xref: /netbsd/sys/lib/libkern/arch/vax/random.S (revision bf9ec67e)
1/*	$NetBSD: random.S,v 1.3 2002/02/24 00:08:23 matt Exp $	*/
2
3/*
4 * Copyright (c) 1990,1993 The Regents of the University of California.
5 * All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that: (1) source code distributions
9 * retain the above copyright notice and this paragraph in its entirety, (2)
10 * distributions including binary code include the above copyright notice and
11 * this paragraph in its entirety in the documentation or other materials
12 * provided with the distribution, and (3) all advertising materials mentioning
13 * features or use of this software display the following acknowledgement:
14 * ``This product includes software developed by the University of California,
15 * Lawrence Berkeley Laboratory and its contributors.'' Neither the name of
16 * the University nor the names of its contributors may be used to endorse
17 * or promote products derived from this software without specific prior
18 * written permission.
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
20 * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
21 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
22 *
23 * Here is a very good random number generator.  This implementation is
24 * based on ``Two Fast Implementations of the "Minimal Standard" Random
25 * Number Generator'', David G. Carta, Communications of the ACM, Jan 1990,
26 * Vol 33 No 1.  Do NOT modify this code unless you have a very thorough
27 * understanding of the algorithm.  It's trickier than you think.  If
28 * you do change it, make sure that its 10,000'th invocation returns
29 * 1043618065.
30 *
31 * This implementation Copyright (c) 1994 Ludd, University of Lule}, Sweden
32 * All rights reserved.
33 *
34 * All bugs subject to removal without further notice.
35 *
36 * Here is easier-to-decipher pseudocode:
37 *
38 * p = (16807*seed)<30:0>	# e.g., the low 31 bits of the product
39 * q = (16807*seed)<62:31>	# e.g., the high 31 bits starting at bit 32
40 * if (p + q < 2^31)
41 * 	seed = p + q
42 * else
43 *	seed = ((p + q) & (2^31 - 1)) + 1
44 * return (seed);
45 *
46 * The result is in (0,2^31), e.g., it's always positive.
47 */
48
49#include <machine/asm.h>
50
51	.data
52randseed:
53	.long	1
54
55ENTRY(random, 0)
56	movl	$16807,%r0
57
58	movl	randseed,%r1		# %r2=16807*loword(randseed)
59	bicl3	$0xffff0000,%r1,%r2
60	mull2	%r0,%r2
61	ashl	$-16,%r1,%r1		# %r1=16807*hiword(randseed)
62	bicl2	$0xffff0000,%r1
63	mull2	%r0,%r1
64	bicl3	$0xffff0000,%r2,%r0
65	ashl	$-16,%r2,%r2		# %r1+=(%r2>>16)
66	bicl2	$0xffff0000,%r2
67	addl2	%r2,%r1
68	ashl	$16,%r1,%r2		# %r0|=%r1<<16
69	bisl2	%r2,%r0
70	ashl	$-16,%r1,%r1		# %r1=%r1>>16
71
72	ashl	$1,%r1,%r1
73	movl	%r0,%r2
74	rotl	$1,%r0,%r0
75	bicl2	$0xfffffffe,%r0
76	bisl2	%r0,%r1
77	movl	%r2,%r0
78	bicl2	$0x80000000,%r0
79	addl2	%r1,%r0
80	bgeq	L1
81	subl2	$0x7fffffff,%r0
82L1:	movl	%r0,randseed
83	ret
84