xref: /netbsd/sys/arch/atari/include/video.h (revision bf9ec67e)
1 /*	$NetBSD: video.h,v 1.6 1996/03/27 10:08:49 leo Exp $	*/
2 
3 /*
4  * Copyright (c) 1995 Leo Weppelman.
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *      This product includes software developed by Leo Weppelman.
18  * 4. The name of the author may not be used to endorse or promote products
19  *    derived from this software without specific prior written permission
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 #ifndef _MACHINE_VIDEO_H
34 #define _MACHINE_VIDEO_H
35 /*
36  * Access to circuitry for video
37  */
38 
39 #define	VIDEO	((struct video *)AD_VIDEO)
40 
41 struct video {
42     volatile	char	vdb[14];	/* sparsely filled		    */
43     volatile	u_short vd_line_wide;	/* Falcon line word distance        */
44     volatile	u_short vd_vert_wrap;	/* Falcon line length		    */
45     volatile	char	vd_fill0[45];	/* filler			    */
46     volatile	u_short	vd_st_rgb[16];	/* RGB for simultaneous colors	(ST)*/
47     volatile	u_char	vd_st_res;	/* ST resolution		    */
48     volatile	char	vd_fill1;	/* filler			    */
49     volatile	u_short	vd_tt_res;	/* TT-resultion mode		    */
50     volatile	u_char  vd_ste_hscroll;	/* MEGA STe hor bitwise scroll	    */
51     volatile	u_short vd_fal_res;	/* Falcon resolution		    */
52     volatile	char    vd_fill2[23];
53     volatile	u_short vd_h_hold_cnt;	/* Falcon horizontal hold counter   */
54     volatile	u_short vd_h_hold_tim;	/* Falcon horizontal hold timer     */
55     volatile	u_short vd_h_bord_beg;  /* Falcon horizontal border begin   */
56     volatile	u_short vd_h_bord_end;	/* Falcon horizontal border end     */
57     volatile	u_short vd_h_dis_beg;	/* Falcon horizontal display begin  */
58     volatile	u_short vd_h_dis_end;	/* Falcon horizontal display end    */
59     volatile	u_short vd_h_ss;	/* Falcon horizontal SS             */
60     volatile    u_short vd_h_fs;	/* Falcon horizontal FS		    */
61     volatile	u_short vd_h_hh;	/* Falcon horizontal HH		    */
62     volatile	char    vd_fill3[13];
63     volatile	u_short vd_v_freq_cnt;	/* Falcon vertical frequency count  */
64     volatile	u_short vd_v_freq_tim;	/* Falcon vertical frequency timer  */
65     volatile	u_short vd_v_bord_beg;	/* Falcon vertical border begin     */
66     volatile	u_short vd_v_bord_end;	/* Falcon vertical border end       */
67     volatile	u_short vd_v_dis_beg;	/* Falcon vertical display begin    */
68     volatile	u_short vd_v_dis_end;	/* Falcon vertical display end      */
69     volatile	u_short vd_v_ss;	/* Falcon vertical SS               */
70     volatile	char    vd_fill4[17];
71     volatile	u_short vd_fal_ctrl;	/* Falcon video control		    */
72     volatile	u_short vd_fal_mode;	/* Falcon video mode	            */
73     volatile	char    vd_fill5[315];
74     volatile	u_short vd_tt_rgb[256];	/* RGB for simultaneous TT colors   */
75     volatile	char	vd_fill6[4608];
76     volatile	u_long  vd_fal_rgb[256];/* RGB for Falcon colors            */
77 };
78 
79 #define	vd_ramh		vdb[ 1]	/* base address Video RAM, high byte	*/
80 #define	vd_ramm		vdb[ 3]	/* base address Video RAM, mid byte	*/
81 #define	vd_raml		vdb[13]	/* base address Video RAM, low byte	*/
82 #define	vd_ptrh		vdb[ 5]	/* scan address Video RAM, high byte	*/
83 #define	vd_ptrm		vdb[ 7]	/* scan address Video RAM, mid byte	*/
84 #define	vd_ptrl		vdb[ 9]	/* scan address Video RAM, low byte	*/
85 #define	vd_sync		vdb[10]	/* synchronization mode			*/
86 
87 /* bits in vd_sync: */
88 #define	SYNC_EXT	0x01	/* extern sync				*/
89 #define	SYNC_50		0x02	/* 50 Hertz (used for color)		*/
90 
91 /* bits in vd_st_rgb[]: */
92 #define	RGB_B		0x0007
93 #define	RGB_G		0x0070
94 #define	RGB_R		0x0700
95 
96 /* some values for vd_st_rgb[]: */
97 #define	RGB_BLACK	0x0000
98 #define	RGB_RED		0x0700
99 #define	RGB_GREEN	0x0070
100 #define	RGB_BLUE	0x0007
101 #define	RGB_WHITE	0x0777
102 #define	RGB_MAGENTA	0x0707
103 #define	RGB_CYAN	0x0077
104 #define	RGB_YELLOW	0x0770
105 #define	RGB_LGREY	0x0555
106 #define	RGB_DGREY	0x0222
107 
108 /* values for vd_st_res: */
109 #define	RES_LOW		0x00	/* 320x200, 16 colors			*/
110 #define	RES_MID		0x01	/* 640x200,  4 colors			*/
111 #define	RES_HIGH	0x02	/* 640x400, monochrome			*/
112 
113 /* masks for vd_tt_res: */
114 #define	RES_STLOW	0x0000	/* 320x200, 16 colors			*/
115 #define	RES_STMID	0x0100	/* 640x200,  4 colors			*/
116 #define	RES_STHIGH	0x0200	/* 640x400, monochrome			*/
117 #define	RES_TTMID	0x0400	/* 640x480, 16 colors			*/
118 #define	RES_TTHIGH	0x0600	/* 1280x960, monochrome			*/
119 #define	RES_TTLOW	0x0700	/* 320x480,  256 colors			*/
120 #define TT_PALLET	0x000f	/* Pallette number			*/
121 #define	TT_HYMONO	0x8000	/* Hyper mono mode			*/
122 #define	TT_SHOLD	0x1000	/* Sample/hold mode			*/
123 
124 /* The falcon video modes */
125 #define RES_FALAUTO	0	/* Falcon resolution dedected at boot	*/
126 #define RES_VGA2	1	/* 640x480,   2 colors			*/
127 #define RES_VGA4	2	/* 640x480,   4 colors			*/
128 #define RES_VGA16	3	/* 640x480,  16 colors			*/
129 #define RES_VGA256	4	/* 640x480, 256 colors			*/
130 #define RES_DIRECT	5	/* 320x200, 65536 colors		*/
131 #define RES_FAL_STLOW	6	/* 320x200,  16 colors			*/
132 #define RES_FAL_STMID	7	/* 640x200,   4 colors			*/
133 #define RES_FAL_STHIGH	8	/* 640x400,   2 colors			*/
134 #define RES_FAL_TTLOW	9	/* 320x480, 256 colors			*/
135 
136 /* Falcon monitor types */
137 #define FAL_SM		0x0000
138 #define FAL_SC		0x0100
139 #define FAL_VGA		0x0200
140 #define FAL_TV		0x0300
141 
142 #endif /*  _MACHINE_VIDEO_H */
143