1\input texinfo 2@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998, 3@c 2000, 2001, 2002, 2003, 2004 4@c Free Software Foundation, Inc. 5@setfilename bfdint.info 6 7@settitle BFD Internals 8@iftex 9@titlepage 10@title{BFD Internals} 11@author{Ian Lance Taylor} 12@author{Cygnus Solutions} 13@page 14@end iftex 15 16@node Top 17@top BFD Internals 18@raisesections 19@cindex bfd internals 20 21This document describes some BFD internal information which may be 22helpful when working on BFD. It is very incomplete. 23 24This document is not updated regularly, and may be out of date. 25 26The initial version of this document was written by Ian Lance Taylor 27@email{ian@@cygnus.com}. 28 29@menu 30* BFD overview:: BFD overview 31* BFD guidelines:: BFD programming guidelines 32* BFD target vector:: BFD target vector 33* BFD generated files:: BFD generated files 34* BFD multiple compilations:: Files compiled multiple times in BFD 35* BFD relocation handling:: BFD relocation handling 36* BFD ELF support:: BFD ELF support 37* BFD glossary:: Glossary 38* Index:: Index 39@end menu 40 41@node BFD overview 42@section BFD overview 43 44BFD is a library which provides a single interface to read and write 45object files, executables, archive files, and core files in any format. 46 47@menu 48* BFD library interfaces:: BFD library interfaces 49* BFD library users:: BFD library users 50* BFD view:: The BFD view of a file 51* BFD blindness:: BFD loses information 52@end menu 53 54@node BFD library interfaces 55@subsection BFD library interfaces 56 57One way to look at the BFD library is to divide it into four parts by 58type of interface. 59 60The first interface is the set of generic functions which programs using 61the BFD library will call. These generic function normally translate 62directly or indirectly into calls to routines which are specific to a 63particular object file format. Many of these generic functions are 64actually defined as macros in @file{bfd.h}. These functions comprise 65the official BFD interface. 66 67The second interface is the set of functions which appear in the target 68vectors. This is the bulk of the code in BFD. A target vector is a set 69of function pointers specific to a particular object file format. The 70target vector is used to implement the generic BFD functions. These 71functions are always called through the target vector, and are never 72called directly. The target vector is described in detail in @ref{BFD 73target vector}. The set of functions which appear in a particular 74target vector is often referred to as a BFD backend. 75 76The third interface is a set of oddball functions which are typically 77specific to a particular object file format, are not generic functions, 78and are called from outside of the BFD library. These are used as hooks 79by the linker and the assembler when a particular object file format 80requires some action which the BFD generic interface does not provide. 81These functions are typically declared in @file{bfd.h}, but in many 82cases they are only provided when BFD is configured with support for a 83particular object file format. These functions live in a grey area, and 84are not really part of the official BFD interface. 85 86The fourth interface is the set of BFD support functions which are 87called by the other BFD functions. These manage issues like memory 88allocation, error handling, file access, hash tables, swapping, and the 89like. These functions are never called from outside of the BFD library. 90 91@node BFD library users 92@subsection BFD library users 93 94Another way to look at the BFD library is to divide it into three parts 95by the manner in which it is used. 96 97The first use is to read an object file. The object file readers are 98programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}. 99These programs use BFD to view an object file in a generic form. The 100official BFD interface is normally fully adequate for these programs. 101 102The second use is to write an object file. The object file writers are 103programs like @samp{gas} and @samp{objcopy}. These programs use BFD to 104create an object file. The official BFD interface is normally adequate 105for these programs, but for some object file formats the assembler needs 106some additional hooks in order to set particular flags or other 107information. The official BFD interface includes functions to copy 108private information from one object file to another, and these functions 109are used by @samp{objcopy} to avoid information loss. 110 111The third use is to link object files. There is only one object file 112linker, @samp{ld}. Originally, @samp{ld} was an object file reader and 113an object file writer, and it did the link operation using the generic 114BFD structures. However, this turned out to be too slow and too memory 115intensive. 116 117The official BFD linker functions were written to permit specific BFD 118backends to perform the link without translating through the generic 119structures, in the normal case where all the input files and output file 120have the same object file format. Not all of the backends currently 121implement the new interface, and there are default linking functions 122within BFD which use the generic structures and which work with all 123backends. 124 125For several object file formats the linker needs additional hooks which 126are not provided by the official BFD interface, particularly for dynamic 127linking support. These functions are typically called from the linker 128emulation template. 129 130@node BFD view 131@subsection The BFD view of a file 132 133BFD uses generic structures to manage information. It translates data 134into the generic form when reading files, and out of the generic form 135when writing files. 136 137BFD describes a file as a pointer to the @samp{bfd} type. A @samp{bfd} 138is composed of the following elements. The BFD information can be 139displayed using the @samp{objdump} program with various options. 140 141@table @asis 142@item general information 143The object file format, a few general flags, the start address. 144@item architecture 145The architecture, including both a general processor type (m68k, MIPS 146etc.) and a specific machine number (m68000, R4000, etc.). 147@item sections 148A list of sections. 149@item symbols 150A symbol table. 151@end table 152 153BFD represents a section as a pointer to the @samp{asection} type. Each 154section has a name and a size. Most sections also have an associated 155block of data, known as the section contents. Sections also have 156associated flags, a virtual memory address, a load memory address, a 157required alignment, a list of relocations, and other miscellaneous 158information. 159 160BFD represents a relocation as a pointer to the @samp{arelent} type. A 161relocation describes an action which the linker must take to modify the 162section contents. Relocations have a symbol, an address, an addend, and 163a pointer to a howto structure which describes how to perform the 164relocation. For more information, see @ref{BFD relocation handling}. 165 166BFD represents a symbol as a pointer to the @samp{asymbol} type. A 167symbol has a name, a pointer to a section, an offset within that 168section, and some flags. 169 170Archive files do not have any sections or symbols. Instead, BFD 171represents an archive file as a file which contains a list of 172@samp{bfd}s. BFD also provides access to the archive symbol map, as a 173list of symbol names. BFD provides a function to return the @samp{bfd} 174within the archive which corresponds to a particular entry in the 175archive symbol map. 176 177@node BFD blindness 178@subsection BFD loses information 179 180Most object file formats have information which BFD can not represent in 181its generic form, at least as currently defined. 182 183There is often explicit information which BFD can not represent. For 184example, the COFF version stamp, or the ELF program segments. BFD 185provides special hooks to handle this information when copying, 186printing, or linking an object file. The BFD support for a particular 187object file format will normally store this information in private data 188and handle it using the special hooks. 189 190In some cases there is also implicit information which BFD can not 191represent. For example, the MIPS processor distinguishes small and 192large symbols, and requires that all small symbls be within 32K of the 193GP register. This means that the MIPS assembler must be able to mark 194variables as either small or large, and the MIPS linker must know to put 195small symbols within range of the GP register. Since BFD can not 196represent this information, this means that the assembler and linker 197must have information that is specific to a particular object file 198format which is outside of the BFD library. 199 200This loss of information indicates areas where the BFD paradigm breaks 201down. It is not actually possible to represent the myriad differences 202among object file formats using a single generic interface, at least not 203in the manner which BFD does it today. 204 205Nevertheless, the BFD library does greatly simplify the task of dealing 206with object files, and particular problems caused by information loss 207can normally be solved using some sort of relatively constrained hook 208into the library. 209 210 211 212@node BFD guidelines 213@section BFD programming guidelines 214@cindex bfd programming guidelines 215@cindex programming guidelines for bfd 216@cindex guidelines, bfd programming 217 218There is a lot of poorly written and confusing code in BFD. New BFD 219code should be written to a higher standard. Merely because some BFD 220code is written in a particular manner does not mean that you should 221emulate it. 222 223Here are some general BFD programming guidelines: 224 225@itemize @bullet 226@item 227Follow the GNU coding standards. 228 229@item 230Avoid global variables. We ideally want BFD to be fully reentrant, so 231that it can be used in multiple threads. All uses of global or static 232variables interfere with that. Initialized constant variables are OK, 233and they should be explicitly marked with const. Instead of global 234variables, use data attached to a BFD or to a linker hash table. 235 236@item 237All externally visible functions should have names which start with 238@samp{bfd_}. All such functions should be declared in some header file, 239typically @file{bfd.h}. See, for example, the various declarations near 240the end of @file{bfd-in.h}, which mostly declare functions required by 241specific linker emulations. 242 243@item 244All functions which need to be visible from one file to another within 245BFD, but should not be visible outside of BFD, should start with 246@samp{_bfd_}. Although external names beginning with @samp{_} are 247prohibited by the ANSI standard, in practice this usage will always 248work, and it is required by the GNU coding standards. 249 250@item 251Always remember that people can compile using @samp{--enable-targets} to 252build several, or all, targets at once. It must be possible to link 253together the files for all targets. 254 255@item 256BFD code should compile with few or no warnings using @samp{gcc -Wall}. 257Some warnings are OK, like the absence of certain function declarations 258which may or may not be declared in system header files. Warnings about 259ambiguous expressions and the like should always be fixed. 260@end itemize 261 262@node BFD target vector 263@section BFD target vector 264@cindex bfd target vector 265@cindex target vector in bfd 266 267BFD supports multiple object file formats by using the @dfn{target 268vector}. This is simply a set of function pointers which implement 269behaviour that is specific to a particular object file format. 270 271In this section I list all of the entries in the target vector and 272describe what they do. 273 274@menu 275* BFD target vector miscellaneous:: Miscellaneous constants 276* BFD target vector swap:: Swapping functions 277* BFD target vector format:: Format type dependent functions 278* BFD_JUMP_TABLE macros:: BFD_JUMP_TABLE macros 279* BFD target vector generic:: Generic functions 280* BFD target vector copy:: Copy functions 281* BFD target vector core:: Core file support functions 282* BFD target vector archive:: Archive functions 283* BFD target vector symbols:: Symbol table functions 284* BFD target vector relocs:: Relocation support 285* BFD target vector write:: Output functions 286* BFD target vector link:: Linker functions 287* BFD target vector dynamic:: Dynamic linking information functions 288@end menu 289 290@node BFD target vector miscellaneous 291@subsection Miscellaneous constants 292 293The target vector starts with a set of constants. 294 295@table @samp 296@item name 297The name of the target vector. This is an arbitrary string. This is 298how the target vector is named in command line options for tools which 299use BFD, such as the @samp{--oformat} linker option. 300 301@item flavour 302A general description of the type of target. The following flavours are 303currently defined: 304 305@table @samp 306@item bfd_target_unknown_flavour 307Undefined or unknown. 308@item bfd_target_aout_flavour 309a.out. 310@item bfd_target_coff_flavour 311COFF. 312@item bfd_target_ecoff_flavour 313ECOFF. 314@item bfd_target_elf_flavour 315ELF. 316@item bfd_target_ieee_flavour 317IEEE-695. 318@item bfd_target_nlm_flavour 319NLM. 320@item bfd_target_oasys_flavour 321OASYS. 322@item bfd_target_tekhex_flavour 323Tektronix hex format. 324@item bfd_target_srec_flavour 325Motorola S-record format. 326@item bfd_target_ihex_flavour 327Intel hex format. 328@item bfd_target_som_flavour 329SOM (used on HP/UX). 330@item bfd_target_os9k_flavour 331os9000. 332@item bfd_target_versados_flavour 333VERSAdos. 334@item bfd_target_msdos_flavour 335MS-DOS. 336@item bfd_target_evax_flavour 337openVMS. 338@item bfd_target_mmo_flavour 339Donald Knuth's MMIXware object format. 340@end table 341 342@item byteorder 343The byte order of data in the object file. One of 344@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or 345@samp{BFD_ENDIAN_UNKNOWN}. The latter would be used for a format such 346as S-records which do not record the architecture of the data. 347 348@item header_byteorder 349The byte order of header information in the object file. Normally the 350same as the @samp{byteorder} field, but there are certain cases where it 351may be different. 352 353@item object_flags 354Flags which may appear in the @samp{flags} field of a BFD with this 355format. 356 357@item section_flags 358Flags which may appear in the @samp{flags} field of a section within a 359BFD with this format. 360 361@item symbol_leading_char 362A character which the C compiler normally puts before a symbol. For 363example, an a.out compiler will typically generate the symbol 364@samp{_foo} for a function named @samp{foo} in the C source, in which 365case this field would be @samp{_}. If there is no such character, this 366field will be @samp{0}. 367 368@item ar_pad_char 369The padding character to use at the end of an archive name. Normally 370@samp{/}. 371 372@item ar_max_namelen 373The maximum length of a short name in an archive. Normally @samp{14}. 374 375@item backend_data 376A pointer to constant backend data. This is used by backends to store 377whatever additional information they need to distinguish similar target 378vectors which use the same sets of functions. 379@end table 380 381@node BFD target vector swap 382@subsection Swapping functions 383 384Every target vector has function pointers used for swapping information 385in and out of the target representation. There are two sets of 386functions: one for data information, and one for header information. 387Each set has three sizes: 64-bit, 32-bit, and 16-bit. Each size has 388three actual functions: put, get unsigned, and get signed. 389 390These 18 functions are used to convert data between the host and target 391representations. 392 393@node BFD target vector format 394@subsection Format type dependent functions 395 396Every target vector has three arrays of function pointers which are 397indexed by the BFD format type. The BFD format types are as follows: 398 399@table @samp 400@item bfd_unknown 401Unknown format. Not used for anything useful. 402@item bfd_object 403Object file. 404@item bfd_archive 405Archive file. 406@item bfd_core 407Core file. 408@end table 409 410The three arrays of function pointers are as follows: 411 412@table @samp 413@item bfd_check_format 414Check whether the BFD is of a particular format (object file, archive 415file, or core file) corresponding to this target vector. This is called 416by the @samp{bfd_check_format} function when examining an existing BFD. 417If the BFD matches the desired format, this function will initialize any 418format specific information such as the @samp{tdata} field of the BFD. 419This function must be called before any other BFD target vector function 420on a file opened for reading. 421 422@item bfd_set_format 423Set the format of a BFD which was created for output. This is called by 424the @samp{bfd_set_format} function after creating the BFD with a 425function such as @samp{bfd_openw}. This function will initialize format 426specific information required to write out an object file or whatever of 427the given format. This function must be called before any other BFD 428target vector function on a file opened for writing. 429 430@item bfd_write_contents 431Write out the contents of the BFD in the given format. This is called 432by @samp{bfd_close} function for a BFD opened for writing. This really 433should not be an array selected by format type, as the 434@samp{bfd_set_format} function provides all the required information. 435In fact, BFD will fail if a different format is used when calling 436through the @samp{bfd_set_format} and the @samp{bfd_write_contents} 437arrays; fortunately, since @samp{bfd_close} gets it right, this is a 438difficult error to make. 439@end table 440 441@node BFD_JUMP_TABLE macros 442@subsection @samp{BFD_JUMP_TABLE} macros 443@cindex @samp{BFD_JUMP_TABLE} 444 445Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros. 446These macros take a single argument, which is a prefix applied to a set 447of functions. The macros are then used to initialize the fields in the 448target vector. 449 450For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three 451functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc}, 452and @samp{_bfd_reloc_type_lookup}. A reference like 453@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions 454prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc. The 455@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three 456functions initialize the appropriate fields in the BFD target vector. 457 458This is done because it turns out that many different target vectors can 459share certain classes of functions. For example, archives are similar 460on most platforms, so most target vectors can use the same archive 461functions. Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE} 462with the same argument, calling a set of functions which is defined in 463@file{archive.c}. 464 465Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with 466the description of the function pointers which it defines. The function 467pointers will be described using the name without the prefix which the 468@samp{BFD_JUMP_TABLE} macro defines. This name is normally the same as 469the name of the field in the target vector structure. Any differences 470will be noted. 471 472@node BFD target vector generic 473@subsection Generic functions 474@cindex @samp{BFD_JUMP_TABLE_GENERIC} 475 476The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all 477functions which don't easily fit into other categories. 478 479@table @samp 480@item _close_and_cleanup 481Free any target specific information associated with the BFD. This is 482called when any BFD is closed (the @samp{bfd_write_contents} function 483mentioned earlier is only called for a BFD opened for writing). Most 484targets use @samp{bfd_alloc} to allocate all target specific 485information, and therefore don't have to do anything in this function. 486This function pointer is typically set to 487@samp{_bfd_generic_close_and_cleanup}, which simply returns true. 488 489@item _bfd_free_cached_info 490Free any cached information associated with the BFD which can be 491recreated later if necessary. This is used to reduce the memory 492consumption required by programs using BFD. This is normally called via 493the @samp{bfd_free_cached_info} macro. It is used by the default 494archive routines when computing the archive map. Most targets do not 495do anything special for this entry point, and just set it to 496@samp{_bfd_generic_free_cached_info}, which simply returns true. 497 498@item _new_section_hook 499This is called from @samp{bfd_make_section_anyway} whenever a new 500section is created. Most targets use it to initialize section specific 501information. This function is called whether or not the section 502corresponds to an actual section in an actual BFD. 503 504@item _get_section_contents 505Get the contents of a section. This is called from 506@samp{bfd_get_section_contents}. Most targets set this to 507@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek} 508based on the section's @samp{filepos} field and a @samp{bfd_bread}. The 509corresponding field in the target vector is named 510@samp{_bfd_get_section_contents}. 511 512@item _get_section_contents_in_window 513Set a @samp{bfd_window} to hold the contents of a section. This is 514called from @samp{bfd_get_section_contents_in_window}. The 515@samp{bfd_window} idea never really caught on, and I don't think this is 516ever called. Pretty much all targets implement this as 517@samp{bfd_generic_get_section_contents_in_window}, which uses 518@samp{bfd_get_section_contents} to do the right thing. The 519corresponding field in the target vector is named 520@samp{_bfd_get_section_contents_in_window}. 521@end table 522 523@node BFD target vector copy 524@subsection Copy functions 525@cindex @samp{BFD_JUMP_TABLE_COPY} 526 527The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are 528called when copying BFDs, and for a couple of functions which deal with 529internal BFD information. 530 531@table @samp 532@item _bfd_copy_private_bfd_data 533This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}. 534If the input and output BFDs have the same format, this will copy any 535private information over. This is called after all the section contents 536have been written to the output file. Only a few targets do anything in 537this function. 538 539@item _bfd_merge_private_bfd_data 540This is called when linking, via @samp{bfd_merge_private_bfd_data}. It 541gives the backend linker code a chance to set any special flags in the 542output file based on the contents of the input file. Only a few targets 543do anything in this function. 544 545@item _bfd_copy_private_section_data 546This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called 547for each section, via @samp{bfd_copy_private_section_data}. This 548function is called before any section contents have been written. Only 549a few targets do anything in this function. 550 551@item _bfd_copy_private_symbol_data 552This is called via @samp{bfd_copy_private_symbol_data}, but I don't 553think anything actually calls it. If it were defined, it could be used 554to copy private symbol data from one BFD to another. However, most BFDs 555store extra symbol information by allocating space which is larger than 556the @samp{asymbol} structure and storing private information in the 557extra space. Since @samp{objcopy} and other programs copy symbol 558information by copying pointers to @samp{asymbol} structures, the 559private symbol information is automatically copied as well. Most 560targets do not do anything in this function. 561 562@item _bfd_set_private_flags 563This is called via @samp{bfd_set_private_flags}. It is basically a hook 564for the assembler to set magic information. For example, the PowerPC 565ELF assembler uses it to set flags which appear in the e_flags field of 566the ELF header. Most targets do not do anything in this function. 567 568@item _bfd_print_private_bfd_data 569This is called by @samp{objdump} when the @samp{-p} option is used. It 570is called via @samp{bfd_print_private_data}. It prints any interesting 571information about the BFD which can not be otherwise represented by BFD 572and thus can not be printed by @samp{objdump}. Most targets do not do 573anything in this function. 574@end table 575 576@node BFD target vector core 577@subsection Core file support functions 578@cindex @samp{BFD_JUMP_TABLE_CORE} 579 580The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal 581with core files. Obviously, these functions only do something 582interesting for targets which have core file support. 583 584@table @samp 585@item _core_file_failing_command 586Given a core file, this returns the command which was run to produce the 587core file. 588 589@item _core_file_failing_signal 590Given a core file, this returns the signal number which produced the 591core file. 592 593@item _core_file_matches_executable_p 594Given a core file and a BFD for an executable, this returns whether the 595core file was generated by the executable. 596@end table 597 598@node BFD target vector archive 599@subsection Archive functions 600@cindex @samp{BFD_JUMP_TABLE_ARCHIVE} 601 602The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal 603with archive files. Most targets use COFF style archive files 604(including ELF targets), and these use @samp{_bfd_archive_coff} as the 605argument to @samp{BFD_JUMP_TABLE_ARCHIVE}. Some targets use BSD/a.out 606style archives, and these use @samp{_bfd_archive_bsd}. (The main 607difference between BSD and COFF archives is the format of the archive 608symbol table). Targets with no archive support use 609@samp{_bfd_noarchive}. Finally, a few targets have unusual archive 610handling. 611 612@table @samp 613@item _slurp_armap 614Read in the archive symbol table, storing it in private BFD data. This 615is normally called from the archive @samp{check_format} routine. The 616corresponding field in the target vector is named 617@samp{_bfd_slurp_armap}. 618 619@item _slurp_extended_name_table 620Read in the extended name table from the archive, if there is one, 621storing it in private BFD data. This is normally called from the 622archive @samp{check_format} routine. The corresponding field in the 623target vector is named @samp{_bfd_slurp_extended_name_table}. 624 625@item construct_extended_name_table 626Build and return an extended name table if one is needed to write out 627the archive. This also adjusts the archive headers to refer to the 628extended name table appropriately. This is normally called from the 629archive @samp{write_contents} routine. The corresponding field in the 630target vector is named @samp{_bfd_construct_extended_name_table}. 631 632@item _truncate_arname 633This copies a file name into an archive header, truncating it as 634required. It is normally called from the archive @samp{write_contents} 635routine. This function is more interesting in targets which do not 636support extended name tables, but I think the GNU @samp{ar} program 637always uses extended name tables anyhow. The corresponding field in the 638target vector is named @samp{_bfd_truncate_arname}. 639 640@item _write_armap 641Write out the archive symbol table using calls to @samp{bfd_bwrite}. 642This is normally called from the archive @samp{write_contents} routine. 643The corresponding field in the target vector is named @samp{write_armap} 644(no leading underscore). 645 646@item _read_ar_hdr 647Read and parse an archive header. This handles expanding the archive 648header name into the real file name using the extended name table. This 649is called by routines which read the archive symbol table or the archive 650itself. The corresponding field in the target vector is named 651@samp{_bfd_read_ar_hdr_fn}. 652 653@item _openr_next_archived_file 654Given an archive and a BFD representing a file stored within the 655archive, return a BFD for the next file in the archive. This is called 656via @samp{bfd_openr_next_archived_file}. The corresponding field in the 657target vector is named @samp{openr_next_archived_file} (no leading 658underscore). 659 660@item _get_elt_at_index 661Given an archive and an index, return a BFD for the file in the archive 662corresponding to that entry in the archive symbol table. This is called 663via @samp{bfd_get_elt_at_index}. The corresponding field in the target 664vector is named @samp{_bfd_get_elt_at_index}. 665 666@item _generic_stat_arch_elt 667Do a stat on an element of an archive, returning information read from 668the archive header (modification time, uid, gid, file mode, size). This 669is called via @samp{bfd_stat_arch_elt}. The corresponding field in the 670target vector is named @samp{_bfd_stat_arch_elt}. 671 672@item _update_armap_timestamp 673After the entire contents of an archive have been written out, update 674the timestamp of the archive symbol table to be newer than that of the 675file. This is required for a.out style archives. This is normally 676called by the archive @samp{write_contents} routine. The corresponding 677field in the target vector is named @samp{_bfd_update_armap_timestamp}. 678@end table 679 680@node BFD target vector symbols 681@subsection Symbol table functions 682@cindex @samp{BFD_JUMP_TABLE_SYMBOLS} 683 684The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal 685with symbols. 686 687@table @samp 688@item _get_symtab_upper_bound 689Return a sensible upper bound on the amount of memory which will be 690required to read the symbol table. In practice most targets return the 691amount of memory required to hold @samp{asymbol} pointers for all the 692symbols plus a trailing @samp{NULL} entry, and store the actual symbol 693information in BFD private data. This is called via 694@samp{bfd_get_symtab_upper_bound}. The corresponding field in the 695target vector is named @samp{_bfd_get_symtab_upper_bound}. 696 697@item _canonicalize_symtab 698Read in the symbol table. This is called via 699@samp{bfd_canonicalize_symtab}. The corresponding field in the target 700vector is named @samp{_bfd_canonicalize_symtab}. 701 702@item _make_empty_symbol 703Create an empty symbol for the BFD. This is needed because most targets 704store extra information with each symbol by allocating a structure 705larger than an @samp{asymbol} and storing the extra information at the 706end. This function will allocate the right amount of memory, and return 707what looks like a pointer to an empty @samp{asymbol}. This is called 708via @samp{bfd_make_empty_symbol}. The corresponding field in the target 709vector is named @samp{_bfd_make_empty_symbol}. 710 711@item _print_symbol 712Print information about the symbol. This is called via 713@samp{bfd_print_symbol}. One of the arguments indicates what sort of 714information should be printed: 715 716@table @samp 717@item bfd_print_symbol_name 718Just print the symbol name. 719@item bfd_print_symbol_more 720Print the symbol name and some interesting flags. I don't think 721anything actually uses this. 722@item bfd_print_symbol_all 723Print all information about the symbol. This is used by @samp{objdump} 724when run with the @samp{-t} option. 725@end table 726The corresponding field in the target vector is named 727@samp{_bfd_print_symbol}. 728 729@item _get_symbol_info 730Return a standard set of information about the symbol. This is called 731via @samp{bfd_symbol_info}. The corresponding field in the target 732vector is named @samp{_bfd_get_symbol_info}. 733 734@item _bfd_is_local_label_name 735Return whether the given string would normally represent the name of a 736local label. This is called via @samp{bfd_is_local_label} and 737@samp{bfd_is_local_label_name}. Local labels are normally discarded by 738the assembler. In the linker, this defines the difference between the 739@samp{-x} and @samp{-X} options. 740 741@item _get_lineno 742Return line number information for a symbol. This is only meaningful 743for a COFF target. This is called when writing out COFF line numbers. 744 745@item _find_nearest_line 746Given an address within a section, use the debugging information to find 747the matching file name, function name, and line number, if any. This is 748called via @samp{bfd_find_nearest_line}. The corresponding field in the 749target vector is named @samp{_bfd_find_nearest_line}. 750 751@item _bfd_make_debug_symbol 752Make a debugging symbol. This is only meaningful for a COFF target, 753where it simply returns a symbol which will be placed in the 754@samp{N_DEBUG} section when it is written out. This is called via 755@samp{bfd_make_debug_symbol}. 756 757@item _read_minisymbols 758Minisymbols are used to reduce the memory requirements of programs like 759@samp{nm}. A minisymbol is a cookie pointing to internal symbol 760information which the caller can use to extract complete symbol 761information. This permits BFD to not convert all the symbols into 762generic form, but to instead convert them one at a time. This is called 763via @samp{bfd_read_minisymbols}. Most targets do not implement this, 764and just use generic support which is based on using standard 765@samp{asymbol} structures. 766 767@item _minisymbol_to_symbol 768Convert a minisymbol to a standard @samp{asymbol}. This is called via 769@samp{bfd_minisymbol_to_symbol}. 770@end table 771 772@node BFD target vector relocs 773@subsection Relocation support 774@cindex @samp{BFD_JUMP_TABLE_RELOCS} 775 776The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal 777with relocations. 778 779@table @samp 780@item _get_reloc_upper_bound 781Return a sensible upper bound on the amount of memory which will be 782required to read the relocations for a section. In practice most 783targets return the amount of memory required to hold @samp{arelent} 784pointers for all the relocations plus a trailing @samp{NULL} entry, and 785store the actual relocation information in BFD private data. This is 786called via @samp{bfd_get_reloc_upper_bound}. 787 788@item _canonicalize_reloc 789Return the relocation information for a section. This is called via 790@samp{bfd_canonicalize_reloc}. The corresponding field in the target 791vector is named @samp{_bfd_canonicalize_reloc}. 792 793@item _bfd_reloc_type_lookup 794Given a relocation code, return the corresponding howto structure 795(@pxref{BFD relocation codes}). This is called via 796@samp{bfd_reloc_type_lookup}. The corresponding field in the target 797vector is named @samp{reloc_type_lookup}. 798@end table 799 800@node BFD target vector write 801@subsection Output functions 802@cindex @samp{BFD_JUMP_TABLE_WRITE} 803 804The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal 805with writing out a BFD. 806 807@table @samp 808@item _set_arch_mach 809Set the architecture and machine number for a BFD. This is called via 810@samp{bfd_set_arch_mach}. Most targets implement this by calling 811@samp{bfd_default_set_arch_mach}. The corresponding field in the target 812vector is named @samp{_bfd_set_arch_mach}. 813 814@item _set_section_contents 815Write out the contents of a section. This is called via 816@samp{bfd_set_section_contents}. The corresponding field in the target 817vector is named @samp{_bfd_set_section_contents}. 818@end table 819 820@node BFD target vector link 821@subsection Linker functions 822@cindex @samp{BFD_JUMP_TABLE_LINK} 823 824The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the 825linker. 826 827@table @samp 828@item _sizeof_headers 829Return the size of the header information required for a BFD. This is 830used to implement the @samp{SIZEOF_HEADERS} linker script function. It 831is normally used to align the first section at an efficient position on 832the page. This is called via @samp{bfd_sizeof_headers}. The 833corresponding field in the target vector is named 834@samp{_bfd_sizeof_headers}. 835 836@item _bfd_get_relocated_section_contents 837Read the contents of a section and apply the relocation information. 838This handles both a final link and a relocatable link; in the latter 839case, it adjust the relocation information as well. This is called via 840@samp{bfd_get_relocated_section_contents}. Most targets implement it by 841calling @samp{bfd_generic_get_relocated_section_contents}. 842 843@item _bfd_relax_section 844Try to use relaxation to shrink the size of a section. This is called 845by the linker when the @samp{-relax} option is used. This is called via 846@samp{bfd_relax_section}. Most targets do not support any sort of 847relaxation. 848 849@item _bfd_link_hash_table_create 850Create the symbol hash table to use for the linker. This linker hook 851permits the backend to control the size and information of the elements 852in the linker symbol hash table. This is called via 853@samp{bfd_link_hash_table_create}. 854 855@item _bfd_link_add_symbols 856Given an object file or an archive, add all symbols into the linker 857symbol hash table. Use callbacks to the linker to include archive 858elements in the link. This is called via @samp{bfd_link_add_symbols}. 859 860@item _bfd_final_link 861Finish the linking process. The linker calls this hook after all of the 862input files have been read, when it is ready to finish the link and 863generate the output file. This is called via @samp{bfd_final_link}. 864 865@item _bfd_link_split_section 866I don't know what this is for. Nothing seems to call it. The only 867non-trivial definition is in @file{som.c}. 868@end table 869 870@node BFD target vector dynamic 871@subsection Dynamic linking information functions 872@cindex @samp{BFD_JUMP_TABLE_DYNAMIC} 873 874The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read 875dynamic linking information. 876 877@table @samp 878@item _get_dynamic_symtab_upper_bound 879Return a sensible upper bound on the amount of memory which will be 880required to read the dynamic symbol table. In practice most targets 881return the amount of memory required to hold @samp{asymbol} pointers for 882all the symbols plus a trailing @samp{NULL} entry, and store the actual 883symbol information in BFD private data. This is called via 884@samp{bfd_get_dynamic_symtab_upper_bound}. The corresponding field in 885the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}. 886 887@item _canonicalize_dynamic_symtab 888Read the dynamic symbol table. This is called via 889@samp{bfd_canonicalize_dynamic_symtab}. The corresponding field in the 890target vector is named @samp{_bfd_canonicalize_dynamic_symtab}. 891 892@item _get_dynamic_reloc_upper_bound 893Return a sensible upper bound on the amount of memory which will be 894required to read the dynamic relocations. In practice most targets 895return the amount of memory required to hold @samp{arelent} pointers for 896all the relocations plus a trailing @samp{NULL} entry, and store the 897actual relocation information in BFD private data. This is called via 898@samp{bfd_get_dynamic_reloc_upper_bound}. The corresponding field in 899the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}. 900 901@item _canonicalize_dynamic_reloc 902Read the dynamic relocations. This is called via 903@samp{bfd_canonicalize_dynamic_reloc}. The corresponding field in the 904target vector is named @samp{_bfd_canonicalize_dynamic_reloc}. 905@end table 906 907@node BFD generated files 908@section BFD generated files 909@cindex generated files in bfd 910@cindex bfd generated files 911 912BFD contains several automatically generated files. This section 913describes them. Some files are created at configure time, when you 914configure BFD. Some files are created at make time, when you build 915BFD. Some files are automatically rebuilt at make time, but only if 916you configure with the @samp{--enable-maintainer-mode} option. Some 917files live in the object directory---the directory from which you run 918configure---and some live in the source directory. All files that live 919in the source directory are checked into the CVS repository. 920 921@table @file 922@item bfd.h 923@cindex @file{bfd.h} 924@cindex @file{bfd-in3.h} 925Lives in the object directory. Created at make time from 926@file{bfd-in2.h} via @file{bfd-in3.h}. @file{bfd-in3.h} is created at 927configure time from @file{bfd-in2.h}. There are automatic dependencies 928to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h} 929changes, so you can normally ignore @file{bfd-in3.h}, and just think 930about @file{bfd-in2.h} and @file{bfd.h}. 931 932@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}. 933To see them, search for @samp{@@} in @file{bfd-in2.h}. They mainly 934control whether BFD is built for a 32 bit target or a 64 bit target. 935 936@item bfd-in2.h 937@cindex @file{bfd-in2.h} 938Lives in the source directory. Created from @file{bfd-in.h} and several 939other BFD source files. If you configure with the 940@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt 941automatically when a source file changes. 942 943@item elf32-target.h 944@itemx elf64-target.h 945@cindex @file{elf32-target.h} 946@cindex @file{elf64-target.h} 947Live in the object directory. Created from @file{elfxx-target.h}. 948These files are versions of @file{elfxx-target.h} customized for either 949a 32 bit ELF target or a 64 bit ELF target. 950 951@item libbfd.h 952@cindex @file{libbfd.h} 953Lives in the source directory. Created from @file{libbfd-in.h} and 954several other BFD source files. If you configure with the 955@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt 956automatically when a source file changes. 957 958@item libcoff.h 959@cindex @file{libcoff.h} 960Lives in the source directory. Created from @file{libcoff-in.h} and 961@file{coffcode.h}. If you configure with the 962@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt 963automatically when a source file changes. 964 965@item targmatch.h 966@cindex @file{targmatch.h} 967Lives in the object directory. Created at make time from 968@file{config.bfd}. This file is used to map configuration triplets into 969BFD target vector variable names at run time. 970@end table 971 972@node BFD multiple compilations 973@section Files compiled multiple times in BFD 974Several files in BFD are compiled multiple times. By this I mean that 975there are header files which contain function definitions. These header 976files are included by other files, and thus the functions are compiled 977once per file which includes them. 978 979Preprocessor macros are used to control the compilation, so that each 980time the files are compiled the resulting functions are slightly 981different. Naturally, if they weren't different, there would be no 982reason to compile them multiple times. 983 984This is a not a particularly good programming technique, and future BFD 985work should avoid it. 986 987@itemize @bullet 988@item 989Since this technique is rarely used, even experienced C programmers find 990it confusing. 991 992@item 993It is difficult to debug programs which use BFD, since there is no way 994to describe which version of a particular function you are looking at. 995 996@item 997Programs which use BFD wind up incorporating two or more slightly 998different versions of the same function, which wastes space in the 999executable. 1000 1001@item 1002This technique is never required nor is it especially efficient. It is 1003always possible to use statically initialized structures holding 1004function pointers and magic constants instead. 1005@end itemize 1006 1007The following is a list of the files which are compiled multiple times. 1008 1009@table @file 1010@item aout-target.h 1011@cindex @file{aout-target.h} 1012Describes a few functions and the target vector for a.out targets. This 1013is used by individual a.out targets with different definitions of 1014@samp{N_TXTADDR} and similar a.out macros. 1015 1016@item aoutf1.h 1017@cindex @file{aoutf1.h} 1018Implements standard SunOS a.out files. In principle it supports 64 bit 1019a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but 1020since all known a.out targets are 32 bits, this code may or may not 1021work. This file is only included by a few other files, and it is 1022difficult to justify its existence. 1023 1024@item aoutx.h 1025@cindex @file{aoutx.h} 1026Implements basic a.out support routines. This file can be compiled for 1027either 32 or 64 bit support. Since all known a.out targets are 32 bits, 1028the 64 bit support may or may not work. I believe the original 1029intention was that this file would only be included by @samp{aout32.c} 1030and @samp{aout64.c}, and that other a.out targets would simply refer to 1031the functions it defined. Unfortunately, some other a.out targets 1032started including it directly, leading to a somewhat confused state of 1033affairs. 1034 1035@item coffcode.h 1036@cindex @file{coffcode.h} 1037Implements basic COFF support routines. This file is included by every 1038COFF target. It implements code which handles COFF magic numbers as 1039well as various hook functions called by the generic COFF functions in 1040@file{coffgen.c}. This file is controlled by a number of different 1041macros, and more are added regularly. 1042 1043@item coffswap.h 1044@cindex @file{coffswap.h} 1045Implements COFF swapping routines. This file is included by 1046@file{coffcode.h}, and thus by every COFF target. It implements the 1047routines which swap COFF structures between internal and external 1048format. The main control for this file is the external structure 1049definitions in the files in the @file{include/coff} directory. A COFF 1050target file will include one of those files before including 1051@file{coffcode.h} and thus @file{coffswap.h}. There are a few other 1052macros which affect @file{coffswap.h} as well, mostly describing whether 1053certain fields are present in the external structures. 1054 1055@item ecoffswap.h 1056@cindex @file{ecoffswap.h} 1057Implements ECOFF swapping routines. This is like @file{coffswap.h}, but 1058for ECOFF. It is included by the ECOFF target files (of which there are 1059only two). The control is the preprocessor macro @samp{ECOFF_32} or 1060@samp{ECOFF_64}. 1061 1062@item elfcode.h 1063@cindex @file{elfcode.h} 1064Implements ELF functions that use external structure definitions. This 1065file is included by two other files: @file{elf32.c} and @file{elf64.c}. 1066It is controlled by the @samp{ARCH_SIZE} macro which is defined to be 1067@samp{32} or @samp{64} before including it. The @samp{NAME} macro is 1068used internally to give the functions different names for the two target 1069sizes. 1070 1071@item elfcore.h 1072@cindex @file{elfcore.h} 1073Like @file{elfcode.h}, but for functions that are specific to ELF core 1074files. This is included only by @file{elfcode.h}. 1075 1076@item elfxx-target.h 1077@cindex @file{elfxx-target.h} 1078This file is the source for the generated files @file{elf32-target.h} 1079and @file{elf64-target.h}, one of which is included by every ELF target. 1080It defines the ELF target vector. 1081 1082@item freebsd.h 1083@cindex @file{freebsd.h} 1084Presumably intended to be included by all FreeBSD targets, but in fact 1085there is only one such target, @samp{i386-freebsd}. This defines a 1086function used to set the right magic number for FreeBSD, as well as 1087various macros, and includes @file{aout-target.h}. 1088 1089@item netbsd.h 1090@cindex @file{netbsd.h} 1091Like @file{freebsd.h}, except that there are several files which include 1092it. 1093 1094@item nlm-target.h 1095@cindex @file{nlm-target.h} 1096Defines the target vector for a standard NLM target. 1097 1098@item nlmcode.h 1099@cindex @file{nlmcode.h} 1100Like @file{elfcode.h}, but for NLM targets. This is only included by 1101@file{nlm32.c} and @file{nlm64.c}, both of which define the macro 1102@samp{ARCH_SIZE} to an appropriate value. There are no 64 bit NLM 1103targets anyhow, so this is sort of useless. 1104 1105@item nlmswap.h 1106@cindex @file{nlmswap.h} 1107Like @file{coffswap.h}, but for NLM targets. This is included by each 1108NLM target, but I think it winds up compiling to the exact same code for 1109every target, and as such is fairly useless. 1110 1111@item peicode.h 1112@cindex @file{peicode.h} 1113Provides swapping routines and other hooks for PE targets. 1114@file{coffcode.h} will include this rather than @file{coffswap.h} for a 1115PE target. This defines PE specific versions of the COFF swapping 1116routines, and also defines some macros which control @file{coffcode.h} 1117itself. 1118@end table 1119 1120@node BFD relocation handling 1121@section BFD relocation handling 1122@cindex bfd relocation handling 1123@cindex relocations in bfd 1124 1125The handling of relocations is one of the more confusing aspects of BFD. 1126Relocation handling has been implemented in various different ways, all 1127somewhat incompatible, none perfect. 1128 1129@menu 1130* BFD relocation concepts:: BFD relocation concepts 1131* BFD relocation functions:: BFD relocation functions 1132* BFD relocation codes:: BFD relocation codes 1133* BFD relocation future:: BFD relocation future 1134@end menu 1135 1136@node BFD relocation concepts 1137@subsection BFD relocation concepts 1138 1139A relocation is an action which the linker must take when linking. It 1140describes a change to the contents of a section. The change is normally 1141based on the final value of one or more symbols. Relocations are 1142created by the assembler when it creates an object file. 1143 1144Most relocations are simple. A typical simple relocation is to set 32 1145bits at a given offset in a section to the value of a symbol. This type 1146of relocation would be generated for code like @code{int *p = &i;} where 1147@samp{p} and @samp{i} are global variables. A relocation for the symbol 1148@samp{i} would be generated such that the linker would initialize the 1149area of memory which holds the value of @samp{p} to the value of the 1150symbol @samp{i}. 1151 1152Slightly more complex relocations may include an addend, which is a 1153constant to add to the symbol value before using it. In some cases a 1154relocation will require adding the symbol value to the existing contents 1155of the section in the object file. In others the relocation will simply 1156replace the contents of the section with the symbol value. Some 1157relocations are PC relative, so that the value to be stored in the 1158section is the difference between the value of a symbol and the final 1159address of the section contents. 1160 1161In general, relocations can be arbitrarily complex. For example, 1162relocations used in dynamic linking systems often require the linker to 1163allocate space in a different section and use the offset within that 1164section as the value to store. In the IEEE object file format, 1165relocations may involve arbitrary expressions. 1166 1167When doing a relocatable link, the linker may or may not have to do 1168anything with a relocation, depending upon the definition of the 1169relocation. Simple relocations generally do not require any special 1170action. 1171 1172@node BFD relocation functions 1173@subsection BFD relocation functions 1174 1175In BFD, each section has an array of @samp{arelent} structures. Each 1176structure has a pointer to a symbol, an address within the section, an 1177addend, and a pointer to a @samp{reloc_howto_struct} structure. The 1178howto structure has a bunch of fields describing the reloc, including a 1179type field. The type field is specific to the object file format 1180backend; none of the generic code in BFD examines it. 1181 1182Originally, the function @samp{bfd_perform_relocation} was supposed to 1183handle all relocations. In theory, many relocations would be simple 1184enough to be described by the fields in the howto structure. For those 1185that weren't, the howto structure included a @samp{special_function} 1186field to use as an escape. 1187 1188While this seems plausible, a look at @samp{bfd_perform_relocation} 1189shows that it failed. The function has odd special cases. Some of the 1190fields in the howto structure, such as @samp{pcrel_offset}, were not 1191adequately documented. 1192 1193The linker uses @samp{bfd_perform_relocation} to do all relocations when 1194the input and output file have different formats (e.g., when generating 1195S-records). The generic linker code, which is used by all targets which 1196do not define their own special purpose linker, uses 1197@samp{bfd_get_relocated_section_contents}, which for most targets turns 1198into a call to @samp{bfd_generic_get_relocated_section_contents}, which 1199calls @samp{bfd_perform_relocation}. So @samp{bfd_perform_relocation} 1200is still widely used, which makes it difficult to change, since it is 1201difficult to test all possible cases. 1202 1203The assembler used @samp{bfd_perform_relocation} for a while. This 1204turned out to be the wrong thing to do, since 1205@samp{bfd_perform_relocation} was written to handle relocations on an 1206existing object file, while the assembler needed to create relocations 1207in a new object file. The assembler was changed to use the new function 1208@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation} 1209was created as a copy of @samp{bfd_perform_relocation}. 1210 1211Unfortunately, the work did not progress any farther, so 1212@samp{bfd_install_relocation} remains a simple copy of 1213@samp{bfd_perform_relocation}, with all the odd special cases and 1214confusing code. This again is difficult to change, because again any 1215change can affect any assembler target, and so is difficult to test. 1216 1217The new linker, when using the same object file format for all input 1218files and the output file, does not convert relocations into 1219@samp{arelent} structures, so it can not use 1220@samp{bfd_perform_relocation} at all. Instead, users of the new linker 1221are expected to write a @samp{relocate_section} function which will 1222handle relocations in a target specific fashion. 1223 1224There are two helper functions for target specific relocation: 1225@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}. 1226These functions use a howto structure, but they @emph{do not} use the 1227@samp{special_function} field. Since the functions are normally called 1228from target specific code, the @samp{special_function} field adds 1229little; any relocations which require special handling can be handled 1230without calling those functions. 1231 1232So, if you want to add a new target, or add a new relocation to an 1233existing target, you need to do the following: 1234 1235@itemize @bullet 1236@item 1237Make sure you clearly understand what the contents of the section should 1238look like after assembly, after a relocatable link, and after a final 1239link. Make sure you clearly understand the operations the linker must 1240perform during a relocatable link and during a final link. 1241 1242@item 1243Write a howto structure for the relocation. The howto structure is 1244flexible enough to represent any relocation which should be handled by 1245setting a contiguous bitfield in the destination to the value of a 1246symbol, possibly with an addend, possibly adding the symbol value to the 1247value already present in the destination. 1248 1249@item 1250Change the assembler to generate your relocation. The assembler will 1251call @samp{bfd_install_relocation}, so your howto structure has to be 1252able to handle that. You may need to set the @samp{special_function} 1253field to handle assembly correctly. Be careful to ensure that any code 1254you write to handle the assembler will also work correctly when doing a 1255relocatable link. For example, see @samp{bfd_elf_generic_reloc}. 1256 1257@item 1258Test the assembler. Consider the cases of relocation against an 1259undefined symbol, a common symbol, a symbol defined in the object file 1260in the same section, and a symbol defined in the object file in a 1261different section. These cases may not all be applicable for your 1262reloc. 1263 1264@item 1265If your target uses the new linker, which is recommended, add any 1266required handling to the target specific relocation function. In simple 1267cases this will just involve a call to @samp{_bfd_final_link_relocate} 1268or @samp{_bfd_relocate_contents}, depending upon the definition of the 1269relocation and whether the link is relocatable or not. 1270 1271@item 1272Test the linker. Test the case of a final link. If the relocation can 1273overflow, use a linker script to force an overflow and make sure the 1274error is reported correctly. Test a relocatable link, whether the 1275symbol is defined or undefined in the relocatable output. For both the 1276final and relocatable link, test the case when the symbol is a common 1277symbol, when the symbol looked like a common symbol but became a defined 1278symbol, when the symbol is defined in a different object file, and when 1279the symbol is defined in the same object file. 1280 1281@item 1282In order for linking to another object file format, such as S-records, 1283to work correctly, @samp{bfd_perform_relocation} has to do the right 1284thing for the relocation. You may need to set the 1285@samp{special_function} field to handle this correctly. Test this by 1286doing a link in which the output object file format is S-records. 1287 1288@item 1289Using the linker to generate relocatable output in a different object 1290file format is impossible in the general case, so you generally don't 1291have to worry about that. The GNU linker makes sure to stop that from 1292happening when an input file in a different format has relocations. 1293 1294Linking input files of different object file formats together is quite 1295unusual, but if you're really dedicated you may want to consider testing 1296this case, both when the output object file format is the same as your 1297format, and when it is different. 1298@end itemize 1299 1300@node BFD relocation codes 1301@subsection BFD relocation codes 1302 1303BFD has another way of describing relocations besides the howto 1304structures described above: the enum @samp{bfd_reloc_code_real_type}. 1305 1306Every known relocation type can be described as a value in this 1307enumeration. The enumeration contains many target specific relocations, 1308but where two or more targets have the same relocation, a single code is 1309used. For example, the single value @samp{BFD_RELOC_32} is used for all 1310simple 32 bit relocation types. 1311 1312The main purpose of this relocation code is to give the assembler some 1313mechanism to create @samp{arelent} structures. In order for the 1314assembler to create an @samp{arelent} structure, it has to be able to 1315obtain a howto structure. The function @samp{bfd_reloc_type_lookup}, 1316which simply calls the target vector entry point 1317@samp{reloc_type_lookup}, takes a relocation code and returns a howto 1318structure. 1319 1320The function @samp{bfd_get_reloc_code_name} returns the name of a 1321relocation code. This is mainly used in error messages. 1322 1323Using both howto structures and relocation codes can be somewhat 1324confusing. There are many processor specific relocation codes. 1325However, the relocation is only fully defined by the howto structure. 1326The same relocation code will map to different howto structures in 1327different object file formats. For example, the addend handling may be 1328different. 1329 1330Most of the relocation codes are not really general. The assembler can 1331not use them without already understanding what sorts of relocations can 1332be used for a particular target. It might be possible to replace the 1333relocation codes with something simpler. 1334 1335@node BFD relocation future 1336@subsection BFD relocation future 1337 1338Clearly the current BFD relocation support is in bad shape. A 1339wholescale rewrite would be very difficult, because it would require 1340thorough testing of every BFD target. So some sort of incremental 1341change is required. 1342 1343My vague thoughts on this would involve defining a new, clearly defined, 1344howto structure. Some mechanism would be used to determine which type 1345of howto structure was being used by a particular format. 1346 1347The new howto structure would clearly define the relocation behaviour in 1348the case of an assembly, a relocatable link, and a final link. At 1349least one special function would be defined as an escape, and it might 1350make sense to define more. 1351 1352One or more generic functions similar to @samp{bfd_perform_relocation} 1353would be written to handle the new howto structure. 1354 1355This should make it possible to write a generic version of the relocate 1356section functions used by the new linker. The target specific code 1357would provide some mechanism (a function pointer or an initial 1358conversion) to convert target specific relocations into howto 1359structures. 1360 1361Ideally it would be possible to use this generic relocate section 1362function for the generic linker as well. That is, it would replace the 1363@samp{bfd_generic_get_relocated_section_contents} function which is 1364currently normally used. 1365 1366For the special case of ELF dynamic linking, more consideration needs to 1367be given to writing ELF specific but ELF target generic code to handle 1368special relocation types such as GOT and PLT. 1369 1370@node BFD ELF support 1371@section BFD ELF support 1372@cindex elf support in bfd 1373@cindex bfd elf support 1374 1375The ELF object file format is defined in two parts: a generic ABI and a 1376processor specific supplement. The ELF support in BFD is split in a 1377similar fashion. The processor specific support is largely kept within 1378a single file. The generic support is provided by several other files. 1379The processor specific support provides a set of function pointers and 1380constants used by the generic support. 1381 1382@menu 1383* BFD ELF sections and segments:: ELF sections and segments 1384* BFD ELF generic support:: BFD ELF generic support 1385* BFD ELF processor specific support:: BFD ELF processor specific support 1386* BFD ELF core files:: BFD ELF core files 1387* BFD ELF future:: BFD ELF future 1388@end menu 1389 1390@node BFD ELF sections and segments 1391@subsection ELF sections and segments 1392 1393The ELF ABI permits a file to have either sections or segments or both. 1394Relocateable object files conventionally have only sections. 1395Executables conventionally have both. Core files conventionally have 1396only program segments. 1397 1398ELF sections are similar to sections in other object file formats: they 1399have a name, a VMA, file contents, flags, and other miscellaneous 1400information. ELF relocations are stored in sections of a particular 1401type; BFD automatically converts these sections into internal relocation 1402information. 1403 1404ELF program segments are intended for fast interpretation by a system 1405loader. They have a type, a VMA, an LMA, file contents, and a couple of 1406other fields. When an ELF executable is run on a Unix system, the 1407system loader will examine the program segments to decide how to load 1408it. The loader will ignore the section information. Loadable program 1409segments (type @samp{PT_LOAD}) are directly loaded into memory. Other 1410program segments are interpreted by the loader, and generally provide 1411dynamic linking information. 1412 1413When an ELF file has both program segments and sections, an ELF program 1414segment may encompass one or more ELF sections, in the sense that the 1415portion of the file which corresponds to the program segment may include 1416the portions of the file corresponding to one or more sections. When 1417there is more than one section in a loadable program segment, the 1418relative positions of the section contents in the file must correspond 1419to the relative positions they should hold when the program segment is 1420loaded. This requirement should be obvious if you consider that the 1421system loader will load an entire program segment at a time. 1422 1423On a system which supports dynamic paging, such as any native Unix 1424system, the contents of a loadable program segment must be at the same 1425offset in the file as in memory, modulo the memory page size used on the 1426system. This is because the system loader will map the file into memory 1427starting at the start of a page. The system loader can easily remap 1428entire pages to the correct load address. However, if the contents of 1429the file were not correctly aligned within the page, the system loader 1430would have to shift the contents around within the page, which is too 1431expensive. For example, if the LMA of a loadable program segment is 1432@samp{0x40080} and the page size is @samp{0x1000}, then the position of 1433the segment contents within the file must equal @samp{0x80} modulo 1434@samp{0x1000}. 1435 1436BFD has only a single set of sections. It does not provide any generic 1437way to examine both sections and segments. When BFD is used to open an 1438object file or executable, the BFD sections will represent ELF sections. 1439When BFD is used to open a core file, the BFD sections will represent 1440ELF program segments. 1441 1442When BFD is used to examine an object file or executable, any program 1443segments will be read to set the LMA of the sections. This is because 1444ELF sections only have a VMA, while ELF program segments have both a VMA 1445and an LMA. Any program segments will be copied by the 1446@samp{copy_private} entry points. They will be printed by the 1447@samp{print_private} entry point. Otherwise, the program segments are 1448ignored. In particular, programs which use BFD currently have no direct 1449access to the program segments. 1450 1451When BFD is used to create an executable, the program segments will be 1452created automatically based on the section information. This is done in 1453the function @samp{assign_file_positions_for_segments} in @file{elf.c}. 1454This function has been tweaked many times, and probably still has 1455problems that arise in particular cases. 1456 1457There is a hook which may be used to explicitly define the program 1458segments when creating an executable: the @samp{bfd_record_phdr} 1459function in @file{bfd.c}. If this function is called, BFD will not 1460create program segments itself, but will only create the program 1461segments specified by the caller. The linker uses this function to 1462implement the @samp{PHDRS} linker script command. 1463 1464@node BFD ELF generic support 1465@subsection BFD ELF generic support 1466 1467In general, functions which do not read external data from the ELF file 1468are found in @file{elf.c}. They operate on the internal forms of the 1469ELF structures, which are defined in @file{include/elf/internal.h}. The 1470internal structures are defined in terms of @samp{bfd_vma}, and so may 1471be used for both 32 bit and 64 bit ELF targets. 1472 1473The file @file{elfcode.h} contains functions which operate on the 1474external data. @file{elfcode.h} is compiled twice, once via 1475@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via 1476@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}. 1477@file{elfcode.h} includes functions to swap the ELF structures in and 1478out of external form, as well as a few more complex functions. 1479 1480Linker support is found in @file{elflink.c}. The 1481linker support is only used if the processor specific file defines 1482@samp{elf_backend_relocate_section}, which is required to relocate the 1483section contents. If that macro is not defined, the generic linker code 1484is used, and relocations are handled via @samp{bfd_perform_relocation}. 1485 1486The core file support is in @file{elfcore.h}, which is compiled twice, 1487for both 32 and 64 bit support. The more interesting cases of core file 1488support only work on a native system which has the @file{sys/procfs.h} 1489header file. Without that file, the core file support does little more 1490than read the ELF program segments as BFD sections. 1491 1492The BFD internal header file @file{elf-bfd.h} is used for communication 1493among these files and the processor specific files. 1494 1495The default entries for the BFD ELF target vector are found mainly in 1496@file{elf.c}. Some functions are found in @file{elfcode.h}. 1497 1498The processor specific files may override particular entries in the 1499target vector, but most do not, with one exception: the 1500@samp{bfd_reloc_type_lookup} entry point is always processor specific. 1501 1502@node BFD ELF processor specific support 1503@subsection BFD ELF processor specific support 1504 1505By convention, the processor specific support for a particular processor 1506will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is 1507either 32 or 64, and @var{cpu} is the name of the processor. 1508 1509@menu 1510* BFD ELF processor required:: Required processor specific support 1511* BFD ELF processor linker:: Processor specific linker support 1512* BFD ELF processor other:: Other processor specific support options 1513@end menu 1514 1515@node BFD ELF processor required 1516@subsubsection Required processor specific support 1517 1518When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the 1519following: 1520 1521@itemize @bullet 1522@item 1523Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or 1524both, to a unique C name to use for the target vector. This name should 1525appear in the list of target vectors in @file{targets.c}, and will also 1526have to appear in @file{config.bfd} and @file{configure.in}. Define 1527@samp{TARGET_BIG_SYM} for a big-endian processor, 1528@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both 1529for a bi-endian processor. 1530@item 1531Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or 1532both, to a string used as the name of the target vector. This is the 1533name which a user of the BFD tool would use to specify the object file 1534format. It would normally appear in a linker emulation parameters 1535file. 1536@item 1537Define @samp{ELF_ARCH} to the BFD architecture (an element of the 1538@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}). 1539@item 1540Define @samp{ELF_MACHINE_CODE} to the magic number which should appear 1541in the @samp{e_machine} field of the ELF header. As of this writing, 1542these magic numbers are assigned by Caldera; if you want to get a magic 1543number for a particular processor, try sending a note to 1544@email{registry@@caldera.com}. In the BFD sources, the magic numbers are 1545found in @file{include/elf/common.h}; they have names beginning with 1546@samp{EM_}. 1547@item 1548Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in 1549memory. This can normally be found at the start of chapter 5 in the 1550processor specific supplement. For a processor which will only be used 1551in an embedded system, or which has no memory management hardware, this 1552can simply be @samp{1}. 1553@item 1554If the format should use @samp{Rel} rather than @samp{Rela} relocations, 1555define @samp{USE_REL}. This is normally defined in chapter 4 of the 1556processor specific supplement. 1557 1558In the absence of a supplement, it's easier to work with @samp{Rela} 1559relocations. @samp{Rela} relocations will require more space in object 1560files (but not in executables, except when using dynamic linking). 1561However, this is outweighed by the simplicity of addend handling when 1562using @samp{Rela} relocations. With @samp{Rel} relocations, the addend 1563must be stored in the section contents, which makes relocatable links 1564more complex. 1565 1566For example, consider C code like @code{i = a[1000];} where @samp{a} is 1567a global array. The instructions which load the value of @samp{a[1000]} 1568will most likely use a relocation which refers to the symbol 1569representing @samp{a}, with an addend that gives the offset from the 1570start of @samp{a} to element @samp{1000}. When using @samp{Rel} 1571relocations, that addend must be stored in the instructions themselves. 1572If you are adding support for a RISC chip which uses two or more 1573instructions to load an address, then the addend may not fit in a single 1574instruction, and will have to be somehow split among the instructions. 1575This makes linking awkward, particularly when doing a relocatable link 1576in which the addend may have to be updated. It can be done---the MIPS 1577ELF support does it---but it should be avoided when possible. 1578 1579It is possible, though somewhat awkward, to support both @samp{Rel} and 1580@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it 1581by overriding the relocation reading and writing routines. 1582@item 1583Define howto structures for all the relocation types. 1584@item 1585Define a @samp{bfd_reloc_type_lookup} routine. This must be named 1586@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a 1587function or a macro. It must translate a BFD relocation code into a 1588howto structure. This is normally a table lookup or a simple switch. 1589@item 1590If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}. 1591If using @samp{Rela} relocations, define @samp{elf_info_to_howto}. 1592Either way, this is a macro defined as the name of a function which 1593takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and 1594sets the @samp{howto} field of the @samp{arelent} based on the 1595@samp{Rel} or @samp{Rela} structure. This is normally uses 1596@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as 1597an index into a table of howto structures. 1598@end itemize 1599 1600You must also add the magic number for this processor to the 1601@samp{prep_headers} function in @file{elf.c}. 1602 1603You must also create a header file in the @file{include/elf} directory 1604called @file{@var{cpu}.h}. This file should define any target specific 1605information which may be needed outside of the BFD code. In particular 1606it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER}, 1607@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS} 1608macros to create a table mapping the number used to identify a 1609relocation to a name describing that relocation. 1610 1611While not a BFD component, you probably also want to make the binutils 1612program @samp{readelf} parse your ELF objects. For this, you need to add 1613code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}. 1614 1615@node BFD ELF processor linker 1616@subsubsection Processor specific linker support 1617 1618The linker will be much more efficient if you define a relocate section 1619function. This will permit BFD to use the ELF specific linker support. 1620 1621If you do not define a relocate section function, BFD must use the 1622generic linker support, which requires converting all symbols and 1623relocations into BFD @samp{asymbol} and @samp{arelent} structures. In 1624this case, relocations will be handled by calling 1625@samp{bfd_perform_relocation}, which will use the howto structures you 1626have defined. @xref{BFD relocation handling}. 1627 1628In order to support linking into a different object file format, such as 1629S-records, @samp{bfd_perform_relocation} must work correctly with your 1630howto structures, so you can't skip that step. However, if you define 1631the relocate section function, then in the normal case of linking into 1632an ELF file the linker will not need to convert symbols and relocations, 1633and will be much more efficient. 1634 1635To use a relocation section function, define the macro 1636@samp{elf_backend_relocate_section} as the name of a function which will 1637take the contents of a section, as well as relocation, symbol, and other 1638information, and modify the section contents according to the relocation 1639information. In simple cases, this is little more than a loop over the 1640relocations which computes the value of each relocation and calls 1641@samp{_bfd_final_link_relocate}. The function must check for a 1642relocatable link, and in that case normally needs to do nothing other 1643than adjust the addend for relocations against a section symbol. 1644 1645The complex cases generally have to do with dynamic linker support. GOT 1646and PLT relocations must be handled specially, and the linker normally 1647arranges to set up the GOT and PLT sections while handling relocations. 1648When generating a shared library, random relocations must normally be 1649copied into the shared library, or converted to RELATIVE relocations 1650when possible. 1651 1652@node BFD ELF processor other 1653@subsubsection Other processor specific support options 1654 1655There are many other macros which may be defined in 1656@file{elf@var{nn}-@var{cpu}.c}. These macros may be found in 1657@file{elfxx-target.h}. 1658 1659Macros may be used to override some of the generic ELF target vector 1660functions. 1661 1662Several processor specific hook functions which may be defined as 1663macros. These functions are found as function pointers in the 1664@samp{elf_backend_data} structure defined in @file{elf-bfd.h}. In 1665general, a hook function is set by defining a macro 1666@samp{elf_backend_@var{name}}. 1667 1668There are a few processor specific constants which may also be defined. 1669These are again found in the @samp{elf_backend_data} structure. 1670 1671I will not define the various functions and constants here; see the 1672comments in @file{elf-bfd.h}. 1673 1674Normally any odd characteristic of a particular ELF processor is handled 1675via a hook function. For example, the special @samp{SHN_MIPS_SCOMMON} 1676section number found in MIPS ELF is handled via the hooks 1677@samp{section_from_bfd_section}, @samp{symbol_processing}, 1678@samp{add_symbol_hook}, and @samp{output_symbol_hook}. 1679 1680Dynamic linking support, which involves processor specific relocations 1681requiring special handling, is also implemented via hook functions. 1682 1683@node BFD ELF core files 1684@subsection BFD ELF core files 1685@cindex elf core files 1686 1687On native ELF Unix systems, core files are generated without any 1688sections. Instead, they only have program segments. 1689 1690When BFD is used to read an ELF core file, the BFD sections will 1691actually represent program segments. Since ELF program segments do not 1692have names, BFD will invent names like @samp{segment@var{n}} where 1693@var{n} is a number. 1694 1695A single ELF program segment may include both an initialized part and an 1696uninitialized part. The size of the initialized part is given by the 1697@samp{p_filesz} field. The total size of the segment is given by the 1698@samp{p_memsz} field. If @samp{p_memsz} is larger than @samp{p_filesz}, 1699then the extra space is uninitialized, or, more precisely, initialized 1700to zero. 1701 1702BFD will represent such a program segment as two different sections. 1703The first, named @samp{segment@var{n}a}, will represent the initialized 1704part of the program segment. The second, named @samp{segment@var{n}b}, 1705will represent the uninitialized part. 1706 1707ELF core files store special information such as register values in 1708program segments with the type @samp{PT_NOTE}. BFD will attempt to 1709interpret the information in these segments, and will create additional 1710sections holding the information. Some of this interpretation requires 1711information found in the host header file @file{sys/procfs.h}, and so 1712will only work when BFD is built on a native system. 1713 1714BFD does not currently provide any way to create an ELF core file. In 1715general, BFD does not provide a way to create core files. The way to 1716implement this would be to write @samp{bfd_set_format} and 1717@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see 1718@ref{BFD target vector format}. 1719 1720@node BFD ELF future 1721@subsection BFD ELF future 1722 1723The current dynamic linking support has too much code duplication. 1724While each processor has particular differences, much of the dynamic 1725linking support is quite similar for each processor. The GOT and PLT 1726are handled in fairly similar ways, the details of -Bsymbolic linking 1727are generally similar, etc. This code should be reworked to use more 1728generic functions, eliminating the duplication. 1729 1730Similarly, the relocation handling has too much duplication. Many of 1731the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are 1732quite similar. The relocate section functions are also often quite 1733similar, both in the standard linker handling and the dynamic linker 1734handling. Many of the COFF processor specific backends share a single 1735relocate section function (@samp{_bfd_coff_generic_relocate_section}), 1736and it should be possible to do something like this for the ELF targets 1737as well. 1738 1739The appearance of the processor specific magic number in 1740@samp{prep_headers} in @file{elf.c} is somewhat bogus. It should be 1741possible to add support for a new processor without changing the generic 1742support. 1743 1744The processor function hooks and constants are ad hoc and need better 1745documentation. 1746 1747When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must 1748guess at the number of program segments which will be required, in 1749@samp{get_program_header_size}. This is because the linker calls 1750@samp{bfd_sizeof_headers} before it knows all the section addresses and 1751sizes. The ELF backend may later discover, when creating program 1752segments, that more program segments are required. This is currently 1753reported as an error in @samp{assign_file_positions_for_segments}. 1754 1755In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except 1756with a carefully defined linker script. Unfortunately, 1757@samp{SIZEOF_HEADERS} is required for fast program loading on a native 1758system, since it permits the initial code section to appear on the same 1759page as the program segments, saving a page read when the program starts 1760running. Fortunately, native systems permit careful definition of the 1761linker script. Still, ideally it would be possible to use relaxation to 1762compute the number of program segments. 1763 1764@node BFD glossary 1765@section BFD glossary 1766@cindex glossary for bfd 1767@cindex bfd glossary 1768 1769This is a short glossary of some BFD terms. 1770 1771@table @asis 1772@item a.out 1773The a.out object file format. The original Unix object file format. 1774Still used on SunOS, though not Solaris. Supports only three sections. 1775 1776@item archive 1777A collection of object files produced and manipulated by the @samp{ar} 1778program. 1779 1780@item backend 1781The implementation within BFD of a particular object file format. The 1782set of functions which appear in a particular target vector. 1783 1784@item BFD 1785The BFD library itself. Also, each object file, archive, or executable 1786opened by the BFD library has the type @samp{bfd *}, and is sometimes 1787referred to as a bfd. 1788 1789@item COFF 1790The Common Object File Format. Used on Unix SVR3. Used by some 1791embedded targets, although ELF is normally better. 1792 1793@item DLL 1794A shared library on Windows. 1795 1796@item dynamic linker 1797When a program linked against a shared library is run, the dynamic 1798linker will locate the appropriate shared library and arrange to somehow 1799include it in the running image. 1800 1801@item dynamic object 1802Another name for an ELF shared library. 1803 1804@item ECOFF 1805The Extended Common Object File Format. Used on Alpha Digital Unix 1806(formerly OSF/1), as well as Ultrix and Irix 4. A variant of COFF. 1807 1808@item ELF 1809The Executable and Linking Format. The object file format used on most 1810modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4. Also 1811used on many embedded systems. 1812 1813@item executable 1814A program, with instructions and symbols, and perhaps dynamic linking 1815information. Normally produced by a linker. 1816 1817@item LMA 1818Load Memory Address. This is the address at which a section will be 1819loaded. Compare with VMA, below. 1820 1821@item NLM 1822NetWare Loadable Module. Used to describe the format of an object which 1823be loaded into NetWare, which is some kind of PC based network server 1824program. 1825 1826@item object file 1827A binary file including machine instructions, symbols, and relocation 1828information. Normally produced by an assembler. 1829 1830@item object file format 1831The format of an object file. Typically object files and executables 1832for a particular system are in the same format, although executables 1833will not contain any relocation information. 1834 1835@item PE 1836The Portable Executable format. This is the object file format used for 1837Windows (specifically, Win32) object files. It is based closely on 1838COFF, but has a few significant differences. 1839 1840@item PEI 1841The Portable Executable Image format. This is the object file format 1842used for Windows (specifically, Win32) executables. It is very similar 1843to PE, but includes some additional header information. 1844 1845@item relocations 1846Information used by the linker to adjust section contents. Also called 1847relocs. 1848 1849@item section 1850Object files and executable are composed of sections. Sections have 1851optional data and optional relocation information. 1852 1853@item shared library 1854A library of functions which may be used by many executables without 1855actually being linked into each executable. There are several different 1856implementations of shared libraries, each having slightly different 1857features. 1858 1859@item symbol 1860Each object file and executable may have a list of symbols, often 1861referred to as the symbol table. A symbol is basically a name and an 1862address. There may also be some additional information like the type of 1863symbol, although the type of a symbol is normally something simple like 1864function or object, and should be confused with the more complex C 1865notion of type. Typically every global function and variable in a C 1866program will have an associated symbol. 1867 1868@item target vector 1869A set of functions which implement support for a particular object file 1870format. The @samp{bfd_target} structure. 1871 1872@item Win32 1873The current Windows API, implemented by Windows 95 and later and Windows 1874NT 3.51 and later, but not by Windows 3.1. 1875 1876@item XCOFF 1877The eXtended Common Object File Format. Used on AIX. A variant of 1878COFF, with a completely different symbol table implementation. 1879 1880@item VMA 1881Virtual Memory Address. This is the address a section will have when 1882an executable is run. Compare with LMA, above. 1883@end table 1884 1885@node Index 1886@unnumberedsec Index 1887@printindex cp 1888 1889@contents 1890@bye 1891