1.\" $NetBSD: robots.6,v 1.9 2002/02/08 01:25:15 ross Exp $ 2.\" 3.\" Copyright (c) 1991, 1993 4.\" The Regents of the University of California. All rights reserved. 5.\" 6.\" Redistribution and use in source and binary forms, with or without 7.\" modification, are permitted provided that the following conditions 8.\" are met: 9.\" 1. Redistributions of source code must retain the above copyright 10.\" notice, this list of conditions and the following disclaimer. 11.\" 2. Redistributions in binary form must reproduce the above copyright 12.\" notice, this list of conditions and the following disclaimer in the 13.\" documentation and/or other materials provided with the distribution. 14.\" 3. All advertising materials mentioning features or use of this software 15.\" must display the following acknowledgement: 16.\" This product includes software developed by the University of 17.\" California, Berkeley and its contributors. 18.\" 4. Neither the name of the University nor the names of its contributors 19.\" may be used to endorse or promote products derived from this software 20.\" without specific prior written permission. 21.\" 22.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 23.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 24.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 25.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 26.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 27.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 28.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 29.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 30.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 31.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 32.\" SUCH DAMAGE. 33.\" 34.\" @(#)robots.6 8.1 (Berkeley) 5/31/93 35.\" 36.Dd May 31, 1993 37.Dt ROBOTS 6 38.Os 39.Sh NAME 40.Nm robots 41.Nd fight off villainous robots 42.Sh SYNOPSIS 43.Nm 44.Op Fl Asjtan 45.Op Ar scorefile 46.Sh DESCRIPTION 47.Nm 48pits you against evil robots, who are trying to kill you (which is why 49they are evil). 50Fortunately for you, even though they are evil, they are not very bright 51and have a habit of bumping into each other, thus destroying themselves. 52In order to survive, you must get them to kill each other off, since you 53have no offensive weaponry. 54.Pp 55Since you are stuck without offensive weaponry, you are endowed with one 56piece of defensive weaponry: a teleportation device. 57When two robots run into each other or a junk pile, they die. 58If a robot runs into you, you die. 59When a robot dies, you get 10 points, and when all the robots die, 60you start on the next field. 61This keeps up until they finally get you. 62.Pp 63Robots are represented on the screen by a 64.Sq \+ , 65the junk heaps from their collisions by a 66.Sq \(** , 67and you 68(the good guy) 69by a 70.Sq \@ . 71.Pp 72The commands are: 73.Bl -tag -width indent -compact 74.It Ic h 75move one square left 76.It Ic l 77move one square right 78.It Ic k 79move one square up 80.It Ic j 81move one square down 82.It Ic y 83move one square up and left 84.It Ic u 85move one square up and right 86.It Ic b 87move one square down and left 88.It Ic n 89move one square down and right 90.It Ic \&. 91(also space) do nothing for one turn 92.It Ic HJKLBNYU 93run as far as possible in the given direction 94.It Ic \\*[Gt] 95do nothing for as long as possible 96.It Ic t 97teleport to a random location 98.It Ic w 99wait until you die or they all do 100.It Ic q 101quit 102.It Ic ^L 103redraw the screen 104.El 105.Pp 106All commands can be preceded by a count. 107.Pp 108If you use the 109.Sq Ic w 110command and survive to the next level, you will get a bonus of 10% 111for each robot which died after you decided to wait. 112If you die, however, you get nothing. 113For all other commands, the program will save you from typos 114by stopping short of being eaten. 115However, with 116.Sq Ic w 117you take the risk of dying by miscalculation. 118.Pp 119Only five scores are allowed per user on the score file. 120If you make it into the score file, you will be shown the list at the end 121of the game. 122If an alternative score file is specified, that will be used instead of the 123standard file for scores. 124.Pp 125The options are 126.Bl -tag -width indent 127.It Fl s 128Don't play, just show the score file. 129.It Fl j 130Jump, 131.Em i.e. , 132when you run, don't show any intermediate positions; only show things at 133the end. 134This is useful on slow terminals. 135.It Fl t 136Teleport automatically when you have no other option. 137This is a little disconcerting until you get used to it, and then it is 138very nice. 139.It Fl a 140Advance into the higher levels directly, skipping the lower, easier levels. 141.It Fl A 142Auto-bot mode. Let's the game play itself. 143.It Fl n 144Increase the number of games played by one. 145.El 146.Sh AUTHOR 147Ken Arnold 148Christos Zoulas (autobot mode) 149.Sh FILES 150.Bl -tag -width /var/games/robots_roll -compact 151.It Pa /var/games/robots_roll 152the score file 153.El 154.Sh BUGS 155Bugs? 156You 157.Em crazy , 158man?!? 159