1 /* $NetBSD: cgsixreg.h,v 1.4 2001/01/10 14:58:08 tsutsui Exp $ */ 2 3 /* 4 * Copyright (c) 1993 5 * The Regents of the University of California. All rights reserved. 6 * 7 * This software was developed by the Computer Systems Engineering group 8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and 9 * contributed to Berkeley. 10 * 11 * All advertising materials mentioning features or use of this software 12 * must display the following acknowledgement: 13 * This product includes software developed by the University of 14 * California, Lawrence Berkeley Laboratory. 15 * 16 * Redistribution and use in source and binary forms, with or without 17 * modification, are permitted provided that the following conditions 18 * are met: 19 * 1. Redistributions of source code must retain the above copyright 20 * notice, this list of conditions and the following disclaimer. 21 * 2. Redistributions in binary form must reproduce the above copyright 22 * notice, this list of conditions and the following disclaimer in the 23 * documentation and/or other materials provided with the distribution. 24 * 3. All advertising materials mentioning features or use of this software 25 * must display the following acknowledgement: 26 * This product includes software developed by the University of 27 * California, Berkeley and its contributors. 28 * 4. Neither the name of the University nor the names of its contributors 29 * may be used to endorse or promote products derived from this software 30 * without specific prior written permission. 31 * 32 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 33 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 34 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 35 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 36 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 37 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 38 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 39 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 40 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 41 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 42 * SUCH DAMAGE. 43 * 44 * @(#)cgsixreg.h 8.4 (Berkeley) 1/21/94 45 */ 46 47 /* 48 * CG6 display registers. (Note, I got tired of writing `cgsix' about 49 * halfway through and changed everything to cg6, but I probably missed 50 * some. Unfortunately, the way config works, we need to spell out `six' 51 * in some places anyway.) 52 * 53 * The cg6 is a complicated beastie. We have been unable to extract any 54 * documentation and most of the following are guesses based on a limited 55 * amount of reverse engineering. 56 * 57 * A cg6 is composed of numerous groups of control registers, all with TLAs: 58 * FBC - frame buffer control? 59 * FHC - fbc hardware configuration / control? register (32 bits) 60 * DHC - ??? 61 * TEC - transform engine control? 62 * THC - TEC Hardware Configuration 63 * ROM - a 64Kbyte ROM with who knows what in it. 64 * colormap - see below 65 * frame buffer memory (video RAM) 66 * possible other stuff 67 * 68 * Like the cg3, the cg6 uses a Brooktree Video DAC (see btreg.h). 69 * 70 * Various revisions of the cgsix have various hardware bugs. So far, 71 * we have only seen rev 1 & 2. 72 */ 73 74 /* Control register banks offsets */ 75 #define CGSIX_ROM_OFFSET 0x000000 76 #define CGSIX_BT_OFFSET 0x200000 77 #define CGSIX_DHC_OFFSET 0x240000 78 #define CGSIX_ALT_OFFSET 0x280000 79 #define CGSIX_FHC_OFFSET 0x300000 80 #define CGSIX_THC_OFFSET 0x301000 81 #define CGSIX_FBC_OFFSET 0x700000 82 #define CGSIX_TEC_OFFSET 0x701000 83 #define CGSIX_RAM_OFFSET 0x800000 84 85 /* bits in FHC register */ 86 #define FHC_FBID_MASK 0xff000000 /* bits 24..31 are frame buffer ID */ 87 #define FHC_FBID_SHIFT 24 88 #define FHC_REV_MASK 0x00f00000 /* bits 20..23 are revision */ 89 #define FHC_REV_SHIFT 20 90 #define FHC_FROP_DISABLE 0x00080000 /* disable fast/font? rasterops */ 91 #define FHC_ROW_DISABLE 0x00040000 /* ??? */ 92 #define FHC_SRC_DISABLE 0x00020000 /* ??? */ 93 #define FHC_DST_DISABLE 0x00010000 /* disable destination cache */ 94 #define FHC_RESET 0x00008000 /* ??? */ 95 #define FHC_XXX0 0x00004000 /* ??? */ 96 #define FHC_LEBO 0x00002000 /* set little endian byte order? */ 97 #define FHC_RES_MASK 0x00001800 /* bits 11&12 are resolution */ 98 #define FHC_RES_1024 0x00000000 /* res = 1024x768 */ 99 #define FHC_RES_1152 0x00000800 /* res = 1152x900 */ 100 #define FHC_RES_1280 0x00001000 /* res = 1280x1024 */ 101 #define FHC_RES_1600 0x00001800 /* res = 1600x1200 */ 102 #define FHC_CPU_MASK 0x00000600 /* bits 9&10 are cpu type */ 103 #define FHC_CPU_SPARC 0x00000000 /* cpu = sparc */ 104 #define FHC_CPU_68020 0x00000200 /* cpu = 68020 */ 105 #define FHC_CPU_386 0x00000400 /* cpu = 80386 */ 106 #define FHC_CPU_XXX 0x00000600 /* ??? */ 107 #define FHC_TEST 0x00000100 /* ??? test window ??? */ 108 #define FHC_TESTX_MASK 0x000000f0 /* bits 4..7 are test window X */ 109 #define FHC_TESTX_SHIFT 4 110 #define FHC_TESTY_MASK 0x0000000f /* bits 0..3 are test window Y */ 111 #define FHC_TESTY_SHIFT 0 112 113 /* 114 * The layout of the THC. 115 */ 116 struct cg6_thc { 117 u_int32_t thc_xxx0[512]; /* ??? */ 118 u_int32_t thc_hsync1; /* horizontal sync timing */ 119 u_int32_t thc_hsync2; /* more hsync timing */ 120 u_int32_t thc_hsync3; /* yet more hsync timing */ 121 u_int32_t thc_vsync1; /* vertical sync timing */ 122 u_int32_t thc_vsync2; /* only two of these */ 123 u_int32_t thc_refresh; /* refresh counter */ 124 u_int32_t thc_misc; /* miscellaneous control & status */ 125 u_int32_t thc_xxx1[56]; /* ??? */ 126 u_int32_t thc_cursxy; /* cursor x,y position (16 bits each) */ 127 u_int32_t thc_cursmask[32];/* cursor mask bits */ 128 u_int32_t thc_cursbits[32];/* what to show where mask enabled */ 129 }; 130 131 /* bits in thc_misc */ 132 #define THC_MISC_XXX0 0xfff00000 /* unused */ 133 #define THC_MISC_REVMASK 0x000f0000 /* cg6 revision? */ 134 #define THC_MISC_REVSHIFT 16 135 #define THC_MISC_XXX1 0x0000e000 /* unused */ 136 #define THC_MISC_RESET 0x00001000 /* ??? */ 137 #define THC_MISC_XXX2 0x00000800 /* unused */ 138 #define THC_MISC_VIDEN 0x00000400 /* video enable */ 139 #define THC_MISC_SYNC 0x00000200 /* not sure what ... */ 140 #define THC_MISC_VSYNC 0x00000100 /* ... these really are */ 141 #define THC_MISC_SYNCEN 0x00000080 /* sync enable */ 142 #define THC_MISC_CURSRES 0x00000040 /* cursor resolution */ 143 #define THC_MISC_INTEN 0x00000020 /* v.retrace intr enable */ 144 #define THC_MISC_INTR 0x00000010 /* intr pending / ack bit */ 145 #define THC_MISC_XXX 0x0000000f /* ??? */ 146 147 /* cursor x / y position value for `off' */ 148 #define THC_CURSOFF (65536-32) /* i.e., USHRT_MAX+1-32 */ 149 150 /* 151 * Partial description of TEC (needed to get around FHC rev 1 bugs). 152 */ 153 struct cg6_tec_xxx { 154 u_int32_t tec_mv; /* matrix stuff */ 155 u_int32_t tec_clip; /* clipping stuff */ 156 u_int32_t tec_vdc; /* ??? */ 157 }; 158 159 /* 160 * Partial description of FBC 161 * 162 * Most of this we don't care about; here are only the portions 163 * we need, most notably the blitter. Comments are merely my 164 * best guesses as to register functions, based largely on the 165 * X11R6.4 sunGX code. Some of these are here only so we can 166 * stuff canned values in them (eg, offx). 167 */ 168 struct cg6_fbc { 169 u_int32_t fbc_pad1[1]; 170 u_int32_t fbc_mode; /* mode setting */ 171 u_int32_t fbc_clip; /* function unknown */ 172 u_int32_t fbc_pad2[1]; 173 u_int32_t fbc_s; /* global status */ 174 u_int32_t fbc_draw; /* drawing pipeline status */ 175 u_int32_t fbc_blit; /* blitter status */ 176 u_int32_t fbc_pad3[25]; 177 u_int32_t fbc_x0; /* blitter, src llx */ 178 u_int32_t fbc_y0; /* blitter, src lly */ 179 u_int32_t fbc_pad4[2]; 180 u_int32_t fbc_x1; /* blitter, src urx */ 181 u_int32_t fbc_y1; /* blitter, src ury */ 182 u_int32_t fbc_pad5[2]; 183 u_int32_t fbc_x2; /* blitter, dst llx */ 184 u_int32_t fbc_y2; /* blitter, dst lly */ 185 u_int32_t fbc_pad6[2]; 186 u_int32_t fbc_x3; /* blitter, dst urx */ 187 u_int32_t fbc_y3; /* blitter, dst ury */ 188 u_int32_t fbc_pad7[2]; 189 u_int32_t fbc_offx; /* x offset for drawing */ 190 u_int32_t fbc_offy; /* y offset for drawing */ 191 u_int32_t fbc_pad8[6]; 192 u_int32_t fbc_clipminx; /* clip rectangle llx */ 193 u_int32_t fbc_clipminy; /* clip rectangle lly */ 194 u_int32_t fbc_pad9[2]; 195 u_int32_t fbc_clipmaxx; /* clip rectangle urx */ 196 u_int32_t fbc_clipmaxy; /* clip rectangle ury */ 197 u_int32_t fbc_pad10[2]; 198 u_int32_t fbc_fg; /* fg value for rop */ 199 u_int32_t fbc_pad11[1]; 200 u_int32_t fbc_alu; /* operation to be performed */ 201 u_int32_t fbc_pad12[509]; 202 u_int32_t fbc_arectx; /* rectangle drawing, x coord */ 203 u_int32_t fbc_arecty; /* rectangle drawing, y coord */ 204 /* actually much more, but nothing more we need */ 205 }; 206 207 #if _CG6_LAYOUT_NOT_USED_ANYMORE 208 /* 209 * This structure exists only to compute the layout of the CG6 210 * hardware. Each of the individual substructures lives on a 211 * separate `page' (where a `page' is at least 4K), and many are 212 * very far apart. We avoid large offsets (which make for lousy 213 * code) by using pointers to the individual interesting pieces, 214 * and map them in independently (to avoid using up PTEs unnecessarily). 215 */ 216 struct cg6_layout { 217 /* ROM at 0 */ 218 union { 219 int un_id; /* ID = ?? */ 220 char un_rom[65536]; /* 64K rom */ 221 char un_pad[0x200000]; 222 } cg6_rom_un; 223 224 /* Brooktree DAC at 0x200000 */ 225 union { 226 struct bt_regs un_btregs; 227 char un_pad[0x040000]; 228 } cg6_bt_un; 229 230 /* DHC, whatever that is, at 0x240000 */ 231 union { 232 char un_pad[0x40000]; 233 } cg6_dhc_un; 234 235 /* ALT, whatever that is, at 0x280000 */ 236 union { 237 char un_pad[0x80000]; 238 } cg6_alt_un; 239 240 /* FHC register at 0x300000 */ 241 union { 242 int un_fhc; 243 char un_pad[0x1000]; 244 } cg6_fhc_un; 245 246 /* THC at 0x301000 */ 247 union { 248 struct cg6_thc un_thc; 249 char un_pad[0x400000 - 0x1000]; 250 } cg6_thc_un; 251 252 /* FBC at 0x700000 */ 253 union { 254 char un_pad[0x1000]; 255 } cg6_fbc_un; 256 257 /* TEC at 0x701000 */ 258 union { 259 char un_pad[0x100000 - 0x1000]; 260 struct cg6_tec_xxx un_tec; 261 } cg6_tec_un; 262 263 /* Video RAM at 0x800000 */ 264 char cg6_ram[1024 * 1024]; /* approx.? */ 265 }; 266 #endif 267