xref: /netbsd/games/trek/events.c (revision bf9ec67e)
1 /*	$NetBSD: events.c,v 1.6 2001/06/12 15:17:12 wiz Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)events.c	8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: events.c,v 1.6 2001/06/12 15:17:12 wiz Exp $");
42 #endif
43 #endif /* not lint */
44 
45 #include <stdio.h>
46 #include <string.h>
47 #include <math.h>
48 #include "getpar.h"
49 #include "trek.h"
50 
51 /*
52 **  CAUSE TIME TO ELAPSE
53 **
54 **	This routine does a hell of a lot.  It elapses time, eats up
55 **	energy, regenerates energy, processes any events that occur,
56 **	and so on.
57 */
58 
59 
60 int
61 events(warp)
62 int	warp;		/* set if called in a time warp */
63 {
64 	int		i;
65 	char			*p;
66 	int			j = 0;
67 	struct kling		*k;
68 	double			rtime;
69 	double			xdate;
70 	double			idate;
71 	struct event		*ev = NULL;
72 	int			ix, iy;
73 	struct quad	*q;
74 	struct event	*e;
75 	int			evnum;
76 	int			restcancel;
77 
78 	/* if nothing happened, just allow for any Klingons killed */
79 	if (Move.time <= 0.0)
80 	{
81 		Now.time = Now.resource / Now.klings;
82 		return (0);
83 	}
84 
85 	/* indicate that the cloaking device is now working */
86 	Ship.cloakgood = 1;
87 
88 	/* idate is the initial date */
89 	idate = Now.date;
90 
91 	/* schedule attacks if resting too long */
92 	if (Move.time > 0.5 && Move.resting)
93 		schedule(E_ATTACK, 0.5, 0, 0, 0);
94 
95 	/* scan the event list */
96 	while (1)
97 	{
98 		restcancel = 0;
99 		evnum = -1;
100 		/* xdate is the date of the current event */
101 		xdate = idate + Move.time;
102 
103 		/* find the first event that has happened */
104 		for (i = 0; i < MAXEVENTS; i++)
105 		{
106 			e = &Event[i];
107 			if (e->evcode == 0 || (e->evcode & E_GHOST))
108 				continue;
109 			if (e->date < xdate)
110 			{
111 				xdate = e->date;
112 				ev = e;
113 				evnum = i;
114 			}
115 		}
116 		e = ev;
117 
118 		/* find the time between events */
119 		rtime = xdate - Now.date;
120 
121 		/* decrement the magic "Federation Resources" pseudo-variable */
122 		Now.resource -= Now.klings * rtime;
123 		/* and recompute the time left */
124 		Now.time = Now.resource / Now.klings;
125 
126 		/* move us up to the next date */
127 		Now.date = xdate;
128 
129 		/* check for out of time */
130 		if (Now.time <= 0.0)
131 			lose(L_NOTIME);
132 #		ifdef xTRACE
133 		if (evnum >= 0 && Trace)
134 			printf("xdate = %.2f, evcode %d params %d %d %d\n",
135 				xdate, e->evcode, e->x, e->y, e->systemname);
136 #		endif
137 
138 		/* if evnum < 0, no events occurred  */
139 		if (evnum < 0)
140 			break;
141 
142 		/* otherwise one did.  Find out what it is */
143 		switch (e->evcode & E_EVENT)
144 		{
145 
146 		  case E_SNOVA:			/* supernova */
147 			/* cause the supernova to happen */
148 			snova(-1, 0);
149 			/* and schedule the next one */
150 			xresched(e, E_SNOVA, 1);
151 			break;
152 
153 		  case E_LRTB:			/* long range tractor beam */
154 			/* schedule the next one */
155 			xresched(e, E_LRTB, Now.klings);
156 			/* LRTB cannot occur if we are docked */
157 			if (Ship.cond != DOCKED)
158 			{
159 				/* pick a new quadrant */
160 				i = ranf(Now.klings) + 1;
161 				for (ix = 0; ix < NQUADS; ix++)
162 				{
163 					for (iy = 0; iy < NQUADS; iy++)
164 					{
165 						q = &Quad[ix][iy];
166 						if (q->stars >= 0)
167 							if ((i -= q->klings) <= 0)
168 								break;
169 					}
170 					if (i <= 0)
171 						break;
172 				}
173 
174 				/* test for LRTB to same quadrant */
175 				if (Ship.quadx == ix && Ship.quady == iy)
176 					break;
177 
178 				/* nope, dump him in the new quadrant */
179 				Ship.quadx = ix;
180 				Ship.quady = iy;
181 				printf("\n%s caught in long range tractor beam\n", Ship.shipname);
182 				printf("*** Pulled to quadrant %d,%d\n", Ship.quadx, Ship.quady);
183 				Ship.sectx = ranf(NSECTS);
184 				Ship.secty = ranf(NSECTS);
185 				initquad(0);
186 				/* truncate the move time */
187 				Move.time = xdate - idate;
188 			}
189 			break;
190 
191 		  case E_KATSB:			/* Klingon attacks starbase */
192 			/* if out of bases, forget it */
193 			if (Now.bases <= 0)
194 			{
195 				unschedule(e);
196 				break;
197 			}
198 
199 			/* check for starbase and Klingons in same quadrant */
200 			for (i = 0; i < Now.bases; i++)
201 			{
202 				ix = Now.base[i].x;
203 				iy = Now.base[i].y;
204 				/* see if a Klingon exists in this quadrant */
205 				q = &Quad[ix][iy];
206 				if (q->klings <= 0)
207 					continue;
208 
209 				/* see if already distressed */
210 				for (j = 0; j < MAXEVENTS; j++)
211 				{
212 					e = &Event[j];
213 					if ((e->evcode & E_EVENT) != E_KDESB)
214 						continue;
215 					if (e->x == ix && e->y == iy)
216 						break;
217 				}
218 				if (j < MAXEVENTS)
219 					continue;
220 
221 				/* got a potential attack */
222 				break;
223 			}
224 			e = ev;
225 			if (i >= Now.bases)
226 			{
227 				/* not now; wait a while and see if some Klingons move in */
228 				reschedule(e, 0.5 + 3.0 * franf());
229 				break;
230 			}
231 			/* schedule a new attack, and a destruction of the base */
232 			xresched(e, E_KATSB, 1);
233 			e = xsched(E_KDESB, 1, ix, iy, 0);
234 
235 			/* report it if we can */
236 			if (!damaged(SSRADIO))
237 			{
238 				printf("\nUhura:  Captain, we have received a distress signal\n");
239 				printf("  from the starbase in quadrant %d,%d.\n",
240 					ix, iy);
241 				restcancel++;
242 			}
243 			else
244 				/* SSRADIO out, make it so we can't see the distress call */
245 				/* but it's still there!!! */
246 				e->evcode |= E_HIDDEN;
247 			break;
248 
249 		  case E_KDESB:			/* Klingon destroys starbase */
250 			unschedule(e);
251 			q = &Quad[e->x][e->y];
252 			/* if the base has mysteriously gone away, or if the Klingon
253 			   got tired and went home, ignore this event */
254 			if (q->bases <=0 || q->klings <= 0)
255 				break;
256 			/* are we in the same quadrant? */
257 			if (e->x == Ship.quadx && e->y == Ship.quady)
258 			{
259 				/* yep, kill one in this quadrant */
260 				printf("\nSpock: ");
261 				killb(Ship.quadx, Ship.quady);
262 			}
263 			else
264 				/* kill one in some other quadrant */
265 				killb(e->x, e->y);
266 			break;
267 
268 		  case E_ISSUE:		/* issue a distress call */
269 			xresched(e, E_ISSUE, 1);
270 			/* if we already have too many, throw this one away */
271 			if (Ship.distressed >= MAXDISTR)
272 				break;
273 			/* try a whole bunch of times to find something suitable */
274 			for (i = 0; i < 100; i++)
275 			{
276 				ix = ranf(NQUADS);
277 				iy = ranf(NQUADS);
278 				q = &Quad[ix][iy];
279 				/* need a quadrant which is not the current one,
280 				   which has some stars which are inhabited and
281 				   not already under attack, which is not
282 				   supernova'ed, and which has some Klingons in it */
283 				if (!((ix == Ship.quadx && iy == Ship.quady) || q->stars < 0 ||
284 				    (q->qsystemname & Q_DISTRESSED) ||
285 				    (q->qsystemname & Q_SYSTEM) == 0 || q->klings <= 0))
286 					break;
287 			}
288 			if (i >= 100)
289 				/* can't seem to find one; ignore this call */
290 				break;
291 
292 			/* got one!!  Schedule its enslavement */
293 			Ship.distressed++;
294 			e = xsched(E_ENSLV, 1, ix, iy, q->qsystemname);
295 			q->qsystemname = (e - Event) | Q_DISTRESSED;
296 
297 			/* tell the captain about it if we can */
298 			if (!damaged(SSRADIO))
299 			{
300 				printf("\nUhura: Captain, starsystem %s in quadrant %d,%d is under attack\n",
301 					Systemname[e->systemname], ix, iy);
302 				restcancel++;
303 			}
304 			else
305 				/* if we can't tell him, make it invisible */
306 				e->evcode |= E_HIDDEN;
307 			break;
308 
309 		  case E_ENSLV:		/* starsystem is enslaved */
310 			unschedule(e);
311 			/* see if current distress call still active */
312 			q = &Quad[e->x][e->y];
313 			if (q->klings <= 0)
314 			{
315 				/* no Klingons, clean up */
316 				/* restore the system name */
317 				q->qsystemname = e->systemname;
318 				break;
319 			}
320 
321 			/* play stork and schedule the first baby */
322 			e = schedule(E_REPRO, Param.eventdly[E_REPRO] * franf(), e->x, e->y, e->systemname);
323 
324 			/* report the disaster if we can */
325 			if (!damaged(SSRADIO))
326 			{
327 				printf("\nUhura:  We've lost contact with starsystem %s\n",
328 					Systemname[e->systemname]);
329 				printf("  in quadrant %d,%d.\n",
330 					e->x, e->y);
331 			}
332 			else
333 				e->evcode |= E_HIDDEN;
334 			break;
335 
336 		  case E_REPRO:		/* Klingon reproduces */
337 			/* see if distress call is still active */
338 			q = &Quad[e->x][e->y];
339 			if (q->klings <= 0)
340 			{
341 				unschedule(e);
342 				q->qsystemname = e->systemname;
343 				break;
344 			}
345 			xresched(e, E_REPRO, 1);
346 			/* reproduce one Klingon */
347 			ix = e->x;
348 			iy = e->y;
349 			if (Now.klings == 127)
350 				break;		/* full right now */
351 			if (q->klings >= MAXKLQUAD)
352 			{
353 				/* this quadrant not ok, pick an adjacent one */
354 				for (i = ix - 1; i <= ix + 1; i++)
355 				{
356 					if (i < 0 || i >= NQUADS)
357 						continue;
358 					for (j = iy - 1; j <= iy + 1; j++)
359 					{
360 						if (j < 0 || j >= NQUADS)
361 							continue;
362 						q = &Quad[i][j];
363 						/* check for this quad ok (not full & no snova) */
364 						if (q->klings >= MAXKLQUAD || q->stars < 0)
365 							continue;
366 						break;
367 					}
368 					if (j <= iy + 1)
369 						break;
370 				}
371 				if (j > iy + 1)
372 					/* cannot create another yet */
373 					break;
374 				ix = i;
375 				iy = j;
376 			}
377 			/* deliver the child */
378 			q->klings++;
379 			Now.klings++;
380 			if (ix == Ship.quadx && iy == Ship.quady)
381 			{
382 				/* we must position Klingon */
383 				sector(&ix, &iy);
384 				Sect[ix][iy] = KLINGON;
385 				k = &Etc.klingon[Etc.nkling++];
386 				k->x = ix;
387 				k->y = iy;
388 				k->power = Param.klingpwr;
389 				k->srndreq = 0;
390 				compkldist(Etc.klingon[0].dist == Etc.klingon[0].avgdist ? 0 : 1);
391 			}
392 
393 			/* recompute time left */
394 			Now.time = Now.resource / Now.klings;
395 			break;
396 
397 		  case E_SNAP:		/* take a snapshot of the galaxy */
398 			xresched(e, E_SNAP, 1);
399 			p = (char *) Etc.snapshot;
400 			memcpy(p, Quad, sizeof (Quad));
401 			p += sizeof(Quad);
402 			memcpy(p, Event, sizeof (Event));
403 			p += sizeof(Event);
404 			memcpy(p, &Now, sizeof (Now));
405 			Game.snap = 1;
406 			break;
407 
408 		  case E_ATTACK:	/* Klingons attack during rest period */
409 			if (!Move.resting)
410 			{
411 				unschedule(e);
412 				break;
413 			}
414 			attack(1);
415 			reschedule(e, 0.5);
416 			break;
417 
418 		  case E_FIXDV:
419 			i = e->systemname;
420 			unschedule(e);
421 
422 			/* de-damage the device */
423 			printf("%s reports repair work on the %s finished.\n",
424 				Device[i].person, Device[i].name);
425 
426 			/* handle special processing upon fix */
427 			switch (i)
428 			{
429 
430 			  case LIFESUP:
431 				Ship.reserves = Param.reserves;
432 				break;
433 
434 			  case SINS:
435 				if (Ship.cond == DOCKED)
436 					break;
437 				printf("Spock has tried to recalibrate your Space Internal Navigation System,\n");
438 				printf("  but he has no standard base to calibrate to.  Suggest you get\n");
439 				printf("  to a starbase immediately so that you can properly recalibrate.\n");
440 				Ship.sinsbad = 1;
441 				break;
442 
443 			  case SSRADIO:
444 				restcancel = dumpssradio();
445 				break;
446 			}
447 			break;
448 
449 		  default:
450 			break;
451 		}
452 
453 		if (restcancel && Move.resting && getynpar("Spock: Shall we cancel our rest period"))
454 			Move.time = xdate - idate;
455 
456 	}
457 
458 	/* unschedule an attack during a rest period */
459 	if ((e = Now.eventptr[E_ATTACK]) != NULL)
460 		unschedule(e);
461 
462 	if (!warp)
463 	{
464 		/* eat up energy if cloaked */
465 		if (Ship.cloaked)
466 			Ship.energy -= Param.cloakenergy * Move.time;
467 
468 		/* regenerate resources */
469 		rtime = 1.0 - exp(-Param.regenfac * Move.time);
470 		Ship.shield += (Param.shield - Ship.shield) * rtime;
471 		Ship.energy += (Param.energy - Ship.energy) * rtime;
472 
473 		/* decrement life support reserves */
474 		if (damaged(LIFESUP) && Ship.cond != DOCKED)
475 			Ship.reserves -= Move.time;
476 	}
477 	return (0);
478 }
479