1@section Symbols 2BFD tries to maintain as much symbol information as it can when 3it moves information from file to file. BFD passes information 4to applications though the @code{asymbol} structure. When the 5application requests the symbol table, BFD reads the table in 6the native form and translates parts of it into the internal 7format. To maintain more than the information passed to 8applications, some targets keep some information ``behind the 9scenes'' in a structure only the particular back end knows 10about. For example, the coff back end keeps the original 11symbol table structure as well as the canonical structure when 12a BFD is read in. On output, the coff back end can reconstruct 13the output symbol table so that no information is lost, even 14information unique to coff which BFD doesn't know or 15understand. If a coff symbol table were read, but were written 16through an a.out back end, all the coff specific information 17would be lost. The symbol table of a BFD 18is not necessarily read in until a canonicalize request is 19made. Then the BFD back end fills in a table provided by the 20application with pointers to the canonical information. To 21output symbols, the application provides BFD with a table of 22pointers to pointers to @code{asymbol}s. This allows applications 23like the linker to output a symbol as it was read, since the ``behind 24the scenes'' information will be still available. 25@menu 26* Reading Symbols:: 27* Writing Symbols:: 28* Mini Symbols:: 29* typedef asymbol:: 30* symbol handling functions:: 31@end menu 32 33@node Reading Symbols, Writing Symbols, Symbols, Symbols 34@subsection Reading symbols 35There are two stages to reading a symbol table from a BFD: 36allocating storage, and the actual reading process. This is an 37excerpt from an application which reads the symbol table: 38 39@example 40 long storage_needed; 41 asymbol **symbol_table; 42 long number_of_symbols; 43 long i; 44 45 storage_needed = bfd_get_symtab_upper_bound (abfd); 46 47 if (storage_needed < 0) 48 FAIL 49 50 if (storage_needed == 0) 51 return; 52 53 symbol_table = xmalloc (storage_needed); 54 ... 55 number_of_symbols = 56 bfd_canonicalize_symtab (abfd, symbol_table); 57 58 if (number_of_symbols < 0) 59 FAIL 60 61 for (i = 0; i < number_of_symbols; i++) 62 process_symbol (symbol_table[i]); 63@end example 64 65All storage for the symbols themselves is in an objalloc 66connected to the BFD; it is freed when the BFD is closed. 67 68@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols 69@subsection Writing symbols 70Writing of a symbol table is automatic when a BFD open for 71writing is closed. The application attaches a vector of 72pointers to pointers to symbols to the BFD being written, and 73fills in the symbol count. The close and cleanup code reads 74through the table provided and performs all the necessary 75operations. The BFD output code must always be provided with an 76``owned'' symbol: one which has come from another BFD, or one 77which has been created using @code{bfd_make_empty_symbol}. Here is an 78example showing the creation of a symbol table with only one element: 79 80@example 81 #include "bfd.h" 82 int main (void) 83 @{ 84 bfd *abfd; 85 asymbol *ptrs[2]; 86 asymbol *new; 87 88 abfd = bfd_openw ("foo","a.out-sunos-big"); 89 bfd_set_format (abfd, bfd_object); 90 new = bfd_make_empty_symbol (abfd); 91 new->name = "dummy_symbol"; 92 new->section = bfd_make_section_old_way (abfd, ".text"); 93 new->flags = BSF_GLOBAL; 94 new->value = 0x12345; 95 96 ptrs[0] = new; 97 ptrs[1] = 0; 98 99 bfd_set_symtab (abfd, ptrs, 1); 100 bfd_close (abfd); 101 return 0; 102 @} 103 104 ./makesym 105 nm foo 106 00012345 A dummy_symbol 107@end example 108 109Many formats cannot represent arbitrary symbol information; for 110instance, the @code{a.out} object format does not allow an 111arbitrary number of sections. A symbol pointing to a section 112which is not one of @code{.text}, @code{.data} or @code{.bss} cannot 113be described. 114 115@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols 116@subsection Mini Symbols 117Mini symbols provide read-only access to the symbol table. 118They use less memory space, but require more time to access. 119They can be useful for tools like nm or objdump, which may 120have to handle symbol tables of extremely large executables. 121 122The @code{bfd_read_minisymbols} function will read the symbols 123into memory in an internal form. It will return a @code{void *} 124pointer to a block of memory, a symbol count, and the size of 125each symbol. The pointer is allocated using @code{malloc}, and 126should be freed by the caller when it is no longer needed. 127 128The function @code{bfd_minisymbol_to_symbol} will take a pointer 129to a minisymbol, and a pointer to a structure returned by 130@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure. 131The return value may or may not be the same as the value from 132@code{bfd_make_empty_symbol} which was passed in. 133 134 135@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols 136@subsection typedef asymbol 137An @code{asymbol} has the form: 138 139 140@example 141 142typedef struct bfd_symbol 143@{ 144 /* A pointer to the BFD which owns the symbol. This information 145 is necessary so that a back end can work out what additional 146 information (invisible to the application writer) is carried 147 with the symbol. 148 149 This field is *almost* redundant, since you can use section->owner 150 instead, except that some symbols point to the global sections 151 bfd_@{abs,com,und@}_section. This could be fixed by making 152 these globals be per-bfd (or per-target-flavor). FIXME. */ 153 struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */ 154 155 /* The text of the symbol. The name is left alone, and not copied; the 156 application may not alter it. */ 157 const char *name; 158 159 /* The value of the symbol. This really should be a union of a 160 numeric value with a pointer, since some flags indicate that 161 a pointer to another symbol is stored here. */ 162 symvalue value; 163 164 /* Attributes of a symbol. */ 165#define BSF_NO_FLAGS 0x00 166 167 /* The symbol has local scope; @code{static} in @code{C}. The value 168 is the offset into the section of the data. */ 169#define BSF_LOCAL 0x01 170 171 /* The symbol has global scope; initialized data in @code{C}. The 172 value is the offset into the section of the data. */ 173#define BSF_GLOBAL 0x02 174 175 /* The symbol has global scope and is exported. The value is 176 the offset into the section of the data. */ 177#define BSF_EXPORT BSF_GLOBAL /* No real difference. */ 178 179 /* A normal C symbol would be one of: 180 @code{BSF_LOCAL}, @code{BSF_FORT_COMM}, @code{BSF_UNDEFINED} or 181 @code{BSF_GLOBAL}. */ 182 183 /* The symbol is a debugging record. The value has an arbitrary 184 meaning, unless BSF_DEBUGGING_RELOC is also set. */ 185#define BSF_DEBUGGING 0x08 186 187 /* The symbol denotes a function entry point. Used in ELF, 188 perhaps others someday. */ 189#define BSF_FUNCTION 0x10 190 191 /* Used by the linker. */ 192#define BSF_KEEP 0x20 193#define BSF_KEEP_G 0x40 194 195 /* A weak global symbol, overridable without warnings by 196 a regular global symbol of the same name. */ 197#define BSF_WEAK 0x80 198 199 /* This symbol was created to point to a section, e.g. ELF's 200 STT_SECTION symbols. */ 201#define BSF_SECTION_SYM 0x100 202 203 /* The symbol used to be a common symbol, but now it is 204 allocated. */ 205#define BSF_OLD_COMMON 0x200 206 207 /* The default value for common data. */ 208#define BFD_FORT_COMM_DEFAULT_VALUE 0 209 210 /* In some files the type of a symbol sometimes alters its 211 location in an output file - ie in coff a @code{ISFCN} symbol 212 which is also @code{C_EXT} symbol appears where it was 213 declared and not at the end of a section. This bit is set 214 by the target BFD part to convey this information. */ 215#define BSF_NOT_AT_END 0x400 216 217 /* Signal that the symbol is the label of constructor section. */ 218#define BSF_CONSTRUCTOR 0x800 219 220 /* Signal that the symbol is a warning symbol. The name is a 221 warning. The name of the next symbol is the one to warn about; 222 if a reference is made to a symbol with the same name as the next 223 symbol, a warning is issued by the linker. */ 224#define BSF_WARNING 0x1000 225 226 /* Signal that the symbol is indirect. This symbol is an indirect 227 pointer to the symbol with the same name as the next symbol. */ 228#define BSF_INDIRECT 0x2000 229 230 /* BSF_FILE marks symbols that contain a file name. This is used 231 for ELF STT_FILE symbols. */ 232#define BSF_FILE 0x4000 233 234 /* Symbol is from dynamic linking information. */ 235#define BSF_DYNAMIC 0x8000 236 237 /* The symbol denotes a data object. Used in ELF, and perhaps 238 others someday. */ 239#define BSF_OBJECT 0x10000 240 241 /* This symbol is a debugging symbol. The value is the offset 242 into the section of the data. BSF_DEBUGGING should be set 243 as well. */ 244#define BSF_DEBUGGING_RELOC 0x20000 245 246 /* This symbol is thread local. Used in ELF. */ 247#define BSF_THREAD_LOCAL 0x40000 248 249 flagword flags; 250 251 /* A pointer to the section to which this symbol is 252 relative. This will always be non NULL, there are special 253 sections for undefined and absolute symbols. */ 254 struct bfd_section *section; 255 256 /* Back end special data. */ 257 union 258 @{ 259 void *p; 260 bfd_vma i; 261 @} 262 udata; 263@} 264asymbol; 265 266@end example 267 268@node symbol handling functions, , typedef asymbol, Symbols 269@subsection Symbol handling functions 270 271 272@findex bfd_get_symtab_upper_bound 273@subsubsection @code{bfd_get_symtab_upper_bound} 274@strong{Description}@* 275Return the number of bytes required to store a vector of pointers 276to @code{asymbols} for all the symbols in the BFD @var{abfd}, 277including a terminal NULL pointer. If there are no symbols in 278the BFD, then return 0. If an error occurs, return -1. 279@example 280#define bfd_get_symtab_upper_bound(abfd) \ 281 BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd)) 282 283@end example 284 285@findex bfd_is_local_label 286@subsubsection @code{bfd_is_local_label} 287@strong{Synopsis} 288@example 289bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym); 290@end example 291@strong{Description}@* 292Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is 293a compiler generated local label, else return FALSE. 294 295@findex bfd_is_local_label_name 296@subsubsection @code{bfd_is_local_label_name} 297@strong{Synopsis} 298@example 299bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name); 300@end example 301@strong{Description}@* 302Return TRUE if a symbol with the name @var{name} in the BFD 303@var{abfd} is a compiler generated local label, else return 304FALSE. This just checks whether the name has the form of a 305local label. 306@example 307#define bfd_is_local_label_name(abfd, name) \ 308 BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name)) 309 310@end example 311 312@findex bfd_canonicalize_symtab 313@subsubsection @code{bfd_canonicalize_symtab} 314@strong{Description}@* 315Read the symbols from the BFD @var{abfd}, and fills in 316the vector @var{location} with pointers to the symbols and 317a trailing NULL. 318Return the actual number of symbol pointers, not 319including the NULL. 320@example 321#define bfd_canonicalize_symtab(abfd, location) \ 322 BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location)) 323 324@end example 325 326@findex bfd_set_symtab 327@subsubsection @code{bfd_set_symtab} 328@strong{Synopsis} 329@example 330bfd_boolean bfd_set_symtab 331 (bfd *abfd, asymbol **location, unsigned int count); 332@end example 333@strong{Description}@* 334Arrange that when the output BFD @var{abfd} is closed, 335the table @var{location} of @var{count} pointers to symbols 336will be written. 337 338@findex bfd_print_symbol_vandf 339@subsubsection @code{bfd_print_symbol_vandf} 340@strong{Synopsis} 341@example 342void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol); 343@end example 344@strong{Description}@* 345Print the value and flags of the @var{symbol} supplied to the 346stream @var{file}. 347 348@findex bfd_make_empty_symbol 349@subsubsection @code{bfd_make_empty_symbol} 350@strong{Description}@* 351Create a new @code{asymbol} structure for the BFD @var{abfd} 352and return a pointer to it. 353 354This routine is necessary because each back end has private 355information surrounding the @code{asymbol}. Building your own 356@code{asymbol} and pointing to it will not create the private 357information, and will cause problems later on. 358@example 359#define bfd_make_empty_symbol(abfd) \ 360 BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd)) 361 362@end example 363 364@findex _bfd_generic_make_empty_symbol 365@subsubsection @code{_bfd_generic_make_empty_symbol} 366@strong{Synopsis} 367@example 368asymbol *_bfd_generic_make_empty_symbol (bfd *); 369@end example 370@strong{Description}@* 371Create a new @code{asymbol} structure for the BFD @var{abfd} 372and return a pointer to it. Used by core file routines, 373binary back-end and anywhere else where no private info 374is needed. 375 376@findex bfd_make_debug_symbol 377@subsubsection @code{bfd_make_debug_symbol} 378@strong{Description}@* 379Create a new @code{asymbol} structure for the BFD @var{abfd}, 380to be used as a debugging symbol. Further details of its use have 381yet to be worked out. 382@example 383#define bfd_make_debug_symbol(abfd,ptr,size) \ 384 BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size)) 385 386@end example 387 388@findex bfd_decode_symclass 389@subsubsection @code{bfd_decode_symclass} 390@strong{Description}@* 391Return a character corresponding to the symbol 392class of @var{symbol}, or '?' for an unknown class. 393 394@strong{Synopsis} 395@example 396int bfd_decode_symclass (asymbol *symbol); 397@end example 398@findex bfd_is_undefined_symclass 399@subsubsection @code{bfd_is_undefined_symclass} 400@strong{Description}@* 401Returns non-zero if the class symbol returned by 402bfd_decode_symclass represents an undefined symbol. 403Returns zero otherwise. 404 405@strong{Synopsis} 406@example 407bfd_boolean bfd_is_undefined_symclass (int symclass); 408@end example 409@findex bfd_symbol_info 410@subsubsection @code{bfd_symbol_info} 411@strong{Description}@* 412Fill in the basic info about symbol that nm needs. 413Additional info may be added by the back-ends after 414calling this function. 415 416@strong{Synopsis} 417@example 418void bfd_symbol_info (asymbol *symbol, symbol_info *ret); 419@end example 420@findex bfd_copy_private_symbol_data 421@subsubsection @code{bfd_copy_private_symbol_data} 422@strong{Synopsis} 423@example 424bfd_boolean bfd_copy_private_symbol_data 425 (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym); 426@end example 427@strong{Description}@* 428Copy private symbol information from @var{isym} in the BFD 429@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}. 430Return @code{TRUE} on success, @code{FALSE} on error. Possible error 431returns are: 432 433@itemize @bullet 434 435@item 436@code{bfd_error_no_memory} - 437Not enough memory exists to create private data for @var{osec}. 438@end itemize 439@example 440#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ 441 BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ 442 (ibfd, isymbol, obfd, osymbol)) 443 444@end example 445 446