1 /* $NetBSD: cribbage.h,v 1.7 1999/09/30 18:01:32 jsm Exp $ */ 2 3 /* 4 * Copyright (c) 1980, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. All advertising materials mentioning features or use of this software 16 * must display the following acknowledgement: 17 * This product includes software developed by the University of 18 * California, Berkeley and its contributors. 19 * 4. Neither the name of the University nor the names of its contributors 20 * may be used to endorse or promote products derived from this software 21 * without specific prior written permission. 22 * 23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 33 * SUCH DAMAGE. 34 * 35 * @(#)cribbage.h 8.1 (Berkeley) 5/31/93 36 */ 37 38 extern CARD deck[ CARDS ]; /* a deck */ 39 extern CARD phand[ FULLHAND ]; /* player's hand */ 40 extern CARD chand[ FULLHAND ]; /* computer's hand */ 41 extern CARD crib[ CINHAND ]; /* the crib */ 42 extern CARD turnover; /* the starter */ 43 44 extern CARD known[ CARDS ]; /* cards we have seen */ 45 extern int knownum; /* # of cards we know */ 46 47 extern int pscore; /* player's score */ 48 extern int cscore; /* comp's score */ 49 extern int glimit; /* points to win game */ 50 51 extern int pgames; /* player's games won */ 52 extern int cgames; /* comp's games won */ 53 extern int gamecount; /* # games played */ 54 extern int Lastscore[2]; /* previous score for each */ 55 56 extern BOOLEAN iwon; /* if comp won last */ 57 extern BOOLEAN explain; /* player mistakes explained */ 58 extern BOOLEAN rflag; /* if all cuts random */ 59 extern BOOLEAN quiet; /* if suppress random mess */ 60 extern BOOLEAN playing; /* currently playing game */ 61 62 extern char expl[]; /* string for explanation */ 63 64 void addmsg __P((const char *, ...)); 65 int adjust __P((const CARD [], CARD)); 66 int anymove __P((const CARD [], int, int)); 67 int anysumto __P((const CARD [], int, int, int)); 68 void bye __P((void)); 69 int cchose __P((const CARD [], int, int)); 70 void cdiscard __P((BOOLEAN)); 71 int chkscr __P((int *, int)); 72 int comphand __P((const CARD [], const char *)); 73 void cremove __P((CARD, CARD [], int)); 74 int cut __P((BOOLEAN, int)); 75 int deal __P((int)); 76 void discard __P((BOOLEAN)); 77 void do_wait __P((void)); 78 void endmsg __P((void)); 79 int eq __P((CARD, CARD)); 80 int fifteens __P((const CARD [], int)); 81 void game __P((void)); 82 void gamescore __P((void)); 83 char *getline __P((void)); 84 int getuchar __P((void)); 85 int incard __P((CARD *)); 86 int infrom __P((const CARD [], int, const char *)); 87 void instructions __P((void)); 88 int is_one __P((CARD, const CARD [], int)); 89 void makeboard __P((void)); 90 void makedeck __P((CARD [])); 91 void makeknown __P((const CARD [], int)); 92 void msg __P((const char *, ...)); 93 int msgcard __P((CARD, BOOLEAN)); 94 int msgcrd __P((CARD, BOOLEAN, const char *, BOOLEAN)); 95 int number __P((int, int, const char *)); 96 int numofval __P((const CARD [], int, int)); 97 int pairuns __P((const CARD [], int)); 98 int peg __P((BOOLEAN)); 99 int pegscore __P((CARD, const CARD [], int, int)); 100 int playhand __P((BOOLEAN)); 101 int plyrhand __P((const CARD [], const char *)); 102 void prcard __P((WINDOW *, int, int, CARD, BOOLEAN)); 103 void prcrib __P((BOOLEAN, BOOLEAN)); 104 void prhand __P((const CARD [], int, WINDOW *, BOOLEAN)); 105 void printcard __P((WINDOW *, int, CARD, BOOLEAN)); 106 void prpeg __P((int, int, BOOLEAN)); 107 void prtable __P((int)); 108 int readchar __P((void)); 109 void rint __P((int)) __attribute__((__noreturn__)); 110 int score __P((BOOLEAN)); 111 int scorehand __P((const CARD [], CARD, int, BOOLEAN, BOOLEAN)); 112 void shuffle __P((CARD [])); 113 void sorthand __P((CARD [], int)); 114 void wait_for __P((int)); 115