xref: /openbsd/games/cribbage/crib.c (revision 73471bf0)
1 /*	$OpenBSD: crib.c,v 1.24 2021/10/23 11:22:48 mestre Exp $	*/
2 /*	$NetBSD: crib.c,v 1.7 1997/07/10 06:47:29 mikel Exp $	*/
3 
4 /*-
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32 
33 #include <err.h>
34 #include <signal.h>
35 #include <stdlib.h>
36 #include <unistd.h>
37 
38 #include "cribbage.h"
39 #include "cribcur.h"
40 
41 int
42 main(int argc, char *argv[])
43 {
44 	bool playing;
45 	int ch;
46 
47 	while ((ch = getopt(argc, argv, "ehmqr")) != -1)
48 		switch (ch) {
49 		case 'e':
50 			explain = TRUE;
51 			break;
52 		case 'm':
53 			muggins = TRUE;
54 			break;
55 		case 'q':
56 			quiet = TRUE;
57 			break;
58 		case 'r':
59 			rflag = TRUE;
60 			break;
61 		case 'h':
62 		default:
63 			(void) fprintf(stderr, "usage: %s [-emqr]\n",
64 			    getprogname());
65 			return 1;
66 		}
67 
68 	initscr();
69 	(void)signal(SIGINT, rintsig);
70 	cbreak();
71 	noecho();
72 
73 	Playwin = subwin(stdscr, PLAY_Y, PLAY_X, 0, 0);
74 	Tablewin = subwin(stdscr, TABLE_Y, TABLE_X, 0, PLAY_X);
75 	Compwin = subwin(stdscr, COMP_Y, COMP_X, 0, TABLE_X + PLAY_X);
76 	Msgwin = subwin(stdscr, MSG_Y, MSG_X, Y_MSG_START, SCORE_X + 1);
77 
78 	leaveok(Playwin, TRUE);
79 	leaveok(Tablewin, TRUE);
80 	leaveok(Compwin, TRUE);
81 	clearok(stdscr, FALSE);
82 
83 	if (!quiet) {
84 		msg("Do you need instructions for cribbage? ");
85 		if (getuchar() == 'Y') {
86 			endwin();
87 			clear();
88 			mvcur(0, COLS - 1, LINES - 1, 0);
89 			fflush(stdout);
90 			instructions();
91 			cbreak();
92 			noecho();
93 			clear();
94 			refresh();
95 			msg("For cribbage rules, use \"man cribbage\"");
96 		}
97 	}
98 
99 	if (pledge("stdio tty", NULL) == -1)
100 		err(1, "pledge");
101 
102 	playing = TRUE;
103 	do {
104 		wclrtobot(Msgwin);
105 		msg(quiet ? "L or S? " : "Long (to 121) or Short (to 61)? ");
106 		if (glimit == SGAME)
107 			glimit = (getuchar() == 'L' ? LGAME : SGAME);
108 		else
109 			glimit = (getuchar() == 'S' ? SGAME : LGAME);
110 		game();
111 		msg("Another game? ");
112 		playing = (getuchar() == 'Y');
113 	} while (playing);
114 
115 	bye();
116 	return 0;
117 }
118 
119 /*
120  * makeboard:
121  *	Print out the initial board on the screen
122  */
123 void
124 makeboard(void)
125 {
126 	mvaddstr(SCORE_Y + 0, SCORE_X,
127 	    "+---------------------------------------+");
128 	mvaddstr(SCORE_Y + 1, SCORE_X,
129 	    "|  Score:   0     YOU                   |");
130 	mvaddstr(SCORE_Y + 2, SCORE_X,
131 	    "| *.....:.....:.....:.....:.....:.....  |");
132 	mvaddstr(SCORE_Y + 3, SCORE_X,
133 	    "| *.....:.....:.....:.....:.....:.....  |");
134 	mvaddstr(SCORE_Y + 4, SCORE_X,
135 	    "|                                       |");
136 	mvaddstr(SCORE_Y + 5, SCORE_X,
137 	    "| *.....:.....:.....:.....:.....:.....  |");
138 	mvaddstr(SCORE_Y + 6, SCORE_X,
139 	    "| *.....:.....:.....:.....:.....:.....  |");
140 	mvaddstr(SCORE_Y + 7, SCORE_X,
141 	    "|  Score:   0      ME                   |");
142 	mvaddstr(SCORE_Y + 8, SCORE_X,
143 	    "+---------------------------------------+");
144 	gamescore();
145 }
146 
147 /*
148  * gamescore:
149  *	Print out the current game score
150  */
151 void
152 gamescore(void)
153 {
154 	if (pgames || cgames) {
155 		mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames);
156 		mvprintw(SCORE_Y + 7, SCORE_X + 28, "Games: %3d", cgames);
157 	}
158 	Lastscore[0] = -1;
159 	Lastscore[1] = -1;
160 }
161 
162 /*
163  * game:
164  *	Play one game up to glimit points.  Actually, we only ASK the
165  *	player what card to turn.  We do a random one, anyway.
166  */
167 void
168 game(void)
169 {
170 	int i, j;
171 	bool flag;
172 	bool compcrib;
173 
174 	makedeck(deck);
175 	shuffle(deck);
176 	if (gamecount == 0) {
177 		flag = TRUE;
178 		do {
179 			if (!rflag) {			/* player cuts deck */
180 				char *foo;
181 
182 				/* This is silly, but we should parse user input
183 				 * even if we're not actually going to use it.
184 				 */
185 				do {
186 					msg(quiet ? "Cut for crib? " :
187 				    "Cut to see whose crib it is -- low card wins? ");
188 					foo = get_line();
189 					if (*foo != '\0' && ((i = atoi(foo)) < 4 || i > 48))
190 						msg("Invalid cut");
191 					else
192 						*foo = '\0';
193 				} while (*foo != '\0');
194 			}
195 			i = arc4random_uniform(CARDS);	/* random cut */
196 			do {	/* comp cuts deck */
197 				j = arc4random_uniform(CARDS);
198 			} while (j == i);
199 			addmsg(quiet ? "You cut " : "You cut the ");
200 			msgcard(deck[i], FALSE);
201 			endmsg();
202 			addmsg(quiet ? "I cut " : "I cut the ");
203 			msgcard(deck[j], FALSE);
204 			endmsg();
205 			flag = (deck[i].rank == deck[j].rank);
206 			if (flag) {
207 				msg(quiet ? "We tied..." :
208 				    "We tied and have to try again...");
209 				shuffle(deck);
210 				continue;
211 			} else
212 				compcrib = (deck[i].rank > deck[j].rank);
213 		} while (flag);
214 		do_wait();
215 		clear();
216 		makeboard();
217 		refresh();
218 	} else {
219 		makeboard();
220 		refresh();
221 		werase(Tablewin);
222 		wrefresh(Tablewin);
223 		werase(Compwin);
224 		wrefresh(Compwin);
225 		msg("Loser (%s) gets first crib", (iwon ? "you" : "me"));
226 		compcrib = !iwon;
227 	}
228 
229 	pscore = cscore = 0;
230 	flag = TRUE;
231 	do {
232 		shuffle(deck);
233 		flag = !playhand(compcrib);
234 		compcrib = !compcrib;
235 	} while (flag);
236 	++gamecount;
237 	if (cscore < pscore) {
238 		if (glimit - cscore > 60) {
239 			msg("YOU DOUBLE SKUNKED ME!");
240 			pgames += 4;
241 		} else
242 			if (glimit - cscore > 30) {
243 				msg("YOU SKUNKED ME!");
244 				pgames += 2;
245 			} else {
246 				msg("YOU WON!");
247 				++pgames;
248 			}
249 		iwon = FALSE;
250 	} else {
251 		if (glimit - pscore > 60) {
252 			msg("I DOUBLE SKUNKED YOU!");
253 			cgames += 4;
254 		} else
255 			if (glimit - pscore > 30) {
256 				msg("I SKUNKED YOU!");
257 				cgames += 2;
258 			} else {
259 				msg("I WON!");
260 				++cgames;
261 			}
262 		iwon = TRUE;
263 	}
264 	gamescore();
265 }
266 
267 /*
268  * playhand:
269  *	Do up one hand of the game
270  */
271 int
272 playhand(bool mycrib)
273 {
274 	int deckpos;
275 
276 	werase(Compwin);
277 	wrefresh(Compwin);
278 	werase(Tablewin);
279 	wrefresh(Tablewin);
280 
281 	knownum = 0;
282 	deckpos = deal(mycrib);
283 	sorthand(chand, FULLHAND);
284 	sorthand(phand, FULLHAND);
285 	makeknown(chand, FULLHAND);
286 	prhand(phand, FULLHAND, Playwin, FALSE);
287 	discard(mycrib);
288 	if (cut(mycrib, deckpos))
289 		return TRUE;
290 	if (peg(mycrib))
291 		return TRUE;
292 	werase(Tablewin);
293 	wrefresh(Tablewin);
294 	if (score(mycrib))
295 		return TRUE;
296 	return FALSE;
297 }
298 
299 /*
300  * deal cards to both players from deck
301  */
302 int
303 deal(bool mycrib)
304 {
305 	int i, j;
306 
307 	for (i = j = 0; i < FULLHAND; i++) {
308 		if (mycrib) {
309 			phand[i] = deck[j++];
310 			chand[i] = deck[j++];
311 		} else {
312 			chand[i] = deck[j++];
313 			phand[i] = deck[j++];
314 		}
315 	}
316 	return (j);
317 }
318 
319 /*
320  * discard:
321  *	Handle players discarding into the crib...
322  * Note: we call cdiscard() after prining first message so player doesn't wait
323  */
324 void
325 discard(bool mycrib)
326 {
327 	char *prompt;
328 	CARD crd;
329 
330 	prcrib(mycrib, TRUE);
331 	prompt = (quiet ? "Discard --> " : "Discard a card --> ");
332 	cdiscard(mycrib);	/* puts best discard at end */
333 	crd = phand[infrom(phand, FULLHAND, prompt)];
334 	cremove(crd, phand, FULLHAND);
335 	prhand(phand, FULLHAND, Playwin, FALSE);
336 	crib[0] = crd;
337 
338 	/* Next four lines same as last four except for cdiscard(). */
339 	crd = phand[infrom(phand, FULLHAND - 1, prompt)];
340 	cremove(crd, phand, FULLHAND - 1);
341 	prhand(phand, FULLHAND, Playwin, FALSE);
342 	crib[1] = crd;
343 	crib[2] = chand[4];
344 	crib[3] = chand[5];
345 	chand[4].rank = chand[4].suit = chand[5].rank = chand[5].suit = EMPTY;
346 }
347 
348 /*
349  * cut:
350  *	Cut the deck and set turnover.  Actually, we only ASK the
351  *	player what card to turn.  We do a random one, anyway.
352  */
353 int
354 cut(bool mycrib, int pos)
355 {
356 	int i;
357 	bool win;
358 
359 	win = FALSE;
360 	if (mycrib) {
361 		if (!rflag) {	/* random cut */
362 			char *foo;
363 
364 			/* This is silly, but we should parse user input,
365 			 * even if we're not actually going to use it.
366 			 */
367 			do {
368 				msg(quiet ? "Cut the deck? " :
369 				    "How many cards down do you wish to cut the deck? ");
370 				foo = get_line();
371 				if (*foo != '\0' && ((i = atoi(foo)) < 4 || i > 36))
372 					msg("Invalid cut");
373 				else
374 					*foo = '\0';
375 			} while (*foo != '\0');
376 		}
377 		i = arc4random_uniform(CARDS - pos);
378 		turnover = deck[i + pos];
379 		addmsg(quiet ? "You cut " : "You cut the ");
380 		msgcard(turnover, FALSE);
381 		endmsg();
382 		prcrib(mycrib, FALSE);
383 		if (turnover.rank == JACK) {
384 			msg("I get two for his heels");
385 			win = chkscr(&cscore, 2);
386 		}
387 	} else {
388 		i = arc4random_uniform(CARDS - pos) + pos;
389 		turnover = deck[i];
390 		addmsg(quiet ? "I cut " : "I cut the ");
391 		msgcard(turnover, FALSE);
392 		endmsg();
393 		prcrib(mycrib, FALSE);
394 		if (turnover.rank == JACK) {
395 			msg("You get two for his heels");
396 			win = chkscr(&pscore, 2);
397 		}
398 	}
399 	makeknown(&turnover, 1);
400 	return (win);
401 }
402 
403 /*
404  * prcrib:
405  *	Print out the turnover card with crib indicator
406  */
407 void
408 prcrib(bool mycrib, bool blank)
409 {
410 	int y, cardx;
411 
412 	if (mycrib)
413 		cardx = CRIB_X;
414 	else
415 		cardx = 0;
416 
417 	mvaddstr(CRIB_Y, cardx + 1, "CRIB");
418 	prcard(stdscr, CRIB_Y + 1, cardx, turnover, blank);
419 
420 	if (mycrib)
421 		cardx = 0;
422 	else
423 		cardx = CRIB_X;
424 
425 	for (y = CRIB_Y; y <= CRIB_Y + 5; y++)
426 		mvaddstr(y, cardx, "       ");
427 	refresh();
428 }
429 
430 /*
431  * peg:
432  *	Handle all the pegging...
433  */
434 static CARD Table[14];
435 static int Tcnt;
436 
437 int
438 peg(bool mycrib)
439 {
440 	static CARD ch[CINHAND], ph[CINHAND];
441 	int i, j, k;
442 	int l;
443 	int cnum, pnum, sum;
444 	bool myturn, mego, ugo, last, played;
445 	CARD crd;
446 
447 	played = FALSE;
448 	cnum = pnum = CINHAND;
449 	for (i = 0; i < CINHAND; i++) {	/* make copies of hands */
450 		ch[i] = chand[i];
451 		ph[i] = phand[i];
452 	}
453 	Tcnt = 0;		/* index to table of cards played */
454 	sum = 0;		/* sum of cards played */
455 	mego = ugo = FALSE;
456 	myturn = !mycrib;
457 	for (;;) {
458 		last = TRUE;	/* enable last flag */
459 		prhand(ph, pnum, Playwin, FALSE);
460 		prhand(ch, cnum, Compwin, TRUE);
461 		prtable(sum);
462 		if (myturn) {
463 			if (!anymove(ch, cnum, sum)) {	/* if no card to play */
464 				if (!mego && cnum) {	/* go for comp? */
465 					msg("GO");
466 					mego = TRUE;
467 				}
468 							/* can player move? */
469 				if (anymove(ph, pnum, sum))
470 					myturn = !myturn;
471 				else {			/* give him his point */
472 					msg(quiet ? "You get one" :
473 					    "You get one point");
474 					do_wait();
475 					if (chkscr(&pscore, 1))
476 						return TRUE;
477 					sum = 0;
478 					mego = ugo = FALSE;
479 					Tcnt = 0;
480 				}
481 			} else {
482 				played = TRUE;
483 				j = -1;
484 				k = 0;
485 							/* maximize score */
486 				for (i = 0; i < cnum; i++) {
487 					l = pegscore(ch[i], Table, Tcnt, sum);
488 					if (l > k) {
489 						k = l;
490 						j = i;
491 					}
492 				}
493 				if (j < 0)		/* if nothing scores */
494 					j = cchose(ch, cnum, sum);
495 				crd = ch[j];
496 				cremove(crd, ch, cnum--);
497 				sum += VAL(crd.rank);
498 				Table[Tcnt++] = crd;
499 				if (k > 0) {
500 					addmsg(quiet ? "I get %d playing " :
501 					    "I get %d points playing ", k);
502 					msgcard(crd, FALSE);
503 					endmsg();
504 					prhand(ph, pnum, Playwin, FALSE);
505 					prhand(ch, cnum, Compwin, TRUE);
506 					prtable(sum);
507 					if (chkscr(&cscore, k))
508 						return TRUE;
509 				}
510 				myturn = !myturn;
511 			}
512 		} else {
513 			if (!anymove(ph, pnum, sum)) {	/* can player move? */
514 				if (!ugo && pnum) {	/* go for player */
515 					msg("You have a GO");
516 					ugo = TRUE;
517 				}
518 							/* can computer play? */
519 				if (anymove(ch, cnum, sum))
520 					myturn = !myturn;
521 				else {
522 					msg(quiet ? "I get one" :
523 					    "I get one point");
524 					do_wait();
525 					prhand(ph, pnum, Playwin, FALSE);
526 					prhand(ch, cnum, Compwin, TRUE);
527 					prtable(sum);
528 					if (chkscr(&cscore, 1))
529 						return TRUE;
530 					sum = 0;
531 					mego = ugo = FALSE;
532 					Tcnt = 0;
533 				}
534 			} else {			/* player plays */
535 				played = FALSE;
536 				if (pnum == 1) {
537 					crd = ph[0];
538 					msg("You play your last card");
539 				} else
540 					for (;;) {
541 						prhand(ph,
542 						    pnum, Playwin, FALSE);
543 						crd = ph[infrom(ph,
544 						    pnum, "Your play: ")];
545 						if (sum + VAL(crd.rank) <= 31)
546 							break;
547 						else
548 					msg("Total > 31 -- try again");
549 					}
550 				makeknown(&crd, 1);
551 				cremove(crd, ph, pnum--);
552 				i = pegscore(crd, Table, Tcnt, sum);
553 				sum += VAL(crd.rank);
554 				Table[Tcnt++] = crd;
555 				if (i > 0) {
556 					msg(quiet ? "You got %d" :
557 					    "You got %d points", i);
558 					if (pnum == 0)
559 						do_wait();
560 					prhand(ph, pnum, Playwin, FALSE);
561 					prhand(ch, cnum, Compwin, TRUE);
562 					prtable(sum);
563 					if (chkscr(&pscore, i))
564 						return TRUE;
565 				}
566 				myturn = !myturn;
567 			}
568 		}
569 		if (sum >= 31) {
570 			if (!myturn)
571 				do_wait();
572 			sum = 0;
573 			mego = ugo = FALSE;
574 			Tcnt = 0;
575 			last = FALSE;			/* disable last flag */
576 		}
577 		if (!pnum && !cnum)
578 			break;				/* both done */
579 	}
580 	prhand(ph, pnum, Playwin, FALSE);
581 	prhand(ch, cnum, Compwin, TRUE);
582 	prtable(sum);
583 	if (last) {
584 		if (played) {
585 			msg(quiet ? "I get one for last" :
586 			    "I get one point for last");
587 			do_wait();
588 			if (chkscr(&cscore, 1))
589 				return TRUE;
590 		} else {
591 			msg(quiet ? "You get one for last" :
592 			    "You get one point for last");
593 			do_wait();
594 			if (chkscr(&pscore, 1))
595 				return TRUE;
596 		}
597 	}
598 	return (FALSE);
599 }
600 
601 /*
602  * prtable:
603  *	Print out the table with the current score
604  */
605 void
606 prtable(int score)
607 {
608 	prhand(Table, Tcnt, Tablewin, FALSE);
609 	mvwprintw(Tablewin, (Tcnt + 2) * 2, Tcnt + 1, "%2d", score);
610 	wrefresh(Tablewin);
611 }
612 
613 /*
614  * score:
615  *	Handle the scoring of the hands
616  */
617 int
618 score(bool mycrib)
619 {
620 	sorthand(crib, CINHAND);
621 	if (mycrib) {
622 		if (plyrhand(phand, "hand"))
623 			return (TRUE);
624 		if (comphand(chand, "hand"))
625 			return (TRUE);
626 		do_wait();
627 		if (comphand(crib, "crib"))
628 			return (TRUE);
629 		do_wait();
630 	} else {
631 		if (comphand(chand, "hand"))
632 			return (TRUE);
633 		if (plyrhand(phand, "hand"))
634 			return (TRUE);
635 		if (plyrhand(crib, "crib"))
636 			return (TRUE);
637 	}
638 	return (FALSE);
639 }
640