1.\" $NetBSD: battlestar.6,v 1.10 2002/02/08 01:25:12 ross Exp $ 2.\" 3.\" Copyright (c) 1983, 1993 4.\" The Regents of the University of California. All rights reserved. 5.\" 6.\" Redistribution and use in source and binary forms, with or without 7.\" modification, are permitted provided that the following conditions 8.\" are met: 9.\" 1. Redistributions of source code must retain the above copyright 10.\" notice, this list of conditions and the following disclaimer. 11.\" 2. Redistributions in binary form must reproduce the above copyright 12.\" notice, this list of conditions and the following disclaimer in the 13.\" documentation and/or other materials provided with the distribution. 14.\" 3. All advertising materials mentioning features or use of this software 15.\" must display the following acknowledgement: 16.\" This product includes software developed by the University of 17.\" California, Berkeley and its contributors. 18.\" 4. Neither the name of the University nor the names of its contributors 19.\" may be used to endorse or promote products derived from this software 20.\" without specific prior written permission. 21.\" 22.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32.\" SUCH DAMAGE. 33.\" 34.\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93 35.\" 36.Dd September 7, 2000 37.Dt BATTLESTAR 6 38.Os 39.Sh NAME 40.Nm battlestar 41.Nd a tropical adventure game 42.Sh SYNOPSIS 43.Nm 44.Op Fl r 45.Op Ar saved-file 46.Sh DESCRIPTION 47.Nm 48is an adventure game in the classic style. However, it's slightly less 49of a 50puzzle and more a game of exploration. There are a few magical words 51in the game, but on the whole, simple English 52should suffice to make one's desires understandable to the parser. 53.Sh THE SETTING 54In the days before the darkness came, when battlestars ruled the 55heavens... 56.Bd -literal -offset indent 57Three He made and gave them to His daughters, 58Beautiful nymphs, the goddesses of the waters. 59One to bring good luck and simple feats of wonder, 60Two to wash the lands and churn the waves asunder, 61Three to rule the world and purge the skies with thunder. 62.Ed 63.Pp 64In those times great wizards were known and their powers were beyond 65belief. They could take any object from thin air, and, uttering the 66word 67.Sq su 68could disappear. 69.Pp 70In those times men were known for their lust of gold and desire to 71wear fine weapons. Swords and coats of mail were fashioned that could 72withstand a laser blast. 73.Pp 74But when the darkness fell, the rightful reigns were toppled. Swords 75and helms and heads of state went rolling across the grass. The entire 76fleet of battlestars was reduced to a single ship. 77.Sh SAMPLE COMMANDS 78.Bd -literal -offset indent 79take --- take an object 80drop --- drop an object 81 82wear --- wear an object you are holding 83draw --- carry an object you are wearing 84 85puton --- take an object and wear it 86take off -- draw an object and drop it 87 88throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt] 89 90! \*[Lt]shell esc\*[Gt] 91.Ed 92.Sh IMPLIED OBJECTS 93.Bd -literal -offset indent 94\*[Gt]-: take watermelon 95watermelon: 96Taken. 97\*[Gt]-: eat 98watermelon: 99Eaten. 100\*[Gt]-: take knife and sword and apple, drop all 101knife: 102Taken. 103broadsword: 104Taken. 105apple: 106Taken. 107knife: 108Dropped. 109broadsword: 110Dropped. 111apple: 112Dropped. 113\*[Gt]-: get 114knife: 115Taken. 116.Ed 117.Pp 118Notice that the "shadow" of the next word stays around if you 119want to take advantage of it. That is, saying "take knife" and then 120"drop" 121will drop the knife you just took. 122.Sh SCORE \*[Am] INVEN 123The two commands 124.Dq score 125and 126.Dq inven 127will print out your current status in the game. 128.Sh SAVING A GAME 129The command 130.Dq save 131will save your game in a file called 132.Pa .Bstar 133in your home directory 134by default. 135You can recover a saved game by using the 136.Fl r 137option when you start up the 138game, or by giving the name of the saved file as an argument. 139Save files will be saved to and restored from your home directory unless a 140path is specified \- i.e., 141.Dq Li battlestar -r savedgame 142will look for 143.Pa savedgame 144in your home directory, 145but 146.Dq Li battlestar -r ./savedgame 147will look in the current directory. 148.Dq Li battlestar -r 149will look for the default file, 150.Pa .Bstar 151in your home directory. 152.Sh DIRECTIONS 153The compass directions N, S, E, and W can be used if you have a compass. 154If you don't have a compass, you'll have to say R, L, A, or B, which 155stand for Right, Left, Ahead, and Back. 156Directions printed in room descriptions are 157always printed in R, L, A, \*[Am] B relative directions. 158.Sh HISTORY 159I wrote Battlestar in 1979 in order to experiment with the niceties of 160the C Language. 161Most interesting things that happen in the game are hardwired into the 162code, so don't send me any hate mail about it! 163Instead, enjoy art for art's sake! 164.Sh AUTHOR 165David Riggle 166.Sh INSPIRATION \*[Am] ASSISTANCE 167.Bl -item -compact 168.It 169Chris Guthrie 170.It 171Peter Da Silva 172.It 173Kevin Brown 174.It 175Edward Wang 176.It 177Ken Arnold \*[Am] Company 178.El 179.Sh BUGS 180Countless. 181.Sh FAN MAIL 182Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa, 183riggle.pa@xerox.arpa. 184