xref: /netbsd/sys/kern/vfs_lockf.c (revision c4a72b64)
1 /*	$NetBSD: vfs_lockf.c,v 1.20 2002/10/22 03:32:17 simonb Exp $	*/
2 
3 /*
4  * Copyright (c) 1982, 1986, 1989, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Scooter Morris at Genentech Inc.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. All advertising materials mentioning features or use of this software
19  *    must display the following acknowledgement:
20  *	This product includes software developed by the University of
21  *	California, Berkeley and its contributors.
22  * 4. Neither the name of the University nor the names of its contributors
23  *    may be used to endorse or promote products derived from this software
24  *    without specific prior written permission.
25  *
26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36  * SUCH DAMAGE.
37  *
38  *	@(#)ufs_lockf.c	8.4 (Berkeley) 10/26/94
39  */
40 
41 #include <sys/cdefs.h>
42 __KERNEL_RCSID(0, "$NetBSD: vfs_lockf.c,v 1.20 2002/10/22 03:32:17 simonb Exp $");
43 
44 #include <sys/param.h>
45 #include <sys/systm.h>
46 #include <sys/kernel.h>
47 #include <sys/file.h>
48 #include <sys/proc.h>
49 #include <sys/vnode.h>
50 #include <sys/malloc.h>
51 #include <sys/fcntl.h>
52 #include <sys/lockf.h>
53 
54 /*
55  * This variable controls the maximum number of processes that will
56  * be checked in doing deadlock detection.
57  */
58 int maxlockdepth = MAXDEPTH;
59 
60 #ifdef LOCKF_DEBUG
61 int	lockf_debug = 0;
62 #endif
63 
64 #define NOLOCKF (struct lockf *)0
65 #define SELF	0x1
66 #define OTHERS	0x2
67 
68 /*
69  * XXX TODO
70  * Misc cleanups: "caddr_t id" should be visible in the API as a
71  * "struct proc *".
72  * (This requires rototilling all VFS's which support advisory locking).
73  *
74  * Use pools for lock allocation.
75  */
76 
77 /*
78  * XXXSMP TODO: Using either (a) a global lock, or (b) the vnode's
79  * interlock should be sufficient; (b) requires a change to the API
80  * because the vnode isn't visible here.
81  *
82  * If there's a lot of lock contention on a single vnode, locking
83  * schemes which allow for more paralleism would be needed.  Given how
84  * infrequently byte-range locks are actually used in typical BSD
85  * code, a more complex approach probably isn't worth it.
86  */
87 
88 /*
89  * Do an advisory lock operation.
90  */
91 int
92 lf_advlock(ap, head, size)
93 	struct vop_advlock_args *ap;
94 	struct lockf **head;
95 	off_t size;
96 {
97 	struct flock *fl = ap->a_fl;
98 	struct lockf *lock;
99 	off_t start, end;
100 	int error;
101 
102 	/*
103 	 * Convert the flock structure into a start and end.
104 	 */
105 	switch (fl->l_whence) {
106 	case SEEK_SET:
107 	case SEEK_CUR:
108 		/*
109 		 * Caller is responsible for adding any necessary offset
110 		 * when SEEK_CUR is used.
111 		 */
112 		start = fl->l_start;
113 		break;
114 
115 	case SEEK_END:
116 		start = size + fl->l_start;
117 		break;
118 
119 	default:
120 		return (EINVAL);
121 	}
122 	if (start < 0)
123 		return (EINVAL);
124 
125 	/*
126 	 * Avoid the common case of unlocking when inode has no locks.
127 	 */
128 	if (*head == (struct lockf *)0) {
129 		if (ap->a_op != F_SETLK) {
130 			fl->l_type = F_UNLCK;
131 			return (0);
132 		}
133 	}
134 
135 	if (fl->l_len == 0)
136 		end = -1;
137 	else
138 		end = start + fl->l_len - 1;
139 	/*
140 	 * Create the lockf structure.
141 	 */
142 	MALLOC(lock, struct lockf *, sizeof(*lock), M_LOCKF, M_WAITOK);
143 	lock->lf_start = start;
144 	lock->lf_end = end;
145 	lock->lf_id = ap->a_id;
146 	lock->lf_head = head;
147 	lock->lf_type = fl->l_type;
148 	lock->lf_next = (struct lockf *)0;
149 	TAILQ_INIT(&lock->lf_blkhd);
150 	lock->lf_flags = ap->a_flags;
151 	/*
152 	 * Do the requested operation.
153 	 */
154 	switch (ap->a_op) {
155 
156 	case F_SETLK:
157 		return (lf_setlock(lock));
158 
159 	case F_UNLCK:
160 		error = lf_clearlock(lock);
161 		FREE(lock, M_LOCKF);
162 		return (error);
163 
164 	case F_GETLK:
165 		error = lf_getlock(lock, fl);
166 		FREE(lock, M_LOCKF);
167 		return (error);
168 
169 	default:
170 		FREE(lock, M_LOCKF);
171 		return (EINVAL);
172 	}
173 	/* NOTREACHED */
174 }
175 
176 /*
177  * Set a byte-range lock.
178  */
179 int
180 lf_setlock(lock)
181 	struct lockf *lock;
182 {
183 	struct lockf *block;
184 	struct lockf **head = lock->lf_head;
185 	struct lockf **prev, *overlap, *ltmp;
186 	static char lockstr[] = "lockf";
187 	int ovcase, priority, needtolink, error;
188 
189 #ifdef LOCKF_DEBUG
190 	if (lockf_debug & 1)
191 		lf_print("lf_setlock", lock);
192 #endif /* LOCKF_DEBUG */
193 
194 	/*
195 	 * Set the priority
196 	 */
197 	priority = PLOCK;
198 	if (lock->lf_type == F_WRLCK)
199 		priority += 4;
200 	priority |= PCATCH;
201 	/*
202 	 * Scan lock list for this file looking for locks that would block us.
203 	 */
204 	while ((block = lf_getblock(lock)) != NULL) {
205 		/*
206 		 * Free the structure and return if nonblocking.
207 		 */
208 		if ((lock->lf_flags & F_WAIT) == 0) {
209 			FREE(lock, M_LOCKF);
210 			return (EAGAIN);
211 		}
212 		/*
213 		 * We are blocked. Since flock style locks cover
214 		 * the whole file, there is no chance for deadlock.
215 		 * For byte-range locks we must check for deadlock.
216 		 *
217 		 * Deadlock detection is done by looking through the
218 		 * wait channels to see if there are any cycles that
219 		 * involve us. MAXDEPTH is set just to make sure we
220 		 * do not go off into neverneverland.
221 		 */
222 		if ((lock->lf_flags & F_POSIX) &&
223 		    (block->lf_flags & F_POSIX)) {
224 			struct proc *wproc;
225 			struct lockf *waitblock;
226 			int i = 0;
227 
228 			/* The block is waiting on something */
229 			wproc = (struct proc *)block->lf_id;
230 			while (wproc->p_wchan &&
231 			       (wproc->p_wmesg == lockstr) &&
232 			       (i++ < maxlockdepth)) {
233 				waitblock = (struct lockf *)wproc->p_wchan;
234 				/* Get the owner of the blocking lock */
235 				waitblock = waitblock->lf_next;
236 				if ((waitblock->lf_flags & F_POSIX) == 0)
237 					break;
238 				wproc = (struct proc *)waitblock->lf_id;
239 				if (wproc == (struct proc *)lock->lf_id) {
240 					free(lock, M_LOCKF);
241 					return (EDEADLK);
242 				}
243 			}
244 			/*
245 			 * If we're still following a dependancy chain
246 			 * after maxlockdepth iterations, assume we're in
247 			 * a cycle to be safe.
248 			 */
249 			if (i >= maxlockdepth) {
250 				free(lock, M_LOCKF);
251 				return (EDEADLK);
252 			}
253 		}
254 		/*
255 		 * For flock type locks, we must first remove
256 		 * any shared locks that we hold before we sleep
257 		 * waiting for an exclusive lock.
258 		 */
259 		if ((lock->lf_flags & F_FLOCK) &&
260 		    lock->lf_type == F_WRLCK) {
261 			lock->lf_type = F_UNLCK;
262 			(void) lf_clearlock(lock);
263 			lock->lf_type = F_WRLCK;
264 		}
265 		/*
266 		 * Add our lock to the blocked list and sleep until we're free.
267 		 * Remember who blocked us (for deadlock detection).
268 		 */
269 		lock->lf_next = block;
270 		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
271 #ifdef LOCKF_DEBUG
272 		if (lockf_debug & 1) {
273 			lf_print("lf_setlock: blocking on", block);
274 			lf_printlist("lf_setlock", block);
275 		}
276 #endif /* LOCKF_DEBUG */
277 		error = tsleep((caddr_t)lock, priority, lockstr, 0);
278 
279 		/*
280 		 * We may have been awakened by a signal (in
281 		 * which case we must remove ourselves from the
282 		 * blocked list) and/or by another process
283 		 * releasing a lock (in which case we have already
284 		 * been removed from the blocked list and our
285 		 * lf_next field set to NOLOCKF).
286 		 */
287 		if (lock->lf_next != NOLOCKF) {
288 			TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
289 			lock->lf_next = NOLOCKF;
290 		}
291 		if (error) {
292 			free(lock, M_LOCKF);
293 			return (error);
294 		}
295 	}
296 	/*
297 	 * No blocks!!  Add the lock.  Note that we will
298 	 * downgrade or upgrade any overlapping locks this
299 	 * process already owns.
300 	 *
301 	 * Skip over locks owned by other processes.
302 	 * Handle any locks that overlap and are owned by ourselves.
303 	 */
304 	prev = head;
305 	block = *head;
306 	needtolink = 1;
307 	for (;;) {
308 		ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
309 		if (ovcase)
310 			block = overlap->lf_next;
311 		/*
312 		 * Six cases:
313 		 *	0) no overlap
314 		 *	1) overlap == lock
315 		 *	2) overlap contains lock
316 		 *	3) lock contains overlap
317 		 *	4) overlap starts before lock
318 		 *	5) overlap ends after lock
319 		 */
320 		switch (ovcase) {
321 		case 0: /* no overlap */
322 			if (needtolink) {
323 				*prev = lock;
324 				lock->lf_next = overlap;
325 			}
326 			break;
327 
328 		case 1: /* overlap == lock */
329 			/*
330 			 * If downgrading lock, others may be
331 			 * able to acquire it.
332 			 */
333 			if (lock->lf_type == F_RDLCK &&
334 			    overlap->lf_type == F_WRLCK)
335 				lf_wakelock(overlap);
336 			overlap->lf_type = lock->lf_type;
337 			FREE(lock, M_LOCKF);
338 			lock = overlap; /* for debug output below */
339 			break;
340 
341 		case 2: /* overlap contains lock */
342 			/*
343 			 * Check for common starting point and different types.
344 			 */
345 			if (overlap->lf_type == lock->lf_type) {
346 				free(lock, M_LOCKF);
347 				lock = overlap; /* for debug output below */
348 				break;
349 			}
350 			if (overlap->lf_start == lock->lf_start) {
351 				*prev = lock;
352 				lock->lf_next = overlap;
353 				overlap->lf_start = lock->lf_end + 1;
354 			} else
355 				lf_split(overlap, lock);
356 			lf_wakelock(overlap);
357 			break;
358 
359 		case 3: /* lock contains overlap */
360 			/*
361 			 * If downgrading lock, others may be able to
362 			 * acquire it, otherwise take the list.
363 			 */
364 			if (lock->lf_type == F_RDLCK &&
365 			    overlap->lf_type == F_WRLCK) {
366 				lf_wakelock(overlap);
367 			} else {
368 				while ((ltmp = TAILQ_FIRST(&overlap->lf_blkhd))) {
369 					KASSERT(ltmp->lf_next == overlap);
370 					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
371 					    lf_block);
372 					ltmp->lf_next = lock;
373 					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
374 					    ltmp, lf_block);
375 				}
376 			}
377 			/*
378 			 * Add the new lock if necessary and delete the overlap.
379 			 */
380 			if (needtolink) {
381 				*prev = lock;
382 				lock->lf_next = overlap->lf_next;
383 				prev = &lock->lf_next;
384 				needtolink = 0;
385 			} else
386 				*prev = overlap->lf_next;
387 			free(overlap, M_LOCKF);
388 			continue;
389 
390 		case 4: /* overlap starts before lock */
391 			/*
392 			 * Add lock after overlap on the list.
393 			 */
394 			lock->lf_next = overlap->lf_next;
395 			overlap->lf_next = lock;
396 			overlap->lf_end = lock->lf_start - 1;
397 			prev = &lock->lf_next;
398 			lf_wakelock(overlap);
399 			needtolink = 0;
400 			continue;
401 
402 		case 5: /* overlap ends after lock */
403 			/*
404 			 * Add the new lock before overlap.
405 			 */
406 			if (needtolink) {
407 				*prev = lock;
408 				lock->lf_next = overlap;
409 			}
410 			overlap->lf_start = lock->lf_end + 1;
411 			lf_wakelock(overlap);
412 			break;
413 		}
414 		break;
415 	}
416 #ifdef LOCKF_DEBUG
417 	if (lockf_debug & 1) {
418 		lf_print("lf_setlock: got the lock", lock);
419 		lf_printlist("lf_setlock", lock);
420 	}
421 #endif /* LOCKF_DEBUG */
422 	return (0);
423 }
424 
425 /*
426  * Remove a byte-range lock on an inode.
427  *
428  * Generally, find the lock (or an overlap to that lock)
429  * and remove it (or shrink it), then wakeup anyone we can.
430  */
431 int
432 lf_clearlock(unlock)
433 	struct lockf *unlock;
434 {
435 	struct lockf **head = unlock->lf_head;
436 	struct lockf *lf = *head;
437 	struct lockf *overlap, **prev;
438 	int ovcase;
439 
440 	if (lf == NOLOCKF)
441 		return (0);
442 #ifdef LOCKF_DEBUG
443 	if (unlock->lf_type != F_UNLCK)
444 		panic("lf_clearlock: bad type");
445 	if (lockf_debug & 1)
446 		lf_print("lf_clearlock", unlock);
447 #endif /* LOCKF_DEBUG */
448 	prev = head;
449 	while ((ovcase = lf_findoverlap(lf, unlock, SELF,
450 					&prev, &overlap)) != 0) {
451 		/*
452 		 * Wakeup the list of locks to be retried.
453 		 */
454 		lf_wakelock(overlap);
455 
456 		switch (ovcase) {
457 
458 		case 1: /* overlap == lock */
459 			*prev = overlap->lf_next;
460 			FREE(overlap, M_LOCKF);
461 			break;
462 
463 		case 2: /* overlap contains lock: split it */
464 			if (overlap->lf_start == unlock->lf_start) {
465 				overlap->lf_start = unlock->lf_end + 1;
466 				break;
467 			}
468 			lf_split(overlap, unlock);
469 			overlap->lf_next = unlock->lf_next;
470 			break;
471 
472 		case 3: /* lock contains overlap */
473 			*prev = overlap->lf_next;
474 			lf = overlap->lf_next;
475 			free(overlap, M_LOCKF);
476 			continue;
477 
478 		case 4: /* overlap starts before lock */
479 			overlap->lf_end = unlock->lf_start - 1;
480 			prev = &overlap->lf_next;
481 			lf = overlap->lf_next;
482 			continue;
483 
484 		case 5: /* overlap ends after lock */
485 			overlap->lf_start = unlock->lf_end + 1;
486 			break;
487 		}
488 		break;
489 	}
490 #ifdef LOCKF_DEBUG
491 	if (lockf_debug & 1)
492 		lf_printlist("lf_clearlock", unlock);
493 #endif /* LOCKF_DEBUG */
494 	return (0);
495 }
496 
497 /*
498  * Check whether there is a blocking lock,
499  * and if so return its process identifier.
500  */
501 int
502 lf_getlock(lock, fl)
503 	struct lockf *lock;
504 	struct flock *fl;
505 {
506 	struct lockf *block;
507 
508 #ifdef LOCKF_DEBUG
509 	if (lockf_debug & 1)
510 		lf_print("lf_getlock", lock);
511 #endif /* LOCKF_DEBUG */
512 
513 	if ((block = lf_getblock(lock)) != NULL) {
514 		fl->l_type = block->lf_type;
515 		fl->l_whence = SEEK_SET;
516 		fl->l_start = block->lf_start;
517 		if (block->lf_end == -1)
518 			fl->l_len = 0;
519 		else
520 			fl->l_len = block->lf_end - block->lf_start + 1;
521 		if (block->lf_flags & F_POSIX)
522 			fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
523 		else
524 			fl->l_pid = -1;
525 	} else {
526 		fl->l_type = F_UNLCK;
527 	}
528 	return (0);
529 }
530 
531 /*
532  * Walk the list of locks for an inode and
533  * return the first blocking lock.
534  */
535 struct lockf *
536 lf_getblock(lock)
537 	struct lockf *lock;
538 {
539 	struct lockf **prev, *overlap, *lf = *(lock->lf_head);
540 
541 	prev = lock->lf_head;
542 	while (lf_findoverlap(lf, lock, OTHERS, &prev, &overlap) != 0) {
543 		/*
544 		 * We've found an overlap, see if it blocks us
545 		 */
546 		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
547 			return (overlap);
548 		/*
549 		 * Nope, point to the next one on the list and
550 		 * see if it blocks us
551 		 */
552 		lf = overlap->lf_next;
553 	}
554 	return (NOLOCKF);
555 }
556 
557 /*
558  * Walk the list of locks for an inode to
559  * find an overlapping lock (if any).
560  *
561  * NOTE: this returns only the FIRST overlapping lock.  There
562  *	 may be more than one.
563  */
564 int
565 lf_findoverlap(lf, lock, type, prev, overlap)
566 	struct lockf *lf;
567 	struct lockf *lock;
568 	int type;
569 	struct lockf ***prev;
570 	struct lockf **overlap;
571 {
572 	off_t start, end;
573 
574 	*overlap = lf;
575 	if (lf == NOLOCKF)
576 		return (0);
577 #ifdef LOCKF_DEBUG
578 	if (lockf_debug & 2)
579 		lf_print("lf_findoverlap: looking for overlap in", lock);
580 #endif /* LOCKF_DEBUG */
581 	start = lock->lf_start;
582 	end = lock->lf_end;
583 	while (lf != NOLOCKF) {
584 		if (((type & SELF) && lf->lf_id != lock->lf_id) ||
585 		    ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
586 			*prev = &lf->lf_next;
587 			*overlap = lf = lf->lf_next;
588 			continue;
589 		}
590 #ifdef LOCKF_DEBUG
591 		if (lockf_debug & 2)
592 			lf_print("\tchecking", lf);
593 #endif /* LOCKF_DEBUG */
594 		/*
595 		 * OK, check for overlap
596 		 *
597 		 * Six cases:
598 		 *	0) no overlap
599 		 *	1) overlap == lock
600 		 *	2) overlap contains lock
601 		 *	3) lock contains overlap
602 		 *	4) overlap starts before lock
603 		 *	5) overlap ends after lock
604 		 */
605 		if ((lf->lf_end != -1 && start > lf->lf_end) ||
606 		    (end != -1 && lf->lf_start > end)) {
607 			/* Case 0 */
608 #ifdef LOCKF_DEBUG
609 			if (lockf_debug & 2)
610 				printf("no overlap\n");
611 #endif /* LOCKF_DEBUG */
612 			if ((type & SELF) && end != -1 && lf->lf_start > end)
613 				return (0);
614 			*prev = &lf->lf_next;
615 			*overlap = lf = lf->lf_next;
616 			continue;
617 		}
618 		if ((lf->lf_start == start) && (lf->lf_end == end)) {
619 			/* Case 1 */
620 #ifdef LOCKF_DEBUG
621 			if (lockf_debug & 2)
622 				printf("overlap == lock\n");
623 #endif /* LOCKF_DEBUG */
624 			return (1);
625 		}
626 		if ((lf->lf_start <= start) &&
627 		    (end != -1) &&
628 		    ((lf->lf_end >= end) || (lf->lf_end == -1))) {
629 			/* Case 2 */
630 #ifdef LOCKF_DEBUG
631 			if (lockf_debug & 2)
632 				printf("overlap contains lock\n");
633 #endif /* LOCKF_DEBUG */
634 			return (2);
635 		}
636 		if (start <= lf->lf_start &&
637 		           (end == -1 ||
638 			   (lf->lf_end != -1 && end >= lf->lf_end))) {
639 			/* Case 3 */
640 #ifdef LOCKF_DEBUG
641 			if (lockf_debug & 2)
642 				printf("lock contains overlap\n");
643 #endif /* LOCKF_DEBUG */
644 			return (3);
645 		}
646 		if ((lf->lf_start < start) &&
647 			((lf->lf_end >= start) || (lf->lf_end == -1))) {
648 			/* Case 4 */
649 #ifdef LOCKF_DEBUG
650 			if (lockf_debug & 2)
651 				printf("overlap starts before lock\n");
652 #endif /* LOCKF_DEBUG */
653 			return (4);
654 		}
655 		if ((lf->lf_start > start) &&
656 			(end != -1) &&
657 			((lf->lf_end > end) || (lf->lf_end == -1))) {
658 			/* Case 5 */
659 #ifdef LOCKF_DEBUG
660 			if (lockf_debug & 2)
661 				printf("overlap ends after lock\n");
662 #endif /* LOCKF_DEBUG */
663 			return (5);
664 		}
665 		panic("lf_findoverlap: default");
666 	}
667 	return (0);
668 }
669 
670 /*
671  * Split a lock and a contained region into
672  * two or three locks as necessary.
673  */
674 void
675 lf_split(lock1, lock2)
676 	struct lockf *lock1;
677 	struct lockf *lock2;
678 {
679 	struct lockf *splitlock;
680 
681 #ifdef LOCKF_DEBUG
682 	if (lockf_debug & 2) {
683 		lf_print("lf_split", lock1);
684 		lf_print("splitting from", lock2);
685 	}
686 #endif /* LOCKF_DEBUG */
687 	/*
688 	 * Check to see if spliting into only two pieces.
689 	 */
690 	if (lock1->lf_start == lock2->lf_start) {
691 		lock1->lf_start = lock2->lf_end + 1;
692 		lock2->lf_next = lock1;
693 		return;
694 	}
695 	if (lock1->lf_end == lock2->lf_end) {
696 		lock1->lf_end = lock2->lf_start - 1;
697 		lock2->lf_next = lock1->lf_next;
698 		lock1->lf_next = lock2;
699 		return;
700 	}
701 	/*
702 	 * Make a new lock consisting of the last part of
703 	 * the encompassing lock
704 	 */
705 	MALLOC(splitlock, struct lockf *, sizeof(*splitlock), M_LOCKF, M_WAITOK);
706 	memcpy((caddr_t)splitlock, (caddr_t)lock1, sizeof(*splitlock));
707 	splitlock->lf_start = lock2->lf_end + 1;
708 	TAILQ_INIT(&splitlock->lf_blkhd);
709 	lock1->lf_end = lock2->lf_start - 1;
710 	/*
711 	 * OK, now link it in
712 	 */
713 	splitlock->lf_next = lock1->lf_next;
714 	lock2->lf_next = splitlock;
715 	lock1->lf_next = lock2;
716 }
717 
718 /*
719  * Wakeup a blocklist
720  */
721 void
722 lf_wakelock(listhead)
723 	struct lockf *listhead;
724 {
725 	struct lockf *wakelock;
726 
727 	while ((wakelock = TAILQ_FIRST(&listhead->lf_blkhd))) {
728 		KASSERT(wakelock->lf_next == listhead);
729 		TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
730 		wakelock->lf_next = NOLOCKF;
731 #ifdef LOCKF_DEBUG
732 		if (lockf_debug & 2)
733 			lf_print("lf_wakelock: awakening", wakelock);
734 #endif
735 		wakeup((caddr_t)wakelock);
736 	}
737 }
738 
739 #ifdef LOCKF_DEBUG
740 /*
741  * Print out a lock.
742  */
743 void
744 lf_print(tag, lock)
745 	char *tag;
746 	struct lockf *lock;
747 {
748 
749 	printf("%s: lock %p for ", tag, lock);
750 	if (lock->lf_flags & F_POSIX)
751 		printf("proc %d", ((struct proc *)(lock->lf_id))->p_pid);
752 	else
753 		printf("id 0x%p", lock->lf_id);
754 	printf(" %s, start %qx, end %qx",
755 		lock->lf_type == F_RDLCK ? "shared" :
756 		lock->lf_type == F_WRLCK ? "exclusive" :
757 		lock->lf_type == F_UNLCK ? "unlock" :
758 		"unknown", lock->lf_start, lock->lf_end);
759 	if (TAILQ_FIRST(&lock->lf_blkhd))
760 		printf(" block %p\n", TAILQ_FIRST(&lock->lf_blkhd));
761 	else
762 		printf("\n");
763 }
764 
765 void
766 lf_printlist(tag, lock)
767 	char *tag;
768 	struct lockf *lock;
769 {
770 	struct lockf *lf, *blk;
771 
772 	printf("%s: Lock list:\n", tag);
773 	for (lf = *lock->lf_head; lf; lf = lf->lf_next) {
774 		printf("\tlock %p for ", lf);
775 		if (lf->lf_flags & F_POSIX)
776 			printf("proc %d", ((struct proc *)(lf->lf_id))->p_pid);
777 		else
778 			printf("id 0x%p", lf->lf_id);
779 		printf(", %s, start %qx, end %qx",
780 			lf->lf_type == F_RDLCK ? "shared" :
781 			lf->lf_type == F_WRLCK ? "exclusive" :
782 			lf->lf_type == F_UNLCK ? "unlock" :
783 			"unknown", lf->lf_start, lf->lf_end);
784 		TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
785 			if (blk->lf_flags & F_POSIX)
786 				printf("proc %d",
787 				    ((struct proc *)(blk->lf_id))->p_pid);
788 			else
789 				printf("id 0x%p", blk->lf_id);
790 			printf(", %s, start %qx, end %qx",
791 				blk->lf_type == F_RDLCK ? "shared" :
792 				blk->lf_type == F_WRLCK ? "exclusive" :
793 				blk->lf_type == F_UNLCK ? "unlock" :
794 				"unknown", blk->lf_start, blk->lf_end);
795 			if (TAILQ_FIRST(&blk->lf_blkhd))
796 				 panic("lf_printlist: bad list");
797 		}
798 		printf("\n");
799 	}
800 }
801 #endif /* LOCKF_DEBUG */
802