xref: /netbsd/games/trek/main.c (revision bf9ec67e)
1 /*	$NetBSD: main.c,v 1.10 2001/07/22 13:34:01 wiz Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  */
35 
36 #include <sys/cdefs.h>
37 #ifndef lint
38 __COPYRIGHT("@(#) Copyright (c) 1980, 1993\n\
39 	The Regents of the University of California.  All rights reserved.\n");
40 #endif /* not lint */
41 
42 #ifndef lint
43 #if 0
44 static char sccsid[] = "@(#)main.c	8.1 (Berkeley) 5/31/93";
45 #else
46 __RCSID("$NetBSD: main.c,v 1.10 2001/07/22 13:34:01 wiz Exp $");
47 #endif
48 #endif /* not lint */
49 
50 #include <stdio.h>
51 #include <setjmp.h>
52 #include <termios.h>
53 #include <stdlib.h>
54 #include <unistd.h>
55 #include <err.h>
56 #include <time.h>
57 #include <sys/types.h>
58 #include "trek.h"
59 #include "getpar.h"
60 
61 # define	PRIO		00	/* default priority */
62 
63 uid_t	Mother	= 51 + (51 << 8);
64 
65 /*
66 **	 ####  #####    #    ####          #####  ####   #####  #   #
67 **	#        #     # #   #   #           #    #   #  #      #  #
68 **	 ###     #    #####  ####            #    ####   ###    ###
69 **	    #    #    #   #  #  #            #    #  #   #      #  #
70 **	####     #    #   #  #   #           #    #   #  #####  #   #
71 **
72 **	C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
73 **		from Jeff Poskanzer and Pete Rubinstein.
74 **
75 **	I also want to thank everyone here at Berkeley who
76 **	where crazy enough to play the undebugged game.  I want to
77 **	particularly thank Nick Whyte, who made considerable
78 **	suggestions regarding the content of the game.  Why, I'll
79 **	never forget the time he suggested the name for the
80 **	"capture" command.
81 **
82 **	Please send comments, questions, and suggestions about this
83 **		game to:
84 **			Eric P. Allman
85 **			Project INGRES
86 **			Electronics Research Laboratory
87 **			Cory Hall
88 **			University of California
89 **			Berkeley, California  94720
90 **
91 **	If you make ANY changes in the game, I sure would like to
92 **	know about them.  It is sort of an ongoing project for me,
93 **	and I very much want to put in any bug fixes and improvements
94 **	that you might come up with.
95 **
96 **	FORTRASH version by Kay R. Fisher (DEC) "and countless others".
97 **	That was adapted from the "original BASIC program" (ha!) by
98 **		Mike Mayfield (Centerline Engineering).
99 **
100 **	Additional inspiration taken from FORTRAN version by
101 **		David Matuszek and Paul Reynolds which runs on the CDC
102 **		7600 at Lawrence Berkeley Lab, maintained there by
103 **		Andy Davidson.  This version is also available at LLL
104 **		and at LMSC.  In all fairness, this version was the
105 **		major inspiration for this version of the game (trans-
106 **		lation:  I ripped off a whole lot of code).
107 **
108 **	Minor other input from the "Battelle Version 7A" by Joe Miller
109 **		(Graphics Systems Group, Battelle-Columbus Labs) and
110 **		Ross Pavlac (Systems Programmer, Battelle Memorial
111 **		Institute).  That version was written in December '74
112 **		and extensively modified June '75.  It was adapted
113 **		from the FTN version by Ron Williams of CDC Sunnyvale,
114 **		which was adapted from the Basic version distributed
115 **		by DEC.  It also had "neat stuff swiped" from T. T.
116 **		Terry and Jim Korp (University of Texas), Hicks (Penn
117 **		U.), and Rick Maus (Georgia Tech).  Unfortunately, it
118 **		was not as readable as it could have been and so the
119 **		translation effort was severely hampered.  None the
120 **		less, I got the idea of inhabited starsystems from this
121 **		version.
122 **
123 **	Permission is given for use, copying, and modification of
124 **		all or part of this program and related documentation,
125 **		provided that all reference to the authors are maintained.
126 **
127 **
128 **********************************************************************
129 **
130 **  NOTES TO THE MAINTAINER:
131 **
132 **	There is a compilation option xTRACE which must be set for any
133 **	trace information to be generated.  It is probably defined in
134 **	the version that you get.  It can be removed, however, if you
135 **	have trouble finding room in core.
136 **
137 **	Many things in trek are not as clear as they might be, but are
138 **	done to reduce space.  I compile with the -f and -O flags.  I
139 **	am constrained to running with non-separated I/D space, since
140 **	we don't have doubleing point hardware here; even if we did, I
141 **	would like trek to be available to the large number of people
142 **	who either have an 11/40 or do not have FP hardware.  I also
143 **	found it desirable to make the code run reentrant, so this
144 **	added even more space constraints.
145 **
146 **	I use the portable C library to do my I/O.  This is done be-
147 **	cause I wanted the game easily transportable to other C
148 **	implementations, and because I was too lazy to do the doubleing
149 **	point input myself.  Little did I know.  The portable C library
150 **	released by Bell Labs has more bugs than you would believe, so
151 **	I ended up rewriting the whole blessed thing.  Trek excercises
152 **	many of the bugs in it, as well as bugs in some of the section
153 **	III UNIX routines.  We have fixed them here.  One main problem
154 **	was a bug in alloc() that caused it to always ask for a large
155 **	hunk of memory, which worked fine unless you were almost out,
156 **	which I inevitably was.  If you want the code for all of this
157 **	stuff, it is also available through me.
158 **
159 ***********************************************************************
160 */
161 
162 jmp_buf env;
163 
164 int main __P((int, char **));
165 
166 int
167 main(argc, argv)
168 int	argc;
169 char	**argv;
170 {
171 	time_t		curtime;
172 	long			vect;
173 	char		opencode;
174 	int			prio;
175 	int		ac;
176 	char		**av;
177 	struct	termios		argp;
178 
179 	/* Revoke setgid privileges */
180 	setgid(getgid());
181 
182 	av = argv;
183 	ac = argc;
184 	av++;
185 	time(&curtime);
186 	vect = (long) curtime;
187 	srand(vect);
188 	opencode = 'w';
189 	prio = PRIO;
190 
191 	if (tcgetattr(1, &argp) == 0)
192 	{
193 		if (cfgetispeed(&argp) < B1200)
194 			Etc.fast++;
195 	}
196 
197 	while (ac > 1 && av[0][0] == '-')
198 	{
199 		switch (av[0][1])
200 		{
201 		  case 'a':	/* append to log file */
202 			opencode = 'a';
203 			break;
204 
205 		  case 'f':	/* set fast mode */
206 			Etc.fast++;
207 			break;
208 
209 		  case 's':	/* set slow mode */
210 			Etc.fast = 0;
211 			break;
212 
213 #		ifdef xTRACE
214 		  case 't':	/* trace */
215 			if (getuid() != Mother)
216 				goto badflag;
217 			Trace++;
218 			break;
219 #		endif
220 
221 		  case 'p':	/* set priority */
222 			if (getuid() != Mother)
223 				goto badflag;
224 			prio = atoi(av[0] + 2);
225 			break;
226 
227 		  default:
228 		  badflag:
229 			printf("Invalid option: %s\n", av[0]);
230 
231 		}
232 		ac--;
233 		av++;
234 	}
235 	if (ac > 2)
236 		errx(1, "arg count");
237 		/*
238 	if (ac > 1)
239 		f_log = fopen(av[0], opencode);
240 		*/
241 
242 	printf("\n   * * *   S T A R   T R E K   * * *\n\nPress return to continue.\n");
243 
244 	if (setjmp(env))
245 	{
246 		if ( !getynpar("Another game") )
247 			exit(0);
248 	}
249 	do
250 	{
251 		setup();
252 		play();
253 	} while (getynpar("Another game"));
254 
255 	fflush(stdout);
256 	return 0;
257 }
258