xref: /openbsd/gnu/gcc/gcc/bitmap.c (revision 404b540a)
1*404b540aSrobert /* Functions to support general ended bitmaps.
2*404b540aSrobert    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005
3*404b540aSrobert    Free Software Foundation, Inc.
4*404b540aSrobert 
5*404b540aSrobert This file is part of GCC.
6*404b540aSrobert 
7*404b540aSrobert GCC is free software; you can redistribute it and/or modify it under
8*404b540aSrobert the terms of the GNU General Public License as published by the Free
9*404b540aSrobert Software Foundation; either version 2, or (at your option) any later
10*404b540aSrobert version.
11*404b540aSrobert 
12*404b540aSrobert GCC is distributed in the hope that it will be useful, but WITHOUT ANY
13*404b540aSrobert WARRANTY; without even the implied warranty of MERCHANTABILITY or
14*404b540aSrobert FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15*404b540aSrobert for more details.
16*404b540aSrobert 
17*404b540aSrobert You should have received a copy of the GNU General Public License
18*404b540aSrobert along with GCC; see the file COPYING.  If not, write to the Free
19*404b540aSrobert Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
20*404b540aSrobert 02110-1301, USA.  */
21*404b540aSrobert 
22*404b540aSrobert #include "config.h"
23*404b540aSrobert #include "system.h"
24*404b540aSrobert #include "coretypes.h"
25*404b540aSrobert #include "tm.h"
26*404b540aSrobert #include "rtl.h"
27*404b540aSrobert #include "flags.h"
28*404b540aSrobert #include "obstack.h"
29*404b540aSrobert #include "ggc.h"
30*404b540aSrobert #include "bitmap.h"
31*404b540aSrobert 
32*404b540aSrobert /* Global data */
33*404b540aSrobert bitmap_element bitmap_zero_bits;  /* An element of all zero bits.  */
34*404b540aSrobert bitmap_obstack bitmap_default_obstack;    /* The default bitmap obstack.  */
35*404b540aSrobert static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
36*404b540aSrobert 							    GC'd elements.  */
37*404b540aSrobert 
38*404b540aSrobert static void bitmap_elem_to_freelist (bitmap, bitmap_element *);
39*404b540aSrobert static void bitmap_element_free (bitmap, bitmap_element *);
40*404b540aSrobert static bitmap_element *bitmap_element_allocate (bitmap);
41*404b540aSrobert static int bitmap_element_zerop (bitmap_element *);
42*404b540aSrobert static void bitmap_element_link (bitmap, bitmap_element *);
43*404b540aSrobert static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *, unsigned int);
44*404b540aSrobert static void bitmap_elt_clear_from (bitmap, bitmap_element *);
45*404b540aSrobert static bitmap_element *bitmap_find_bit (bitmap, unsigned int);
46*404b540aSrobert 
47*404b540aSrobert 
48*404b540aSrobert /* Add ELEM to the appropriate freelist.  */
49*404b540aSrobert static inline void
bitmap_elem_to_freelist(bitmap head,bitmap_element * elt)50*404b540aSrobert bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
51*404b540aSrobert {
52*404b540aSrobert   bitmap_obstack *bit_obstack = head->obstack;
53*404b540aSrobert 
54*404b540aSrobert   elt->next = NULL;
55*404b540aSrobert   if (bit_obstack)
56*404b540aSrobert     {
57*404b540aSrobert       elt->prev = bit_obstack->elements;
58*404b540aSrobert       bit_obstack->elements = elt;
59*404b540aSrobert     }
60*404b540aSrobert   else
61*404b540aSrobert     {
62*404b540aSrobert       elt->prev = bitmap_ggc_free;
63*404b540aSrobert       bitmap_ggc_free = elt;
64*404b540aSrobert     }
65*404b540aSrobert }
66*404b540aSrobert 
67*404b540aSrobert /* Free a bitmap element.  Since these are allocated off the
68*404b540aSrobert    bitmap_obstack, "free" actually means "put onto the freelist".  */
69*404b540aSrobert 
70*404b540aSrobert static inline void
bitmap_element_free(bitmap head,bitmap_element * elt)71*404b540aSrobert bitmap_element_free (bitmap head, bitmap_element *elt)
72*404b540aSrobert {
73*404b540aSrobert   bitmap_element *next = elt->next;
74*404b540aSrobert   bitmap_element *prev = elt->prev;
75*404b540aSrobert 
76*404b540aSrobert   if (prev)
77*404b540aSrobert     prev->next = next;
78*404b540aSrobert 
79*404b540aSrobert   if (next)
80*404b540aSrobert     next->prev = prev;
81*404b540aSrobert 
82*404b540aSrobert   if (head->first == elt)
83*404b540aSrobert     head->first = next;
84*404b540aSrobert 
85*404b540aSrobert   /* Since the first thing we try is to insert before current,
86*404b540aSrobert      make current the next entry in preference to the previous.  */
87*404b540aSrobert   if (head->current == elt)
88*404b540aSrobert     {
89*404b540aSrobert       head->current = next != 0 ? next : prev;
90*404b540aSrobert       if (head->current)
91*404b540aSrobert 	head->indx = head->current->indx;
92*404b540aSrobert       else
93*404b540aSrobert 	head->indx = 0;
94*404b540aSrobert     }
95*404b540aSrobert   bitmap_elem_to_freelist (head, elt);
96*404b540aSrobert }
97*404b540aSrobert 
98*404b540aSrobert /* Allocate a bitmap element.  The bits are cleared, but nothing else is.  */
99*404b540aSrobert 
100*404b540aSrobert static inline bitmap_element *
bitmap_element_allocate(bitmap head)101*404b540aSrobert bitmap_element_allocate (bitmap head)
102*404b540aSrobert {
103*404b540aSrobert   bitmap_element *element;
104*404b540aSrobert   bitmap_obstack *bit_obstack = head->obstack;
105*404b540aSrobert 
106*404b540aSrobert   if (bit_obstack)
107*404b540aSrobert     {
108*404b540aSrobert       element = bit_obstack->elements;
109*404b540aSrobert 
110*404b540aSrobert       if (element)
111*404b540aSrobert 	/* Use up the inner list first before looking at the next
112*404b540aSrobert 	   element of the outer list.  */
113*404b540aSrobert 	if (element->next)
114*404b540aSrobert 	  {
115*404b540aSrobert 	    bit_obstack->elements = element->next;
116*404b540aSrobert 	    bit_obstack->elements->prev = element->prev;
117*404b540aSrobert 	  }
118*404b540aSrobert 	else
119*404b540aSrobert 	  /*  Inner list was just a singleton.  */
120*404b540aSrobert 	  bit_obstack->elements = element->prev;
121*404b540aSrobert       else
122*404b540aSrobert 	element = XOBNEW (&bit_obstack->obstack, bitmap_element);
123*404b540aSrobert     }
124*404b540aSrobert   else
125*404b540aSrobert     {
126*404b540aSrobert       element = bitmap_ggc_free;
127*404b540aSrobert       if (element)
128*404b540aSrobert 	/* Use up the inner list first before looking at the next
129*404b540aSrobert 	   element of the outer list.  */
130*404b540aSrobert 	if (element->next)
131*404b540aSrobert 	  {
132*404b540aSrobert 	    bitmap_ggc_free = element->next;
133*404b540aSrobert 	    bitmap_ggc_free->prev = element->prev;
134*404b540aSrobert 	  }
135*404b540aSrobert 	else
136*404b540aSrobert 	  /*  Inner list was just a singleton.  */
137*404b540aSrobert 	  bitmap_ggc_free = element->prev;
138*404b540aSrobert       else
139*404b540aSrobert 	element = GGC_NEW (bitmap_element);
140*404b540aSrobert     }
141*404b540aSrobert 
142*404b540aSrobert   memset (element->bits, 0, sizeof (element->bits));
143*404b540aSrobert 
144*404b540aSrobert   return element;
145*404b540aSrobert }
146*404b540aSrobert 
147*404b540aSrobert /* Remove ELT and all following elements from bitmap HEAD.  */
148*404b540aSrobert 
149*404b540aSrobert void
bitmap_elt_clear_from(bitmap head,bitmap_element * elt)150*404b540aSrobert bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
151*404b540aSrobert {
152*404b540aSrobert   bitmap_element *prev;
153*404b540aSrobert   bitmap_obstack *bit_obstack = head->obstack;
154*404b540aSrobert 
155*404b540aSrobert   if (!elt) return;
156*404b540aSrobert 
157*404b540aSrobert   prev = elt->prev;
158*404b540aSrobert   if (prev)
159*404b540aSrobert     {
160*404b540aSrobert       prev->next = NULL;
161*404b540aSrobert       if (head->current->indx > prev->indx)
162*404b540aSrobert 	{
163*404b540aSrobert 	  head->current = prev;
164*404b540aSrobert 	  head->indx = prev->indx;
165*404b540aSrobert 	}
166*404b540aSrobert     }
167*404b540aSrobert   else
168*404b540aSrobert     {
169*404b540aSrobert       head->first = NULL;
170*404b540aSrobert       head->current = NULL;
171*404b540aSrobert       head->indx = 0;
172*404b540aSrobert     }
173*404b540aSrobert 
174*404b540aSrobert   /* Put the entire list onto the free list in one operation. */
175*404b540aSrobert   if (bit_obstack)
176*404b540aSrobert     {
177*404b540aSrobert       elt->prev = bit_obstack->elements;
178*404b540aSrobert       bit_obstack->elements = elt;
179*404b540aSrobert     }
180*404b540aSrobert   else
181*404b540aSrobert     {
182*404b540aSrobert       elt->prev = bitmap_ggc_free;
183*404b540aSrobert       bitmap_ggc_free = elt;
184*404b540aSrobert     }
185*404b540aSrobert }
186*404b540aSrobert 
187*404b540aSrobert /* Clear a bitmap by freeing the linked list.  */
188*404b540aSrobert 
189*404b540aSrobert inline void
bitmap_clear(bitmap head)190*404b540aSrobert bitmap_clear (bitmap head)
191*404b540aSrobert {
192*404b540aSrobert   if (head->first)
193*404b540aSrobert     bitmap_elt_clear_from (head, head->first);
194*404b540aSrobert }
195*404b540aSrobert 
196*404b540aSrobert /* Initialize a bitmap obstack.  If BIT_OBSTACK is NULL, initialize
197*404b540aSrobert    the default bitmap obstack.  */
198*404b540aSrobert 
199*404b540aSrobert void
bitmap_obstack_initialize(bitmap_obstack * bit_obstack)200*404b540aSrobert bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
201*404b540aSrobert {
202*404b540aSrobert   if (!bit_obstack)
203*404b540aSrobert     bit_obstack = &bitmap_default_obstack;
204*404b540aSrobert 
205*404b540aSrobert #if !defined(__GNUC__) || (__GNUC__ < 2)
206*404b540aSrobert #define __alignof__(type) 0
207*404b540aSrobert #endif
208*404b540aSrobert 
209*404b540aSrobert   bit_obstack->elements = NULL;
210*404b540aSrobert   bit_obstack->heads = NULL;
211*404b540aSrobert   obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
212*404b540aSrobert 			      __alignof__ (bitmap_element),
213*404b540aSrobert 			      obstack_chunk_alloc,
214*404b540aSrobert 			      obstack_chunk_free);
215*404b540aSrobert }
216*404b540aSrobert 
217*404b540aSrobert /* Release the memory from a bitmap obstack.  If BIT_OBSTACK is NULL,
218*404b540aSrobert    release the default bitmap obstack.  */
219*404b540aSrobert 
220*404b540aSrobert void
bitmap_obstack_release(bitmap_obstack * bit_obstack)221*404b540aSrobert bitmap_obstack_release (bitmap_obstack *bit_obstack)
222*404b540aSrobert {
223*404b540aSrobert   if (!bit_obstack)
224*404b540aSrobert     bit_obstack = &bitmap_default_obstack;
225*404b540aSrobert 
226*404b540aSrobert   bit_obstack->elements = NULL;
227*404b540aSrobert   bit_obstack->heads = NULL;
228*404b540aSrobert   obstack_free (&bit_obstack->obstack, NULL);
229*404b540aSrobert }
230*404b540aSrobert 
231*404b540aSrobert /* Create a new bitmap on an obstack.  If BIT_OBSTACK is NULL, create
232*404b540aSrobert    it on the default bitmap obstack.  */
233*404b540aSrobert 
234*404b540aSrobert bitmap
bitmap_obstack_alloc(bitmap_obstack * bit_obstack)235*404b540aSrobert bitmap_obstack_alloc (bitmap_obstack *bit_obstack)
236*404b540aSrobert {
237*404b540aSrobert   bitmap map;
238*404b540aSrobert 
239*404b540aSrobert   if (!bit_obstack)
240*404b540aSrobert     bit_obstack = &bitmap_default_obstack;
241*404b540aSrobert   map = bit_obstack->heads;
242*404b540aSrobert   if (map)
243*404b540aSrobert     bit_obstack->heads = (void *)map->first;
244*404b540aSrobert   else
245*404b540aSrobert     map = XOBNEW (&bit_obstack->obstack, bitmap_head);
246*404b540aSrobert   bitmap_initialize (map, bit_obstack);
247*404b540aSrobert 
248*404b540aSrobert   return map;
249*404b540aSrobert }
250*404b540aSrobert 
251*404b540aSrobert /* Create a new GCd bitmap.  */
252*404b540aSrobert 
253*404b540aSrobert bitmap
bitmap_gc_alloc(void)254*404b540aSrobert bitmap_gc_alloc (void)
255*404b540aSrobert {
256*404b540aSrobert   bitmap map;
257*404b540aSrobert 
258*404b540aSrobert   map = GGC_NEW (struct bitmap_head_def);
259*404b540aSrobert   bitmap_initialize (map, NULL);
260*404b540aSrobert 
261*404b540aSrobert   return map;
262*404b540aSrobert }
263*404b540aSrobert 
264*404b540aSrobert /* Release an obstack allocated bitmap.  */
265*404b540aSrobert 
266*404b540aSrobert void
bitmap_obstack_free(bitmap map)267*404b540aSrobert bitmap_obstack_free (bitmap map)
268*404b540aSrobert {
269*404b540aSrobert   if (map)
270*404b540aSrobert     {
271*404b540aSrobert       bitmap_clear (map);
272*404b540aSrobert       map->first = (void *)map->obstack->heads;
273*404b540aSrobert       map->obstack->heads = map;
274*404b540aSrobert     }
275*404b540aSrobert }
276*404b540aSrobert 
277*404b540aSrobert 
278*404b540aSrobert /* Return nonzero if all bits in an element are zero.  */
279*404b540aSrobert 
280*404b540aSrobert static inline int
bitmap_element_zerop(bitmap_element * element)281*404b540aSrobert bitmap_element_zerop (bitmap_element *element)
282*404b540aSrobert {
283*404b540aSrobert #if BITMAP_ELEMENT_WORDS == 2
284*404b540aSrobert   return (element->bits[0] | element->bits[1]) == 0;
285*404b540aSrobert #else
286*404b540aSrobert   unsigned i;
287*404b540aSrobert 
288*404b540aSrobert   for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
289*404b540aSrobert     if (element->bits[i] != 0)
290*404b540aSrobert       return 0;
291*404b540aSrobert 
292*404b540aSrobert   return 1;
293*404b540aSrobert #endif
294*404b540aSrobert }
295*404b540aSrobert 
296*404b540aSrobert /* Link the bitmap element into the current bitmap linked list.  */
297*404b540aSrobert 
298*404b540aSrobert static inline void
bitmap_element_link(bitmap head,bitmap_element * element)299*404b540aSrobert bitmap_element_link (bitmap head, bitmap_element *element)
300*404b540aSrobert {
301*404b540aSrobert   unsigned int indx = element->indx;
302*404b540aSrobert   bitmap_element *ptr;
303*404b540aSrobert 
304*404b540aSrobert   /* If this is the first and only element, set it in.  */
305*404b540aSrobert   if (head->first == 0)
306*404b540aSrobert     {
307*404b540aSrobert       element->next = element->prev = 0;
308*404b540aSrobert       head->first = element;
309*404b540aSrobert     }
310*404b540aSrobert 
311*404b540aSrobert   /* If this index is less than that of the current element, it goes someplace
312*404b540aSrobert      before the current element.  */
313*404b540aSrobert   else if (indx < head->indx)
314*404b540aSrobert     {
315*404b540aSrobert       for (ptr = head->current;
316*404b540aSrobert 	   ptr->prev != 0 && ptr->prev->indx > indx;
317*404b540aSrobert 	   ptr = ptr->prev)
318*404b540aSrobert 	;
319*404b540aSrobert 
320*404b540aSrobert       if (ptr->prev)
321*404b540aSrobert 	ptr->prev->next = element;
322*404b540aSrobert       else
323*404b540aSrobert 	head->first = element;
324*404b540aSrobert 
325*404b540aSrobert       element->prev = ptr->prev;
326*404b540aSrobert       element->next = ptr;
327*404b540aSrobert       ptr->prev = element;
328*404b540aSrobert     }
329*404b540aSrobert 
330*404b540aSrobert   /* Otherwise, it must go someplace after the current element.  */
331*404b540aSrobert   else
332*404b540aSrobert     {
333*404b540aSrobert       for (ptr = head->current;
334*404b540aSrobert 	   ptr->next != 0 && ptr->next->indx < indx;
335*404b540aSrobert 	   ptr = ptr->next)
336*404b540aSrobert 	;
337*404b540aSrobert 
338*404b540aSrobert       if (ptr->next)
339*404b540aSrobert 	ptr->next->prev = element;
340*404b540aSrobert 
341*404b540aSrobert       element->next = ptr->next;
342*404b540aSrobert       element->prev = ptr;
343*404b540aSrobert       ptr->next = element;
344*404b540aSrobert     }
345*404b540aSrobert 
346*404b540aSrobert   /* Set up so this is the first element searched.  */
347*404b540aSrobert   head->current = element;
348*404b540aSrobert   head->indx = indx;
349*404b540aSrobert }
350*404b540aSrobert 
351*404b540aSrobert /* Insert a new uninitialized element into bitmap HEAD after element
352*404b540aSrobert    ELT.  If ELT is NULL, insert the element at the start.  Return the
353*404b540aSrobert    new element.  */
354*404b540aSrobert 
355*404b540aSrobert static bitmap_element *
bitmap_elt_insert_after(bitmap head,bitmap_element * elt,unsigned int indx)356*404b540aSrobert bitmap_elt_insert_after (bitmap head, bitmap_element *elt, unsigned int indx)
357*404b540aSrobert {
358*404b540aSrobert   bitmap_element *node = bitmap_element_allocate (head);
359*404b540aSrobert   node->indx = indx;
360*404b540aSrobert 
361*404b540aSrobert   if (!elt)
362*404b540aSrobert     {
363*404b540aSrobert       if (!head->current)
364*404b540aSrobert 	{
365*404b540aSrobert 	  head->current = node;
366*404b540aSrobert 	  head->indx = indx;
367*404b540aSrobert 	}
368*404b540aSrobert       node->next = head->first;
369*404b540aSrobert       if (node->next)
370*404b540aSrobert 	node->next->prev = node;
371*404b540aSrobert       head->first = node;
372*404b540aSrobert       node->prev = NULL;
373*404b540aSrobert     }
374*404b540aSrobert   else
375*404b540aSrobert     {
376*404b540aSrobert       gcc_assert (head->current);
377*404b540aSrobert       node->next = elt->next;
378*404b540aSrobert       if (node->next)
379*404b540aSrobert 	node->next->prev = node;
380*404b540aSrobert       elt->next = node;
381*404b540aSrobert       node->prev = elt;
382*404b540aSrobert     }
383*404b540aSrobert   return node;
384*404b540aSrobert }
385*404b540aSrobert 
386*404b540aSrobert /* Copy a bitmap to another bitmap.  */
387*404b540aSrobert 
388*404b540aSrobert void
bitmap_copy(bitmap to,bitmap from)389*404b540aSrobert bitmap_copy (bitmap to, bitmap from)
390*404b540aSrobert {
391*404b540aSrobert   bitmap_element *from_ptr, *to_ptr = 0;
392*404b540aSrobert 
393*404b540aSrobert   bitmap_clear (to);
394*404b540aSrobert 
395*404b540aSrobert   /* Copy elements in forward direction one at a time.  */
396*404b540aSrobert   for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
397*404b540aSrobert     {
398*404b540aSrobert       bitmap_element *to_elt = bitmap_element_allocate (to);
399*404b540aSrobert 
400*404b540aSrobert       to_elt->indx = from_ptr->indx;
401*404b540aSrobert       memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
402*404b540aSrobert 
403*404b540aSrobert       /* Here we have a special case of bitmap_element_link, for the case
404*404b540aSrobert 	 where we know the links are being entered in sequence.  */
405*404b540aSrobert       if (to_ptr == 0)
406*404b540aSrobert 	{
407*404b540aSrobert 	  to->first = to->current = to_elt;
408*404b540aSrobert 	  to->indx = from_ptr->indx;
409*404b540aSrobert 	  to_elt->next = to_elt->prev = 0;
410*404b540aSrobert 	}
411*404b540aSrobert       else
412*404b540aSrobert 	{
413*404b540aSrobert 	  to_elt->prev = to_ptr;
414*404b540aSrobert 	  to_elt->next = 0;
415*404b540aSrobert 	  to_ptr->next = to_elt;
416*404b540aSrobert 	}
417*404b540aSrobert 
418*404b540aSrobert       to_ptr = to_elt;
419*404b540aSrobert     }
420*404b540aSrobert }
421*404b540aSrobert 
422*404b540aSrobert /* Find a bitmap element that would hold a bitmap's bit.
423*404b540aSrobert    Update the `current' field even if we can't find an element that
424*404b540aSrobert    would hold the bitmap's bit to make eventual allocation
425*404b540aSrobert    faster.  */
426*404b540aSrobert 
427*404b540aSrobert static inline bitmap_element *
bitmap_find_bit(bitmap head,unsigned int bit)428*404b540aSrobert bitmap_find_bit (bitmap head, unsigned int bit)
429*404b540aSrobert {
430*404b540aSrobert   bitmap_element *element;
431*404b540aSrobert   unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
432*404b540aSrobert 
433*404b540aSrobert   if (head->current == 0
434*404b540aSrobert       || head->indx == indx)
435*404b540aSrobert     return head->current;
436*404b540aSrobert 
437*404b540aSrobert   if (head->indx < indx)
438*404b540aSrobert     /* INDX is beyond head->indx.  Search from head->current
439*404b540aSrobert        forward.  */
440*404b540aSrobert     for (element = head->current;
441*404b540aSrobert 	 element->next != 0 && element->indx < indx;
442*404b540aSrobert 	 element = element->next)
443*404b540aSrobert       ;
444*404b540aSrobert 
445*404b540aSrobert   else if (head->indx / 2 < indx)
446*404b540aSrobert     /* INDX is less than head->indx and closer to head->indx than to
447*404b540aSrobert        0.  Search from head->current backward.  */
448*404b540aSrobert     for (element = head->current;
449*404b540aSrobert 	 element->prev != 0 && element->indx > indx;
450*404b540aSrobert 	 element = element->prev)
451*404b540aSrobert       ;
452*404b540aSrobert 
453*404b540aSrobert   else
454*404b540aSrobert     /* INDX is less than head->indx and closer to 0 than to
455*404b540aSrobert        head->indx.  Search from head->first forward.  */
456*404b540aSrobert     for (element = head->first;
457*404b540aSrobert 	 element->next != 0 && element->indx < indx;
458*404b540aSrobert 	 element = element->next)
459*404b540aSrobert       ;
460*404b540aSrobert 
461*404b540aSrobert   /* `element' is the nearest to the one we want.  If it's not the one we
462*404b540aSrobert      want, the one we want doesn't exist.  */
463*404b540aSrobert   head->current = element;
464*404b540aSrobert   head->indx = element->indx;
465*404b540aSrobert   if (element != 0 && element->indx != indx)
466*404b540aSrobert     element = 0;
467*404b540aSrobert 
468*404b540aSrobert   return element;
469*404b540aSrobert }
470*404b540aSrobert 
471*404b540aSrobert /* Clear a single bit in a bitmap.  */
472*404b540aSrobert 
473*404b540aSrobert void
bitmap_clear_bit(bitmap head,int bit)474*404b540aSrobert bitmap_clear_bit (bitmap head, int bit)
475*404b540aSrobert {
476*404b540aSrobert   bitmap_element *ptr = bitmap_find_bit (head, bit);
477*404b540aSrobert 
478*404b540aSrobert   if (ptr != 0)
479*404b540aSrobert     {
480*404b540aSrobert       unsigned bit_num  = bit % BITMAP_WORD_BITS;
481*404b540aSrobert       unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
482*404b540aSrobert       ptr->bits[word_num] &= ~ (((BITMAP_WORD) 1) << bit_num);
483*404b540aSrobert 
484*404b540aSrobert       /* If we cleared the entire word, free up the element.  */
485*404b540aSrobert       if (bitmap_element_zerop (ptr))
486*404b540aSrobert 	bitmap_element_free (head, ptr);
487*404b540aSrobert     }
488*404b540aSrobert }
489*404b540aSrobert 
490*404b540aSrobert /* Set a single bit in a bitmap.  */
491*404b540aSrobert 
492*404b540aSrobert void
bitmap_set_bit(bitmap head,int bit)493*404b540aSrobert bitmap_set_bit (bitmap head, int bit)
494*404b540aSrobert {
495*404b540aSrobert   bitmap_element *ptr = bitmap_find_bit (head, bit);
496*404b540aSrobert   unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
497*404b540aSrobert   unsigned bit_num  = bit % BITMAP_WORD_BITS;
498*404b540aSrobert   BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
499*404b540aSrobert 
500*404b540aSrobert   if (ptr == 0)
501*404b540aSrobert     {
502*404b540aSrobert       ptr = bitmap_element_allocate (head);
503*404b540aSrobert       ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
504*404b540aSrobert       ptr->bits[word_num] = bit_val;
505*404b540aSrobert       bitmap_element_link (head, ptr);
506*404b540aSrobert     }
507*404b540aSrobert   else
508*404b540aSrobert     ptr->bits[word_num] |= bit_val;
509*404b540aSrobert }
510*404b540aSrobert 
511*404b540aSrobert /* Return whether a bit is set within a bitmap.  */
512*404b540aSrobert 
513*404b540aSrobert int
bitmap_bit_p(bitmap head,int bit)514*404b540aSrobert bitmap_bit_p (bitmap head, int bit)
515*404b540aSrobert {
516*404b540aSrobert   bitmap_element *ptr;
517*404b540aSrobert   unsigned bit_num;
518*404b540aSrobert   unsigned word_num;
519*404b540aSrobert 
520*404b540aSrobert   ptr = bitmap_find_bit (head, bit);
521*404b540aSrobert   if (ptr == 0)
522*404b540aSrobert     return 0;
523*404b540aSrobert 
524*404b540aSrobert   bit_num = bit % BITMAP_WORD_BITS;
525*404b540aSrobert   word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
526*404b540aSrobert 
527*404b540aSrobert   return (ptr->bits[word_num] >> bit_num) & 1;
528*404b540aSrobert }
529*404b540aSrobert 
530*404b540aSrobert #if GCC_VERSION < 3400
531*404b540aSrobert /* Table of number of set bits in a character, indexed by value of char.  */
532*404b540aSrobert static unsigned char popcount_table[] =
533*404b540aSrobert {
534*404b540aSrobert     0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
535*404b540aSrobert     1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
536*404b540aSrobert     1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
537*404b540aSrobert     2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
538*404b540aSrobert     1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
539*404b540aSrobert     2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
540*404b540aSrobert     2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
541*404b540aSrobert     3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
542*404b540aSrobert };
543*404b540aSrobert 
544*404b540aSrobert static unsigned long
bitmap_popcount(BITMAP_WORD a)545*404b540aSrobert bitmap_popcount (BITMAP_WORD a)
546*404b540aSrobert {
547*404b540aSrobert   unsigned long ret = 0;
548*404b540aSrobert   unsigned i;
549*404b540aSrobert 
550*404b540aSrobert   /* Just do this the table way for now  */
551*404b540aSrobert   for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
552*404b540aSrobert     ret += popcount_table[(a >> i) & 0xff];
553*404b540aSrobert   return ret;
554*404b540aSrobert }
555*404b540aSrobert #endif
556*404b540aSrobert /* Count the number of bits set in the bitmap, and return it.  */
557*404b540aSrobert 
558*404b540aSrobert unsigned long
bitmap_count_bits(bitmap a)559*404b540aSrobert bitmap_count_bits (bitmap a)
560*404b540aSrobert {
561*404b540aSrobert   unsigned long count = 0;
562*404b540aSrobert   bitmap_element *elt;
563*404b540aSrobert   unsigned ix;
564*404b540aSrobert 
565*404b540aSrobert   for (elt = a->first; elt; elt = elt->next)
566*404b540aSrobert     {
567*404b540aSrobert       for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
568*404b540aSrobert 	{
569*404b540aSrobert #if GCC_VERSION >= 3400
570*404b540aSrobert  	  /* Note that popcountl matches BITMAP_WORD in type, so the actual size
571*404b540aSrobert 	 of BITMAP_WORD is not material.  */
572*404b540aSrobert 	  count += __builtin_popcountl (elt->bits[ix]);
573*404b540aSrobert #else
574*404b540aSrobert 	  count += bitmap_popcount (elt->bits[ix]);
575*404b540aSrobert #endif
576*404b540aSrobert 	}
577*404b540aSrobert     }
578*404b540aSrobert   return count;
579*404b540aSrobert }
580*404b540aSrobert 
581*404b540aSrobert 
582*404b540aSrobert 
583*404b540aSrobert /* Return the bit number of the first set bit in the bitmap.  The
584*404b540aSrobert    bitmap must be non-empty.  */
585*404b540aSrobert 
586*404b540aSrobert unsigned
bitmap_first_set_bit(bitmap a)587*404b540aSrobert bitmap_first_set_bit (bitmap a)
588*404b540aSrobert {
589*404b540aSrobert   bitmap_element *elt = a->first;
590*404b540aSrobert   unsigned bit_no;
591*404b540aSrobert   BITMAP_WORD word;
592*404b540aSrobert   unsigned ix;
593*404b540aSrobert 
594*404b540aSrobert   gcc_assert (elt);
595*404b540aSrobert   bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
596*404b540aSrobert   for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
597*404b540aSrobert     {
598*404b540aSrobert       word = elt->bits[ix];
599*404b540aSrobert       if (word)
600*404b540aSrobert 	goto found_bit;
601*404b540aSrobert     }
602*404b540aSrobert   gcc_unreachable ();
603*404b540aSrobert  found_bit:
604*404b540aSrobert   bit_no += ix * BITMAP_WORD_BITS;
605*404b540aSrobert 
606*404b540aSrobert #if GCC_VERSION >= 3004
607*404b540aSrobert   gcc_assert (sizeof(long) == sizeof (word));
608*404b540aSrobert   bit_no += __builtin_ctzl (word);
609*404b540aSrobert #else
610*404b540aSrobert   /* Binary search for the first set bit.  */
611*404b540aSrobert #if BITMAP_WORD_BITS > 64
612*404b540aSrobert #error "Fill out the table."
613*404b540aSrobert #endif
614*404b540aSrobert #if BITMAP_WORD_BITS > 32
615*404b540aSrobert   if (!(word & 0xffffffff))
616*404b540aSrobert     word >>= 32, bit_no += 32;
617*404b540aSrobert #endif
618*404b540aSrobert   if (!(word & 0xffff))
619*404b540aSrobert     word >>= 16, bit_no += 16;
620*404b540aSrobert   if (!(word & 0xff))
621*404b540aSrobert     word >>= 8, bit_no += 8;
622*404b540aSrobert   if (!(word & 0xf))
623*404b540aSrobert     word >>= 4, bit_no += 4;
624*404b540aSrobert   if (!(word & 0x3))
625*404b540aSrobert     word >>= 2, bit_no += 2;
626*404b540aSrobert   if (!(word & 0x1))
627*404b540aSrobert     word >>= 1, bit_no += 1;
628*404b540aSrobert 
629*404b540aSrobert  gcc_assert (word & 1);
630*404b540aSrobert #endif
631*404b540aSrobert  return bit_no;
632*404b540aSrobert }
633*404b540aSrobert 
634*404b540aSrobert 
635*404b540aSrobert /* DST = A & B.  */
636*404b540aSrobert 
637*404b540aSrobert void
bitmap_and(bitmap dst,bitmap a,bitmap b)638*404b540aSrobert bitmap_and (bitmap dst, bitmap a, bitmap b)
639*404b540aSrobert {
640*404b540aSrobert   bitmap_element *dst_elt = dst->first;
641*404b540aSrobert   bitmap_element *a_elt = a->first;
642*404b540aSrobert   bitmap_element *b_elt = b->first;
643*404b540aSrobert   bitmap_element *dst_prev = NULL;
644*404b540aSrobert 
645*404b540aSrobert   gcc_assert (dst != a && dst != b);
646*404b540aSrobert 
647*404b540aSrobert   if (a == b)
648*404b540aSrobert     {
649*404b540aSrobert       bitmap_copy (dst, a);
650*404b540aSrobert       return;
651*404b540aSrobert     }
652*404b540aSrobert 
653*404b540aSrobert   while (a_elt && b_elt)
654*404b540aSrobert     {
655*404b540aSrobert       if (a_elt->indx < b_elt->indx)
656*404b540aSrobert 	a_elt = a_elt->next;
657*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
658*404b540aSrobert 	b_elt = b_elt->next;
659*404b540aSrobert       else
660*404b540aSrobert 	{
661*404b540aSrobert 	  /* Matching elts, generate A & B.  */
662*404b540aSrobert 	  unsigned ix;
663*404b540aSrobert 	  BITMAP_WORD ior = 0;
664*404b540aSrobert 
665*404b540aSrobert 	  if (!dst_elt)
666*404b540aSrobert 	    dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
667*404b540aSrobert 	  else
668*404b540aSrobert 	    dst_elt->indx = a_elt->indx;
669*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
670*404b540aSrobert 	    {
671*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
672*404b540aSrobert 
673*404b540aSrobert 	      dst_elt->bits[ix] = r;
674*404b540aSrobert 	      ior |= r;
675*404b540aSrobert 	    }
676*404b540aSrobert 	  if (ior)
677*404b540aSrobert 	    {
678*404b540aSrobert 	      dst_prev = dst_elt;
679*404b540aSrobert 	      dst_elt = dst_elt->next;
680*404b540aSrobert 	    }
681*404b540aSrobert 	  a_elt = a_elt->next;
682*404b540aSrobert 	  b_elt = b_elt->next;
683*404b540aSrobert 	}
684*404b540aSrobert     }
685*404b540aSrobert   bitmap_elt_clear_from (dst, dst_elt);
686*404b540aSrobert   gcc_assert (!dst->current == !dst->first);
687*404b540aSrobert   if (dst->current)
688*404b540aSrobert     dst->indx = dst->current->indx;
689*404b540aSrobert }
690*404b540aSrobert 
691*404b540aSrobert /* A &= B.  */
692*404b540aSrobert 
693*404b540aSrobert void
bitmap_and_into(bitmap a,bitmap b)694*404b540aSrobert bitmap_and_into (bitmap a, bitmap b)
695*404b540aSrobert {
696*404b540aSrobert   bitmap_element *a_elt = a->first;
697*404b540aSrobert   bitmap_element *b_elt = b->first;
698*404b540aSrobert   bitmap_element *next;
699*404b540aSrobert 
700*404b540aSrobert   if (a == b)
701*404b540aSrobert     return;
702*404b540aSrobert 
703*404b540aSrobert   while (a_elt && b_elt)
704*404b540aSrobert     {
705*404b540aSrobert       if (a_elt->indx < b_elt->indx)
706*404b540aSrobert 	{
707*404b540aSrobert 	  next = a_elt->next;
708*404b540aSrobert 	  bitmap_element_free (a, a_elt);
709*404b540aSrobert 	  a_elt = next;
710*404b540aSrobert 	}
711*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
712*404b540aSrobert 	b_elt = b_elt->next;
713*404b540aSrobert       else
714*404b540aSrobert 	{
715*404b540aSrobert 	  /* Matching elts, generate A &= B.  */
716*404b540aSrobert 	  unsigned ix;
717*404b540aSrobert 	  BITMAP_WORD ior = 0;
718*404b540aSrobert 
719*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
720*404b540aSrobert 	    {
721*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
722*404b540aSrobert 
723*404b540aSrobert 	      a_elt->bits[ix] = r;
724*404b540aSrobert 	      ior |= r;
725*404b540aSrobert 	    }
726*404b540aSrobert 	  next = a_elt->next;
727*404b540aSrobert 	  if (!ior)
728*404b540aSrobert 	    bitmap_element_free (a, a_elt);
729*404b540aSrobert 	  a_elt = next;
730*404b540aSrobert 	  b_elt = b_elt->next;
731*404b540aSrobert 	}
732*404b540aSrobert     }
733*404b540aSrobert   bitmap_elt_clear_from (a, a_elt);
734*404b540aSrobert   gcc_assert (!a->current == !a->first);
735*404b540aSrobert   gcc_assert (!a->current || a->indx == a->current->indx);
736*404b540aSrobert }
737*404b540aSrobert 
738*404b540aSrobert /* DST = A & ~B  */
739*404b540aSrobert 
740*404b540aSrobert void
bitmap_and_compl(bitmap dst,bitmap a,bitmap b)741*404b540aSrobert bitmap_and_compl (bitmap dst, bitmap a, bitmap b)
742*404b540aSrobert {
743*404b540aSrobert   bitmap_element *dst_elt = dst->first;
744*404b540aSrobert   bitmap_element *a_elt = a->first;
745*404b540aSrobert   bitmap_element *b_elt = b->first;
746*404b540aSrobert   bitmap_element *dst_prev = NULL;
747*404b540aSrobert 
748*404b540aSrobert   gcc_assert (dst != a && dst != b);
749*404b540aSrobert 
750*404b540aSrobert   if (a == b)
751*404b540aSrobert     {
752*404b540aSrobert       bitmap_clear (dst);
753*404b540aSrobert       return;
754*404b540aSrobert     }
755*404b540aSrobert 
756*404b540aSrobert   while (a_elt)
757*404b540aSrobert     {
758*404b540aSrobert       if (!b_elt || a_elt->indx < b_elt->indx)
759*404b540aSrobert 	{
760*404b540aSrobert 	  /* Copy a_elt.  */
761*404b540aSrobert 	  if (!dst_elt)
762*404b540aSrobert 	    dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
763*404b540aSrobert 	  else
764*404b540aSrobert 	    dst_elt->indx = a_elt->indx;
765*404b540aSrobert 	  memcpy (dst_elt->bits, a_elt->bits, sizeof (dst_elt->bits));
766*404b540aSrobert 	  dst_prev = dst_elt;
767*404b540aSrobert 	  dst_elt = dst_elt->next;
768*404b540aSrobert 	  a_elt = a_elt->next;
769*404b540aSrobert 	}
770*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
771*404b540aSrobert 	b_elt = b_elt->next;
772*404b540aSrobert       else
773*404b540aSrobert 	{
774*404b540aSrobert 	  /* Matching elts, generate A & ~B.  */
775*404b540aSrobert 	  unsigned ix;
776*404b540aSrobert 	  BITMAP_WORD ior = 0;
777*404b540aSrobert 
778*404b540aSrobert 	  if (!dst_elt)
779*404b540aSrobert 	    dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
780*404b540aSrobert 	  else
781*404b540aSrobert 	    dst_elt->indx = a_elt->indx;
782*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
783*404b540aSrobert 	    {
784*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
785*404b540aSrobert 
786*404b540aSrobert 	      dst_elt->bits[ix] = r;
787*404b540aSrobert 	      ior |= r;
788*404b540aSrobert 	    }
789*404b540aSrobert 	  if (ior)
790*404b540aSrobert 	    {
791*404b540aSrobert 	      dst_prev = dst_elt;
792*404b540aSrobert 	      dst_elt = dst_elt->next;
793*404b540aSrobert 	    }
794*404b540aSrobert 	  a_elt = a_elt->next;
795*404b540aSrobert 	  b_elt = b_elt->next;
796*404b540aSrobert 	}
797*404b540aSrobert     }
798*404b540aSrobert   bitmap_elt_clear_from (dst, dst_elt);
799*404b540aSrobert   gcc_assert (!dst->current == !dst->first);
800*404b540aSrobert   if (dst->current)
801*404b540aSrobert     dst->indx = dst->current->indx;
802*404b540aSrobert }
803*404b540aSrobert 
804*404b540aSrobert /* A &= ~B. Returns true if A changes */
805*404b540aSrobert 
806*404b540aSrobert bool
bitmap_and_compl_into(bitmap a,bitmap b)807*404b540aSrobert bitmap_and_compl_into (bitmap a, bitmap b)
808*404b540aSrobert {
809*404b540aSrobert   bitmap_element *a_elt = a->first;
810*404b540aSrobert   bitmap_element *b_elt = b->first;
811*404b540aSrobert   bitmap_element *next;
812*404b540aSrobert   BITMAP_WORD changed = 0;
813*404b540aSrobert 
814*404b540aSrobert   if (a == b)
815*404b540aSrobert     {
816*404b540aSrobert       if (bitmap_empty_p (a))
817*404b540aSrobert 	return false;
818*404b540aSrobert       else
819*404b540aSrobert 	{
820*404b540aSrobert 	  bitmap_clear (a);
821*404b540aSrobert 	  return true;
822*404b540aSrobert 	}
823*404b540aSrobert     }
824*404b540aSrobert 
825*404b540aSrobert   while (a_elt && b_elt)
826*404b540aSrobert     {
827*404b540aSrobert       if (a_elt->indx < b_elt->indx)
828*404b540aSrobert 	a_elt = a_elt->next;
829*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
830*404b540aSrobert 	b_elt = b_elt->next;
831*404b540aSrobert       else
832*404b540aSrobert 	{
833*404b540aSrobert 	  /* Matching elts, generate A &= ~B.  */
834*404b540aSrobert 	  unsigned ix;
835*404b540aSrobert 	  BITMAP_WORD ior = 0;
836*404b540aSrobert 
837*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
838*404b540aSrobert 	    {
839*404b540aSrobert 	      BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
840*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
841*404b540aSrobert 
842*404b540aSrobert 	      a_elt->bits[ix] = r;
843*404b540aSrobert 	      changed |= cleared;
844*404b540aSrobert 	      ior |= r;
845*404b540aSrobert 	    }
846*404b540aSrobert 	  next = a_elt->next;
847*404b540aSrobert 	  if (!ior)
848*404b540aSrobert 	    bitmap_element_free (a, a_elt);
849*404b540aSrobert 	  a_elt = next;
850*404b540aSrobert 	  b_elt = b_elt->next;
851*404b540aSrobert 	}
852*404b540aSrobert     }
853*404b540aSrobert   gcc_assert (!a->current == !a->first);
854*404b540aSrobert   gcc_assert (!a->current || a->indx == a->current->indx);
855*404b540aSrobert   return changed != 0;
856*404b540aSrobert }
857*404b540aSrobert 
858*404b540aSrobert /* Clear COUNT bits from START in HEAD.  */
859*404b540aSrobert void
bitmap_clear_range(bitmap head,unsigned int start,unsigned int count)860*404b540aSrobert bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
861*404b540aSrobert {
862*404b540aSrobert   unsigned int first_index = start / BITMAP_ELEMENT_ALL_BITS;
863*404b540aSrobert   unsigned int end_bit_plus1 = start + count;
864*404b540aSrobert   unsigned int end_bit = end_bit_plus1 - 1;
865*404b540aSrobert   unsigned int last_index = (end_bit) / BITMAP_ELEMENT_ALL_BITS;
866*404b540aSrobert   bitmap_element *elt = bitmap_find_bit (head, start);
867*404b540aSrobert 
868*404b540aSrobert   /* If bitmap_find_bit returns zero, the current is the closest block
869*404b540aSrobert      to the result.  If the current is less than first index, find the
870*404b540aSrobert      next one.  Otherwise, just set elt to be current.  */
871*404b540aSrobert   if (!elt)
872*404b540aSrobert     {
873*404b540aSrobert       if (head->current)
874*404b540aSrobert 	{
875*404b540aSrobert 	  if (head->indx < first_index)
876*404b540aSrobert 	    {
877*404b540aSrobert 	      elt = head->current->next;
878*404b540aSrobert 	      if (!elt)
879*404b540aSrobert 		return;
880*404b540aSrobert 	    }
881*404b540aSrobert 	  else
882*404b540aSrobert 	    elt = head->current;
883*404b540aSrobert 	}
884*404b540aSrobert       else
885*404b540aSrobert 	return;
886*404b540aSrobert     }
887*404b540aSrobert 
888*404b540aSrobert   while (elt && (elt->indx <= last_index))
889*404b540aSrobert     {
890*404b540aSrobert       bitmap_element * next_elt = elt->next;
891*404b540aSrobert       unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
892*404b540aSrobert       unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
893*404b540aSrobert 
894*404b540aSrobert 
895*404b540aSrobert       if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
896*404b540aSrobert 	/* Get rid of the entire elt and go to the next one.  */
897*404b540aSrobert 	bitmap_element_free (head, elt);
898*404b540aSrobert       else
899*404b540aSrobert 	{
900*404b540aSrobert 	  /* Going to have to knock out some bits in this elt.  */
901*404b540aSrobert 	  unsigned int first_word_to_mod;
902*404b540aSrobert 	  BITMAP_WORD first_mask;
903*404b540aSrobert 	  unsigned int last_word_to_mod;
904*404b540aSrobert 	  BITMAP_WORD last_mask;
905*404b540aSrobert 	  unsigned int i;
906*404b540aSrobert 	  bool clear = true;
907*404b540aSrobert 
908*404b540aSrobert 	  if (elt_start_bit <= start)
909*404b540aSrobert 	    {
910*404b540aSrobert 	      /* The first bit to turn off is somewhere inside this
911*404b540aSrobert 		 elt.  */
912*404b540aSrobert 	      first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
913*404b540aSrobert 
914*404b540aSrobert 	      /* This mask should have 1s in all bits >= start position. */
915*404b540aSrobert 	      first_mask =
916*404b540aSrobert 		(((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
917*404b540aSrobert 	      first_mask = ~first_mask;
918*404b540aSrobert 	    }
919*404b540aSrobert 	  else
920*404b540aSrobert 	    {
921*404b540aSrobert 	      /* The first bit to turn off is below this start of this elt.  */
922*404b540aSrobert 	      first_word_to_mod = 0;
923*404b540aSrobert 	      first_mask = 0;
924*404b540aSrobert 	      first_mask = ~first_mask;
925*404b540aSrobert 	    }
926*404b540aSrobert 
927*404b540aSrobert 	  if (elt_end_bit_plus1 <= end_bit_plus1)
928*404b540aSrobert 	    {
929*404b540aSrobert 	      /* The last bit to turn off is beyond this elt.  */
930*404b540aSrobert 	      last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
931*404b540aSrobert 	      last_mask = 0;
932*404b540aSrobert 	      last_mask = ~last_mask;
933*404b540aSrobert 	    }
934*404b540aSrobert 	  else
935*404b540aSrobert 	    {
936*404b540aSrobert 	      /* The last bit to turn off is inside to this elt.  */
937*404b540aSrobert 	      last_word_to_mod =
938*404b540aSrobert 		(end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
939*404b540aSrobert 
940*404b540aSrobert 	      /* The last mask should have 1s below the end bit.  */
941*404b540aSrobert 	      last_mask =
942*404b540aSrobert 		(((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
943*404b540aSrobert 	    }
944*404b540aSrobert 
945*404b540aSrobert 
946*404b540aSrobert 	  if (first_word_to_mod == last_word_to_mod)
947*404b540aSrobert 	    {
948*404b540aSrobert 	      BITMAP_WORD mask = first_mask & last_mask;
949*404b540aSrobert 	      elt->bits[first_word_to_mod] &= ~mask;
950*404b540aSrobert 	    }
951*404b540aSrobert 	  else
952*404b540aSrobert 	    {
953*404b540aSrobert 	      elt->bits[first_word_to_mod] &= ~first_mask;
954*404b540aSrobert 	      for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
955*404b540aSrobert 		elt->bits[i] = 0;
956*404b540aSrobert 	      elt->bits[last_word_to_mod] &= ~last_mask;
957*404b540aSrobert 	    }
958*404b540aSrobert 	  for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
959*404b540aSrobert 	    if (elt->bits[i])
960*404b540aSrobert 	      {
961*404b540aSrobert 		clear = false;
962*404b540aSrobert 		break;
963*404b540aSrobert 	      }
964*404b540aSrobert 	  /* Check to see if there are any bits left.  */
965*404b540aSrobert 	  if (clear)
966*404b540aSrobert 	    bitmap_element_free (head, elt);
967*404b540aSrobert 	}
968*404b540aSrobert       elt = next_elt;
969*404b540aSrobert     }
970*404b540aSrobert 
971*404b540aSrobert   if (elt)
972*404b540aSrobert     {
973*404b540aSrobert       head->current = elt;
974*404b540aSrobert       head->indx = head->current->indx;
975*404b540aSrobert     }
976*404b540aSrobert }
977*404b540aSrobert 
978*404b540aSrobert /* A = ~A & B. */
979*404b540aSrobert 
980*404b540aSrobert void
bitmap_compl_and_into(bitmap a,bitmap b)981*404b540aSrobert bitmap_compl_and_into (bitmap a, bitmap b)
982*404b540aSrobert {
983*404b540aSrobert   bitmap_element *a_elt = a->first;
984*404b540aSrobert   bitmap_element *b_elt = b->first;
985*404b540aSrobert   bitmap_element *a_prev = NULL;
986*404b540aSrobert   bitmap_element *next;
987*404b540aSrobert 
988*404b540aSrobert   gcc_assert (a != b);
989*404b540aSrobert 
990*404b540aSrobert   if (bitmap_empty_p (a))
991*404b540aSrobert     {
992*404b540aSrobert       bitmap_copy (a, b);
993*404b540aSrobert       return;
994*404b540aSrobert     }
995*404b540aSrobert   if (bitmap_empty_p (b))
996*404b540aSrobert     {
997*404b540aSrobert       bitmap_clear (a);
998*404b540aSrobert       return;
999*404b540aSrobert     }
1000*404b540aSrobert 
1001*404b540aSrobert   while (a_elt || b_elt)
1002*404b540aSrobert     {
1003*404b540aSrobert       if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
1004*404b540aSrobert 	{
1005*404b540aSrobert 	  /* A is before B.  Remove A */
1006*404b540aSrobert 	  next = a_elt->next;
1007*404b540aSrobert 	  a_prev = a_elt->prev;
1008*404b540aSrobert 	  bitmap_element_free (a, a_elt);
1009*404b540aSrobert 	  a_elt = next;
1010*404b540aSrobert 	}
1011*404b540aSrobert       else if (!a_elt || b_elt->indx < a_elt->indx)
1012*404b540aSrobert 	{
1013*404b540aSrobert 	  /* B is before A.  Copy B. */
1014*404b540aSrobert 	  next = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
1015*404b540aSrobert 	  memcpy (next->bits, b_elt->bits, sizeof (next->bits));
1016*404b540aSrobert 	  a_prev = next;
1017*404b540aSrobert 	  b_elt = b_elt->next;
1018*404b540aSrobert 	}
1019*404b540aSrobert       else
1020*404b540aSrobert 	{
1021*404b540aSrobert 	  /* Matching elts, generate A = ~A & B.  */
1022*404b540aSrobert 	  unsigned ix;
1023*404b540aSrobert 	  BITMAP_WORD ior = 0;
1024*404b540aSrobert 
1025*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1026*404b540aSrobert 	    {
1027*404b540aSrobert 	      BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
1028*404b540aSrobert 	      BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
1029*404b540aSrobert 
1030*404b540aSrobert 	      a_elt->bits[ix] = r;
1031*404b540aSrobert 	      ior |= r;
1032*404b540aSrobert 	    }
1033*404b540aSrobert 	  next = a_elt->next;
1034*404b540aSrobert 	  if (!ior)
1035*404b540aSrobert 	    bitmap_element_free (a, a_elt);
1036*404b540aSrobert 	  else
1037*404b540aSrobert 	    a_prev = a_elt;
1038*404b540aSrobert 	  a_elt = next;
1039*404b540aSrobert 	  b_elt = b_elt->next;
1040*404b540aSrobert 	}
1041*404b540aSrobert     }
1042*404b540aSrobert   gcc_assert (!a->current == !a->first);
1043*404b540aSrobert   gcc_assert (!a->current || a->indx == a->current->indx);
1044*404b540aSrobert   return;
1045*404b540aSrobert }
1046*404b540aSrobert 
1047*404b540aSrobert /* DST = A | B.  Return true if DST changes.  */
1048*404b540aSrobert 
1049*404b540aSrobert bool
bitmap_ior(bitmap dst,bitmap a,bitmap b)1050*404b540aSrobert bitmap_ior (bitmap dst, bitmap a, bitmap b)
1051*404b540aSrobert {
1052*404b540aSrobert   bitmap_element *dst_elt = dst->first;
1053*404b540aSrobert   bitmap_element *a_elt = a->first;
1054*404b540aSrobert   bitmap_element *b_elt = b->first;
1055*404b540aSrobert   bitmap_element *dst_prev = NULL;
1056*404b540aSrobert   bool changed = false;
1057*404b540aSrobert 
1058*404b540aSrobert   gcc_assert (dst != a && dst != b);
1059*404b540aSrobert 
1060*404b540aSrobert   while (a_elt || b_elt)
1061*404b540aSrobert     {
1062*404b540aSrobert       if (a_elt && b_elt && a_elt->indx == b_elt->indx)
1063*404b540aSrobert 	{
1064*404b540aSrobert 	  /* Matching elts, generate A | B.  */
1065*404b540aSrobert 	  unsigned ix;
1066*404b540aSrobert 
1067*404b540aSrobert 	  if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
1068*404b540aSrobert 	    {
1069*404b540aSrobert 	      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1070*404b540aSrobert 		{
1071*404b540aSrobert 		  BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
1072*404b540aSrobert 
1073*404b540aSrobert 		  if (r != dst_elt->bits[ix])
1074*404b540aSrobert 		    {
1075*404b540aSrobert 		      dst_elt->bits[ix] = r;
1076*404b540aSrobert 		      changed = true;
1077*404b540aSrobert 		    }
1078*404b540aSrobert 		}
1079*404b540aSrobert 	    }
1080*404b540aSrobert 	  else
1081*404b540aSrobert 	    {
1082*404b540aSrobert 	      changed = true;
1083*404b540aSrobert 	      if (!dst_elt)
1084*404b540aSrobert 		dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
1085*404b540aSrobert 	      else
1086*404b540aSrobert 		dst_elt->indx = a_elt->indx;
1087*404b540aSrobert 	      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1088*404b540aSrobert 		{
1089*404b540aSrobert 		  BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
1090*404b540aSrobert 
1091*404b540aSrobert 		  dst_elt->bits[ix] = r;
1092*404b540aSrobert 		}
1093*404b540aSrobert 	    }
1094*404b540aSrobert 	  a_elt = a_elt->next;
1095*404b540aSrobert 	  b_elt = b_elt->next;
1096*404b540aSrobert 	  dst_prev = dst_elt;
1097*404b540aSrobert 	  dst_elt = dst_elt->next;
1098*404b540aSrobert 	}
1099*404b540aSrobert       else
1100*404b540aSrobert 	{
1101*404b540aSrobert 	  /* Copy a single element.  */
1102*404b540aSrobert 	  bitmap_element *src;
1103*404b540aSrobert 
1104*404b540aSrobert 	  if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
1105*404b540aSrobert 	    {
1106*404b540aSrobert 	      src = a_elt;
1107*404b540aSrobert 	      a_elt = a_elt->next;
1108*404b540aSrobert 	    }
1109*404b540aSrobert 	  else
1110*404b540aSrobert 	    {
1111*404b540aSrobert 	      src = b_elt;
1112*404b540aSrobert 	      b_elt = b_elt->next;
1113*404b540aSrobert 	    }
1114*404b540aSrobert 
1115*404b540aSrobert 	  if (!changed && dst_elt && dst_elt->indx == src->indx)
1116*404b540aSrobert 	    {
1117*404b540aSrobert 	      unsigned ix;
1118*404b540aSrobert 
1119*404b540aSrobert 	      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1120*404b540aSrobert 		if (src->bits[ix] != dst_elt->bits[ix])
1121*404b540aSrobert 		  {
1122*404b540aSrobert 		    dst_elt->bits[ix] = src->bits[ix];
1123*404b540aSrobert 		    changed = true;
1124*404b540aSrobert 		  }
1125*404b540aSrobert 	    }
1126*404b540aSrobert 	  else
1127*404b540aSrobert 	    {
1128*404b540aSrobert 	      changed = true;
1129*404b540aSrobert 	      if (!dst_elt)
1130*404b540aSrobert 		dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
1131*404b540aSrobert 	      else
1132*404b540aSrobert 		dst_elt->indx = src->indx;
1133*404b540aSrobert 	      memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
1134*404b540aSrobert 	    }
1135*404b540aSrobert 
1136*404b540aSrobert 	  dst_prev = dst_elt;
1137*404b540aSrobert 	  dst_elt = dst_elt->next;
1138*404b540aSrobert 	}
1139*404b540aSrobert     }
1140*404b540aSrobert 
1141*404b540aSrobert   if (dst_elt)
1142*404b540aSrobert     {
1143*404b540aSrobert       changed = true;
1144*404b540aSrobert       bitmap_elt_clear_from (dst, dst_elt);
1145*404b540aSrobert     }
1146*404b540aSrobert   gcc_assert (!dst->current == !dst->first);
1147*404b540aSrobert   if (dst->current)
1148*404b540aSrobert     dst->indx = dst->current->indx;
1149*404b540aSrobert   return changed;
1150*404b540aSrobert }
1151*404b540aSrobert 
1152*404b540aSrobert /* A |= B.  Return true if A changes.  */
1153*404b540aSrobert 
1154*404b540aSrobert bool
bitmap_ior_into(bitmap a,bitmap b)1155*404b540aSrobert bitmap_ior_into (bitmap a, bitmap b)
1156*404b540aSrobert {
1157*404b540aSrobert   bitmap_element *a_elt = a->first;
1158*404b540aSrobert   bitmap_element *b_elt = b->first;
1159*404b540aSrobert   bitmap_element *a_prev = NULL;
1160*404b540aSrobert   bool changed = false;
1161*404b540aSrobert 
1162*404b540aSrobert   if (a == b)
1163*404b540aSrobert     return false;
1164*404b540aSrobert 
1165*404b540aSrobert   while (b_elt)
1166*404b540aSrobert     {
1167*404b540aSrobert       if (!a_elt || b_elt->indx < a_elt->indx)
1168*404b540aSrobert 	{
1169*404b540aSrobert 	  /* Copy b_elt.  */
1170*404b540aSrobert 	  bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
1171*404b540aSrobert 	  memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
1172*404b540aSrobert 	  a_prev = dst;
1173*404b540aSrobert 	  b_elt = b_elt->next;
1174*404b540aSrobert 	  changed = true;
1175*404b540aSrobert 	}
1176*404b540aSrobert       else if (a_elt->indx < b_elt->indx)
1177*404b540aSrobert 	{
1178*404b540aSrobert 	  a_prev = a_elt;
1179*404b540aSrobert 	  a_elt = a_elt->next;
1180*404b540aSrobert 	}
1181*404b540aSrobert       else
1182*404b540aSrobert 	{
1183*404b540aSrobert 	  /* Matching elts, generate A |= B.  */
1184*404b540aSrobert 	  unsigned ix;
1185*404b540aSrobert 
1186*404b540aSrobert 	  if (changed)
1187*404b540aSrobert 	    for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1188*404b540aSrobert 	      {
1189*404b540aSrobert 		BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
1190*404b540aSrobert 
1191*404b540aSrobert 		a_elt->bits[ix] = r;
1192*404b540aSrobert 	      }
1193*404b540aSrobert 	  else
1194*404b540aSrobert 	    for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1195*404b540aSrobert 	      {
1196*404b540aSrobert 		BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
1197*404b540aSrobert 
1198*404b540aSrobert 		if (a_elt->bits[ix] != r)
1199*404b540aSrobert 		  {
1200*404b540aSrobert 		    changed = true;
1201*404b540aSrobert 		    a_elt->bits[ix] = r;
1202*404b540aSrobert 		  }
1203*404b540aSrobert 	      }
1204*404b540aSrobert 	  b_elt = b_elt->next;
1205*404b540aSrobert 	  a_prev = a_elt;
1206*404b540aSrobert 	  a_elt = a_elt->next;
1207*404b540aSrobert 	}
1208*404b540aSrobert     }
1209*404b540aSrobert   gcc_assert (!a->current == !a->first);
1210*404b540aSrobert   if (a->current)
1211*404b540aSrobert     a->indx = a->current->indx;
1212*404b540aSrobert   return changed;
1213*404b540aSrobert }
1214*404b540aSrobert 
1215*404b540aSrobert /* DST = A ^ B  */
1216*404b540aSrobert 
1217*404b540aSrobert void
bitmap_xor(bitmap dst,bitmap a,bitmap b)1218*404b540aSrobert bitmap_xor (bitmap dst, bitmap a, bitmap b)
1219*404b540aSrobert {
1220*404b540aSrobert   bitmap_element *dst_elt = dst->first;
1221*404b540aSrobert   bitmap_element *a_elt = a->first;
1222*404b540aSrobert   bitmap_element *b_elt = b->first;
1223*404b540aSrobert   bitmap_element *dst_prev = NULL;
1224*404b540aSrobert 
1225*404b540aSrobert   gcc_assert (dst != a && dst != b);
1226*404b540aSrobert   if (a == b)
1227*404b540aSrobert     {
1228*404b540aSrobert       bitmap_clear (dst);
1229*404b540aSrobert       return;
1230*404b540aSrobert     }
1231*404b540aSrobert 
1232*404b540aSrobert   while (a_elt || b_elt)
1233*404b540aSrobert     {
1234*404b540aSrobert       if (a_elt && b_elt && a_elt->indx == b_elt->indx)
1235*404b540aSrobert 	{
1236*404b540aSrobert 	  /* Matching elts, generate A ^ B.  */
1237*404b540aSrobert 	  unsigned ix;
1238*404b540aSrobert 	  BITMAP_WORD ior = 0;
1239*404b540aSrobert 
1240*404b540aSrobert 	  if (!dst_elt)
1241*404b540aSrobert 	    dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
1242*404b540aSrobert 	  else
1243*404b540aSrobert 	    dst_elt->indx = a_elt->indx;
1244*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1245*404b540aSrobert 	    {
1246*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
1247*404b540aSrobert 
1248*404b540aSrobert 	      ior |= r;
1249*404b540aSrobert 	      dst_elt->bits[ix] = r;
1250*404b540aSrobert 	    }
1251*404b540aSrobert 	  a_elt = a_elt->next;
1252*404b540aSrobert 	  b_elt = b_elt->next;
1253*404b540aSrobert 	  if (ior)
1254*404b540aSrobert 	    {
1255*404b540aSrobert 	      dst_prev = dst_elt;
1256*404b540aSrobert 	      dst_elt = dst_elt->next;
1257*404b540aSrobert 	    }
1258*404b540aSrobert 	}
1259*404b540aSrobert       else
1260*404b540aSrobert 	{
1261*404b540aSrobert 	  /* Copy a single element.  */
1262*404b540aSrobert 	  bitmap_element *src;
1263*404b540aSrobert 
1264*404b540aSrobert 	  if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
1265*404b540aSrobert 	    {
1266*404b540aSrobert 	      src = a_elt;
1267*404b540aSrobert 	      a_elt = a_elt->next;
1268*404b540aSrobert 	    }
1269*404b540aSrobert 	  else
1270*404b540aSrobert 	    {
1271*404b540aSrobert 	      src = b_elt;
1272*404b540aSrobert 	      b_elt = b_elt->next;
1273*404b540aSrobert 	    }
1274*404b540aSrobert 
1275*404b540aSrobert 	  if (!dst_elt)
1276*404b540aSrobert 	    dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
1277*404b540aSrobert 	  else
1278*404b540aSrobert 	    dst_elt->indx = src->indx;
1279*404b540aSrobert 	  memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
1280*404b540aSrobert 	  dst_prev = dst_elt;
1281*404b540aSrobert 	  dst_elt = dst_elt->next;
1282*404b540aSrobert 	}
1283*404b540aSrobert     }
1284*404b540aSrobert   bitmap_elt_clear_from (dst, dst_elt);
1285*404b540aSrobert   gcc_assert (!dst->current == !dst->first);
1286*404b540aSrobert   if (dst->current)
1287*404b540aSrobert     dst->indx = dst->current->indx;
1288*404b540aSrobert }
1289*404b540aSrobert 
1290*404b540aSrobert /* A ^= B */
1291*404b540aSrobert 
1292*404b540aSrobert void
bitmap_xor_into(bitmap a,bitmap b)1293*404b540aSrobert bitmap_xor_into (bitmap a, bitmap b)
1294*404b540aSrobert {
1295*404b540aSrobert   bitmap_element *a_elt = a->first;
1296*404b540aSrobert   bitmap_element *b_elt = b->first;
1297*404b540aSrobert   bitmap_element *a_prev = NULL;
1298*404b540aSrobert 
1299*404b540aSrobert   if (a == b)
1300*404b540aSrobert     {
1301*404b540aSrobert       bitmap_clear (a);
1302*404b540aSrobert       return;
1303*404b540aSrobert     }
1304*404b540aSrobert 
1305*404b540aSrobert   while (b_elt)
1306*404b540aSrobert     {
1307*404b540aSrobert       if (!a_elt || b_elt->indx < a_elt->indx)
1308*404b540aSrobert 	{
1309*404b540aSrobert 	  /* Copy b_elt.  */
1310*404b540aSrobert 	  bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
1311*404b540aSrobert 	  memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
1312*404b540aSrobert 	  a_prev = dst;
1313*404b540aSrobert 	  b_elt = b_elt->next;
1314*404b540aSrobert 	}
1315*404b540aSrobert       else if (a_elt->indx < b_elt->indx)
1316*404b540aSrobert 	{
1317*404b540aSrobert 	  a_prev = a_elt;
1318*404b540aSrobert 	  a_elt = a_elt->next;
1319*404b540aSrobert 	}
1320*404b540aSrobert       else
1321*404b540aSrobert 	{
1322*404b540aSrobert 	  /* Matching elts, generate A ^= B.  */
1323*404b540aSrobert 	  unsigned ix;
1324*404b540aSrobert 	  BITMAP_WORD ior = 0;
1325*404b540aSrobert 	  bitmap_element *next = a_elt->next;
1326*404b540aSrobert 
1327*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1328*404b540aSrobert 	    {
1329*404b540aSrobert 	      BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
1330*404b540aSrobert 
1331*404b540aSrobert 	      ior |= r;
1332*404b540aSrobert 	      a_elt->bits[ix] = r;
1333*404b540aSrobert 	    }
1334*404b540aSrobert 	  b_elt = b_elt->next;
1335*404b540aSrobert 	  if (ior)
1336*404b540aSrobert 	    a_prev = a_elt;
1337*404b540aSrobert 	  else
1338*404b540aSrobert 	    bitmap_element_free (a, a_elt);
1339*404b540aSrobert 	  a_elt = next;
1340*404b540aSrobert 	}
1341*404b540aSrobert     }
1342*404b540aSrobert   gcc_assert (!a->current == !a->first);
1343*404b540aSrobert   if (a->current)
1344*404b540aSrobert     a->indx = a->current->indx;
1345*404b540aSrobert }
1346*404b540aSrobert 
1347*404b540aSrobert /* Return true if two bitmaps are identical.
1348*404b540aSrobert    We do not bother with a check for pointer equality, as that never
1349*404b540aSrobert    occurs in practice.  */
1350*404b540aSrobert 
1351*404b540aSrobert bool
bitmap_equal_p(bitmap a,bitmap b)1352*404b540aSrobert bitmap_equal_p (bitmap a, bitmap b)
1353*404b540aSrobert {
1354*404b540aSrobert   bitmap_element *a_elt;
1355*404b540aSrobert   bitmap_element *b_elt;
1356*404b540aSrobert   unsigned ix;
1357*404b540aSrobert 
1358*404b540aSrobert   for (a_elt = a->first, b_elt = b->first;
1359*404b540aSrobert        a_elt && b_elt;
1360*404b540aSrobert        a_elt = a_elt->next, b_elt = b_elt->next)
1361*404b540aSrobert     {
1362*404b540aSrobert       if (a_elt->indx != b_elt->indx)
1363*404b540aSrobert 	return false;
1364*404b540aSrobert       for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1365*404b540aSrobert 	if (a_elt->bits[ix] != b_elt->bits[ix])
1366*404b540aSrobert 	  return false;
1367*404b540aSrobert     }
1368*404b540aSrobert   return !a_elt && !b_elt;
1369*404b540aSrobert }
1370*404b540aSrobert 
1371*404b540aSrobert /* Return true if A AND B is not empty.  */
1372*404b540aSrobert 
1373*404b540aSrobert bool
bitmap_intersect_p(bitmap a,bitmap b)1374*404b540aSrobert bitmap_intersect_p (bitmap a, bitmap b)
1375*404b540aSrobert {
1376*404b540aSrobert   bitmap_element *a_elt;
1377*404b540aSrobert   bitmap_element *b_elt;
1378*404b540aSrobert   unsigned ix;
1379*404b540aSrobert 
1380*404b540aSrobert   for (a_elt = a->first, b_elt = b->first;
1381*404b540aSrobert        a_elt && b_elt;)
1382*404b540aSrobert     {
1383*404b540aSrobert       if (a_elt->indx < b_elt->indx)
1384*404b540aSrobert 	a_elt = a_elt->next;
1385*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
1386*404b540aSrobert 	b_elt = b_elt->next;
1387*404b540aSrobert       else
1388*404b540aSrobert 	{
1389*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1390*404b540aSrobert 	    if (a_elt->bits[ix] & b_elt->bits[ix])
1391*404b540aSrobert 	      return true;
1392*404b540aSrobert 	  a_elt = a_elt->next;
1393*404b540aSrobert 	  b_elt = b_elt->next;
1394*404b540aSrobert 	}
1395*404b540aSrobert     }
1396*404b540aSrobert   return false;
1397*404b540aSrobert }
1398*404b540aSrobert 
1399*404b540aSrobert /* Return true if A AND NOT B is not empty.  */
1400*404b540aSrobert 
1401*404b540aSrobert bool
bitmap_intersect_compl_p(bitmap a,bitmap b)1402*404b540aSrobert bitmap_intersect_compl_p (bitmap a, bitmap b)
1403*404b540aSrobert {
1404*404b540aSrobert   bitmap_element *a_elt;
1405*404b540aSrobert   bitmap_element *b_elt;
1406*404b540aSrobert   unsigned ix;
1407*404b540aSrobert   for (a_elt = a->first, b_elt = b->first;
1408*404b540aSrobert        a_elt && b_elt;)
1409*404b540aSrobert     {
1410*404b540aSrobert       if (a_elt->indx < b_elt->indx)
1411*404b540aSrobert 	return true;
1412*404b540aSrobert       else if (b_elt->indx < a_elt->indx)
1413*404b540aSrobert 	b_elt = b_elt->next;
1414*404b540aSrobert       else
1415*404b540aSrobert 	{
1416*404b540aSrobert 	  for (ix = BITMAP_ELEMENT_WORDS; ix--;)
1417*404b540aSrobert 	    if (a_elt->bits[ix] & ~b_elt->bits[ix])
1418*404b540aSrobert 	      return true;
1419*404b540aSrobert 	  a_elt = a_elt->next;
1420*404b540aSrobert 	  b_elt = b_elt->next;
1421*404b540aSrobert 	}
1422*404b540aSrobert     }
1423*404b540aSrobert   return a_elt != NULL;
1424*404b540aSrobert }
1425*404b540aSrobert 
1426*404b540aSrobert 
1427*404b540aSrobert /* DST = A | (FROM1 & ~FROM2).  Return true if DST changes.  */
1428*404b540aSrobert 
1429*404b540aSrobert bool
bitmap_ior_and_compl(bitmap dst,bitmap a,bitmap from1,bitmap from2)1430*404b540aSrobert bitmap_ior_and_compl (bitmap dst, bitmap a, bitmap from1, bitmap from2)
1431*404b540aSrobert {
1432*404b540aSrobert   bitmap_head tmp;
1433*404b540aSrobert   bool changed;
1434*404b540aSrobert 
1435*404b540aSrobert   bitmap_initialize (&tmp, &bitmap_default_obstack);
1436*404b540aSrobert   bitmap_and_compl (&tmp, from1, from2);
1437*404b540aSrobert   changed = bitmap_ior (dst, a, &tmp);
1438*404b540aSrobert   bitmap_clear (&tmp);
1439*404b540aSrobert 
1440*404b540aSrobert   return changed;
1441*404b540aSrobert }
1442*404b540aSrobert 
1443*404b540aSrobert /* A |= (FROM1 & ~FROM2).  Return true if A changes.  */
1444*404b540aSrobert 
1445*404b540aSrobert bool
bitmap_ior_and_compl_into(bitmap a,bitmap from1,bitmap from2)1446*404b540aSrobert bitmap_ior_and_compl_into (bitmap a, bitmap from1, bitmap from2)
1447*404b540aSrobert {
1448*404b540aSrobert   bitmap_head tmp;
1449*404b540aSrobert   bool changed;
1450*404b540aSrobert 
1451*404b540aSrobert   bitmap_initialize (&tmp, &bitmap_default_obstack);
1452*404b540aSrobert   bitmap_and_compl (&tmp, from1, from2);
1453*404b540aSrobert   changed = bitmap_ior_into (a, &tmp);
1454*404b540aSrobert   bitmap_clear (&tmp);
1455*404b540aSrobert 
1456*404b540aSrobert   return changed;
1457*404b540aSrobert }
1458*404b540aSrobert 
1459*404b540aSrobert /* Debugging function to print out the contents of a bitmap.  */
1460*404b540aSrobert 
1461*404b540aSrobert void
debug_bitmap_file(FILE * file,bitmap head)1462*404b540aSrobert debug_bitmap_file (FILE *file, bitmap head)
1463*404b540aSrobert {
1464*404b540aSrobert   bitmap_element *ptr;
1465*404b540aSrobert 
1466*404b540aSrobert   fprintf (file, "\nfirst = %p current = %p indx = %u\n",
1467*404b540aSrobert 	   (void *) head->first, (void *) head->current, head->indx);
1468*404b540aSrobert 
1469*404b540aSrobert   for (ptr = head->first; ptr; ptr = ptr->next)
1470*404b540aSrobert     {
1471*404b540aSrobert       unsigned int i, j, col = 26;
1472*404b540aSrobert 
1473*404b540aSrobert       fprintf (file, "\t%p next = %p prev = %p indx = %u\n\t\tbits = {",
1474*404b540aSrobert 	       (void*) ptr, (void*) ptr->next, (void*) ptr->prev, ptr->indx);
1475*404b540aSrobert 
1476*404b540aSrobert       for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
1477*404b540aSrobert 	for (j = 0; j < BITMAP_WORD_BITS; j++)
1478*404b540aSrobert 	  if ((ptr->bits[i] >> j) & 1)
1479*404b540aSrobert 	    {
1480*404b540aSrobert 	      if (col > 70)
1481*404b540aSrobert 		{
1482*404b540aSrobert 		  fprintf (file, "\n\t\t\t");
1483*404b540aSrobert 		  col = 24;
1484*404b540aSrobert 		}
1485*404b540aSrobert 
1486*404b540aSrobert 	      fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
1487*404b540aSrobert 				     + i * BITMAP_WORD_BITS + j));
1488*404b540aSrobert 	      col += 4;
1489*404b540aSrobert 	    }
1490*404b540aSrobert 
1491*404b540aSrobert       fprintf (file, " }\n");
1492*404b540aSrobert     }
1493*404b540aSrobert }
1494*404b540aSrobert 
1495*404b540aSrobert /* Function to be called from the debugger to print the contents
1496*404b540aSrobert    of a bitmap.  */
1497*404b540aSrobert 
1498*404b540aSrobert void
debug_bitmap(bitmap head)1499*404b540aSrobert debug_bitmap (bitmap head)
1500*404b540aSrobert {
1501*404b540aSrobert   debug_bitmap_file (stdout, head);
1502*404b540aSrobert }
1503*404b540aSrobert 
1504*404b540aSrobert /* Function to print out the contents of a bitmap.  Unlike debug_bitmap_file,
1505*404b540aSrobert    it does not print anything but the bits.  */
1506*404b540aSrobert 
1507*404b540aSrobert void
bitmap_print(FILE * file,bitmap head,const char * prefix,const char * suffix)1508*404b540aSrobert bitmap_print (FILE *file, bitmap head, const char *prefix, const char *suffix)
1509*404b540aSrobert {
1510*404b540aSrobert   const char *comma = "";
1511*404b540aSrobert   unsigned i;
1512*404b540aSrobert   bitmap_iterator bi;
1513*404b540aSrobert 
1514*404b540aSrobert   fputs (prefix, file);
1515*404b540aSrobert   EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
1516*404b540aSrobert     {
1517*404b540aSrobert       fprintf (file, "%s%d", comma, i);
1518*404b540aSrobert       comma = ", ";
1519*404b540aSrobert     }
1520*404b540aSrobert   fputs (suffix, file);
1521*404b540aSrobert }
1522*404b540aSrobert 
1523*404b540aSrobert /* Compute hash of bitmap (for purposes of hashing).  */
1524*404b540aSrobert hashval_t
bitmap_hash(bitmap head)1525*404b540aSrobert bitmap_hash (bitmap head)
1526*404b540aSrobert {
1527*404b540aSrobert   bitmap_element *ptr;
1528*404b540aSrobert   BITMAP_WORD hash = 0;
1529*404b540aSrobert   int ix;
1530*404b540aSrobert 
1531*404b540aSrobert   for (ptr = head->first; ptr; ptr = ptr->next)
1532*404b540aSrobert     {
1533*404b540aSrobert       hash ^= ptr->indx;
1534*404b540aSrobert       for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
1535*404b540aSrobert 	hash ^= ptr->bits[ix];
1536*404b540aSrobert     }
1537*404b540aSrobert   return (hashval_t)hash;
1538*404b540aSrobert }
1539*404b540aSrobert 
1540*404b540aSrobert #include "gt-bitmap.h"
1541