xref: /minix/games/rogue/save.c (revision 0a6a1f1d)
1 /*	$NetBSD: save.c,v 1.13 2008/01/14 03:50:02 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Timothy C. Stoehr.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)save.c	8.1 (Berkeley) 5/31/93";
39 #else
40 __RCSID("$NetBSD: save.c,v 1.13 2008/01/14 03:50:02 dholland Exp $");
41 #endif
42 #endif /* not lint */
43 
44 /*
45  * save.c
46  *
47  * This source herein may be modified and/or distributed by anybody who
48  * so desires, with the following restrictions:
49  *    1.)  No portion of this notice shall be removed.
50  *    2.)  Credit shall not be taken for the creation of this source.
51  *    3.)  This code is not to be traded, sold, or used for personal
52  *         gain or profit.
53  *
54  */
55 
56 #include <stdio.h>
57 #include "rogue.h"
58 
59 static boolean	has_been_touched(const struct rogue_time *,
60 			const struct rogue_time *);
61 static void	r_read(FILE *, void *, size_t);
62 static void	r_write(FILE *, const void *, size_t);
63 static void	read_pack(object *, FILE *, boolean);
64 static void	read_string(char *, FILE *, size_t);
65 static void	rw_dungeon(FILE *, boolean);
66 static void	rw_id(struct id *, FILE *, int, boolean);
67 static void	rw_rooms(FILE *, boolean);
68 static void	write_pack(const object *, FILE *);
69 static void	write_string(char *, FILE *);
70 
71 static short write_failed = 0;
72 
73 char *save_file = NULL;
74 
75 void
76 save_game(void)
77 {
78 	char fname[64];
79 
80 	if (!get_input_line("file name?", save_file, fname, sizeof(fname),
81 			"game not saved", 0, 1)) {
82 		return;
83 	}
84 	check_message();
85 	messagef(0, "%s", fname);
86 	save_into_file(fname);
87 }
88 
89 void
90 save_into_file(const char *sfile)
91 {
92 	FILE *fp;
93 	int file_id;
94 	char *name_buffer;
95 	size_t len;
96 	char *hptr;
97 	struct rogue_time rt_buf;
98 
99 	if (sfile[0] == '~') {
100 		if ((hptr = md_getenv("HOME")) != NULL) {
101 			len = strlen(hptr) + strlen(sfile);
102 			name_buffer = md_malloc(len);
103 			if (name_buffer == NULL) {
104 				messagef(0,
105 					"out of memory for save file name");
106 				sfile = error_file;
107 			} else {
108 				(void)strcpy(name_buffer, hptr);
109 				(void)strcat(name_buffer, sfile+1);
110 				sfile = name_buffer;
111 			}
112 			/*
113 			 * Note: name_buffer gets leaked. But it's small,
114 			 * and in the common case we're about to exit.
115 			 */
116 		}
117 	}
118 	if (((fp = fopen(sfile, "w")) == NULL) ||
119 	    ((file_id = md_get_file_id(sfile)) == -1)) {
120 		if (fp)
121 			fclose(fp);
122 		messagef(0, "problem accessing the save file");
123 		return;
124 	}
125 	md_ignore_signals();
126 	write_failed = 0;
127 	(void)xxx(1);
128 	r_write(fp, &detect_monster, sizeof(detect_monster));
129 	r_write(fp, &cur_level, sizeof(cur_level));
130 	r_write(fp, &max_level, sizeof(max_level));
131 	write_string(hunger_str, fp);
132 	write_string(login_name, fp);
133 	r_write(fp, &party_room, sizeof(party_room));
134 	write_pack(&level_monsters, fp);
135 	write_pack(&level_objects, fp);
136 	r_write(fp, &file_id, sizeof(file_id));
137 	rw_dungeon(fp, 1);
138 	r_write(fp, &foods, sizeof(foods));
139 	r_write(fp, &rogue, sizeof(fighter));
140 	write_pack(&rogue.pack, fp);
141 	rw_id(id_potions, fp, POTIONS, 1);
142 	rw_id(id_scrolls, fp, SCROLS, 1);
143 	rw_id(id_wands, fp, WANDS, 1);
144 	rw_id(id_rings, fp, RINGS, 1);
145 	r_write(fp, traps, (MAX_TRAPS * sizeof(trap)));
146 	r_write(fp, is_wood, (WANDS * sizeof(boolean)));
147 	r_write(fp, &cur_room, sizeof(cur_room));
148 	rw_rooms(fp, 1);
149 	r_write(fp, &being_held, sizeof(being_held));
150 	r_write(fp, &bear_trap, sizeof(bear_trap));
151 	r_write(fp, &halluc, sizeof(halluc));
152 	r_write(fp, &blind, sizeof(blind));
153 	r_write(fp, &confused, sizeof(confused));
154 	r_write(fp, &levitate, sizeof(levitate));
155 	r_write(fp, &haste_self, sizeof(haste_self));
156 	r_write(fp, &see_invisible, sizeof(see_invisible));
157 	r_write(fp, &detect_monster, sizeof(detect_monster));
158 	r_write(fp, &wizard, sizeof(wizard));
159 	r_write(fp, &score_only, sizeof(score_only));
160 	r_write(fp, &m_moves, sizeof(m_moves));
161 	md_gct(&rt_buf);
162 	rt_buf.second += 10;		/* allow for some processing time */
163 	r_write(fp, &rt_buf, sizeof(rt_buf));
164 	fclose(fp);
165 
166 	if (write_failed) {
167 		(void)md_df(sfile);	/* delete file */
168 	} else {
169 		clean_up("");
170 	}
171 }
172 
173 void
174 restore(const char *fname)
175 {
176 	FILE *fp;
177 	struct rogue_time saved_time, mod_time;
178 	char buf[4];
179 	char tbuf[MAX_OPT_LEN];
180 	int new_file_id, saved_file_id;
181 
182 	fp = NULL;
183 	if (((new_file_id = md_get_file_id(fname)) == -1) ||
184 	    ((fp = fopen(fname, "r")) == NULL)) {
185 		clean_up("cannot open file");
186 	}
187 	if (md_link_count(fname) > 1) {
188 		clean_up("file has link");
189 	}
190 	(void)xxx(1);
191 	r_read(fp, &detect_monster, sizeof(detect_monster));
192 	r_read(fp, &cur_level, sizeof(cur_level));
193 	r_read(fp, &max_level, sizeof(max_level));
194 	read_string(hunger_str, fp, sizeof hunger_str);
195 
196 	(void)strlcpy(tbuf, login_name, sizeof tbuf);
197 	read_string(login_name, fp, sizeof login_name);
198 	if (strcmp(tbuf, login_name)) {
199 		clean_up("you're not the original player");
200 	}
201 
202 	r_read(fp, &party_room, sizeof(party_room));
203 	read_pack(&level_monsters, fp, 0);
204 	read_pack(&level_objects, fp, 0);
205 	r_read(fp, &saved_file_id, sizeof(saved_file_id));
206 	if (new_file_id != saved_file_id) {
207 		clean_up("sorry, saved game is not in the same file");
208 	}
209 	rw_dungeon(fp, 0);
210 	r_read(fp, &foods, sizeof(foods));
211 	r_read(fp, &rogue, sizeof(fighter));
212 	read_pack(&rogue.pack, fp, 1);
213 	rw_id(id_potions, fp, POTIONS, 0);
214 	rw_id(id_scrolls, fp, SCROLS, 0);
215 	rw_id(id_wands, fp, WANDS, 0);
216 	rw_id(id_rings, fp, RINGS, 0);
217 	r_read(fp, traps, (MAX_TRAPS * sizeof(trap)));
218 	r_read(fp, is_wood, (WANDS * sizeof(boolean)));
219 	r_read(fp, &cur_room, sizeof(cur_room));
220 	rw_rooms(fp, 0);
221 	r_read(fp, &being_held, sizeof(being_held));
222 	r_read(fp, &bear_trap, sizeof(bear_trap));
223 	r_read(fp, &halluc, sizeof(halluc));
224 	r_read(fp, &blind, sizeof(blind));
225 	r_read(fp, &confused, sizeof(confused));
226 	r_read(fp, &levitate, sizeof(levitate));
227 	r_read(fp, &haste_self, sizeof(haste_self));
228 	r_read(fp, &see_invisible, sizeof(see_invisible));
229 	r_read(fp, &detect_monster, sizeof(detect_monster));
230 	r_read(fp, &wizard, sizeof(wizard));
231 	r_read(fp, &score_only, sizeof(score_only));
232 	r_read(fp, &m_moves, sizeof(m_moves));
233 	r_read(fp, &saved_time, sizeof(saved_time));
234 
235 	if (fread(buf, 1, 1, fp) > 0) {
236 		clear();
237 		clean_up("extra characters in file");
238 	}
239 
240 	md_gfmt(fname, &mod_time);	/* get file modification time */
241 
242 	if (has_been_touched(&saved_time, &mod_time)) {
243 		clear();
244 		clean_up("sorry, file has been touched");
245 	}
246 	if ((!wizard) && !md_df(fname)) {
247 		clean_up("cannot delete file");
248 	}
249 	msg_cleared = 0;
250 	ring_stats(0);
251 	fclose(fp);
252 }
253 
254 static void
255 write_pack(const object *pack, FILE *fp)
256 {
257 	object t;
258 
259 	while ((pack = pack->next_object) != NULL) {
260 		r_write(fp, pack, sizeof(object));
261 	}
262 	t.ichar = t.what_is = 0;
263 	r_write(fp, &t, sizeof(object));
264 }
265 
266 static void
267 read_pack(object *pack, FILE *fp, boolean is_rogue)
268 {
269 	object read_obj, *new_obj;
270 
271 	for (;;) {
272 		r_read(fp, &read_obj, sizeof(object));
273 		if (read_obj.ichar == 0) {
274 			pack->next_object = NULL;
275 			break;
276 		}
277 		new_obj = alloc_object();
278 		*new_obj = read_obj;
279 		if (is_rogue) {
280 			if (new_obj->in_use_flags & BEING_WORN) {
281 				do_wear(new_obj);
282 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
283 				do_wield(new_obj);
284 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
285 				do_put_on(new_obj,
286 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
287 			}
288 		}
289 		pack->next_object = new_obj;
290 		pack = new_obj;
291 	}
292 }
293 
294 static void
295 rw_dungeon(FILE *fp, boolean rw)
296 {
297 	short i, j;
298 	char buf[DCOLS];
299 
300 	for (i = 0; i < DROWS; i++) {
301 		if (rw) {
302 			r_write(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
303 			for (j = 0; j < DCOLS; j++) {
304 				buf[j] = mvinch(i, j);
305 			}
306 			r_write(fp, buf, DCOLS);
307 		} else {
308 			r_read(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
309 			r_read(fp, buf, DCOLS);
310 			for (j = 0; j < DCOLS; j++) {
311 				mvaddch(i, j, buf[j]);
312 			}
313 		}
314 	}
315 }
316 
317 static void
318 rw_id(struct id id_table[], FILE *fp, int n, boolean wr)
319 {
320 	int i;
321 
322 	for (i = 0; i < n; i++) {
323 		if (wr) {
324 			r_write(fp, &id_table[i].value, sizeof(short));
325 			r_write(fp, &id_table[i].id_status,
326 				sizeof(unsigned short));
327 			write_string(id_table[i].title, fp);
328 		} else {
329 			r_read(fp, &id_table[i].value, sizeof(short));
330 			r_read(fp, &id_table[i].id_status,
331 				sizeof(unsigned short));
332 			read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
333 		}
334 	}
335 }
336 
337 static void
338 write_string(char *s, FILE *fp)
339 {
340 	short n;
341 
342 	n = strlen(s) + 1;
343 	xxxx(s, n);
344 	r_write(fp, &n, sizeof(short));
345 	r_write(fp, s, n);
346 }
347 
348 static void
349 read_string(char *s, FILE *fp, size_t len)
350 {
351 	short n;
352 
353 	r_read(fp, &n, sizeof(short));
354 	if (n<=0 || (size_t)(unsigned short)n > len) {
355 		clean_up("read_string: corrupt game file");
356 	}
357 	r_read(fp, s, n);
358 	xxxx(s, n);
359 	/* ensure null termination */
360 	s[n-1] = 0;
361 }
362 
363 static void
364 rw_rooms(FILE *fp, boolean rw)
365 {
366 	short i;
367 
368 	for (i = 0; i < MAXROOMS; i++) {
369 		rw ? r_write(fp, (rooms + i), sizeof(room)) :
370 			r_read(fp, (rooms + i), sizeof(room));
371 	}
372 }
373 
374 static void
375 r_read(FILE *fp, void *buf, size_t n)
376 {
377 	if (fread(buf, 1, n, fp) != n) {
378 		clean_up("fread() failed, don't know why");
379 	}
380 }
381 
382 static void
383 r_write(FILE *fp, const void *buf, size_t n)
384 {
385 	if (!write_failed) {
386 		if (fwrite(buf, 1, n, fp) != n) {
387 			messagef(0, "write() failed, don't know why");
388 			sound_bell();
389 			write_failed = 1;
390 		}
391 	}
392 }
393 
394 static boolean
395 has_been_touched(const struct rogue_time *saved_time,
396 		 const struct rogue_time *mod_time)
397 {
398 	if (saved_time->year < mod_time->year) {
399 		return(1);
400 	} else if (saved_time->year > mod_time->year) {
401 		return(0);
402 	}
403 	if (saved_time->month < mod_time->month) {
404 		return(1);
405 	} else if (saved_time->month > mod_time->month) {
406 		return(0);
407 	}
408 	if (saved_time->day < mod_time->day) {
409 		return(1);
410 	} else if (saved_time->day > mod_time->day) {
411 		return(0);
412 	}
413 	if (saved_time->hour < mod_time->hour) {
414 		return(1);
415 	} else if (saved_time->hour > mod_time->hour) {
416 		return(0);
417 	}
418 	if (saved_time->minute < mod_time->minute) {
419 		return(1);
420 	} else if (saved_time->minute > mod_time->minute) {
421 		return(0);
422 	}
423 	if (saved_time->second < mod_time->second) {
424 		return(1);
425 	}
426 	return(0);
427 }
428