xref: /openbsd/games/hack/hack.read.c (revision 404b540a)
1 /*	$OpenBSD: hack.read.c,v 1.6 2003/05/19 06:30:56 pjanzen Exp $	*/
2 
3 /*
4  * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5  * Amsterdam
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * - Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * - Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * - Neither the name of the Stichting Centrum voor Wiskunde en
20  * Informatica, nor the names of its contributors may be used to endorse or
21  * promote products derived from this software without specific prior
22  * written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28  * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35  */
36 
37 /*
38  * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39  * All rights reserved.
40  *
41  * Redistribution and use in source and binary forms, with or without
42  * modification, are permitted provided that the following conditions
43  * are met:
44  * 1. Redistributions of source code must retain the above copyright
45  *    notice, this list of conditions and the following disclaimer.
46  * 2. Redistributions in binary form must reproduce the above copyright
47  *    notice, this list of conditions and the following disclaimer in the
48  *    documentation and/or other materials provided with the distribution.
49  * 3. The name of the author may not be used to endorse or promote products
50  *    derived from this software without specific prior written permission.
51  *
52  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53  * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54  * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
55  * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62  */
63 
64 #ifndef lint
65 static const char rcsid[] = "$OpenBSD: hack.read.c,v 1.6 2003/05/19 06:30:56 pjanzen Exp $";
66 #endif /* not lint */
67 
68 #include <stdlib.h>
69 #include "hack.h"
70 
71 static boolean monstersym(char);
72 
73 int
74 doread()
75 {
76 	struct obj *scroll;
77 	boolean confused = (Confusion != 0);
78 	boolean known = FALSE;
79 
80 	scroll = getobj("?", "read");
81 	if(!scroll) return(0);
82 	if(!scroll->dknown && Blind) {
83 	    pline("Being blind, you cannot read the formula on the scroll.");
84 	    return(0);
85 	}
86 	if(Blind)
87 	  pline("As you pronounce the formula on it, the scroll disappears.");
88 	else
89 	  pline("As you read the scroll, it disappears.");
90 	if(confused)
91 	  pline("Being confused, you mispronounce the magic words ... ");
92 
93 	switch(scroll->otyp) {
94 #ifdef MAIL
95 	case SCR_MAIL:
96 		readmail(/* scroll */);
97 		break;
98 #endif /* MAIL */
99 	case SCR_ENCHANT_ARMOR:
100 	    {	struct obj *otmp = some_armor();
101 		if(!otmp) {
102 			strange_feeling(scroll,"Your skin glows then fades.");
103 			return(1);
104 		}
105 		if(confused) {
106 			pline("Your %s glows silver for a moment.",
107 				objects[otmp->otyp].oc_name);
108 			otmp->rustfree = 1;
109 			break;
110 		}
111 		if(otmp->spe > 3 && rn2(otmp->spe)) {
112 	pline("Your %s glows violently green for a while, then evaporates.",
113 			objects[otmp->otyp].oc_name);
114 			useup(otmp);
115 			break;
116 		}
117 		pline("Your %s glows green for a moment.",
118 			objects[otmp->otyp].oc_name);
119 		otmp->cursed = 0;
120 		otmp->spe++;
121 		break;
122 	    }
123 	case SCR_DESTROY_ARMOR:
124 		if(confused) {
125 			struct obj *otmp = some_armor();
126 			if(!otmp) {
127 				strange_feeling(scroll,"Your bones itch.");
128 				return(1);
129 			}
130 			pline("Your %s glows purple for a moment.",
131 				objects[otmp->otyp].oc_name);
132 			otmp->rustfree = 0;
133 			break;
134 		}
135 		if(uarm) {
136 		    pline("Your armor turns to dust and falls to the floor!");
137 		    useup(uarm);
138 		} else if(uarmh) {
139 		    pline("Your helmet turns to dust and is blown away!");
140 		    useup(uarmh);
141 		} else if(uarmg) {
142 			pline("Your gloves vanish!");
143 			useup(uarmg);
144 			selftouch("You");
145 		} else {
146 			strange_feeling(scroll,"Your skin itches.");
147 			return(1);
148 		}
149 		break;
150 	case SCR_CONFUSE_MONSTER:
151 		if(confused) {
152 			pline("Your hands begin to glow purple.");
153 			Confusion += rnd(100);
154 		} else {
155 			pline("Your hands begin to glow blue.");
156 			u.umconf = 1;
157 		}
158 		break;
159 	case SCR_SCARE_MONSTER:
160 	    {	int ct = 0;
161 		struct monst *mtmp;
162 
163 		for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
164 			if(cansee(mtmp->mx,mtmp->my)) {
165 				if(confused)
166 					mtmp->mflee = mtmp->mfroz =
167 					mtmp->msleep = 0;
168 				else
169 					mtmp->mflee = 1;
170 				ct++;
171 			}
172 		if(!ct) {
173 		    if(confused)
174 			pline("You hear sad wailing in the distance.");
175 		    else
176 			pline("You hear maniacal laughter in the distance.");
177 		}
178 		break;
179 	    }
180 	case SCR_BLANK_PAPER:
181 		if(confused)
182 		    pline("You see strange patterns on this scroll.");
183 		else
184 		    pline("This scroll seems to be blank.");
185 		break;
186 	case SCR_REMOVE_CURSE:
187 	    {	struct obj *obj;
188 		if(confused)
189 		  pline("You feel like you need some help.");
190 		else
191 		  pline("You feel like someone is helping you.");
192 		for(obj = invent; obj ; obj = obj->nobj)
193 			if(obj->owornmask)
194 				obj->cursed = confused;
195 		if(Punished && !confused) {
196 			Punished = 0;
197 			freeobj(uchain);
198 			unpobj(uchain);
199 			free((char *) uchain);
200 			uball->spe = 0;
201 			uball->owornmask &= ~W_BALL;
202 			uchain = uball = (struct obj *) 0;
203 		}
204 		break;
205 	    }
206 	case SCR_CREATE_MONSTER:
207 	    {	int cnt = 1;
208 
209 		if(!rn2(73)) cnt += rnd(4);
210 		if(confused) cnt += 12;
211 		while(cnt--)
212 		    (void) makemon(confused ? PM_ACID_BLOB :
213 			(struct permonst *) 0, u.ux, u.uy);
214 		break;
215 	    }
216 	case SCR_ENCHANT_WEAPON:
217 		if(uwep && confused) {
218 			pline("Your %s glows silver for a moment.",
219 				objects[uwep->otyp].oc_name);
220 			uwep->rustfree = 1;
221 		} else
222 			if(!chwepon(scroll, 1))		/* tests for !uwep */
223 				return(1);
224 		break;
225 	case SCR_DAMAGE_WEAPON:
226 		if(uwep && confused) {
227 			pline("Your %s glows purple for a moment.",
228 				objects[uwep->otyp].oc_name);
229 			uwep->rustfree = 0;
230 		} else
231 			if(!chwepon(scroll, -1))	/* tests for !uwep */
232 				return(1);
233 		break;
234 	case SCR_TAMING:
235 	    {	int i,j;
236 		int bd = confused ? 5 : 1;
237 		struct monst *mtmp;
238 
239 		for(i = -bd; i <= bd; i++) for(j = -bd; j <= bd; j++)
240 		if ((mtmp = m_at(u.ux+i, u.uy+j)))
241 			(void) tamedog(mtmp, NULL);
242 		break;
243 	    }
244 	case SCR_GENOCIDE:
245 	    {	extern char genocided[], fut_geno[];
246 		char buf[BUFSZ];
247 		struct monst *mtmp, *mtmp2;
248 
249 		pline("You have found a scroll of genocide!");
250 		known = TRUE;
251 		if(confused)
252 			*buf = u.usym;
253 		else do {
254 	    pline("What monster do you want to genocide (Type the letter)? ");
255 			getlin(buf);
256 		} while(strlen(buf) != 1 || !monstersym(*buf));
257 		if(!strchr(fut_geno, *buf))
258 			charcat(fut_geno, *buf);
259 		if(!strchr(genocided, *buf))
260 			charcat(genocided, *buf);
261 		else {
262 			pline("Such monsters do not exist in this world.");
263 			break;
264 		}
265 		for(mtmp = fmon; mtmp; mtmp = mtmp2){
266 			mtmp2 = mtmp->nmon;
267 			if(mtmp->data->mlet == *buf)
268 				mondead(mtmp);
269 		}
270 		pline("Wiped out all %c's.", *buf);
271 		if(*buf == u.usym) {
272 			killer = "scroll of genocide";
273 			u.uhp = -1;
274 		}
275 		break;
276 		}
277 	case SCR_LIGHT:
278 		if(!Blind) known = TRUE;
279 		litroom(!confused);
280 		break;
281 	case SCR_TELEPORTATION:
282 		if(confused)
283 			level_tele();
284 		else {
285 #ifdef QUEST
286 			int oux = u.ux, ouy = u.uy;
287 			tele();
288 			if(dist(oux, ouy) > 100) known = TRUE;
289 #else /* QUEST */
290 			int uroom = inroom(u.ux, u.uy);
291 			tele();
292 			if(uroom != inroom(u.ux, u.uy)) known = TRUE;
293 #endif /* QUEST */
294 		}
295 		break;
296 	case SCR_GOLD_DETECTION:
297 	    /* Unfortunately this code has become slightly less elegant,
298 	       now that gold and traps no longer are of the same type. */
299 	    if(confused) {
300 		struct trap *ttmp;
301 
302 		if(!ftrap) {
303 			strange_feeling(scroll, "Your toes stop itching.");
304 			return(1);
305 		} else {
306 			for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
307 				if(ttmp->tx != u.ux || ttmp->ty != u.uy)
308 					goto outtrapmap;
309 			/* only under me - no separate display required */
310 			pline("Your toes itch!");
311 			break;
312 		outtrapmap:
313 			cls();
314 			for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
315 				at(ttmp->tx, ttmp->ty, '$');
316 			prme();
317 			pline("You feel very greedy!");
318 		}
319 	    } else {
320 		struct gold *gtmp;
321 
322 		if(!fgold) {
323 			strange_feeling(scroll, "You feel materially poor.");
324 			return(1);
325 		} else {
326 			known = TRUE;
327 			for(gtmp = fgold; gtmp; gtmp = gtmp->ngold)
328 				if(gtmp->gx != u.ux || gtmp->gy != u.uy)
329 					goto outgoldmap;
330 			/* only under me - no separate display required */
331 			pline("You notice some gold between your feet.");
332 			break;
333 		outgoldmap:
334 			cls();
335 			for(gtmp = fgold; gtmp; gtmp = gtmp->ngold)
336 				at(gtmp->gx, gtmp->gy, '$');
337 			prme();
338 			pline("You feel very greedy, and sense gold!");
339 		}
340 	    }
341 		/* common sequel */
342 		more();
343 		docrt();
344 		break;
345 	case SCR_FOOD_DETECTION:
346 	    {	int ct = 0, ctu = 0;
347 		struct obj *obj;
348 		char foodsym = confused ? POTION_SYM : FOOD_SYM;
349 
350 		for(obj = fobj; obj; obj = obj->nobj)
351 			if(obj->olet == FOOD_SYM) {
352 				if(obj->ox == u.ux && obj->oy == u.uy) ctu++;
353 				else ct++;
354 			}
355 		if(!ct && !ctu) {
356 			strange_feeling(scroll,"Your nose twitches.");
357 			return(1);
358 		} else if(!ct) {
359 			known = TRUE;
360 			pline("You smell %s close nearby.",
361 				confused ? "something" : "food");
362 
363 		} else {
364 			known = TRUE;
365 			cls();
366 			for(obj = fobj; obj; obj = obj->nobj)
367 			    if(obj->olet == foodsym)
368 				at(obj->ox, obj->oy, FOOD_SYM);
369 			prme();
370 			pline("Your nose tingles and you smell %s!",
371 				confused ? "something" : "food");
372 			more();
373 			docrt();
374 		}
375 		break;
376 	    }
377 	case SCR_IDENTIFY:
378 		/* known = TRUE; */
379 		if(confused)
380 			pline("You identify this as an identify scroll.");
381 		else
382 			pline("This is an identify scroll.");
383 		useup(scroll);
384 		objects[SCR_IDENTIFY].oc_name_known = 1;
385 		if(!confused)
386 		    while(
387 			!ggetobj("identify", identify, rn2(5) ? 1 : rn2(5))
388 			&& invent
389 		    );
390 		return(1);
391 	case SCR_MAGIC_MAPPING:
392 	    {	struct rm *lev;
393 		int num, zx, zy;
394 
395 		known = TRUE;
396 		pline("On this scroll %s a map!",
397 			confused ? "was" : "is");
398 		for(zy = 0; zy < ROWNO; zy++)
399 			for(zx = 0; zx < COLNO; zx++) {
400 				if(confused && rn2(7)) continue;
401 				lev = &(levl[zx][zy]);
402 				if((num = lev->typ) == 0)
403 					continue;
404 				if(num == SCORR) {
405 					lev->typ = CORR;
406 					lev->scrsym = CORR_SYM;
407 				} else
408 				if(num == SDOOR) {
409 					lev->typ = DOOR;
410 					lev->scrsym = '+';
411 					/* do sth in doors ? */
412 				} else if(lev->seen) continue;
413 #ifndef QUEST
414 				if(num != ROOM)
415 #endif /* QUEST */
416 				{
417 				  lev->seen = lev->new = 1;
418 				  if(lev->scrsym == ' ' || !lev->scrsym)
419 				    newsym(zx,zy);
420 				  else
421 				    on_scr(zx,zy);
422 				}
423 			}
424 		break;
425 	    }
426 	case SCR_AMNESIA:
427 	    {	int zx, zy;
428 
429 		known = TRUE;
430 		for(zx = 0; zx < COLNO; zx++) for(zy = 0; zy < ROWNO; zy++)
431 		    if(!confused || rn2(7))
432 			if(!cansee(zx,zy))
433 			    levl[zx][zy].seen = 0;
434 		docrt();
435 		pline("Thinking of Maud you forget everything else.");
436 		break;
437 	    }
438 	case SCR_FIRE:
439 	    {	int num;
440 		struct monst *mtmp;
441 
442 		known = TRUE;
443 		if(confused) {
444 		    pline("The scroll catches fire and you burn your hands.");
445 		    losehp(1, "scroll of fire");
446 		} else {
447 		    pline("The scroll erupts in a tower of flame!");
448 		    if(Fire_resistance)
449 			pline("You are uninjured.");
450 		    else {
451 			num = rnd(6);
452 			u.uhpmax -= num;
453 			losehp(num, "scroll of fire");
454 		    }
455 		}
456 		num = (2*num + 1)/3;
457 		for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
458 		    if(dist(mtmp->mx,mtmp->my) < 3) {
459 			mtmp->mhp -= num;
460 			if(strchr("FY", mtmp->data->mlet))
461 			    mtmp->mhp -= 3*num;	/* this might well kill 'F's */
462 			if(mtmp->mhp < 1) {
463 			    killed(mtmp);
464 			    break;		/* primitive */
465 			}
466 		    }
467 		}
468 		break;
469 	    }
470 	case SCR_PUNISHMENT:
471 		known = TRUE;
472 		if(confused) {
473 			pline("You feel guilty.");
474 			break;
475 		}
476 		pline("You are being punished for your misbehaviour!");
477 		if(Punished){
478 			pline("Your iron ball gets heavier.");
479 			uball->owt += 15;
480 			break;
481 		}
482 		Punished = INTRINSIC;
483 		setworn(mkobj_at(CHAIN_SYM, u.ux, u.uy), W_CHAIN);
484 		setworn(mkobj_at(BALL_SYM, u.ux, u.uy), W_BALL);
485 		uball->spe = 1;		/* special ball (see save) */
486 		break;
487 	default:
488 		impossible("What weird language is this written in? (%u)",
489 			scroll->otyp);
490 	}
491 	if(!objects[scroll->otyp].oc_name_known) {
492 		if(known && !confused) {
493 			objects[scroll->otyp].oc_name_known = 1;
494 			more_experienced(0,10);
495 		} else if(!objects[scroll->otyp].oc_uname)
496 			docall(scroll);
497 	}
498 	useup(scroll);
499 	return(1);
500 }
501 
502 /* also called by newmail() */
503 int
504 identify(struct obj *otmp)
505 {
506 	objects[otmp->otyp].oc_name_known = 1;
507 	otmp->known = otmp->dknown = 1;
508 	prinv(otmp);
509 	return(1);
510 }
511 
512 void
513 litroom(boolean on)
514 {
515 	int num,zx,zy;
516 
517 	/* first produce the text (provided he is not blind) */
518 	if(Blind) goto do_it;
519 	if(!on) {
520 		if(u.uswallow || !xdnstair ||
521 		   levl[(int)u.ux][(int)u.uy].typ == CORR ||
522 		   !levl[(int)u.ux][(int)u.uy].lit) {
523 			pline("It seems even darker in here than before.");
524 			return;
525 		} else
526 			pline("It suddenly becomes dark in here.");
527 	} else {
528 		if(u.uswallow){
529 			pline("%s's stomach is lit.", Monnam(u.ustuck));
530 			return;
531 		}
532 		if(!xdnstair){
533 			pline("Nothing Happens.");
534 			return;
535 		}
536 #ifdef QUEST
537 		pline("The cave lights up around you, then fades.");
538 		return;
539 #else /* QUEST */
540 		if (levl[(int)u.ux][(int)u.uy].typ == CORR) {
541 		    pline("The corridor lights up around you, then fades.");
542 		    return;
543 		} else if (levl[(int)u.ux][(int)u.uy].lit) {
544 		    pline("The light here seems better now.");
545 		    return;
546 		} else
547 		    pline("The room is lit.");
548 #endif /* QUEST */
549 	}
550 
551 do_it:
552 #ifdef QUEST
553 	return;
554 #else /* QUEST */
555 	if (levl[(int)u.ux][(int)u.uy].lit == on)
556 		return;
557 	if (levl[(int)u.ux][(int)u.uy].typ == DOOR) {
558 		if (IS_ROOM(levl[(int)u.ux][(int)u.uy+1].typ))
559 			zy = u.uy+1;
560 		else if(IS_ROOM(levl[(int)u.ux][u.uy-1].typ))
561 			zy = u.uy-1;
562 		else zy = u.uy;
563 		if(IS_ROOM(levl[u.ux+1][(int)u.uy].typ))
564 			zx = u.ux+1;
565 		else if(IS_ROOM(levl[u.ux-1][(int)u.uy].typ))
566 			zx = u.ux-1;
567 		else zx = u.ux;
568 	} else {
569 		zx = u.ux;
570 		zy = u.uy;
571 	}
572 	for(seelx = u.ux; (num = levl[seelx-1][zy].typ) != CORR && num != 0;
573 		seelx--);
574 	for(seehx = u.ux; (num = levl[seehx+1][zy].typ) != CORR && num != 0;
575 		seehx++);
576 	for(seely = u.uy; (num = levl[zx][seely-1].typ) != CORR && num != 0;
577 		seely--);
578 	for(seehy = u.uy; (num = levl[zx][seehy+1].typ) != CORR && num != 0;
579 		seehy++);
580 	for(zy = seely; zy <= seehy; zy++)
581 		for(zx = seelx; zx <= seehx; zx++) {
582 			levl[zx][zy].lit = on;
583 			if (!Blind && dist(zx,zy) > 2) {
584 				if(on)
585 					prl(zx,zy);
586 				else
587 					nosee(zx,zy);
588 			}
589 		}
590 	if(!on)
591 		seehx = 0;
592 #endif /* QUEST */
593 }
594 
595 /* Test whether we may genocide all monsters with symbol  ch  */
596 /* arnold@ucsfcgl */
597 static boolean
598 monstersym(char ch)
599 {
600 	struct permonst *mp;
601 	extern struct permonst pm_eel;
602 
603 	/*
604 	 * can't genocide certain monsters
605 	 */
606 	if (strchr("12 &:", ch))
607 		return FALSE;
608 
609 	if (ch == pm_eel.mlet)
610 		return TRUE;
611 	for (mp = mons; mp < &mons[CMNUM+2]; mp++)
612 		if (mp->mlet == ch)
613 			return TRUE;
614 	return FALSE;
615 }
616