xref: /netbsd/games/mille/init.c (revision 6550d01e)
1 /*	$NetBSD: init.c,v 1.11 2009/05/25 23:34:50 dholland Exp $	*/
2 
3 /*
4  * Copyright (c) 1982, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. Neither the name of the University nor the names of its contributors
16  *    may be used to endorse or promote products derived from this software
17  *    without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29  * SUCH DAMAGE.
30  */
31 
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)init.c	8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: init.c,v 1.11 2009/05/25 23:34:50 dholland Exp $");
38 #endif
39 #endif /* not lint */
40 
41 #include "mille.h"
42 
43 /*
44  * @(#)init.c	1.1 (Berkeley) 4/1/82
45  */
46 
47 void
48 init(void)
49 {
50 	PLAY	*pp;
51 	int	i, j;
52 	CARD	card;
53 
54 	memset(Numseen, 0, sizeof Numseen);
55 	Numgos = 0;
56 
57 	for (i = 0; i < 2; i++) {
58 		pp = &Player[i];
59 		pp->hand[0] = C_INIT;
60 		for (j = 0; j < NUM_SAFE; j++) {
61 			pp->safety[j] = S_UNKNOWN;
62 			pp->coups[j] = FALSE;
63 		}
64 		for (j = 1; j < HAND_SZ; j++) {
65 			pp->hand[j] = *--Topcard;
66 			if (i == COMP) {
67 				account(card = *Topcard);
68 				if (is_safety(card))
69 					pp->safety[card - S_CONV] = S_IN_HAND;
70 			}
71 		}
72 		pp->mileage = 0;
73 		pp->hand_tot = 0;
74 		pp->safescore = 0;
75 		pp->coupscore = 0;
76 		pp->can_go = FALSE;
77 		pp->speed = C_INIT;
78 		pp->battle = C_INIT;
79 		pp->new_speed = FALSE;
80 		pp->new_battle = FALSE;
81 		for (j = 0; j < NUM_MILES; j++)
82 			pp->nummiles[j] = 0;
83 	}
84 	if (Order)
85 		sort(Player[PLAYER].hand);
86 	Discard = C_INIT;
87 	Finished = FALSE;
88 	End = 700;
89 }
90 
91 void
92 shuffle(void)
93 {
94 	int	i, r;
95 	CARD	temp;
96 
97 	for (i = 0; i < DECK_SZ; i++) {
98 		r = roll(1, DECK_SZ) - 1;
99 		if (r < 0 || r > DECK_SZ - 1) {
100 			warnx("shuffle: card no. error: %d", r);
101 			die(1);
102 		}
103 		temp = Deck[r];
104 		Deck[r] = Deck[i];
105 		Deck[i] = temp;
106 	}
107 	Topcard = &Deck[DECK_SZ];
108 }
109 
110 void
111 newboard(void)
112 {
113 	int		i;
114 	PLAY		*pp;
115 	static int	first = TRUE;
116 
117 	if (first) {
118 		werase(Board);
119 		werase(Score);
120 		mvaddstr(5, 0, "--HAND--");
121 		mvaddch(6, 0, 'P');
122 		mvaddch(7, 0, '1');
123 		mvaddch(8, 0, '2');
124 		mvaddch(9, 0, '3');
125 		mvaddch(10, 0, '4');
126 		mvaddch(11, 0, '5');
127 		mvaddch(12, 0, '6');
128 		mvaddstr(13, 0, "--BATTLE--");
129 		mvaddstr(15, 0, "--SPEED--");
130 		mvaddstr(5, 20, "--DECK--");
131 		mvaddstr(7, 20, "--DISCARD--");
132 		mvaddstr(13, 20, "--BATTLE--");
133 		mvaddstr(15, 20, "--SPEED--");
134 		mvwaddstr(Miles, 0, 0, "--MILEAGE--");
135 		mvwaddstr(Miles, 0, 41, "--MILEAGE--");
136 		Sh_discard = -1;
137 		for (pp = Player; pp <= &Player[COMP]; pp++) {
138 			for (i = 0; i < HAND_SZ; i++)
139 				pp->sh_hand[i] = -1;
140 			pp->sh_battle = -1;
141 			pp->sh_speed = -1;
142 			pp->sh_mileage = -1;
143 		}
144 		first = FALSE;
145 	}
146 	else {
147 		for (i = 0; i < 5; i++) {
148 			move(i, 0);
149 			clrtoeol();
150 		}
151 		wmove(Miles, 1, 0);
152 		wclrtobot(Miles);
153 		wmove(Board, MOVE_Y + 1, MOVE_X);
154 		wclrtoeol(Board);
155 		wmove(Board, MOVE_Y + 2, MOVE_X);
156 		wclrtoeol(Board);
157 	}
158 	Sh_discard = -1;
159 	for (pp = Player; pp <= &Player[COMP]; pp++) {
160 		for (i = 0; i < NUM_SAFE; i++)
161 			pp->sh_safety[i] = FALSE;
162 		for (i = 0; i < NUM_MILES; i++)
163 			pp->sh_nummiles[i] = 0;
164 		pp->sh_safescore = -1;
165 	}
166 	newscore();
167 }
168 
169 void
170 newscore(void)
171 {
172 	int		i, new;
173 	PLAY		*pp;
174 	static int	was_full = -1;
175 	static int	last_win = -1;
176 
177 	if (was_full < 0)
178 		was_full = (Window != W_FULL);
179 	stdscr = Score;
180 	move(0, 22);
181 	new = FALSE;
182 	if (inch() != 'Y') {
183 		erase();
184 		mvaddstr(0, 22,  "You   Comp   Value");
185 		mvaddstr(1, 2, "Milestones Played");
186 		mvaddstr(2, 8, "Each Safety");
187 		mvaddstr(3, 5, "All 4 Safeties");
188 		mvaddstr(4, 3, "Each Coup Fourre");
189 		mvaddstr(2, 37, "100");
190 		mvaddstr(3, 37, "300");
191 		mvaddstr(4, 37, "300");
192 		new = TRUE;
193 	}
194 	else if ((Window == W_FULL || Finished) ^ was_full) {
195 		move(5, 1);
196 		clrtobot();
197 		new = TRUE;
198 	}
199 	else if (Window != last_win)
200 		new = TRUE;
201 	if (new) {
202 		for (i = 0; i < SCORE_Y; i++)
203 			mvaddch(i, 0, '|');
204 		move(SCORE_Y - 1, 1);
205 		for (i = 0; i < SCORE_X; i++)
206 			addch('_');
207 		for (pp = Player; pp <= &Player[COMP]; pp++) {
208 			pp->sh_hand_tot = -1;
209 			pp->sh_total = -1;
210 			pp->sh_games = -1;
211 			pp->sh_safescore = -1;
212 		}
213 	}
214 	Player[PLAYER].was_finished = !Finished;
215 	Player[COMP].was_finished = !Finished;
216 	if (Window == W_FULL || Finished) {
217 		if (!was_full || new) {
218 			mvaddstr(5, 5, "Trip Completed");
219 			mvaddstr(6, 10, "Safe Trip");
220 			mvaddstr(7, 5, "Delayed Action");
221 			mvaddstr(8, 10, "Extension");
222 			mvaddstr(9, 11, "Shut-Out");
223 			mvaddstr(10, 21, "----   ----   -----");
224 			mvaddstr(11, 9, "Hand Total");
225 			mvaddstr(12, 20, "-----  -----");
226 			mvaddstr(13, 6, "Overall Total");
227 			mvaddstr(14, 15, "Games");
228 			mvaddstr(5, 37, "400");
229 			mvaddstr(6, 37, "300");
230 			mvaddstr(7, 37, "300");
231 			mvaddstr(8, 37, "200");
232 			mvaddstr(9, 37, "500");
233 		}
234 	}
235 	else
236 		if (was_full || new) {
237 			mvaddstr(5, 21, "----   ----   -----");
238 			mvaddstr(6, 9, "Hand Total");
239 			mvaddstr(7, 20, "-----  -----");
240 			mvaddstr(8, 6, "Overall Total");
241 			mvaddstr(9, 15, "Games");
242 			mvaddstr(11, 2, "p: pick");
243 			mvaddstr(12, 2, "u: use #");
244 			mvaddstr(13, 2, "d: discard #");
245 			mvaddstr(14, 2, "w: toggle window");
246 			mvaddstr(11, 21, "q: quit");
247 			if (!Order)
248 				mvaddstr(12, 21, "o: order hand");
249 			else
250 				mvaddstr(12, 21, "o: stop ordering");
251 			mvaddstr(13, 21, "s: save");
252 			mvaddstr(14, 21, "r: reprint");
253 		}
254 	stdscr = Board;
255 	was_full = (Window == W_FULL || Finished);
256 	last_win = Window;
257 }
258