1.\" $NetBSD: battlestar.6,v 1.12 2002/09/26 18:31:59 wiz Exp $ 2.\" 3.\" Copyright (c) 1983, 1993 4.\" The Regents of the University of California. All rights reserved. 5.\" 6.\" Redistribution and use in source and binary forms, with or without 7.\" modification, are permitted provided that the following conditions 8.\" are met: 9.\" 1. Redistributions of source code must retain the above copyright 10.\" notice, this list of conditions and the following disclaimer. 11.\" 2. Redistributions in binary form must reproduce the above copyright 12.\" notice, this list of conditions and the following disclaimer in the 13.\" documentation and/or other materials provided with the distribution. 14.\" 3. All advertising materials mentioning features or use of this software 15.\" must display the following acknowledgement: 16.\" This product includes software developed by the University of 17.\" California, Berkeley and its contributors. 18.\" 4. Neither the name of the University nor the names of its contributors 19.\" may be used to endorse or promote products derived from this software 20.\" without specific prior written permission. 21.\" 22.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32.\" SUCH DAMAGE. 33.\" 34.\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93 35.\" 36.Dd September 7, 2000 37.Dt BATTLESTAR 6 38.Os 39.Sh NAME 40.Nm battlestar 41.Nd a tropical adventure game 42.Sh SYNOPSIS 43.Nm 44.Op Fl r 45.Op Ar saved-file 46.Sh DESCRIPTION 47.Nm 48is an adventure game in the classic style. 49However, it's slightly less of a puzzle and more a game of exploration. 50There are a few magical words in the game, but on the whole, simple English 51should suffice to make one's desires understandable to the parser. 52.Sh THE SETTING 53In the days before the darkness came, when battlestars ruled the heavens... 54.Bd -literal -offset indent 55Three He made and gave them to His daughters, 56Beautiful nymphs, the goddesses of the waters. 57One to bring good luck and simple feats of wonder, 58Two to wash the lands and churn the waves asunder, 59Three to rule the world and purge the skies with thunder. 60.Ed 61.Pp 62In those times great wizards were known and their powers were beyond belief. 63They could take any object from thin air, and, uttering the word 64.Sq su 65could disappear. 66.Pp 67In those times men were known for their lust of gold and desire to 68wear fine weapons. 69Swords and coats of mail were fashioned that could withstand a laser blast. 70.Pp 71But when the darkness fell, the rightful reigns were toppled. 72Swords and helms and heads of state went rolling across the grass. 73The entire fleet of battlestars was reduced to a single ship. 74.Sh SAMPLE COMMANDS 75.Bd -literal -offset indent 76take --- take an object 77drop --- drop an object 78 79wear --- wear an object you are holding 80draw --- carry an object you are wearing 81 82puton --- take an object and wear it 83take off -- draw an object and drop it 84 85throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt] 86 87! \*[Lt]shell esc\*[Gt] 88.Ed 89.Sh IMPLIED OBJECTS 90.Bd -literal -offset indent 91\*[Gt]-: take watermelon 92watermelon: 93Taken. 94\*[Gt]-: eat 95watermelon: 96Eaten. 97\*[Gt]-: take knife and sword and apple, drop all 98knife: 99Taken. 100broadsword: 101Taken. 102apple: 103Taken. 104knife: 105Dropped. 106broadsword: 107Dropped. 108apple: 109Dropped. 110\*[Gt]-: get 111knife: 112Taken. 113.Ed 114.Pp 115Notice that the "shadow" of the next word stays around if you 116want to take advantage of it. 117That is, saying "take knife" and then "drop" 118will drop the knife you just took. 119.Sh SCORE \*[Am] INVEN 120The two commands 121.Dq score 122and 123.Dq inven 124will print out your current status in the game. 125.Sh SAVING A GAME 126The command 127.Dq save 128will save your game in a file called 129.Pa .Bstar 130in your home directory by default. 131You can recover a saved game by using the 132.Fl r 133option when you start up the 134game, or by giving the name of the saved file as an argument. 135Save files will be saved to and restored from your home directory unless a 136path is specified - i.e., 137.Dq Li battlestar -r savedgame 138will look for 139.Pa savedgame 140in your home directory, but 141.Dq Li battlestar -r ./savedgame 142will look in the current directory. 143.Dq Li battlestar -r 144will look for the default file, 145.Pa .Bstar 146in your home directory. 147.Sh DIRECTIONS 148The compass directions N, S, E, and W can be used if you have a compass. 149If you don't have a compass, you'll have to say R, L, A, or B, which 150stand for Right, Left, Ahead, and Back. 151Directions printed in room descriptions are 152always printed in R, L, A, and B relative directions. 153.Sh HISTORY 154I wrote Battlestar in 1979 in order to experiment with the niceties of 155the C Language. 156Most interesting things that happen in the game are hardwired into the 157code, so don't send me any hate mail about it! 158Instead, enjoy art for art's sake! 159.Sh AUTHOR 160.An David Riggle 161.Sh INSPIRATION \*[Am] ASSISTANCE 162.Bl -item -compact 163.It 164Chris Guthrie 165.It 166Peter Da Silva 167.It 168Kevin Brown 169.It 170Edward Wang 171.It 172Ken Arnold \*[Am] Company 173.El 174.Sh BUGS 175Countless. 176.Sh FAN MAIL 177Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa, 178riggle.pa@xerox.arpa. 179