xref: /openbsd/games/cribbage/cribbage.h (revision 898184e3)
1 /*	$OpenBSD: cribbage.h,v 1.10 2012/03/04 04:05:15 fgsch Exp $	*/
2 /*	$NetBSD: cribbage.h,v 1.3 1995/03/21 15:08:46 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *	@(#)cribbage.h	8.1 (Berkeley) 5/31/93
33  */
34 
35 extern  CARD		deck[ CARDS ];		/* a deck */
36 extern  CARD		phand[ FULLHAND ];	/* player's hand */
37 extern  CARD		chand[ FULLHAND ];	/* computer's hand */
38 extern  CARD		crib[ CINHAND ];	/* the crib */
39 extern  CARD		turnover;		/* the starter */
40 
41 extern  CARD		known[ CARDS ];		/* cards we have seen */
42 extern  int		knownum;		/* # of cards we know */
43 
44 extern  int		pscore;			/* player's score */
45 extern  int		cscore;			/* comp's score */
46 extern  int		glimit;			/* points to win game */
47 
48 extern  int		pgames;			/* player's games won */
49 extern  int		cgames;			/* comp's games won */
50 extern  int		gamecount;		/* # games played */
51 extern	int		Lastscore[2];		/* previous score for each */
52 
53 extern  bool		iwon;			/* if comp won last */
54 extern  bool		explain;		/* player mistakes explained */
55 extern  bool		muggins;		/* player mistakes exploited */
56 extern  bool		rflag;			/* if all cuts random */
57 extern  bool		quiet;			/* if suppress random mess */
58 extern	bool		playing;		/* currently playing game */
59 
60 extern  char		expl_string[128];		/* string for explanation */
61 
62 void	 addmsg(const char *, ...);
63 int	 adjust(CARD [], CARD);
64 int	 anymove(CARD [], int, int);
65 int	 anysumto(CARD [], int, int, int);
66 void	 bye(void);
67 int	 cchose(CARD [], int, int);
68 void	 cdiscard(bool);
69 int	 chkscr(int *, int);
70 int	 comphand(CARD [], char *);
71 void	 cremove(CARD, CARD [], int);
72 int	 cut(bool, int);
73 int	 deal(bool);
74 void	 discard(bool);
75 void	 do_wait(void);
76 void	 endmsg(void);
77 int	 eq(CARD, CARD);
78 int	 fifteens(CARD [], int);
79 void	 game(void);
80 void	 gamescore(void);
81 char	*get_line(void);
82 int	 getuchar(void);
83 int	 incard(CARD *);
84 int	 infrom(CARD [], int, char *);
85 void	 instructions(void);
86 int	 isone(CARD, CARD [], int);
87 void	 makeboard(void);
88 void	 makedeck(CARD []);
89 void	 makeknown(CARD [], int);
90 void	 msg(const char *, ...);
91 int	 msgcard(CARD, bool);
92 int	 msgcrd(CARD, bool, char *, bool);
93 int	 number(int, int, char *);
94 int	 numofval(CARD [], int, int);
95 int	 pairuns(CARD [], int);
96 int	 peg(bool);
97 int	 pegscore(CARD, CARD [], int, int);
98 int	 playhand(bool);
99 int	 plyrhand(CARD [], char *);
100 void	 prcard(WINDOW *, int, int, CARD, bool);
101 void	 prcrib(bool, bool);
102 void	 prhand(CARD [], int, WINDOW *, bool);
103 void	 printcard(WINDOW *, int, CARD, bool);
104 void	 prpeg(int, int, bool);
105 void	 prtable(int);
106 int	 readchar(void);
107 void	 rintsig(int);
108 int	 score(bool);
109 int	 scorehand(CARD [], CARD, int, bool, bool);
110 void	 shuffle(CARD []);
111 void	 sorthand(CARD [], int);
112 void	 wait_for(int);
113