1 /* $NetBSD: extern.c,v 1.10 2009/07/20 06:39:06 dholland Exp $ */ 2 3 /* 4 * Copyright (c) 1980, 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. Neither the name of the University nor the names of its contributors 16 * may be used to endorse or promote products derived from this software 17 * without specific prior written permission. 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 * SUCH DAMAGE. 30 */ 31 32 #include <sys/cdefs.h> 33 #ifndef lint 34 #if 0 35 static char sccsid[] = "@(#)extern.c 8.1 (Berkeley) 5/31/93"; 36 #else 37 __RCSID("$NetBSD: extern.c,v 1.10 2009/07/20 06:39:06 dholland Exp $"); 38 #endif 39 #endif /* not lint */ 40 41 #include "robots.h" 42 43 bool Real_time = false; /* Play in real time? */ 44 bool Auto_bot = false; /* Automatic mover */ 45 bool Jump = false; /* Jump while running, counting, or waiting */ 46 bool Teleport = false; /* Teleport automatically when player must */ 47 48 bool Dead; /* Player is now dead */ 49 bool Running = false; /* Currently in the middle of a run */ 50 bool Waiting; /* Player is waiting for end */ 51 bool Newscore; /* There was a new score added */ 52 bool Was_bonus = false; /* Was a bonus last level */ 53 bool Full_clear = true; /* Lots of junk for init_field to clear */ 54 55 #ifdef FANCY 56 bool Pattern_roll = false; /* Auto play for YHBJNLUK pattern */ 57 bool Stand_still = false; /* Auto play for standing still pattern */ 58 #endif 59 60 char Cnt_move; /* Command which has preceded the count */ 61 char Run_ch; /* Character for the direction we are running */ 62 63 char Field[Y_FIELDSIZE][X_FIELDSIZE]; /* the playing field itself */ 64 65 const char *Next_move; /* Next move to be used in the pattern */ 66 const char *Move_list = "YHBJNLUK";/* List of moves in the pattern */ 67 68 int Count = 0; /* Command count */ 69 int Level; /* Current level */ 70 int Num_robots; /* Number of robots left */ 71 int Num_scrap; /* Number of scrap heaps */ 72 int Num_scores; /* Number of scores posted */ 73 int Num_games; /* Number of games to play */ 74 int Start_level = 1; /* Level on which to start */ 75 int Wait_bonus; /* bonus for waiting */ 76 77 uint32_t Score; /* Current score */ 78 79 COORD Max; /* Max area robots take up */ 80 COORD Min; /* Min area robots take up */ 81 COORD My_pos; /* Player's current position */ 82 COORD Robots[MAXROBOTS]; /* Robots' current positions */ 83 COORD Scrap[MAXROBOTS]; /* ScrapHeap' current position */ 84 85 jmp_buf End_move; /* Jump to on Real_time */ 86