1 //===-- PlatformWindows.cpp -------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "PlatformWindows.h" 10 11 #include <stdio.h> 12 #if defined(_WIN32) 13 #include "lldb/Host/windows/windows.h" 14 #include <winsock2.h> 15 #endif 16 17 #include "lldb/Breakpoint/BreakpointLocation.h" 18 #include "lldb/Breakpoint/BreakpointSite.h" 19 #include "lldb/Core/Debugger.h" 20 #include "lldb/Core/Module.h" 21 #include "lldb/Core/ModuleSpec.h" 22 #include "lldb/Core/PluginManager.h" 23 #include "lldb/Host/HostInfo.h" 24 #include "lldb/Target/Process.h" 25 #include "lldb/Utility/Status.h" 26 27 using namespace lldb; 28 using namespace lldb_private; 29 30 static uint32_t g_initialize_count = 0; 31 32 namespace { 33 class SupportedArchList { 34 public: 35 SupportedArchList() { 36 AddArch(ArchSpec("i686-pc-windows")); 37 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKindDefault)); 38 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind32)); 39 AddArch(HostInfo::GetArchitecture(HostInfo::eArchKind64)); 40 AddArch(ArchSpec("i386-pc-windows")); 41 } 42 43 size_t Count() const { return m_archs.size(); } 44 45 const ArchSpec &operator[](int idx) { return m_archs[idx]; } 46 47 private: 48 void AddArch(const ArchSpec &spec) { 49 auto iter = std::find_if( 50 m_archs.begin(), m_archs.end(), 51 [spec](const ArchSpec &rhs) { return spec.IsExactMatch(rhs); }); 52 if (iter != m_archs.end()) 53 return; 54 if (spec.IsValid()) 55 m_archs.push_back(spec); 56 } 57 58 std::vector<ArchSpec> m_archs; 59 }; 60 } // anonymous namespace 61 62 PlatformSP PlatformWindows::CreateInstance(bool force, 63 const lldb_private::ArchSpec *arch) { 64 // The only time we create an instance is when we are creating a remote 65 // windows platform 66 const bool is_host = false; 67 68 bool create = force; 69 if (!create && arch && arch->IsValid()) { 70 const llvm::Triple &triple = arch->GetTriple(); 71 switch (triple.getVendor()) { 72 case llvm::Triple::PC: 73 create = true; 74 break; 75 76 case llvm::Triple::UnknownVendor: 77 create = !arch->TripleVendorWasSpecified(); 78 break; 79 80 default: 81 break; 82 } 83 84 if (create) { 85 switch (triple.getOS()) { 86 case llvm::Triple::Win32: 87 break; 88 89 case llvm::Triple::UnknownOS: 90 create = arch->TripleOSWasSpecified(); 91 break; 92 93 default: 94 create = false; 95 break; 96 } 97 } 98 } 99 if (create) 100 return PlatformSP(new PlatformWindows(is_host)); 101 return PlatformSP(); 102 } 103 104 lldb_private::ConstString PlatformWindows::GetPluginNameStatic(bool is_host) { 105 if (is_host) { 106 static ConstString g_host_name(Platform::GetHostPlatformName()); 107 return g_host_name; 108 } else { 109 static ConstString g_remote_name("remote-windows"); 110 return g_remote_name; 111 } 112 } 113 114 const char *PlatformWindows::GetPluginDescriptionStatic(bool is_host) { 115 return is_host ? "Local Windows user platform plug-in." 116 : "Remote Windows user platform plug-in."; 117 } 118 119 lldb_private::ConstString PlatformWindows::GetPluginName() { 120 return GetPluginNameStatic(IsHost()); 121 } 122 123 void PlatformWindows::Initialize() { 124 Platform::Initialize(); 125 126 if (g_initialize_count++ == 0) { 127 #if defined(_WIN32) 128 // Force a host flag to true for the default platform object. 129 PlatformSP default_platform_sp(new PlatformWindows(true)); 130 default_platform_sp->SetSystemArchitecture(HostInfo::GetArchitecture()); 131 Platform::SetHostPlatform(default_platform_sp); 132 #endif 133 PluginManager::RegisterPlugin( 134 PlatformWindows::GetPluginNameStatic(false), 135 PlatformWindows::GetPluginDescriptionStatic(false), 136 PlatformWindows::CreateInstance); 137 } 138 } 139 140 void PlatformWindows::Terminate() { 141 if (g_initialize_count > 0) { 142 if (--g_initialize_count == 0) { 143 PluginManager::UnregisterPlugin(PlatformWindows::CreateInstance); 144 } 145 } 146 147 Platform::Terminate(); 148 } 149 150 /// Default Constructor 151 PlatformWindows::PlatformWindows(bool is_host) : RemoteAwarePlatform(is_host) {} 152 153 /// Destructor. 154 /// 155 /// The destructor is virtual since this class is designed to be 156 /// inherited from by the plug-in instance. 157 PlatformWindows::~PlatformWindows() = default; 158 159 Status PlatformWindows::ResolveExecutable( 160 const ModuleSpec &ms, lldb::ModuleSP &exe_module_sp, 161 const FileSpecList *module_search_paths_ptr) { 162 Status error; 163 // Nothing special to do here, just use the actual file and architecture 164 165 char exe_path[PATH_MAX]; 166 ModuleSpec resolved_module_spec(ms); 167 168 if (IsHost()) { 169 // if we cant resolve the executable loation based on the current path 170 // variables 171 if (!FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) { 172 resolved_module_spec.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); 173 resolved_module_spec.GetFileSpec().SetFile(exe_path, 174 FileSpec::Style::native); 175 FileSystem::Instance().Resolve(resolved_module_spec.GetFileSpec()); 176 } 177 178 if (!FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) 179 FileSystem::Instance().ResolveExecutableLocation( 180 resolved_module_spec.GetFileSpec()); 181 182 if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) 183 error.Clear(); 184 else { 185 ms.GetFileSpec().GetPath(exe_path, sizeof(exe_path)); 186 error.SetErrorStringWithFormat("unable to find executable for '%s'", 187 exe_path); 188 } 189 } else { 190 if (m_remote_platform_sp) { 191 error = 192 GetCachedExecutable(resolved_module_spec, exe_module_sp, 193 module_search_paths_ptr, *m_remote_platform_sp); 194 } else { 195 // We may connect to a process and use the provided executable (Don't use 196 // local $PATH). 197 if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) 198 error.Clear(); 199 else 200 error.SetErrorStringWithFormat("the platform is not currently " 201 "connected, and '%s' doesn't exist in " 202 "the system root.", 203 exe_path); 204 } 205 } 206 207 if (error.Success()) { 208 if (resolved_module_spec.GetArchitecture().IsValid()) { 209 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, 210 nullptr, nullptr, nullptr); 211 212 if (!exe_module_sp || exe_module_sp->GetObjectFile() == nullptr) { 213 exe_module_sp.reset(); 214 error.SetErrorStringWithFormat( 215 "'%s' doesn't contain the architecture %s", 216 resolved_module_spec.GetFileSpec().GetPath().c_str(), 217 resolved_module_spec.GetArchitecture().GetArchitectureName()); 218 } 219 } else { 220 // No valid architecture was specified, ask the platform for the 221 // architectures that we should be using (in the correct order) and see 222 // if we can find a match that way 223 StreamString arch_names; 224 for (uint32_t idx = 0; GetSupportedArchitectureAtIndex( 225 idx, resolved_module_spec.GetArchitecture()); 226 ++idx) { 227 error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp, 228 module_search_paths_ptr, nullptr, 229 nullptr); 230 // Did we find an executable using one of the 231 if (error.Success()) { 232 if (exe_module_sp && exe_module_sp->GetObjectFile()) 233 break; 234 else 235 error.SetErrorToGenericError(); 236 } 237 238 if (idx > 0) 239 arch_names.PutCString(", "); 240 arch_names.PutCString( 241 resolved_module_spec.GetArchitecture().GetArchitectureName()); 242 } 243 244 if (error.Fail() || !exe_module_sp) { 245 if (FileSystem::Instance().Readable( 246 resolved_module_spec.GetFileSpec())) { 247 error.SetErrorStringWithFormat( 248 "'%s' doesn't contain any '%s' platform architectures: %s", 249 resolved_module_spec.GetFileSpec().GetPath().c_str(), 250 GetPluginName().GetCString(), arch_names.GetData()); 251 } else { 252 error.SetErrorStringWithFormat( 253 "'%s' is not readable", 254 resolved_module_spec.GetFileSpec().GetPath().c_str()); 255 } 256 } 257 } 258 } 259 260 return error; 261 } 262 263 Status PlatformWindows::ConnectRemote(Args &args) { 264 Status error; 265 if (IsHost()) { 266 error.SetErrorStringWithFormat( 267 "can't connect to the host platform '%s', always connected", 268 GetPluginName().AsCString()); 269 } else { 270 if (!m_remote_platform_sp) 271 m_remote_platform_sp = 272 Platform::Create(ConstString("remote-gdb-server"), error); 273 274 if (m_remote_platform_sp) { 275 if (error.Success()) { 276 if (m_remote_platform_sp) { 277 error = m_remote_platform_sp->ConnectRemote(args); 278 } else { 279 error.SetErrorString( 280 "\"platform connect\" takes a single argument: <connect-url>"); 281 } 282 } 283 } else 284 error.SetErrorString("failed to create a 'remote-gdb-server' platform"); 285 286 if (error.Fail()) 287 m_remote_platform_sp.reset(); 288 } 289 290 return error; 291 } 292 293 Status PlatformWindows::DisconnectRemote() { 294 Status error; 295 296 if (IsHost()) { 297 error.SetErrorStringWithFormat( 298 "can't disconnect from the host platform '%s', always connected", 299 GetPluginName().AsCString()); 300 } else { 301 if (m_remote_platform_sp) 302 error = m_remote_platform_sp->DisconnectRemote(); 303 else 304 error.SetErrorString("the platform is not currently connected"); 305 } 306 return error; 307 } 308 309 ProcessSP PlatformWindows::DebugProcess(ProcessLaunchInfo &launch_info, 310 Debugger &debugger, Target *target, 311 Status &error) { 312 // Windows has special considerations that must be followed when launching or 313 // attaching to a process. The key requirement is that when launching or 314 // attaching to a process, you must do it from the same the thread that will 315 // go into a permanent loop which will then receive debug events from the 316 // process. In particular, this means we can't use any of LLDB's generic 317 // mechanisms to do it for us, because it doesn't have the special knowledge 318 // required for setting up the background thread or passing the right flags. 319 // 320 // Another problem is that that LLDB's standard model for debugging a process 321 // is to first launch it, have it stop at the entry point, and then attach to 322 // it. In Windows this doesn't quite work, you have to specify as an 323 // argument to CreateProcess() that you're going to debug the process. So we 324 // override DebugProcess here to handle this. Launch operations go directly 325 // to the process plugin, and attach operations almost go directly to the 326 // process plugin (but we hijack the events first). In essence, we 327 // encapsulate all the logic of Launching and Attaching in the process 328 // plugin, and PlatformWindows::DebugProcess is just a pass-through to get to 329 // the process plugin. 330 331 if (IsRemote()) { 332 if (m_remote_platform_sp) 333 return m_remote_platform_sp->DebugProcess(launch_info, debugger, target, 334 error); 335 else 336 error.SetErrorString("the platform is not currently connected"); 337 } 338 339 if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) { 340 // This is a process attach. Don't need to launch anything. 341 ProcessAttachInfo attach_info(launch_info); 342 return Attach(attach_info, debugger, target, error); 343 } else { 344 ProcessSP process_sp = target->CreateProcess( 345 launch_info.GetListener(), launch_info.GetProcessPluginName(), nullptr); 346 347 // We need to launch and attach to the process. 348 launch_info.GetFlags().Set(eLaunchFlagDebug); 349 if (process_sp) 350 error = process_sp->Launch(launch_info); 351 352 return process_sp; 353 } 354 } 355 356 lldb::ProcessSP PlatformWindows::Attach(ProcessAttachInfo &attach_info, 357 Debugger &debugger, Target *target, 358 Status &error) { 359 error.Clear(); 360 lldb::ProcessSP process_sp; 361 if (!IsHost()) { 362 if (m_remote_platform_sp) 363 process_sp = 364 m_remote_platform_sp->Attach(attach_info, debugger, target, error); 365 else 366 error.SetErrorString("the platform is not currently connected"); 367 return process_sp; 368 } 369 370 if (target == nullptr) { 371 TargetSP new_target_sp; 372 FileSpec emptyFileSpec; 373 ArchSpec emptyArchSpec; 374 375 error = debugger.GetTargetList().CreateTarget( 376 debugger, "", "", eLoadDependentsNo, nullptr, new_target_sp); 377 target = new_target_sp.get(); 378 } 379 380 if (!target || error.Fail()) 381 return process_sp; 382 383 debugger.GetTargetList().SetSelectedTarget(target); 384 385 const char *plugin_name = attach_info.GetProcessPluginName(); 386 process_sp = target->CreateProcess( 387 attach_info.GetListenerForProcess(debugger), plugin_name, nullptr); 388 389 process_sp->HijackProcessEvents(attach_info.GetHijackListener()); 390 if (process_sp) 391 error = process_sp->Attach(attach_info); 392 393 return process_sp; 394 } 395 396 bool PlatformWindows::GetSupportedArchitectureAtIndex(uint32_t idx, 397 ArchSpec &arch) { 398 static SupportedArchList architectures; 399 400 if (idx >= architectures.Count()) 401 return false; 402 arch = architectures[idx]; 403 return true; 404 } 405 406 void PlatformWindows::GetStatus(Stream &strm) { 407 Platform::GetStatus(strm); 408 409 #ifdef _WIN32 410 llvm::VersionTuple version = HostInfo::GetOSVersion(); 411 strm << " Host: Windows " << version.getAsString() << '\n'; 412 #endif 413 } 414 415 bool PlatformWindows::CanDebugProcess() { return true; } 416 417 ConstString PlatformWindows::GetFullNameForDylib(ConstString basename) { 418 if (basename.IsEmpty()) 419 return basename; 420 421 StreamString stream; 422 stream.Printf("%s.dll", basename.GetCString()); 423 return ConstString(stream.GetString()); 424 } 425