xref: /netbsd/games/battlestar/battlestar.6 (revision bf9ec67e)
1.\"	$NetBSD: battlestar.6,v 1.10 2002/02/08 01:25:12 ross Exp $
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34.\"	@(#)battlestar.6	8.1 (Berkeley) 5/31/93
35.\"
36.Dd September 7, 2000
37.Dt BATTLESTAR 6
38.Os
39.Sh NAME
40.Nm battlestar
41.Nd a tropical adventure game
42.Sh SYNOPSIS
43.Nm
44.Op Fl r
45.Op Ar saved-file
46.Sh DESCRIPTION
47.Nm
48is an adventure game in the classic style.  However, it's slightly less
49of a
50puzzle and more a game of exploration.  There are a few magical words
51in the game, but on the whole, simple English
52should suffice to make one's desires understandable to the parser.
53.Sh THE SETTING
54In the days before the darkness came, when battlestars ruled the
55heavens...
56.Bd -literal -offset indent
57Three He made and gave them to His daughters,
58Beautiful nymphs, the goddesses of the waters.
59One to bring good luck and simple feats of wonder,
60Two to wash the lands and churn the waves asunder,
61Three to rule the world and purge the skies with thunder.
62.Ed
63.Pp
64In those times great wizards were known and their powers were beyond
65belief.  They could take any object from thin air, and, uttering the
66word
67.Sq su
68could disappear.
69.Pp
70In those times men were known for their lust of gold and desire to
71wear fine weapons.  Swords and coats of mail were fashioned that could
72withstand a laser blast.
73.Pp
74But when the darkness fell, the rightful reigns were toppled.  Swords
75and helms and heads of state went rolling across the grass.  The entire
76fleet of battlestars was reduced to a single ship.
77.Sh SAMPLE COMMANDS
78.Bd -literal -offset indent
79take	---	take an object
80drop	---	drop an object
81
82wear	---	wear an object you are holding
83draw	---	carry an object you are wearing
84
85puton	---	take an object and wear it
86take off --	draw an object and drop it
87
88throw  \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt]
89
90!	\*[Lt]shell esc\*[Gt]
91.Ed
92.Sh IMPLIED OBJECTS
93.Bd -literal -offset indent
94\*[Gt]-: take watermelon
95watermelon:
96Taken.
97\*[Gt]-: eat
98watermelon:
99Eaten.
100\*[Gt]-: take knife and sword and apple, drop all
101knife:
102Taken.
103broadsword:
104Taken.
105apple:
106Taken.
107knife:
108Dropped.
109broadsword:
110Dropped.
111apple:
112Dropped.
113\*[Gt]-: get
114knife:
115Taken.
116.Ed
117.Pp
118Notice that the "shadow" of the next word stays around if you
119want to take advantage of it.  That is, saying "take knife" and then
120"drop"
121will drop the knife you just took.
122.Sh SCORE \*[Am] INVEN
123The two commands
124.Dq score
125and
126.Dq inven
127will print out your current status in the game.
128.Sh SAVING A GAME
129The command
130.Dq save
131will save your game in a file called
132.Pa .Bstar
133in your home directory
134by default.
135You can recover a saved game by using the
136.Fl r
137option when you start up the
138game, or by giving the name of the saved file as an argument.
139Save files will be saved to and restored from your home directory unless a
140path is specified \- i.e.,
141.Dq Li battlestar -r savedgame
142will look for
143.Pa savedgame
144in your home directory,
145but
146.Dq Li battlestar -r ./savedgame
147will look in the current directory.
148.Dq Li battlestar -r
149will look for the default file,
150.Pa .Bstar
151in your home directory.
152.Sh DIRECTIONS
153The compass directions N, S, E, and W can be used if you have a compass.
154If you don't have a compass, you'll have to say R, L, A, or B, which
155stand for Right, Left, Ahead, and Back.
156Directions printed in room descriptions are
157always printed in R, L, A, \*[Am] B relative directions.
158.Sh HISTORY
159I wrote Battlestar in 1979 in order to experiment with the niceties of
160the C Language.
161Most interesting things that happen in the game are hardwired into the
162code, so don't send me any hate mail about it!
163Instead, enjoy art for art's sake!
164.Sh AUTHOR
165David Riggle
166.Sh INSPIRATION \*[Am] ASSISTANCE
167.Bl -item -compact
168.It
169Chris Guthrie
170.It
171Peter Da Silva
172.It
173Kevin Brown
174.It
175Edward Wang
176.It
177Ken Arnold \*[Am] Company
178.El
179.Sh BUGS
180Countless.
181.Sh FAN MAIL
182Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa,
183riggle.pa@xerox.arpa.
184