xref: /openbsd/games/trek/trek.h (revision f2dfb0a4)
1 /*	$NetBSD: trek.h,v 1.3 1995/04/22 10:59:36 cgd Exp $	*/
2 
3 /*
4  * Copyright (c) 1980, 1993
5  *	The Regents of the University of California.  All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  * 3. All advertising materials mentioning features or use of this software
16  *    must display the following acknowledgement:
17  *	This product includes software developed by the University of
18  *	California, Berkeley and its contributors.
19  * 4. Neither the name of the University nor the names of its contributors
20  *    may be used to endorse or promote products derived from this software
21  *    without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33  * SUCH DAMAGE.
34  *
35  *	@(#)trek.h	8.1 (Berkeley) 5/31/93
36  */
37 
38 /*
39 **  Global Declarations
40 **
41 **	Virtually all non-local variable declarations are made in this
42 **	file.  Exceptions are those things which are initialized, which
43 **	are defined in "externs.c", and things which are local to one
44 **	program file.
45 **
46 **	So far as I know, nothing in here must be preinitialized to
47 **	zero.
48 **
49 **	You may have problems from the loader if you move this to a
50 **	different machine.  These things actually get allocated in each
51 **	source file, which UNIX allows; however, you may (on other
52 **	systems) have to change everything in here to be "extern" and
53 **	actually allocate stuff in "externs.c"
54 */
55 
56 /* external function definitions */
57 extern double	franf();	/* floating random number function */
58 extern double	sqrt();		/* square root */
59 extern double	sin(), cos();	/* trig functions */
60 extern double	atan2();	/* fancy arc tangent function */
61 extern double	log();		/* log base e */
62 extern double	pow();		/* power function */
63 extern double	fabs();		/* absolute value function */
64 extern double	exp();		/* exponential function */
65 
66 /*********************  GALAXY  **************************/
67 
68 /* galactic parameters */
69 # define	NSECTS		10	/* dimensions of quadrant in sectors */
70 # define	NQUADS		8	/* dimension of galazy in quadrants */
71 # define	NINHAB		32	/* number of quadrants which are inhabited */
72 
73 struct quad		/* definition for each quadrant */
74 {
75 	char	bases;		/* number of bases in this quadrant */
76 	char	klings;		/* number of Klingons in this quadrant */
77 	char	holes;		/* number of black holes in this quadrant */
78 	int	scanned;	/* star chart entry (see below) */
79 	short	stars;		/* number of stars in this quadrant */
80 	char	qsystemname;	/* starsystem name (see below) */
81 };
82 
83 # define	Q_DISTRESSED	0200
84 # define	Q_SYSTEM	077
85 
86 /*  systemname conventions:
87  *	1 -> NINHAB	index into Systemname table for live system.
88  *	+ Q_DISTRESSED	distressed starsystem -- systemname & Q_SYSTEM
89  *			is the index into the Event table which will
90  *			have the system name
91  *	0		dead or nonexistent starsystem
92  *
93  *  starchart ("scanned") conventions:
94  *	0 -> 999	taken as is
95  *	-1		not yet scanned ("...")
96  *	1000		supernova ("///")
97  *	1001		starbase + ??? (".1.")
98 */
99 
100 /* ascii names of systems */
101 extern char	*Systemname[NINHAB];
102 
103 /* quadrant definition */
104 struct quad	Quad[NQUADS][NQUADS];
105 
106 /* defines for sector map  (below) */
107 # define	EMPTY		'.'
108 # define	STAR		'*'
109 # define	BASE		'#'
110 # define	ENTERPRISE	'E'
111 # define	QUEENE		'Q'
112 # define	KLINGON		'K'
113 # define	INHABIT		'@'
114 # define	HOLE		' '
115 
116 /* current sector map */
117 char	Sect[NSECTS][NSECTS];
118 
119 
120 /************************ DEVICES ******************************/
121 
122 # define	NDEV		16	/* max number of devices */
123 
124 /* device tokens */
125 # define	WARP		0	/* warp engines */
126 # define	SRSCAN		1	/* short range scanners */
127 # define	LRSCAN		2	/* long range scanners */
128 # define	PHASER		3	/* phaser control */
129 # define	TORPED		4	/* photon torpedo control */
130 # define	IMPULSE		5	/* impulse engines */
131 # define	SHIELD		6	/* shield control */
132 # define	COMPUTER	7	/* on board computer */
133 # define	SSRADIO		8	/* subspace radio */
134 # define	LIFESUP		9	/* life support systems */
135 # define	SINS		10	/* Space Inertial Navigation System */
136 # define	CLOAK		11	/* cloaking device */
137 # define	XPORTER		12	/* transporter */
138 # define	SHUTTLE		13	/* shuttlecraft */
139 
140 /* device names */
141 struct device
142 {
143 	char	*name;		/* device name */
144 	char	*person;	/* the person who fixes it */
145 };
146 
147 struct device	Device[NDEV];
148 
149 /***************************  EVENTS  ****************************/
150 
151 # define	NEVENTS		12	/* number of different event types */
152 
153 # define	E_LRTB		1	/* long range tractor beam */
154 # define	E_KATSB		2	/* Klingon attacks starbase */
155 # define	E_KDESB		3	/* Klingon destroys starbase */
156 # define	E_ISSUE		4	/* distress call is issued */
157 # define	E_ENSLV		5	/* Klingons enslave a quadrant */
158 # define	E_REPRO		6	/* a Klingon is reproduced */
159 # define	E_FIXDV		7	/* fix a device */
160 # define	E_ATTACK	8	/* Klingon attack during rest period */
161 # define	E_SNAP		9	/* take a snapshot for time warp */
162 # define	E_SNOVA		10	/* supernova occurs */
163 
164 # define	E_GHOST		0100	/* ghost of a distress call if ssradio out */
165 # define	E_HIDDEN	0200	/* event that is unreportable because ssradio out */
166 # define	E_EVENT		077	/* mask to get event code */
167 
168 struct event
169 {
170 	char	x, y;			/* coordinates */
171 	double	date;			/* trap stardate */
172 	char	evcode;			/* event type */
173 	char	systemname;		/* starsystem name */
174 };
175 /* systemname conventions:
176  *	1 -> NINHAB	index into Systemname table for reported distress calls
177  *
178  * evcode conventions:
179  *	1 -> NEVENTS-1	event type
180  *	+ E_HIDDEN	unreported (SSradio out)
181  *	+ E_GHOST	actually already expired
182  *	0		unallocated
183  */
184 
185 # define	MAXEVENTS	25	/* max number of concurrently pending events */
186 
187 struct event	Event[MAXEVENTS];	/* dynamic event list; one entry per pending event */
188 
189 /*****************************  KLINGONS  *******************************/
190 
191 struct kling
192 {
193 	char	x, y;		/* coordinates */
194 	int	power;		/* power left */
195 	double	dist;		/* distance to Enterprise */
196 	double	avgdist;	/* average over this move */
197 	char	srndreq;	/* set if surrender has been requested */
198 };
199 
200 # define	MAXKLQUAD	9	/* maximum klingons per quadrant */
201 
202 /********************** MISCELLANEOUS ***************************/
203 
204 /* condition codes */
205 # define	GREEN		0
206 # define	DOCKED		1
207 # define	YELLOW		2
208 # define	RED		3
209 
210 /* starbase coordinates */
211 # define	MAXBASES	9	/* maximum number of starbases in galaxy */
212 
213 /*  distress calls  */
214 # define	MAXDISTR	5	/* maximum concurrent distress calls */
215 
216 /* phaser banks */
217 # define	NBANKS		6	/* number of phaser banks */
218 
219 struct xy
220 {
221 	char	x, y;		/* coordinates */
222 };
223 
224 
225 /*
226  *	note that much of the stuff in the following structs CAN NOT
227  *	be moved around!!!!
228  */
229 
230 
231 /* information regarding the state of the starship */
232 struct
233 {
234 	double	warp;		/* warp factor */
235 	double	warp2;		/* warp factor squared */
236 	double	warp3;		/* warp factor cubed */
237 	char	shldup;		/* shield up flag */
238 	char	cloaked;	/* set if cloaking device on */
239 	int	energy;		/* starship's energy */
240 	int	shield;		/* energy in shields */
241 	double	reserves;	/* life support reserves */
242 	int	crew;		/* ship's complement */
243 	int	brigfree;	/* space left in brig */
244 	char	torped;		/* torpedoes */
245 	char	cloakgood;	/* set if we have moved */
246 	int	quadx;		/* quadrant x coord */
247 	int	quady;		/* quadrant y coord */
248 	int	sectx;		/* sector x coord */
249 	int	secty;		/* sector y coord */
250 	char	cond;		/* condition code */
251 	char	sinsbad;	/* Space Inertial Navigation System condition */
252 	char	*shipname;	/* name of current starship */
253 	char	ship;		/* current starship */
254 	int	distressed;	/* number of distress calls */
255 }	Ship;
256 
257 /* sinsbad is set if SINS is working but not calibrated */
258 
259 /* game related information, mostly scoring */
260 struct
261 {
262 	int	killk;		/* number of klingons killed */
263 	int	deaths;		/* number of deaths onboard Enterprise */
264 	char	negenbar;	/* number of hits on negative energy barrier */
265 	char	killb;		/* number of starbases killed */
266 	int	kills;		/* number of stars killed */
267 	char	skill;		/* skill rating of player */
268 	char	length;		/* length of game */
269 	char	killed;		/* set if you were killed */
270 	char	killinhab;	/* number of inhabited starsystems killed */
271 	char	tourn;		/* set if a tournament game */
272 	char	passwd[15];	/* game password */
273 	char	snap;		/* set if snapshot taken */
274 	char	helps;		/* number of help calls */
275 	int	captives;	/* total number of captives taken */
276 }	Game;
277 
278 /* per move information */
279 struct
280 {
281 	char	free;		/* set if a move is free */
282 	char	endgame;	/* end of game flag */
283 	char	shldchg;	/* set if shields changed this move */
284 	char	newquad;	/* set if just entered this quadrant */
285 	char	resting;	/* set if this move is a rest */
286 	double	time;		/* time used this move */
287 }	Move;
288 
289 /* parametric information */
290 struct
291 {
292 	char	bases;		/* number of starbases */
293 	char	klings;		/* number of klingons */
294 	double	date;		/* stardate */
295 	double	time;		/* time left */
296 	double	resource;	/* Federation resources */
297 	int	energy;		/* starship's energy */
298 	int	shield;		/* energy in shields */
299 	double	reserves;	/* life support reserves */
300 	int	crew;		/* size of ship's complement */
301 	int	brigfree;	/* max possible number of captives */
302 	char	torped;		/* photon torpedos */
303 	double	damfac[NDEV];	/* damage factor */
304 	double	dockfac;	/* docked repair time factor */
305 	double	regenfac;	/* regeneration factor */
306 	int	stopengy;	/* energy to do emergency stop */
307 	int	shupengy;	/* energy to put up shields */
308 	int	klingpwr;	/* Klingon initial power */
309 	int	warptime;	/* time chewer multiplier */
310 	double	phasfac;	/* Klingon phaser power eater factor */
311 	char	moveprob[6];	/* probability that a Klingon moves */
312 	double	movefac[6];	/* Klingon move distance multiplier */
313 	double	eventdly[NEVENTS];	/* event time multipliers */
314 	double	navigcrud[2];	/* navigation crudup factor */
315 	int	cloakenergy;	/* cloaking device energy per stardate */
316 	double	damprob[NDEV];	/* damage probability */
317 	double	hitfac;		/* Klingon attack factor */
318 	int	klingcrew;	/* number of Klingons in a crew */
319 	double	srndrprob;	/* surrender probability */
320 	int	energylow;	/* low energy mark (cond YELLOW) */
321 }	Param;
322 
323 /* Sum of damage probabilities must add to 1000 */
324 
325 /* other information kept in a snapshot */
326 struct
327 {
328 	char	bases;		/* number of starbases */
329 	char	klings;		/* number of klingons */
330 	double	date;		/* stardate */
331 	double	time;		/* time left */
332 	double	resource;	/* Federation resources */
333 	char	distressed;	/* number of currently distressed quadrants */
334 	struct event	*eventptr[NEVENTS];	/* pointer to event structs */
335 	struct xy	base[MAXBASES];		/* locations of starbases */
336 }	Now;
337 
338 /* Other stuff, not dumped in a snapshot */
339 struct
340 {
341 	struct kling	klingon[MAXKLQUAD];	/* sorted Klingon list */
342 	short		nkling;			/* number of Klingons in this sector */
343 						/* < 0 means automatic override mode */
344 	char		fast;			/* set if speed > 300 baud */
345 	struct xy	starbase;	/* starbase in current quadrant */
346 	char		snapshot[sizeof Quad + sizeof Event + sizeof Now];	/* snapshot for time warp */
347 	char		statreport;		/* set to get a status report on a srscan */
348 }	Etc;
349 
350 /*
351  *	eventptr is a pointer to the event[] entry of the last
352  *	scheduled event of each type.  Zero if no such event scheduled.
353  */
354 
355 /* Klingon move indicies */
356 # define	KM_OB		0	/* Old quadrant, Before attack */
357 # define	KM_OA		1	/* Old quadrant, After attack */
358 # define	KM_EB		2	/* Enter quadrant, Before attack */
359 # define	KM_EA		3	/* Enter quadrant, After attack */
360 # define	KM_LB		4	/* Leave quadrant, Before attack */
361 # define	KM_LA		5	/* Leave quadrant, After attack */
362 
363 /* you lose codes */
364 # define	L_NOTIME	1	/* ran out of time */
365 # define	L_NOENGY	2	/* ran out of energy */
366 # define	L_DSTRYD	3	/* destroyed by a Klingon */
367 # define	L_NEGENB	4	/* ran into the negative energy barrier */
368 # define	L_SUICID	5	/* destroyed in a nova */
369 # define	L_SNOVA		6	/* destroyed in a supernova */
370 # define	L_NOLIFE	7	/* life support died (so did you) */
371 # define	L_NOHELP	8	/* you could not be rematerialized */
372 # define	L_TOOFAST	9	/* pretty stupid going at warp 10 */
373 # define	L_STAR		10	/* ran into a star */
374 # define	L_DSTRCT	11	/* self destructed */
375 # define	L_CAPTURED	12	/* captured by Klingons */
376 # define	L_NOCREW	13	/* you ran out of crew */
377 
378 /******************  COMPILE OPTIONS  ***********************/
379 
380 /* Trace info */
381 # define	xTRACE		1
382 int	Trace;
383