xref: /netbsd/games/robots/robots.h (revision bf9ec67e)
1 /*	$NetBSD: robots.h,v 1.15 2002/01/31 17:35:52 christos Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  *
35  *	@(#)robots.h	8.1 (Berkeley) 5/31/93
36  */
37 
38 # include	<sys/ttydefaults.h>
39 # include	<ctype.h>
40 # include	<curses.h>
41 # include	<err.h>
42 # include	<errno.h>
43 # include	<fcntl.h>
44 # include	<pwd.h>
45 # include	<setjmp.h>
46 # include	<signal.h>
47 # include	<stdlib.h>
48 # include	<string.h>
49 # include	<termios.h>
50 # include	<unistd.h>
51 
52 /*
53  * miscellaneous constants
54  */
55 
56 # define	Y_FIELDSIZE	23
57 # define	X_FIELDSIZE	60
58 # define	Y_SIZE		24
59 # define	X_SIZE		80
60 # define	MAXLEVELS	4
61 # define	MAXROBOTS	(MAXLEVELS * 10)
62 # define	ROB_SCORE	10
63 # undef		S_BONUS
64 # define	S_BONUS		(60 * ROB_SCORE)
65 # define	Y_SCORE		21
66 # define	X_SCORE		(X_FIELDSIZE + 9)
67 # define	Y_PROMPT	(Y_FIELDSIZE - 1)
68 # define	X_PROMPT	(X_FIELDSIZE + 2)
69 # define	MAXSCORES	(Y_SIZE - 2)
70 # define	MAXNAME		16
71 # define	MS_NAME		"Ten"
72 
73 /*
74  * characters on screen
75  */
76 
77 # define	ROBOT	'+'
78 # define	HEAP	'*'
79 # define	PLAYER	'@'
80 
81 /*
82  * type definitions
83  */
84 
85 typedef struct {
86 	int	y, x;
87 } COORD;
88 
89 typedef struct {
90 	u_int32_t	s_uid;
91 	u_int32_t	s_score;
92 	u_int32_t	s_auto;
93 	u_int32_t	s_level;
94 	char		s_name[MAXNAME];
95 } SCORE;
96 
97 typedef struct passwd	PASSWD;
98 
99 /*
100  * global variables
101  */
102 
103 extern bool	Dead, Full_clear, Jump, Newscore, Real_time, Running,
104 		Teleport, Waiting, Was_bonus, Auto_bot;
105 
106 #ifdef	FANCY
107 extern bool	Pattern_roll, Stand_still;
108 #endif
109 
110 extern char	Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], Run_ch;
111 extern const char *Next_move, *Move_list;
112 
113 extern int	Count, Level, Num_robots, Num_scrap, Num_scores,
114 		Start_level, Wait_bonus, Num_games;
115 
116 extern u_int32_t	Score;
117 
118 extern COORD	Max, Min, My_pos, Robots[], Scrap[];
119 
120 extern jmp_buf	End_move;
121 
122 /*
123  * functions types
124  */
125 
126 void	add_score __P((int));
127 bool	another __P((void));
128 char	automove __P((void));
129 int	cmp_sc __P((const void *, const void *));
130 bool	do_move __P((int, int));
131 bool	eaten __P((const COORD *));
132 void	flush_in __P((void));
133 void	get_move __P((void));
134 void	init_field __P((void));
135 bool	jumping __P((void));
136 void	make_level __P((void));
137 void	move_robots __P((int));
138 bool	must_telep __P((void));
139 void	play_level __P((void));
140 int	query __P((const char *));
141 void	quit __P((int)) __attribute__((__noreturn__));
142 void	reset_count __P((void));
143 int	rnd __P((int));
144 COORD  *rnd_pos __P((void));
145 void	score __P((int));
146 void	set_name __P((SCORE *));
147 void	show_score __P((void));
148 int	sign __P((int));
149 void	telmsg __P((int));
150