1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file defines ExprEngine's support for Objective-C expressions. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "clang/AST/StmtObjC.h" 14 #include "clang/StaticAnalyzer/Core/CheckerManager.h" 15 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" 16 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h" 17 18 using namespace clang; 19 using namespace ento; 20 21 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex, 22 ExplodedNode *Pred, 23 ExplodedNodeSet &Dst) { 24 ProgramStateRef state = Pred->getState(); 25 const LocationContext *LCtx = Pred->getLocationContext(); 26 SVal baseVal = state->getSVal(Ex->getBase(), LCtx); 27 SVal location = state->getLValue(Ex->getDecl(), baseVal); 28 29 ExplodedNodeSet dstIvar; 30 StmtNodeBuilder Bldr(Pred, dstIvar, *currBldrCtx); 31 Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location)); 32 33 // Perform the post-condition check of the ObjCIvarRefExpr and store 34 // the created nodes in 'Dst'. 35 getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this); 36 } 37 38 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S, 39 ExplodedNode *Pred, 40 ExplodedNodeSet &Dst) { 41 getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this); 42 } 43 44 /// Generate a node in \p Bldr for an iteration statement using ObjC 45 /// for-loop iterator. 46 static void populateObjCForDestinationSet( 47 ExplodedNodeSet &dstLocation, SValBuilder &svalBuilder, 48 const ObjCForCollectionStmt *S, const Stmt *elem, SVal elementV, 49 SymbolManager &SymMgr, const NodeBuilderContext *currBldrCtx, 50 StmtNodeBuilder &Bldr, bool hasElements) { 51 52 for (ExplodedNode *Pred : dstLocation) { 53 ProgramStateRef state = Pred->getState(); 54 const LocationContext *LCtx = Pred->getLocationContext(); 55 56 ProgramStateRef nextState = 57 ExprEngine::setWhetherHasMoreIteration(state, S, LCtx, hasElements); 58 59 if (auto MV = elementV.getAs<loc::MemRegionVal>()) 60 if (const auto *R = dyn_cast<TypedValueRegion>(MV->getRegion())) { 61 // FIXME: The proper thing to do is to really iterate over the 62 // container. We will do this with dispatch logic to the store. 63 // For now, just 'conjure' up a symbolic value. 64 QualType T = R->getValueType(); 65 assert(Loc::isLocType(T)); 66 67 SVal V; 68 if (hasElements) { 69 SymbolRef Sym = SymMgr.conjureSymbol(elem, LCtx, T, 70 currBldrCtx->blockCount()); 71 V = svalBuilder.makeLoc(Sym); 72 } else { 73 V = svalBuilder.makeIntVal(0, T); 74 } 75 76 nextState = nextState->bindLoc(elementV, V, LCtx); 77 } 78 79 Bldr.generateNode(S, Pred, nextState); 80 } 81 } 82 83 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S, 84 ExplodedNode *Pred, 85 ExplodedNodeSet &Dst) { 86 87 // ObjCForCollectionStmts are processed in two places. This method 88 // handles the case where an ObjCForCollectionStmt* occurs as one of the 89 // statements within a basic block. This transfer function does two things: 90 // 91 // (1) binds the next container value to 'element'. This creates a new 92 // node in the ExplodedGraph. 93 // 94 // (2) note whether the collection has any more elements (or in other words, 95 // whether the loop has more iterations). This will be tested in 96 // processBranch. 97 // 98 // FIXME: Eventually this logic should actually do dispatches to 99 // 'countByEnumeratingWithState:objects:count:' (NSFastEnumeration). 100 // This will require simulating a temporary NSFastEnumerationState, either 101 // through an SVal or through the use of MemRegions. This value can 102 // be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop 103 // terminates we reclaim the temporary (it goes out of scope) and we 104 // we can test if the SVal is 0 or if the MemRegion is null (depending 105 // on what approach we take). 106 // 107 // For now: simulate (1) by assigning either a symbol or nil if the 108 // container is empty. Thus this transfer function will by default 109 // result in state splitting. 110 111 const Stmt *elem = S->getElement(); 112 const Stmt *collection = S->getCollection(); 113 ProgramStateRef state = Pred->getState(); 114 SVal collectionV = state->getSVal(collection, Pred->getLocationContext()); 115 116 SVal elementV; 117 if (const auto *DS = dyn_cast<DeclStmt>(elem)) { 118 const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl()); 119 assert(elemD->getInit() == nullptr); 120 elementV = state->getLValue(elemD, Pred->getLocationContext()); 121 } else { 122 elementV = state->getSVal(elem, Pred->getLocationContext()); 123 } 124 125 bool isContainerNull = state->isNull(collectionV).isConstrainedTrue(); 126 127 ExplodedNodeSet dstLocation; 128 evalLocation(dstLocation, S, elem, Pred, state, elementV, false); 129 130 ExplodedNodeSet Tmp; 131 StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx); 132 133 if (!isContainerNull) 134 populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV, 135 SymMgr, currBldrCtx, Bldr, 136 /*hasElements=*/true); 137 138 populateObjCForDestinationSet(dstLocation, svalBuilder, S, elem, elementV, 139 SymMgr, currBldrCtx, Bldr, 140 /*hasElements=*/false); 141 142 // Finally, run any custom checkers. 143 // FIXME: Eventually all pre- and post-checks should live in VisitStmt. 144 getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this); 145 } 146 147 void ExprEngine::VisitObjCMessage(const ObjCMessageExpr *ME, 148 ExplodedNode *Pred, 149 ExplodedNodeSet &Dst) { 150 CallEventManager &CEMgr = getStateManager().getCallEventManager(); 151 CallEventRef<ObjCMethodCall> Msg = 152 CEMgr.getObjCMethodCall(ME, Pred->getState(), Pred->getLocationContext()); 153 154 // There are three cases for the receiver: 155 // (1) it is definitely nil, 156 // (2) it is definitely non-nil, and 157 // (3) we don't know. 158 // 159 // If the receiver is definitely nil, we skip the pre/post callbacks and 160 // instead call the ObjCMessageNil callbacks and return. 161 // 162 // If the receiver is definitely non-nil, we call the pre- callbacks, 163 // evaluate the call, and call the post- callbacks. 164 // 165 // If we don't know, we drop the potential nil flow and instead 166 // continue from the assumed non-nil state as in (2). This approach 167 // intentionally drops coverage in order to prevent false alarms 168 // in the following scenario: 169 // 170 // id result = [o someMethod] 171 // if (result) { 172 // if (!o) { 173 // // <-- This program point should be unreachable because if o is nil 174 // // it must the case that result is nil as well. 175 // } 176 // } 177 // 178 // We could avoid dropping coverage by performing an explicit case split 179 // on each method call -- but this would get very expensive. An alternative 180 // would be to introduce lazy constraints. 181 // FIXME: This ignores many potential bugs (<rdar://problem/11733396>). 182 // Revisit once we have lazier constraints. 183 if (Msg->isInstanceMessage()) { 184 SVal recVal = Msg->getReceiverSVal(); 185 if (!recVal.isUndef()) { 186 // Bifurcate the state into nil and non-nil ones. 187 DefinedOrUnknownSVal receiverVal = 188 recVal.castAs<DefinedOrUnknownSVal>(); 189 ProgramStateRef State = Pred->getState(); 190 191 ProgramStateRef notNilState, nilState; 192 std::tie(notNilState, nilState) = State->assume(receiverVal); 193 194 // Receiver is definitely nil, so run ObjCMessageNil callbacks and return. 195 if (nilState && !notNilState) { 196 ExplodedNodeSet dstNil; 197 StmtNodeBuilder Bldr(Pred, dstNil, *currBldrCtx); 198 bool HasTag = Pred->getLocation().getTag(); 199 Pred = Bldr.generateNode(ME, Pred, nilState, nullptr, 200 ProgramPoint::PreStmtKind); 201 assert((Pred || HasTag) && "Should have cached out already!"); 202 (void)HasTag; 203 if (!Pred) 204 return; 205 206 ExplodedNodeSet dstPostCheckers; 207 getCheckerManager().runCheckersForObjCMessageNil(dstPostCheckers, Pred, 208 *Msg, *this); 209 for (auto I : dstPostCheckers) 210 finishArgumentConstruction(Dst, I, *Msg); 211 return; 212 } 213 214 ExplodedNodeSet dstNonNil; 215 StmtNodeBuilder Bldr(Pred, dstNonNil, *currBldrCtx); 216 // Generate a transition to the non-nil state, dropping any potential 217 // nil flow. 218 if (notNilState != State) { 219 bool HasTag = Pred->getLocation().getTag(); 220 Pred = Bldr.generateNode(ME, Pred, notNilState); 221 assert((Pred || HasTag) && "Should have cached out already!"); 222 (void)HasTag; 223 if (!Pred) 224 return; 225 } 226 } 227 } 228 229 // Handle the previsits checks. 230 ExplodedNodeSet dstPrevisit; 231 getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred, 232 *Msg, *this); 233 ExplodedNodeSet dstGenericPrevisit; 234 getCheckerManager().runCheckersForPreCall(dstGenericPrevisit, dstPrevisit, 235 *Msg, *this); 236 237 // Proceed with evaluate the message expression. 238 ExplodedNodeSet dstEval; 239 StmtNodeBuilder Bldr(dstGenericPrevisit, dstEval, *currBldrCtx); 240 241 for (ExplodedNodeSet::iterator DI = dstGenericPrevisit.begin(), 242 DE = dstGenericPrevisit.end(); DI != DE; ++DI) { 243 ExplodedNode *Pred = *DI; 244 ProgramStateRef State = Pred->getState(); 245 CallEventRef<ObjCMethodCall> UpdatedMsg = Msg.cloneWithState(State); 246 247 if (UpdatedMsg->isInstanceMessage()) { 248 SVal recVal = UpdatedMsg->getReceiverSVal(); 249 if (!recVal.isUndef()) { 250 if (ObjCNoRet.isImplicitNoReturn(ME)) { 251 // If we raise an exception, for now treat it as a sink. 252 // Eventually we will want to handle exceptions properly. 253 Bldr.generateSink(ME, Pred, State); 254 continue; 255 } 256 } 257 } else { 258 // Check for special class methods that are known to not return 259 // and that we should treat as a sink. 260 if (ObjCNoRet.isImplicitNoReturn(ME)) { 261 // If we raise an exception, for now treat it as a sink. 262 // Eventually we will want to handle exceptions properly. 263 Bldr.generateSink(ME, Pred, Pred->getState()); 264 continue; 265 } 266 } 267 268 defaultEvalCall(Bldr, Pred, *UpdatedMsg); 269 } 270 271 // If there were constructors called for object-type arguments, clean them up. 272 ExplodedNodeSet dstArgCleanup; 273 for (auto I : dstEval) 274 finishArgumentConstruction(dstArgCleanup, I, *Msg); 275 276 ExplodedNodeSet dstPostvisit; 277 getCheckerManager().runCheckersForPostCall(dstPostvisit, dstArgCleanup, 278 *Msg, *this); 279 280 // Finally, perform the post-condition check of the ObjCMessageExpr and store 281 // the created nodes in 'Dst'. 282 getCheckerManager().runCheckersForPostObjCMessage(Dst, dstPostvisit, 283 *Msg, *this); 284 } 285