xref: /netbsd/games/sail/misc.c (revision bf9ec67e)
1 /*	$NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $	*/
2 
3 /*
4  * Copyright (c) 1983, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)misc.c	8.2 (Berkeley) 4/28/95";
40 #else
41 __RCSID("$NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $");
42 #endif
43 #endif /* not lint */
44 
45 #include <ctype.h>
46 #include <stdio.h>
47 #include <unistd.h>
48 #include <string.h>
49 #include "extern.h"
50 #include "pathnames.h"
51 
52 #define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
53 
54 static int	angle(int, int);
55 
56 /* XXX */
57 int
58 range(struct ship *from, struct ship *to)
59 {
60 	int bow1r, bow1c, bow2r, bow2c;
61 	int stern1r, stern1c, stern2c, stern2r;
62 	int bb, bs, sb, ss, result;
63 
64 	if (!to->file->dir)
65 		return -1;
66 	stern1r = bow1r = from->file->row;
67 	stern1c = bow1c = from->file->col;
68 	stern2r = bow2r = to->file->row;
69 	stern2c = bow2c = to->file->col;
70 	result = bb = distance(bow2r - bow1r, bow2c - bow1c);
71 	if (bb < 5) {
72 		stern2r += dr[to->file->dir];
73 		stern2c += dc[to->file->dir];
74 		stern1r += dr[from->file->dir];
75 		stern1c += dc[from->file->dir];
76 		bs = distance((bow2r - stern1r), (bow2c - stern1c));
77 		sb = distance((bow1r - stern2r), (bow1c - stern2c));
78 		ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
79 		result = min(bb, min(bs, min(sb, ss)));
80 	}
81 	return result;
82 }
83 
84 struct ship *
85 closestenemy(struct ship *from, int side, int anyship)
86 {
87 	struct ship *sp;
88 	char a;
89 	int olddist = 30000, dist;
90 	struct ship *closest = 0;
91 
92 	a = capship(from)->nationality;
93 	foreachship(sp) {
94 		if (sp == from)
95 			continue;
96 		if (sp->file->dir == 0)
97 			continue;
98 		if (a == capship(sp)->nationality && !anyship)
99 			continue;
100 		if (side && gunsbear(from, sp) != side)
101 			continue;
102 		dist = range(from, sp);
103 		if (dist < olddist) {
104 			closest = sp;
105 			olddist = dist;
106 		}
107 	}
108 	return closest;
109 }
110 
111 static int
112 angle(int dr, int dc)
113 {
114 	int i;
115 
116 	if (dc >= 0 && dr > 0)
117 		i = 0;
118 	else if (dr <= 0 && dc > 0)
119 		i = 2;
120 	else if (dc <= 0 && dr < 0)
121 		i = 4;
122 	else
123 		i = 6;
124 	dr = abs(dr);
125 	dc = abs(dc);
126 	if ((i == 0 || i == 4) && dc * 2.4 > dr) {
127 		i++;
128 		if (dc > dr * 2.4)
129 			i++;
130 	} else if ((i == 2 || i == 6) && dr * 2.4 > dc) {
131 		i++;
132 		if (dr > dc * 2.4)
133 			i++;
134 	}
135 	return i % 8 + 1;
136 }
137 
138 /* checks for target bow or stern */
139 int
140 gunsbear(struct ship *from, struct ship *to)
141 {
142 	int Dr, Dc, i;
143 	int ang;
144 
145 	Dr = from->file->row - to->file->row;
146 	Dc = to->file->col - from->file->col;
147 	for (i = 2; i; i--) {
148 		if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
149 			ang += 8;
150 		if (ang >= 2 && ang <= 4)
151 			return 'r';
152 		if (ang >= 6 && ang <= 7)
153 			return 'l';
154 		Dr += dr[to->file->dir];
155 		Dc += dc[to->file->dir];
156 	}
157 	return 0;
158 }
159 
160 /* returns true if fromship is shooting at onship's starboard side */
161 int
162 portside(struct ship *from, struct ship *on, int quick)
163 {
164 	int ang;
165 	int Dr, Dc;
166 
167 	Dr = from->file->row - on->file->row;
168 	Dc = on->file->col - from->file->col;
169 	if (quick == -1) {
170 		Dr += dr[on->file->dir];
171 		Dc += dc[on->file->dir];
172 	}
173 	ang = angle(Dr, Dc);
174 	if (quick != 0)
175 		return ang;
176 	ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
177 	return ang < 5;
178 }
179 
180 int
181 colours(struct ship *sp)
182 {
183 	char flag = '\0';
184 
185 	if (sp->file->struck)
186 		flag = '!';
187 	if (sp->file->explode)
188 		flag = '#';
189 	if (sp->file->sink)
190 		flag = '~';
191 	if (sp->file->struck)
192 		return flag;
193 	flag = *countryname[capship(sp)->nationality];
194 	return sp->file->FS ? flag : tolower(flag);
195 }
196 
197 void
198 logger(struct ship *s)
199 {
200 	FILE *fp;
201 	int persons;
202 	int n;
203 	struct logs log[NLOG];
204 	float net;
205 	struct logs *lp;
206 
207 	setegid(egid);
208 	if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL) {
209 		setegid(gid);
210 		return;
211 	}
212 	setegid(gid);
213 #ifdef LOCK_EX
214 	if (flock(fileno(fp), LOCK_EX) < 0)
215 		return;
216 #endif
217 	net = (float)s->file->points / s->specs->pts;
218 	persons = getw(fp);
219 	n = fread((char *)log, sizeof(struct logs), NLOG, fp);
220 	for (lp = &log[n]; lp < &log[NLOG]; lp++)
221 		lp->l_name[0] = lp->l_uid = lp->l_shipnum
222 			= lp->l_gamenum = lp->l_netpoints = 0;
223 	rewind(fp);
224 	if (persons < 0)
225 		putw(1, fp);
226 	else
227 		putw(persons + 1, fp);
228 	for (lp = log; lp < &log[NLOG]; lp++)
229 		if (net > (float)lp->l_netpoints
230 		    / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
231 			fwrite((char *)log, sizeof (struct logs), lp - log, fp);
232 			strcpy(log[NLOG-1].l_name, s->file->captain);
233 			log[NLOG-1].l_uid = getuid();
234 			log[NLOG-1].l_shipnum = s->file->index;
235 			log[NLOG-1].l_gamenum = game;
236 			log[NLOG-1].l_netpoints = s->file->points;
237 			fwrite((char *)&log[NLOG-1], sizeof (struct logs), 1, fp);
238 			fwrite((char *)lp, sizeof (struct logs), &log[NLOG-1] - lp, fp);
239 			break;
240 		}
241 #ifdef LOCK_EX
242 	flock(fileno(fp), LOCK_UN);
243 #endif
244 	fclose(fp);
245 }
246