xref: /netbsd/games/rogue/save.c (revision c4a72b64)
1 /*	$NetBSD: save.c,v 1.8 2002/10/01 14:18:58 mrg Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Timothy C. Stoehr.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. All advertising materials mentioning features or use of this software
19  *    must display the following acknowledgement:
20  *	This product includes software developed by the University of
21  *	California, Berkeley and its contributors.
22  * 4. Neither the name of the University nor the names of its contributors
23  *    may be used to endorse or promote products derived from this software
24  *    without specific prior written permission.
25  *
26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36  * SUCH DAMAGE.
37  */
38 
39 #include <sys/cdefs.h>
40 #ifndef lint
41 #if 0
42 static char sccsid[] = "@(#)save.c	8.1 (Berkeley) 5/31/93";
43 #else
44 __RCSID("$NetBSD: save.c,v 1.8 2002/10/01 14:18:58 mrg Exp $");
45 #endif
46 #endif /* not lint */
47 
48 /*
49  * save.c
50  *
51  * This source herein may be modified and/or distributed by anybody who
52  * so desires, with the following restrictions:
53  *    1.)  No portion of this notice shall be removed.
54  *    2.)  Credit shall not be taken for the creation of this source.
55  *    3.)  This code is not to be traded, sold, or used for personal
56  *         gain or profit.
57  *
58  */
59 
60 #include <stdio.h>
61 #include "rogue.h"
62 
63 short write_failed = 0;
64 char *save_file = (char *) 0;
65 
66 void
67 save_game()
68 {
69 	char fname[64];
70 
71 	if (!get_input_line("file name?", save_file, fname, "game not saved",
72 			0, 1)) {
73 		return;
74 	}
75 	check_message();
76 	message(fname, 0);
77 	save_into_file(fname);
78 }
79 
80 void
81 save_into_file(sfile)
82 	const char *sfile;
83 {
84 	FILE *fp;
85 	int file_id;
86 	char *name_buffer;
87 	size_t len;
88 	char *hptr;
89 	struct rogue_time rt_buf;
90 
91 	if (sfile[0] == '~') {
92 		if ((hptr = md_getenv("HOME")) != NULL) {
93 			len = strlen(hptr) + strlen(sfile);
94 			name_buffer = md_malloc(len);
95 			if (name_buffer == NULL) {
96 				message("out of memory for save file name", 0);
97 				sfile = error_file;
98 			} else {
99 				(void) strcpy(name_buffer, hptr);
100 				(void) strcat(name_buffer, sfile+1);
101 				sfile = name_buffer;
102 			}
103 		}
104 	}
105 	if (((fp = fopen(sfile, "w")) == NULL) ||
106 	    ((file_id = md_get_file_id(sfile)) == -1)) {
107 		message("problem accessing the save file", 0);
108 		return;
109 	}
110 	md_ignore_signals();
111 	write_failed = 0;
112 	(void) xxx(1);
113 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
114 	r_write(fp, (char *) &cur_level, sizeof(cur_level));
115 	r_write(fp, (char *) &max_level, sizeof(max_level));
116 	write_string(hunger_str, fp);
117 	write_string(login_name, fp);
118 	r_write(fp, (char *) &party_room, sizeof(party_room));
119 	write_pack(&level_monsters, fp);
120 	write_pack(&level_objects, fp);
121 	r_write(fp, (char *) &file_id, sizeof(file_id));
122 	rw_dungeon(fp, 1);
123 	r_write(fp, (char *) &foods, sizeof(foods));
124 	r_write(fp, (char *) &rogue, sizeof(fighter));
125 	write_pack(&rogue.pack, fp);
126 	rw_id(id_potions, fp, POTIONS, 1);
127 	rw_id(id_scrolls, fp, SCROLS, 1);
128 	rw_id(id_wands, fp, WANDS, 1);
129 	rw_id(id_rings, fp, RINGS, 1);
130 	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
131 	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
132 	r_write(fp, (char *) &cur_room, sizeof(cur_room));
133 	rw_rooms(fp, 1);
134 	r_write(fp, (char *) &being_held, sizeof(being_held));
135 	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
136 	r_write(fp, (char *) &halluc, sizeof(halluc));
137 	r_write(fp, (char *) &blind, sizeof(blind));
138 	r_write(fp, (char *) &confused, sizeof(confused));
139 	r_write(fp, (char *) &levitate, sizeof(levitate));
140 	r_write(fp, (char *) &haste_self, sizeof(haste_self));
141 	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
142 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
143 	r_write(fp, (char *) &wizard, sizeof(wizard));
144 	r_write(fp, (char *) &score_only, sizeof(score_only));
145 	r_write(fp, (char *) &m_moves, sizeof(m_moves));
146 	md_gct(&rt_buf);
147 	rt_buf.second += 10;		/* allow for some processing time */
148 	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
149 	fclose(fp);
150 
151 	if (write_failed) {
152 		(void) md_df(sfile);	/* delete file */
153 	} else {
154 		clean_up("");
155 	}
156 }
157 
158 void
159 restore(fname)
160 	const char *fname;
161 {
162 	FILE *fp;
163 	struct rogue_time saved_time, mod_time;
164 	char buf[4];
165 	char tbuf[40];
166 	int new_file_id, saved_file_id;
167 
168 	fp = NULL;
169 	if (((new_file_id = md_get_file_id(fname)) == -1) ||
170 	    ((fp = fopen(fname, "r")) == NULL)) {
171 		clean_up("cannot open file");
172 	}
173 	if (md_link_count(fname) > 1) {
174 		clean_up("file has link");
175 	}
176 	(void) xxx(1);
177 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
178 	r_read(fp, (char *) &cur_level, sizeof(cur_level));
179 	r_read(fp, (char *) &max_level, sizeof(max_level));
180 	read_string(hunger_str, fp, sizeof hunger_str);
181 
182 	(void) strlcpy(tbuf, login_name, sizeof tbuf);
183 	read_string(login_name, fp, sizeof login_name);
184 	if (strcmp(tbuf, login_name)) {
185 		clean_up("you're not the original player");
186 	}
187 
188 	r_read(fp, (char *) &party_room, sizeof(party_room));
189 	read_pack(&level_monsters, fp, 0);
190 	read_pack(&level_objects, fp, 0);
191 	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
192 	if (new_file_id != saved_file_id) {
193 		clean_up("sorry, saved game is not in the same file");
194 	}
195 	rw_dungeon(fp, 0);
196 	r_read(fp, (char *) &foods, sizeof(foods));
197 	r_read(fp, (char *) &rogue, sizeof(fighter));
198 	read_pack(&rogue.pack, fp, 1);
199 	rw_id(id_potions, fp, POTIONS, 0);
200 	rw_id(id_scrolls, fp, SCROLS, 0);
201 	rw_id(id_wands, fp, WANDS, 0);
202 	rw_id(id_rings, fp, RINGS, 0);
203 	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
204 	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
205 	r_read(fp, (char *) &cur_room, sizeof(cur_room));
206 	rw_rooms(fp, 0);
207 	r_read(fp, (char *) &being_held, sizeof(being_held));
208 	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
209 	r_read(fp, (char *) &halluc, sizeof(halluc));
210 	r_read(fp, (char *) &blind, sizeof(blind));
211 	r_read(fp, (char *) &confused, sizeof(confused));
212 	r_read(fp, (char *) &levitate, sizeof(levitate));
213 	r_read(fp, (char *) &haste_self, sizeof(haste_self));
214 	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
215 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
216 	r_read(fp, (char *) &wizard, sizeof(wizard));
217 	r_read(fp, (char *) &score_only, sizeof(score_only));
218 	r_read(fp, (char *) &m_moves, sizeof(m_moves));
219 	r_read(fp, (char *) &saved_time, sizeof(saved_time));
220 
221 	if (fread(buf, sizeof(char), 1, fp) > 0) {
222 		clear();
223 		clean_up("extra characters in file");
224 	}
225 
226 	md_gfmt(fname, &mod_time);	/* get file modification time */
227 
228 	if (has_been_touched(&saved_time, &mod_time)) {
229 		clear();
230 		clean_up("sorry, file has been touched");
231 	}
232 	if ((!wizard) && !md_df(fname)) {
233 		clean_up("cannot delete file");
234 	}
235 	msg_cleared = 0;
236 	ring_stats(0);
237 	fclose(fp);
238 }
239 
240 void
241 write_pack(pack, fp)
242 	const object *pack;
243 	FILE *fp;
244 {
245 	object t;
246 
247 	while ((pack = pack->next_object) != NULL) {
248 		r_write(fp, (const char *) pack, sizeof(object));
249 	}
250 	t.ichar = t.what_is = 0;
251 	r_write(fp, (const char *) &t, sizeof(object));
252 }
253 
254 void
255 read_pack(pack, fp, is_rogue)
256 	object *pack;
257 	FILE *fp;
258 	boolean is_rogue;
259 {
260 	object read_obj, *new_obj;
261 
262 	for (;;) {
263 		r_read(fp, (char *) &read_obj, sizeof(object));
264 		if (read_obj.ichar == 0) {
265 			pack->next_object = (object *) 0;
266 			break;
267 		}
268 		new_obj = alloc_object();
269 		*new_obj = read_obj;
270 		if (is_rogue) {
271 			if (new_obj->in_use_flags & BEING_WORN) {
272 				do_wear(new_obj);
273 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
274 				do_wield(new_obj);
275 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
276 				do_put_on(new_obj,
277 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
278 			}
279 		}
280 		pack->next_object = new_obj;
281 		pack = new_obj;
282 	}
283 }
284 
285 void
286 rw_dungeon(fp, rw)
287 	FILE *fp;
288 	boolean rw;
289 {
290 	short i, j;
291 	char buf[DCOLS];
292 
293 	for (i = 0; i < DROWS; i++) {
294 		if (rw) {
295 			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
296 			for (j = 0; j < DCOLS; j++) {
297 				buf[j] = mvinch(i, j);
298 			}
299 			r_write(fp, buf, DCOLS);
300 		} else {
301 			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
302 			r_read(fp, buf, DCOLS);
303 			for (j = 0; j < DCOLS; j++) {
304 				mvaddch(i, j, buf[j]);
305 			}
306 		}
307 	}
308 }
309 
310 void
311 rw_id(id_table, fp, n, wr)
312 	struct id id_table[];
313 	FILE *fp;
314 	int n;
315 	boolean wr;
316 {
317 	short i;
318 
319 	for (i = 0; i < n; i++) {
320 		if (wr) {
321 			r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
322 			r_write(fp, (const char *) &(id_table[i].id_status),
323 				sizeof(unsigned short));
324 			write_string(id_table[i].title, fp);
325 		} else {
326 			r_read(fp, (char *) &(id_table[i].value), sizeof(short));
327 			r_read(fp, (char *) &(id_table[i].id_status),
328 				sizeof(unsigned short));
329 			read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
330 		}
331 	}
332 }
333 
334 void
335 write_string(s, fp)
336 	char *s;
337 	FILE *fp;
338 {
339 	short n;
340 
341 	n = strlen(s) + 1;
342 	xxxx(s, n);
343 	r_write(fp, (char *) &n, sizeof(short));
344 	r_write(fp, s, n);
345 }
346 
347 void
348 read_string(s, fp, len)
349 	char *s;
350 	FILE *fp;
351 	size_t len;
352 {
353 	short n;
354 
355 	r_read(fp, (char *) &n, sizeof(short));
356 	if (n > len)
357 		clean_up("read_string: corrupt game file");
358 	r_read(fp, s, n);
359 	xxxx(s, n);
360 }
361 
362 void
363 rw_rooms(fp, rw)
364 	FILE *fp;
365 	boolean rw;
366 {
367 	short i;
368 
369 	for (i = 0; i < MAXROOMS; i++) {
370 		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
371 			r_read(fp, (char *) (rooms + i), sizeof(room));
372 	}
373 }
374 
375 void
376 r_read(fp, buf, n)
377 	FILE *fp;
378 	char *buf;
379 	int n;
380 {
381 	if (fread(buf, sizeof(char), n, fp) != (size_t)n) {
382 		clean_up("read() failed, don't know why");
383 	}
384 }
385 
386 void
387 r_write(fp, buf, n)
388 	FILE *fp;
389 	const char *buf;
390 	int n;
391 {
392 	if (!write_failed) {
393 		if (fwrite(buf, sizeof(char), n, fp) != (size_t)n) {
394 			message("write() failed, don't know why", 0);
395 			sound_bell();
396 			write_failed = 1;
397 		}
398 	}
399 }
400 
401 boolean
402 has_been_touched(saved_time, mod_time)
403 	const struct rogue_time *saved_time, *mod_time;
404 {
405 	if (saved_time->year < mod_time->year) {
406 		return(1);
407 	} else if (saved_time->year > mod_time->year) {
408 		return(0);
409 	}
410 	if (saved_time->month < mod_time->month) {
411 		return(1);
412 	} else if (saved_time->month > mod_time->month) {
413 		return(0);
414 	}
415 	if (saved_time->day < mod_time->day) {
416 		return(1);
417 	} else if (saved_time->day > mod_time->day) {
418 		return(0);
419 	}
420 	if (saved_time->hour < mod_time->hour) {
421 		return(1);
422 	} else if (saved_time->hour > mod_time->hour) {
423 		return(0);
424 	}
425 	if (saved_time->minute < mod_time->minute) {
426 		return(1);
427 	} else if (saved_time->minute > mod_time->minute) {
428 		return(0);
429 	}
430 	if (saved_time->second < mod_time->second) {
431 		return(1);
432 	}
433 	return(0);
434 }
435