1 /* $NetBSD: video.h,v 1.6 1996/03/27 10:08:49 leo Exp $ */ 2 3 /* 4 * Copyright (c) 1995 Leo Weppelman. 5 * All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer. 12 * 2. Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 3. All advertising materials mentioning features or use of this software 16 * must display the following acknowledgement: 17 * This product includes software developed by Leo Weppelman. 18 * 4. The name of the author may not be used to endorse or promote products 19 * derived from this software without specific prior written permission 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 #ifndef _MACHINE_VIDEO_H 34 #define _MACHINE_VIDEO_H 35 /* 36 * Access to circuitry for video 37 */ 38 39 #define VIDEO ((struct video *)AD_VIDEO) 40 41 struct video { 42 volatile char vdb[14]; /* sparsely filled */ 43 volatile u_short vd_line_wide; /* Falcon line word distance */ 44 volatile u_short vd_vert_wrap; /* Falcon line length */ 45 volatile char vd_fill0[45]; /* filler */ 46 volatile u_short vd_st_rgb[16]; /* RGB for simultaneous colors (ST)*/ 47 volatile u_char vd_st_res; /* ST resolution */ 48 volatile char vd_fill1; /* filler */ 49 volatile u_short vd_tt_res; /* TT-resultion mode */ 50 volatile u_char vd_ste_hscroll; /* MEGA STe hor bitwise scroll */ 51 volatile u_short vd_fal_res; /* Falcon resolution */ 52 volatile char vd_fill2[23]; 53 volatile u_short vd_h_hold_cnt; /* Falcon horizontal hold counter */ 54 volatile u_short vd_h_hold_tim; /* Falcon horizontal hold timer */ 55 volatile u_short vd_h_bord_beg; /* Falcon horizontal border begin */ 56 volatile u_short vd_h_bord_end; /* Falcon horizontal border end */ 57 volatile u_short vd_h_dis_beg; /* Falcon horizontal display begin */ 58 volatile u_short vd_h_dis_end; /* Falcon horizontal display end */ 59 volatile u_short vd_h_ss; /* Falcon horizontal SS */ 60 volatile u_short vd_h_fs; /* Falcon horizontal FS */ 61 volatile u_short vd_h_hh; /* Falcon horizontal HH */ 62 volatile char vd_fill3[13]; 63 volatile u_short vd_v_freq_cnt; /* Falcon vertical frequency count */ 64 volatile u_short vd_v_freq_tim; /* Falcon vertical frequency timer */ 65 volatile u_short vd_v_bord_beg; /* Falcon vertical border begin */ 66 volatile u_short vd_v_bord_end; /* Falcon vertical border end */ 67 volatile u_short vd_v_dis_beg; /* Falcon vertical display begin */ 68 volatile u_short vd_v_dis_end; /* Falcon vertical display end */ 69 volatile u_short vd_v_ss; /* Falcon vertical SS */ 70 volatile char vd_fill4[17]; 71 volatile u_short vd_fal_ctrl; /* Falcon video control */ 72 volatile u_short vd_fal_mode; /* Falcon video mode */ 73 volatile char vd_fill5[315]; 74 volatile u_short vd_tt_rgb[256]; /* RGB for simultaneous TT colors */ 75 volatile char vd_fill6[4608]; 76 volatile u_long vd_fal_rgb[256];/* RGB for Falcon colors */ 77 }; 78 79 #define vd_ramh vdb[ 1] /* base address Video RAM, high byte */ 80 #define vd_ramm vdb[ 3] /* base address Video RAM, mid byte */ 81 #define vd_raml vdb[13] /* base address Video RAM, low byte */ 82 #define vd_ptrh vdb[ 5] /* scan address Video RAM, high byte */ 83 #define vd_ptrm vdb[ 7] /* scan address Video RAM, mid byte */ 84 #define vd_ptrl vdb[ 9] /* scan address Video RAM, low byte */ 85 #define vd_sync vdb[10] /* synchronization mode */ 86 87 /* bits in vd_sync: */ 88 #define SYNC_EXT 0x01 /* extern sync */ 89 #define SYNC_50 0x02 /* 50 Hertz (used for color) */ 90 91 /* bits in vd_st_rgb[]: */ 92 #define RGB_B 0x0007 93 #define RGB_G 0x0070 94 #define RGB_R 0x0700 95 96 /* some values for vd_st_rgb[]: */ 97 #define RGB_BLACK 0x0000 98 #define RGB_RED 0x0700 99 #define RGB_GREEN 0x0070 100 #define RGB_BLUE 0x0007 101 #define RGB_WHITE 0x0777 102 #define RGB_MAGENTA 0x0707 103 #define RGB_CYAN 0x0077 104 #define RGB_YELLOW 0x0770 105 #define RGB_LGREY 0x0555 106 #define RGB_DGREY 0x0222 107 108 /* values for vd_st_res: */ 109 #define RES_LOW 0x00 /* 320x200, 16 colors */ 110 #define RES_MID 0x01 /* 640x200, 4 colors */ 111 #define RES_HIGH 0x02 /* 640x400, monochrome */ 112 113 /* masks for vd_tt_res: */ 114 #define RES_STLOW 0x0000 /* 320x200, 16 colors */ 115 #define RES_STMID 0x0100 /* 640x200, 4 colors */ 116 #define RES_STHIGH 0x0200 /* 640x400, monochrome */ 117 #define RES_TTMID 0x0400 /* 640x480, 16 colors */ 118 #define RES_TTHIGH 0x0600 /* 1280x960, monochrome */ 119 #define RES_TTLOW 0x0700 /* 320x480, 256 colors */ 120 #define TT_PALLET 0x000f /* Pallette number */ 121 #define TT_HYMONO 0x8000 /* Hyper mono mode */ 122 #define TT_SHOLD 0x1000 /* Sample/hold mode */ 123 124 /* The falcon video modes */ 125 #define RES_FALAUTO 0 /* Falcon resolution dedected at boot */ 126 #define RES_VGA2 1 /* 640x480, 2 colors */ 127 #define RES_VGA4 2 /* 640x480, 4 colors */ 128 #define RES_VGA16 3 /* 640x480, 16 colors */ 129 #define RES_VGA256 4 /* 640x480, 256 colors */ 130 #define RES_DIRECT 5 /* 320x200, 65536 colors */ 131 #define RES_FAL_STLOW 6 /* 320x200, 16 colors */ 132 #define RES_FAL_STMID 7 /* 640x200, 4 colors */ 133 #define RES_FAL_STHIGH 8 /* 640x400, 2 colors */ 134 #define RES_FAL_TTLOW 9 /* 320x480, 256 colors */ 135 136 /* Falcon monitor types */ 137 #define FAL_SM 0x0000 138 #define FAL_SC 0x0100 139 #define FAL_VGA 0x0200 140 #define FAL_TV 0x0300 141 142 #endif /* _MACHINE_VIDEO_H */ 143