109467b48Spatrick //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
209467b48Spatrick //
309467b48Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
409467b48Spatrick // See https://llvm.org/LICENSE.txt for license information.
509467b48Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
609467b48Spatrick //
709467b48Spatrick //===----------------------------------------------------------------------===//
809467b48Spatrick //
909467b48Spatrick // This file defines the MachineLoopInfo class that is used to identify natural
1009467b48Spatrick // loops and determine the loop depth of various nodes of the CFG.  Note that
1109467b48Spatrick // natural loops may actually be several loops that share the same header node.
1209467b48Spatrick //
1309467b48Spatrick // This analysis calculates the nesting structure of loops in a function.  For
1409467b48Spatrick // each natural loop identified, this analysis identifies natural loops
1509467b48Spatrick // contained entirely within the loop and the basic blocks the make up the loop.
1609467b48Spatrick //
1709467b48Spatrick // It can calculate on the fly various bits of information, for example:
1809467b48Spatrick //
1909467b48Spatrick //  * whether there is a preheader for the loop
2009467b48Spatrick //  * the number of back edges to the header
2109467b48Spatrick //  * whether or not a particular block branches out of the loop
2209467b48Spatrick //  * the successor blocks of the loop
2309467b48Spatrick //  * the loop depth
2409467b48Spatrick //  * the trip count
2509467b48Spatrick //  * etc...
2609467b48Spatrick //
2709467b48Spatrick //===----------------------------------------------------------------------===//
2809467b48Spatrick 
2909467b48Spatrick #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H
3009467b48Spatrick #define LLVM_CODEGEN_MACHINELOOPINFO_H
3109467b48Spatrick 
3209467b48Spatrick #include "llvm/Analysis/LoopInfo.h"
3309467b48Spatrick #include "llvm/CodeGen/MachineBasicBlock.h"
3409467b48Spatrick #include "llvm/CodeGen/MachineFunctionPass.h"
3509467b48Spatrick #include "llvm/IR/DebugLoc.h"
3609467b48Spatrick 
3709467b48Spatrick namespace llvm {
3809467b48Spatrick 
3909467b48Spatrick class MachineDominatorTree;
4009467b48Spatrick // Implementation in LoopInfoImpl.h
4109467b48Spatrick class MachineLoop;
4209467b48Spatrick extern template class LoopBase<MachineBasicBlock, MachineLoop>;
4309467b48Spatrick 
4409467b48Spatrick class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> {
4509467b48Spatrick public:
4609467b48Spatrick   /// Return the "top" block in the loop, which is the first block in the linear
4709467b48Spatrick   /// layout, ignoring any parts of the loop not contiguous with the part that
4809467b48Spatrick   /// contains the header.
4909467b48Spatrick   MachineBasicBlock *getTopBlock();
5009467b48Spatrick 
5109467b48Spatrick   /// Return the "bottom" block in the loop, which is the last block in the
5209467b48Spatrick   /// linear layout, ignoring any parts of the loop not contiguous with the part
5309467b48Spatrick   /// that contains the header.
5409467b48Spatrick   MachineBasicBlock *getBottomBlock();
5509467b48Spatrick 
5609467b48Spatrick   /// Find the block that contains the loop control variable and the
5709467b48Spatrick   /// loop test. This will return the latch block if it's one of the exiting
5809467b48Spatrick   /// blocks. Otherwise, return the exiting block. Return 'null' when
5909467b48Spatrick   /// multiple exiting blocks are present.
6009467b48Spatrick   MachineBasicBlock *findLoopControlBlock();
6109467b48Spatrick 
6209467b48Spatrick   /// Return the debug location of the start of this loop.
6309467b48Spatrick   /// This looks for a BB terminating instruction with a known debug
6409467b48Spatrick   /// location by looking at the preheader and header blocks. If it
6509467b48Spatrick   /// cannot find a terminating instruction with location information,
6609467b48Spatrick   /// it returns an unknown location.
6709467b48Spatrick   DebugLoc getStartLoc() const;
6809467b48Spatrick 
69*73471bf0Spatrick   /// Returns true if the instruction is loop invariant.
70*73471bf0Spatrick   /// I.e., all virtual register operands are defined outside of the loop,
71*73471bf0Spatrick   /// physical registers aren't accessed explicitly, and there are no side
72*73471bf0Spatrick   /// effects that aren't captured by the operands or other flags.
73*73471bf0Spatrick   bool isLoopInvariant(MachineInstr &I) const;
74*73471bf0Spatrick 
7509467b48Spatrick   void dump() const;
7609467b48Spatrick 
7709467b48Spatrick private:
7809467b48Spatrick   friend class LoopInfoBase<MachineBasicBlock, MachineLoop>;
7909467b48Spatrick 
MachineLoop(MachineBasicBlock * MBB)8009467b48Spatrick   explicit MachineLoop(MachineBasicBlock *MBB)
8109467b48Spatrick     : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {}
8209467b48Spatrick 
8309467b48Spatrick   MachineLoop() = default;
8409467b48Spatrick };
8509467b48Spatrick 
8609467b48Spatrick // Implementation in LoopInfoImpl.h
8709467b48Spatrick extern template class LoopInfoBase<MachineBasicBlock, MachineLoop>;
8809467b48Spatrick 
8909467b48Spatrick class MachineLoopInfo : public MachineFunctionPass {
9009467b48Spatrick   friend class LoopBase<MachineBasicBlock, MachineLoop>;
9109467b48Spatrick 
9209467b48Spatrick   LoopInfoBase<MachineBasicBlock, MachineLoop> LI;
9309467b48Spatrick 
9409467b48Spatrick public:
9509467b48Spatrick   static char ID; // Pass identification, replacement for typeid
9609467b48Spatrick 
9709467b48Spatrick   MachineLoopInfo();
MachineLoopInfo(MachineDominatorTree & MDT)9809467b48Spatrick   explicit MachineLoopInfo(MachineDominatorTree &MDT)
9909467b48Spatrick       : MachineFunctionPass(ID) {
10009467b48Spatrick     calculate(MDT);
10109467b48Spatrick   }
10209467b48Spatrick   MachineLoopInfo(const MachineLoopInfo &) = delete;
10309467b48Spatrick   MachineLoopInfo &operator=(const MachineLoopInfo &) = delete;
10409467b48Spatrick 
getBase()10509467b48Spatrick   LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; }
10609467b48Spatrick 
10709467b48Spatrick   /// Find the block that either is the loop preheader, or could
10809467b48Spatrick   /// speculatively be used as the preheader. This is e.g. useful to place
10909467b48Spatrick   /// loop setup code. Code that cannot be speculated should not be placed
11009467b48Spatrick   /// here. SpeculativePreheader is controlling whether it also tries to
11109467b48Spatrick   /// find the speculative preheader if the regular preheader is not present.
112*73471bf0Spatrick   /// With FindMultiLoopPreheader = false, nullptr will be returned if the found
113*73471bf0Spatrick   /// preheader is the preheader of multiple loops.
114*73471bf0Spatrick   MachineBasicBlock *
115*73471bf0Spatrick   findLoopPreheader(MachineLoop *L, bool SpeculativePreheader = false,
116*73471bf0Spatrick                     bool FindMultiLoopPreheader = false) const;
11709467b48Spatrick 
11809467b48Spatrick   /// The iterator interface to the top-level loops in the current function.
11909467b48Spatrick   using iterator = LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator;
begin()12009467b48Spatrick   inline iterator begin() const { return LI.begin(); }
end()12109467b48Spatrick   inline iterator end() const { return LI.end(); }
empty()12209467b48Spatrick   bool empty() const { return LI.empty(); }
12309467b48Spatrick 
12409467b48Spatrick   /// Return the innermost loop that BB lives in. If a basic block is in no loop
12509467b48Spatrick   /// (for example the entry node), null is returned.
getLoopFor(const MachineBasicBlock * BB)12609467b48Spatrick   inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
12709467b48Spatrick     return LI.getLoopFor(BB);
12809467b48Spatrick   }
12909467b48Spatrick 
13009467b48Spatrick   /// Same as getLoopFor.
13109467b48Spatrick   inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
13209467b48Spatrick     return LI.getLoopFor(BB);
13309467b48Spatrick   }
13409467b48Spatrick 
13509467b48Spatrick   /// Return the loop nesting level of the specified block.
getLoopDepth(const MachineBasicBlock * BB)13609467b48Spatrick   inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
13709467b48Spatrick     return LI.getLoopDepth(BB);
13809467b48Spatrick   }
13909467b48Spatrick 
14009467b48Spatrick   /// True if the block is a loop header node.
isLoopHeader(const MachineBasicBlock * BB)14109467b48Spatrick   inline bool isLoopHeader(const MachineBasicBlock *BB) const {
14209467b48Spatrick     return LI.isLoopHeader(BB);
14309467b48Spatrick   }
14409467b48Spatrick 
14509467b48Spatrick   /// Calculate the natural loop information.
14609467b48Spatrick   bool runOnMachineFunction(MachineFunction &F) override;
14709467b48Spatrick   void calculate(MachineDominatorTree &MDT);
14809467b48Spatrick 
releaseMemory()14909467b48Spatrick   void releaseMemory() override { LI.releaseMemory(); }
15009467b48Spatrick 
15109467b48Spatrick   void getAnalysisUsage(AnalysisUsage &AU) const override;
15209467b48Spatrick 
15309467b48Spatrick   /// This removes the specified top-level loop from this loop info object. The
15409467b48Spatrick   /// loop is not deleted, as it will presumably be inserted into another loop.
removeLoop(iterator I)15509467b48Spatrick   inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
15609467b48Spatrick 
15709467b48Spatrick   /// Change the top-level loop that contains BB to the specified loop. This
15809467b48Spatrick   /// should be used by transformations that restructure the loop hierarchy
15909467b48Spatrick   /// tree.
changeLoopFor(MachineBasicBlock * BB,MachineLoop * L)16009467b48Spatrick   inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) {
16109467b48Spatrick     LI.changeLoopFor(BB, L);
16209467b48Spatrick   }
16309467b48Spatrick 
16409467b48Spatrick   /// Replace the specified loop in the top-level loops list with the indicated
16509467b48Spatrick   /// loop.
changeTopLevelLoop(MachineLoop * OldLoop,MachineLoop * NewLoop)16609467b48Spatrick   inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
16709467b48Spatrick     LI.changeTopLevelLoop(OldLoop, NewLoop);
16809467b48Spatrick   }
16909467b48Spatrick 
17009467b48Spatrick   /// This adds the specified loop to the collection of top-level loops.
addTopLevelLoop(MachineLoop * New)17109467b48Spatrick   inline void addTopLevelLoop(MachineLoop *New) {
17209467b48Spatrick     LI.addTopLevelLoop(New);
17309467b48Spatrick   }
17409467b48Spatrick 
17509467b48Spatrick   /// This method completely removes BB from all data structures, including all
17609467b48Spatrick   /// of the Loop objects it is nested in and our mapping from
17709467b48Spatrick   /// MachineBasicBlocks to loops.
removeBlock(MachineBasicBlock * BB)17809467b48Spatrick   void removeBlock(MachineBasicBlock *BB) {
17909467b48Spatrick     LI.removeBlock(BB);
18009467b48Spatrick   }
18109467b48Spatrick };
18209467b48Spatrick 
18309467b48Spatrick // Allow clients to walk the list of nested loops...
18409467b48Spatrick template <> struct GraphTraits<const MachineLoop*> {
18509467b48Spatrick   using NodeRef = const MachineLoop *;
18609467b48Spatrick   using ChildIteratorType = MachineLoopInfo::iterator;
18709467b48Spatrick 
18809467b48Spatrick   static NodeRef getEntryNode(const MachineLoop *L) { return L; }
18909467b48Spatrick   static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
19009467b48Spatrick   static ChildIteratorType child_end(NodeRef N) { return N->end(); }
19109467b48Spatrick };
19209467b48Spatrick 
19309467b48Spatrick template <> struct GraphTraits<MachineLoop*> {
19409467b48Spatrick   using NodeRef = MachineLoop *;
19509467b48Spatrick   using ChildIteratorType = MachineLoopInfo::iterator;
19609467b48Spatrick 
19709467b48Spatrick   static NodeRef getEntryNode(MachineLoop *L) { return L; }
19809467b48Spatrick   static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
19909467b48Spatrick   static ChildIteratorType child_end(NodeRef N) { return N->end(); }
20009467b48Spatrick };
20109467b48Spatrick 
20209467b48Spatrick } // end namespace llvm
20309467b48Spatrick 
20409467b48Spatrick #endif // LLVM_CODEGEN_MACHINELOOPINFO_H
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