xref: /netbsd/games/cribbage/deck.h (revision bf9ec67e)
1 /*	$NetBSD: deck.h,v 1.3 1995/03/21 15:08:49 cgd Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  *
35  *	@(#)deck.h	8.1 (Berkeley) 5/31/93
36  */
37 
38 /*
39  * define structure of a deck of cards and other related things
40  */
41 
42 
43 #define		CARDS		52		/* number cards in deck */
44 #define		RANKS		13		/* number ranks in deck */
45 #define		SUITS		4		/* number suits in deck */
46 
47 #define		CINHAND		4		/* # cards in cribbage hand */
48 #define		FULLHAND	6		/* # cards in dealt hand */
49 
50 #define		LGAME		121		/* number points in a game */
51 #define		SGAME		61		/* # points in a short game */
52 
53 #define		SPADES		0		/* value of each suit */
54 #define		HEARTS		1
55 #define		DIAMONDS	2
56 #define		CLUBS		3
57 
58 #define		ACE		0		/* value of each rank */
59 #define		TWO		1
60 #define		THREE		2
61 #define		FOUR		3
62 #define		FIVE		4
63 #define		SIX		5
64 #define		SEVEN		6
65 #define		EIGHT		7
66 #define		NINE		8
67 #define		TEN		9
68 #define		JACK		10
69 #define		QUEEN		11
70 #define		KING		12
71 #define		EMPTY		13
72 
73 #define		VAL(c)		( (c) < 9 ? (c)+1 : 10 )    /* val of rank */
74 
75 
76 #ifndef TRUE
77 #	define		TRUE		1
78 #	define		FALSE		0
79 #endif
80 
81 typedef		struct  {
82 			int		rank;
83 			int		suit;
84 		}		CARD;
85 
86 typedef		char		BOOLEAN;
87 
88