xref: /openbsd/games/trek/trek.h (revision 4cfece93)
1 /*	$OpenBSD: trek.h,v 1.14 2017/05/26 19:19:23 tedu Exp $	*/
2 /*	$NetBSD: trek.h,v 1.3 1995/04/22 10:59:36 cgd Exp $	*/
3 
4 /*
5  * Copyright (c) 1980, 1993
6  *	The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  *
32  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
33  */
34 
35 /*
36 **  Global Declarations
37 **
38 **	Virtually all non-local variable declarations are made in this
39 **	file.  Exceptions are those things which are initialized, which
40 **	are defined in "externs.c", and things which are local to one
41 **	program file.
42 **
43 **	So far as I know, nothing in here must be preinitialized to
44 **	zero.
45 **
46 **	You may have problems from the loader if you move this to a
47 **	different machine.  These things actually get allocated in each
48 **	source file, which UNIX allows; however, you may (on other
49 **	systems) have to change everything in here to be "extern" and
50 **	actually allocate stuff in "externs.c"
51 */
52 
53 /*********************  GALAXY  **************************/
54 
55 /* galactic parameters */
56 #define	NSECTS		10	/* dimensions of quadrant in sectors */
57 #define	NQUADS		8	/* dimension of galaxy in quadrants */
58 #define	NINHAB		32	/* number of quadrants which are inhabited */
59 
60 struct quad		/* definition for each quadrant */
61 {
62 	unsigned char	bases;	/* number of bases in this quadrant */
63 	char	klings;		/* number of Klingons in this quadrant */
64 	signed   char	holes;	/* number of black holes in this quadrant */
65 	int	scanned;	/* star chart entry (see below) */
66 	short	stars;		/* number of stars in this quadrant */
67 	char	qsystemname;	/* starsystem name (see below) */
68 };
69 
70 #define	Q_DISTRESSED	0200
71 #define	Q_SYSTEM	077
72 
73 /*  systemname conventions:
74  *	1 -> NINHAB	index into Systemname table for live system.
75  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
76  *			is the index into the Event table which will
77  *			have the system name
78  *	0		dead or nonexistent starsystem
79  *
80  *  starchart ("scanned") conventions:
81  *	0 -> 999	taken as is
82  *	-1		not yet scanned ("...")
83  *	1000		supernova ("///")
84  *	1001		starbase + ??? (".1.")
85 */
86 
87 /* ascii names of systems */
88 extern const char	*const Systemname[NINHAB];
89 
90 /* quadrant definition */
91 struct quad	Quad[NQUADS][NQUADS];
92 
93 /* defines for sector map  (below) */
94 #define	EMPTY		'.'
95 #define	STAR		'*'
96 #define	BASE		'#'
97 #define	ENTERPRISE	'E'
98 #define	QUEENE		'Q'
99 #define	KLINGON		'K'
100 #define	INHABIT		'@'
101 #define	HOLE		' '
102 
103 /* current sector map */
104 char	Sect[NSECTS][NSECTS];
105 
106 
107 /************************ DEVICES ******************************/
108 
109 #define	NDEV		16	/* max number of devices */
110 
111 /* device tokens */
112 #define	WARP		0	/* warp engines */
113 #define	SRSCAN		1	/* short range scanners */
114 #define	LRSCAN		2	/* long range scanners */
115 #define	PHASER		3	/* phaser control */
116 #define	TORPED		4	/* photon torpedo control */
117 #define	IMPULSE		5	/* impulse engines */
118 #define	SHIELD		6	/* shield control */
119 #define	COMPUTER	7	/* on board computer */
120 #define	SSRADIO		8	/* subspace radio */
121 #define	LIFESUP		9	/* life support systems */
122 #define	SINS		10	/* Space Inertial Navigation System */
123 #define	CLOAK		11	/* cloaking device */
124 #define	XPORTER		12	/* transporter */
125 #define	SHUTTLE		13	/* shuttlecraft */
126 
127 /* device names */
128 struct device
129 {
130 	const char	*name;		/* device name */
131 	const char	*person;	/* the person who fixes it */
132 };
133 
134 extern const struct device	Device[NDEV];
135 
136 /***************************  EVENTS  ****************************/
137 
138 #define	NEVENTS		12	/* number of different event types */
139 
140 #define	E_LRTB		1	/* long range tractor beam */
141 #define	E_KATSB		2	/* Klingon attacks starbase */
142 #define	E_KDESB		3	/* Klingon destroys starbase */
143 #define	E_ISSUE		4	/* distress call is issued */
144 #define	E_ENSLV		5	/* Klingons enslave a quadrant */
145 #define	E_REPRO		6	/* a Klingon is reproduced */
146 #define	E_FIXDV		7	/* fix a device */
147 #define	E_ATTACK	8	/* Klingon attack during rest period */
148 #define	E_SNAP		9	/* take a snapshot for time warp */
149 #define	E_SNOVA		10	/* supernova occurs */
150 
151 #define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
152 #define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
153 #define	E_EVENT		077	/* mask to get event code */
154 
155 struct event
156 {
157 	unsigned char	x, y;		/* coordinates */
158 	double		date;		/* trap stardate */
159 	char		evcode;		/* event type */
160 	unsigned char	systemname;	/* starsystem name */
161 };
162 /* systemname conventions:
163  *	1 -> NINHAB	index into Systemname table for reported distress calls
164  *
165  * evcode conventions:
166  *	1 -> NEVENTS-1	event type
167  *	+ E_HIDDEN	unreported (SSradio out)
168  *	+ E_GHOST	actually already expired
169  *	0		unallocated
170  */
171 
172 #define	MAXEVENTS	25	/* max number of concurrently pending events */
173 
174 struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */
175 
176 /*****************************  KLINGONS  *******************************/
177 
178 struct kling
179 {
180 	unsigned char	x, y;	/* coordinates */
181 	int	power;		/* power left */
182 	double	dist;		/* distance to Enterprise */
183 	double	avgdist;	/* average over this move */
184 	char	srndreq;	/* set if surrender has been requested */
185 };
186 
187 #define	MAXKLQUAD	9	/* maximum klingons per quadrant */
188 
189 /********************** MISCELLANEOUS ***************************/
190 
191 /* condition codes */
192 #define	GREEN		0
193 #define	DOCKED		1
194 #define	YELLOW		2
195 #define	RED		3
196 
197 /* starbase coordinates */
198 #define	MAXBASES	9	/* maximum number of starbases in galaxy */
199 
200 /*  distress calls  */
201 #define	MAXDISTR	5	/* maximum concurrent distress calls */
202 
203 /* phaser banks */
204 #define	NBANKS		6	/* number of phaser banks */
205 
206 struct xy
207 {
208 	unsigned char	x, y;		/* coordinates */
209 };
210 
211 
212 /*
213  *	note that much of the stuff in the following structs CAN NOT
214  *	be moved around!!!!
215  */
216 
217 
218 /* information regarding the state of the starship */
219 struct
220 {
221 	double	warp;		/* warp factor */
222 	double	warp2;		/* warp factor squared */
223 	double	warp3;		/* warp factor cubed */
224 	char	shldup;		/* shield up flag */
225 	char	cloaked;	/* set if cloaking device on */
226 	int	energy;		/* starship's energy */
227 	int	shield;		/* energy in shields */
228 	double	reserves;	/* life support reserves */
229 	int	crew;		/* ship's complement */
230 	int	brigfree;	/* space left in brig */
231 	char	torped;		/* torpedoes */
232 	char	cloakgood;	/* set if we have moved */
233 	int	quadx;		/* quadrant x coord */
234 	int	quady;		/* quadrant y coord */
235 	int	sectx;		/* sector x coord */
236 	int	secty;		/* sector y coord */
237 	unsigned char	cond;	/* condition code */
238 	char	sinsbad;	/* Space Inertial Navigation System condition */
239 	const char	*shipname;	/* name of current starship */
240 	char	ship;		/* current starship */
241 	int	distressed;	/* number of distress calls */
242 }	Ship;
243 
244 /* sinsbad is set if SINS is working but not calibrated */
245 
246 /* game related information, mostly scoring */
247 struct
248 {
249 	int	killk;		/* number of klingons killed */
250 	int	deaths;		/* number of deaths onboard Enterprise */
251 	char	negenbar;	/* number of hits on negative energy barrier */
252 	char	killb;		/* number of starbases killed */
253 	int	kills;		/* number of stars killed */
254 	char	skill;		/* skill rating of player */
255 	char	length;		/* length of game */
256 	char	killed;		/* set if you were killed */
257 	char	killinhab;	/* number of inhabited starsystems killed */
258 	char	tourn;		/* set if a tournament game */
259 	char	passwd[15];	/* game password */
260 	char	snap;		/* set if snapshot taken */
261 	char	helps;		/* number of help calls */
262 	int	captives;	/* total number of captives taken */
263 }	Game;
264 
265 /* per move information */
266 struct
267 {
268 	char	free;		/* set if a move is free */
269 	char	endgame;	/* end of game flag */
270 	char	shldchg;	/* set if shields changed this move */
271 	char	newquad;	/* set if just entered this quadrant */
272 	char	resting;	/* set if this move is a rest */
273 	double	time;		/* time used this move */
274 }	Move;
275 
276 /* parametric information */
277 struct
278 {
279 	unsigned char	bases;	/* number of starbases */
280 	char	klings;		/* number of klingons */
281 	double	date;		/* stardate */
282 	double	time;		/* time left */
283 	double	resource;	/* Federation resources */
284 	int	energy;		/* starship's energy */
285 	int	shield;		/* energy in shields */
286 	double	reserves;	/* life support reserves */
287 	int	crew;		/* size of ship's complement */
288 	int	brigfree;	/* max possible number of captives */
289 	char	torped;		/* photon torpedos */
290 	double	damfac[NDEV];	/* damage factor */
291 	double	dockfac;	/* docked repair time factor */
292 	double	regenfac;	/* regeneration factor */
293 	int	stopengy;	/* energy to do emergency stop */
294 	int	shupengy;	/* energy to put up shields */
295 	int	klingpwr;	/* Klingon initial power */
296 	int	warptime;	/* time chewer multiplier */
297 	double	phasfac;	/* Klingon phaser power eater factor */
298 	char	moveprob[6];	/* probability that a Klingon moves */
299 	double	movefac[6];	/* Klingon move distance multiplier */
300 	double	eventdly[NEVENTS];	/* event time multipliers */
301 	double	navigcrud[2];	/* navigation crudup factor */
302 	int	cloakenergy;	/* cloaking device energy per stardate */
303 	double	damprob[NDEV];	/* damage probability */
304 	double	hitfac;		/* Klingon attack factor */
305 	int	klingcrew;	/* number of Klingons in a crew */
306 	double	srndrprob;	/* surrender probability */
307 	int	energylow;	/* low energy mark (cond YELLOW) */
308 }	Param;
309 
310 /* Sum of damage probabilities must add to 1000 */
311 
312 /* other information kept in a snapshot */
313 struct
314 {
315 	unsigned char	bases;	/* number of starbases */
316 	char	klings;		/* number of klingons */
317 	double	date;		/* stardate */
318 	double	time;		/* time left */
319 	double	resource;	/* Federation resources */
320 	char	distressed;	/* number of currently distressed quadrants */
321 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
322 	struct xy	base[MAXBASES];		/* locations of starbases */
323 }	Now;
324 
325 /* Other stuff, not dumped in a snapshot */
326 struct
327 {
328 	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
329 	short		nkling;			/* number of Klingons in this sector */
330 						/* < 0 means automatic override mode */
331 	struct xy	starbase;	/* starbase in current quadrant */
332 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
333 	char		statreport;		/* set to get a status report on a srscan */
334 }	Etc;
335 
336 /*
337  *	eventptr is a pointer to the event[] entry of the last
338  *	scheduled event of each type.  Zero if no such event scheduled.
339  */
340 
341 /* Klingon move indices */
342 #define	KM_OB		0	/* Old quadrant, Before attack */
343 #define	KM_OA		1	/* Old quadrant, After attack */
344 #define	KM_EB		2	/* Enter quadrant, Before attack */
345 #define	KM_EA		3	/* Enter quadrant, After attack */
346 #define	KM_LB		4	/* Leave quadrant, Before attack */
347 #define	KM_LA		5	/* Leave quadrant, After attack */
348 
349 /* you lose codes */
350 #define	L_NOTIME	1	/* ran out of time */
351 #define	L_NOENGY	2	/* ran out of energy */
352 #define	L_DSTRYD	3	/* destroyed by a Klingon */
353 #define	L_NEGENB	4	/* ran into the negative energy barrier */
354 #define	L_SUICID	5	/* destroyed in a nova */
355 #define	L_SNOVA		6	/* destroyed in a supernova */
356 #define	L_NOLIFE	7	/* life support died (so did you) */
357 #define	L_NOHELP	8	/* you could not be rematerialized */
358 #define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
359 #define	L_STAR		10	/* ran into a star */
360 #define	L_DSTRCT	11	/* self destructed */
361 #define	L_CAPTURED	12	/* captured by Klingons */
362 #define	L_NOCREW	13	/* you ran out of crew */
363 
364 /******************  COMPILE OPTIONS  ***********************/
365 
366 /* Trace info */
367 /* #define	xTRACE		1 */
368 #ifdef xTRACE
369 int	Trace;
370 #endif
371 
372 /* abandon.c */
373 void abandon(int);
374 
375 /* attack.c */
376 void attack(int);
377 
378 /* autover.c */
379 void autover(void);
380 
381 /* capture.c */
382 void capture(int);
383 struct kling *selectklingon(void);
384 
385 /* check_out.c */
386 int check_out(int);
387 
388 /* checkcond.c */
389 void checkcond(void);
390 
391 /* compkl.c */
392 void compkldist(int);
393 
394 /* computer.c */
395 void computer(int);
396 
397 /* damage.c */
398 void damage(int, double);
399 
400 /* damaged.c */
401 int damaged(int);
402 
403 /* dcrept.c */
404 void dcrept(int);
405 
406 /* destruct.c */
407 void destruct(int);
408 
409 /* dock.c */
410 void dock(int);
411 void undock(int);
412 
413 /* dumpme.c */
414 void dumpme(int);
415 
416 /* dumpssradio.c */
417 int dumpssradio(void);
418 
419 /* events.c */
420 int events(int);
421 
422 /* externs.c */
423 
424 /* getcodi.c */
425 int getcodi(int *, double *);
426 
427 /* help.c */
428 void help(int);
429 
430 /* impulse.c */
431 void impulse(int);
432 
433 /* initquad.c */
434 void initquad(int);
435 void sector(int *, int *);
436 
437 /* kill.c */
438 void killk(int, int );
439 void killb(int, int );
440 void kills(int, int , int);
441 void killd(int, int , int);
442 
443 /* klmove.c */
444 void klmove(int);
445 
446 /* lose.c */
447 void lose(int);
448 
449 /* lrscan.c */
450 void lrscan(int);
451 
452 /* move.c */
453 double move(int, int, double, double);
454 
455 /* nova.c */
456 void nova(int, int );
457 
458 /* out.c */
459 void out(int);
460 
461 /* phaser.c */
462 void phaser(int);
463 
464 /* play.c */
465 void myreset(int);
466 void play(void);
467 
468 /* ram.c */
469 void ram(int, int );
470 
471 /* ranf.c */
472 int ranf(int);
473 double franf(void);
474 
475 /* rest.c */
476 void rest(int);
477 
478 /* schedule.c */
479 struct event *schedule(int, double, int, int , int);
480 void reschedule(struct event *, double);
481 void unschedule(struct event *);
482 struct event *xsched(int, int, int, int , int );
483 void xresched(struct event *, int, int);
484 
485 /* score.c */
486 long score(void);
487 
488 /* setup.c */
489 void setup(void);
490 
491 /* setwarp.c */
492 void setwarp(int);
493 
494 /* shield.c */
495 void shield(int);
496 
497 /* snova.c */
498 void snova(int, int );
499 
500 /* srscan.c */
501 void srscan(int);
502 
503 /* systemname.c */
504 const char *systemname(const struct quad *);
505 
506 /* torped.c */
507 void torped(int);
508 
509 /* visual.c */
510 void visual(int);
511 
512 /* warp.c */
513 void dowarp(int);
514 void warp(int, int, double);
515 
516 /* win.c */
517 void win(void);
518