xref: /netbsd/games/mille/init.c (revision bf9ec67e)
1 /*	$NetBSD: init.c,v 1.8 1999/09/30 18:01:32 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) 1982, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)init.c	8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: init.c,v 1.8 1999/09/30 18:01:32 jsm Exp $");
42 #endif
43 #endif /* not lint */
44 
45 # include	"mille.h"
46 
47 /*
48  * @(#)init.c	1.1 (Berkeley) 4/1/82
49  */
50 
51 void
52 init()
53 {
54 	PLAY	*pp;
55 	int	i, j;
56 	CARD	card;
57 
58 	memset(Numseen, 0, sizeof Numseen);
59 	Numgos = 0;
60 
61 	for (i = 0; i < 2; i++) {
62 		pp = &Player[i];
63 		pp->hand[0] = C_INIT;
64 		for (j = 0; j < NUM_SAFE; j++) {
65 			pp->safety[j] = S_UNKNOWN;
66 			pp->coups[j] = FALSE;
67 		}
68 		for (j = 1; j < HAND_SZ; j++) {
69 			pp->hand[j] = *--Topcard;
70 			if (i == COMP) {
71 				account(card = *Topcard);
72 				if (is_safety(card))
73 					pp->safety[card - S_CONV] = S_IN_HAND;
74 			}
75 		}
76 		pp->mileage = 0;
77 		pp->hand_tot = 0;
78 		pp->safescore = 0;
79 		pp->coupscore = 0;
80 		pp->can_go = FALSE;
81 		pp->speed = C_INIT;
82 		pp->battle = C_INIT;
83 		pp->new_speed = FALSE;
84 		pp->new_battle = FALSE;
85 		for (j = 0; j < NUM_MILES; j++)
86 			pp->nummiles[j] = 0;
87 	}
88 	if (Order)
89 		sort(Player[PLAYER].hand);
90 	Discard = C_INIT;
91 	Finished = FALSE;
92 	End = 700;
93 }
94 
95 void
96 shuffle()
97 {
98 	int	i, r;
99 	CARD	temp;
100 
101 	for (i = 0; i < DECK_SZ; i++) {
102 		r = roll(1, DECK_SZ) - 1;
103 		if (r < 0 || r > DECK_SZ - 1) {
104 			warnx("shuffle: card no. error: %d", r);
105 			die(1);
106 		}
107 		temp = Deck[r];
108 		Deck[r] = Deck[i];
109 		Deck[i] = temp;
110 	}
111 	Topcard = &Deck[DECK_SZ];
112 }
113 
114 void
115 newboard()
116 {
117 	int		i;
118 	PLAY		*pp;
119 	static int	first = TRUE;
120 
121 	if (first) {
122 		werase(Board);
123 		werase(Score);
124 		mvaddstr(5, 0, "--HAND--");
125 		mvaddch(6, 0, 'P');
126 		mvaddch(7, 0, '1');
127 		mvaddch(8, 0, '2');
128 		mvaddch(9, 0, '3');
129 		mvaddch(10, 0, '4');
130 		mvaddch(11, 0, '5');
131 		mvaddch(12, 0, '6');
132 		mvaddstr(13, 0, "--BATTLE--");
133 		mvaddstr(15, 0, "--SPEED--");
134 		mvaddstr(5, 20, "--DECK--");
135 		mvaddstr(7, 20, "--DISCARD--");
136 		mvaddstr(13, 20, "--BATTLE--");
137 		mvaddstr(15, 20, "--SPEED--");
138 		mvwaddstr(Miles, 0, 0, "--MILEAGE--");
139 		mvwaddstr(Miles, 0, 41, "--MILEAGE--");
140 		Sh_discard = -1;
141 		for (pp = Player; pp <= &Player[COMP]; pp++) {
142 			for (i = 0; i < HAND_SZ; i++)
143 				pp->sh_hand[i] = -1;
144 			pp->sh_battle = -1;
145 			pp->sh_speed = -1;
146 			pp->sh_mileage = -1;
147 		}
148 		first = FALSE;
149 	}
150 	else {
151 		for (i = 0; i < 5; i++) {
152 			move(i, 0);
153 			clrtoeol();
154 		}
155 		wmove(Miles, 1, 0);
156 		wclrtobot(Miles);
157 		wmove(Board, MOVE_Y + 1, MOVE_X);
158 		wclrtoeol(Board);
159 		wmove(Board, MOVE_Y + 2, MOVE_X);
160 		wclrtoeol(Board);
161 	}
162 	Sh_discard = -1;
163 	for (pp = Player; pp <= &Player[COMP]; pp++) {
164 		for (i = 0; i < NUM_SAFE; i++)
165 			pp->sh_safety[i] = FALSE;
166 		for (i = 0; i < NUM_MILES; i++)
167 			pp->sh_nummiles[i] = 0;
168 		pp->sh_safescore = -1;
169 	}
170 	newscore();
171 }
172 
173 void
174 newscore()
175 {
176 	int		i, new;
177 	PLAY		*pp;
178 	static int	was_full = -1;
179 	static int	last_win = -1;
180 
181 	if (was_full < 0)
182 		was_full = (Window != W_FULL);
183 	stdscr = Score;
184 	move(0, 22);
185 	new = FALSE;
186 	if (inch() != 'Y') {
187 		erase();
188 		mvaddstr(0, 22,  "You   Comp   Value");
189 		mvaddstr(1, 2, "Milestones Played");
190 		mvaddstr(2, 8, "Each Safety");
191 		mvaddstr(3, 5, "All 4 Safeties");
192 		mvaddstr(4, 3, "Each Coup Fourre");
193 		mvaddstr(2, 37, "100");
194 		mvaddstr(3, 37, "300");
195 		mvaddstr(4, 37, "300");
196 		new = TRUE;
197 	}
198 	else if ((Window == W_FULL || Finished) ^ was_full) {
199 		move(5, 1);
200 		clrtobot();
201 		new = TRUE;
202 	}
203 	else if (Window != last_win)
204 		new = TRUE;
205 	if (new) {
206 		for (i = 0; i < SCORE_Y; i++)
207 			mvaddch(i, 0, '|');
208 		move(SCORE_Y - 1, 1);
209 		for (i = 0; i < SCORE_X; i++)
210 			addch('_');
211 		for (pp = Player; pp <= &Player[COMP]; pp++) {
212 			pp->sh_hand_tot = -1;
213 			pp->sh_total = -1;
214 			pp->sh_games = -1;
215 			pp->sh_safescore = -1;
216 		}
217 	}
218 	Player[PLAYER].was_finished = !Finished;
219 	Player[COMP].was_finished = !Finished;
220 	if (Window == W_FULL || Finished) {
221 		if (!was_full || new) {
222 			mvaddstr(5, 5, "Trip Completed");
223 			mvaddstr(6, 10, "Safe Trip");
224 			mvaddstr(7, 5, "Delayed Action");
225 			mvaddstr(8, 10, "Extension");
226 			mvaddstr(9, 11, "Shut-Out");
227 			mvaddstr(10, 21, "----   ----   -----");
228 			mvaddstr(11, 9, "Hand Total");
229 			mvaddstr(12, 20, "-----  -----");
230 			mvaddstr(13, 6, "Overall Total");
231 			mvaddstr(14, 15, "Games");
232 			mvaddstr(5, 37, "400");
233 			mvaddstr(6, 37, "300");
234 			mvaddstr(7, 37, "300");
235 			mvaddstr(8, 37, "200");
236 			mvaddstr(9, 37, "500");
237 		}
238 	}
239 	else
240 		if (was_full || new) {
241 			mvaddstr(5, 21, "----   ----   -----");
242 			mvaddstr(6, 9, "Hand Total");
243 			mvaddstr(7, 20, "-----  -----");
244 			mvaddstr(8, 6, "Overall Total");
245 			mvaddstr(9, 15, "Games");
246 			mvaddstr(11, 2, "p: pick");
247 			mvaddstr(12, 2, "u: use #");
248 			mvaddstr(13, 2, "d: discard #");
249 			mvaddstr(14, 2, "w: toggle window");
250 			mvaddstr(11, 21, "q: quit");
251 			if (!Order)
252 				mvaddstr(12, 21, "o: order hand");
253 			else
254 				mvaddstr(12, 21, "o: stop ordering");
255 			mvaddstr(13, 21, "s: save");
256 			mvaddstr(14, 21, "r: reprint");
257 		}
258 	stdscr = Board;
259 	was_full = (Window == W_FULL || Finished);
260 	last_win = Window;
261 }
262