1 /* $NetBSD: hack.mkshop.c,v 1.6 2001/03/25 20:44:01 jsm Exp $ */ 2 3 /* 4 * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. 5 */ 6 7 #include <sys/cdefs.h> 8 #ifndef lint 9 __RCSID("$NetBSD: hack.mkshop.c,v 1.6 2001/03/25 20:44:01 jsm Exp $"); 10 #endif /* not lint */ 11 12 #include <stdlib.h> 13 #ifndef QUEST 14 #include "hack.h" 15 #include "extern.h" 16 #include "def.mkroom.h" 17 #include "def.eshk.h" 18 #define ESHK ((struct eshk *)(&(shk->mextra[0]))) 19 const schar shprobs[] = {3, 3, 5, 5, 10, 10, 14, 50}; /* their probabilities */ 20 21 void 22 mkshop() 23 { 24 struct mkroom *sroom; 25 int sh, sx, sy, i = -1; 26 char let; 27 int roomno; 28 struct monst *shk; 29 #ifdef WIZARD 30 /* first determine shoptype */ 31 if (wizard) { 32 char *ep = getenv("SHOPTYPE"); 33 if (ep) { 34 if (*ep == 'z' || *ep == 'Z') { 35 mkzoo(ZOO); 36 return; 37 } 38 if (*ep == 'm' || *ep == 'M') { 39 mkzoo(MORGUE); 40 return; 41 } 42 if (*ep == 'b' || *ep == 'B') { 43 mkzoo(BEEHIVE); 44 return; 45 } 46 if (*ep == 's' || *ep == 'S') { 47 mkswamp(); 48 return; 49 } 50 for (i = 0; shtypes[i]; i++) 51 if (*ep == shtypes[i]) 52 break; 53 goto gottype; 54 } 55 } 56 gottype: 57 #endif /* WIZARD */ 58 for (sroom = &rooms[0], roomno = 0;; sroom++, roomno++) { 59 if (sroom->hx < 0) 60 return; 61 if (sroom - rooms >= nroom) { 62 pline("rooms not closed by -1?"); 63 return; 64 } 65 if (sroom->rtype) 66 continue; 67 if (!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom)) 68 continue; 69 if ( 70 #ifdef WIZARD 71 (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) || 72 #endif /* WIZARD */ 73 (sroom->doorct <= 2 && sroom->doorct > 0)) 74 break; 75 } 76 77 if (i < 0) { /* shoptype not yet determined */ 78 int j; 79 80 for (j = rn2(100), i = 0; (j -= shprobs[i]) >= 0; i++) 81 if (!shtypes[i]) 82 break; /* superfluous */ 83 if (isbig(sroom) && i + SHOPBASE == WANDSHOP) 84 i = GENERAL - SHOPBASE; 85 } 86 sroom->rtype = i + SHOPBASE; 87 let = shtypes[i]; 88 sh = sroom->fdoor; 89 sx = doors[sh].x; 90 sy = doors[sh].y; 91 if (sx == sroom->lx - 1) 92 sx++; 93 else if (sx == sroom->hx + 1) 94 sx--; 95 else if (sy == sroom->ly - 1) 96 sy++; 97 else if (sy == sroom->hy + 1) 98 sy--; 99 else { 100 #ifdef WIZARD 101 /* This is said to happen sometimes, but I've never seen it. */ 102 if (wizard) { 103 int j = sroom->doorct; 104 105 pline("Where is shopdoor?"); 106 pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly, 107 sroom->hx, sroom->hy); 108 pline("doormax=%d doorct=%d fdoor=%d", 109 doorindex, sroom->doorct, sh); 110 while (j--) { 111 pline("door [%d,%d]", doors[sh].x, doors[sh].y); 112 sh++; 113 } 114 more(); 115 } 116 #endif /* WIZARD */ 117 return; 118 } 119 if (!(shk = makemon(PM_SHK, sx, sy))) 120 return; 121 shk->isshk = shk->mpeaceful = 1; 122 shk->msleep = 0; 123 shk->mtrapseen = ~0; /* we know all the traps already */ 124 ESHK->shoproom = roomno; 125 ESHK->shoplevel = dlevel; 126 ESHK->shd = doors[sh]; 127 ESHK->shk.x = sx; 128 ESHK->shk.y = sy; 129 ESHK->robbed = 0; 130 ESHK->visitct = 0; 131 ESHK->following = 0; 132 shk->mgold = 1000 + 30 * rnd(100); /* initial capital */ 133 ESHK->billct = 0; 134 findname(ESHK->shknam, let); 135 for (sx = sroom->lx; sx <= sroom->hx; sx++) 136 for (sy = sroom->ly; sy <= sroom->hy; sy++) { 137 struct monst *mtmp; 138 if ((sx == sroom->lx && doors[sh].x == sx - 1) || 139 (sx == sroom->hx && doors[sh].x == sx + 1) || 140 (sy == sroom->ly && doors[sh].y == sy - 1) || 141 (sy == sroom->hy && doors[sh].y == sy + 1)) 142 continue; 143 if (rn2(100) < dlevel && !m_at(sx, sy) && 144 (mtmp = makemon(PM_MIMIC, sx, sy))) { 145 mtmp->mimic = 1; 146 mtmp->mappearance = 147 (let && rn2(10) < dlevel) ? let : ']'; 148 continue; 149 } 150 (void) mkobj_at(let, sx, sy); 151 } 152 } 153 154 void 155 mkzoo(type) 156 int type; 157 { 158 struct mkroom *sroom; 159 struct monst *mon; 160 int sh, sx, sy, i; 161 int goldlim = 500 * dlevel; 162 int moct = 0; 163 164 i = nroom; 165 for (sroom = &rooms[rn2(nroom)];; sroom++) { 166 if (sroom == &rooms[nroom]) 167 sroom = &rooms[0]; 168 if (!i-- || sroom->hx < 0) 169 return; 170 if (sroom->rtype) 171 continue; 172 if (type == MORGUE && sroom->rlit) 173 continue; 174 if (has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3))) 175 continue; 176 if (sroom->doorct == 1 || !rn2(5)) 177 break; 178 } 179 sroom->rtype = type; 180 sh = sroom->fdoor; 181 for (sx = sroom->lx; sx <= sroom->hx; sx++) 182 for (sy = sroom->ly; sy <= sroom->hy; sy++) { 183 if ((sx == sroom->lx && doors[sh].x == sx - 1) || 184 (sx == sroom->hx && doors[sh].x == sx + 1) || 185 (sy == sroom->ly && doors[sh].y == sy - 1) || 186 (sy == sroom->hy && doors[sh].y == sy + 1)) 187 continue; 188 mon = makemon( 189 (type == MORGUE) ? morguemon() : 190 (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0, 191 sx, sy); 192 if (mon) 193 mon->msleep = 1; 194 switch (type) { 195 case ZOO: 196 i = sq(dist2(sx, sy, doors[sh].x, doors[sh].y)); 197 if (i >= goldlim) 198 i = 5 * dlevel; 199 goldlim -= i; 200 mkgold((long) (10 + rn2(i)), sx, sy); 201 break; 202 case MORGUE: 203 /* 204 * Usually there is one dead body in the 205 * morgue 206 */ 207 if (!moct && rn2(3)) { 208 mksobj_at(CORPSE, sx, sy); 209 moct++; 210 } 211 break; 212 case BEEHIVE: 213 if (!rn2(3)) 214 mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy); 215 break; 216 } 217 } 218 } 219 220 const struct permonst * 221 morguemon() 222 { 223 int i = rn2(100), hd = rn2(dlevel); 224 225 if (hd > 10 && i < 10) 226 return (PM_DEMON); 227 if (hd > 8 && i > 85) 228 return (PM_VAMPIRE); 229 return ((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE); 230 } 231 232 void 233 mkswamp() 234 { /* Michiel Huisjes & Fred de Wilde */ 235 struct mkroom *sroom; 236 int sx, sy, i, eelct = 0; 237 238 for (i = 0; i < 5; i++) { /* 5 tries */ 239 sroom = &rooms[rn2(nroom)]; 240 if (sroom->hx < 0 || sroom->rtype || 241 has_upstairs(sroom) || has_dnstairs(sroom)) 242 continue; 243 244 /* satisfied; make a swamp */ 245 sroom->rtype = SWAMP; 246 for (sx = sroom->lx; sx <= sroom->hx; sx++) 247 for (sy = sroom->ly; sy <= sroom->hy; sy++) 248 if ((sx + sy) % 2 && !o_at(sx, sy) && !t_at(sx, sy) 249 && !m_at(sx, sy) && !nexttodoor(sx, sy)) { 250 levl[sx][sy].typ = POOL; 251 levl[sx][sy].scrsym = POOL_SYM; 252 if (!eelct || !rn2(4)) { 253 (void) makemon(PM_EEL, sx, sy); 254 eelct++; 255 } 256 } 257 } 258 } 259 260 int 261 nexttodoor(sx, sy) 262 int sx, sy; 263 { 264 int dx, dy; 265 struct rm *lev; 266 for (dx = -1; dx <= 1; dx++) 267 for (dy = -1; dy <= 1; dy++) 268 if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR || 269 lev->typ == SDOOR || lev->typ == LDOOR) 270 return (1); 271 return (0); 272 } 273 274 int 275 has_dnstairs(sroom) 276 struct mkroom *sroom; 277 { 278 return (sroom->lx <= xdnstair && xdnstair <= sroom->hx && 279 sroom->ly <= ydnstair && ydnstair <= sroom->hy); 280 } 281 282 int 283 has_upstairs(sroom) 284 struct mkroom *sroom; 285 { 286 return (sroom->lx <= xupstair && xupstair <= sroom->hx && 287 sroom->ly <= yupstair && yupstair <= sroom->hy); 288 } 289 290 int 291 isbig(sroom) 292 struct mkroom *sroom; 293 { 294 int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly); 295 return (area > 20); 296 } 297 298 int 299 dist2(x0, y0, x1, y1) 300 int x0, y0, x1, y1; 301 { 302 return ((x0 - x1) * (x0 - x1) + (y0 - y1) * (y0 - y1)); 303 } 304 305 int 306 sq(a) 307 int a; 308 { 309 return (a * a); 310 } 311 #endif /* QUEST */ 312