code>.
7738If it has a value,
7739this value (which must be a function) is the loader.
7740Otherwise <code>require</code> searches for a Lua loader using the
7741path stored in <a href="#pdf-package.path"><code>package.path</code></a>.
7742If that also fails, it searches for a C&nbsp;loader using the
7743path stored in <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
7744If that also fails,
7745it tries an <em>all-in-one</em> loader (see <a href="#pdf-package.searchers"><code>package.searchers</code></a>).
7746
7747
7748<p>
7749Once a loader is found,
7750<code>require</code> calls the loader with two arguments:
7751<code>modname</code> and an extra value dependent on how it got the loader.
7752(If the loader came from a file,
7753this extra value is the file name.)
7754If the loader returns any non-nil value,
7755<code>require</code> assigns the returned value to <code>package.loaded[modname]</code>.
7756If the loader does not return a non-nil value and
7757has not assigned any value to <code>package.loaded[modname]</code>,
7758then <code>require</code> assigns <b>true</b> to this entry.
7759In any case, <code>require</code> returns the
7760final value of <code>package.loaded[modname]</code>.
7761
7762
7763<p>
7764If there is any error loading or running the module,
7765or if it cannot find any loader for the module,
7766then <code>require</code> raises an error.
7767
7768
7769
7770
7771<p>
7772<hr><h3><a name="pdf-package.config"><code>package.config</code></a></h3>
7773
7774
7775<p>
7776A string describing some compile-time configurations for packages.
7777This string is a sequence of lines:
7778
7779<ul>
7780
7781<li>The first line is the directory separator string.
7782Default is '<code>\</code>' for Windows and '<code>/</code>' for all other systems.</li>
7783
7784<li>The second line is the character that separates templates in a path.
7785Default is '<code>;</code>'.</li>
7786
7787<li>The third line is the string that marks the
7788substitution points in a template.
7789Default is '<code>?</code>'.</li>
7790
7791<li>The fourth line is a string that, in a path in Windows,
7792is replaced by the executable's directory.
7793Default is '<code>!</code>'.</li>
7794
7795<li>The fifth line is a mark to ignore all text after it
7796when building the <code>luaopen_</code> function name.
7797Default is '<code>-</code>'.</li>
7798
7799</ul>
7800
7801
7802
7803<p>
7804<hr><h3><a name="pdf-package.cpath"><code>package.cpath</code></a></h3>
7805
7806
7807<p>
7808The path used by <a href="#pdf-require"><code>require</code></a> to search for a C&nbsp;loader.
7809
7810
7811<p>
7812Lua initializes the C&nbsp;path <a href="#pdf-package.cpath"><code>package.cpath</code></a> in the same way
7813it initializes the Lua path <a href="#pdf-package.path"><code>package.path</code></a>,
7814using the environment variable <a name="pdf-LUA_CPATH_5_3"><code>LUA_CPATH_5_3</code></a>
7815or the environment variable <a name="pdf-LUA_CPATH"><code>LUA_CPATH</code></a>
7816or a default path defined in <code>luaconf.h</code>.
7817
7818
7819
7820
7821<p>
7822<hr><h3><a name="pdf-package.loaded"><code>package.loaded</code></a></h3>
7823
7824
7825<p>
7826A table used by <a href="#pdf-require"><code>require</code></a> to control which
7827modules are already loaded.
7828When you require a module <code>modname</code> and
7829<code>package.loaded[modname]</code> is not false,
7830<a href="#pdf-require"><code>require</code></a> simply returns the value stored there.
7831
7832
7833<p>
7834This variable is only a reference to the real table;
7835assignments to this variable do not change the
7836table used by <a href="#pdf-require"><code>require</code></a>.
7837
7838
7839
7840
7841<p>
7842<hr><h3><a name="pdf-package.loadlib"><code>package.loadlib (libname, funcname)</code></a></h3>
7843
7844
7845<p>
7846Dynamically links the host program with the C&nbsp;library <code>libname</code>.
7847
7848
7849<p>
7850If <code>funcname</code> is "<code>*</code>",
7851then it only links with the library,
7852making the symbols exported by the library
7853available to other dynamically linked libraries.
7854Otherwise,
7855it looks for a function <code>funcname</code> inside the library
7856and returns this function as a C&nbsp;function.
7857So, <code>funcname</code> must follow the <a href="#lua_CFunction"><code>lua_CFunction</code></a> prototype
7858(see <a href="#lua_CFunction"><code>lua_CFunction</code></a>).
7859
7860
7861<p>
7862This is a low-level function.
7863It completely bypasses the package and module system.
7864Unlike <a href="#pdf-require"><code>require</code></a>,
7865it does not perform any path searching and
7866does not automatically adds extensions.
7867<code>libname</code> must be the complete file name of the C&nbsp;library,
7868including if necessary a path and an extension.
7869<code>funcname</code> must be the exact name exported by the C&nbsp;library
7870(which may depend on the C&nbsp;compiler and linker used).
7871
7872
7873<p>
7874This function is not supported by Standard&nbsp;C.
7875As such, it is only available on some platforms
7876(Windows, Linux, Mac OS X, Solaris, BSD,
7877plus other Unix systems that support the <code>dlfcn</code> standard).
7878
7879
7880
7881
7882<p>
7883<hr><h3><a name="pdf-package.path"><code>package.path</code></a></h3>
7884
7885
7886<p>
7887The path used by <a href="#pdf-require"><code>require</code></a> to search for a Lua loader.
7888
7889
7890<p>
7891At start-up, Lua initializes this variable with
7892the value of the environment variable <a name="pdf-LUA_PATH_5_3"><code>LUA_PATH_5_3</code></a> or
7893the environment variable <a name="pdf-LUA_PATH"><code>LUA_PATH</code></a> or
7894with a default path defined in <code>luaconf.h</code>,
7895if those environment variables are not defined.
7896Any "<code>;;</code>" in the value of the environment variable
7897is replaced by the default path.
7898
7899
7900
7901
7902<p>
7903<hr><h3><a name="pdf-package.preload"><code>package.preload</code></a></h3>
7904
7905
7906<p>
7907A table to store loaders for specific modules
7908(see <a href="#pdf-require"><code>require</code></a>).
7909
7910
7911<p>
7912This variable is only a reference to the real table;
7913assignments to this variable do not change the
7914table used by <a href="#pdf-require"><code>require</code></a>.
7915
7916
7917
7918
7919<p>
7920<hr><h3><a name="pdf-package.searchers"><code>package.searchers</code></a></h3>
7921
7922
7923<p>
7924A table used by <a href="#pdf-require"><code>require</code></a> to control how to load modules.
7925
7926
7927<p>
7928Each entry in this table is a <em>searcher function</em>.
7929When looking for a module,
7930<a href="#pdf-require"><code>require</code></a> calls each of these searchers in ascending order,
7931with the module name (the argument given to <a href="#pdf-require"><code>require</code></a>) as its
7932sole parameter.
7933The function can return another function (the module <em>loader</em>)
7934plus an extra value that will be passed to that loader,
7935or a string explaining why it did not find that module
7936(or <b>nil</b> if it has nothing to say).
7937
7938
7939<p>
7940Lua initializes this table with four searcher functions.
7941
7942
7943<p>
7944The first searcher simply looks for a loader in the
7945<a href="#pdf-package.preload"><code>package.preload</code></a> table.
7946
7947
7948<p>
7949The second searcher looks for a loader as a Lua library,
7950using the path stored at <a href="#pdf-package.path"><code>package.path</code></a>.
7951The search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
7952
7953
7954<p>
7955The third searcher looks for a loader as a C&nbsp;library,
7956using the path given by the variable <a href="#pdf-package.cpath"><code>package.cpath</code></a>.
7957Again,
7958the search is done as described in function <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
7959For instance,
7960if the C&nbsp;path is the string
7961
7962<pre>
7963     "./?.so;./?.dll;/usr/local/?/init.so"
7964</pre><p>
7965the searcher for module <code>foo</code>
7966will try to open the files <code>./foo.so</code>, <code>./foo.dll</code>,
7967and <code>/usr/local/foo/init.so</code>, in that order.
7968Once it finds a C&nbsp;library,
7969this searcher first uses a dynamic link facility to link the
7970application with the library.
7971Then it tries to find a C&nbsp;function inside the library to
7972be used as the loader.
7973The name of this C&nbsp;function is the string "<code>luaopen_</code>"
7974concatenated with a copy of the module name where each dot
7975is replaced by an underscore.
7976Moreover, if the module name has a hyphen,
7977its suffix after (and including) the first hyphen is removed.
7978For instance, if the module name is <code>a.b.c-v2.1</code>,
7979the function name will be <code>luaopen_a_b_c</code>.
7980
7981
7982<p>
7983The fourth searcher tries an <em>all-in-one loader</em>.
7984It searches the C&nbsp;path for a library for
7985the root name of the given module.
7986For instance, when requiring <code>a.b.c</code>,
7987it will search for a C&nbsp;library for <code>a</code>.
7988If found, it looks into it for an open function for
7989the submodule;
7990in our example, that would be <code>luaopen_a_b_c</code>.
7991With this facility, a package can pack several C&nbsp;submodules
7992into one single library,
7993with each submodule keeping its original open function.
7994
7995
7996<p>
7997All searchers except the first one (preload) return as the extra value
7998the file name where the module was found,
7999as returned by <a href="#pdf-package.searchpath"><code>package.searchpath</code></a>.
8000The first searcher returns no extra value.
8001
8002
8003
8004
8005<p>
8006<hr><h3><a name="pdf-package.searchpath"><code>package.searchpath (name, path [, sep [, rep]])</code></a></h3>
8007
8008
8009<p>
8010Searches for the given <code>name</code> in the given <code>path</code>.
8011
8012
8013<p>
8014A path is a string containing a sequence of
8015<em>templates</em> separated by semicolons.
8016For each template,
8017the function replaces each interrogation mark (if any)
8018in the template with a copy of <code>name</code>
8019wherein all occurrences of <code>sep</code>
8020(a dot, by default)
8021were replaced by <code>rep</code>
8022(the system's directory separator, by default),
8023and then tries to open the resulting file name.
8024
8025
8026<p>
8027For instance, if the path is the string
8028
8029<pre>
8030     "./?.lua;./?.lc;/usr/local/?/init.lua"
8031</pre><p>
8032the search for the name <code>foo.a</code>
8033will try to open the files
8034<code>./foo/a.lua</code>, <code>./foo/a.lc</code>, and
8035<code>/usr/local/foo/a/init.lua</code>, in that order.
8036
8037
8038<p>
8039Returns the resulting name of the first file that it can
8040open in read mode (after closing the file),
8041or <b>nil</b> plus an error message if none succeeds.
8042(This error message lists all file names it tried to open.)
8043
8044
8045
8046
8047
8048
8049
8050<h2>6.4 &ndash; <a name="6.4">String Manipulation</a></h2>
8051
8052<p>
8053This library provides generic functions for string manipulation,
8054such as finding and extracting substrings, and pattern matching.
8055When indexing a string in Lua, the first character is at position&nbsp;1
8056(not at&nbsp;0, as in C).
8057Indices are allowed to be negative and are interpreted as indexing backwards,
8058from the end of the string.
8059Thus, the last character is at position -1, and so on.
8060
8061
8062<p>
8063The string library provides all its functions inside the table
8064<a name="pdf-string"><code>string</code></a>.
8065It also sets a metatable for strings
8066where the <code>__index</code> field points to the <code>string</code> table.
8067Therefore, you can use the string functions in object-oriented style.
8068For instance, <code>string.byte(s,i)</code>
8069can be written as <code>s:byte(i)</code>.
8070
8071
8072<p>
8073The string library assumes one-byte character encodings.
8074
8075
8076<p>
8077<hr><h3><a name="pdf-string.byte"><code>string.byte (s [, i [, j]])</code></a></h3>
8078Returns the internal numeric codes of the characters <code>s[i]</code>,
8079<code>s[i+1]</code>, ..., <code>s[j]</code>.
8080The default value for <code>i</code> is&nbsp;1;
8081the default value for <code>j</code> is&nbsp;<code>i</code>.
8082These indices are corrected
8083following the same rules of function <a href="#pdf-string.sub"><code>string.sub</code></a>.
8084
8085
8086<p>
8087Numeric codes are not necessarily portable across platforms.
8088
8089
8090
8091
8092<p>
8093<hr><h3><a name="pdf-string.char"><code>string.char (&middot;&middot;&middot;)</code></a></h3>
8094Receives zero or more integers.
8095Returns a string with length equal to the number of arguments,
8096in which each character has the internal numeric code equal
8097to its corresponding argument.
8098
8099
8100<p>
8101Numeric codes are not necessarily portable across platforms.
8102
8103
8104
8105
8106<p>
8107<hr><h3><a name="pdf-string.dump"><code>string.dump (function [, strip])</code></a></h3>
8108
8109
8110<p>
8111Returns a string containing a binary representation
8112(a <em>binary chunk</em>)
8113of the given function,
8114so that a later <a href="#pdf-load"><code>load</code></a> on this string returns
8115a copy of the function (but with new upvalues).
8116If <code>strip</code> is a true value,
8117the binary representation may not include all debug information
8118about the function,
8119to save space.
8120
8121
8122<p>
8123Functions with upvalues have only their number of upvalues saved.
8124When (re)loaded,
8125those upvalues receive fresh instances containing <b>nil</b>.
8126(You can use the debug library to serialize
8127and reload the upvalues of a function
8128in a way adequate to your needs.)
8129
8130
8131
8132
8133<p>
8134<hr><h3><a name="pdf-string.find"><code>string.find (s, pattern [, init [, plain]])</code></a></h3>
8135
8136
8137<p>
8138Looks for the first match of
8139<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
8140If it finds a match, then <code>find</code> returns the indices of&nbsp;<code>s</code>
8141where this occurrence starts and ends;
8142otherwise, it returns <b>nil</b>.
8143A third, optional numeric argument <code>init</code> specifies
8144where to start the search;
8145its default value is&nbsp;1 and can be negative.
8146A value of <b>true</b> as a fourth, optional argument <code>plain</code>
8147turns off the pattern matching facilities,
8148so the function does a plain "find substring" operation,
8149with no characters in <code>pattern</code> being considered magic.
8150Note that if <code>plain</code> is given, then <code>init</code> must be given as well.
8151
8152
8153<p>
8154If the pattern has captures,
8155then in a successful match
8156the captured values are also returned,
8157after the two indices.
8158
8159
8160
8161
8162<p>
8163<hr><h3><a name="pdf-string.format"><code>string.format (formatstring, &middot;&middot;&middot;)</code></a></h3>
8164
8165
8166<p>
8167Returns a formatted version of its variable number of arguments
8168following the description given in its first argument (which must be a string).
8169The format string follows the same rules as the ISO&nbsp;C function <code>sprintf</code>.
8170The only differences are that the options/modifiers
8171<code>*</code>, <code>h</code>, <code>L</code>, <code>l</code>, <code>n</code>,
8172and <code>p</code> are not supported
8173and that there is an extra option, <code>q</code>.
8174The <code>q</code> option formats a string between double quotes,
8175using escape sequences when necessary to ensure that
8176it can safely be read back by the Lua interpreter.
8177For instance, the call
8178
8179<pre>
8180     string.format('%q', 'a string with "quotes" and \n new line')
8181</pre><p>
8182may produce the string:
8183
8184<pre>
8185     "a string with \"quotes\" and \
8186      new line"
8187</pre>
8188
8189<p>
8190Options
8191<code>A</code>, <code>a</code>, <code>E</code>, <code>e</code>, <code>f</code>,
8192<code>G</code>, and <code>g</code> all expect a number as argument.
8193Options <code>c</code>, <code>d</code>,
8194<code>i</code>, <code>o</code>, <code>u</code>, <code>X</code>, and <code>x</code>
8195expect an integer.
8196Option <code>q</code> expects a string.
8197Option <code>s</code> expects a string without embedded zeros;
8198if its argument is not a string,
8199it is converted to one following the same rules of <a href="#pdf-tostring"><code>tostring</code></a>.
8200
8201
8202<p>
8203When Lua is compiled with a non-C99 compiler,
8204options <code>A</code> and <code>a</code> (hexadecimal floats)
8205do not support any modifier (flags, width, length).
8206
8207
8208
8209
8210<p>
8211<hr><h3><a name="pdf-string.gmatch"><code>string.gmatch (s, pattern)</code></a></h3>
8212Returns an iterator function that,
8213each time it is called,
8214returns the next captures from <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>)
8215over the string <code>s</code>.
8216If <code>pattern</code> specifies no captures,
8217then the whole match is produced in each call.
8218
8219
8220<p>
8221As an example, the following loop
8222will iterate over all the words from string <code>s</code>,
8223printing one per line:
8224
8225<pre>
8226     s = "hello world from Lua"
8227     for w in string.gmatch(s, "%a+") do
8228       print(w)
8229     end
8230</pre><p>
8231The next example collects all pairs <code>key=value</code> from the
8232given string into a table:
8233
8234<pre>
8235     t = {}
8236     s = "from=world, to=Lua"
8237     for k, v in string.gmatch(s, "(%w+)=(%w+)") do
8238       t[k] = v
8239     end
8240</pre>
8241
8242<p>
8243For this function, a caret '<code>^</code>' at the start of a pattern does not
8244work as an anchor, as this would prevent the iteration.
8245
8246
8247
8248
8249<p>
8250<hr><h3><a name="pdf-string.gsub"><code>string.gsub (s, pattern, repl [, n])</code></a></h3>
8251Returns a copy of <code>s</code>
8252in which all (or the first <code>n</code>, if given)
8253occurrences of the <code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) have been
8254replaced by a replacement string specified by <code>repl</code>,
8255which can be a string, a table, or a function.
8256<code>gsub</code> also returns, as its second value,
8257the total number of matches that occurred.
8258The name <code>gsub</code> comes from <em>Global SUBstitution</em>.
8259
8260
8261<p>
8262If <code>repl</code> is a string, then its value is used for replacement.
8263The character&nbsp;<code>%</code> works as an escape character:
8264any sequence in <code>repl</code> of the form <code>%<em>d</em></code>,
8265with <em>d</em> between 1 and 9,
8266stands for the value of the <em>d</em>-th captured substring.
8267The sequence <code>%0</code> stands for the whole match.
8268The sequence <code>%%</code> stands for a single&nbsp;<code>%</code>.
8269
8270
8271<p>
8272If <code>repl</code> is a table, then the table is queried for every match,
8273using the first capture as the key.
8274
8275
8276<p>
8277If <code>repl</code> is a function, then this function is called every time a
8278match occurs, with all captured substrings passed as arguments,
8279in order.
8280
8281
8282<p>
8283In any case,
8284if the pattern specifies no captures,
8285then it behaves as if the whole pattern was inside a capture.
8286
8287
8288<p>
8289If the value returned by the table query or by the function call
8290is a string or a number,
8291then it is used as the replacement string;
8292otherwise, if it is <b>false</b> or <b>nil</b>,
8293then there is no replacement
8294(that is, the original match is kept in the string).
8295
8296
8297<p>
8298Here are some examples:
8299
8300<pre>
8301     x = string.gsub("hello world", "(%w+)", "%1 %1")
8302     --&gt; x="hello hello world world"
8303
8304     x = string.gsub("hello world", "%w+", "%0 %0", 1)
8305     --&gt; x="hello hello world"
8306
8307     x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1")
8308     --&gt; x="world hello Lua from"
8309
8310     x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv)
8311     --&gt; x="home = /home/roberto, user = roberto"
8312
8313     x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s)
8314           return load(s)()
8315         end)
8316     --&gt; x="4+5 = 9"
8317
8318     local t = {name="lua", version="5.3"}
8319     x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t)
8320     --&gt; x="lua-5.3.tar.gz"
8321</pre>
8322
8323
8324
8325<p>
8326<hr><h3><a name="pdf-string.len"><code>string.len (s)</code></a></h3>
8327Receives a string and returns its length.
8328The empty string <code>""</code> has length 0.
8329Embedded zeros are counted,
8330so <code>"a\000bc\000"</code> has length 5.
8331
8332
8333
8334
8335<p>
8336<hr><h3><a name="pdf-string.lower"><code>string.lower (s)</code></a></h3>
8337Receives a string and returns a copy of this string with all
8338uppercase letters changed to lowercase.
8339All other characters are left unchanged.
8340The definition of what an uppercase letter is depends on the current locale.
8341
8342
8343
8344
8345<p>
8346<hr><h3><a name="pdf-string.match"><code>string.match (s, pattern [, init])</code></a></h3>
8347Looks for the first <em>match</em> of
8348<code>pattern</code> (see <a href="#6.4.1">&sect;6.4.1</a>) in the string <code>s</code>.
8349If it finds one, then <code>match</code> returns
8350the captures from the pattern;
8351otherwise it returns <b>nil</b>.
8352If <code>pattern</code> specifies no captures,
8353then the whole match is returned.
8354A third, optional numeric argument <code>init</code> specifies
8355where to start the search;
8356its default value is&nbsp;1 and can be negative.
8357
8358
8359
8360
8361<p>
8362<hr><h3><a name="pdf-string.pack"><code>string.pack (fmt, v1, v2, &middot;&middot;&middot;)</code></a></h3>
8363
8364
8365<p>
8366Returns a binary string containing the values <code>v1</code>, <code>v2</code>, etc.
8367packed (that is, serialized in binary form)
8368according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
8369
8370
8371
8372
8373<p>
8374<hr><h3><a name="pdf-string.packsize"><code>string.packsize (fmt)</code></a></h3>
8375
8376
8377<p>
8378Returns the size of a string resulting from <a href="#pdf-string.pack"><code>string.pack</code></a>
8379with the given format.
8380The format string cannot have the variable-length options
8381'<code>s</code>' or '<code>z</code>' (see <a href="#6.4.2">&sect;6.4.2</a>).
8382
8383
8384
8385
8386<p>
8387<hr><h3><a name="pdf-string.rep"><code>string.rep (s, n [, sep])</code></a></h3>
8388Returns a string that is the concatenation of <code>n</code> copies of
8389the string <code>s</code> separated by the string <code>sep</code>.
8390The default value for <code>sep</code> is the empty string
8391(that is, no separator).
8392Returns the empty string if <code>n</code> is not positive.
8393
8394
8395
8396
8397<p>
8398<hr><h3><a name="pdf-string.reverse"><code>string.reverse (s)</code></a></h3>
8399Returns a string that is the string <code>s</code> reversed.
8400
8401
8402
8403
8404<p>
8405<hr><h3><a name="pdf-string.sub"><code>string.sub (s, i [, j])</code></a></h3>
8406Returns the substring of <code>s</code> that
8407starts at <code>i</code>  and continues until <code>j</code>;
8408<code>i</code> and <code>j</code> can be negative.
8409If <code>j</code> is absent, then it is assumed to be equal to -1
8410(which is the same as the string length).
8411In particular,
8412the call <code>string.sub(s,1,j)</code> returns a prefix of <code>s</code>
8413with length <code>j</code>,
8414and <code>string.sub(s, -i)</code> returns a suffix of <code>s</code>
8415with length <code>i</code>.
8416
8417
8418<p>
8419If, after the translation of negative indices,
8420<code>i</code> is less than 1,
8421it is corrected to 1.
8422If <code>j</code> is greater than the string length,
8423it is corrected to that length.
8424If, after these corrections,
8425<code>i</code> is greater than <code>j</code>,
8426the function returns the empty string.
8427
8428
8429
8430
8431<p>
8432<hr><h3><a name="pdf-string.unpack"><code>string.unpack (fmt, s [, pos])</code></a></h3>
8433
8434
8435<p>
8436Returns the values packed in string <code>s</code> (see <a href="#pdf-string.pack"><code>string.pack</code></a>)
8437according to the format string <code>fmt</code> (see <a href="#6.4.2">&sect;6.4.2</a>).
8438An optional <code>pos</code> marks where
8439to start reading in <code>s</code> (default is 1).
8440After the read values,
8441this function also returns the index of the first unread byte in <code>s</code>.
8442
8443
8444
8445
8446<p>
8447<hr><h3><a name="pdf-string.upper"><code>string.upper (s)</code></a></h3>
8448Receives a string and returns a copy of this string with all
8449lowercase letters changed to uppercase.
8450All other characters are left unchanged.
8451The definition of what a lowercase letter is depends on the current locale.
8452
8453
8454
8455
8456
8457<h3>6.4.1 &ndash; <a name="6.4.1">Patterns</a></h3>
8458
8459<p>
8460Patterns in Lua are described by regular strings,
8461which are interpreted as patterns by the pattern-matching functions
8462<a href="#pdf-string.find"><code>string.find</code></a>,
8463<a href="#pdf-string.gmatch"><code>string.gmatch</code></a>,
8464<a href="#pdf-string.gsub"><code>string.gsub</code></a>,
8465and <a href="#pdf-string.match"><code>string.match</code></a>.
8466This section describes the syntax and the meaning
8467(that is, what they match) of these strings.
8468
8469
8470
8471<h4>Character Class:</h4><p>
8472A <em>character class</em> is used to represent a set of characters.
8473The following combinations are allowed in describing a character class:
8474
8475<ul>
8476
8477<li><b><em>x</em>: </b>
8478(where <em>x</em> is not one of the <em>magic characters</em>
8479<code>^$()%.[]*+-?</code>)
8480represents the character <em>x</em> itself.
8481</li>
8482
8483<li><b><code>.</code>: </b> (a dot) represents all characters.</li>
8484
8485<li><b><code>%a</code>: </b> represents all letters.</li>
8486
8487<li><b><code>%c</code>: </b> represents all control characters.</li>
8488
8489<li><b><code>%d</code>: </b> represents all digits.</li>
8490
8491<li><b><code>%g</code>: </b> represents all printable characters except space.</li>
8492
8493<li><b><code>%l</code>: </b> represents all lowercase letters.</li>
8494
8495<li><b><code>%p</code>: </b> represents all punctuation characters.</li>
8496
8497<li><b><code>%s</code>: </b> represents all space characters.</li>
8498
8499<li><b><code>%u</code>: </b> represents all uppercase letters.</li>
8500
8501<li><b><code>%w</code>: </b> represents all alphanumeric characters.</li>
8502
8503<li><b><code>%x</code>: </b> represents all hexadecimal digits.</li>
8504
8505<li><b><code>%<em>x</em></code>: </b> (where <em>x</em> is any non-alphanumeric character)
8506represents the character <em>x</em>.
8507This is the standard way to escape the magic characters.
8508Any non-alphanumeric character
8509(including all punctuation characters, even the non-magical)
8510can be preceded by a '<code>%</code>'
8511when used to represent itself in a pattern.
8512</li>
8513
8514<li><b><code>[<em>set</em>]</code>: </b>
8515represents the class which is the union of all
8516characters in <em>set</em>.
8517A range of characters can be specified by
8518separating the end characters of the range,
8519in ascending order, with a '<code>-</code>'.
8520All classes <code>%</code><em>x</em> described above can also be used as
8521components in <em>set</em>.
8522All other characters in <em>set</em> represent themselves.
8523For example, <code>[%w_]</code> (or <code>[_%w]</code>)
8524represents all alphanumeric characters plus the underscore,
8525<code>[0-7]</code> represents the octal digits,
8526and <code>[0-7%l%-]</code> represents the octal digits plus
8527the lowercase letters plus the '<code>-</code>' character.
8528
8529
8530<p>
8531The interaction between ranges and classes is not defined.
8532Therefore, patterns like <code>[%a-z]</code> or <code>[a-%%]</code>
8533have no meaning.
8534</li>
8535
8536<li><b><code>[^<em>set</em>]</code>: </b>
8537represents the complement of <em>set</em>,
8538where <em>set</em> is interpreted as above.
8539</li>
8540
8541</ul><p>
8542For all classes represented by single letters (<code>%a</code>, <code>%c</code>, etc.),
8543the corresponding uppercase letter represents the complement of the class.
8544For instance, <code>%S</code> represents all non-space characters.
8545
8546
8547<p>
8548The definitions of letter, space, and other character groups
8549depend on the current locale.
8550In particular, the class <code>[a-z]</code> may not be equivalent to <code>%l</code>.
8551
8552
8553
8554
8555
8556<h4>Pattern Item:</h4><p>
8557A <em>pattern item</em> can be
8558
8559<ul>
8560
8561<li>
8562a single character class,
8563which matches any single character in the class;
8564</li>
8565
8566<li>
8567a single character class followed by '<code>*</code>',
8568which matches zero or more repetitions of characters in the class.
8569These repetition items will always match the longest possible sequence;
8570</li>
8571
8572<li>
8573a single character class followed by '<code>+</code>',
8574which matches one or more repetitions of characters in the class.
8575These repetition items will always match the longest possible sequence;
8576</li>
8577
8578<li>
8579a single character class followed by '<code>-</code>',
8580which also matches zero or more repetitions of characters in the class.
8581Unlike '<code>*</code>',
8582these repetition items will always match the shortest possible sequence;
8583</li>
8584
8585<li>
8586a single character class followed by '<code>?</code>',
8587which matches zero or one occurrence of a character in the class.
8588It always matches one occurrence if possible;
8589</li>
8590
8591<li>
8592<code>%<em>n</em></code>, for <em>n</em> between 1 and 9;
8593such item matches a substring equal to the <em>n</em>-th captured string
8594(see below);
8595</li>
8596
8597<li>
8598<code>%b<em>xy</em></code>, where <em>x</em> and <em>y</em> are two distinct characters;
8599such item matches strings that start with&nbsp;<em>x</em>, end with&nbsp;<em>y</em>,
8600and where the <em>x</em> and <em>y</em> are <em>balanced</em>.
8601This means that, if one reads the string from left to right,
8602counting <em>+1</em> for an <em>x</em> and <em>-1</em> for a <em>y</em>,
8603the ending <em>y</em> is the first <em>y</em> where the count reaches 0.
8604For instance, the item <code>%b()</code> matches expressions with
8605balanced parentheses.
8606</li>
8607
8608<li>
8609<code>%f[<em>set</em>]</code>, a <em>frontier pattern</em>;
8610such item matches an empty string at any position such that
8611the next character belongs to <em>set</em>
8612and the previous character does not belong to <em>set</em>.
8613The set <em>set</em> is interpreted as previously described.
8614The beginning and the end of the subject are handled as if
8615they were the character '<code>\0</code>'.
8616</li>
8617
8618</ul>
8619
8620
8621
8622
8623<h4>Pattern:</h4><p>
8624A <em>pattern</em> is a sequence of pattern items.
8625A caret '<code>^</code>' at the beginning of a pattern anchors the match at the
8626beginning of the subject string.
8627A '<code>$</code>' at the end of a pattern anchors the match at the
8628end of the subject string.
8629At other positions,
8630'<code>^</code>' and '<code>$</code>' have no special meaning and represent themselves.
8631
8632
8633
8634
8635
8636<h4>Captures:</h4><p>
8637A pattern can contain sub-patterns enclosed in parentheses;
8638they describe <em>captures</em>.
8639When a match succeeds, the substrings of the subject string
8640that match captures are stored (<em>captured</em>) for future use.
8641Captures are numbered according to their left parentheses.
8642For instance, in the pattern <code>"(a*(.)%w(%s*))"</code>,
8643the part of the string matching <code>"a*(.)%w(%s*)"</code> is
8644stored as the first capture (and therefore has number&nbsp;1);
8645the character matching "<code>.</code>" is captured with number&nbsp;2,
8646and the part matching "<code>%s*</code>" has number&nbsp;3.
8647
8648
8649<p>
8650As a special case, the empty capture <code>()</code> captures
8651the current string position (a number).
8652For instance, if we apply the pattern <code>"()aa()"</code> on the
8653string <code>"flaaap"</code>, there will be two captures: 3&nbsp;and&nbsp;5.
8654
8655
8656
8657
8658
8659
8660
8661<h3>6.4.2 &ndash; <a name="6.4.2">Format Strings for Pack and Unpack</a></h3>
8662
8663<p>
8664The first argument to <a href="#pdf-string.pack"><code>string.pack</code></a>,
8665<a href="#pdf-string.packsize"><code>string.packsize</code></a>, and <a href="#pdf-string.unpack"><code>string.unpack</code></a>
8666is a format string,
8667which describes the layout of the structure being created or read.
8668
8669
8670<p>
8671A format string is a sequence of conversion options.
8672The conversion options are as follows:
8673
8674<ul>
8675<li><b><code>&lt;</code>: </b>sets little endian</li>
8676<li><b><code>&gt;</code>: </b>sets big endian</li>
8677<li><b><code>=</code>: </b>sets native endian</li>
8678<li><b><code>![<em>n</em>]</code>: </b>sets maximum alignment to <code>n</code>
8679(default is native alignment)</li>
8680<li><b><code>b</code>: </b>a signed byte (<code>char</code>)</li>
8681<li><b><code>B</code>: </b>an unsigned byte (<code>char</code>)</li>
8682<li><b><code>h</code>: </b>a signed <code>short</code> (native size)</li>
8683<li><b><code>H</code>: </b>an unsigned <code>short</code> (native size)</li>
8684<li><b><code>l</code>: </b>a signed <code>long</code> (native size)</li>
8685<li><b><code>L</code>: </b>an unsigned <code>long</code> (native size)</li>
8686<li><b><code>j</code>: </b>a <code>lua_Integer</code></li>
8687<li><b><code>J</code>: </b>a <code>lua_Unsigned</code></li>
8688<li><b><code>T</code>: </b>a <code>size_t</code> (native size)</li>
8689<li><b><code>i[<em>n</em>]</code>: </b>a signed <code>int</code> with <code>n</code> bytes
8690(default is native size)</li>
8691<li><b><code>I[<em>n</em>]</code>: </b>an unsigned <code>int</code> with <code>n</code> bytes
8692(default is native size)</li>
8693<li><b><code>f</code>: </b>a <code>float</code> (native size)</li>
8694<li><b><code>d</code>: </b>a <code>double</code> (native size)</li>
8695<li><b><code>n</code>: </b>a <code>lua_Number</code></li>
8696<li><b><code>c<em>n</em></code>: </b>a fixed-sized string with <code>n</code> bytes</li>
8697<li><b><code>z</code>: </b>a zero-terminated string</li>
8698<li><b><code>s[<em>n</em>]</code>: </b>a string preceded by its length
8699coded as an unsigned integer with <code>n</code> bytes
8700(default is a <code>size_t</code>)</li>
8701<li><b><code>x</code>: </b>one byte of padding</li>
8702<li><b><code>X<em>op</em></code>: </b>an empty item that aligns
8703according to option <code>op</code>
8704(which is otherwise ignored)</li>
8705<li><b>'<code> </code>': </b>(empty space) ignored</li>
8706</ul><p>
8707(A "<code>[<em>n</em>]</code>" means an optional integral numeral.)
8708Except for padding, spaces, and configurations
8709(options "<code>xX &lt;=&gt;!</code>"),
8710each option corresponds to an argument (in <a href="#pdf-string.pack"><code>string.pack</code></a>)
8711or a result (in <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
8712
8713
8714<p>
8715For options "<code>!<em>n</em></code>", "<code>s<em>n</em></code>", "<code>i<em>n</em></code>", and "<code>I<em>n</em></code>",
8716<code>n</code> can be any integer between 1 and 16.
8717All integral options check overflows;
8718<a href="#pdf-string.pack"><code>string.pack</code></a> checks whether the given value fits in the given size;
8719<a href="#pdf-string.unpack"><code>string.unpack</code></a> checks whether the read value fits in a Lua integer.
8720
8721
8722<p>
8723Any format string starts as if prefixed by "<code>!1=</code>",
8724that is,
8725with maximum alignment of 1 (no alignment)
8726and native endianness.
8727
8728
8729<p>
8730Alignment works as follows:
8731For each option,
8732the format gets extra padding until the data starts
8733at an offset that is a multiple of the minimum between the
8734option size and the maximum alignment;
8735this minimum must be a power of 2.
8736Options "<code>c</code>" and "<code>z</code>" are not aligned;
8737option "<code>s</code>" follows the alignment of its starting integer.
8738
8739
8740<p>
8741All padding is filled with zeros by <a href="#pdf-string.pack"><code>string.pack</code></a>
8742(and ignored by <a href="#pdf-string.unpack"><code>string.unpack</code></a>).
8743
8744
8745
8746
8747
8748
8749
8750<h2>6.5 &ndash; <a name="6.5">UTF-8 Support</a></h2>
8751
8752<p>
8753This library provides basic support for UTF-8 encoding.
8754It provides all its functions inside the table <a name="pdf-utf8"><code>utf8</code></a>.
8755This library does not provide any support for Unicode other
8756than the handling of the encoding.
8757Any operation that needs the meaning of a character,
8758such as character classification, is outside its scope.
8759
8760
8761<p>
8762Unless stated otherwise,
8763all functions that expect a byte position as a parameter
8764assume that the given position is either the start of a byte sequence
8765or one plus the length of the subject string.
8766As in the string library,
8767negative indices count from the end of the string.
8768
8769
8770<p>
8771<hr><h3><a name="pdf-utf8.char"><code>utf8.char (&middot;&middot;&middot;)</code></a></h3>
8772Receives zero or more integers,
8773converts each one to its corresponding UTF-8 byte sequence
8774and returns a string with the concatenation of all these sequences.
8775
8776
8777
8778
8779<p>
8780<hr><h3><a name="pdf-utf8.charpattern"><code>utf8.charpattern</code></a></h3>
8781The pattern (a string, not a function) "<code>[\0-\x7F\xC2-\xF4][\x80-\xBF]*</code>"
8782(see <a href="#6.4.1">&sect;6.4.1</a>),
8783which matches exactly one UTF-8 byte sequence,
8784assuming that the subject is a valid UTF-8 string.
8785
8786
8787
8788
8789<p>
8790<hr><h3><a name="pdf-utf8.codes"><code>utf8.codes (s)</code></a></h3>
8791
8792
8793<p>
8794Returns values so that the construction
8795
8796<pre>
8797     for p, c in utf8.codes(s) do <em>body</em> end
8798</pre><p>
8799will iterate over all characters in string <code>s</code>,
8800with <code>p</code> being the position (in bytes) and <code>c</code> the code point
8801of each character.
8802It raises an error if it meets any invalid byte sequence.
8803
8804
8805
8806
8807<p>
8808<hr><h3><a name="pdf-utf8.codepoint"><code>utf8.codepoint (s [, i [, j]])</code></a></h3>
8809Returns the codepoints (as integers) from all characters in <code>s</code>
8810that start between byte position <code>i</code> and <code>j</code> (both included).
8811The default for <code>i</code> is 1 and for <code>j</code> is <code>i</code>.
8812It raises an error if it meets any invalid byte sequence.
8813
8814
8815
8816
8817<p>
8818<hr><h3><a name="pdf-utf8.len"><code>utf8.len (s [, i [, j]])</code></a></h3>
8819Returns the number of UTF-8 characters in string <code>s</code>
8820that start between positions <code>i</code> and <code>j</code> (both inclusive).
8821The default for <code>i</code> is 1 and for <code>j</code> is -1.
8822If it finds any invalid byte sequence,
8823returns a false value plus the position of the first invalid byte.
8824
8825
8826
8827
8828<p>
8829<hr><h3><a name="pdf-utf8.offset"><code>utf8.offset (s, n [, i])</code></a></h3>
8830Returns the position (in bytes) where the encoding of the
8831<code>n</code>-th character of <code>s</code>
8832(counting from position <code>i</code>) starts.
8833A negative <code>n</code> gets characters before position <code>i</code>.
8834The default for <code>i</code> is 1 when <code>n</code> is non-negative
8835and <code>#s + 1</code> otherwise,
8836so that <code>utf8.offset(s, -n)</code> gets the offset of the
8837<code>n</code>-th character from the end of the string.
8838If the specified character is neither in the subject
8839nor right after its end,
8840the function returns <b>nil</b>.
8841
8842
8843<p>
8844As a special case,
8845when <code>n</code> is 0 the function returns the start of the encoding
8846of the character that contains the <code>i</code>-th byte of <code>s</code>.
8847
8848
8849<p>
8850This function assumes that <code>s</code> is a valid UTF-8 string.
8851
8852
8853
8854
8855
8856
8857
8858<h2>6.6 &ndash; <a name="6.6">Table Manipulation</a></h2>
8859
8860<p>
8861This library provides generic functions for table manipulation.
8862It provides all its functions inside the table <a name="pdf-table"><code>table</code></a>.
8863
8864
8865<p>
8866Remember that, whenever an operation needs the length of a table,
8867the table must be a proper sequence
8868or have a <code>__len</code> metamethod (see <a href="#3.4.7">&sect;3.4.7</a>).
8869All functions ignore non-numeric keys
8870in the tables given as arguments.
8871
8872
8873<p>
8874<hr><h3><a name="pdf-table.concat"><code>table.concat (list [, sep [, i [, j]]])</code></a></h3>
8875
8876
8877<p>
8878Given a list where all elements are strings or numbers,
8879returns the string <code>list[i]..sep..list[i+1] &middot;&middot;&middot; sep..list[j]</code>.
8880The default value for <code>sep</code> is the empty string,
8881the default for <code>i</code> is 1,
8882and the default for <code>j</code> is <code>#list</code>.
8883If <code>i</code> is greater than <code>j</code>, returns the empty string.
8884
8885
8886
8887
8888<p>
8889<hr><h3><a name="pdf-table.insert"><code>table.insert (list, [pos,] value)</code></a></h3>
8890
8891
8892<p>
8893Inserts element <code>value</code> at position <code>pos</code> in <code>list</code>,
8894shifting up the elements
8895<code>list[pos], list[pos+1], &middot;&middot;&middot;, list[#list]</code>.
8896The default value for <code>pos</code> is <code>#list+1</code>,
8897so that a call <code>table.insert(t,x)</code> inserts <code>x</code> at the end
8898of list <code>t</code>.
8899
8900
8901
8902
8903<p>
8904<hr><h3><a name="pdf-table.move"><code>table.move (a1, f, e, t [,a2])</code></a></h3>
8905
8906
8907<p>
8908Moves elements from table <code>a1</code> to table <code>a2</code>.
8909This function performs the equivalent to the following
8910multiple assignment:
8911<code>a2[t],&middot;&middot;&middot; = a1[f],&middot;&middot;&middot;,a1[e]</code>.
8912The default for <code>a2</code> is <code>a1</code>.
8913The destination range can overlap with the source range.
8914The number of elements to be moved must fit in a Lua integer.
8915
8916
8917
8918
8919<p>
8920<hr><h3><a name="pdf-table.pack"><code>table.pack (&middot;&middot;&middot;)</code></a></h3>
8921
8922
8923<p>
8924Returns a new table with all parameters stored into keys 1, 2, etc.
8925and with a field "<code>n</code>" with the total number of parameters.
8926Note that the resulting table may not be a sequence.
8927
8928
8929
8930
8931<p>
8932<hr><h3><a name="pdf-table.remove"><code>table.remove (list [, pos])</code></a></h3>
8933
8934
8935<p>
8936Removes from <code>list</code> the element at position <code>pos</code>,
8937returning the value of the removed element.
8938When <code>pos</code> is an integer between 1 and <code>#list</code>,
8939it shifts down the elements
8940<code>list[pos+1], list[pos+2], &middot;&middot;&middot;, list[#list]</code>
8941and erases element <code>list[#list]</code>;
8942The index <code>pos</code> can also be 0 when <code>#list</code> is 0,
8943or <code>#list + 1</code>;
8944in those cases, the function erases the element <code>list[pos]</code>.
8945
8946
8947<p>
8948The default value for <code>pos</code> is <code>#list</code>,
8949so that a call <code>table.remove(l)</code> removes the last element
8950of list <code>l</code>.
8951
8952
8953
8954
8955<p>
8956<hr><h3><a name="pdf-table.sort"><code>table.sort (list [, comp])</code></a></h3>
8957
8958
8959<p>
8960Sorts list elements in a given order, <em>in-place</em>,
8961from <code>list[1]</code> to <code>list[#list]</code>.
8962If <code>comp</code> is given,
8963then it must be a function that receives two list elements
8964and returns true when the first element must come
8965before the second in the final order
8966(so that <code>not comp(list[i+1],list[i])</code> will be true after the sort).
8967If <code>comp</code> is not given,
8968then the standard Lua operator <code>&lt;</code> is used instead.
8969
8970
8971<p>
8972The sort algorithm is not stable;
8973that is, elements considered equal by the given order
8974may have their relative positions changed by the sort.
8975
8976
8977
8978
8979<p>
8980<hr><h3><a name="pdf-table.unpack"><code>table.unpack (list [, i [, j]])</code></a></h3>
8981
8982
8983<p>
8984Returns the elements from the given list.
8985This function is equivalent to
8986
8987<pre>
8988     return list[i], list[i+1], &middot;&middot;&middot;, list[j]
8989</pre><p>
8990By default, <code>i</code> is&nbsp;1 and <code>j</code> is <code>#list</code>.
8991
8992
8993
8994
8995
8996
8997
8998<h2>6.7 &ndash; <a name="6.7">Mathematical Functions</a></h2>
8999
9000<p>
9001This library provides basic mathematical functions.
9002It provides all its functions and constants inside the table <a name="pdf-math"><code>math</code></a>.
9003Functions with the annotation "<code>integer/float</code>" give
9004integer results for integer arguments
9005and float results for float (or mixed) arguments.
9006Rounding functions
9007(<a href="#pdf-math.ceil"><code>math.ceil</code></a>, <a href="#pdf-math.floor"><code>math.floor</code></a>, and <a href="#pdf-math.modf"><code>math.modf</code></a>)
9008return an integer when the result fits in the range of an integer,
9009or a float otherwise.
9010
9011
9012<p>
9013<hr><h3><a name="pdf-math.abs"><code>math.abs (x)</code></a></h3>
9014
9015
9016<p>
9017Returns the absolute value of <code>x</code>. (integer/float)
9018
9019
9020
9021
9022<p>
9023<hr><h3><a name="pdf-math.acos"><code>math.acos (x)</code></a></h3>
9024
9025
9026<p>
9027Returns the arc cosine of <code>x</code> (in radians).
9028
9029
9030
9031
9032<p>
9033<hr><h3><a name="pdf-math.asin"><code>math.asin (x)</code></a></h3>
9034
9035
9036<p>
9037Returns the arc sine of <code>x</code> (in radians).
9038
9039
9040
9041
9042<p>
9043<hr><h3><a name="pdf-math.atan"><code>math.atan (y [, x])</code></a></h3>
9044
9045
9046<p>
9047
9048Returns the arc tangent of <code>y/x</code> (in radians),
9049but uses the signs of both parameters to find the
9050quadrant of the result.
9051(It also handles correctly the case of <code>x</code> being zero.)
9052
9053
9054<p>
9055The default value for <code>x</code> is 1,
9056so that the call <code>math.atan(y)</code>
9057returns the arc tangent of <code>y</code>.
9058
9059
9060
9061
9062<p>
9063<hr><h3><a name="pdf-math.ceil"><code>math.ceil (x)</code></a></h3>
9064
9065
9066<p>
9067Returns the smallest integral value larger than or equal to <code>x</code>.
9068
9069
9070
9071
9072<p>
9073<hr><h3><a name="pdf-math.cos"><code>math.cos (x)</code></a></h3>
9074
9075
9076<p>
9077Returns the cosine of <code>x</code> (assumed to be in radians).
9078
9079
9080
9081
9082<p>
9083<hr><h3><a name="pdf-math.deg"><code>math.deg (x)</code></a></h3>
9084
9085
9086<p>
9087Converts the angle <code>x</code> from radians to degrees.
9088
9089
9090
9091
9092<p>
9093<hr><h3><a name="pdf-math.exp"><code>math.exp (x)</code></a></h3>
9094
9095
9096<p>
9097Returns the value <em>e<sup>x</sup></em>
9098(where <code>e</code> is the base of natural logarithms).
9099
9100
9101
9102
9103<p>
9104<hr><h3><a name="pdf-math.floor"><code>math.floor (x)</code></a></h3>
9105
9106
9107<p>
9108Returns the largest integral value smaller than or equal to <code>x</code>.
9109
9110
9111
9112
9113<p>
9114<hr><h3><a name="pdf-math.fmod"><code>math.fmod (x, y)</code></a></h3>
9115
9116
9117<p>
9118Returns the remainder of the division of <code>x</code> by <code>y</code>
9119that rounds the quotient towards zero. (integer/float)
9120
9121
9122
9123
9124<p>
9125<hr><h3><a name="pdf-math.huge"><code>math.huge</code></a></h3>
9126
9127
9128<p>
9129The float value <code>HUGE_VAL</code>,
9130a value larger than any other numeric value.
9131
9132
9133
9134
9135<p>
9136<hr><h3><a name="pdf-math.log"><code>math.log (x [, base])</code></a></h3>
9137
9138
9139<p>
9140Returns the logarithm of <code>x</code> in the given base.
9141The default for <code>base</code> is <em>e</em>
9142(so that the function returns the natural logarithm of <code>x</code>).
9143
9144
9145
9146
9147<p>
9148<hr><h3><a name="pdf-math.max"><code>math.max (x, &middot;&middot;&middot;)</code></a></h3>
9149
9150
9151<p>
9152Returns the argument with the maximum value,
9153according to the Lua operator <code>&lt;</code>. (integer/float)
9154
9155
9156
9157
9158<p>
9159<hr><h3><a name="pdf-math.maxinteger"><code>math.maxinteger</code></a></h3>
9160An integer with the maximum value for an integer.
9161
9162
9163
9164
9165<p>
9166<hr><h3><a name="pdf-math.min"><code>math.min (x, &middot;&middot;&middot;)</code></a></h3>
9167
9168
9169<p>
9170Returns the argument with the minimum value,
9171according to the Lua operator <code>&lt;</code>. (integer/float)
9172
9173
9174
9175
9176<p>
9177<hr><h3><a name="pdf-math.mininteger"><code>math.mininteger</code></a></h3>
9178An integer with the minimum value for an integer.
9179
9180
9181
9182
9183<p>
9184<hr><h3><a name="pdf-math.modf"><code>math.modf (x)</code></a></h3>
9185
9186
9187<p>
9188Returns the integral part of <code>x</code> and the fractional part of <code>x</code>.
9189Its second result is always a float.
9190
9191
9192
9193
9194<p>
9195<hr><h3><a name="pdf-math.pi"><code>math.pi</code></a></h3>
9196
9197
9198<p>
9199The value of <em>&pi;</em>.
9200
9201
9202
9203
9204<p>
9205<hr><h3><a name="pdf-math.rad"><code>math.rad (x)</code></a></h3>
9206
9207
9208<p>
9209Converts the angle <code>x</code> from degrees to radians.
9210
9211
9212
9213
9214<p>
9215<hr><h3><a name="pdf-math.random"><code>math.random ([m [, n]])</code></a></h3>
9216
9217
9218<p>
9219When called without arguments,
9220returns a pseudo-random float with uniform distribution
9221in the range  <em>[0,1)</em>.
9222When called with two integers <code>m</code> and <code>n</code>,
9223<code>math.random</code> returns a pseudo-random integer
9224with uniform distribution in the range <em>[m, n]</em>.
9225(The value <em>m-n</em> cannot be negative and must fit in a Lua integer.)
9226The call <code>math.random(n)</code> is equivalent to <code>math.random(1,n)</code>.
9227
9228
9229<p>
9230This function is an interface to the underling
9231pseudo-random generator function provided by C.
9232No guarantees can be given for its statistical properties.
9233
9234
9235
9236
9237<p>
9238<hr><h3><a name="pdf-math.randomseed"><code>math.randomseed (x)</code></a></h3>
9239
9240
9241<p>
9242Sets <code>x</code> as the "seed"
9243for the pseudo-random generator:
9244equal seeds produce equal sequences of numbers.
9245
9246
9247
9248
9249<p>
9250<hr><h3><a name="pdf-math.sin"><code>math.sin (x)</code></a></h3>
9251
9252
9253<p>
9254Returns the sine of <code>x</code> (assumed to be in radians).
9255
9256
9257
9258
9259<p>
9260<hr><h3><a name="pdf-math.sqrt"><code>math.sqrt (x)</code></a></h3>
9261
9262
9263<p>
9264Returns the square root of <code>x</code>.
9265(You can also use the expression <code>x^0.5</code> to compute this value.)
9266
9267
9268
9269
9270<p>
9271<hr><h3><a name="pdf-math.tan"><code>math.tan (x)</code></a></h3>
9272
9273
9274<p>
9275Returns the tangent of <code>x</code> (assumed to be in radians).
9276
9277
9278
9279
9280<p>
9281<hr><h3><a name="pdf-math.tointeger"><code>math.tointeger (x)</code></a></h3>
9282
9283
9284<p>
9285If the value <code>x</code> is convertible to an integer,
9286returns that integer.
9287Otherwise, returns <b>nil</b>.
9288
9289
9290
9291
9292<p>
9293<hr><h3><a name="pdf-math.type"><code>math.type (x)</code></a></h3>
9294
9295
9296<p>
9297Returns "<code>integer</code>" if <code>x</code> is an integer,
9298"<code>float</code>" if it is a float,
9299or <b>nil</b> if <code>x</code> is not a number.
9300
9301
9302
9303
9304<p>
9305<hr><h3><a name="pdf-math.ult"><code>math.ult (m, n)</code></a></h3>
9306
9307
9308<p>
9309Returns a boolean,
9310true if integer <code>m</code> is below integer <code>n</code> when
9311they are compared as unsigned integers.
9312
9313
9314
9315
9316
9317
9318
9319<h2>6.8 &ndash; <a name="6.8">Input and Output Facilities</a></h2>
9320
9321<p>
9322The I/O library provides two different styles for file manipulation.
9323The first one uses implicit file handles;
9324that is, there are operations to set a default input file and a
9325default output file,
9326and all input/output operations are over these default files.
9327The second style uses explicit file handles.
9328
9329
9330<p>
9331When using implicit file handles,
9332all operations are supplied by table <a name="pdf-io"><code>io</code></a>.
9333When using explicit file handles,
9334the operation <a href="#pdf-io.open"><code>io.open</code></a> returns a file handle
9335and then all operations are supplied as methods of the file handle.
9336
9337
9338<p>
9339The table <code>io</code> also provides
9340three predefined file handles with their usual meanings from C:
9341<a name="pdf-io.stdin"><code>io.stdin</code></a>, <a name="pdf-io.stdout"><code>io.stdout</code></a>, and <a name="pdf-io.stderr"><code>io.stderr</code></a>.
9342The I/O library never closes these files.
9343
9344
9345<p>
9346Unless otherwise stated,
9347all I/O functions return <b>nil</b> on failure
9348(plus an error message as a second result and
9349a system-dependent error code as a third result)
9350and some value different from <b>nil</b> on success.
9351On non-POSIX systems,
9352the computation of the error message and error code
9353in case of errors
9354may be not thread safe,
9355because they rely on the global C variable <code>errno</code>.
9356
9357
9358<p>
9359<hr><h3><a name="pdf-io.close"><code>io.close ([file])</code></a></h3>
9360
9361
9362<p>
9363Equivalent to <code>file:close()</code>.
9364Without a <code>file</code>, closes the default output file.
9365
9366
9367
9368
9369<p>
9370<hr><h3><a name="pdf-io.flush"><code>io.flush ()</code></a></h3>
9371
9372
9373<p>
9374Equivalent to <code>io.output():flush()</code>.
9375
9376
9377
9378
9379<p>
9380<hr><h3><a name="pdf-io.input"><code>io.input ([file])</code></a></h3>
9381
9382
9383<p>
9384When called with a file name, it opens the named file (in text mode),
9385and sets its handle as the default input file.
9386When called with a file handle,
9387it simply sets this file handle as the default input file.
9388When called without parameters,
9389it returns the current default input file.
9390
9391
9392<p>
9393In case of errors this function raises the error,
9394instead of returning an error code.
9395
9396
9397
9398
9399<p>
9400<hr><h3><a name="pdf-io.lines"><code>io.lines ([filename &middot;&middot;&middot;])</code></a></h3>
9401
9402
9403<p>
9404Opens the given file name in read mode
9405and returns an iterator function that
9406works like <code>file:lines(&middot;&middot;&middot;)</code> over the opened file.
9407When the iterator function detects the end of file,
9408it returns no values (to finish the loop) and automatically closes the file.
9409
9410
9411<p>
9412The call <code>io.lines()</code> (with no file name) is equivalent
9413to <code>io.input():lines("*l")</code>;
9414that is, it iterates over the lines of the default input file.
9415In this case it does not close the file when the loop ends.
9416
9417
9418<p>
9419In case of errors this function raises the error,
9420instead of returning an error code.
9421
9422
9423
9424
9425<p>
9426<hr><h3><a name="pdf-io.open"><code>io.open (filename [, mode])</code></a></h3>
9427
9428
9429<p>
9430This function opens a file,
9431in the mode specified in the string <code>mode</code>.
9432It returns a new file handle,
9433or, in case of errors, <b>nil</b> plus an error message.
9434
9435
9436<p>
9437The <code>mode</code> string can be any of the following:
9438
9439<ul>
9440<li><b>"<code>r</code>": </b> read mode (the default);</li>
9441<li><b>"<code>w</code>": </b> write mode;</li>
9442<li><b>"<code>a</code>": </b> append mode;</li>
9443<li><b>"<code>r+</code>": </b> update mode, all previous data is preserved;</li>
9444<li><b>"<code>w+</code>": </b> update mode, all previous data is erased;</li>
9445<li><b>"<code>a+</code>": </b> append update mode, previous data is preserved,
9446  writing is only allowed at the end of file.</li>
9447</ul><p>
9448The <code>mode</code> string can also have a '<code>b</code>' at the end,
9449which is needed in some systems to open the file in binary mode.
9450
9451
9452
9453
9454<p>
9455<hr><h3><a name="pdf-io.output"><code>io.output ([file])</code></a></h3>
9456
9457
9458<p>
9459Similar to <a href="#pdf-io.input"><code>io.input</code></a>, but operates over the default output file.
9460
9461
9462
9463
9464<p>
9465<hr><h3><a name="pdf-io.popen"><code>io.popen (prog [, mode])</code></a></h3>
9466
9467
9468<p>
9469This function is system dependent and is not available
9470on all platforms.
9471
9472
9473<p>
9474Starts program <code>prog</code> in a separated process and returns
9475a file handle that you can use to read data from this program
9476(if <code>mode</code> is <code>"r"</code>, the default)
9477or to write data to this program
9478(if <code>mode</code> is <code>"w"</code>).
9479
9480
9481
9482
9483<p>
9484<hr><h3><a name="pdf-io.read"><code>io.read (&middot;&middot;&middot;)</code></a></h3>
9485
9486
9487<p>
9488Equivalent to <code>io.input():read(&middot;&middot;&middot;)</code>.
9489
9490
9491
9492
9493<p>
9494<hr><h3><a name="pdf-io.tmpfile"><code>io.tmpfile ()</code></a></h3>
9495
9496
9497<p>
9498Returns a handle for a temporary file.
9499This file is opened in update mode
9500and it is automatically removed when the program ends.
9501
9502
9503
9504
9505<p>
9506<hr><h3><a name="pdf-io.type"><code>io.type (obj)</code></a></h3>
9507
9508
9509<p>
9510Checks whether <code>obj</code> is a valid file handle.
9511Returns the string <code>"file"</code> if <code>obj</code> is an open file handle,
9512<code>"closed file"</code> if <code>obj</code> is a closed file handle,
9513or <b>nil</b> if <code>obj</code> is not a file handle.
9514
9515
9516
9517
9518<p>
9519<hr><h3><a name="pdf-io.write"><code>io.write (&middot;&middot;&middot;)</code></a></h3>
9520
9521
9522<p>
9523Equivalent to <code>io.output():write(&middot;&middot;&middot;)</code>.
9524
9525
9526
9527
9528<p>
9529<hr><h3><a name="pdf-file:close"><code>file:close ()</code></a></h3>
9530
9531
9532<p>
9533Closes <code>file</code>.
9534Note that files are automatically closed when
9535their handles are garbage collected,
9536but that takes an unpredictable amount of time to happen.
9537
9538
9539<p>
9540When closing a file handle created with <a href="#pdf-io.popen"><code>io.popen</code></a>,
9541<a href="#pdf-file:close"><code>file:close</code></a> returns the same values
9542returned by <a href="#pdf-os.execute"><code>os.execute</code></a>.
9543
9544
9545
9546
9547<p>
9548<hr><h3><a name="pdf-file:flush"><code>file:flush ()</code></a></h3>
9549
9550
9551<p>
9552Saves any written data to <code>file</code>.
9553
9554
9555
9556
9557<p>
9558<hr><h3><a name="pdf-file:lines"><code>file:lines (&middot;&middot;&middot;)</code></a></h3>
9559
9560
9561<p>
9562Returns an iterator function that,
9563each time it is called,
9564reads the file according to the given formats.
9565When no format is given,
9566uses "<code>l</code>" as a default.
9567As an example, the construction
9568
9569<pre>
9570     for c in file:lines(1) do <em>body</em> end
9571</pre><p>
9572will iterate over all characters of the file,
9573starting at the current position.
9574Unlike <a href="#pdf-io.lines"><code>io.lines</code></a>, this function does not close the file
9575when the loop ends.
9576
9577
9578<p>
9579In case of errors this function raises the error,
9580instead of returning an error code.
9581
9582
9583
9584
9585<p>
9586<hr><h3><a name="pdf-file:read"><code>file:read (&middot;&middot;&middot;)</code></a></h3>
9587
9588
9589<p>
9590Reads the file <code>file</code>,
9591according to the given formats, which specify what to read.
9592For each format,
9593the function returns a string or a number with the characters read,
9594or <b>nil</b> if it cannot read data with the specified format.
9595(In this latter case,
9596the function does not read subsequent formats.)
9597When called without formats,
9598it uses a default format that reads the next line
9599(see below).
9600
9601
9602<p>
9603The available formats are
9604
9605<ul>
9606
9607<li><b>"<code>n</code>": </b>
9608reads a numeral and returns it as a float or an integer,
9609following the lexical conventions of Lua.
9610(The numeral may have leading spaces and a sign.)
9611This format always reads the longest input sequence that
9612is a valid prefix for a numeral;
9613if that prefix does not form a valid numeral
9614(e.g., an empty string, "<code>0x</code>", or "<code>3.4e-</code>"),
9615it is discarded and the function returns <b>nil</b>.
9616</li>
9617
9618<li><b>"<code>a</code>": </b>
9619reads the whole file, starting at the current position.
9620On end of file, it returns the empty string.
9621</li>
9622
9623<li><b>"<code>l</code>": </b>
9624reads the next line skipping the end of line,
9625returning <b>nil</b> on end of file.
9626This is the default format.
9627</li>
9628
9629<li><b>"<code>L</code>": </b>
9630reads the next line keeping the end-of-line character (if present),
9631returning <b>nil</b> on end of file.
9632</li>
9633
9634<li><b><em>number</em>: </b>
9635reads a string with up to this number of bytes,
9636returning <b>nil</b> on end of file.
9637If <code>number</code> is zero,
9638it reads nothing and returns an empty string,
9639or <b>nil</b> on end of file.
9640</li>
9641
9642</ul><p>
9643The formats "<code>l</code>" and "<code>L</code>" should be used only for text files.
9644
9645
9646
9647
9648<p>
9649<hr><h3><a name="pdf-file:seek"><code>file:seek ([whence [, offset]])</code></a></h3>
9650
9651
9652<p>
9653Sets and gets the file position,
9654measured from the beginning of the file,
9655to the position given by <code>offset</code> plus a base
9656specified by the string <code>whence</code>, as follows:
9657
9658<ul>
9659<li><b>"<code>set</code>": </b> base is position 0 (beginning of the file);</li>
9660<li><b>"<code>cur</code>": </b> base is current position;</li>
9661<li><b>"<code>end</code>": </b> base is end of file;</li>
9662</ul><p>
9663In case of success, <code>seek</code> returns the final file position,
9664measured in bytes from the beginning of the file.
9665If <code>seek</code> fails, it returns <b>nil</b>,
9666plus a string describing the error.
9667
9668
9669<p>
9670The default value for <code>whence</code> is <code>"cur"</code>,
9671and for <code>offset</code> is 0.
9672Therefore, the call <code>file:seek()</code> returns the current
9673file position, without changing it;
9674the call <code>file:seek("set")</code> sets the position to the
9675beginning of the file (and returns 0);
9676and the call <code>file:seek("end")</code> sets the position to the
9677end of the file, and returns its size.
9678
9679
9680
9681
9682<p>
9683<hr><h3><a name="pdf-file:setvbuf"><code>file:setvbuf (mode [, size])</code></a></h3>
9684
9685
9686<p>
9687Sets the buffering mode for an output file.
9688There are three available modes:
9689
9690<ul>
9691
9692<li><b>"<code>no</code>": </b>
9693no buffering; the result of any output operation appears immediately.
9694</li>
9695
9696<li><b>"<code>full</code>": </b>
9697full buffering; output operation is performed only
9698when the buffer is full or when
9699you explicitly <code>flush</code> the file (see <a href="#pdf-io.flush"><code>io.flush</code></a>).
9700</li>
9701
9702<li><b>"<code>line</code>": </b>
9703line buffering; output is buffered until a newline is output
9704or there is any input from some special files
9705(such as a terminal device).
9706</li>
9707
9708</ul><p>
9709For the last two cases, <code>size</code>
9710specifies the size of the buffer, in bytes.
9711The default is an appropriate size.
9712
9713
9714
9715
9716<p>
9717<hr><h3><a name="pdf-file:write"><code>file:write (&middot;&middot;&middot;)</code></a></h3>
9718
9719
9720<p>
9721Writes the value of each of its arguments to <code>file</code>.
9722The arguments must be strings or numbers.
9723
9724
9725<p>
9726In case of success, this function returns <code>file</code>.
9727Otherwise it returns <b>nil</b> plus a string describing the error.
9728
9729
9730
9731
9732
9733
9734
9735<h2>6.9 &ndash; <a name="6.9">Operating System Facilities</a></h2>
9736
9737<p>
9738This library is implemented through table <a name="pdf-os"><code>os</code></a>.
9739
9740
9741<p>
9742<hr><h3><a name="pdf-os.clock"><code>os.clock ()</code></a></h3>
9743
9744
9745<p>
9746Returns an approximation of the amount in seconds of CPU time
9747used by the program.
9748
9749
9750
9751
9752<p>
9753<hr><h3><a name="pdf-os.date"><code>os.date ([format [, time]])</code></a></h3>
9754
9755
9756<p>
9757Returns a string or a table containing date and time,
9758formatted according to the given string <code>format</code>.
9759
9760
9761<p>
9762If the <code>time</code> argument is present,
9763this is the time to be formatted
9764(see the <a href="#pdf-os.time"><code>os.time</code></a> function for a description of this value).
9765Otherwise, <code>date</code> formats the current time.
9766
9767
9768<p>
9769If <code>format</code> starts with '<code>!</code>',
9770then the date is formatted in Coordinated Universal Time.
9771After this optional character,
9772if <code>format</code> is the string "<code>*t</code>",
9773then <code>date</code> returns a table with the following fields:
9774<code>year</code> (four digits), <code>month</code> (1&ndash;12), <code>day</code> (1&ndash;31),
9775<code>hour</code> (0&ndash;23), <code>min</code> (0&ndash;59), <code>sec</code> (0&ndash;61),
9776<code>wday</code> (weekday, Sunday is&nbsp;1),
9777<code>yday</code> (day of the year),
9778and <code>isdst</code> (daylight saving flag, a boolean).
9779This last field may be absent
9780if the information is not available.
9781
9782
9783<p>
9784If <code>format</code> is not "<code>*t</code>",
9785then <code>date</code> returns the date as a string,
9786formatted according to the same rules as the ISO&nbsp;C function <code>strftime</code>.
9787
9788
9789<p>
9790When called without arguments,
9791<code>date</code> returns a reasonable date and time representation that depends on
9792the host system and on the current locale
9793(that is, <code>os.date()</code> is equivalent to <code>os.date("%c")</code>).
9794
9795
9796<p>
9797On non-POSIX systems,
9798this function may be not thread safe
9799because of its reliance on C&nbsp;function <code>gmtime</code> and C&nbsp;function <code>localtime</code>.
9800
9801
9802
9803
9804<p>
9805<hr><h3><a name="pdf-os.difftime"><code>os.difftime (t2, t1)</code></a></h3>
9806
9807
9808<p>
9809Returns the difference, in seconds,
9810from time <code>t1</code> to time <code>t2</code>
9811(where the times are values returned by <a href="#pdf-os.time"><code>os.time</code></a>).
9812In POSIX, Windows, and some other systems,
9813this value is exactly <code>t2</code><em>-</em><code>t1</code>.
9814
9815
9816
9817
9818<p>
9819<hr><h3><a name="pdf-os.execute"><code>os.execute ([command])</code></a></h3>
9820
9821
9822<p>
9823This function is equivalent to the ISO&nbsp;C function <code>system</code>.
9824It passes <code>command</code> to be executed by an operating system shell.
9825Its first result is <b>true</b>
9826if the command terminated successfully,
9827or <b>nil</b> otherwise.
9828After this first result
9829the function returns a string plus a number,
9830as follows:
9831
9832<ul>
9833
9834<li><b>"<code>exit</code>": </b>
9835the command terminated normally;
9836the following number is the exit status of the command.
9837</li>
9838
9839<li><b>"<code>signal</code>": </b>
9840the command was terminated by a signal;
9841the following number is the signal that terminated the command.
9842</li>
9843
9844</ul>
9845
9846<p>
9847When called without a <code>command</code>,
9848<code>os.execute</code> returns a boolean that is true if a shell is available.
9849
9850
9851
9852
9853<p>
9854<hr><h3><a name="pdf-os.exit"><code>os.exit ([code [, close]])</code></a></h3>
9855
9856
9857<p>
9858Calls the ISO&nbsp;C function <code>exit</code> to terminate the host program.
9859If <code>code</code> is <b>true</b>,
9860the returned status is <code>EXIT_SUCCESS</code>;
9861if <code>code</code> is <b>false</b>,
9862the returned status is <code>EXIT_FAILURE</code>;
9863if <code>code</code> is a number,
9864the returned status is this number.
9865The default value for <code>code</code> is <b>true</b>.
9866
9867
9868<p>
9869If the optional second argument <code>close</code> is true,
9870closes the Lua state before exiting.
9871
9872
9873
9874
9875<p>
9876<hr><h3><a name="pdf-os.getenv"><code>os.getenv (varname)</code></a></h3>
9877
9878
9879<p>
9880Returns the value of the process environment variable <code>varname</code>,
9881or <b>nil</b> if the variable is not defined.
9882
9883
9884
9885
9886<p>
9887<hr><h3><a name="pdf-os.remove"><code>os.remove (filename)</code></a></h3>
9888
9889
9890<p>
9891Deletes the file (or empty directory, on POSIX systems)
9892with the given name.
9893If this function fails, it returns <b>nil</b>,
9894plus a string describing the error and the error code.
9895
9896
9897
9898
9899<p>
9900<hr><h3><a name="pdf-os.rename"><code>os.rename (oldname, newname)</code></a></h3>
9901
9902
9903<p>
9904Renames file or directory named <code>oldname</code> to <code>newname</code>.
9905If this function fails, it returns <b>nil</b>,
9906plus a string describing the error and the error code.
9907
9908
9909
9910
9911<p>
9912<hr><h3><a name="pdf-os.setlocale"><code>os.setlocale (locale [, category])</code></a></h3>
9913
9914
9915<p>
9916Sets the current locale of the program.
9917<code>locale</code> is a system-dependent string specifying a locale;
9918<code>category</code> is an optional string describing which category to change:
9919<code>"all"</code>, <code>"collate"</code>, <code>"ctype"</code>,
9920<code>"monetary"</code>, <code>"numeric"</code>, or <code>"time"</code>;
9921the default category is <code>"all"</code>.
9922The function returns the name of the new locale,
9923or <b>nil</b> if the request cannot be honored.
9924
9925
9926<p>
9927If <code>locale</code> is the empty string,
9928the current locale is set to an implementation-defined native locale.
9929If <code>locale</code> is the string "<code>C</code>",
9930the current locale is set to the standard C locale.
9931
9932
9933<p>
9934When called with <b>nil</b> as the first argument,
9935this function only returns the name of the current locale
9936for the given category.
9937
9938
9939<p>
9940This function may be not thread safe
9941because of its reliance on C&nbsp;function <code>setlocale</code>.
9942
9943
9944
9945
9946<p>
9947<hr><h3><a name="pdf-os.time"><code>os.time ([table])</code></a></h3>
9948
9949
9950<p>
9951Returns the current time when called without arguments,
9952or a time representing the local date and time specified by the given table.
9953This table must have fields <code>year</code>, <code>month</code>, and <code>day</code>,
9954and may have fields
9955<code>hour</code> (default is 12),
9956<code>min</code> (default is 0),
9957<code>sec</code> (default is 0),
9958and <code>isdst</code> (default is <b>nil</b>).
9959Other fields are ignored.
9960For a description of these fields, see the <a href="#pdf-os.date"><code>os.date</code></a> function.
9961
9962
9963<p>
9964The values in these fields do not need to be inside their valid ranges.
9965For instance, if <code>sec</code> is -10,
9966it means -10 seconds from the time specified by the other fields;
9967if <code>hour</code> is 1000,
9968it means +1000 hours from the time specified by the other fields.
9969
9970
9971<p>
9972The returned value is a number, whose meaning depends on your system.
9973In POSIX, Windows, and some other systems,
9974this number counts the number
9975of seconds since some given start time (the "epoch").
9976In other systems, the meaning is not specified,
9977and the number returned by <code>time</code> can be used only as an argument to
9978<a href="#pdf-os.date"><code>os.date</code></a> and <a href="#pdf-os.difftime"><code>os.difftime</code></a>.
9979
9980
9981
9982
9983<p>
9984<hr><h3><a name="pdf-os.tmpname"><code>os.tmpname ()</code></a></h3>
9985
9986
9987<p>
9988Returns a string with a file name that can
9989be used for a temporary file.
9990The file must be explicitly opened before its use
9991and explicitly removed when no longer needed.
9992
9993
9994<p>
9995On POSIX systems,
9996this function also creates a file with that name,
9997to avoid security risks.
9998(Someone else might create the file with wrong permissions
9999in the time between getting the name and creating the file.)
10000You still have to open the file to use it
10001and to remove it (even if you do not use it).
10002
10003
10004<p>
10005When possible,
10006you may prefer to use <a href="#pdf-io.tmpfile"><code>io.tmpfile</code></a>,
10007which automatically removes the file when the program ends.
10008
10009
10010
10011
10012
10013
10014
10015<h2>6.10 &ndash; <a name="6.10">The Debug Library</a></h2>
10016
10017<p>
10018This library provides
10019the functionality of the debug interface (<a href="#4.9">&sect;4.9</a>) to Lua programs.
10020You should exert care when using this library.
10021Several of its functions
10022violate basic assumptions about Lua code
10023(e.g., that variables local to a function
10024cannot be accessed from outside;
10025that userdata metatables cannot be changed by Lua code;
10026that Lua programs do not crash)
10027and therefore can compromise otherwise secure code.
10028Moreover, some functions in this library may be slow.
10029
10030
10031<p>
10032All functions in this library are provided
10033inside the <a name="pdf-debug"><code>debug</code></a> table.
10034All functions that operate over a thread
10035have an optional first argument which is the
10036thread to operate over.
10037The default is always the current thread.
10038
10039
10040<p>
10041<hr><h3><a name="pdf-debug.debug"><code>debug.debug ()</code></a></h3>
10042
10043
10044<p>
10045Enters an interactive mode with the user,
10046running each string that the user enters.
10047Using simple commands and other debug facilities,
10048the user can inspect global and local variables,
10049change their values, evaluate expressions, and so on.
10050A line containing only the word <code>cont</code> finishes this function,
10051so that the caller continues its execution.
10052
10053
10054<p>
10055Note that commands for <code>debug.debug</code> are not lexically nested
10056within any function and so have no direct access to local variables.
10057
10058
10059
10060
10061<p>
10062<hr><h3><a name="pdf-debug.gethook"><code>debug.gethook ([thread])</code></a></h3>
10063
10064
10065<p>
10066Returns the current hook settings of the thread, as three values:
10067the current hook function, the current hook mask,
10068and the current hook count
10069(as set by the <a href="#pdf-debug.sethook"><code>debug.sethook</code></a> function).
10070
10071
10072
10073
10074<p>
10075<hr><h3><a name="pdf-debug.getinfo"><code>debug.getinfo ([thread,] f [, what])</code></a></h3>
10076
10077
10078<p>
10079Returns a table with information about a function.
10080You can give the function directly
10081or you can give a number as the value of <code>f</code>,
10082which means the function running at level <code>f</code> of the call stack
10083of the given thread:
10084level&nbsp;0 is the current function (<code>getinfo</code> itself);
10085level&nbsp;1 is the function that called <code>getinfo</code>
10086(except for tail calls, which do not count on the stack);
10087and so on.
10088If <code>f</code> is a number larger than the number of active functions,
10089then <code>getinfo</code> returns <b>nil</b>.
10090
10091
10092<p>
10093The returned table can contain all the fields returned by <a href="#lua_getinfo"><code>lua_getinfo</code></a>,
10094with the string <code>what</code> describing which fields to fill in.
10095The default for <code>what</code> is to get all information available,
10096except the table of valid lines.
10097If present,
10098the option '<code>f</code>'
10099adds a field named <code>func</code> with the function itself.
10100If present,
10101the option '<code>L</code>'
10102adds a field named <code>activelines</code> with the table of
10103valid lines.
10104
10105
10106<p>
10107For instance, the expression <code>debug.getinfo(1,"n").name</code> returns
10108a name for the current function,
10109if a reasonable name can be found,
10110and the expression <code>debug.getinfo(print)</code>
10111returns a table with all available information
10112about the <a href="#pdf-print"><code>print</code></a> function.
10113
10114
10115
10116
10117<p>
10118<hr><h3><a name="pdf-debug.getlocal"><code>debug.getlocal ([thread,] f, local)</code></a></h3>
10119
10120
10121<p>
10122This function returns the name and the value of the local variable
10123with index <code>local</code> of the function at level <code>f</code> of the stack.
10124This function accesses not only explicit local variables,
10125but also parameters, temporaries, etc.
10126
10127
10128<p>
10129The first parameter or local variable has index&nbsp;1, and so on,
10130following the order that they are declared in the code,
10131counting only the variables that are active
10132in the current scope of the function.
10133Negative indices refer to vararg parameters;
10134-1 is the first vararg parameter.
10135The function returns <b>nil</b> if there is no variable with the given index,
10136and raises an error when called with a level out of range.
10137(You can call <a href="#pdf-debug.getinfo"><code>debug.getinfo</code></a> to check whether the level is valid.)
10138
10139
10140<p>
10141Variable names starting with '<code>(</code>' (open parenthesis)
10142represent variables with no known names
10143(internal variables such as loop control variables,
10144and variables from chunks saved without debug information).
10145
10146
10147<p>
10148The parameter <code>f</code> may also be a function.
10149In that case, <code>getlocal</code> returns only the name of function parameters.
10150
10151
10152
10153
10154<p>
10155<hr><h3><a name="pdf-debug.getmetatable"><code>debug.getmetatable (value)</code></a></h3>
10156
10157
10158<p>
10159Returns the metatable of the given <code>value</code>
10160or <b>nil</b> if it does not have a metatable.
10161
10162
10163
10164
10165<p>
10166<hr><h3><a name="pdf-debug.getregistry"><code>debug.getregistry ()</code></a></h3>
10167
10168
10169<p>
10170Returns the registry table (see <a href="#4.5">&sect;4.5</a>).
10171
10172
10173
10174
10175<p>
10176<hr><h3><a name="pdf-debug.getupvalue"><code>debug.getupvalue (f, up)</code></a></h3>
10177
10178
10179<p>
10180This function returns the name and the value of the upvalue
10181with index <code>up</code> of the function <code>f</code>.
10182The function returns <b>nil</b> if there is no upvalue with the given index.
10183
10184
10185<p>
10186Variable names starting with '<code>(</code>' (open parenthesis)
10187represent variables with no known names
10188(variables from chunks saved without debug information).
10189
10190
10191
10192
10193<p>
10194<hr><h3><a name="pdf-debug.getuservalue"><code>debug.getuservalue (u)</code></a></h3>
10195
10196
10197<p>
10198Returns the Lua value associated to <code>u</code>.
10199If <code>u</code> is not a userdata,
10200returns <b>nil</b>.
10201
10202
10203
10204
10205<p>
10206<hr><h3><a name="pdf-debug.sethook"><code>debug.sethook ([thread,] hook, mask [, count])</code></a></h3>
10207
10208
10209<p>
10210Sets the given function as a hook.
10211The string <code>mask</code> and the number <code>count</code> describe
10212when the hook will be called.
10213The string mask may have any combination of the following characters,
10214with the given meaning:
10215
10216<ul>
10217<li><b>'<code>c</code>': </b> the hook is called every time Lua calls a function;</li>
10218<li><b>'<code>r</code>': </b> the hook is called every time Lua returns from a function;</li>
10219<li><b>'<code>l</code>': </b> the hook is called every time Lua enters a new line of code.</li>
10220</ul><p>
10221Moreover,
10222with a <code>count</code> different from zero,
10223the hook is called also after every <code>count</code> instructions.
10224
10225
10226<p>
10227When called without arguments,
10228<a href="#pdf-debug.sethook"><code>debug.sethook</code></a> turns off the hook.
10229
10230
10231<p>
10232When the hook is called, its first parameter is a string
10233describing the event that has triggered its call:
10234<code>"call"</code> (or <code>"tail call"</code>),
10235<code>"return"</code>,
10236<code>"line"</code>, and <code>"count"</code>.
10237For line events,
10238the hook also gets the new line number as its second parameter.
10239Inside a hook,
10240you can call <code>getinfo</code> with level&nbsp;2 to get more information about
10241the running function
10242(level&nbsp;0 is the <code>getinfo</code> function,
10243and level&nbsp;1 is the hook function).
10244
10245
10246
10247
10248<p>
10249<hr><h3><a name="pdf-debug.setlocal"><code>debug.setlocal ([thread,] level, local, value)</code></a></h3>
10250
10251
10252<p>
10253This function assigns the value <code>value</code> to the local variable
10254with index <code>local</code> of the function at level <code>level</code> of the stack.
10255The function returns <b>nil</b> if there is no local
10256variable with the given index,
10257and raises an error when called with a <code>level</code> out of range.
10258(You can call <code>getinfo</code> to check whether the level is valid.)
10259Otherwise, it returns the name of the local variable.
10260
10261
10262<p>
10263See <a href="#pdf-debug.getlocal"><code>debug.getlocal</code></a> for more information about
10264variable indices and names.
10265
10266
10267
10268
10269<p>
10270<hr><h3><a name="pdf-debug.setmetatable"><code>debug.setmetatable (value, table)</code></a></h3>
10271
10272
10273<p>
10274Sets the metatable for the given <code>value</code> to the given <code>table</code>
10275(which can be <b>nil</b>).
10276Returns <code>value</code>.
10277
10278
10279
10280
10281<p>
10282<hr><h3><a name="pdf-debug.setupvalue"><code>debug.setupvalue (f, up, value)</code></a></h3>
10283
10284
10285<p>
10286This function assigns the value <code>value</code> to the upvalue
10287with index <code>up</code> of the function <code>f</code>.
10288The function returns <b>nil</b> if there is no upvalue
10289with the given index.
10290Otherwise, it returns the name of the upvalue.
10291
10292
10293
10294
10295<p>
10296<hr><h3><a name="pdf-debug.setuservalue"><code>debug.setuservalue (udata, value)</code></a></h3>
10297
10298
10299<p>
10300Sets the given <code>value</code> as
10301the Lua value associated to the given <code>udata</code>.
10302<code>udata</code> must be a full userdata.
10303
10304
10305<p>
10306Returns <code>udata</code>.
10307
10308
10309
10310
10311<p>
10312<hr><h3><a name="pdf-debug.traceback"><code>debug.traceback ([thread,] [message [, level]])</code></a></h3>
10313
10314
10315<p>
10316If <code>message</code> is present but is neither a string nor <b>nil</b>,
10317this function returns <code>message</code> without further processing.
10318Otherwise,
10319it returns a string with a traceback of the call stack.
10320The optional <code>message</code> string is appended
10321at the beginning of the traceback.
10322An optional <code>level</code> number tells at which level
10323to start the traceback
10324(default is 1, the function calling <code>traceback</code>).
10325
10326
10327
10328
10329<p>
10330<hr><h3><a name="pdf-debug.upvalueid"><code>debug.upvalueid (f, n)</code></a></h3>
10331
10332
10333<p>
10334Returns a unique identifier (as a light userdata)
10335for the upvalue numbered <code>n</code>
10336from the given function.
10337
10338
10339<p>
10340These unique identifiers allow a program to check whether different
10341closures share upvalues.
10342Lua closures that share an upvalue
10343(that is, that access a same external local variable)
10344will return identical ids for those upvalue indices.
10345
10346
10347
10348
10349<p>
10350<hr><h3><a name="pdf-debug.upvaluejoin"><code>debug.upvaluejoin (f1, n1, f2, n2)</code></a></h3>
10351
10352
10353<p>
10354Make the <code>n1</code>-th upvalue of the Lua closure <code>f1</code>
10355refer to the <code>n2</code>-th upvalue of the Lua closure <code>f2</code>.
10356
10357
10358
10359
10360
10361
10362
10363<h1>7 &ndash; <a name="7">Lua Standalone</a></h1>
10364
10365<p>
10366Although Lua has been designed as an extension language,
10367to be embedded in a host C&nbsp;program,
10368it is also frequently used as a standalone language.
10369An interpreter for Lua as a standalone language,
10370called simply <code>lua</code>,
10371is provided with the standard distribution.
10372The standalone interpreter includes
10373all standard libraries, including the debug library.
10374Its usage is:
10375
10376<pre>
10377     lua [options] [script [args]]
10378</pre><p>
10379The options are:
10380
10381<ul>
10382<li><b><code>-e <em>stat</em></code>: </b> executes string <em>stat</em>;</li>
10383<li><b><code>-l <em>mod</em></code>: </b> "requires" <em>mod</em>;</li>
10384<li><b><code>-i</code>: </b> enters interactive mode after running <em>script</em>;</li>
10385<li><b><code>-v</code>: </b> prints version information;</li>
10386<li><b><code>-E</code>: </b> ignores environment variables;</li>
10387<li><b><code>--</code>: </b> stops handling options;</li>
10388<li><b><code>-</code>: </b> executes <code>stdin</code> as a file and stops handling options.</li>
10389</ul><p>
10390After handling its options, <code>lua</code> runs the given <em>script</em>.
10391When called without arguments,
10392<code>lua</code> behaves as <code>lua -v -i</code>
10393when the standard input (<code>stdin</code>) is a terminal,
10394and as <code>lua -</code> otherwise.
10395
10396
10397<p>
10398When called without option <code>-E</code>,
10399the interpreter checks for an environment variable <a name="pdf-LUA_INIT_5_3"><code>LUA_INIT_5_3</code></a>
10400(or <a name="pdf-LUA_INIT"><code>LUA_INIT</code></a> if the versioned name is not defined)
10401before running any argument.
10402If the variable content has the format <code>@<em>filename</em></code>,
10403then <code>lua</code> executes the file.
10404Otherwise, <code>lua</code> executes the string itself.
10405
10406
10407<p>
10408When called with option <code>-E</code>,
10409besides ignoring <code>LUA_INIT</code>,
10410Lua also ignores
10411the values of <code>LUA_PATH</code> and <code>LUA_CPATH</code>,
10412setting the values of
10413<a href="#pdf-package.path"><code>package.path</code></a> and <a href="#pdf-package.cpath"><code>package.cpath</code></a>
10414with the default paths defined in <code>luaconf.h</code>.
10415
10416
10417<p>
10418All options are handled in order, except <code>-i</code> and <code>-E</code>.
10419For instance, an invocation like
10420
10421<pre>
10422     $ lua -e'a=1' -e 'print(a)' script.lua
10423</pre><p>
10424will first set <code>a</code> to 1, then print the value of <code>a</code>,
10425and finally run the file <code>script.lua</code> with no arguments.
10426(Here <code>$</code> is the shell prompt. Your prompt may be different.)
10427
10428
10429<p>
10430Before running any code,
10431<code>lua</code> collects all command-line arguments
10432in a global table called <code>arg</code>.
10433The script name goes to index 0,
10434the first argument after the script name goes to index 1,
10435and so on.
10436Any arguments before the script name
10437(that is, the interpreter name plus its options)
10438go to negative indices.
10439For instance, in the call
10440
10441<pre>
10442     $ lua -la b.lua t1 t2
10443</pre><p>
10444the table is like this:
10445
10446<pre>
10447     arg = { [-2] = "lua", [-1] = "-la",
10448             [0] = "b.lua",
10449             [1] = "t1", [2] = "t2" }
10450</pre><p>
10451If there is no script in the call,
10452the interpreter name goes to index 0,
10453followed by the other arguments.
10454For instance, the call
10455
10456<pre>
10457     $ lua -e "print(arg[1])"
10458</pre><p>
10459will print "<code>-e</code>".
10460If there is a script,
10461the script is called with parameters
10462<code>arg[1]</code>, &middot;&middot;&middot;, <code>arg[#arg]</code>.
10463(Like all chunks in Lua,
10464the script is compiled as a vararg function.)
10465
10466
10467<p>
10468In interactive mode,
10469Lua repeatedly prompts and waits for a line.
10470After reading a line,
10471Lua first try to interpret the line as an expression.
10472If it succeeds, it prints its value.
10473Otherwise, it interprets the line as a statement.
10474If you write an incomplete statement,
10475the interpreter waits for its completion
10476by issuing a different prompt.
10477
10478
10479<p>
10480In case of unprotected errors in the script,
10481the interpreter reports the error to the standard error stream.
10482If the error object is not a string but
10483has a metamethod <code>__tostring</code>,
10484the interpreter calls this metamethod to produce the final message.
10485Otherwise, the interpreter converts the error object to a string
10486and adds a stack traceback to it.
10487
10488
10489<p>
10490When finishing normally,
10491the interpreter closes its main Lua state
10492(see <a href="#lua_close"><code>lua_close</code></a>).
10493The script can avoid this step by
10494calling <a href="#pdf-os.exit"><code>os.exit</code></a> to terminate.
10495
10496
10497<p>
10498To allow the use of Lua as a
10499script interpreter in Unix systems,
10500the standalone interpreter skips
10501the first line of a chunk if it starts with <code>#</code>.
10502Therefore, Lua scripts can be made into executable programs
10503by using <code>chmod +x</code> and the&nbsp;<code>#!</code> form,
10504as in
10505
10506<pre>
10507     #!/usr/local/bin/lua
10508</pre><p>
10509(Of course,
10510the location of the Lua interpreter may be different in your machine.
10511If <code>lua</code> is in your <code>PATH</code>,
10512then
10513
10514<pre>
10515     #!/usr/bin/env lua
10516</pre><p>
10517is a more portable solution.)
10518
10519
10520
10521<h1>8 &ndash; <a name="8">Incompatibilities with the Previous Version</a></h1>
10522
10523<p>
10524Here we list the incompatibilities that you may find when moving a program
10525from Lua&nbsp;5.2 to Lua&nbsp;5.3.
10526You can avoid some incompatibilities by compiling Lua with
10527appropriate options (see file <code>luaconf.h</code>).
10528However,
10529all these compatibility options will be removed in the future.
10530
10531
10532<p>
10533Lua versions can always change the C API in ways that
10534do not imply source-code changes in a program,
10535such as the numeric values for constants
10536or the implementation of functions as macros.
10537Therefore,
10538you should not assume that binaries are compatible between
10539different Lua versions.
10540Always recompile clients of the Lua API when
10541using a new version.
10542
10543
10544<p>
10545Similarly, Lua versions can always change the internal representation
10546of precompiled chunks;
10547precompiled chunks are not compatible between different Lua versions.
10548
10549
10550<p>
10551The standard paths in the official distribution may
10552change between versions.
10553
10554
10555
10556<h2>8.1 &ndash; <a name="8.1">Changes in the Language</a></h2>
10557<ul>
10558
10559<li>
10560The main difference between Lua&nbsp;5.2 and Lua&nbsp;5.3 is the
10561introduction of an integer subtype for numbers.
10562Although this change should not affect "normal" computations,
10563some computations
10564(mainly those that involve some kind of overflow)
10565can give different results.
10566
10567
10568<p>
10569You can fix these differences by forcing a number to be a float
10570(in Lua&nbsp;5.2 all numbers were float),
10571in particular writing constants with an ending <code>.0</code>
10572or using <code>x = x + 0.0</code> to convert a variable.
10573(This recommendation is only for a quick fix
10574for an occasional incompatibility;
10575it is not a general guideline for good programming.
10576For good programming,
10577use floats where you need floats
10578and integers where you need integers.)
10579</li>
10580
10581<li>
10582The conversion of a float to a string now adds a <code>.0</code> suffix
10583to the result if it looks like an integer.
10584(For instance, the float 2.0 will be printed as <code>2.0</code>,
10585not as <code>2</code>.)
10586You should always use an explicit format
10587when you need a specific format for numbers.
10588
10589
10590<p>
10591(Formally this is not an incompatibility,
10592because Lua does not specify how numbers are formatted as strings,
10593but some programs assumed a specific format.)
10594</li>
10595
10596<li>
10597The generational mode for the garbage collector was removed.
10598(It was an experimental feature in Lua&nbsp;5.2.)
10599</li>
10600
10601</ul>
10602
10603
10604
10605
10606<h2>8.2 &ndash; <a name="8.2">Changes in the Libraries</a></h2>
10607<ul>
10608
10609<li>
10610The <code>bit32</code> library has been deprecated.
10611It is easy to require a compatible external library or,
10612better yet, to replace its functions with appropriate bitwise operations.
10613(Keep in mind that <code>bit32</code> operates on 32-bit integers,
10614while the bitwise operators in Lua&nbsp;5.3 operate on Lua integers,
10615which by default have 64&nbsp;bits.)
10616</li>
10617
10618<li>
10619The Table library now respects metamethods
10620for setting and getting elements.
10621</li>
10622
10623<li>
10624The <a href="#pdf-ipairs"><code>ipairs</code></a> iterator now respects metamethods and
10625its <code>__ipairs</code> metamethod has been deprecated.
10626</li>
10627
10628<li>
10629Option names in <a href="#pdf-io.read"><code>io.read</code></a> do not have a starting '<code>*</code>' anymore.
10630For compatibility, Lua will continue to accept (and ignore) this character.
10631</li>
10632
10633<li>
10634The following functions were deprecated in the mathematical library:
10635<code>atan2</code>, <code>cosh</code>, <code>sinh</code>, <code>tanh</code>, <code>pow</code>,
10636<code>frexp</code>, and <code>ldexp</code>.
10637You can replace <code>math.pow(x,y)</code> with <code>x^y</code>;
10638you can replace <code>math.atan2</code> with <code>math.atan</code>,
10639which now accepts one or two parameters;
10640you can replace <code>math.ldexp(x,exp)</code> with <code>x * 2.0^exp</code>.
10641For the other operations,
10642you can either use an external library or
10643implement them in Lua.
10644</li>
10645
10646<li>
10647The searcher for C loaders used by <a href="#pdf-require"><code>require</code></a>
10648changed the way it handles versioned names.
10649Now, the version should come after the module name
10650(as is usual in most other tools).
10651For compatibility, that searcher still tries the old format
10652if it cannot find an open function according to the new style.
10653(Lua&nbsp;5.2 already worked that way,
10654but it did not document the change.)
10655</li>
10656
10657<li>
10658The call <code>collectgarbage("count")</code> now returns only one result.
10659(You can compute that second result from the fractional part
10660of the first result.)
10661</li>
10662
10663</ul>
10664
10665
10666
10667
10668<h2>8.3 &ndash; <a name="8.3">Changes in the API</a></h2>
10669
10670
10671<ul>
10672
10673<li>
10674Continuation functions now receive as parameters what they needed
10675to get through <code>lua_getctx</code>,
10676so <code>lua_getctx</code> has been removed.
10677Adapt your code accordingly.
10678</li>
10679
10680<li>
10681Function <a href="#lua_dump"><code>lua_dump</code></a> has an extra parameter, <code>strip</code>.
10682Use 0 as the value of this parameter to get the old behavior.
10683</li>
10684
10685<li>
10686Functions to inject/project unsigned integers
10687(<code>lua_pushunsigned</code>, <code>lua_tounsigned</code>, <code>lua_tounsignedx</code>,
10688<code>luaL_checkunsigned</code>, <code>luaL_optunsigned</code>)
10689were deprecated.
10690Use their signed equivalents with a type cast.
10691</li>
10692
10693<li>
10694Macros to project non-default integer types
10695(<code>luaL_checkint</code>, <code>luaL_optint</code>, <code>luaL_checklong</code>, <code>luaL_optlong</code>)
10696were deprecated.
10697Use their equivalent over <a href="#lua_Integer"><code>lua_Integer</code></a> with a type cast
10698(or, when possible, use <a href="#lua_Integer"><code>lua_Integer</code></a> in your code).
10699</li>
10700
10701</ul>
10702
10703
10704
10705
10706<h1>9 &ndash; <a name="9">The Complete Syntax of Lua</a></h1>
10707
10708<p>
10709Here is the complete syntax of Lua in extended BNF.
10710As usual in extended BNF,
10711{A} means 0 or more As,
10712and [A] means an optional A.
10713(For operator precedences, see <a href="#3.4.8">&sect;3.4.8</a>;
10714for a description of the terminals
10715Name, Numeral,
10716and LiteralString, see <a href="#3.1">&sect;3.1</a>.)
10717
10718
10719
10720
10721<pre>
10722
10723	chunk ::= block
10724
10725	block ::= {stat} [retstat]
10726
10727	stat ::=  &lsquo;<b>;</b>&rsquo; |
10728		 varlist &lsquo;<b>=</b>&rsquo; explist |
10729		 functioncall |
10730		 label |
10731		 <b>break</b> |
10732		 <b>goto</b> Name |
10733		 <b>do</b> block <b>end</b> |
10734		 <b>while</b> exp <b>do</b> block <b>end</b> |
10735		 <b>repeat</b> block <b>until</b> exp |
10736		 <b>if</b> exp <b>then</b> block {<b>elseif</b> exp <b>then</b> block} [<b>else</b> block] <b>end</b> |
10737		 <b>for</b> Name &lsquo;<b>=</b>&rsquo; exp &lsquo;<b>,</b>&rsquo; exp [&lsquo;<b>,</b>&rsquo; exp] <b>do</b> block <b>end</b> |
10738		 <b>for</b> namelist <b>in</b> explist <b>do</b> block <b>end</b> |
10739		 <b>function</b> funcname funcbody |
10740		 <b>local</b> <b>function</b> Name funcbody |
10741		 <b>local</b> namelist [&lsquo;<b>=</b>&rsquo; explist]
10742
10743	retstat ::= <b>return</b> [explist] [&lsquo;<b>;</b>&rsquo;]
10744
10745	label ::= &lsquo;<b>::</b>&rsquo; Name &lsquo;<b>::</b>&rsquo;
10746
10747	funcname ::= Name {&lsquo;<b>.</b>&rsquo; Name} [&lsquo;<b>:</b>&rsquo; Name]
10748
10749	varlist ::= var {&lsquo;<b>,</b>&rsquo; var}
10750
10751	var ::=  Name | prefixexp &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; | prefixexp &lsquo;<b>.</b>&rsquo; Name
10752
10753	namelist ::= Name {&lsquo;<b>,</b>&rsquo; Name}
10754
10755	explist ::= exp {&lsquo;<b>,</b>&rsquo; exp}
10756
10757	exp ::=  <b>nil</b> | <b>false</b> | <b>true</b> | Numeral | LiteralString | &lsquo;<b>...</b>&rsquo; | functiondef |
10758		 prefixexp | tableconstructor | exp binop exp | unop exp
10759
10760	prefixexp ::= var | functioncall | &lsquo;<b>(</b>&rsquo; exp &lsquo;<b>)</b>&rsquo;
10761
10762	functioncall ::=  prefixexp args | prefixexp &lsquo;<b>:</b>&rsquo; Name args
10763
10764	args ::=  &lsquo;<b>(</b>&rsquo; [explist] &lsquo;<b>)</b>&rsquo; | tableconstructor | LiteralString
10765
10766	functiondef ::= <b>function</b> funcbody
10767
10768	funcbody ::= &lsquo;<b>(</b>&rsquo; [parlist] &lsquo;<b>)</b>&rsquo; block <b>end</b>
10769
10770	parlist ::= namelist [&lsquo;<b>,</b>&rsquo; &lsquo;<b>...</b>&rsquo;] | &lsquo;<b>...</b>&rsquo;
10771
10772	tableconstructor ::= &lsquo;<b>{</b>&rsquo; [fieldlist] &lsquo;<b>}</b>&rsquo;
10773
10774	fieldlist ::= field {fieldsep field} [fieldsep]
10775
10776	field ::= &lsquo;<b>[</b>&rsquo; exp &lsquo;<b>]</b>&rsquo; &lsquo;<b>=</b>&rsquo; exp | Name &lsquo;<b>=</b>&rsquo; exp | exp
10777
10778	fieldsep ::= &lsquo;<b>,</b>&rsquo; | &lsquo;<b>;</b>&rsquo;
10779
10780	binop ::=  &lsquo;<b>+</b>&rsquo; | &lsquo;<b>-</b>&rsquo; | &lsquo;<b>*</b>&rsquo; | &lsquo;<b>/</b>&rsquo; | &lsquo;<b>//</b>&rsquo; | &lsquo;<b>^</b>&rsquo; | &lsquo;<b>%</b>&rsquo; |
10781		 &lsquo;<b>&amp;</b>&rsquo; | &lsquo;<b>~</b>&rsquo; | &lsquo;<b>|</b>&rsquo; | &lsquo;<b>&gt;&gt;</b>&rsquo; | &lsquo;<b>&lt;&lt;</b>&rsquo; | &lsquo;<b>..</b>&rsquo; |
10782		 &lsquo;<b>&lt;</b>&rsquo; | &lsquo;<b>&lt;=</b>&rsquo; | &lsquo;<b>&gt;</b>&rsquo; | &lsquo;<b>&gt;=</b>&rsquo; | &lsquo;<b>==</b>&rsquo; | &lsquo;<b>~=</b>&rsquo; |
10783		 <b>and</b> | <b>or</b>
10784
10785	unop ::= &lsquo;<b>-</b>&rsquo; | <b>not</b> | &lsquo;<b>#</b>&rsquo; | &lsquo;<b>~</b>&rsquo;
10786
10787</pre>
10788
10789<p>
10790
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10797
10798<P CLASS="footer">
10799Last update:
10800Wed Jun 10 18:31:15 BRT 2015
10801</P>
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10803Last change: revised for Lua 5.3.1
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