xref: /netbsd/games/monop/execute.c (revision bf9ec67e)
1 /*	$NetBSD: execute.c,v 1.8 2001/08/29 18:23:44 jsm Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)execute.c	8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: execute.c,v 1.8 2001/08/29 18:23:44 jsm Exp $");
42 #endif
43 #endif /* not lint */
44 
45 #include "monop.ext"
46 #include <fcntl.h>
47 #include <stdlib.h>
48 #include <unistd.h>
49 #include <sys/types.h>
50 #include <sys/stat.h>
51 #include <sys/time.h>
52 #include <time.h>
53 
54 #define	SEGSIZE	8192
55 
56 typedef	struct stat	STAT;
57 typedef	struct tm	TIME;
58 
59 static char	buf[257];
60 
61 static bool	new_play;	/* set if move on to new player		*/
62 
63 static void show_move __P((void));
64 
65 /*
66  *	This routine executes the given command by index number
67  */
68 void
69 execute(com_num)
70 	int com_num;
71 {
72 	new_play = FALSE;	/* new_play is true if fixing	*/
73 	(*func[com_num])();
74 	notify();
75 	force_morg();
76 	if (new_play)
77 		next_play();
78 	else if (num_doub)
79 		printf("%s rolled doubles.  Goes again\n", cur_p->name);
80 }
81 
82 /*
83  *	This routine moves a piece around.
84  */
85 void
86 do_move()
87 {
88 	int r1, r2;
89 	bool was_jail;
90 
91 	new_play = was_jail = FALSE;
92 	printf("roll is %d, %d\n", r1=roll(1, 6), r2=roll(1, 6));
93 	if (cur_p->loc == JAIL) {
94 		was_jail++;
95 		if (!move_jail(r1, r2)) {
96 			new_play++;
97 			goto ret;
98 		}
99 	}
100 	else {
101 		if (r1 == r2 && ++num_doub == 3) {
102 			printf("That's 3 doubles.  You go to jail\n");
103 			goto_jail();
104 			new_play++;
105 			goto ret;
106 		}
107 		move(r1+r2);
108 	}
109 	if (r1 != r2 || was_jail)
110 		new_play++;
111 ret:
112 	return;
113 }
114 
115 /*
116  *	This routine moves a normal move
117  */
118 void
119 move(rl)
120 	int rl;
121 {
122 	int old_loc;
123 
124 	old_loc = cur_p->loc;
125 	cur_p->loc = (cur_p->loc + rl) % N_SQRS;
126 	if (cur_p->loc < old_loc && rl > 0) {
127 		cur_p->money += 200;
128 		printf("You pass %s and get $200\n", board[0].name);
129 	}
130 	show_move();
131 }
132 
133 /*
134  *	This routine shows the results of a move
135  */
136 static void
137 show_move()
138 {
139 	SQUARE *sqp;
140 
141 	sqp = &board[cur_p->loc];
142 	printf("That puts you on %s\n", sqp->name);
143 	switch (sqp->type) {
144 	  case SAFE:
145 		printf("That is a safe place\n");
146 		break;
147 	  case CC:
148 		cc(); break;
149 	  case CHANCE:
150 		chance(); break;
151 	  case INC_TAX:
152 		inc_tax(); break;
153 	  case GOTO_J:
154 		goto_jail(); break;
155 	  case LUX_TAX:
156 		lux_tax(); break;
157 	  case PRPTY:
158 	  case RR:
159 	  case UTIL:
160 		if (sqp->owner < 0) {
161 			printf("That would cost $%d\n", sqp->cost);
162 			if (getyn("Do you want to buy? ") == 0) {
163 				buy(player, sqp);
164 				cur_p->money -= sqp->cost;
165 			}
166 			else if (num_play > 2)
167 				bid();
168 		}
169 		else if (sqp->owner == player)
170 			printf("You own it.\n");
171 		else
172 			rent(sqp);
173 	}
174 }
175 
176 /*
177  *	This routine saves the current game for use at a later date
178  */
179 void
180 save()
181 {
182 	char *sp;
183 	int outf, num;
184 	time_t t;
185 	struct stat sb;
186 	char *start, *end;
187 
188 	printf("Which file do you wish to save it in? ");
189 	sp = buf;
190 	while ((*sp++=getchar()) != '\n')
191 		continue;
192 	*--sp = '\0';
193 
194 	/*
195 	 * check for existing files, and confirm overwrite if needed
196 	 */
197 
198 	if (stat(buf, &sb) > -1
199 	    && getyn("File exists.  Do you wish to overwrite? ") > 0)
200 		return;
201 
202 	if ((outf=creat(buf, 0644)) < 0) {
203 		perror(buf);
204 		return;
205 	}
206 	printf("\"%s\" ", buf);
207 	time(&t);			/* get current time		*/
208 	strcpy(buf, ctime(&t));
209 	for (sp = buf; *sp != '\n'; sp++)
210 		continue;
211 	*sp = '\0';
212 	start = 0;
213 	end = sbrk(0);
214 	while (start < end) {		/* write out entire data space */
215 		num = start + 16 * 1024 > end ? end - start : 16 * 1024;
216 		write(outf, start, num);
217 		start += num;
218 	}
219 	close(outf);
220 	printf("[%s]\n", buf);
221 }
222 
223 /*
224  *	This routine restores an old game from a file
225  */
226 void
227 restore()
228 {
229 	char *sp;
230 
231 	printf("Which file do you wish to restore from? ");
232 	for (sp = buf; (*sp=getchar()) != '\n'; sp++)
233 		continue;
234 	*sp = '\0';
235 	rest_f(buf);
236 }
237 
238 /*
239  *	This does the actual restoring.  It returns TRUE if the
240  * backup was successful, else false.
241  */
242 int
243 rest_f(file)
244 	const char *file;
245 {
246 	char *sp;
247 	int inf, num;
248 	char buf[80];
249 	char *start, *end;
250 	STAT sbuf;
251 
252 	if ((inf=open(file, O_RDONLY)) < 0) {
253 		perror(file);
254 		return FALSE;
255 	}
256 	printf("\"%s\" ", file);
257 	if (fstat(inf, &sbuf) < 0) {		/* get file stats	*/
258 		perror(file);
259 		exit(1);
260 	}
261 	start = 0;
262 	brk(end = start + sbuf.st_size);
263 	while (start < end) {		/* write out entire data space */
264 		num = start + 16 * 1024 > end ? end - start : 16 * 1024;
265 		read(inf, start, num);
266 		start += num;
267 	}
268 	close(inf);
269 	strcpy(buf, ctime(&sbuf.st_mtime));
270 	for (sp = buf; *sp != '\n'; sp++)
271 		continue;
272 	*sp = '\0';
273 	printf("[%s]\n", buf);
274 	return TRUE;
275 }
276